I’m ten years late to the party, but this video helped me win a game of checkers on game pigeon against my friend. Controlling the center not only helped me win, but has left a profound impact on my outlook on life. Thank you for sharing a piece (pun intended) of your wisdom.
Thanks, and I think your friend commented on another video of mine. I'm glad this video helped you win. Having a profound impact on your life is pretty strong -- checkers should be fun when playing against friends!
Great question! In 10x10, a king is incredibly valuable. Sacrificing five, six or seven pieces to obtain it can probably win you the game. In 8x8, a king is also very valuable, and usually a sacrifice early in the game (involving one or two pieces) should give you a good game. Of course, it always depends on position (position beats possession!). But kings are significantly more powerful in 10x10, since they can fly across the board.
No problem - yes, this video should point you in the right direction. The general rule of thumb in all checkers (and chess) is to develop your pieces toward the center of the board. Moves toward the side of the board are generally weaker and should be avoided. I have played in 10x10 checkers tournaments and studied the game some in the past, and one thing I concluded was 10x10 is mostly about tactics and less about strategy. 8x8 checkers has an even balance of both. Good luck with your program!
hey man just wanted to say thanks for uploading the video i hate it when others take 10-15 minutes to explain one thing, when it can be explained in 1:45 which is what you have done so thank you hopefully others will catch on :)
Moves to the side of the board are generally weak, because you give up an attacking initiative. Moving to the center of the board allows you to be on the offensive, while still building a good defense at the same time. Moving to the side does none of that, and allows your opponent the entire center to attack. Some people think moving to the side is "safe" and while temporarily true, it does nothing for future moves.
Great vid bro! You should make a video on how to win with a disadvantaged ending. E.G: him having 3 kings, and me only 2 but still winning. Lovely vids tho man, keep 'em comin!
@OprVer In different places in the world, checkers is played on a 10x10 board. But in America and other English speaking nations, it is played on an 8x8 board.
@APolaris Yes, 24-19 is theoretically the strongest reply to 10-14. 22-17 is also theoretically the strongest reply to 11-15. Tinsley and Fortman discussed this in a past ACF Bulletin which I can't find at the moment. In Go-As-You-Please tournaments, you'll find most players will play 11-15, since it is theoretically the strongest initial move. 9-14 (as used by Richard Hallett in the 2003 NT.) can prove to be a worthwhile alternative. You just won't find many people playing it.
Thanks for the insight! One thing I am stumped with (for both variations) is how much a king is worth relative to a checker. i.e., how many checkers should you be willing to give up to king a piece? Any general rules of thumb you use?
@OprVer: I do believe I read that it the game was "SOLVED" which theoretically means that all possible moves were made and the game should be a draw if no mistakes are made. This may only apply to "Standard Checkers" one variant of the game though. Not in Pool Checkers (pieces are allowed to capture forward or backward and Kings can move more than one space)
@Zenthel76 It's a myth Chess is more complex. Math from chess.com: opening move positions #1-10 has 40 x 10^6. Mid game #11-16 has 45 x 10^6. Mid game #16-20 has 40 x 10^6. End game #21-30 or more has 5 x 10^6. According to Jonathon Schaeffer a chess master who programmed Chinook, checkers has total 5 x 10^20 positions [quintillions], 10^18 reachable under regular rules. A program penetrates these levels better than humans, chess programs are still beat by GrandMasters.
@OnlyJustUnknown That's a common misconception. Sure, it won't get captured right away, but it doesn't develop any pieces and allows your opponent to take over the center of the board.
Hello dear Ryan! Great video. About the openings and the rest of the moves, they all depending who is the one who makes the movements, I guess. Greetings to your family and friends!
Thanks! I'm writing a computer program for International Checkers, a much more complex game on 10x10. I've also written English Checkers, since I know some of the best moves for this game and can use them to test my program, and learn some things I can generalize to International Checkers.
