Looking back on this video, although I still stand behind the general idea of what I said, I would like to clarify and correct some things that have been somewhat misinterpreted, or that are straight up mistakes I made: - In general, some statements that are strictly my opinion may come across as facts. Much of the inner workings of Nintendo and Gamefreak are unknown to the public, and the internal reasoning for their decisions can't be known for sure. Because of this, most of the things I talk about regarding their decisions are just speculation derived from an outside view of the company. All statements regarding that should be taken with a grain of salt and as my own personal opinion, not as fact. E.g. when I speculate about the reasons for "classic gameplay" Pokémon games not releasing for home console after Colosseum/XD, or when I speculate about the intention behind dropping mechanics like Megaevolving or base building. - Gold/Silver were playable on classic Gameboy, only Crystal was a Color exclusive. - I obviously do not have all the answers to completely fix the franchise, I merely point out problems (or what I personally see as such) and possible solutions, but I can be just as wrong as anyone else. If you wouldn't change the combat, that's great. If in your opionion, the franchise should go in a different direction than what I suggest in the video, that's great too. Again, this is just my opinion. Actually, it is the opinion I had more than a year ago. - Some statements I made are too dramatic, like the "no other franchise has lived so long and changed so little". There are many crappy franchises out there. The battle system is simple and addicting, and that's great, I just personally find it stale at this point. I stand by the sentiment of most of these statements, but I admit some are a bit exaggerated. - I still see people in the comments that, after watching the entire video, still think I'm saying that Gamefreak is lazy and that's the only problem. That is exactly the opposite of what I'm saying. While I do think Gamefreak has grown complacent over the years, it is also a victim of circumstances and decisions that have been taken throughout the years, probably by corporates and not developers, that have put them in a hamster wheel that is very hard to get out off, and that leaves them in a position were Sw/Sh is the best they could deliver. - Some comments ask why I didn't talk about Let's Go Pikachu/Eevee... It is clearly stated in the title this is about mainline game releases, not spinoffs. - After seeing the Legends: Arceus trailers, I have some more things to say regarding that game and the franchise in general... I will probably make some new videos in the near future regarding that, so subscribe and stay tuned in order not to miss it. In conclusion, this video is deeply flawed in many aspects, I made it for fun and never expected to have so many people watch it. I now better understand the impact a video like this can have and will try to do way better in the future. I am still proud of this video though, and thank everyone who watched it and gave their opinion. Thats the only way I can learn and improve. Some of my opinions on the franchise have also changed (for example, I no longer think real time combat is a good idea for mainline Pokémon games), but I will talk about that at length in future videos.
that's a very good point. The only big and well-developed franchise that pokemon has to compare to is digimon. And digimon is almost the complete opposite with its game design, they're *super* experimental.
@@yravassiliromero9610 and that's the sad thing what doesn't help is the fact that whenever competition sprouts people begin to make articles and videos that basically say "is X FraNCHisE goINg tO Be tHe NExT POKémON kILlEr" its as if they're either trying to piss off people, raise their expectations waaay to high, or forcing the franchise into a shadow that they can't possibly crawl out of. Great example being yo-kai watch while I adore the series (3 especially) I never saw the franchise as some sort of Pikachu meat grinder. If sonic couldn't kill Mario then how can random competition from a small studio (no offense to Level 5) be able to singlehandedly kill the multimedia beast that is Pokémon.
It’d be hard to compete with the sheer nostalgia Pokémon offers, plus Pokémon offers such a unique satisfying experience (when done right) it’d be hard to replicate With the journey through a wondrous region encounter monsters that you can catch and have join your team as you explore new cities and areas you see new monsters and develop bonds with your own as you and your team grow while going on this journey collecting 8 badges of accomplishment. The idea of the “Pokémon Journey” really is genius, if only they put some substance into it.
@@MasonOfLife And to compete you need to have a sponsor of some kind to become a huge licensed game because people kept saying TemTem was going to make Pokemon step it up on impulse
Even then Unova struggled with pokemon design and balance. It had an overabundance of Fighting and Dragon types, which pushed Gamefreak into making Fairy types the way the are. Not all that dissimilar to what Dark types were in Gen 2. With a forgettable line up of characters beyond N, and Ghetsis. The rivals in gen 5, champion, elite four, etc... are all completely forgettable, weak, and so on. The most unappealing group of starter pokemon at that point in time too. It didn't have many of the new features Gen 3&4 had either, such as base building and so on. If anything, i would argue that's were the cracks started to form in Pokemon's design.
People think that remaking a product is bad. EVERY company remakes their products: car companies, phone makers, computers, etc. The point in remaking a product is to make it better, more innovative, fix previous errors, improve its weaknesses, develop further the great aspects. In that sense I think that The Pokemon Company did a fantastic job in their first 4 titles. Pokemon GSC and RSE are great examples of what a followup of a previous game should be. The problem with SS is that they actually went backwards, in their attempt to create new concepts they sacrificed cool ideas that already worked, implemented half developed mechanisms, lacked a lot of content, etc. It feels like a half baked game, that could’ve been great but was rushed to be delivered quick.
What I do really hope is we could purchase multiple lemonades at once rather than keep clicking on vending machine to buy a lot amount of them. The reason, yeah lemonade is a lot cheaper than potion but restores a great amount of health. Yeah, that was just my crazy wish. 😂😂
I think that’s just how companies work, unfortunately. You start with a someone creating a great experience. If it is successful, everything is great for a while. They continue to innovate, and successes are celebrated and failures are learning experiences. Then peoples jobs and lives depend on those continued successes. They play it safe so they and their employees can live comfortably. They may grow disillusioned with their creation over time, or leave the company and are replaced with people who don’t understand what made it great or lack the drive to improve the formula. People will continue to buy for a while since they have good memories of previous work. It will come crashing down eventually though. People will realize that they aren’t getting what they want anymore, but it’ll likely be years after the problem started so the damage will be done and the company won’t recover. The criticism changes from “this aspect is a problem” to “it’s just not good anymore”
Fan outrage over gen 5 literally enabled TPCi's scum to get back in after getting promptly slapped during gen 3. Everyone lost except Creatures Inc (aka 70% of Pokémon in practice because merch go brrrrrr)
Yeah... We all remember the fans reception when they did try... Black and white were literally dumped on and NOW... only now do people start saying they were good....
@@JonCom3dy I remember playing the Red and Blue versions as a kid and although Squirtle is my favorite, Bulbasaur was a solid pick for the first 3 gyms and also carried me through half of the Elite Four battles as Venasaur. I'd definitely say bug was the worst.
I remember being a dumb kid and a neighbor convinced me to trade my palkia for a machap or something. I cried so much my older brother had to go to his house and ask for it back lol
god...I remember being younger and in pokemon x? sadly my data got coppruted and the pokemon is gone but...I remember basically stealing this kid's shiny darkrai from a trade....looking back...it was a scummy move really
If Gamesfreak did not care about Pokemon, Pokemon black and white and Pokemon Black 2 and White 2 would not have been so good so it's not the game freak because we seen what games you can do when they fit efforts into their games
@@avatarwarmech Gamefreak is part of the Pokemon Company. You are the one who needs to learn. They own 1/3 of the Pokemon franchise. You need to fact check before you attempt to defend a greedy company.
@@AuraKumo104 GF is a part of the pokemon company, but they aren't the ones making all of the "gatcha" games. Those are other devs working under TPC. All GF does for everyone else is make and share the pokemon. Saying GF is at fault for what TPC is doing is like saying Maxis should make better EA sports games, or fox news should make better Simpsons episodes. I'm not trying to be rude, btw. Just adding my piece.
Amazing video. The most important thing is Gamefreak lost ambition. In my opinion, Gen 5 was almost as ambitious as Gen 1, making another 150 new Pokemon, animating 649 Pokemon sprites, impressive cinematic DS cutscenes, challenging but fair fights. But now that Pokemon is on the Switch, things look unimpressive. Like you said, Breath of the Wild is beautiful, and it was a launch title. Half-baked is the main problem preventing Pokemon games to be the best they can be. They introduce a good idea, but don't do much with it. Gen 4 had following Pokemon, they left it until the Lets Go games. Gen 5 had difficulty options, (even though they were at the end of the game) they left that idea thinking only children play Pokemon and are handicapped. Gen 6 had Mega Evolutions, but mostly for Gen 1 and already overpowered Pokemon. Gen 7 had Z-Moves and islands, but they were just cheap overpowered moves that took forever to finish and island exploration was linear. And lastly, Gen 8 had the Wild Area, probably one of the best ideas, and I love it personally, but I can tell it was rushed. (N64 looking trees, horrible draw-distance, a giant Haxorus casually popping out of the ground) I pray that Gamefreak would stop being greedy, and they would put actual effort into making the Sinnoh remakes the best they can be. But even I know that as long as they are making money, what's the point in changing their ways.
I knew you'd like the video :). I also really hope Gamefreak someday wakes up and regains its original ambition, hopefully as soon as those remakes. Ironically, Pokémon becoming such a huge franchise handicapped their capability to take their time when developing games. They probably need to reestructure their release schedule and hire a ton of people to fix that though, and as long as Pokémon keeps making such an insane amount of money, it's hard the executives will make that decision. But hey, since Nintendo is involved, there's still hope. They really care about making good games for their systems, and Sw/Sh were average at best.
@@Gonz1 I think that's one of the biggest problems, the 'new game yearly' cycle isn't healthy at all. The people at Gamefreak who probably have all these good ideas are stuck working in multiple small branches while like 4-5 projects are all being worked on at the same time. I'm not very good at getting my points across but what I'm saying is that because they always have to think 1 or 2 Gens ahead, they are crunching everything they're making, having to scrap ideas or even hold them back because ohp, the next gen had already released and now they're working on the next one! I feel bad for Gamefreak's employees. I really REALLY think they need TIME to get these games the best they can be but they never get that time (poor things are probably overworked.) Hopefully that made sense.
Man, the 90s Pokemania was something else. There hasn’t been anything even close since. It’s hard to explain to people who weren’t around yet, but that shit was EVERYWHERE, on everything, every topic of every kid conversation, every toy and article of clothing you owned, the food you ate, the tv you watched, the games you played, the music you listened to, the school supplies you used... Everything was Pokemon, and every kid you knew was also into it.
@@kidomaruking35 Yep I agree, to non late nineties kids probably what could resemble better the first, true pokemania, could be 2016 summer pokemon go fever. Maybe multiplied 3 or 4 times. Still, in 2016 not everyone who was your age was talking about pokemon, and if he/she was, only related to the app (not console games, trading card game, anime, accessorizes, gadgets ecc...) Also, it was still different. I remember dreaming about Pokemon during childwood...
Are you old enough to remember the Toys'R'Us Pokemon VHS tape that introduced America to pokemon before Red/Blue/Toys/Anime started here? It was crazy how pokemon took the USA and the world by storm. I remember when card shops, and comic shops started to open all their TCG boosters so they could sell the rares individually for money and fun sucked the heck out of the TCG. pokemon 90's was crazy.
I would much rather have less Pokémon games that are higher quality and longer than have more new Pokémon games that are half-baked with less content in them
Agree with that. I skipped Sword and Shield after being disappointed by Ultra Sun/Moon and Let's Go Pikachu and Eevee. If Pokémon want me to get into the main series again, then they need to earn it. Otherwise I'll be enjoying Pokémon in other ways like playing old games, spin offs and reading the Pokémon Adventures Manga (which I hope gets a anime adaptation someday).
Big Feared Balloon Brooo I just continued reading the pkmn adventures manga. I had stopped at the start of gen 3. It would be such a good anime. Its really crazy how slept on this manga is
@@phdinfootsies2107 Been a big fan since I started reading it last year I believe. Have gotten up to the Black and White 2 Arc (which is where the big volumes have stopped for now, so I will be waiting for that to come out at some point). While the story can have flaws at times, man is it enjoyable reading through, with fun characters, great fights and great adaptations of the games. If it ever got an anime, I hope they could iron out some flaws and make it a amazing anime. Honestly adapting it similarly to how Jojo was adapted as a anime with it's part system could work well. Guessing the first arc (Volume 1-3) would take about 20 episodes to adapt, which would be a good start to adapting the Pokémon Adventures Manga. Hope it happens someday, though I do think Pokémon Adventures fans need to work together and spread the message that we want a Pokémon Adventures Anime.
gen 5 felt like the last time game freak really cared about the mainline titles. ever since x&y the games feel sooooooo dumbed down and only 2/3 done. not to mention the repeated beating of the dead horse that is the kanto region in all platforms. either its the movies, show, cards, spin off games, mobile games. they cant stop going back to that well.
meanwhile pokken tournament had a wide roster from different generations, with gen 1 being represented, but not oversaturated. wish that was the norm and not the exception
I think gen 6 was okk aswell but I am curently replaying sun and moon and it is the worst pokemon ive ever played (didnt play gen 8) But Gen 1-5 were the golden ones althoug i dont like the designs of many gen 5 pokemon
We didn't need the most beautiful graphical pokemon game ever, we just needed Game Freak to put effort on the Switch pokemon games, but what we got was laziness, simplicity and mediocrity.
Doing it graphically does count. I concur about not being the most beautiful, but at least it could of been top notch. When it comes to being lazy, simplistic and mediocre, GF latches on to those pathetic actions just for a cash grab. If they continue on that road, they’ll be scolded and be practically forgettable.
If they made the gen 8 story actually make sense then it would work. The energy crisis the chairman rose was worried about wasn't shown by the people you interacted and the environment. Energy first poped up with one of the bede battle in which he said he had to collect wishing stars which was confirmed to be given to Eternus by chairman rose and is how you dynamax pokemon. Energy appears again when chairman rose says his company gave galar all its energy. I liked how dynamax is a form of energy that makes the pokemon big and that Eternus has some of its energy but elaborated how Eternus has dynamax powers and how powerful dynamax energy is so chairman roses idea doesn't look as crazy. It doesn't look like any of the cities are running out of energy which makes rose look delusional with his idea.If you want to make the plot about how the energy is running out in galar then show it. If they expanded into the territory of exploring how exploiting pokemon for energy to advance Galar human progress is wrong then it would make Rose a better villain becaue his plan would make more sense then him worrying about galar energy running out. Then show how the energy could help galar which would make Roses idea seem more justified. This would make rose feeding Eternus make more sense. Where did Eternus even come from and his connection with zamazenta and zacian is so weak and vague. The backstory for how zamazenta and zacian fought against Eternus and the 2 hero's who used them needs more explaing in the story. The Rose darkest day was connected to the flash of red light in hammerlocke which is dynamax energy which infers that the darkest day is caused by energy. So in the game explain what caused the first darkest day. Eternus going out of control would make sense under the context that rose was exploiting it for the sake of galars good. Some of this is already in the game but not in depth. Sorry for not going into full detail of what I mean if you like what I said you can elaborate on it and add your take on what I said. Just make this story make more sense POKEMON
@@averageinternetuser9166 - Pokémon Diamond and Pearl shows how Team Galactic's meddling affected the world by showing some brief shots around the region right after Cyrus summons the title legendaries, with the sky all screwed up in these shots because of summoning Dialga/Palkia. When Pokémon games that are over 10 years old shows how serious/messed up the evil team's plan was better than the current Pokémon games, that's how you know whoever wrote Sword and Shield's story really screwed up.
i imagine Ash wouldve been champion in Kanto and anime series wouldve finished after just one season. glad we got more. had it all been finished after GSC i wouldve been satisfied to have gotten atleast 1 sequel
I was one of those kids who bought Red *and* Blue at release and Yellow at a later date. Kinda bothers me to this day, since I basically bought the same game thrice.
The worst part in my eyes is that people are so attached to this franchise that they're unwilling to admit to the flaws of it. If we had some bigger and better competition, people would realize how lazy and stagnant it's actually gotten.
No, we admit that there is a lot of flaws. And we hope that it changes for the better. But, to some of us, it doesnt really feel that different. Im probably in the minority, but when gen2 first came out, i liked it just ad much as any other pokemon game now. Probably just me though. Some people are also getting mad when others call them idiots. If you want to win someone over to your side, dont insult thier intelligence. It works wonders
So Mario and Zelda don’t compete against Pokémon? These games does compete against each other. Two of them which lacks the new features, while one is scared to be adventurous. Some of us will support Pokémon regardless of their flaws just because we love it .
"No other franchise has lived so long and changed so little" Fifa releasing the same game with a different number in its name every year: *sweats nervously*
FIFA formula didn't need to change though, because football didn't really change that much. They just needed to build something around it. And when FIFA 2020 released, it became clear by looking at what was in it that they stopped giving a shit years ago. It was so BAD
When SwSh were released and the uproar about the bad animation started, I as a hardcore Pokemon fan thought their games are malfunctioning....But then a friend borrowed me her switch and the game and I finished the game after 24 hours without rushing. Sad to say it felt very underwhelming, the only Highlight for me was using Hitmonchan on my story team. Now I am sitting here playing Rom hacks and the GameCube titels. It kinda hurts to say but I lost any interest in new Gamefreak games :(
Some Mystery Dungeon Games have an extreme amount of Replayability like almost no other game has. I'm talking about breath-taking 1000+ Hours - how crazy is that?! AND the Music is Award-worthy! Literally!
Simply put, the Rom hacks can focus more on creative and non PG stories, since most of the content is already available. But they definitely put in a lot of love like Dark Rising or Insurgence for example
Pokemon has gotten so big that Gamefreak dosen't even have to TRY anymore. They can make a Pokemon game as bad as Bubsy 3D and it'll still sell millions.
I can see that they try. Probably even overworking. They need more people and with more experience. More testing, less rushing. I bet they had so much of a hard time and no one loved it
I feel like Game Freak have gotten used to Pokemon GO basically funding them so now they don't give a damn about the mainline games. I mean look at New Pokemon Snap, the game looks miles better than Sword and Shield, why is that? Because it's being developed by Bandai.
Made In Heaven Pokémon go, plus other apps, plus the series and the movies, plus the card games, plus the plushies, figures... as a multimedia company, they played their hand very well. But as a game company, let’s be honest, the best games were made by other developers. They are bad at coding, and it shows. Sometimes I wonder if it’s just lack of ambition - as the video says - or if they’re just not qualified... though they clearly could afford to hire other developers
@@thomaslecomte1570 Pokemon is it's own corporate entity, The Pokemon Company is owned by Creatures Inc. not Game Freak, they only make money off the mainline games, series creator Satoshi Tajiri might make a little off those things but not GF itself.
@@thomaslecomte1570 ummmm... it has everything to do with it lol pokemon as a franchise is the highest grossing of all time(~$95B all time, ~9 more then the #2). but the mainline games contribute only the smallest fraction of that money($13.7B/$95B). pkmnGO has made more money then every mainline title from X&Y thru lgpe combined(though if u add swsh, it might pass it, but i dont have those numbers). and based of the sale numbers, GO has made about the same or more as every spin off title combined(~$4B for GO and about $3.1B for spin offs, though i got this from averaging sales with the sale/revenue of the mainline, so this isnt entirely accurate could be less or more). from a business stand point, its obvious that the mainlines REAL sole purpose is to create new characters and monsters to be monetized elsewhere. so why would the pokemon co. want GF to spend a penny more then the absolutely have to. unfortunately pokemon is in the hands of 3 companies rolled into one(nintendo, gamefreak and creatures inc. make "the pokemon Co."), with GF on the absolute bottom of that totem pole, and unfortunately the other 2 care WAYYYYYY more about the money then any notion of making a decent game that makes 1/10 the profit of everything else they make. now im not saying GF is 100% innocent. they are still to blame for the actual state of the game. but to say " that doesn’t change ANYTHING in the way pokemon is handled" is extremely short sighted. business and it's politics change a HUGE amount of how pokemon is handled, especially when its the guys who stand to profit making the rules.
It’s pretty infuriating because the games could literally be so great if they hired an actual writer and twice the animators. I know they got the money they just don’t care anymore.
Sehh Mie Totally forgot about this. When Marnie was preforming in a concert for team “yell” and it was literally dead silent. First time I ever cringed at a pokemon game lol
Miles Long Or pier's awkward foot tap sound while he lip syncs nothing. They had an actual song for a rockstar character in B2W2, how hard was it for them to just lay over a song, or have the siblings do guitar solos??
Or make pokemon a sandbox where YOU create your adventure and make decisions that effect the game!! Like colleseum or the modding community does. So many games do that and it WORKS. Look at ARMA 3 , SQUAD, INSURGENCY. AND COUNTLESS OTHERS. If pokemon did that They woukdnt have to have groundhog days? They'd LITERALLY have a gske they can release once every 4 years akd still feel brand new with the stories you can make
Nathan Algren I’m a VGC player, I’d love if the in game was better but at the end of the day the battle mechanics are great and the game has high competitive accessibility. The casual side of me is disappointed but the competitive side has never been happier
I don't even want a huge re-imagining of the entire series, I just want an actually polished version of what they have now. Sword and Shield feel straight up unfinished in the back half of the game. In fact, I'd be disappointed if turn based battling left the series, but it definitely needs a huge upgrade to its presentation. When Gamecube era Pokemon games had better animations for the Pokemon battles you know you have problems...
