CS:S is better than CS:GO

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  • Опубліковано 10 січ 2025

КОМЕНТАРІ • 6 тис.

  • @Billy_Wyatt
    @Billy_Wyatt 2 роки тому +15813

    It's solid and clear that Valve removed the moveable props in CSGO to make it more competitive-like. That was the goal when the game was released after all. CS Source still fun to play with the props flying all over the map and such. Both define what FPS games are like, in competitive and casual scenarios respectively.

    • @sinephase
      @sinephase 2 роки тому +185

      and other things are for contrast's sake

    • @EduardoMetalriderxdGaming
      @EduardoMetalriderxdGaming 2 роки тому +162

      True and right but game is a legend and what u expect from one game to next game gen is to improve realism instead of what only more money give (after all), love from what the real game is its over

    • @alanrcastro8580
      @alanrcastro8580 2 роки тому +398

      ​@@EduardoMetalriderxdGaming no, what you expect is the game to improve, not necessarily in the realistic department. Realism was NEVER the focus of the franchise.

    • @shubhendranathsingh9888
      @shubhendranathsingh9888 2 роки тому +131

      I think it's impossible to make game a game which is fun, optimised and competitive without sacrificing some aspects of the game.
      I'm okay with it.

    • @thatlittlemonstrosity
      @thatlittlemonstrosity 2 роки тому +39

      I agree. There is a one thing on map lake in csgo that has a moveable painting and it’s really annoying when it blocks the vision after being blown

  • @Meph1sto08_PH
    @Meph1sto08_PH 2 роки тому +3194

    CS:S nuke probably the scariest map when you are in a clutch situation , quiet , dark and just the machines you can only hear

    • @BotPhong-1337
      @BotPhong-1337 2 роки тому +150

      The Backroom vibe

    • @Prozzzium
      @Prozzzium 2 роки тому +207

      The source engine vibe is so scary

    • @1337Ox
      @1337Ox 2 роки тому +103

      @@Prozzzium yeah like all of the source engine multiplayer maps, when played alone feels really weird, but I love it :D

    • @bimmer8602
      @bimmer8602 2 роки тому +7

      @@1337Ox fr lol.

    • @ogoemtojestesmuem7708
      @ogoemtojestesmuem7708 2 роки тому +12

      But you forgot you can use flashlight so its no more dark

  • @FarengarDazus
    @FarengarDazus 2 роки тому +2872

    Previously, in CS:GO glass also did not immediately hit as a whole, and they can crumble, but alas, those days are long gone and Valve has long removed such realism of breaking glass for the sake of optimization

    • @nighlektolmn5390
      @nighlektolmn5390 2 роки тому +146

      the game runs bad still though.

    • @ZooL_Smith
      @ZooL_Smith 2 роки тому +335

      that was for visibility, it was the right move to do.

    • @Detlevboi
      @Detlevboi 2 роки тому +170

      @@nighlektolmn5390 It's one of the most well optimized games I've ever played. I don't get 300+ FPS in many games with my dated hardware, but I do in CS:GO.

    • @IRafizas
      @IRafizas 2 роки тому +114

      @meme is my life Visibility is a competitive purpose

    • @catthebutcher9438
      @catthebutcher9438 2 роки тому +42

      @@Detlevboi it is bad optimized. My new hardware with almost newest cpu and gpu get from 100 to 700fps. This is awfuly unstable

  • @Synthshot
    @Synthshot 2 роки тому +573

    My guess for these changes is to prevent distractions.
    Cause everyone loves ragdolls

    • @Homeboy42069
      @Homeboy42069 Рік тому +30

      I think the ragdolls would also probably drop fps significantly on lower end pc's

    • @Synthshot
      @Synthshot Рік тому +5

      @@Homeboy42069 that too

    • @DualBackdrop
      @DualBackdrop Рік тому +16

      @@Homeboy42069 yeah but still css can run on a low end pc better han csgo

    • @skyloryunsc
      @skyloryunsc Рік тому +5

      @@DualBackdrop Because is not the same inside technology, one is smaller on weight than the other, one pump less in the computer composant than the other ?