As I've always said, a move's strength is only determined by the immediate reply. But from a theoretical perspective, 11-15 (the first move I show) is the best.
Last time we chatted I was inspired to buy the book by Lee. I m now studying the opening called “Cross!” Here is my problem: I’m playing the Russian system rules in my neighborhood. No one plays American or Straight Draughts rules. I do realize that these are two different games; however, my skills are extremely limited. I am a novice. I do not know the theory behind checker! I do not know how to “move piece” with the understanding of position, and why to move a piece to a particular position. ....etc...... with all this said, how do I use this book to help me better understand checkers openings and is it possible to apply this to the Russian rules system?
Sir thank you. I finally freaking comprehend someone's explanation. I'm not dull but it's confusing, but you shed light on menuervering that makes sense. So basically try to take control of the mid section?
Thank you very much! Yes, moving toward the center of the board is a key strategy in checkers. There are always exceptions, but capturing the center of the board is important to have success. You may enjoy my other videos that go into deeper detail and discuss other strategies.
I cover straight checkers (English checkers / draughts) on this channel. I do believe these same best moves and counter moves can also be applied to pool checkers.
@azcheckers Ok, and there was something else I was wondering about. In chess, opening theory nowadays goes up till like move 28. Since there are less possibillities in checkers, hasn't the whole game been theorized to death?? I mean isn't the game thought out entirely?
My pleasure. All of my checkers videos cover the very basics. I have been thinking about making more videos, but I'm not sure what beginners are most interested in. As you can see, this video has the most views of my checkers videos. My end game videos, which I thought beginners would appreciate, have much fewer views.
hello !! im like 12 yrs late but im wondering if these checkers strategies can help with my math performance task about a game called damath? its basically checkers but including math
Wow, 7!! In my program after testing it on some puzzles online I used 4, since the mandatory capturing rules also make kings easy to trap. Putting it too high can make it play too ambitiously toward trying to king a piece and miss a trap. I also make it a condition that the search tree not end right after a capture; the last move before the evaluation function is called should be a sliding move. This allows all the capturing and recapturin to finish. I also tried searching one more after the
The last move that is very popular with the general public as you said @ 1:30 why is that? I’ve noticed my friend always starts with that but I never asked
Hi EnoFC, that move is weakest because it gives up the entire center of the board. Just like in chess, moving toward the center and pushing your opponent to the side is generally a good strategy. Why? When your pieces are on the side of the board, you have limited mobility and less scope. Hope that helps!
It may be popular because it's not seen as a piece you have to immediately protect. There may also be some myth that side moves are strong because they are not capable of being jumped.
If I remember correctly Chinook showed that all 7 of these moves lead to a draw under perfect play from then on. So how is one move "better" than another? Could you elaborate on that point?
Our of curiosity, was it ever proven 24-19 was stronger against 10-14 than 22-18? Liking the Bristol Cross though. 22-17 against 11-15 seems good for one reason only: fewer people have studied it than the others. With red, I like 9-14 more than 11-15 actually, since it results in more red wins/has more traps. 11-15 seems to almost always draw against a decent player. That's why I play 22-17 against it - it often forces the other person into 11-15 openings like the Fife or Souter.
@omer8836 Most types checkers always start when darker colour, usually red or black. I'm not sure what kind of checkers white move first, but it is definitely chess game for white to move first. :p I'm a weak grandmaster in checkers, advanced in chess, intermediate in go and beginner in backgammon.
wah- wait, isn't this just like someone going through chess and saying just the move e4 is the best opening? and that e4 in itself is an opening, when e4 usually goes into an opening?
Flying kings are also played in pool, Russian, Brazilian checkers and several other forms I believe. There are no flying kings in English or Italian checkers.
@mnandi984 You may be right for all practical purposes, but from a strictly theoretical standpoint, those are in fact the best responses. I know it may seem strange, but it's the honest to goodness truth. Tinsley and Fortman both discussed in great detail why 22-17 is the best theoretical response to 11-15 in an ACF Bulletin back in the early 1990s.