You are right. It doesn't need a change to the battle system, it would no longer be pokemon. Thats what spin offs are for. Sword/shield had many, many good ideas, but lacked in execution and polish.
I would personally like to see a few new changes and mechanics to the game but not sun and moon changes lol. Because that game was just straight annoying, I will say I liked the fact it felt like a Pokémon silver or gold with 16 “different” battles you had to part take. But sword and shield was most definitely disappointing after not playing for a few years I wanted to play again and was I let down by just the companies poor decision.
It still blows my mind how great those Pokemon Stadium animations were and how stiff and boring the animations of Pokemon have been since then. Maybe it really is just them overextending themselves and having shitty deadlines, but you'd think such a highly profitable series could have a proper dev team and amount of time to make a truly polished game. Especially considering they're joined at the hip with Nintendo, the gods of polish.
mwah 45 yeah lmao just bought Sword and Sheild and I don’t feel that same spark as I did when playin previous gens. I wasn’t even excited at all all. I know Some Pokémon fans don’t like Yokai watch but compared to The new yokai watch game that will soon be coming to the US. Sword and shield looks like a joke
@@jacobpewee_ odd, shield is the first pokemon game I've liked since emerald (I enjoyed gen 4, just not as much as 3), and I'm absolutely hooked. Oh well, guess its not for everyone
I think the problem with SS is not the “outdated” combat system at all, but the lack of content. In terms of areas to explore, caves, massive water areas, beauty contests, puzzles, game- corners, facilities like the battle frontier, berry harvesting. They could have taken so Many features from previous games and improved them to implement them into the new games but No. they didn’t even bother. For me Pokemon SS is emptier in content than the original pokemon red/blue. 70% of the game you are following other npcs, talking, etc, the elite four is a complete joke. The gyms had cool ideas but they didn’t developed them as much as they could. I don’t know what he director of this game was thinking.
Yeah, the problem isn't the lack of innovation (the sales prove that fans are happy to forgive that), it's the lack of execution. Almost everything in Sword and Shield has been done better by a previous game in the franchise. The games still feature great concepts, but they aren't featured well. I feel like the lack of time is the determining factor here, but the games also feel poorly produced. The producer's role is to ensure the quality of the final product, to allocate development resources where they are needed, take the difficult decisions when it comes to priority, to put pressure on the various departments to deliver what they are supposed to, and if necessary scale back ambitions if they were initially unfeasible. In short, to trim the fat off the development process and ensure that the game is as good as it can be given the constraints of money, time, and resources. SwSh feels like it bit over more than it could chew everywhere. As if they wanted to do more, but couldn't - and realized it way too late. That's poor production. An example that really stands out to me is that scene after the seventh Gym, where Dynamax Pokémon rampage through Galar ... off-screen. Any decent producer would realize this clearly wasn't fit for shipping, and axe it off completely rather than wasting time finishing what we got. If you aren't 100% sure you can deliver an epic cutscene with giant Pokémon, yank it out of the script early in the process, and tell the writers to adapt the plot accordingly. In short, even given the time constraints, budget, and manpower, SwSh could have been better games, had the person at the helm done their job properly. It's just a matter of adjusting their ambitions according to their capabilities. Here it's obvious that this didn't happen. I suspect the root case to be a lack of experience producing 3D games, where things take a lot more time than in 2D.
Yes!!! This shows so heavily in Pokemon Sword and Shield, and REALLY obvious in the Pokemon Isle of Armor DLC. There is no real post-game for Pokemon Shield. And whatever is left, doesn't entice enough to keep playing.
Exactly the main issue with the series is the single player. The way the towns are designed, the lack of areas to explore, the 3ds quality fixed camera angles etc. The actual battle gameplay is untouchable (hence why all Pokémon clones flop) and is one of the only RPGs that has a great online competitive environment. Competitive battling in SWSH is better than ever, it's just the rest of the game that's lacking.
@@SirDave pokemon games usually don't have post games, the only post game I actually played a lot was ORAS' post game because they actually had a lot of legendaries you could go and catch.
@@SirDave also they only made the isle of armor dlc for money change my damn mind. 30$ for content that should have already been in the game. The hell is that?
I see it as the fan's fault. Imagine having to do the bare minimum every single year and everyone still ends up buying it, calling it the best Pokemon yet. I really don't blame GameFreak, they will only change once the player base has finally decided not to buy the new games for being mediocre.
@@KaitoNii It has the best open world I've ever had the pleasure of exploring... but that's it. Ganon's castle was decent - albeit with a terrible attempt at a 3d map - and I enjoyed the combat to an extent. Guardians were fun to fight. Lack of enemy variety (19 unique enemy types in BotW, 32 in LoZ and WW), 120 shrines with the exact same atmosphere, bosses are a joke, equipment durability is just bad here (poorly implemented and/or unnecessary), barren story, awful dungeons, no sense of progression, lack of equipment options, monotonous fetch quests, and the DLCs are ripoffs imo. They removed dungeons, unique equipment and enemies but didn't really replace them with anything. It's a game focused on exploration, but with nothing to find - unless you count a nice view or another glorified heart piece via a shrine as a reward. This is my opinion. It's like Disney Star Wars to me. As someone who grew up with the classics, it just isn't my cup of tea. Edit: Sorry, went off on a bit of a tangent there. I'm not the only one with this opinion though.
@@alecoram7874 This isn't an old vs new thing, (I grew up with the original zelda). Enemy variety has never been a hallmark of the Zelda franchise. I agree that breakable weapons were an... Interesting addition. But the differences in combat styles and the absolute freedom to fight however you want with a ton of environmental tools (to say nothing of your rune weapons and their myriad applications) more than made up for it, and I think you will find that the vast majority agree. Old Zelda bosses were hella formulaic. Also to call the story and exploration lacking is to show that you did not go out and make use of the environmental storytelling, memories, and writings.
Probably the most diverse game was gen 5 but people thought the pokemon were ugly... ice cream and some gears... great. But they had braviary, scolipede, genesect, krookodile and many more with great designs. But that's not what people want to recognise they think game freak is running out of ideas, but every gen had shit pokemon gen 1: muk, mr mime, jynx, seel and dewgong, voltorb, electrode. Gen 2: snubble, dunsparce, yanma, corsola, delibird and stantler Gen 3: Spinda, pelipper, volbeat and illumise, plusle and minun, gulpin and swalot, castform Gen 4: burmy, cherubi, rhyperior, purugly, lickilicky, probopass, phione Gen 6: furfrou, dedenne, carbink, klefki Gen 7: crabominable, sandygast, pyukumuku, togedomaru, bruxish Gen 8: sinistea, impidimp, drizzile, eiscue and most of the fossils All generations had bad designs. Imo gen 1 were the most boring designs
They have tried at least mixing up the formula a bit two times - S&M and (especially) B&W - and most fans didn't like it so they had to go back to basics again the next title. I swear this fanbase is impossible to satisfy
At this point I've resigned myself to not expecting anything from Pokémon anymore. I simply have stopped wanting to even see a trailer or gampleay video. I just don't care anymore and I really want to.
A channel with just over a hundred subs putting out a video with quality you'd expect from channels in the hundred thousands... This is how you move up in the UA-cam landscape. I salute you
The introduction of new mechanics isn't necessary in my opinion for a game whose appeal is it's simple nature, The dream I think for most is Stadium/colosseum level of animation that feels unique and brings your team to life They can significantly size down their roster if they make a tournament style battle Simulator that is on point. Or give other companies a hand at their title like Pokken tournament and Unite
@@whymee123 The gamecube Pokemon games did an excellent job of bringing Pokemon to 3D. That's the style they should go with. Mega evolution was a good mechanic imo but Z-moves and Dynamax were just pointless and distracting.
I’ve lost more faith in the fan base than I have in the Pokémon company and game freak. Even after seeing how half baked SWSH were, they still bought the game. Supporting and making excuses for the games. Pokémon will forever be stuck as an oversimplified, dumb down game, targeted at children to make a quick buck.
This comment 👏🏼👏🏼👏🏼👏🏼 nothing smells like profit than purposefully releasing SWSH around Black Friday & Christmas time so parents and grandparents can blindly buy them for their kids simply because it’s Pokémon. They have such a strong brand power that they can release a trash game and still make a ton of profit. It’s really disheartening for me as a veteran player.
Agreed. To make the games better risks need to be taken and they need a bigger team which takes time and money but seeing how people are still buying it and not affecting sales in any way will not make them change the formula. However I think at some point they will have no choice but to change whether it's one year or 50 years from now. It HAS to change. Period.
I bought it because I've been working on my collection for nearly 10 years and I couldn't stand the thought of missing new Pokemon. But, it's finally lost its luster. The expansion pass released, and I haven't even thought about buying it. It makes me sick to think of all the money I've spent on these stupid games. $120 every time. Was it ever a $120 experience? No. Not even close. Edit: I know you don't have to buy both games, but I'm not sure each individual game was worth $60, either. Especially now that we have to pay another $30 for an endgame.
@@lauchlinyurchuk1301 You may not care, but many people buy games not just to play them, but to escape into them. The more polished a game is, the more immersive it is. Things that are blatantly out of place destroy the illusion. Maybe you play games just to win, but that's only a part of what the experience should offer.
Miss good ol times when developers wanted to do a good game (johto) and just added kanto because they though the game was too short and people deserved better
@@randomguyontheinternet312 not true. It’s gotten easier. Iwata had to invent a specific form of compression just to fit the Kanto region into the limited capacity cartridges for gen 2. Nowadays they have tons of resources, way more storage space, and more powerful consoles and they somehow still release half baked, laggy, ugly, clunky garbage
The amazing competitive scene that came with gen 6 is what made gen 6 anazibg for me. Can see people not liking it if they just casually played the game.
Gen 6 added some great things on top of gen 5 (e.g soaring, the best way to travel in any Pokemon game ever), but they also changed the target demographic from "existing fans, and children" to "young children. If existing fans like it, they're welcome to enjoy it too." That is shown with the friendly rivals who enjoy watching their Pokemon get curbstomped because "Pokemon isn't about winning, it's about being friends" (yeah no thanks, I came here to play Pokemon not watch the Teletubbies), the dumbed down difficulty (unbalanced exp share, gen 6 gym leaders and elite 4 being weaker than team rocket grunts, etc.), and most importantly, the handholding (Pokemon used to be an adventure where you choose where to go, gen 7 was practically a guided tour of alola). TPC realized that impressionable young children are a great source of revenue in all their products, so they changed the games in order to snag them as young as possible.
Before Sword and Shield came out I heard a lot of people say "finally a open world Pokemon game" And I just thought is it because my idea of open world is hopping on a train and going to any town and Gym I want and now after playing I just think WHY I know something like that would mess with the "evil" Team placement but I just don't get it the wild area is coded so Pokemon get stronger the more badges you have so why can't the gyms be the same you beat a gym and the other gyms get stronger so no matter where you go everything scales to your level trust me play Digimon on Switch and you'll see the problems Pokemon has the biggest one being that bloody draw distance
Digimon sucks, played it, it's a lame overhyped version of tron, battle backgrounds were literally all the same, the music sucked, and getting all the digimon isn't even fun, hell, the DLC used public domain music for its final boss, and finally nobody said SwSh was going to be open world, people just jumped to conclusions like they usually do
Have you played Pokemon Crystal clear? It's a GBC ROM hack, and ts pokemon crystal but open world, you can go anywhere and the game scales as you progress
Gen 1 and 2 were *the* golden age, they're the most iconic by far. (Which is why Game Freak shoves nostalgia down our throats). Things simmered down in Gen 3, but Gen 4 was the Renaissance of Pokemon and it lasted til around Gen 6. 7, I think is when the dark age began.
Let's say that generations 3-5 were in the golden age because of much improved graphics and sprites. Generations 6 and 7 were in the transitional period between simple and complex graphics. The 8th one is in the dark ages because the developers snapped over 350 Pokemon out of existence, according to Serebii.net. The complex 3D modeling is the culprit for space saving garbage which caused over 350 to be non-existent.
I prefer simple sprites (3-5) over complex modeling (6+). The complex modeling costs much space to make room for that. For instance, the file size of the game enlarged from 20 MB to a whopping 400 MB.
13:07 "...The players, just like Ash and Pikachu were forever stuck at 10 years old. Always trying to become Pokémon Champions, but never evolving or taking the next step forward." Saddest quote right there. :(
you know its bad when Ash has got more development then the entirety of the main line games. also hot take, the new season of the anime is really good and ash is a good character now
In my opinion, I think Pokémon Sword and Shield are rushed, unpolished games because Gamefreak decided to give their time and budget to Little Town Hero. It's a gorgeous looking game, but nobody even played nor remember it!
I'd honestly pick a reboot where we get a limited amount of Pokemon but a well crafted world, exploration, interaction, difficulty, visually appealing and with a well built story and different things to do, than the same ~80 new creatures with a new one/two-gens only gimmick and a repeptitive formula.
I saw someone say something like this: Gen 5 had the somewhat reboot and Fans complained about not being able to use the old Pokemon, even if you can get them once you finish the game... Now people are complaining about the lack of Innovation. Also... GameFreak has a quota of one Game a year from the owners of the Pokémon Franchise..... The Pokémon Company..... Which dictates their quota and deadlines for such.....
@Yuneek damn if I didn't play XD it was my jam back when I was 8 or 9, and I recently replayed it as well as Colosseum, (I'm 22 rn) and hell they were perfect in difficulty, gimmicks, mechanics, rewards (Lugia as a final boss or Ho-Oh as a postgame bonus) and fun overall. Sure, Colosseum was a bit frustrating with recoil faintings or how the shadow mode worked, but XD improved everything about it and added so much. They also had quality animations, proper sizes (or better than SS at least), amazing battle environments and amazing music and memorable characters like Minor B. They really need to make something on that level again to really revive this franchise.
If only Nintendo and Gamefreak had followed SEGA's example and hired artists and and programmers who had an immense passion for Pokemon. I would've imagined a phenomenal game with a better experience, better animations, better Pokemon Designs, all the works.
Such a shame. I collected and trained many pokemon, and even competed against others in tournaments. Now they have put business practices in that will try to make additional money out of me because I have such time invested and a big collection. No, I don't think I will. I'll stay on my island of alola where it is cheaper.
Thats what i do right now. Using Bank to transfer my CP pokemon from Xy/ORAS to USUM. And i will never put them to sword/shield cause you cant take them back to USUM and sword/shield isnt better than USUM.
All that Game Freak wanted to do was to make a game where you become a champion and a sequel where another kid beats the previous champion. After the 2nd generation all games were made because of the profit they were doing.
Imagine the regions pokemon leagues had a conference and all realized the only person to beat them is a 10 year old child started their journey a few hours before
I don't think it's merely a few hours in game, say what you will about the anime, I do as well and it's earned most of it. But one thing it does do reasonably well more often then not, is showing how long it takes to travel the regions. It's easily half a year minimum if you take into account needing to work, sleep, travel on foot or by public transportation, the odd stalling accident or two, Gym Leaders being away or sick for [x] amount of time, etc. Honestly a year or two sounds more right.
I swear that I read this somewhere, they were originally developing gen 8 for the 3ds but then had to change their plans once the Switch was being developed and then released and was becoming a popular console quickly. Which makes sense to me as to why there are still weird gameplay limitations. Like routes being extremely linear. Lately it feels like they might be crumbling under the pressure from having their games being tied to an anime release and then tcg and merch. I think it curbs creativity and produces these half baked results.
I’ve been saying that for a while. It’s the first mainline Pokémon game for a console. One that was most likely developed for the 3ds. Most of the problems the games have were due to lack of time due to the hardware swap
That's a bs. Game freak is a muti million dollar company. Pokemon is a muti billion dollar franchise. They can easily hire the help. Also, non liners dungeons and post games were removed in x and y. Dont forget as you progress in the story, you still fight over leveled first stage mons. I played sun and fought a level 34 alolan ratata.
@@windbreezetv The more people you hire the less you make, especially if you're going for quality over mere quantity. Hire too many and your returns may not be enough to make it worth doing in the first place. And no, Pokémon isn't immune to this *fact*.
@@Heartrose7 yeah, but we are talking about gamefreak s here. You can easily afford take a lost. Pokemon go made 1 billion dollars this year and that's only 1 stream of pokemon. They just releases pokemon home which has more paywalls
What's funny about that is gen 5 was one of the most panned when it ended up being one of the best generations in terms of scale and ambition. It took advantage of its hardware, despite limitations, and even had the super successful idea of having a direct sequel game. Granted gen 2 basically had this except it was a whole new region plus following up on the old one. I would love more games like that, but don't even have to limit to those two ideas. A sequel could simply introduce unused areas of the region. Expand on the area we saw in B/W2's opening section to encompass half the game, weaving in and out of the new and old areas with increased variety in Pokémon to keep the experience fresh with a wholly new story that can simply be a cool continuation of the first game's or simply has ties to the consequences of the predecessor. Also more spinoff that focus less on new Pokémon and more focus on new stories for new and returning regions. Like going back to hoenn not for a remake, but a new story, could even be set in the past of the originals. More Coliseum and XD too. (it also sucks that revolutions was just a battle simulator)
I remember all the adults telling me "you know, by the time you're 21 this pokemon is gonna go out of business" Guess what? Im 22. Pokemon still thriving
@@arakawajin3111 i hear you. I hate the newer games lol. I like x and y, but sun and moon are garbage. Nothing but hand holding tutorials the entire game. My favorite games are ruby, sapphire and emerald
I'm about the same age as you, and I'm thinking of ending the whole franchise. I can't wait for the series finale which will bring an end to its entirety. As long as they're still making money out of everything, it's alive.
Honestly; the series has been going downhill since Gen. 6. I can give Sun & Moon an pass since I think they're decent games & ORAS; while not quite as an amazing remake as HGSS or even FRLG, was also decent. But X & Y, Ultra Sun and Ultra Moon and especially Sword & Shield had me lost interested of the series & that's an darn shame.
@@jjc4924 im with you on everything you said except for x and y. I really enjoyed playing through pokemon Y, but thats the last original pokemon game i enjoyed.
@@delphoxxthevulpera68 I could have a team of 7 or 8 and rotate Pokémon around, but there’s no incentive to do that… Instead the games incentives you to break them.
@@delphoxxthevulpera68 The newer games are a joke. Just played Colosseum and there's a world of difference on how older games handled difficulty and difficulty curves. It's like they're targeting the newer games for rugrats or special needs children.
@@christopherboye5498 Honestly the only exception to this is Legends Arceus, the game can be pretty brutal if you aren't careful or paying full attention. The difficulty curve is nuts, but it is still fun.
@@megaman37456 I have abandoned the official games after the 7th generation. There's plenty of romhacks and fanmade Pokemon games that deliver the challenge and quality of life changes that the franchise deserves.
I mean seriously when Breath of the Wild came out I was floored by how far Zelda has gone. We finally got the Hyrule we Zelda fans dreamed of exploring. Pokémon should do the same. Colosseum and XD Gale of Darkness were great starters.
@@groudonor12 It was a good game overall, and while it has its issues, it's a great starting point for open world Zelda. Pokemon XY should've been the same for 3D Pokémon, but they didn't bother to do anything with it.
@@groudonor12 Omg thank you. The entire game was pretty much a giant repetition of the last area, last shrine, last boss--there was no variety. It was really cool for the first few hours, but then it just got so god damn repetitive and boring!
S&S has poisoned my view of the Pokemon games moving forward. The original Red and Blue games have more areas to explore than the latest game. And I really do not feel like paying for DLC that should have been free in game from the get go.
I feel like Sword and Shield were an experiment by Gamefreak to see just how little they had to do in order to earn as much money as possible. I mean, who can really blame them? It's only natural to exert as little effort to get as much out of it as you can. From a business perspective, Sword and Shield are incredibly intelligent and calculated games. You make a shitty, borderline unfinished game, get your rabid and delusional fanbase to gaslight anyone with half a brain cell who can see through the bullshit, pay off "critics" and "journalists" to give the games 9's and 10's across the board, and BAM. You've just made bank by being half-assed and lazy. And you know the worst part? There are still people who defend it. There are people out there, so pathetically engrossed in their miserable, empty lives, that they will argue with you if you call out Gamefreak's scummy practices. I find it insulting that these people even exist honestly. That there are people this stupid. They're like flat-earthers and people who believe in bigfoot. Their stupidity is the reason Gamefreak will get away with it again and again.