    • @abhirupkundu2778
      @abhirupkundu2778 Рік тому

      @@Homeboy42069 um, ragdolls don't even affect 1 single fps in my pc

  • @RancioRatencio
    @RancioRatencio 2 роки тому +4774

    CS:S is like GTA IV, it has more realistic details than its predecessor, although it didn't get the same fame.

    • @FunBoysGaming
      @FunBoysGaming 2 роки тому +259

      Umm… maybe you should google the definition of predecessor

    • @GruseligerZigeuner
      @GruseligerZigeuner 2 роки тому +118

      The opposite of predecessor would be the word that you are looking for

    • @juannikolas2837
      @juannikolas2837 2 роки тому +241

      you mean successor?

    • @averfak297
      @averfak297 2 роки тому +5

      Hmmm, yes

    • @PunchBrother
      @PunchBrother 2 роки тому +29

      Or like windows Vista where csgo is 7 and 1.6 is xp

  • @CountFisco
    @CountFisco 2 роки тому +1725

    I think 4:45 would actually make a cool gameplay element in CS:GO. If you could shoot a fire extinguisher at a position which makes an impromptu "smoke" for 5 seconds which stops people holding an angle idk.

    • @thatexitsignuser
      @thatexitsignuser 2 роки тому +71

      Or disorients and blur their visions as long as 5 seconds

    • @Leopardipzg
      @Leopardipzg 2 роки тому +207

      Not gonna happen, instead of a cool advanced immersive game they want a boring sterile esport platform....

    • @LolAsdov
      @LolAsdov 2 роки тому +25

      Lets just add some more cases instead

    • @Dr_mafario
      @Dr_mafario 2 роки тому +4

      @@thatexitsignuser
      I dont even think it needs that. Even if it was just the stand alone stuff you saw in CSS, it would still be a pretty neat mechanic

    • @thatexitsignuser
      @thatexitsignuser 2 роки тому +1

      @@Dr_mafario maybe the thing from IKEA will do

  • @aydinmakesthings
    @aydinmakesthings 2 роки тому +1515

    I feel like the worst change was the aftermath of the bomb explosion. I love in CS:S seeing things like fountains, trains, buildings, and more get destroyed. In CSGO, you just get some smoke. Imagine if Valve used their scripted physics, like in Half Life 2 Episode 2. Imagine how just insane that would look!

    • @kindlyhelpmereachto100ksub9
      @kindlyhelpmereachto100ksub9 2 роки тому +3

      WOWW YOU DON'T READ MY PROFILE PICTURE 😶😶❌❌...

    • @slay4481
      @slay4481 2 роки тому +26

      source 2 maybe bring this back

    • @p0wdrous
      @p0wdrous 2 роки тому

      @@kindlyhelpmereachto100ksub9 reported for advertising

    • @utfigyii5987
      @utfigyii5987 2 роки тому

      @@kindlyhelpmereachto100ksub9 this bot doesn't even have text in the profile picture... Reported for child abuse

    • @korana6308
      @korana6308 2 роки тому +27

      I agree. Those physics were awesome. At least add model physics after death. Those ragdoll physics were tons of fun and added immersion more than anything.

  • @Sigmachode905
    @Sigmachode905 2 роки тому +330

    Movable props added an extra layer of immersiveness to cs source and added a cool element to fire fights. Even though cs go gets far more attention from valve cs s will always have a place in my heart. Also items like the fire extinguisher in cs s, while super situation, were always a cool detail.

    • @Pipes7472
      @Pipes7472 Рік тому +12

      I think a lot of people also forget CS:S at the time was more akin to like CoD now or like Halo, sure there was a competitive side of the things but the main goal was just to hop on and have fun with friends against randoms. It’s why maps like warehouse and office existed the way the originally did, no one was thinking of the competitive aspect of these maps at the time.