There are seven openings but the reactions are not necessarily seven. I am pretty sure there are many people who will dispute the best reaction for the first opening. There is least one more reaction considered equally good and possibly better.
@asherasator So, you're saying, that if played perfect on both sides then on checkers, it won't be a draw? Remember, we're using the word perfect here. Draws in Checkers happen. I'm not completely sure what your point is, to be quite honest. Am I saying that checkers is not complicated? Hell no, that would just be stupid. However, I am saying that Chess is more complicated. Different pieces move in different ways. There are 6 different pieces that move in different ways.
the corner is actually my first favorite move of all time 😂 like if I have the chance to get the other corner, I'd get it. I don't watch tutorials and stuff online and this is my first time just to check it up, I just play and learn. but lemme tell you, rarely do I lose in checkers depite that being my first move
Ilovethe Hunter'smate The guy who made this video is one of the top rated checker players in the world. This video is completely accurate. Controlling the center of the board is critical in a game of checkers. Against a good player, going to the corners early is almost always grounds for a quick loss.
@Zenthel76 In chess per side there is one K, Q, 8 Pawns, & 2 of the other pieces. In Checkers 12 pieces that are the same until they reach the end of the board & get a Superpower. Precisely because they're the same the exponentiation rises to higher levels, that's what most don't get & assume purely on "more pieces with different abilities make it deeper", no that actually means more limitations in combinations & limited scope & as the pieces are removed especially after move #21 in chess.
Correction:I meant I tried to end searches only after TWO non-capturing moves are made: one by each opponent. This can lead to very deep searches because of combinations such as capture, capture, move, capture, capture, move, ... One non-capturing move being required before evaluation works quite well.
@shanaje103 That's right, Chinook solved the GAYP version of this game. All I am showing in this video is theoretical best replies to each of the seven different initial opening moves. Of course, when humans play each other, there are always mistakes.
@Zenthel76 Especially original Checkers "Jeu Plaisant" from France with option to jump or not, takes the game to levels of the gods into extreme Quintillion range & cannot be solved & is absolutely way beyond chess. Creativity & human error keep it fresh & open through the evolving positions & keep chances for both sides through many aspects of the game. Checkers is King of the classical board games, that's why there's a crown on the pieces of sets from most stores :)
@Intiom It doesn't matter what the computer can do [solve it], it's what the human can do to the depths of it, that's why Chinook has less contenders than top chess programs. At best a human can hope to draw Chinook & some may beat it once in a while. Chess programs are beaten more because Grandmasters can go into the hundred millions & more rigid 50,000,000 range of end games after moves #21-30. For the human Checkers is more complex & a higher climb of positional depths.
@OprVer While checkers isn't as deep as chess, it certainly is not an easy or simple game by any means. The number of theoretical moves in checkers are beyond what a human could ever comprehend. There are some general principles and theories, none of which have been exhausted, even after all this time checkers has been around (since 3000 BC, making it much, much older than chess).
Thanks for the feedback, I appreciate it. If there is a particular opening move sequence you would like me to show, please let me know. But I've discovered that most people on youtube are not interested in watching long, drawn out videos about a very specific aspect (openings, endings) in checkers. Instead, they want to see something that is quick and short so that they are able to apply the knowledge immediately.
From a purely theoretical aspect, the seven replies I have to the seven initial openings are in fact "the best" possible replies, meaning red has some, little or no advantage at all in these openings. Of course, the game is hardly over, and when two skilled players are handling the pieces, draws are most likely to ensue. I hope that gives you a clearer idea of what this video is about. I'd be happy to answer any more questions you may have about opening play, or checkers in general.
@Zenthel76 If you're playing Chinook it will go deeper than you, so playing perfect against it is something quite special. Against a human is another story, humans aren't perfect & even with inaccurate play can get draws in both chess & checkers, but there are points in both games where it can become a no mans land & theory is sidelined, & "perfect play" in these regions & depths means playing well against the "evolving" positions, that's how Kasparov imbalanced his opponents in chess.