The only complaint I’ve ever really had is that the “evil” team you have to fight always has the same Pokémon no matter which organization. This was obviously seen in the postgame of USUM when you battle Rainbow Rocket. You battle the leader of each organization and notice that each have Crobat, some dark or poison type, a dog Pokémon, etc. At least make them unique lol
munching cherry That is part of Pokémon’s success if you think about though. Although it would have been a lot cooler if they added more of an open world rpg feel to it looks Breath of the Wild.
PS3ClassicGamesHD - if you play through BOTW it definitely has a story to tell and it advances the lore, but it’s a different style of story telling than we’re used to. It makes you explore to get the story, and though there is a lot that is left to the imagination, that winds up creating a world in your head that you can interact with on screen. Could it be better? Sure. But that doesn’t mean that it was half hearted in terms of its storytelling.
honestly a lot of pokemon fans support the way gamefreak have been handling the franchise. they keep begging for gen4 remakes... they want the same thing over and over again
@@staringcorgi6475 There were so few problems with gen 4 overall. Honestly, the only thing remakes would do to the Sinnoh region is cut the post-game, add WAY more annoying cut scenes, introduce some sort of gimmick, cut the amount of available Pokemon and improve the graphics. Like for real, I wholly expect the remakes would be worse than the originals with Gamefreak in it's current state
@@staringcorgi6475 Game freak is lazy and will probably make it a future trend to release a game with only some of the Pokemon and then release more later on as DLC if they do at all
When they do make major changes people get annoyed. Black and White are still my favorites. Sun and Moon also tried some new stuff. But yeah I was hesitant after X and Y. Sword and Shield are almost jokes. They just need more time in the oven. Longer development would help a lot.
The DLC’s aren’t bad, but I wish that was just part of the game. There are also mechanics issues that should be inexcusable by this point. Like how things disappear if you are more than a few feet away, or the Pokémon following you is always off camera.
As much as I agreed with many of the things you said, those last sentences made me tear up. I'm also a 90s kid whose mind and soul was blown away by the first 2 generations, the first 2 regions, the first 2 movies. That dream of what Pokémon could achieve since Crystal, Snap and Stadium 2 did SO MUCH, and the promises of Emerald, the Kanto remakes and Colosseum and XD gave us. It's been 24 years. I still want to believe.
Generation 5 was the peak of Pokémon. Best story, best soundtrack, best villains, low health music, gym leader’s final Pokémon music, and fantastic Pokémon designs. I gave up on Pokémon after Sun and Moon. I didn’t even buy gen 8 and I’m glad I didn’t. It hurts my heart to see how little effort is put into new games compared to the old ones.
I mean the effort is the same since pixel and 2D games are more easier to make and I think they are as just as much work as sword and shield. But I think Gamefreak is less interested on Graphics since they stuck with pixel Pokemon games longer.
Bruh the low health music was so annoying & majority of the designs were literary trash (Pun Intended)! They're only a few memorable mons from gen5... But I do agree that it had arguably the most interesting story lore ever in a Pokemon game (besides Lysandre commiting suicide in X&Y😂) It had great great music as well but the story was gen5 saving grace especially b2w2 the first ones were awful to play through for me & I don't remember much them like i do in b2w2. They are only reasons why I started to like Gen 5.
I remember being excited for Sword and Shield. I remember watching my Dad play Pokemon Colosseum and eventually, him buying me Xd and then giving me Colosseum and thought about what they could do with the switch. Then began to learn about the national dex, cut of content, horrible N64 graphics, etc. This became the first ever main series Pokemon game I never bought and I have no regrets about not playing Sword and Shield.
@Yuneek PST! Hey! If you have a working DS and basic computer (Windows/Mac/linux) knowledge you can get an R4 card for around $15-$20 and a 32gb MicroSD for less than $10... If you really wanted too to play the classics on the go!
The focus on dumbing down games and remaking everything is something we´re seeing with other video games as well. There´s a strong focus on reducing the game to create more content that has to be bought separately. Another point, in the original anime Gary had 10 badges even though only 8 were needed. I don´t think they ever explained who the other 3 gym leaders were. It would be interesting if the various regions would add various amounts of gym leaders and things of that nature.
I say personally that they jumped to 3D too soon. Gen 5 is one of my favourite gens and it wouldve been sick too see where they went from there if they werent only worried about adding 1 extra dimension. Now I honestly feel like the entire franchise needs to do a hard reset, what that exactly entails though im not sure.
Thats how I feel about how quickly the gaming industry went into 3D during the 5th generation of gaming. Everyone wanted 3D so badly that the amazing things they could have done with 2D in that generation and the next was left in the dust for 3D. Now because of that decision there isn’t much room for graphical improvement today with consoles like the ps5 and XB Series Systems. I was actually surprised the Mainline PKMN games weren’t developed into 3D sooner than they were but the tech of the DS would have made it look more pixelated.
Such a sad story that one of the most beloved franchises in the world with millions of fans including myself is now getting milked by a greedy company that hates its fanbase.
Honestly tho, after playing Digimon of all things, I’m amazed at how stagnant Pokémon has been. Imagine almost every battle being a double battle. Or more triples. Or opponents with 4 Pokémon of different types. It’s just not that hard to make this battle system more interesting.
I recommend Pokémon Colosseum or XD to you. All the battles are doubles, the opponents use a large variety of Pokémon and different strategies, and the battles are challenging. For example, in Colosseum, Dakim, one of the bosses in the game, uses the Protect + Earthquake strategy, the final boss in the game has a Slowking that always uses Skill Swap on his Slaking. And there are only 48 Pokémon available in Colosseum (51 if you count the starters Espeon and Umbreon and a gift Plusle), which limits your team building while XD has more available Pokémon and some wild Pokémon.
yes im not angry at GF i just stop buying pkm and not going to buy dlc shit either i might not make a difference in sales or in how GF/the pkm franchise treats their base/customers, but i am happy with my decision to not waste money on them
Silver hating everyone (including himself) is still one of my favourite videogame characters of any franchise. And you and Lance punching him where it hurts him the most (his pride) works as a redemption story that it's not told through dialogue, but gameplay. As it should. Not like this Bede dude from Galar.
I prefer the simpler storylines and lesser dialog, too. Deep complex storytelling is great for some franchises and genres, but it just doesn't fit with Pokemon.
Eli Empire Exactly. I miss the good old days with the rivals being assholes to the protagonist. Gary was the earliest concept of a total asshole I remember seeing as a child. Then Silver from Pokemon G/S was even better-being such an asshole that he *stole* his first Pokemon from the Professor 🤣
@Alabama Man Plus this isnt really a nintendo issue as much as a Gamefreak issue. Nintendo still creates amazing shit, so idk what this guy is on about. Yeah, lets just pretend Mario Odyssey, Mariokart, splatoon, smash and Zelda Breath of the Wild aren't a thing
@Alabama Man But the diehard Nintendo fans the OP spoke of still accounted for most of their sales. The fanbase is almost cult-like. They used to (I don't know if they still do it) banish you if you said anything good about realistic FPS games that were good on their own merits.
4 years later and nothing changed. But then again, for ever 1 smart consumer who recognizes a bad product, there are 80 more who will buy mud and call it gold. There is no fixing it.
The biggest issue I have with the newer games is how they try and artificially extend the game time to cover up the fact that they have also become easier overall. For example a lot of routes have the same number of trainers as previous games, but each trainer may only have 1 or 2 Pokemon combined with an entire pre-battle cutscene of both trainers getting ready to battle; not even bringing up Mega Evolution (which I liked) and Gigantamaxing (which I don't). This really started back in Gen 5-6, but is incredibly noticeable in games like XY/SM, and now Sh/Sw. However what really made me mad about the latest games is just how easily Gamefreak lied about all the details leading up to the release of the game.
i guarantee you've never completed a dex or a battle tower let alone gone online to battle other real people. just because you don't like grinding to breed a perfect team and take it to ranked doesn't make the game shallow as you've claimed. post game is where it gets challenging. if you disagree, you're wrong. plain and simple.
I’d be fully willing to entirely scale graphics down to the level they were at in Gen 4 if only that meant that they would divert resources to making the gameplay, worldbuilding, scale of the environment, and story more ambitious. Fly too close to the sun. It’ll give you a clearer picture of your limits than staying on the 3rd floor.
Honestly, Gen4 graphics would be an upgrade. I loooove the artstyle of gen 4 and 5. It's way more interesting then the 3D weirdness they started in X/Y... Sure, the pokemon look good and the movement is cool, but the 3D anime people look very weird to me. Bring back Gen 4 pixel art and Gen 5 dancing battle sprites!
@@anzaia2164 I fully believe 3D graphics aren't the problem. The problem is that they aren't taking advantage of 3D graphics. Remember how good Battle Revolution looks? Spike Chunsoft actually bothered to make it look good. Now imagine a Pokémon game on the scale of Xenoblade.
@@Epicness54 That's fair. I do agree that the 3D stuff so far has been complete shit, and it pisses me off that they aren't tweaking things for the better. Battle Revolution looked amazing because the animation had so much personality.
Its sad that gen 5 wasnt really received well when it first came out, looking back on it, it was arguably the best game they released. Its a shame its only just now getting the praise it deserves.
It's not the best; it was pretty average compared to the previous games. Gen 4 was definitely the best and Gen 5 was just average. Gen 6 and beyond are downright terrible, which makes Gen 5 seem far better than it really was.
Both Gen. 4 & Gen. 5 is where Pokemon was at it's peak. Platinum, the remake of Gen. 2, Black & White and Black 2 & White 2 were truly amazing for how much effort they put into the games. Afterwards, the Pokemon Company & Game Freak stops making more qualities into the series that makes it special. Though ORAS was an decent remake and Sun & Moon at least tries & it was decent.
Multiple regions might sound appealing on the surface, but when you look at it closer, you realize it's incompatible with the rest of the game. You progress somewhat linearly between picking your starter Pokémon and the end credits. Fitting sixteen gyms in the middle would make the level curve awfully flat, as was the case in Gen II. The seventh Gym leader barely reached level 30 with his ace Pokémon, and even many postgame battles were equally low level (shout-out to Janine here; her ace Venomoth is level 39. She's battled way after Lance, whose team is levels 44-50). Additionally, almost all Pokémon are designed with growth up to level 50 or so in mind. That's where the content ends. After that point, very few Pokémon learn significant new moves or evolve. The biggest sin fangames do in my opinion is trying to extend the content to level 100 without taking this into account. What fun is a game if you get your final team around the half-way point? The whole linearity of the gameplay would have to be re-considered before multiple regions can be a possibility. The way the games currently work, there simply isn't enough for each Pokémon to do for that long. Then again, I agree with the OP in principle. The point isn't to have multiple regions, it's the attitude behind it. Bring back that sentiment from that HGSS interview: "We like to put in features even though many players would not ever find them, because they mean so much to the players that do". Have a great, explorable postgame for those who don't put the game away after the end credits, instead of a region featuring the absolute minimum number of tiny towns connected by short corridors. In short, take the time and polish the game properly. It's the least they could do if they refuse to innovate: do what they know works, and do it right.
What they need to do is take the elements from their home console spinoffs and put them in their main series games. For example.... 1.Graphics of pokken tournament 2.Battle animations from Pokemon battle revolution 3.A story as good as the one in pokemon gale of darkness 4.Difficult challenges like from pokemon Colosseum. 5.(And from the main series titles) Pokemon following you. In my opinion, the games we ended up with aren't exactly terrible, just average at best. It feels too much like another 3ds game.
I don't think they'll ever do that. But if you like hack roms, I tell you : try Pokémon Rocket Edition. It has the kind of scenario I never knew I wanted but now I know I want it. It's so great. I wish official games could have such a scenario. Best hack rom ever (It's a GBA hack rom).
@@TheManOfMuscle Yeah, and the battle music is a bit less heated than Colosseum.. but hey, we can agree that they're better than literally every new gen game!
I wouldn't have minded Sword and Shield if the presentation of the game was at the standards for a Switch game that were set by Mario Odyssey and Breath of the Wild. The formula I'm fine with, but make it look... next gen
Well said. I'm sort of glad no new major Pokémon game has been announced so far for these reasons. I want time to be put into the next main entry to make Pokémon as great as it can be, not settle for increasing levels of mediocrity. That's why the work of other developers are so interesting to me. Temtem is attempting to be the fabled Pokémon MMO. Kindred Spirits is attempting to be have an open world adventure with their monster companions. With these two examples alone, it seems that even if Pokémon continues on this path, others will recreate the wonder they felt from capturing those fantastical beasts in brand new ways.
I really hope we don't get another one for the remainder of the Switch's life tbh. About time the franchise goes once per console. Can't give you a franchise with a business model this bad FROM DAY 1 yet got away with it every time (version exclusives are just pay to win with extra steps AND possible false advertising, national dex is way too abusable by corporate and Nintendo should've forced Pokémon to drop it way back then, and TPC uses GF as dummies)
It would be so cool if they brought back Pokémon colosseum and Pokémon xd. The Older generation would buy the game just for the nostalgic feeling, and the younger generation would enjoy a new concept. All they have to do is remake it with better graphics and maybe add more Pokémon. Also many people that played the game really enjoyed the music in games so bringing that back would be awesome. Also they can put out a small Pokémon series on Netflix or UA-cam explaining the idea of shadow Pokémon. They don’t have to make it so complicated, I would for sure buy it.
They completely butchered the RSE remake, so I don't even want any more games remade if Game Freak is doing it. I grew up with Gen 3 and I still haven't gotten over ORAS yet.
I really wish we could get another Battle Revolution, even without the open world the expresiveness of the Pokemon fighting brings much more life to the game than the wild area, Pokemon look like plastic toys with odd movements and it pretty much looks like a demo.
MrCombustibleLemon shut up happy go lucky idiot. It's people like you that keep the standard so damn low that we get all this crap content like in the video. This company is greedy and makes shit, so please share the video and get the word out and keep positive shit like this out of the comments.
@@stevecosmolove1045 what's wrong with Bandai Namco? Or did you forget how to read after seeing the word "Pokemon", which therefore prevented you from seeing which game I'm talking about? Or perhaps you can't tell the difference between the word "snap" and the word "unite"? The only other theory I have is that you're so desperate to feel superior on the internet that you insult first and ask questions never
Steve Cosmolove or maybe it’s the fact that you’re a grown ass man complaining about how the the games aren’t like how they were in the past grow up u bitchy boomer
With how bad the mainseries has gotten, I doubt I’ll even play generation 9. I’ll probably just stick to mystery dungeon because it’s a better game with a much better story and better visuals.
HG and SS were masterpieces. From the start to the Post Game's ending, they were absolutely fantastic. The mechanic of talking with Pokémon was something they should've kept in other games, not just Let’s Go Eevee/Pikachu. Generations 3 and 4 were the best. Those were Pokémon at its peak and sadly to this day, Game Freak has never topped that.
I think its the other way around, I find HG and SS to be good, if a little on the average side (the story and characters were boring and the region(s) was(were) uninspired), while BW and BW2 were an innovation for pokemon story, character, graphics, difficulty, and basically everything else which made them truly great.
For me, gen 5 was peak Pokemon. They improved music, put a lot of effort in the details, story and they even pushed the DS at the maximum. I miss the old days
To be more specific gen 5 was the pinnacle of improvement gap, BUT not innovation. Gen 8 was the peak of performance level, BUT not innovation. As far as actual innovations goes, there were always very little innovations in the game features. Not the soundtrack or graphics, but actual gameplay features.
@@kribyy7784 well for me it's a personal thing. BW was when the franchise first started with animated battle scenes. Prior to that, only the "appearance", was animated. But yes gen 6-8 was when battle scenes are considered fully animated.
Honestly, I think the Pixelmon mod for Minecraft is the best "Pokemon" game to exist. There is so much ambition and love put into that game and it's the Pokemon game of not only mine, but a lot of other people's dreams. Open world just like Minecraft, you can do whatever you want, certain Pokemon spawn in certain biomes, caves, times of the day, etc. It really is something I wish Game Freak would take notes from, but they won't. They do not care.
@@SirNikurasu hes talking about the love put into making the game. Not as if sword and shield wasn't made beautifully, but it's kind if a cash grab kind of thing now.
I think the Mystery Dungeon games are better than the mainline games tbh. They follow a similar plotline to each other, where each game follows you being turned into a pokemon and the final goal being to become human again and go home, and obviously the main mechanic is the mystery dungeons, but the characters and plots were always interesting to me, as well as the music... They actually make the games worth playing. In addition, they actually take a while to complete, and a lot of the boss battles are quite difficult.(Bearing in mind I haven't played every pokemon game) the mystery dungeon series are the only pokemon games that *really* made me feel something. Like, the developers of the Mystery Dungeon games are actually trying. Not to mention that the mystery dungeon games have been getting better over time. (Although this is of course my opinion and there will probably be people out there who disagree..)
@@oricoriopauenthusiast Yup. Some Mystery Dungeon Games have an extreme amount of Replayability like almost no other game has. I'm talking about breath-taking 1000+ Hours - how crazy is that?! AND the Music is Award-worthy! Literally!
Sorry, why is this not mentioning the Alcohol Problems of all the Marketing People Gamefreak has? Or the Laziness-Religion they founded? Nothing about these things? I mean, c'mon, literally and very literally, some decisions the marketing people of gamefreak made could have ben made better by little Children. No exaggeration. Pokemon Present just a while ago was a great example for that. Babies can plan better, that's just a fact. Gamefreak really needs to freaking Wake up. It's embarassing what people came to accept of Gamefreak. They constantly do nonsense and mistakes but fans are way too blind of Loyality. What a shame. Wake up.
Diamond/Pearl were the last ones that i truly loved. I couldn't even tell you half of the Pokemon from any generations past that. At first I thought it was just me growing up, but that doesn't make sense as I still love the newer Zelda games as much as the old ones.
I feel exactly the same!! I can barely remember any Pokémon name after gen 4. BW weren't bad though. But I *hated* the sprites, they were so laggy, and the music just terrible... They just weren't memorable enough.
@@8Kazuja8 actually I want to replay the game to see if I can change my opinion. I just have to find an emulator that works because I don't own the physical copy anymore. I played the regular Black version, never got into BW2.
I don't like when people say "pokémon is a kids game that's why is like that". Well as a kid I liked a lot challenging games like bomberman and super mario 3 and only played pokémon red at least finished. All any other pokémon game (aside from gale of darkness and colosseum which I finished) haven't been finished because it just looks repetitive. When I played gale of darkness I didn't know these things of the "mainline pokémon games" details, or who developed, (genius sonority or game freak). I just thought "oh this game doesn't have badges but... It's still good lol" and I was thinking like that until I finished it. Also the double battles was, perfect 👌
You covered literally all the reasons I migrated to Shin Megami Tensei. Everything I ever wanted from Pokemon, was done by SMT. It's a shame the series refuses to evolve.
Same. Jumped ship after OR/AS. I loved them, but Sun/Moon didn't interest me so I didn't bother with them. Stayed away ever since and been playing SMT since 2017. I still love Pokemon, I'll still play the older games, but not what its become now.
God could you imagine Pokemon with Press Turns, 4v4 battles, and team wide support skills? Man that would be so hype. Like literally just copy Nocturne's battle system. We don't need the complexity of Smirk bonus mechanics or anything it can still be fairly simple.
Gamefreak just would rather cater to nostalgia and pretend we actually like it, and so far the fact that that mentality has printed money for Nintendo, they don't have to pretend very hard. They still need to change their games to give a challenge.
Edit: I am aware that Gold and Silver weren't GBC exclusives, got them confused with Crystal. Apologies for the mistake, I'll do better next time. I'm also seeing a lot of comments about not wanting to change the battle system. In that section of the video I just give a couple of ideas that could potentially improve the games. I'm not saying that the battle system has to be COMPLETELY CHANGED, just improved upon with the iterations (e.g. more double or triple battles which give room for more strategy, or positioning Pokémon strategically on the field, with for example Pokémon on the front line getting a physical boost and the ones in the back a boost of special, with different hit rates for each position... just general ideas). Of course that part is completely my own opinion, with real time battles for example just being a personal desire. Obviously I don't have every answer for the series, but I do believe it does need many improvements to take it out of the lethargic state it's at, and the Pokémon Company definitely has the resources to do so. Although, seeing the reception that Sword & Shield got from a large part of the fanbase, that will probably never happen, since they'll keep making money releasing just about anything.
