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Could you make a video on uphill battle between identical units? Just to see how much of a difference it makes.
i think lore of metal could use a few buffs
could you try to win the misions of "tombs of the sea gold" on legendary difficulty? i`ve tryed many approaches and i still find it impossible to win
I really think the lore of metal should get a spell that does damage to units based on their armor value, the more armor they have, the more damage is done.
So do I get it right they did nothing again to fix suicide ai cav?
Could you make a video on uphill battle between identical units? Just to see how much of a difference it makes.
i think lore of metal could use a few buffs
could you try to win the misions of "tombs of the sea gold" on legendary difficulty? i`ve tryed many approaches and i still find it impossible to win
I really think the lore of metal should get a spell that does damage to units based on their armor value, the more armor they have, the more damage is done.
So do I get it right they did nothing again to fix suicide ai cav?