I hope my videos help! I'd like to hear feedback if there is a certain area of your game which gives you the most issues with your friend. Whether it be the opening, middle, ending, or tactics, strategy, etc.
Against all openings other than 11-15, then no. Against 11-15, it really comes down to a matter of preference, but 22-17 is theoretically the best response.
@Zenthel76 I know GMs get beat, I play Houdini all the time & it's incredibly strong, but I did beat Rybka 2.2 last week & a few others through out the years. Some of the top chess GMs draw once in awhile & also win. Chinook on the other hand a long time ago was clearly superior to humans in Checkers back in 1989 & that is because of the depths of the game. I play & enjoy both games.
it's funny how the worst move for red is the one I win with almost every match. The first move is important but it does not determine the overall result of the game.
@asherasator You're talking about how human beings are not perfect. I agree completely. We are in no way perfect. However, Chess computers can play perfect, thus why grand masters are losing to computers now. You seem to think that grand masters beat computers still. You are wrong. The best computers beat grandmasters, and grandmasters usually do not draw with computers. Because as stated, computers do perfect play, while grandmasters, while they are grand, do not. They are human.
Nice to show the first opening move yet no explanation why it's the best move. Also "small advantage" ? Don't really call something a good move if you give your opponent an advantage ????
Of the seven initial opening moves red has, only one gives a theoretical "edge" or "advantage" to the first side. All other moves, when countered with white's "best" reply, result in an advantage to the second player.
I’m ten years late to the party, but this video helped me win a game of checkers on game pigeon against my friend. Controlling the center not only helped me win, but has left a profound impact on my outlook on life. Thank you for sharing a piece (pun intended) of your wisdom.
Thanks, and I think your friend commented on another video of mine. I'm glad this video helped you win. Having a profound impact on your life is pretty strong -- checkers should be fun when playing against friends!
I’m 2 years late this comment but I had the same problem. I constantly lost on game pigeon to everyone. Now I win about 80%
That’s what I’m on but I’m red on the opposite side of the board with red 🤣
Am I the only one who came here after being spanked in a game of checkers?
You aren't alone.
I lost 3-1 😂
I'm on a losing streak my guy
i lost my 10 year win streak
I'm also here because of the same reason
can you please explain y these moves are the best moves for counter moves?
Thank you. This is great stuff and as relevant today as it was 12 years ago.
Thanks, Phil -- you are correct! No new innovations when it comes to the 7 initial opening moves and the best replies!
Glad your still responding 14 years later
Great question! In 10x10, a king is incredibly valuable. Sacrificing five, six or seven pieces to obtain it can probably win you the game. In 8x8, a king is also very valuable, and usually a sacrifice early in the game (involving one or two pieces) should give you a good game. Of course, it always depends on position (position beats possession!). But kings are significantly more powerful in 10x10, since they can fly across the board.
No problem - yes, this video should point you in the right direction. The general rule of thumb in all checkers (and chess) is to develop your pieces toward the center of the board. Moves toward the side of the board are generally weaker and should be avoided. I have played in 10x10 checkers tournaments and studied the game some in the past, and one thing I concluded was 10x10 is mostly about tactics and less about strategy. 8x8 checkers has an even balance of both. Good luck with your program!
hey man just wanted to say thanks for uploading the video i hate it when others take 10-15 minutes to explain one thing, when it can be explained in 1:45 which is what you have done so thank you hopefully others will catch on :)
tony855252 he didn't explain a thing
Moves to the side of the board are generally weak, because you give up an attacking initiative. Moving to the center of the board allows you to be on the offensive, while still building a good defense at the same time. Moving to the side does none of that, and allows your opponent the entire center to attack. Some people think moving to the side is "safe" and while temporarily true, it does nothing for future moves.