J-song 44 there are so many good ideas from fans that have been given support from fans. We know what we want, the community has expressed it, they just aren’t listening or don’t care
You should go to this channel called The Pokemon Concept they have soooo many good pokemon he makes and more concepts and better ideas that the official stuff
I honestly felt like Gen 7 broke a lot of the formula. The characters felt so developed and the lead up to the Champion fight was very unique. A shame it went back to the basic formula for Gen 8
As a Pokémon fan who has played every generation I can say that my enjoyment has slowly declined as time has moved forward. It's not to say I don't love the franchise, I'm still a die-hard Pokémon fan but what these games have done well as I've got older; have been to lead me to a new genre. I always liked the turn based combat and having a party of my pals that I care for. Now, as I've grown older it has led me to games such as Persona or Fire Emblem which are some of my favourite games. I do feel it's time they try something different and I really hope they do, give us a Ruby and Sapphire remake for the Poké purists but I would love to see them try something new. Although, if their main games are going to continue to sell well, then is there any point?
5th gen was the last good gen, everything fell apart after it, i'm including the anime. 4th gen is godlike and that anime season is still the best one.
Bro wym? XYZ anime was hella fire! Not to mention ash actually got a good team and came close to being the champion but got shafted by a stupid goddamn charizard!
I used to love the series, but when I saw how US/UM was just S/M, for the first time in 10 years I didn't buy a Pokemon game. I did get Sword, but I was so disappointed at it that I didn't even bother with the DLC and swore to myself that the only Pokemon games I will buy will be DPPt or B/W remakes, and only because those were my favorites
Honestly, if they do remake Gen. 4 & Gen. 5, than it'll be an total disaster considered how the Pokemon Company & Game Freak are lazy & doesn't give an crap about it anymore & they'll ruined it. So honestly, I don't want them to remake them. Gen. 4? Maybe. But definitely not Gen. 5, because the original BW & BW2 games hold up remarkably well. An remastered or port wouldn't hurt. But not an remake.
I can see where you're coming from. As a long time player of pokemon, I started my journey with Blue/Red/Yellow and unfortunately stopped at Omega Ruby/Alpha Sapphire. In my case the games sadly didn't appeal to me anymore despite the improvement in graphics and gimmicks. However it may be different for others. There are kids and younger adults who may have never played the older games but will pick up these newer games and perhaps become enamored by the series. As long as there are children and young adults in the world, Pokemon will always have a market. And Nintendo will always find a way to profit off this.
Im glad to have started with Emerald 7 years ago when gen 3 was a tad old (At least by Pokemon standards). I'm so glad that I didn't start with gen 6 or 7.
a good company would find ways to attract a new audience without alienating veterans. if they just appeal to newcomers, it gives a feeling of "thanks for your loyalty. now make way for your replacement"
@@dahurgthedragon9010 I started with LeafGreen 14 years ago. Pokemon got better and better, and then suddenly started getting worse and worse after B2W2...
You know, the thing about them artificially slowing progress, I’d actually be fine with that. The problem is that things don’t return. I’d rather have games that only add new Pokémon and regions, where we get a new, fully-developed feature every 2-3 generations, then ones being cut every Gen. I mean, there’s a few things that I’m fine with being a one-off; it feels right that island trials are only in Alola and gyms came back. I just wish that other features, like triple battles or mega evolutions, would consistently stay, and they could slow down on new features to help them. For me, the big draw of a new generation is always just playing the games on a new console with improved graphics. They don’t have to be drastically different each generation. Especially as someone who has a hard time playing on handheld compared to console, I really wanted SwSh to be the definitive game. That’s what each generation should be, the next gen is the definitive Pokémon game. All that said, and while I welcome change, I don’t want the core combat to move away from turn-based, four moves a Pokémon. Turn-based can be challenging, I mean look at Shin Megami Tensei, another monster catching game that still does turn-based. SMT is like Dark Souls level hard. Pokémon doesn’t need to be SMT difficulty, but it’s possible to make turn-based challenging. There aren’t many turn-based games around, and a lot of it is because people do see it as outdated, but I don’t think it is. I feel way more in control in turn-based games and as if I have more options. I’m fine with some adjustments, like if they saw maybe 6 moves would work better, but I’d still want it to remain turn-based at its core. Now, everything else, it’s welcome to experiment with, and that’s what I meant by I just want them to be upgrades and definitive versions. BW is a vast improvement over DPPt, and there’s more than just the combat. Then we get to SwSh, which not only has simplified the world, but combat is limited to simple singles (which have a press-to-win button now) and doubles. So, I do think it needs to really innovate now, but I think turn-based is still perfectly fine.
There definitely needs to be more dynamic elements incorporated into the mainline combat system, especially now that the 3D open world exposes how insultingly simplistic and counter-intuitive basic turn-base combat plays out without the player's imagination filling in the blanks. You can't have the player believe he is interacting with an environment ostensibly similar to real life and have none of the associated features - terrain, space, weather - be relevant in a Pokemon battle. It makes any encounters or trainer battles seem contrived and sterile.
CosmicSpiral there absolutely needs to be more dynamic battles, but I’m saying that it can still be done with turn-based. I mean, look at Persona 5. Those battles are incredibly dynamic, and even though it’s turn-based, it still feels incredibly fast, complex, and like you’re doing a lot. Part of what gives P5’s battles it’s strengths is that each button is mapped to a certain of actions (X - basic attack, Triangle - Persona attack, Square - item, O - Guard, etc.), and I’ll be honest I don’t think that exact method would work with Pokémon, because it’s fast paced nature is something I actually could see being a turn off to younger kids due to misclicks, but there’s other things it can take from it. One thing I’m thinking is baton pass (from P5, not the Pokémon attack). In P5, if you hit an enemy’s weakness, you get an extra turn, or you can pass the baton to another character and they get a stat boost and slight heal, along with getting to attack. That’s something that could work in rotation battles (if they came back). Instead of having both people input their commands, then the Pokémon attack based on speed, the trainer with the highest speed Pokémon can pick their attack, and if it hits a weakness, they can rotate to another Pokémon and that Pokémon can go ahead and attack. Such a system would also require some adjustments to the system, such as super effective moves not finishing Pokémon in 1-2 hits, but it’s a system that has been done and add dynamism to Pokémon. Just bringing triple battles back would add something too. Single battles are weak because it’s a competition of speed. You want to have the type advantage and higher speed. Part of what makes party turn-based games dynamic is your characters have roles. For the sake of simplicity, I’ll stick with SMT. You get your main character, who is customizable to any role (depending on which game), then you get three demons. You want to set it up so at least one can buff, one can hit weaknesses to get extra turns, and one can heal. You also want overlap so you’re not reliant on just one demon to fulfill a certain role. Triple battles allow the same thing. You could have a team of say Scizzor, Blissey, and Gardevoir. Scizzor is your raw attack, but you have to decide if it goes in the middle so it can hit all Pokémon, or on the sides so your Blissey can be in the middle and heal. You then have Gardevoir to do stat changes. Not only that, all three of them still have some damaging attack so that you can hit the whole opposing team, along with the roles they’re set to. So, yeah, definitely needs changes to be more dynamic, but we are getting turn-based games that are more dynamic, and it’s actually thanks to them staying turn-based. Pokémon should seriously be looking at SMT for how to evolve because SMT is constantly getting more dynamic and interesting, yet it’s still a turn-based, monster collecting game where your “monsters” are limited to certain amounts of moves. I’ll also say, another aspect about that is the attack animations. That’s a lot of what makes the battles feel plain. In Persona 5, it’s not as hard to suspend belief in a cutscene when Ann throws a giant fireball at Kamoshida, because in battle you see her cast huge bursts of fire, let loose with a machine gun, and even pull guns out of a bouquet given to her by a cat, then jump into the air and cover the ground with bullets. Attack animations make a huge difference, and that’s something really hurting the experience of Pokémon.
@@jamesstark6499 *There absolutely needs to be more dynamic battles, but I’m saying that it can still be done with turn-based.* I didn't say anything about whether turn-based gameplay should remain or not. I'm saying that rendering everything in a three-dimensional plane removes suspension of disbelief in several areas. The way the turn-based system previously worked (in principle if not in action) could be maintained when the game used abstract representations for moves; it forced you to construct impressions of the "real fight" in your own head. But when I'm thrust into fights where everything is fully fleshed-out and my imagination plays no role, it's ludicrous to watch the battles play out in real time. You will always start asking yourself obvious questions like: "Why doesn't Pidgeotto, a very nimble bird with access to three axes of movement, just _dodge the projectile like a regular animal would?_ A pigeon will flee if someone feints an aggressive motion at it, but my Pokemon - modeled after an osprey - gets regularly murked by Rock Throw? Is the boulder traveling at Mach 4 or something?" "Shouldn't Pokemon be trained to be accurate in battles instead of accuracy being tied to attacks?" "Why can't Meowth hide behind debris to avoid attacks of lower power? Speaking of limited tactics, why is every battleground a completely flat plain regardless of where I encounter the wild Pokemon/trainer? Why can't we move around to change the area of engagement in our favor?" "Why doesn't Mist or Haze have a deleterious effect on accuracy across the board?" "Why is the game using turn-based combat in the first place? Can't my uber-swift Scyther blitz Slowpoke a thousand times in the eon it takes Slowpoke to react? Instead, I have to wait after my move and anticipate Slowpoke will retaliate. And despite running into the Slowpoke in tall grass, I can't order Scyther to hide for a possible ambush." In a world of 2D sprites and blank backgrounds, I took it for granted that certain things had to be overlooked. A full 3D world makes the old system seem like an outdated and silly conceit. And don't get me started on how Pokemon ambling about in the overworld violates canon descriptions and renders one's impression that nature is a sterile, peaceful utopia. It makes one miss the Pokemon Adventures days when Red was in perpetual danger of being eaten by hungry ones. *Such a system would also require some adjustments to the system, such as super effective moves not finishing Pokémon in 1-2 hits, but it’s a system that has been done and add dynamism to Pokémon.* This could be solved by adding better gradation to bonus scaling. Right now every super effective attack is disproportionately boosted by STAB and type advantage since they count as modifiers, and modifiers as variables lie outside the main section of the damage formula (unlike power or A/D stats). This is why in casual play, you can start one-shotting equal level opponents with a type advantage once you obtain moves with 60-70 power. Additionally, Pokemon could overcome type disadvantages with intelligent decision-making and without relying on features that are explicitly geared towards counteracting type (e.g. intense sunlight). *Single battles are weak because it’s a competition of speed. You want to have the type advantage and higher speed.* If Game Freak changed what factors mattered in a fight, there would be different ways to mold one's playstyle in 1v1s. Imagine running a lineup based on evasion and status conditions instead of power moves. *So, yeah, definitely needs changes to be more dynamic, but we are getting turn-based games that are more dynamic, and it’s actually thanks to them staying turn-based. Pokémon should seriously be looking at SMT for how to evolve because SMT is constantly getting more dynamic and interesting, yet it’s still a turn-based, monster collecting game where your “monsters” are limited to certain amounts of moves.* As a random aside, the most straightforward way to shake up the turn-based system is to base it on individual cooldowns instead of turn exchanges.
@@chodori2041 "Imagine running a lineup based on evasion and status conditions" so double team toxic stall. It might sound great in your head, but trust me, there's a reason why nobody really wants to come up against that, because it takes the skill and decision making out of battles and makes it about random luck.
@@Top-Lip No, double team toxic stall is very simplistic. Something more like Scyther + Parasect in a 3d positional-based arena (very different from double and triple battles) is what I had in mind. In a turn-based system as limited as current Pokemon, yes it would be plodding and excruciating to slog through. Which is why battle mechanics would have to be significantly altered so dynamic counterplay is available. What we have to work with already hard caps the "skill" and "decision making" required anyway.
Looking back on this video, although I still stand behind the general idea of what I said, I would like to clarify and correct some things that have been somewhat misinterpreted, or that are straight up mistakes I made:
- In general, some statements that are strictly my opinion may come across as facts. Much of the inner workings of Nintendo and Gamefreak are unknown to the public, and the internal reasoning for their decisions can't be known for sure. Because of this, most of the things I talk about regarding their decisions are just speculation derived from an outside view of the company. All statements regarding that should be taken with a grain of salt and as my own personal opinion, not as fact. E.g. when I speculate about the reasons for "classic gameplay" Pokémon games not releasing for home console after Colosseum/XD, or when I speculate about the intention behind dropping mechanics like Megaevolving or base building.
- Gold/Silver were playable on classic Gameboy, only Crystal was a Color exclusive.
- I obviously do not have all the answers to completely fix the franchise, I merely point out problems (or what I personally see as such) and possible solutions, but I can be just as wrong as anyone else. If you wouldn't change the combat, that's great. If in your opionion, the franchise should go in a different direction than what I suggest in the video, that's great too. Again, this is just my opinion. Actually, it is the opinion I had more than a year ago.
- Some statements I made are too dramatic, like the "no other franchise has lived so long and changed so little". There are many crappy franchises out there. The battle system is simple and addicting, and that's great, I just personally find it stale at this point. I stand by the sentiment of most of these statements, but I admit some are a bit exaggerated.
- I still see people in the comments that, after watching the entire video, still think I'm saying that Gamefreak is lazy and that's the only problem. That is exactly the opposite of what I'm saying. While I do think Gamefreak has grown complacent over the years, it is also a victim of circumstances and decisions that have been taken throughout the years, probably by corporates and not developers, that have put them in a hamster wheel that is very hard to get out off, and that leaves them in a position were Sw/Sh is the best they could deliver.
- Some comments ask why I didn't talk about Let's Go Pikachu/Eevee... It is clearly stated in the title this is about mainline game releases, not spinoffs.
- After seeing the Legends: Arceus trailers, I have some more things to say regarding that game and the franchise in general... I will probably make some new videos in the near future regarding that, so subscribe and stay tuned in order not to miss it.
In conclusion, this video is deeply flawed in many aspects, I made it for fun and never expected to have so many people watch it. I now better understand the impact a video like this can have and will try to do way better in the future. I am still proud of this video though, and thank everyone who watched it and gave their opinion. Thats the only way I can learn and improve. Some of my opinions on the franchise have also changed (for example, I no longer think real time combat is a good idea for mainline Pokémon games), but I will talk about that at length in future videos.
Gamefreak confirms Pokemon let's go Pikachu and Eevee and Legends Arceus are main Series games look it up
Let's Go, Pikachu/Eevee! aren't spin-offs, though.
Holy boy this franchise is fucked.... and current consumers enable this today
Really appreciate this comment; it provides a lot of insight.
"No wonder why their mascot is Pikachu, both refuse to evolve"
-classic line I found on the internet
@Omar Elzant They're obviously talking about Ash's pikachu.
line thief
@@zaccyfn "A classic line I found on the internet" they're not claiming for it to b theirs oml-
I respect that you admit it and don't steal the line
@@rewriter3981 transparency is key
The problem is the franchise has no competition
that's a very good point. The only big and well-developed franchise that pokemon has to compare to is digimon. And digimon is almost the complete opposite with its game design, they're *super* experimental.
Everything about collectible monsters that isn’t pokemon is a pokemon rip-off to people.
@@yravassiliromero9610 and that's the sad thing what doesn't help is the fact that whenever competition sprouts people begin to make articles and videos that basically say "is X FraNCHisE goINg tO Be tHe NExT POKémON kILlEr" its as if they're either trying to piss off people, raise their expectations waaay to high, or forcing the franchise into a shadow that they can't possibly crawl out of.
Great example being yo-kai watch while I adore the series (3 especially) I never saw the franchise as some sort of Pikachu meat grinder. If sonic couldn't kill Mario then how can random competition from a small studio (no offense to Level 5) be able to singlehandedly kill the multimedia beast that is Pokémon.
It’d be hard to compete with the sheer nostalgia Pokémon offers, plus Pokémon offers such a unique satisfying experience (when done right) it’d be hard to replicate
With the journey through a wondrous region encounter monsters that you can catch and have join your team as you explore new cities and areas you see new monsters and develop bonds with your own as you and your team grow while going on this journey collecting 8 badges of accomplishment. The idea of the “Pokémon Journey” really is genius, if only they put some substance into it.
@@MasonOfLife And to compete you need to have a sponsor of some kind to become a huge licensed game because people kept saying TemTem was going to make Pokemon step it up on impulse
Unova was the last extraordinary Pokémon game. The rest are good but not on the same level as the first five regions.
exactly because gen 6 was too easy,gen 7 was too boring & too slow,& gen 8 was too short & too easy!
Even then Unova struggled with pokemon design and balance. It had an overabundance of Fighting and Dragon types, which pushed Gamefreak into making Fairy types the way the are. Not all that dissimilar to what Dark types were in Gen 2. With a forgettable line up of characters beyond N, and Ghetsis. The rivals in gen 5, champion, elite four, etc... are all completely forgettable, weak, and so on. The most unappealing group of starter pokemon at that point in time too. It didn't have many of the new features Gen 3&4 had either, such as base building and so on. If anything, i would argue that's were the cracks started to form in Pokemon's design.
TNT Idk about rivals, Cheren and Bianca are pretty popular now in the fandom.
True
TNT can’t say I agree with this one chief. Aside from the fighting and dragon types I thought the story was honestly one of the better ones imo
Wish they stopped at Mega Evolutions, dynamax is so bad.
@TheHickleton yeah but the stuffs after that are like, uh ok sure why not
I wish they stopped before mega evolutions
yeah you definetly have no clue about competitive Pokemon. Mega just had not enough variety
Leon S yeah I don't, I meant in terms of aesthetics. Dynamax just makes your pokemon look mega chonk (except some that also changes form)
I wished they didn’t rush the mega evolutions
Apple: "People keep saying we release the same phone and laptop every year."
Game Freak: "Hold my Fresh Water."
Awww I wanted lemonade lol 😀
People think that remaking a product is bad. EVERY company remakes their products: car companies, phone makers, computers, etc.
The point in remaking a product is to make it better, more innovative, fix previous errors, improve its weaknesses, develop further the great aspects.
In that sense I think that The Pokemon Company did a fantastic job in their first 4 titles. Pokemon GSC and RSE are great examples of what a followup of a previous game should be.
The problem with SS is that they actually went backwards, in their attempt to create new concepts they sacrificed cool ideas that already worked, implemented half developed mechanisms, lacked a lot of content, etc. It feels like a half baked game, that could’ve been great but was rushed to be delivered quick.
Should've been "Hold my outdated water"
What I do really hope is we could purchase multiple lemonades at once rather than keep clicking on vending machine to buy a lot amount of them. The reason, yeah lemonade is a lot cheaper than potion but restores a great amount of health. Yeah, that was just my crazy wish. 😂😂
Kmlol
The saddest thing is how the more lazy they become, the more money they made.
I think that’s just how companies work, unfortunately. You start with a someone creating a great experience. If it is successful, everything is great for a while. They continue to innovate, and successes are celebrated and failures are learning experiences. Then peoples jobs and lives depend on those continued successes. They play it safe so they and their employees can live comfortably. They may grow disillusioned with their creation over time, or leave the company and are replaced with people who don’t understand what made it great or lack the drive to improve the formula. People will continue to buy for a while since they have good memories of previous work. It will come crashing down eventually though. People will realize that they aren’t getting what they want anymore, but it’ll likely be years after the problem started so the damage will be done and the company won’t recover. The criticism changes from “this aspect is a problem” to “it’s just not good anymore”
Fan outrage over gen 5 literally enabled TPCi's scum to get back in after getting promptly slapped during gen 3. Everyone lost except Creatures Inc (aka 70% of Pokémon in practice because merch go brrrrrr)
Yeah... We all remember the fans reception when they did try... Black and white were literally dumped on and NOW... only now do people start saying they were good....
@@henrycowen8164 BW sucks! Those games are terrible...
Emerald is the best
Game Freak: Makes a game that simulates bug catching
Also Game Freak: Makes gen 1 bug type the worst type in history
Underrated.
Ice type
Grass isn’t the worst?
@@JonCom3dy I remember playing the Red and Blue versions as a kid and although Squirtle is my favorite, Bulbasaur was a solid pick for the first 3 gyms and also carried me through half of the Elite Four battles as Venasaur. I'd definitely say bug was the worst.
B Michael agreed. in gen 1 bug is the worst probably.
I remember being a dumb kid and a neighbor convinced me to trade my palkia for a machap or something. I cried so much my older brother had to go to his house and ask for it back lol
god...I remember being younger and in pokemon x? sadly my data got coppruted and the pokemon is gone but...I remember basically stealing this kid's shiny darkrai from a trade....looking back...it was a scummy move really
bruh i traded my victini from pokemon black from the event they had for a SCOLIOPEDE. funny thing is is i didn't even care
My cousin convinced me to trade my crystal for yellow 😱😱😱🤣definitely had to get tht bak lol
Dumbass
@@olyuppi7331 good one
i feel like gamefreak doesnt care about pokeon anymore, just the money. all the new gatcha pokemon apps announced proves this.
It's not game freak it's the Pokemon company please learn the difference
If Gamesfreak did not care about Pokemon, Pokemon black and white and Pokemon Black 2 and White 2 would not have been so good so it's not the game freak because we seen what games you can do when they fit efforts into their games
@@avatarwarmech Gamefreak is part of the Pokemon Company. You are the one who needs to learn. They own 1/3 of the Pokemon franchise. You need to fact check before you attempt to defend a greedy company.
@@AuraKumo104 did you not see my previous comment about Pokemon Black and Pokemon White
@@AuraKumo104 GF is a part of the pokemon company, but they aren't the ones making all of the "gatcha" games. Those are other devs working under TPC. All GF does for everyone else is make and share the pokemon.
Saying GF is at fault for what TPC is doing is like saying Maxis should make better EA sports games, or fox news should make better Simpsons episodes. I'm not trying to be rude, btw. Just adding my piece.
Honestly, at this point, I'd be ecstatic if they just took the simple step of introducing difficulty levels.
and muti save files
Gen 5 had difficulty levels.
@@eliassheridan6837 silly rabbit, didn't you hear? Pokemon black and white was a horrible game because it had a living icecram and a garbage bag.
@@refinant6298 dont disrespect the 2nd best gen of all time
@@bertinernie31 I was being sarcastic.
Amazing video. The most important thing is Gamefreak lost ambition. In my opinion, Gen 5 was almost as ambitious as Gen 1, making another 150 new Pokemon, animating 649 Pokemon sprites, impressive cinematic DS cutscenes, challenging but fair fights. But now that Pokemon is on the Switch, things look unimpressive. Like you said, Breath of the Wild is beautiful, and it was a launch title.
Half-baked is the main problem preventing Pokemon games to be the best they can be. They introduce a good idea, but don't do much with it. Gen 4 had following Pokemon, they left it until the Lets Go games. Gen 5 had difficulty options, (even though they were at the end of the game) they left that idea thinking only children play Pokemon and are handicapped. Gen 6 had Mega Evolutions, but mostly for Gen 1 and already overpowered Pokemon. Gen 7 had Z-Moves and islands, but they were just cheap overpowered moves that took forever to finish and island exploration was linear. And lastly, Gen 8 had the Wild Area, probably one of the best ideas, and I love it personally, but I can tell it was rushed. (N64 looking trees, horrible draw-distance, a giant Haxorus casually popping out of the ground)
I pray that Gamefreak would stop being greedy, and they would put actual effort into making the Sinnoh remakes the best they can be. But even I know that as long as they are making money, what's the point in changing their ways.
I knew you'd like the video :). I also really hope Gamefreak someday wakes up and regains its original ambition, hopefully as soon as those remakes. Ironically, Pokémon becoming such a huge franchise handicapped their capability to take their time when developing games. They probably need to reestructure their release schedule and hire a ton of people to fix that though, and as long as Pokémon keeps making such an insane amount of money, it's hard the executives will make that decision. But hey, since Nintendo is involved, there's still hope. They really care about making good games for their systems, and Sw/Sh were average at best.
You should try some other monster catcher games. Temtem and Kindred Spirits are my favorites.
@@commonviewer2488 I play Temtem and Loomian Legacy, they are great.
@J T Pretty much shows Gamefreak is lazy.
@@Gonz1 I think that's one of the biggest problems, the 'new game yearly' cycle isn't healthy at all. The people at Gamefreak who probably have all these good ideas are stuck working in multiple small branches while like 4-5 projects are all being worked on at the same time. I'm not very good at getting my points across but what I'm saying is that because they always have to think 1 or 2 Gens ahead, they are crunching everything they're making, having to scrap ideas or even hold them back because ohp, the next gen had already released and now they're working on the next one! I feel bad for Gamefreak's employees. I really REALLY think they need TIME to get these games the best they can be but they never get that time (poor things are probably overworked.)
Hopefully that made sense.
Man, the 90s Pokemania was something else. There hasn’t been anything even close since. It’s hard to explain to people who weren’t around yet, but that shit was EVERYWHERE, on everything, every topic of every kid conversation, every toy and article of clothing you owned, the food you ate, the tv you watched, the games you played, the music you listened to, the school supplies you used... Everything was Pokemon, and every kid you knew was also into it.
Pokemon go kinda brought it back in 2016
@@kidomaruking35 then died in like a month
@@kidomaruking35 Yep I agree, to non late nineties kids probably what could resemble better the first, true pokemania, could be 2016 summer pokemon go fever. Maybe multiplied 3 or 4 times. Still, in 2016 not everyone who was your age was talking about pokemon, and if he/she was, only related to the app (not console games, trading card game, anime, accessorizes, gadgets ecc...) Also, it was still different. I remember dreaming about Pokemon during childwood...
Are you old enough to remember the Toys'R'Us Pokemon VHS tape that introduced America to pokemon before Red/Blue/Toys/Anime started here? It was crazy how pokemon took the USA and the world by storm. I remember when card shops, and comic shops started to open all their TCG boosters so they could sell the rares individually for money and fun sucked the heck out of the TCG. pokemon 90's was crazy.
@@kidomaruking35 not even close
I would much rather have less Pokémon games that are higher quality and longer than have more new Pokémon games that are half-baked with less content in them
Exactly! Me too.
I concur. Just look at the recent dlc’s for Pokémon Sword and Shield. We have to pay just for stuff that should of been in the main game.
Agree with that. I skipped Sword and Shield after being disappointed by Ultra Sun/Moon and Let's Go Pikachu and Eevee. If Pokémon want me to get into the main series again, then they need to earn it. Otherwise I'll be enjoying Pokémon in other ways like playing old games, spin offs and reading the Pokémon Adventures Manga (which I hope gets a anime adaptation someday).
Big Feared Balloon Brooo I just continued reading the pkmn adventures manga. I had stopped at the start of gen 3. It would be such a good anime. Its really crazy how slept on this manga is
@@phdinfootsies2107 Been a big fan since I started reading it last year I believe. Have gotten up to the Black and White 2 Arc (which is where the big volumes have stopped for now, so I will be waiting for that to come out at some point).
While the story can have flaws at times, man is it enjoyable reading through, with fun characters, great fights and great adaptations of the games. If it ever got an anime, I hope they could iron out some flaws and make it a amazing anime. Honestly adapting it similarly to how Jojo was adapted as a anime with it's part system could work well. Guessing the first arc (Volume 1-3) would take about 20 episodes to adapt, which would be a good start to adapting the Pokémon Adventures Manga.
Hope it happens someday, though I do think Pokémon Adventures fans need to work together and spread the message that we want a Pokémon Adventures Anime.
gen 5 felt like the last time game freak really cared about the mainline titles. ever since x&y the games feel sooooooo dumbed down and only 2/3 done. not to mention the repeated beating of the dead horse that is the kanto region in all platforms. either its the movies, show, cards, spin off games, mobile games. they cant stop going back to that well.
They literally released more than a 2 games each year yet they couldn’t finished ORAS missing megas (flygon) and Fan favorite the real battle frontier
They are unable to replicate kanto regions magic from gen 1...they dont understand and dont care anymore...
meanwhile pokken tournament had a wide roster from different generations, with gen 1 being represented, but not oversaturated. wish that was the norm and not the exception
sounds like some 'back in my day' crap to me...seriously people the 3ds games weren't that bad. as arthur fleck said 'im sick of pretending otherwise'
I think gen 6 was okk aswell but I am curently replaying sun and moon and it is the worst pokemon ive ever played (didnt play gen 8) But Gen 1-5 were the golden ones althoug i dont like the designs of many gen 5 pokemon
We didn't need the most beautiful graphical pokemon game ever, we just needed Game Freak to put effort on the Switch pokemon games, but what we got was laziness, simplicity and mediocrity.
Doing it graphically does count. I concur about not being the most beautiful, but at least it could of been top notch. When it comes to being lazy, simplistic and mediocre, GF latches on to those pathetic actions just for a cash grab. If they continue on that road, they’ll be scolded and be practically forgettable.
True
If they made the gen 8 story actually make sense then it would work. The energy crisis the chairman rose was worried about wasn't shown by the people you interacted and the environment. Energy first poped up with one of the bede battle in which he said he had to collect wishing stars which was confirmed to be given to Eternus by chairman rose and is how you dynamax pokemon. Energy appears again when chairman rose says his company gave galar all its energy. I liked how dynamax is a form of energy that makes the pokemon big and that Eternus has some of its energy but elaborated how Eternus has dynamax powers and how powerful dynamax energy is so chairman roses idea doesn't look as crazy. It doesn't look like any of the cities are running out of energy which makes rose look delusional with his idea.If you want to make the plot about how the energy is running out in galar then show it. If they expanded into the territory of exploring how exploiting pokemon for energy to advance Galar human progress is wrong then it would make Rose a better villain becaue his plan would make more sense then him worrying about galar energy running out. Then show how the energy could help galar which would make Roses idea seem more justified. This would make rose feeding Eternus make more sense. Where did Eternus even come from and his connection with zamazenta and zacian is so weak and vague. The backstory for how zamazenta and zacian fought against Eternus and the 2 hero's who used them needs more explaing in the story. The Rose darkest day was connected to the flash of red light in hammerlocke which is dynamax energy which infers that the darkest day is caused by energy. So in the game explain what caused the first darkest day. Eternus going out of control would make sense under the context that rose was exploiting it for the sake of galars good. Some of this is already in the game but not in depth. Sorry for not going into full detail of what I mean if you like what I said you can elaborate on it and add your take on what I said. Just make this story make more sense POKEMON
@@averageinternetuser9166 - Pokémon Diamond and Pearl shows how Team Galactic's meddling affected the world by showing some brief shots around the region right after Cyrus summons the title legendaries, with the sky all screwed up in these shots because of summoning Dialga/Palkia. When Pokémon games that are over 10 years old shows how serious/messed up the evil team's plan was better than the current Pokémon games, that's how you know whoever wrote Sword and Shield's story really screwed up.
I think gen 5 looked best in terms of background in towns and stuff like that
Imagine if Pokemon Red and Blue flopped and no sequels were made, and then it was a cult classic series that few people played
it's kinda sad but we would not be attached to this franchise so if it flops we would not be sad
It would most likely get a sequel made by someone other than gamefreak, and gen 2 would be different
It probably would’ve never left Japan…
i imagine Ash wouldve been champion in Kanto and anime series wouldve finished after just one season. glad we got more. had it all been finished after GSC i wouldve been satisfied to have gotten atleast 1 sequel
I was one of those kids who bought Red *and* Blue at release and Yellow at a later date.
Kinda bothers me to this day, since I basically bought the same game thrice.
The worst part in my eyes is that people are so attached to this franchise that they're unwilling to admit to the flaws of it. If we had some bigger and better competition, people would realize how lazy and stagnant it's actually gotten.
Honestly don't think Pokémon are in a position to have competition. I suppose lack of competition breeds laziness
No, we admit that there is a lot of flaws. And we hope that it changes for the better. But, to some of us, it doesnt really feel that different. Im probably in the minority, but when gen2 first came out, i liked it just ad much as any other pokemon game now. Probably just me though. Some people are also getting mad when others call them idiots. If you want to win someone over to your side, dont insult thier intelligence. It works wonders
So Mario and Zelda don’t compete against Pokémon? These games does compete against each other. Two of them which lacks the new features, while one is scared to be adventurous. Some of us will support Pokémon regardless of their flaws just because we love it .
@@97EDUB They aren't monster catching games, dude.
KrispyKrabby That’s not the point I made bruh.
"No other franchise has lived so long and changed so little"
Fifa releasing the same game with a different number in its name every year: *sweats nervously*
*FIFA the journey would like to know your location*
Most sport games are the same, but just the roster of players of that year
Fifa just gets worse and worse now a days, all it does is to feed people’s gambling addictions
@Yuneek both
FIFA formula didn't need to change though, because football didn't really change that much. They just needed to build something around it. And when FIFA 2020 released, it became clear by looking at what was in it that they stopped giving a shit years ago. It was so BAD
When SwSh were released and the uproar about the bad animation started, I as a hardcore Pokemon fan thought their games are malfunctioning....But then a friend borrowed me her switch and the game and I finished the game after 24 hours without rushing.
Sad to say it felt very underwhelming, the only Highlight for me was using Hitmonchan on my story team.
Now I am sitting here playing Rom hacks and the GameCube titels. It kinda hurts to say but I lost any interest in new Gamefreak games :(
you're not alone, the older games are vastly superior to the newer ones.
I felt the same way just replace the hitmonchan with a pangoro
Some Mystery Dungeon Games have an extreme amount of Replayability like almost no other game has. I'm talking about breath-taking 1000+ Hours - how crazy is that?!
AND the Music is Award-worthy! Literally!
Simply put, the Rom hacks can focus more on creative and non PG stories, since most of the content is already available. But they definitely put in a lot of love like Dark Rising or Insurgence for example
@@slevinchannel7589 yeah in PMD you can also recruit them all pretty much :D
Pokemon has gotten so big that Gamefreak dosen't even have to TRY anymore. They can make a Pokemon game as bad as Bubsy 3D and it'll still sell millions.
Just like illumination and there shitty movies?
Ahh, Bubsy 3D... The memories of old
I can see that they try. Probably even overworking. They need more people and with more experience. More testing, less rushing. I bet they had so much of a hard time and no one loved it
@@MaryArts I'd say they just need more time.
I feel like Game Freak have gotten used to Pokemon GO basically funding them so now they don't give a damn about the mainline games. I mean look at New Pokemon Snap, the game looks miles better than Sword and Shield, why is that? Because it's being developed by Bandai.
Made In Heaven Pokémon go, plus other apps, plus the series and the movies, plus the card games, plus the plushies, figures... as a multimedia company, they played their hand very well. But as a game company, let’s be honest, the best games were made by other developers. They are bad at coding, and it shows. Sometimes I wonder if it’s just lack of ambition - as the video says - or if they’re just not qualified... though they clearly could afford to hire other developers
Game Freak had no involvement in GO. They only make money off mainline games as the franchise itself is it own corporate entity
@@thomaslecomte1570 Pokemon is it's own corporate entity, The Pokemon Company is owned by Creatures Inc. not Game Freak, they only make money off the mainline games, series creator Satoshi Tajiri might make a little off those things but not GF itself.
Lauchlin Yurchuk that doesn’t change ANYTHING in the way pokemon is handled
@@thomaslecomte1570 ummmm... it has everything to do with it lol
pokemon as a franchise is the highest grossing of all time(~$95B all time, ~9 more then the #2).
but the mainline games contribute only the smallest fraction of that money($13.7B/$95B). pkmnGO has made more money then every mainline title from X&Y thru lgpe combined(though if u add swsh, it might pass it, but i dont have those numbers). and based of the sale numbers, GO has made about the same or more as every spin off title combined(~$4B for GO and about $3.1B for spin offs, though i got this from averaging sales with the sale/revenue of the mainline, so this isnt entirely accurate could be less or more).
from a business stand point, its obvious that the mainlines REAL sole purpose is to create new characters and monsters to be monetized elsewhere. so why would the pokemon co. want GF to spend a penny more then the absolutely have to. unfortunately pokemon is in the hands of 3 companies rolled into one(nintendo, gamefreak and creatures inc. make "the pokemon Co."), with GF on the absolute bottom of that totem pole, and unfortunately the other 2 care WAYYYYYY more about the money then any notion of making a decent game that makes 1/10 the profit of everything else they make.
now im not saying GF is 100% innocent. they are still to blame for the actual state of the game. but to say " that doesn’t change ANYTHING in the way pokemon is handled" is extremely short sighted. business and it's politics change a HUGE amount of how pokemon is handled, especially when its the guys who stand to profit making the rules.
It’s pretty infuriating because the games could literally be so great if they hired an actual writer and twice the animators. I know they got the money they just don’t care anymore.
I just want the humans really have a voice in games why they make it seems so hard to do it
Sehh Mie Totally forgot about this. When Marnie was preforming in a concert for team “yell” and it was literally dead silent. First time I ever cringed at a pokemon game lol
Miles Long
Or pier's awkward foot tap sound while he lip syncs nothing.
They had an actual song for a rockstar character in B2W2, how hard was it for them to just lay over a song, or have the siblings do guitar solos??
Or make pokemon a sandbox where YOU create your adventure and make decisions that effect the game!! Like colleseum or the modding community does. So many games do that and it WORKS. Look at ARMA 3 , SQUAD, INSURGENCY. AND COUNTLESS OTHERS. If pokemon did that
They woukdnt have to have groundhog days? They'd LITERALLY have a gske they can release once every 4 years akd still feel brand new with the stories you can make
Nathan Algren I’m a VGC player, I’d love if the in game was better but at the end of the day the battle mechanics are great and the game has high competitive accessibility. The casual side of me is disappointed but the competitive side has never been happier
I don't even want a huge re-imagining of the entire series, I just want an actually polished version of what they have now. Sword and Shield feel straight up unfinished in the back half of the game. In fact, I'd be disappointed if turn based battling left the series, but it definitely needs a huge upgrade to its presentation. When Gamecube era Pokemon games had better animations for the Pokemon battles you know you have problems...
You are right. It doesn't need a change to the battle system, it would no longer be pokemon. Thats what spin offs are for. Sword/shield had many, many good ideas, but lacked in execution and polish.
Plus we hv enough Pokémon they shld change the game and stories instead of introducing new generations
I would personally like to see a few new changes and mechanics to the game but not sun and moon changes lol. Because that game was just straight annoying, I will say I liked the fact it felt like a Pokémon silver or gold with 16 “different” battles you had to part take. But sword and shield was most definitely disappointing after not playing for a few years I wanted to play again and was I let down by just the companies poor decision.
It still blows my mind how great those Pokemon Stadium animations were and how stiff and boring the animations of Pokemon have been since then.
Maybe it really is just them overextending themselves and having shitty deadlines, but you'd think such a highly profitable series could have a proper dev team and amount of time to make a truly polished game. Especially considering they're joined at the hip with Nintendo, the gods of polish.
@@IzzySarru to be fair, the number of moves in stadium were low enough that unique animations were about as much work as generic ones
I never bought Sword or Shield
And I *won't.*
Lucky u i bought it finish the game and all I'm left with is regret
And so?
mwah 45 yeah lmao just bought Sword and Sheild and I don’t feel that same spark as I did when playin previous gens. I wasn’t even excited at all all. I know Some Pokémon fans don’t like Yokai watch but compared to The new yokai watch game that will soon be coming to the US. Sword and shield looks like a joke
@@jacobpewee_ odd, shield is the first pokemon game I've liked since emerald (I enjoyed gen 4, just not as much as 3), and I'm absolutely hooked. Oh well, guess its not for everyone
Well, I’m glad to know I’m not alone.
Still, not enough people can say the same.
I think the problem with SS is not the “outdated” combat system at all, but the lack of content.
In terms of areas to explore, caves, massive water areas, beauty contests, puzzles, game- corners, facilities like the battle frontier, berry harvesting.
They could have taken so Many features from previous games and improved them to implement them into the new games but No. they didn’t even bother.
For me Pokemon SS is emptier in content than the original pokemon red/blue. 70% of the game you are following other npcs, talking, etc, the elite four is a complete joke.
The gyms had cool ideas but they didn’t developed them as much as they could.
I don’t know what he director of this game was thinking.
Yeah, the problem isn't the lack of innovation (the sales prove that fans are happy to forgive that), it's the lack of execution. Almost everything in Sword and Shield has been done better by a previous game in the franchise. The games still feature great concepts, but they aren't featured well.
I feel like the lack of time is the determining factor here, but the games also feel poorly produced. The producer's role is to ensure the quality of the final product, to allocate development resources where they are needed, take the difficult decisions when it comes to priority, to put pressure on the various departments to deliver what they are supposed to, and if necessary scale back ambitions if they were initially unfeasible. In short, to trim the fat off the development process and ensure that the game is as good as it can be given the constraints of money, time, and resources. SwSh feels like it bit over more than it could chew everywhere. As if they wanted to do more, but couldn't - and realized it way too late. That's poor production.
An example that really stands out to me is that scene after the seventh Gym, where Dynamax Pokémon rampage through Galar ... off-screen. Any decent producer would realize this clearly wasn't fit for shipping, and axe it off completely rather than wasting time finishing what we got. If you aren't 100% sure you can deliver an epic cutscene with giant Pokémon, yank it out of the script early in the process, and tell the writers to adapt the plot accordingly.
In short, even given the time constraints, budget, and manpower, SwSh could have been better games, had the person at the helm done their job properly. It's just a matter of adjusting their ambitions according to their capabilities. Here it's obvious that this didn't happen. I suspect the root case to be a lack of experience producing 3D games, where things take a lot more time than in 2D.
Yes!!! This shows so heavily in Pokemon Sword and Shield, and REALLY obvious in the Pokemon Isle of Armor DLC.
There is no real post-game for Pokemon Shield. And whatever is left, doesn't entice enough to keep playing.
Exactly the main issue with the series is the single player. The way the towns are designed, the lack of areas to explore, the 3ds quality fixed camera angles etc.