Thank you for the quick breakdown! Very helpful.
You're welcome -- thank you for watching!
Good to know I've been doing the worst move as my opener. :)
so the center of the board is always the best to start?
Yes, that is correct.
Does this work if the peices are black and white?
Great vid bro! You should make a video on how to win with a disadvantaged ending. E.G: him having 3 kings, and me only 2 but still winning.
Lovely vids tho man, keep 'em comin!
jsjdjdh!jxhd u dhd in db in d b dhdhhdjdbdbbdbdbbdd b kd
Malak
how about the next move ; (
Co - blink 😉
I came here on a whim google search today and wanted to give you a shoutout for the ASU sweat shirt. Go Devils.
@OprVer In different places in the world, checkers is played on a 10x10 board. But in America and other English speaking nations, it is played on an 8x8 board.
In your video you talked about moves giving you an advantage. Could you do a video explaining that in more detail. Thanks
Yes, I am in the middle of a seven part video series that discusses each opening move in more detail. Check out my channel for the videos.
@APolaris Yes, 24-19 is theoretically the strongest reply to 10-14. 22-17 is also theoretically the strongest reply to 11-15. Tinsley and Fortman discussed this in a past ACF Bulletin which I can't find at the moment. In Go-As-You-Please tournaments, you'll find most players will play 11-15, since it is theoretically the strongest initial move. 9-14 (as used by Richard Hallett in the 2003 NT.) can prove to be a worthwhile alternative. You just won't find many people playing it.
azcheckers can you share those dama notation on checkerboard ? Cause i dont understand the point what is 10-14 , 22-17 .
Thanks for the insight! One thing I am stumped with (for both variations) is how much a king is worth relative to a checker. i.e., how many checkers should you be willing to give up to king a piece? Any general rules of thumb you use?
Thanks for sharing! I used these to tune my checkers programs, adjusting numbers until it plays all these openings correctly.
@OprVer: I do believe I read that it the game was "SOLVED" which theoretically means that all possible moves were made and the game should be a draw if no mistakes are made. This may only apply to "Standard Checkers" one variant of the game though. Not in Pool Checkers (pieces are allowed to capture forward or backward and Kings can move more than one space)
@Zenthel76 It's a myth Chess is more complex. Math from chess.com: opening move positions #1-10 has 40 x 10^6. Mid game #11-16 has 45 x 10^6. Mid game #16-20 has 40 x 10^6. End game #21-30 or more has 5 x 10^6.
According to Jonathon Schaeffer a chess master who programmed Chinook, checkers has total 5 x 10^20 positions [quintillions], 10^18 reachable under regular rules. A program penetrates these levels better than humans, chess programs are still beat by GrandMasters.
Could you explain why the move of the rightmost red piece to the corner of the board a poor move?
@OnlyJustUnknown That's a common misconception. Sure, it won't get captured right away, but it doesn't develop any pieces and allows your opponent to take over the center of the board.
Hello dear Ryan! Great video. About the openings and the rest of the moves, they all depending who is the one who makes the movements, I guess. Greetings to your family and friends!
Thanks! I'm writing a computer program for International Checkers, a much more complex game on 10x10. I've also written English Checkers, since I know some of the best moves for this game and can use them to test my program, and learn some things I can generalize to International Checkers.
Do you play any other checkers variants? International, Turkish, Mexican, Polish?
As I've always said, a move's strength is only determined by the immediate reply. But from a theoretical perspective, 11-15 (the first move I show) is the best.
Last time we chatted I was inspired to buy the book by Lee. I m now studying the opening called “Cross!” Here is my problem: I’m playing the Russian system rules in my neighborhood. No one plays American or Straight Draughts rules. I do realize that these are two different games; however, my skills are extremely limited. I am a novice. I do not know the theory behind checker! I do not know how to “move piece” with the understanding of position, and why to move a piece to a particular position. ....etc...... with all this said, how do I use this book to help me better understand checkers openings and is it possible to apply this to the Russian rules system?