The actual battle gameplay is untouchable (hence why all Pokémon clones flop) and is one of the only RPGs that has a great online competitive environment. Competitive battling in SWSH is better than ever, it's just the rest of the game that's lacking.
@@SirDave pokemon games usually don't have post games, the only post game I actually played a lot was ORAS' post game because they actually had a lot of legendaries you could go and catch.
@@SirDave also they only made the isle of armor dlc for money change my damn mind. 30$ for content that should have already been in the game. The hell is that?
I see it as the fan's fault. Imagine having to do the bare minimum every single year and everyone still ends up buying it, calling it the best Pokemon yet. I really don't blame GameFreak, they will only change once the player base has finally decided not to buy the new games for being mediocre.
That and the peak of Pokemon, Gen 5, didn't sell as well as previous games, so GF figure "why bother"?
Hmmm... kinda like Zelda.
Skyward Sword and BotW were total ass compared to everything they did before.
@@alecoram7874 Haha what? I mean I agree with Skyward Sword but BotW is the best mainline Zelda game since Majora.
@@KaitoNii It has the best open world I've ever had the pleasure of exploring... but that's it.
Ganon's castle was decent - albeit with a terrible attempt at a 3d map - and I enjoyed the combat to an extent. Guardians were fun to fight.
Lack of enemy variety (19 unique enemy types in BotW, 32 in LoZ and WW), 120 shrines with the exact same atmosphere, bosses are a joke, equipment durability is just bad here (poorly implemented and/or unnecessary), barren story, awful dungeons, no sense of progression, lack of equipment options, monotonous fetch quests, and the DLCs are ripoffs imo. They removed dungeons, unique equipment and enemies but didn't really replace them with anything. It's a game focused on exploration, but with nothing to find - unless you count a nice view or another glorified heart piece via a shrine as a reward.
This is my opinion. It's like Disney Star Wars to me. As someone who grew up with the classics, it just isn't my cup of tea.
Edit:
Sorry, went off on a bit of a tangent there. I'm not the only one with this opinion though.
@@alecoram7874 This isn't an old vs new thing, (I grew up with the original zelda). Enemy variety has never been a hallmark of the Zelda franchise. I agree that breakable weapons were an... Interesting addition. But the differences in combat styles and the absolute freedom to fight however you want with a ton of environmental tools (to say nothing of your rune weapons and their myriad applications) more than made up for it, and I think you will find that the vast majority agree.
Old Zelda bosses were hella formulaic.
Also to call the story and exploration lacking is to show that you did not go out and make use of the environmental storytelling, memories, and writings.
Kinda funny, a franchise whose major mechanic is about evolving and the franchise hasn't evolved since its inception decades ago.
_ironic_
Probably the most diverse game was gen 5 but people thought the pokemon were ugly... ice cream and some gears... great. But they had braviary, scolipede, genesect, krookodile and many more with great designs. But that's not what people want to recognise they think game freak is running out of ideas, but every gen had shit pokemon gen 1: muk, mr mime, jynx, seel and dewgong, voltorb, electrode.
Gen 2: snubble, dunsparce, yanma, corsola, delibird and stantler
Gen 3: Spinda, pelipper, volbeat and illumise, plusle and minun, gulpin and swalot, castform
Gen 4: burmy, cherubi, rhyperior, purugly, lickilicky, probopass, phione
Gen 6: furfrou, dedenne, carbink, klefki
Gen 7: crabominable, sandygast, pyukumuku, togedomaru, bruxish
Gen 8: sinistea, impidimp, drizzile, eiscue and most of the fossils
All generations had bad designs. Imo gen 1 were the most boring designs
Mainly cause of the fan base
@@jakeyboy6546 idk i hated the majority of the gen 5 designs not just a few
They have tried at least mixing up the formula a bit two times - S&M and (especially) B&W - and most fans didn't like it so they had to go back to basics again the next title.
I swear this fanbase is impossible to satisfy
At this point I've resigned myself to not expecting anything from Pokémon anymore. I simply have stopped wanting to even see a trailer or gampleay video. I just don't care anymore and I really want to.
A channel with just over a hundred subs putting out a video with quality you'd expect from channels in the hundred thousands... This is how you move up in the UA-cam landscape. I salute you
Here's how I see it:
Gen 1: The starting line
Gen 2: The climb
Gen 3-5: The peak
Gen 6-7: The fall
Gen 8: Rock bottom (as of now)
The introduction of new mechanics isn't necessary in my opinion for a game whose appeal is it's simple nature,
The dream I think for most is Stadium/colosseum level of animation that feels unique and brings your team to life
They can significantly size down their roster if they make a tournament style battle Simulator that is on point.
Or give other companies a hand at their title like Pokken tournament and Unite
@@whymee123 The gamecube Pokemon games did an excellent job of bringing Pokemon to 3D. That's the style they should go with. Mega evolution was a good mechanic imo but Z-moves and Dynamax were just pointless and distracting.
Does this mean that Gen 9 is going to be a new low?
@@canaisyoung3601 Yes
Lower then low
I’ve lost more faith in the fan base than I have in the Pokémon company and game freak. Even after seeing how half baked SWSH were, they still bought the game. Supporting and making excuses for the games. Pokémon will forever be stuck as an oversimplified, dumb down game, targeted at children to make a quick buck.
This comment 👏🏼👏🏼👏🏼👏🏼 nothing smells like profit than purposefully releasing SWSH around Black Friday & Christmas time so parents and grandparents can blindly buy them for their kids simply because it’s Pokémon. They have such a strong brand power that they can release a trash game and still make a ton of profit. It’s really disheartening for me as a veteran player.
Agreed. To make the games better risks need to be taken and they need a bigger team which takes time and money but seeing how people are still buying it and not affecting sales in any way will not make them change the formula. However I think at some point they will have no choice but to change whether it's one year or 50 years from now. It HAS to change. Period.
Whining over little trees and other minor things that nobody in right mind would care about.
I bought it because I've been working on my collection for nearly 10 years and I couldn't stand the thought of missing new Pokemon.
But, it's finally lost its luster. The expansion pass released, and I haven't even thought about buying it. It makes me sick to think of all the money I've spent on these stupid games. $120 every time. Was it ever a $120 experience? No. Not even close.
Edit: I know you don't have to buy both games, but I'm not sure each individual game was worth $60, either. Especially now that we have to pay another $30 for an endgame.
@@lauchlinyurchuk1301 You may not care, but many people buy games not just to play them, but to escape into them. The more polished a game is, the more immersive it is. Things that are blatantly out of place destroy the illusion. Maybe you play games just to win, but that's only a part of what the experience should offer.
Miss good ol times when developers wanted to do a good game (johto) and just added kanto because they though the game was too short and people deserved better
you can thank Satoru Iwata, for that, when he died it became abundantly clear how much of Pokemon he was.
We made this big region, but its not big enough... lets put kanto in here.
Since you loved it so much.
I wish they could do more of that but as the generations go on, it gets harder and harder to do it
@@randomguyontheinternet312 not true. It’s gotten easier. Iwata had to invent a specific form of compression just to fit the Kanto region into the limited capacity cartridges for gen 2. Nowadays they have tons of resources, way more storage space, and more powerful consoles and they somehow still release half baked, laggy, ugly, clunky garbage
@Gamorium plus so technically sword and shield would be 50 TIMES BETTER THAN hg/ss... but it isn’t . That’s all I need to say
Gen 6 is when Pokémon games started going down hill we another game like Colleseum and Xd
Gen 6 felt like a tech demo for a 3D Pokemon to be honest.
The amazing competitive scene that came with gen 6 is what made gen 6 anazibg for me. Can see people not liking it if they just casually played the game.
Gen 6 added some great things on top of gen 5 (e.g soaring, the best way to travel in any Pokemon game ever), but they also changed the target demographic from "existing fans, and children" to "young children. If existing fans like it, they're welcome to enjoy it too." That is shown with the friendly rivals who enjoy watching their Pokemon get curbstomped because "Pokemon isn't about winning, it's about being friends" (yeah no thanks, I came here to play Pokemon not watch the Teletubbies), the dumbed down difficulty (unbalanced exp share, gen 6 gym leaders and elite 4 being weaker than team rocket grunts, etc.), and most importantly, the handholding (Pokemon used to be an adventure where you choose where to go, gen 7 was practically a guided tour of alola). TPC realized that impressionable young children are a great source of revenue in all their products, so they changed the games in order to snag them as young as possible.
As someone who started with Gen 6, I can't say I disagree.
Gen 4 and 5 were the peak of the series and after that it has been going downhill more and more with each following generation.
More people should see your video! I am really afraid of the future of the mainline Pokemon games...
Unless Nintendo presses Gamefreak with a iron fist
Me too. I've loved pokemon for so long but the latest main series games have been a let down.
@@rubyro2452 If only Leon didn't move you away from the plot
Pokemon will always sell thanks to kids. Nintnedo and Game freak know this. So don't hold your breath for a major overhaul anytime soon.
@@bluescale8626 And thanks to certain lazy fans
Before Sword and Shield came out I heard a lot of people say "finally a open world Pokemon game" And I just thought is it because my idea of open world is hopping on a train and going to any town and Gym I want and now after playing I just think WHY I know something like that would mess with the "evil" Team placement but I just don't get it the wild area is coded so Pokemon get stronger the more badges you have so why can't the gyms be the same you beat a gym and the other gyms get stronger so no matter where you go everything scales to your level trust me play Digimon on Switch and you'll see the problems Pokemon has the biggest one being that bloody draw distance
Digimon sucks, played it, it's a lame overhyped version of tron, battle backgrounds were literally all the same, the music sucked, and getting all the digimon isn't even fun, hell, the DLC used public domain music for its final boss, and finally nobody said SwSh was going to be open world, people just jumped to conclusions like they usually do
Have you played Pokemon Crystal clear? It's a GBC ROM hack, and ts pokemon crystal but open world, you can go anywhere and the game scales as you progress
@@infinitymatrix2890 I have not I have played not pokemon hacks but that one sounds cool
@@infinitymatrix2890 LQ was really great
You can rechallenge a gym
@@infinitymatrix2890 and the best thing is it also adds following pkmn and adds custom music option
1996-2002: Starting age (Gen 1 & 2)
2002-2013: Golden age (3-5)
2013-2019: Intermediate age (6 & 7)
2019-present: Dark ages (8+)
Gen 1 and 2 were *the* golden age, they're the most iconic by far. (Which is why Game Freak shoves nostalgia down our throats). Things simmered down in Gen 3, but Gen 4 was the Renaissance of Pokemon and it lasted til around Gen 6. 7, I think is when the dark age began.
Let's say that generations 3-5 were in the golden age because of much improved graphics and sprites. Generations 6 and 7 were in the transitional period between simple and complex graphics. The 8th one is in the dark ages because the developers snapped over 350 Pokemon out of existence, according to Serebii.net. The complex 3D modeling is the culprit for space saving garbage which caused over 350 to be non-existent.
Tezmehbot what no? people enjoyed pokemon a lot more during the 3ds era
USUM were huge middle fingers to us though
I prefer simple sprites (3-5) over complex modeling (6+). The complex modeling costs much space to make room for that. For instance, the file size of the game enlarged from 20 MB to a whopping 400 MB.
13:07 "...The players, just like Ash and Pikachu were forever stuck at 10 years old. Always trying to become Pokémon Champions, but never evolving or taking the next step forward."
Saddest quote right there. :(
you know its bad when Ash has got more development then the entirety of the main line games.
also hot take, the new season of the anime is really good and ash is a good character now
@@Bogglemanify I'm not really sure he did. But yes to your other statement.
Actually in Black and White games the player is 15 or 16.
@Simple Weirdo zzzz
and that just gives facts as to why I hate Ash
In my opinion, I think Pokémon Sword and Shield are rushed, unpolished games because Gamefreak decided to give their time and budget to Little Town Hero. It's a gorgeous looking game, but nobody even played nor remember it!
GF seems to rushed Pokemon games since X & Y.
I'd honestly pick a reboot where we get a limited amount of Pokemon but a well crafted world, exploration, interaction, difficulty, visually appealing and with a well built story and different things to do, than the same ~80 new creatures with a new one/two-gens only gimmick and a repeptitive formula.
I saw someone say something like this:
Gen 5 had the somewhat reboot and Fans complained about not being able to use the old Pokemon, even if you can get them once you finish the game...
Now people are complaining about the lack of Innovation.
Also... GameFreak has a quota of one Game a year from the owners of the Pokémon Franchise..... The Pokémon Company..... Which dictates their quota and deadlines for such.....
Too much work for them
hello Pikachu, was the reboot
Yeah x & y
@Yuneek damn if I didn't play XD it was my jam back when I was 8 or 9, and I recently replayed it as well as Colosseum, (I'm 22 rn) and hell they were perfect in difficulty, gimmicks, mechanics, rewards (Lugia as a final boss or Ho-Oh as a postgame bonus) and fun overall. Sure, Colosseum was a bit frustrating with recoil faintings or how the shadow mode worked, but XD improved everything about it and added so much. They also had quality animations, proper sizes (or better than SS at least), amazing battle environments and amazing music and memorable characters like Minor B.
They really need to make something on that level again to really revive this franchise.
If only Nintendo and Gamefreak had followed SEGA's example and hired artists and and programmers who had an immense passion for Pokemon. I would've imagined a phenomenal game with a better experience, better animations, better Pokemon Designs, all the works.
Well, they have very good programmers. The problem is the Directors(the brains) behind the series
Such a shame. I collected and trained many pokemon, and even competed against others in tournaments. Now they have put business practices in that will try to make additional money out of me because I have such time invested and a big collection. No, I don't think I will. I'll stay on my island of alola where it is cheaper.
Thats what i do right now. Using Bank to transfer my CP pokemon from
Xy/ORAS to USUM. And i will never put them to sword/shield cause you cant take them back to USUM and sword/shield isnt better than USUM.
Amen brother. My 5 boxes of competitive Pokemon will be staying in Ultra Moon unless they're offered a better home.
@ Lain Trainer Same. I just found out about pokemmo and it’s everything I wanted a Pokémon game to be.
You could always use showdown too.
@Lain Trainer I meant for the competitive battling specifically.
All that Game Freak wanted to do was to make a game where you become a champion and a sequel where another kid beats the previous champion. After the 2nd generation all games were made because of the profit they were doing.
Imagine the regions pokemon leagues had a conference and all realized the only person to beat them is a 10 year old child started their journey a few hours before
I don't think it's merely a few hours in game, say what you will about the anime, I do as well and it's earned most of it. But one thing it does do reasonably well more often then not, is showing how long it takes to travel the regions.
It's easily half a year minimum if you take into account needing to work, sleep, travel on foot or by public transportation, the odd stalling accident or two, Gym Leaders being away or sick for [x] amount of time, etc. Honestly a year or two sounds more right.
the most profitable franchise in the video game industry is also the most underwhelming...
@Jacob Wood *first 5 gens were good in the model of the traditional pokemon game design
There are many more underwhelming franchises than Pokemon
@Jacob Wood So you saying red and blue is better than the entire 3ds and switch line?
@Jacob Wood I said 3ds and switch line not firered/leafgreen
@Jacob Wood So just stagnant not necessarily declining?
I swear that I read this somewhere, they were originally developing gen 8 for the 3ds but then had to change their plans once the Switch was being developed and then released and was becoming a popular console quickly. Which makes sense to me as to why there are still weird gameplay limitations. Like routes being extremely linear.
Lately it feels like they might be crumbling under the pressure from having their games being tied to an anime release and then tcg and merch. I think it curbs creativity and produces these half baked results.
I’ve been saying that for a while. It’s the first mainline Pokémon game for a console. One that was most likely developed for the 3ds. Most of the problems the games have were due to lack of time due to the hardware swap
That's a bs. Game freak is a muti million dollar company. Pokemon is a muti billion dollar franchise. They can easily hire the help. Also, non liners dungeons and post games were removed in x and y. Dont forget as you progress in the story, you still fight over leveled first stage mons. I played sun and fought a level 34 alolan ratata.
Then they should've delayed the game. Nothing wrong with that.
@@windbreezetv The more people you hire the less you make, especially if you're going for quality over mere quantity. Hire too many and your returns may not be enough to make it worth doing in the first place. And no, Pokémon isn't immune to this *fact*.
@@Heartrose7 yeah, but we are talking about gamefreak s here. You can easily afford take a lost. Pokemon go made 1 billion dollars this year and that's only 1 stream of pokemon. They just releases pokemon home which has more paywalls
The problem is the fans are the biggest bootlicking fandom in all of gaming
No wonder Wooloo (a literal sheep) is so popular, it reflects the fandom perfectly!
@@lynxfresh5214 Wooloo is popular? How? Who? WHY?
What's funny about that is gen 5 was one of the most panned when it ended up being one of the best generations in terms of scale and ambition. It took advantage of its hardware, despite limitations, and even had the super successful idea of having a direct sequel game. Granted gen 2 basically had this except it was a whole new region plus following up on the old one. I would love more games like that, but don't even have to limit to those two ideas. A sequel could simply introduce unused areas of the region. Expand on the area we saw in B/W2's opening section to encompass half the game, weaving in and out of the new and old areas with increased variety in Pokémon to keep the experience fresh with a wholly new story that can simply be a cool continuation of the first game's or simply has ties to the consequences of the predecessor.
Also more spinoff that focus less on new Pokémon and more focus on new stories for new and returning regions. Like going back to hoenn not for a remake, but a new story, could even be set in the past of the originals. More Coliseum and XD too. (it also sucks that revolutions was just a battle simulator)
Amen. Pokemon simps make the Twitch thot simps appear manly.
Real pokemon fan: wait I dunno if this aspect is a good idea....
Bootlicker fan: SHUT UP AND DRINK THE FUCKING KOOL AID
I remember all the adults telling me "you know, by the time you're 21 this pokemon is gonna go out of business"
Guess what? Im 22. Pokemon still thriving
Not in a good way though.
@@arakawajin3111 i hear you. I hate the newer games lol. I like x and y, but sun and moon are garbage. Nothing but hand holding tutorials the entire game. My favorite games are ruby, sapphire and emerald
I'm about the same age as you, and I'm thinking of ending the whole franchise. I can't wait for the series finale which will bring an end to its entirety.
As long as they're still making money out of everything, it's alive.
Honestly; the series has been going downhill since Gen. 6. I can give Sun & Moon an pass since I think they're decent games & ORAS; while not quite as an amazing remake as HGSS or even FRLG, was also decent. But X & Y, Ultra Sun and Ultra Moon and especially Sword & Shield had me lost interested of the series & that's an darn shame.
@@jjc4924 im with you on everything you said except for x and y. I really enjoyed playing through pokemon Y, but thats the last original pokemon game i enjoyed.
This video is a perfect encapsulation of exactly why I don’t play modern Pokémon games past BW2.
Games too easy for you?
@@delphoxxthevulpera68 I could have a team of 7 or 8 and rotate Pokémon around, but there’s no incentive to do that…
Instead the games incentives you to break them.
@@delphoxxthevulpera68 The newer games are a joke. Just played Colosseum and there's a world of difference on how older games handled difficulty and difficulty curves. It's like they're targeting the newer games for rugrats or special needs children.
@@christopherboye5498 Honestly the only exception to this is Legends Arceus, the game can be pretty brutal if you aren't careful or paying full attention. The difficulty curve is nuts, but it is still fun.
@@megaman37456 I have abandoned the official games after the 7th generation. There's plenty of romhacks and fanmade Pokemon games that deliver the challenge and quality of life changes that the franchise deserves.
I mean seriously when Breath of the Wild came out I was floored by how far Zelda has gone. We finally got the Hyrule we Zelda fans dreamed of exploring. Pokémon should do the same. Colosseum and XD Gale of Darkness were great starters.
I disagree. BOTW's storyline was full of crap.
@@groudonor12 It was a good game overall, and while it has its issues, it's a great starting point for open world Zelda. Pokemon XY should've been the same for 3D Pokémon, but they didn't bother to do anything with it.
@@groudonor12 Omg thank you. The entire game was pretty much a giant repetition of the last area, last shrine, last boss--there was no variety. It was really cool for the first few hours, but then it just got so god damn repetitive and boring!
I agree! Gale of Darkness was amazing, someone stole it from me when I was a kid! :(
@@candace762 Sorry to hear that. Hope you got to at least finish it first.
S&S has poisoned my view of the Pokemon games moving forward. The original Red and Blue games have more areas to explore than the latest game. And I really do not feel like paying for DLC that should have been free in game from the get go.
Sadly the fact that sword/shield sold well enough that this might be the new standard for pokemon moving forward
@@0f128 Yeah they won't have extra development time anyway
@Yuneek Like i said since the games aren't coming out yearly they might be more polished
USUM were my last Pokémon game until they fix all these issues. Gonna collect all the older games now.
I feel like Sword and Shield were an experiment by Gamefreak to see just how little they had to do in order to earn as much money as possible. I mean, who can really blame them? It's only natural to exert as little effort to get as much out of it as you can. From a business perspective, Sword and Shield are incredibly intelligent and calculated games.
You make a shitty, borderline unfinished game, get your rabid and delusional fanbase to gaslight anyone with half a brain cell who can see through the bullshit, pay off "critics" and "journalists" to give the games 9's and 10's across the board, and BAM. You've just made bank by being half-assed and lazy. And you know the worst part? There are still people who defend it. There are people out there, so pathetically engrossed in their miserable, empty lives, that they will argue with you if you call out Gamefreak's scummy practices.
I find it insulting that these people even exist honestly. That there are people this stupid. They're like flat-earthers and people who believe in bigfoot. Their stupidity is the reason Gamefreak will get away with it again and again.
You know SS are bad when SM and USUM are being defended in the comments.
yeah that game was so lazily developed and unpolished
Yet people like you will be upset if Pokémon just stops releasing games won't you?
John Poku nah not rlly
don't see anyone defending them but...there pretty good anyways
@@johnpoku1788 --------------------> the point
you
The only complaint I’ve ever really had is that the “evil” team you have to fight always has the same Pokémon no matter which organization. This was obviously seen in the postgame of USUM when you battle Rainbow Rocket. You battle the leader of each organization and notice that each have Crobat, some dark or poison type, a dog Pokémon, etc. At least make them unique lol
Agreed!
Ghetsis: Am I an evil joke to you?
Pokemon colosseum and gale of darkness did this really well. Pretty much every cipher grunt and admin had their own pokemon.
@@DADED_XT2 Yes you are.
Well, I didn't like Ghestis in general.
@@jjc4924 "That had a purpose" what do you mean? I don't see how there different then other teams with a actual goal
Honestly the biggest example is seeing Breath of the Wild and Odyssey’s innovation in comparison. And Pokemon STILL selling just as much.
Pokemon games are the same thing only difference is new map
BotW had great mechanics but unfortunately 0 story. Odyssey was a really good game in every aspect thats true.
munching cherry That is part of Pokémon’s success if you think about though. Although it would have been a lot cooler if they added more of an open world rpg feel to it looks Breath of the Wild.
PS3ClassicGamesHD - if you play through BOTW it definitely has a story to tell and it advances the lore, but it’s a different style of story telling than we’re used to. It makes you explore to get the story, and though there is a lot that is left to the imagination, that winds up creating a world in your head that you can interact with on screen.
Could it be better? Sure. But that doesn’t mean that it was half hearted in terms of its storytelling.
honestly a lot of pokemon fans support the way gamefreak have been handling the franchise. they keep begging for gen4 remakes... they want the same thing over and over again
Diamond and pearl needs to improve because the games were slow paced and the also the fire types options are limited
@@staringcorgi6475 There were so few problems with gen 4 overall. Honestly, the only thing remakes would do to the Sinnoh region is cut the post-game, add WAY more annoying cut scenes, introduce some sort of gimmick, cut the amount of available Pokemon and improve the graphics.
Like for real, I wholly expect the remakes would be worse than the originals with Gamefreak in it's current state
@@HerculesMays why can't we have all pokemon
@@staringcorgi6475 Game freak is lazy and will probably make it a future trend to release a game with only some of the Pokemon and then release more later on as DLC if they do at all
@@HerculesMays Not to mention make it easier to play. They apparently thought the player needed a free Latias/Latios midway through the game in ORAS.
When they do make major changes people get annoyed. Black and White are still my favorites. Sun and Moon also tried some new stuff. But yeah I was hesitant after X and Y. Sword and Shield are almost jokes. They just need more time in the oven. Longer development would help a lot.
Agreed.
Strongly agreed.
safe agreedment
The DLC’s aren’t bad, but I wish that was just part of the game. There are also mechanics issues that should be inexcusable by this point. Like how things disappear if you are more than a few feet away, or the Pokémon following you is always off camera.
That is what they are afraid of. Too afraid to make risks or changes.
Leveling up Pokémon in sword and shield holds no value it’s too damn easy
As much as I agreed with many of the things you said, those last sentences made me tear up. I'm also a 90s kid whose mind and soul was blown away by the first 2 generations, the first 2 regions, the first 2 movies. That dream of what Pokémon could achieve since Crystal, Snap and Stadium 2 did SO MUCH, and the promises of Emerald, the Kanto remakes and Colosseum and XD gave us.
It's been 24 years. I still want to believe.
Generation 5 was the peak of Pokémon. Best story, best soundtrack, best villains, low health music, gym leader’s final Pokémon music, and fantastic Pokémon designs.
I gave up on Pokémon after Sun and Moon. I didn’t even buy gen 8 and I’m glad I didn’t. It hurts my heart to see how little effort is put into new games compared to the old ones.
I mean the effort is the same since pixel and 2D games are more easier to make and I think they are as just as much work as sword and shield. But I think Gamefreak is less interested on Graphics since they stuck with pixel Pokemon games longer.
Really... low health music is what makes Gen 5 the peak of Pokémon..?
Bruh the low health music was so annoying & majority of the designs were literary trash (Pun Intended)! They're only a few memorable mons from gen5... But I do agree that it had arguably the most interesting story lore ever in a Pokemon game (besides Lysandre commiting suicide in X&Y😂) It had great great music as well but the story was gen5 saving grace especially b2w2 the first ones were awful to play through for me & I don't remember much them like i do in b2w2. They are only reasons why I started to like Gen 5.
Low health music got so fucking annoying
@@JaChamp78 Many people including myself loved loads of the gen 5 designs. That is a subjective area of the game...
I remember being excited for Sword and Shield. I remember watching my Dad play Pokemon Colosseum and eventually, him buying me Xd and then giving me Colosseum and thought about what they could do with the switch. Then began to learn about the national dex, cut of content, horrible N64 graphics, etc. This became the first ever main series Pokemon game I never bought and I have no regrets about not playing Sword and Shield.
Same here, $60 is a hard pill to swallow. And most of the time Nintendo 1st party games rarely gets a decent sale.
I don’t regret not buying SwSh after the Dexcut.
@Yuneek PST!
Hey!
If you have a working DS and basic computer (Windows/Mac/linux) knowledge you can get an R4 card for around $15-$20 and a 32gb MicroSD for less than $10... If you really wanted too to play the classics on the go!
The focus on dumbing down games and remaking everything is something we´re seeing with other video games as well. There´s a strong focus on reducing the game to create more content that has to be bought separately.
Another point, in the original anime Gary had 10 badges even though only 8 were needed. I don´t think they ever explained who the other 3 gym leaders were. It would be interesting if the various regions would add various amounts of gym leaders and things of that nature.
10 - 8 = 2, not 3
@@healgoth He already had 10 NOT including Giovani which would make for 11 badges.
Funny how a game that centers on change and evolution can be so complacent and stagnant.
I say personally that they jumped to 3D too soon. Gen 5 is one of my favourite gens and it wouldve been sick too see where they went from there if they werent only worried about adding 1 extra dimension. Now I honestly feel like the entire franchise needs to do a hard reset, what that exactly entails though im not sure.
Thats how I feel about how quickly the gaming industry went into 3D during the 5th generation of gaming. Everyone wanted 3D so badly that the amazing things they could have done with 2D in that generation and the next was left in the dust for 3D. Now because of that decision there isn’t much room for graphical improvement today with consoles like the ps5 and XB Series Systems.
I was actually surprised the Mainline PKMN games weren’t developed into 3D sooner than they were but the tech of the DS would have made it look more pixelated.
Such a sad story that one of the most beloved franchises in the world with millions of fans including myself is now getting milked by a greedy company that hates its fanbase.
The 90s are over.
sgillman16 took you 20 years to figure that out?
@@Jdudec367 I've been in denial about it.
By the time 2002 rolled around, I was like "what happened?".
:(
@@sgillman16 oh ok lol. honestly...I was born in 03 and...time just flies
It's a shame how terrible the difference between the 2000s and 90s are. It's so upsetting.
Honestly tho, after playing Digimon of all things, I’m amazed at how stagnant Pokémon has been.
Imagine almost every battle being a double battle. Or more triples.
Or opponents with 4 Pokémon of different types.
It’s just not that hard to make this battle system more interesting.
For real though, Cyber Sleuth is really good.
I own both Shield and cyber sleuth and I can definitely say that I have put more hours in cyber sleuth than in shield.
Double battles have always been just a gimmick, in fact they were the first one, no different to mega evolutions, z-moves, or dynamaxing.
You should check temtem, hopefully pokemon finally has a compeititor
I recommend Pokémon Colosseum or XD to you. All the battles are doubles, the opponents use a large variety of Pokémon and different strategies, and the battles are challenging. For example, in Colosseum, Dakim, one of the bosses in the game, uses the Protect + Earthquake strategy, the final boss in the game has a Slowking that always uses Skill Swap on his Slaking. And there are only 48 Pokémon available in Colosseum (51 if you count the starters Espeon and Umbreon and a gift Plusle), which limits your team building while XD has more available Pokémon and some wild Pokémon.
Im sad not angry that pokemon is not living up to the potential it already has
yes im not angry at GF i just stop buying pkm and not going to buy dlc shit either
i might not make a difference in sales or in how GF/the pkm franchise treats their base/customers, but i am happy with my decision to not waste money on them
Yuneek that sounds great!...but the video you linked has been removed :( whats the name of the game?? I’ll love to check it out
I preferred the old style retro Pokémon games, 3D graphics aren’t everything.
Silver hating everyone (including himself) is still one of my favourite videogame characters of any franchise. And you and Lance punching him where it hurts him the most (his pride) works as a redemption story that it's not told through dialogue, but gameplay.
As it should. Not like this Bede dude from Galar.
I prefer the simpler storylines and lesser dialog, too. Deep complex storytelling is great for some franchises and genres, but it just doesn't fit with Pokemon.
I wish the franchise maintained the sprite art. The sprite art is childhood nostalgia ♥️
Eli Empire
Exactly. I miss the good old days with the rivals being assholes to the protagonist. Gary was the earliest concept of a total asshole I remember seeing as a child. Then Silver from Pokemon G/S was even better-being such an asshole that he *stole* his first Pokemon from the Professor 🤣
Ok boomer.
"diehard Nintendo fans would buy anything the company puts out, including a cardboard box" - Michael Pachter
@Alabama Man Plus this isnt really a nintendo issue as much as a Gamefreak issue. Nintendo still creates amazing shit, so idk what this guy is on about. Yeah, lets just pretend Mario Odyssey, Mariokart, splatoon, smash and Zelda Breath of the Wild aren't a thing
I had not heard that name in years!!! wow
And he was right... sadly.
Nintendo Labo was a scam and don’t say it’s for kids. A kid would have a better experience with Legos, Megablocks, or Minecraft in a lower price.
@Alabama Man But the diehard Nintendo fans the OP spoke of still accounted for most of their sales. The fanbase is almost cult-like. They used to (I don't know if they still do it) banish you if you said anything good about realistic FPS games that were good on their own merits.
4 years later and nothing changed. But then again, for ever 1 smart consumer who recognizes a bad product, there are 80 more who will buy mud and call it gold. There is no fixing it.
The biggest issue I have with the newer games is how they try and artificially extend the game time to cover up the fact that they have also become easier overall. For example a lot of routes have the same number of trainers as previous games, but each trainer may only have 1 or 2 Pokemon combined with an entire pre-battle cutscene of both trainers getting ready to battle; not even bringing up Mega Evolution (which I liked) and Gigantamaxing (which I don't). This really started back in Gen 5-6, but is incredibly noticeable in games like XY/SM, and now Sh/Sw. However what really made me mad about the latest games is just how easily Gamefreak lied about all the details leading up to the release of the game.
well atleast USUM tried being harder
Jayden C sun/moon and even US/UM were so anoing games, you could not move 50 feet without a cutscene, it was really anyoing.
@@ThrillPanda wasn't that bad really
i guarantee you've never completed a dex or a battle tower let alone gone online to battle other real people. just because you don't like grinding to breed a perfect team and take it to ranked doesn't make the game shallow as you've claimed. post game is where it gets challenging. if you disagree, you're wrong. plain and simple.
@@craxypackets I actually do have a complete dex, have multiple boxes of perfect IV Pokemon, and "completed" battle towers in multiple gens.
I’d be fully willing to entirely scale graphics down to the level they were at in Gen 4 if only that meant that they would divert resources to making the gameplay, worldbuilding, scale of the environment, and story more ambitious. Fly too close to the sun. It’ll give you a clearer picture of your limits than staying on the 3rd floor.
Honestly, Gen4 graphics would be an upgrade.
I loooove the artstyle of gen 4 and 5. It's way more interesting then the 3D weirdness they started in X/Y...
Sure, the pokemon look good and the movement is cool, but the 3D anime people look very weird to me.
Bring back Gen 4 pixel art and Gen 5 dancing battle sprites!
@@anzaia2164 I fully believe 3D graphics aren't the problem. The problem is that they aren't taking advantage of 3D graphics. Remember how good Battle Revolution looks? Spike Chunsoft actually bothered to make it look good. Now imagine a Pokémon game on the scale of Xenoblade.
@@TheAbsol7448 I can respect this yet I still prefer the traditional sprite animation by far as compared to 3D, even at its best.
@@Epicness54 That's fair. I do agree that the 3D stuff so far has been complete shit, and it pisses me off that they aren't tweaking things for the better. Battle Revolution looked amazing because the animation had so much personality.
@@TheAbsol7448 I agree here actually
Pokemon needs wider generation gaps and maybe more members in order to make their games as great as people want them to
Literally no point of playing anything past Gen 5.
that's absolutely an opinion.
Yeah, gen 6 is where it started sucking
Oras and UsUm weren’t that bad actually, the rest was trash tho
They did Pokemon wrong
Its sad that gen 5 wasnt really received well when it first came out, looking back on it, it was arguably the best game they released. Its a shame its only just now getting the praise it deserves.
It's not the best; it was pretty average compared to the previous games. Gen 4 was definitely the best and Gen 5 was just average. Gen 6 and beyond are downright terrible, which makes Gen 5 seem far better than it really was.
Both Gen. 4 & Gen. 5 is where Pokemon was at it's peak. Platinum, the remake of Gen. 2, Black & White and Black 2 & White 2 were truly amazing for how much effort they put into the games.
Afterwards, the Pokemon Company & Game Freak stops making more qualities into the series that makes it special. Though ORAS was an decent remake and Sun & Moon at least tries & it was decent.
My favorite was the first 3 gens
I mena during the 3ds era they still tried and weren't really that bad there
@@christopherboye5498 i love gen 4 but it's inferior to gen 5 in all aspects bruh. Also grn 4 was sssssllllllloooooooowwwwww af.
i feel like GF needs to bring back the "gotta fit two regions in one game card" sorta perfectionism in order to put an end to this agony.
Impossible, Iwata is gone.
@@DamonDraven yeah. :/ i think it was mostly him trying to bring the best out of the frenchise. oh well
SWSH had that potential to put 2 regions like galar to kalos since galar is based on UK and uk is close to france but they just don’t do it
@@DigitalCheese the all regions thing should be on a Pokemon actual MMO but we know that's probably never going to happen
Multiple regions might sound appealing on the surface, but when you look at it closer, you realize it's incompatible with the rest of the game. You progress somewhat linearly between picking your starter Pokémon and the end credits. Fitting sixteen gyms in the middle would make the level curve awfully flat, as was the case in Gen II. The seventh Gym leader barely reached level 30 with his ace Pokémon, and even many postgame battles were equally low level (shout-out to Janine here; her ace Venomoth is level 39. She's battled way after Lance, whose team is levels 44-50).
Additionally, almost all Pokémon are designed with growth up to level 50 or so in mind. That's where the content ends. After that point, very few Pokémon learn significant new moves or evolve. The biggest sin fangames do in my opinion is trying to extend the content to level 100 without taking this into account. What fun is a game if you get your final team around the half-way point?
The whole linearity of the gameplay would have to be re-considered before multiple regions can be a possibility. The way the games currently work, there simply isn't enough for each Pokémon to do for that long.
Then again, I agree with the OP in principle. The point isn't to have multiple regions, it's the attitude behind it. Bring back that sentiment from that HGSS interview: "We like to put in features even though many players would not ever find them, because they mean so much to the players that do". Have a great, explorable postgame for those who don't put the game away after the end credits, instead of a region featuring the absolute minimum number of tiny towns connected by short corridors. In short, take the time and polish the game properly. It's the least they could do if they refuse to innovate: do what they know works, and do it right.
What they need to do is take the elements from their home console spinoffs and put them in their main series games. For example....
1.Graphics of pokken tournament
2.Battle animations from Pokemon battle revolution
3.A story as good as the one in pokemon gale of darkness
4.Difficult challenges like from pokemon Colosseum.
5.(And from the main series titles) Pokemon following you.
In my opinion, the games we ended up with aren't exactly terrible, just average at best. It feels too much like another 3ds game.
I don't think they'll ever do that. But if you like hack roms, I tell you : try Pokémon Rocket Edition. It has the kind of scenario I never knew I wanted but now I know I want it. It's so great. I wish official games could have such a scenario. Best hack rom ever (It's a GBA hack rom).
And the difficulty select from B2/W2.
@@N12015 it will probably never come back since people hated gen 5 so much
@@darkfyraproductions7958 wait are you saying I hate gen 5 no I meant other people hated it so much
don't forget mystery dungeon
Actually our ultimate pokemon dream is
A pokemon game with all the regions
Pokemon brick bronze
Sadly it got deleted
This would be an interesting concept but you know damn well it would never work lol
no an open world pokemon with good graphis and a rehualed battle system
@@lgb78-_-90 I thought it was back though? also did that game actually have all regions?
Screw sword and shield. Just play Colosseum. I'm having a ton of fun.
mthevara XD Gale of Darkness is pretty good too! I could rate the two at the best Pokemon games, honestly.
@@dandykoi I agree. Kinda wish there was a cheat on XD that lets you change the main character model though.
@@TheManOfMuscle Yeah, and the battle music is a bit less heated than Colosseum.. but hey, we can agree that they're better than literally every new gen game!
@@dandykoi colosseum is probably the only time pokemon had an anti hero as a protagonist. i doubt we will get another protagonist like wes
@@dandykoi No doubt.
I wouldn't have minded Sword and Shield if the presentation of the game was at the standards for a Switch game that were set by Mario Odyssey and Breath of the Wild. The formula I'm fine with, but make it look... next gen
Well said. I'm sort of glad no new major Pokémon game has been announced so far for these reasons. I want time to be put into the next main entry to make Pokémon as great as it can be, not settle for increasing levels of mediocrity.
That's why the work of other developers are so interesting to me. Temtem is attempting to be the fabled Pokémon MMO. Kindred Spirits is attempting to be have an open world adventure with their monster companions. With these two examples alone, it seems that even if Pokémon continues on this path, others will recreate the wonder they felt from capturing those fantastical beasts in brand new ways.
I really hope we don't get another one for the remainder of the Switch's life tbh. About time the franchise goes once per console.
Can't give you a franchise with a business model this bad FROM DAY 1 yet got away with it every time (version exclusives are just pay to win with extra steps AND possible false advertising, national dex is way too abusable by corporate and Nintendo should've forced Pokémon to drop it way back then, and TPC uses GF as dummies)
It would be so cool if they brought back Pokémon colosseum and Pokémon xd. The Older generation would buy the game just for the nostalgic feeling, and the younger generation would enjoy a new concept. All they have to do is remake it with better graphics and maybe add more Pokémon. Also many people that played the game really enjoyed the music in games so bringing that back would be awesome. Also they can put out a small Pokémon series on Netflix or UA-cam explaining the idea of shadow Pokémon. They don’t have to make it so complicated, I would for sure buy it.
They completely butchered the RSE remake, so I don't even want any more games remade if Game Freak is doing it. I grew up with Gen 3 and I still haven't gotten over ORAS yet.
fuck that, they'll ruin those too, probably even get woke with them. just pirate and emulate on Dolphin.
I really wish we could get another Battle Revolution, even without the open world the expresiveness of the Pokemon fighting brings much more life to the game than the wild area, Pokemon look like plastic toys with odd movements and it pretty much looks like a demo.
At least now we'll get new Pokemon snap, that looks promising
MrCombustibleLemon shut up happy go lucky idiot. It's people like you that keep the standard so damn low that we get all this crap content like in the video. This company is greedy and makes shit, so please share the video and get the word out and keep positive shit like this out of the comments.
@@stevecosmolove1045 what's wrong with Bandai Namco?
Or did you forget how to read after seeing the word "Pokemon", which therefore prevented you from seeing which game I'm talking about?
Or perhaps you can't tell the difference between the word "snap" and the word "unite"?