Sir thank you. I finally freaking comprehend someone's explanation. I'm not dull but it's confusing, but you shed light on menuervering that makes sense. So basically try to take control of the mid section?
Thank you very much! Yes, moving toward the center of the board is a key strategy in checkers. There are always exceptions, but capturing the center of the board is important to have success. You may enjoy my other videos that go into deeper detail and discuss other strategies.
Are you playing pool Checkers or straight checkers?
I cover straight checkers (English checkers / draughts) on this channel. I do believe these same best moves and counter moves can also be applied to pool checkers.
Dad
Straight v
@azcheckers Ok, and there was something else I was wondering about. In chess, opening theory nowadays goes up till like move 28. Since there are less possibillities in checkers, hasn't the whole game been theorized to death?? I mean isn't the game thought out entirely?
isnt checkers played on a 10x10 board though?
when is ur next video?
My pleasure. All of my checkers videos cover the very basics. I have been thinking about making more videos, but I'm not sure what beginners are most interested in. As you can see, this video has the most views of my checkers videos. My end game videos, which I thought beginners would appreciate, have much fewer views.
hello !! im like 12 yrs late but im wondering if these checkers strategies can help with my math performance task about a game called damath? its basically checkers but including math
I am not sure, but I have noticed a lot of searches for my channel include damath! I've been wanting to learn more about it!
Wow, 7!! In my program after testing it on some puzzles online I used 4, since the mandatory capturing rules also make kings easy to trap. Putting it too high can make it play too ambitiously toward trying to king a piece and miss a trap. I also make it a condition that the search tree not end right after a capture; the last move before the evaluation function is called should be a sliding move. This allows all the capturing and recapturin to finish. I also tried searching one more after the
Can you upload more videos about openings?
eu gostaria de ser um bom jogador de damas mas infelizmente só consigo empurrar pedras, o que fazer alem de passar horas e horas praticando?
The corner move is appealing to most, and unless you're playing an average to above average player, you won't be punished for making it.
Will this works with blue checkers?
@azcheckers I had the same question, myself. Great explanation. Did you go to Arizona State?
The last move that is very popular with the general public as you said @ 1:30 why is that? I’ve noticed my friend always starts with that but I never asked
Hi EnoFC, that move is weakest because it gives up the entire center of the board. Just like in chess, moving toward the center and pushing your opponent to the side is generally a good strategy. Why? When your pieces are on the side of the board, you have limited mobility and less scope. Hope that helps!
It may be popular because it's not seen as a piece you have to immediately protect. There may also be some myth that side moves are strong because they are not capable of being jumped.
Ok thank you for the explanation i will try to counter it as you stated
If I remember correctly Chinook showed that all 7 of these moves lead to a draw under perfect play from then on. So how is one move "better" than another? Could you elaborate on that point?
Our of curiosity, was it ever proven 24-19 was stronger against 10-14 than 22-18? Liking the Bristol Cross though.
22-17 against 11-15 seems good for one reason only: fewer people have studied it than the others.
With red, I like 9-14 more than 11-15 actually, since it results in more red wins/has more traps. 11-15 seems to almost always draw against a decent player. That's why I play 22-17 against it - it often forces the other person into 11-15 openings like the Fife or Souter.
@omer8836 Most types checkers always start when darker colour, usually red or black. I'm not sure what kind of checkers white move first, but it is definitely chess game for white to move first. :p I'm a weak grandmaster in checkers, advanced in chess, intermediate in go and beginner in backgammon.
So "flying kings" are played only on 10x10 checkers?
wah- wait, isn't this just like someone going through chess and saying just the move e4 is the best opening? and that e4 in itself is an opening, when e4 usually goes into an opening?
What are the rules of these checkers?
This is for English draughts (checkers).
Flying kings are also played in pool, Russian, Brazilian checkers and several other forms I believe. There are no flying kings in English or Italian checkers.
You're welcome! I just need to find the time to make more videos. Check back soon.
@mnandi984 You may be right for all practical purposes, but from a strictly theoretical standpoint, those are in fact the best responses. I know it may seem strange, but it's the honest to goodness truth. Tinsley and Fortman both discussed in great detail why 22-17 is the best theoretical response to 11-15 in an ACF Bulletin back in the early 1990s.
There's 7 openings and 7 reactions in total, the first one is the most common one because it's the best.
There are seven openings but the reactions are not necessarily seven. I am pretty sure there are many people who will dispute the best reaction for the first opening. There is least one more reaction considered equally good and possibly better.
Thanks 4 this video.!!! ...can u make more videos and explain about tricks and tactics ?
wah- wait, isn't this just like someone going through chess and saying just the move e4 is the best opening?
... last capturing move, but this results in very deep searches, which limited the minimum depth of the overall search.
Why? How?
@OnlyJustUnknown That's right. The basic strategy is very similar.
@asherasator So, you're saying, that if played perfect on both sides then on checkers, it won't be a draw? Remember, we're using the word perfect here. Draws in Checkers happen. I'm not completely sure what your point is, to be quite honest. Am I saying that checkers is not complicated? Hell no, that would just be stupid. However, I am saying that Chess is more complicated. Different pieces move in different ways. There are 6 different pieces that move in different ways.
So I was playing it wrong all these years :-(
Thank you for your speedy reply:-)
the corner is actually my first favorite move of all time 😂 like if I have the chance to get the other corner, I'd get it. I don't watch tutorials and stuff online and this is my first time just to check it up, I just play and learn. but lemme tell you, rarely do I lose in checkers depite that being my first move
I pick the corners to lol
Ilovethe Hunter'smate The guy who made this video is one of the top rated checker players in the world. This video is completely accurate.
Controlling the center of the board is critical in a game of checkers. Against a good player, going to the corners early is almost always grounds for a quick loss.
@Zenthel76 In chess per side there is one K, Q, 8 Pawns, & 2 of the other pieces. In Checkers 12 pieces that are the same until they reach the end of the board & get a Superpower. Precisely because they're the same the exponentiation rises to higher levels, that's what most don't get & assume purely on "more pieces with different abilities make it deeper", no that actually means more limitations in combinations & limited scope & as the pieces are removed especially after move #21 in chess.
Correction:I meant I tried to end searches only after TWO non-capturing moves are made: one by each opponent. This can lead to very deep searches because of combinations such as capture, capture, move, capture, capture, move, ... One non-capturing move being required before evaluation works quite well.
The best opening for white against reds better first moves is basically like a checkers version of a sicilian defense.
I've had many chess players provide the same feedback!
@MikeDunn Thanks, and yes, I did attend ASU.
Great video, just wished it was filmed with the camera facing the direction the white player is looking. I'm not good with flipping things in my head.
Thanks for the feedback, Aleana. I will be making more videos soon and will certainly show from the perspective of the white side in them.
Djdotcom
@shanaje103 That's right, Chinook solved the GAYP version of this game. All I am showing in this video is theoretical best replies to each of the seven different initial opening moves. Of course, when humans play each other, there are always mistakes.
@Zenthel76 Especially original Checkers "Jeu Plaisant" from France with option to jump or not, takes the game to levels of the gods into extreme Quintillion range & cannot be solved & is absolutely way beyond chess. Creativity & human error keep it fresh & open through the evolving positions & keep chances for both sides through many aspects of the game. Checkers is King of the classical board games, that's why there's a crown on the pieces of sets from most stores :)
@Intiom It doesn't matter what the computer can do [solve it], it's what the human can do to the depths of it, that's why Chinook has less contenders than top chess programs. At best a human can hope to draw Chinook & some may beat it once in a while. Chess programs are beaten more because Grandmasters can go into the hundred millions & more rigid 50,000,000 range of end games after moves #21-30. For the human Checkers is more complex & a higher climb of positional depths.