The only other theory I have is that you're so desperate to feel superior on the internet that you insult first and ask questions never
Steve Cosmolove or maybe it’s the fact that you’re a grown ass man complaining about how the the games aren’t like how they were in the past grow up u bitchy boomer
@@JayTGW DUURR BOOMER CRINGE CRINGEY BOOMER DUURRR
With how bad the mainseries has gotten, I doubt I’ll even play generation 9. I’ll probably just stick to mystery dungeon because it’s a better game with a much better story and better visuals.
Ah, a man of culture I reckon👍
B&W2 were the last time Pokemon was truly good.
HG&SS were the last time Pokemon was truly great.
ultra sun was really good imo, much better than x and y
HG and SS were masterpieces. From the start to the Post Game's ending, they were absolutely fantastic. The mechanic of talking with Pokémon was something they should've kept in other games, not just Let’s Go Eevee/Pikachu.
Generations 3 and 4 were the best. Those were Pokémon at its peak and sadly to this day, Game Freak has never topped that.
Agreed!
@@Varookz I so agree, X and Y is probably the worst new mainline game in the series behind Sword and Shield
I think its the other way around, I find HG and SS to be good, if a little on the average side (the story and characters were boring and the region(s) was(were) uninspired), while BW and BW2 were an innovation for pokemon story, character, graphics, difficulty, and basically everything else which made them truly great.
I've stopped at Sun and Moon... Everything after it screams souless to me.
Glad to see someone on the same page here.
For me, gen 5 was peak Pokemon. They improved music, put a lot of effort in the details, story and they even pushed the DS at the maximum. I miss the old days
To be more specific gen 5 was the pinnacle of improvement gap, BUT not innovation.
Gen 8 was the peak of performance level, BUT not innovation.
As far as actual innovations goes, there were always very little innovations in the game features. Not the soundtrack or graphics, but actual gameplay features.
I don’t see anyone taking about how good HGSS were.
@@kribyy7784 because no matter how good they are, they cannot be compared to Gen 5-8.
Jaron Ng Why would I want to compare 6-8 to 5?
@@kribyy7784 well for me it's a personal thing.
BW was when the franchise first started with animated battle scenes.
Prior to that, only the "appearance", was animated.
But yes gen 6-8 was when battle scenes are considered fully animated.
Honestly, I think the Pixelmon mod for Minecraft is the best "Pokemon" game to exist. There is so much ambition and love put into that game and it's the Pokemon game of not only mine, but a lot of other people's dreams. Open world just like Minecraft, you can do whatever you want, certain Pokemon spawn in certain biomes, caves, times of the day, etc. It really is something I wish Game Freak would take notes from, but they won't. They do not care.
What so you mean? Dont you like having Glalies spawn in the desert as a hailstorm hits that same desert in the Wild Area?
@@SirNikurasu hes talking about the love put into making the game.
Not as if sword and shield wasn't made beautifully, but it's kind if a cash grab kind of thing now.
I would rather have the ole pokemon brick bronze on roblox
It was great but got copyright striked
@@anonymousperson0 lmao before I quit roblox I actually loved that game
It's also kinda sad how some spin offs are BETTER than the main line games....
I think the Mystery Dungeon games are better than the mainline games tbh. They follow a similar plotline to each other, where each game follows you being turned into a pokemon and the final goal being to become human again and go home, and obviously the main mechanic is the mystery dungeons, but the characters and plots were always interesting to me, as well as the music... They actually make the games worth playing. In addition, they actually take a while to complete, and a lot of the boss battles are quite difficult.(Bearing in mind I haven't played every pokemon game) the mystery dungeon series are the only pokemon games that *really* made me feel something. Like, the developers of the Mystery Dungeon games are actually trying. Not to mention that the mystery dungeon games have been getting better over time. (Although this is of course my opinion and there will probably be people out there who disagree..)
@@oricoriopauenthusiast Yup.
Some Mystery Dungeon Games have an extreme amount of Replayability like almost no other game has. I'm talking about breath-taking 1000+ Hours - how crazy is that?!
AND the Music is Award-worthy! Literally!
Sorry, why is this not mentioning the Alcohol Problems of all the Marketing People Gamefreak has?
Or the Laziness-Religion they founded?
Nothing about these things?
I mean, c'mon, literally and very literally, some decisions the marketing people of gamefreak made could have ben made better by little Children.
No exaggeration.
Pokemon Present just a while ago was a great example for that. Babies can plan better, that's just a fact.
Gamefreak really needs to freaking Wake up. It's embarassing what people came to accept of Gamefreak. They constantly do nonsense and mistakes but fans are way too blind of Loyality. What a shame. Wake up.
tfw gamefreak pushes the spin offs away just to fuel the main line
That's because of a single reason: The problem IS GAMEFREAK. Every good or great title in the last 6 years was developed by a different team.
Diamond/Pearl were the last ones that i truly loved.
I couldn't even tell you half of the Pokemon from any generations past that. At first I thought it was just me growing up, but that doesn't make sense as I still love the newer Zelda games as much as the old ones.
I feel exactly the same!! I can barely remember any Pokémon name after gen 4. BW weren't bad though. But I *hated* the sprites, they were so laggy, and the music just terrible... They just weren't memorable enough.
@@8Kazuja8 actually I want to replay the game to see if I can change my opinion. I just have to find an emulator that works because I don't own the physical copy anymore. I played the regular Black version, never got into BW2.
@@michelagirotto6184 "...and the music just terrible..." You...you might wanna take a look at this. ua-cam.com/video/n9V91nM9L40/v-deo.html
@@8Kazuja8 HGSS were the best by far. Platinum was dope, emerald was incredible too.
@@8Kazuja8 Same
I don't like when people say "pokémon is a kids game that's why is like that".
Well as a kid I liked a lot challenging games like bomberman and super mario 3 and only played pokémon red at least finished.
All any other pokémon game (aside from gale of darkness and colosseum which I finished) haven't been finished because it just looks repetitive.
When I played gale of darkness I didn't know these things of the "mainline pokémon games" details, or who developed, (genius sonority or game freak).
I just thought "oh this game doesn't have badges but... It's still good lol" and I was thinking like that until I finished it.
Also the double battles was, perfect 👌
Bro shut up it’s a kid game and you’re an adult playing it just accept that fact it’s not hard. Not everyone will like what you like get over it
You covered literally all the reasons I migrated to Shin Megami Tensei. Everything I ever wanted from Pokemon, was done by SMT. It's a shame the series refuses to evolve.
Same. Jumped ship after OR/AS. I loved them, but Sun/Moon didn't interest me so I didn't bother with them. Stayed away ever since and been playing SMT since 2017. I still love Pokemon, I'll still play the older games, but not what its become now.
God could you imagine Pokemon with Press Turns, 4v4 battles, and team wide support skills? Man that would be so hype.
Like literally just copy Nocturne's battle system. We don't need the complexity of Smirk bonus mechanics or anything it can still be fairly simple.
Ah...that word. "potential". At this point it leaves a sour taste in my mouth.
Same, if it did have "Potential" it should be in the oven till it's done. Like making a standard cake but there is still dough in the middle...
Gamefreak just would rather cater to nostalgia and pretend we actually like it, and so far the fact that that mentality has printed money for Nintendo, they don't have to pretend very hard. They still need to change their games to give a challenge.
@@Openreality Idk. Some games are fun without challenge too. Maybe all they need is just a bit of innovation.
I just want more post game content that isn't just battle tower and complete the dex. Battle frontier and the thing they did in B2&W2 were amazing.
Edit: I am aware that Gold and Silver weren't GBC exclusives, got them confused with Crystal. Apologies for the mistake, I'll do better next time.
I'm also seeing a lot of comments about not wanting to change the battle system. In that section of the video I just give a couple of ideas that could potentially improve the games. I'm not saying that the battle system has to be COMPLETELY CHANGED, just improved upon with the iterations (e.g. more double or triple battles which give room for more strategy, or positioning Pokémon strategically on the field, with for example Pokémon on the front line getting a physical boost and the ones in the back a boost of special, with different hit rates for each position... just general ideas).
Of course that part is completely my own opinion, with real time battles for example just being a personal desire.
Obviously I don't have every answer for the series, but I do believe it does need many improvements to take it out of the lethargic state it's at, and the Pokémon Company definitely has the resources to do so.
Although, seeing the reception that Sword & Shield got from a large part of the fanbase, that will probably never happen, since they'll keep making money releasing just about anything.
Your video was excellent! Well done. You said what many of us are thinking.
Good vid
They are honest running out of ideas. they should honestly hire fans just to help them.
J-song 44 there are so many good ideas from fans that have been given support from fans. We know what we want, the community has expressed it, they just aren’t listening or don’t care
You should go to this channel called The Pokemon Concept they have soooo many good pokemon he makes and more concepts and better ideas that the official stuff
I honestly felt like Gen 7 broke a lot of the formula. The characters felt so developed and the lead up to the Champion fight was very unique. A shame it went back to the basic formula for Gen 8
But the evil team in gen 7 felt lame compared to gen 5
As a Pokémon fan who has played every generation I can say that my enjoyment has slowly declined as time has moved forward. It's not to say I don't love the franchise, I'm still a die-hard Pokémon fan but what these games have done well as I've got older; have been to lead me to a new genre. I always liked the turn based combat and having a party of my pals that I care for. Now, as I've grown older it has led me to games such as Persona or Fire Emblem which are some of my favourite games. I do feel it's time they try something different and I really hope they do, give us a Ruby and Sapphire remake for the Poké purists but I would love to see them try something new. Although, if their main games are going to continue to sell well, then is there any point?
Try out SMT.
It is Pokemon for adults(and Persona is a spinoff of SMT)
5th gen was the last good gen, everything fell apart after it, i'm including the anime. 4th gen is godlike and that anime season is still the best one.
Pokémon XYZ was fire 😭😭that anime was way better than black and white that’s just cap
@@22thedon90 At least i watched some Sword&Shield anime episodes and it's far better than the game lmao.
Bro wym? XYZ anime was hella fire! Not to mention ash actually got a good team and came close to being the champion but got shafted by a stupid goddamn charizard!
@@changyang1498 if he had infernape alain would have lost before the battle even began.
@@saricubra2867 I agree with everything you said. But to be fair, XY/XYZ anime was excellent imo.
I used to love the series, but when I saw how US/UM was just S/M, for the first time in 10 years I didn't buy a Pokemon game. I did get Sword, but I was so disappointed at it that I didn't even bother with the DLC and swore to myself that the only Pokemon games I will buy will be DPPt or B/W remakes, and only because those were my favorites
Honestly, if they do remake Gen. 4 & Gen. 5, than it'll be an total disaster considered how the Pokemon Company & Game Freak are lazy & doesn't give an crap about it anymore & they'll ruined it. So honestly, I don't want them to remake them. Gen. 4? Maybe. But definitely not Gen. 5, because the original BW & BW2 games hold up remarkably well. An remastered or port wouldn't hurt. But not an remake.
I can see where you're coming from.
As a long time player of pokemon, I started my journey with Blue/Red/Yellow and unfortunately stopped at Omega Ruby/Alpha Sapphire. In my case the games sadly didn't appeal to me anymore despite the improvement in graphics and gimmicks.
However it may be different for others. There are kids and younger adults who may have never played the older games but will pick up these newer games and perhaps become enamored by the series.
As long as there are children and young adults in the world, Pokemon will always have a market. And Nintendo will always find a way to profit off this.
I wish I stopped there too, but I gave SM a chance. ...Which was a mistake.
Im glad to have started with Emerald 7 years ago when gen 3 was a tad old (At least by Pokemon standards). I'm so glad that I didn't start with gen 6 or 7.
a good company would find ways to attract a new audience without alienating veterans. if they just appeal to newcomers, it gives a feeling of "thanks for your loyalty. now make way for your replacement"
@@dahurgthedragon9010 I started with LeafGreen 14 years ago. Pokemon got better and better, and then suddenly started getting worse and worse after B2W2...
You know, the thing about them artificially slowing progress, I’d actually be fine with that. The problem is that things don’t return. I’d rather have games that only add new Pokémon and regions, where we get a new, fully-developed feature every 2-3 generations, then ones being cut every Gen. I mean, there’s a few things that I’m fine with being a one-off; it feels right that island trials are only in Alola and gyms came back. I just wish that other features, like triple battles or mega evolutions, would consistently stay, and they could slow down on new features to help them. For me, the big draw of a new generation is always just playing the games on a new console with improved graphics. They don’t have to be drastically different each generation. Especially as someone who has a hard time playing on handheld compared to console, I really wanted SwSh to be the definitive game. That’s what each generation should be, the next gen is the definitive Pokémon game.
All that said, and while I welcome change, I don’t want the core combat to move away from turn-based, four moves a Pokémon. Turn-based can be challenging, I mean look at Shin Megami Tensei, another monster catching game that still does turn-based. SMT is like Dark Souls level hard. Pokémon doesn’t need to be SMT difficulty, but it’s possible to make turn-based challenging. There aren’t many turn-based games around, and a lot of it is because people do see it as outdated, but I don’t think it is. I feel way more in control in turn-based games and as if I have more options. I’m fine with some adjustments, like if they saw maybe 6 moves would work better, but I’d still want it to remain turn-based at its core. Now, everything else, it’s welcome to experiment with, and that’s what I meant by I just want them to be upgrades and definitive versions. BW is a vast improvement over DPPt, and there’s more than just the combat. Then we get to SwSh, which not only has simplified the world, but combat is limited to simple singles (which have a press-to-win button now) and doubles. So, I do think it needs to really innovate now, but I think turn-based is still perfectly fine.
There definitely needs to be more dynamic elements incorporated into the mainline combat system, especially now that the 3D open world exposes how insultingly simplistic and counter-intuitive basic turn-base combat plays out without the player's imagination filling in the blanks. You can't have the player believe he is interacting with an environment ostensibly similar to real life and have none of the associated features - terrain, space, weather - be relevant in a Pokemon battle. It makes any encounters or trainer battles seem contrived and sterile.
CosmicSpiral there absolutely needs to be more dynamic battles, but I’m saying that it can still be done with turn-based. I mean, look at Persona 5. Those battles are incredibly dynamic, and even though it’s turn-based, it still feels incredibly fast, complex, and like you’re doing a lot. Part of what gives P5’s battles it’s strengths is that each button is mapped to a certain of actions (X - basic attack, Triangle - Persona attack, Square - item, O - Guard, etc.), and I’ll be honest I don’t think that exact method would work with Pokémon, because it’s fast paced nature is something I actually could see being a turn off to younger kids due to misclicks, but there’s other things it can take from it.
One thing I’m thinking is baton pass (from P5, not the Pokémon attack). In P5, if you hit an enemy’s weakness, you get an extra turn, or you can pass the baton to another character and they get a stat boost and slight heal, along with getting to attack. That’s something that could work in rotation battles (if they came back). Instead of having both people input their commands, then the Pokémon attack based on speed, the trainer with the highest speed Pokémon can pick their attack, and if it hits a weakness, they can rotate to another Pokémon and that Pokémon can go ahead and attack. Such a system would also require some adjustments to the system, such as super effective moves not finishing Pokémon in 1-2 hits, but it’s a system that has been done and add dynamism to Pokémon.
Just bringing triple battles back would add something too. Single battles are weak because it’s a competition of speed. You want to have the type advantage and higher speed. Part of what makes party turn-based games dynamic is your characters have roles. For the sake of simplicity, I’ll stick with SMT. You get your main character, who is customizable to any role (depending on which game), then you get three demons. You want to set it up so at least one can buff, one can hit weaknesses to get extra turns, and one can heal. You also want overlap so you’re not reliant on just one demon to fulfill a certain role. Triple battles allow the same thing. You could have a team of say Scizzor, Blissey, and Gardevoir. Scizzor is your raw attack, but you have to decide if it goes in the middle so it can hit all Pokémon, or on the sides so your Blissey can be in the middle and heal. You then have Gardevoir to do stat changes. Not only that, all three of them still have some damaging attack so that you can hit the whole opposing team, along with the roles they’re set to.
So, yeah, definitely needs changes to be more dynamic, but we are getting turn-based games that are more dynamic, and it’s actually thanks to them staying turn-based. Pokémon should seriously be looking at SMT for how to evolve because SMT is constantly getting more dynamic and interesting, yet it’s still a turn-based, monster collecting game where your “monsters” are limited to certain amounts of moves. I’ll also say, another aspect about that is the attack animations. That’s a lot of what makes the battles feel plain. In Persona 5, it’s not as hard to suspend belief in a cutscene when Ann throws a giant fireball at Kamoshida, because in battle you see her cast huge bursts of fire, let loose with a machine gun, and even pull guns out of a bouquet given to her by a cat, then jump into the air and cover the ground with bullets. Attack animations make a huge difference, and that’s something really hurting the experience of Pokémon.
@@jamesstark6499
*There absolutely needs to be more dynamic battles, but I’m saying that it can still be done with turn-based.*
I didn't say anything about whether turn-based gameplay should remain or not. I'm saying that rendering everything in a three-dimensional plane removes suspension of disbelief in several areas. The way the turn-based system previously worked (in principle if not in action) could be maintained when the game used abstract representations for moves; it forced you to construct impressions of the "real fight" in your own head. But when I'm thrust into fights where everything is fully fleshed-out and my imagination plays no role, it's ludicrous to watch the battles play out in real time. You will always start asking yourself obvious questions like:
"Why doesn't Pidgeotto, a very nimble bird with access to three axes of movement, just _dodge the projectile like a regular animal would?_ A pigeon will flee if someone feints an aggressive motion at it, but my Pokemon - modeled after an osprey - gets regularly murked by Rock Throw? Is the boulder traveling at Mach 4 or something?"
"Shouldn't Pokemon be trained to be accurate in battles instead of accuracy being tied to attacks?"
"Why can't Meowth hide behind debris to avoid attacks of lower power? Speaking of limited tactics, why is every battleground a completely flat plain regardless of where I encounter the wild Pokemon/trainer? Why can't we move around to change the area of engagement in our favor?"
"Why doesn't Mist or Haze have a deleterious effect on accuracy across the board?"
"Why is the game using turn-based combat in the first place? Can't my uber-swift Scyther blitz Slowpoke a thousand times in the eon it takes Slowpoke to react? Instead, I have to wait after my move and anticipate Slowpoke will retaliate. And despite running into the Slowpoke in tall grass, I can't order Scyther to hide for a possible ambush."
In a world of 2D sprites and blank backgrounds, I took it for granted that certain things had to be overlooked. A full 3D world makes the old system seem like an outdated and silly conceit.
And don't get me started on how Pokemon ambling about in the overworld violates canon descriptions and renders one's impression that nature is a sterile, peaceful utopia. It makes one miss the Pokemon Adventures days when Red was in perpetual danger of being eaten by hungry ones.
*Such a system would also require some adjustments to the system, such as super effective moves not finishing Pokémon in 1-2 hits, but it’s a system that has been done and add dynamism to Pokémon.*
This could be solved by adding better gradation to bonus scaling. Right now every super effective attack is disproportionately boosted by STAB and type advantage since they count as modifiers, and modifiers as variables lie outside the main section of the damage formula (unlike power or A/D stats). This is why in casual play, you can start one-shotting equal level opponents with a type advantage once you obtain moves with 60-70 power.
Additionally, Pokemon could overcome type disadvantages with intelligent decision-making and without relying on features that are explicitly geared towards counteracting type (e.g. intense sunlight).
*Single battles are weak because it’s a competition of speed. You want to have the type advantage and higher speed.*
If Game Freak changed what factors mattered in a fight, there would be different ways to mold one's playstyle in 1v1s. Imagine running a lineup based on evasion and status conditions instead of power moves.
*So, yeah, definitely needs changes to be more dynamic, but we are getting turn-based games that are more dynamic, and it’s actually thanks to them staying turn-based. Pokémon should seriously be looking at SMT for how to evolve because SMT is constantly getting more dynamic and interesting, yet it’s still a turn-based, monster collecting game where your “monsters” are limited to certain amounts of moves.*
As a random aside, the most straightforward way to shake up the turn-based system is to base it on individual cooldowns instead of turn exchanges.
@@chodori2041
"Imagine running a lineup based on evasion and status conditions" so double team toxic stall.
It might sound great in your head, but trust me, there's a reason why nobody really wants to come up against that, because it takes the skill and decision making out of battles and makes it about random luck.
@@Top-Lip
No, double team toxic stall is very simplistic. Something more like Scyther + Parasect in a 3d positional-based arena (very different from double and triple battles) is what I had in mind.
In a turn-based system as limited as current Pokemon, yes it would be plodding and excruciating to slog through. Which is why battle mechanics would have to be significantly altered so dynamic counterplay is available. What we have to work with already hard caps the "skill" and "decision making" required anyway.