Nice move master
@OprVer While checkers isn't as deep as chess, it certainly is not an easy or simple game by any means. The number of theoretical moves in checkers are beyond what a human could ever comprehend. There are some general principles and theories, none of which have been exhausted, even after all this time checkers has been around (since 3000 BC, making it much, much older than chess).
@Zenthel76 Yes, it would be like that, but this is checkers, not chess.
1:28 ive been using this opening for years lol
You have a really interesting life
Thanks for the feedback, I appreciate it. If there is a particular opening move sequence you would like me to show, please let me know. But I've discovered that most people on youtube are not interested in watching long, drawn out videos about a very specific aspect (openings, endings) in checkers. Instead, they want to see something that is quick and short so that they are able to apply the knowledge immediately.
From a purely theoretical aspect, the seven replies I have to the seven initial openings are in fact "the best" possible replies, meaning red has some, little or no advantage at all in these openings. Of course, the game is hardly over, and when two skilled players are handling the pieces, draws are most likely to ensue. I hope that gives you a clearer idea of what this video is about. I'd be happy to answer any more questions you may have about opening play, or checkers in general.
@omer8836 Not in American/English checkers.
thanks to this vid, i have more draws than losses ^_^
@Zenthel76 If you're playing Chinook it will go deeper than you, so playing perfect against it is something quite special. Against a human is another story, humans aren't perfect & even with inaccurate play can get draws in both chess & checkers, but there are points in both games where it can become a no mans land & theory is sidelined, & "perfect play" in these regions & depths means playing well against the "evolving" positions, that's how Kasparov imbalanced his opponents in chess.
Very Good information .
it is weird how the entire game changes with the first move
This hopefully will help, I'm trying so hard to beat my friend
I hope my videos help! I'd like to hear feedback if there is a certain area of your game which gives you the most issues with your friend. Whether it be the opening, middle, ending, or tactics, strategy, etc.
June 2018?
Anyone watching this in 2022?
Thank you this helps
isnt the better counter move to put your peace where red is forced to jump it
Against all openings other than 11-15, then no. Against 11-15, it really comes down to a matter of preference, but 22-17 is theoretically the best response.
Is this meant for russian checkers!!
early game is the same
@Zenthel76 I know GMs get beat, I play Houdini all the time & it's incredibly strong, but I did beat Rybka 2.2 last week & a few others through out the years. Some of the top chess GMs draw once in awhile & also win. Chinook on the other hand a long time ago was clearly superior to humans in Checkers back in 1989 & that is because of the depths of the game. I play & enjoy both games.
good video
it's funny how the worst move for red is the one I win with almost every match. The first move is important but it does not determine the overall result of the game.
I'm sick of losing the checkers minigame in Assassin's Creed 3, god damn it.
Keep practicing and have patience and I am sure you will prevail!
@asherasator You're talking about how human beings are not perfect. I agree completely. We are in no way perfect. However, Chess computers can play perfect, thus why grand masters are losing to computers now. You seem to think that grand masters beat computers still. You are wrong. The best computers beat grandmasters, and grandmasters usually do not draw with computers. Because as stated, computers do perfect play, while grandmasters, while they are grand, do not. They are human.
You explain some opening moves are better than others, but you don't explain why this is so. You could show a few variations after the opening moves!
Cool thanks
Ryan from the office
sempre que eu vejo um video na net eu pego e fico praticando
Come to my checkers review, (read the description) Thank you
My mom just puts all her pieces on the side so I can’t take them lol
It's a popular strategy, so attacking the center of the board is the best way to counter it!
Nice to show the first opening move yet no explanation why it's the best move. Also "small advantage" ? Don't really call something a good move if you give your opponent an advantage ????
Of the seven initial opening moves red has, only one gives a theoretical "edge" or "advantage" to the first side. All other moves, when countered with white's "best" reply, result in an advantage to the second player.
Nice