  • @lambda-m1676
    @lambda-m1676 2 роки тому +603

    What I love abot CSS is that *any* prop and ragdoll can be used as distraction or cover. Just like real life.

    • @simonriley5779
      @simonriley5779 2 роки тому +1

      /corpse

    • @isgodreal1337
      @isgodreal1337 2 роки тому +1

      What prop is use to make distraction????

    • @simonriley5779
      @simonriley5779 2 роки тому +7

      @@isgodreal1337 Maybe the barrel, and the corpses

    • @reptiliannoizezz.413
      @reptiliannoizezz.413 2 роки тому +12

      Plus, you could use fire extinguishers as a makeshift smoke gren if someone's chasing you and/or firing at you, no?

    • @janiairineu7305
      @janiairineu7305 2 роки тому

      True

  • @danbarnes4069
    @danbarnes4069 2 роки тому +261

    Just something to point out: until late 2018 cs_office (CS:GO) had the same glass physics as CS:S and you could get a badge for breaking 20 windows before the office glass update was made.

    • @jkeebla
      @jkeebla 2 роки тому +39

      Those who broke 19 windows may Rest In Peace

    • @SegaMario
      @SegaMario 2 роки тому +5

      So is it literally impossible to get the Achievement now?

    • @maxi10m.carp14
      @maxi10m.carp14 2 роки тому +15

      @@SegaMario nope, there is a map in the workshop that gives you te achievement

    • @SegaMario
      @SegaMario 2 роки тому +8

      @@maxi10m.carp14 Well, officially you can't get it, then.

    • @KeithKemp_
      @KeithKemp_ 2 роки тому +6

      @@maxi10m.carp14 Do you have link to it?

  • @incHS
    @incHS 2 роки тому +72

    0:18 - Ahaha, it was me xD

    • @JO5EPH
      @JO5EPH 2 роки тому +2

      Привет, Деда Инк!

    • @stripa18
      @stripa18 2 роки тому

      inc mvp

    • @ReG-u5q
      @ReG-u5q 2 роки тому +4

      Ну так лол, не ты ли создатель этого канала??

    • @yktuoll
      @yktuoll 2 роки тому

      @@ReG-u5q я тоже иногда делаю видео и коменчу своего основного канала:)

    • @incHS
      @incHS 2 роки тому

      @@ReG-u5q Видео монтировал не я, и я не думал что этот дубль попадёт в видос)

  • @dusannestorovic5699
    @dusannestorovic5699 2 роки тому +88

    A tactic I always used in CSS was throwing a smoke into long tunnel on Dust 2 and then kicking over the barrels next to the door so that people get stuck in the barrels
    Then just start shooting into the smoke when the barrels start movicg

    • @argmarc
      @argmarc Рік тому +16

      I know this is often seen as unbalanced and frustrating but i'd love to see some new games where things like this is a part of the strategy.

    • @desider7973
      @desider7973 Рік тому

      I used to always do the filing cabinet grenade thing in paper to barricade it with a shotty and a deagle lol was fun

    • @user-jp7ni5xv1r
      @user-jp7ni5xv1r Рік тому +2

      @@argmarc exactly! in real life, this is what type of strategy you'd employ.

  • @jonathan6935
    @jonathan6935 2 роки тому +2357

    The CS source is truely a masterpiece, blew my mind it was revolutionary

    • @nano7586
      @nano7586 2 роки тому +57

      Agree.. CS:GO was just another shit game like all others tbh. Valve used to release only flagships but they really messed it up with this one.

    • @Dibdab9303
      @Dibdab9303 2 роки тому +27

      It really wasn’t that revolutionary. It’s just a source engine game. A lot of the stuff here is in half life 2 as well. Also, css is just a sloppy port of cs 1.6 on the source engine.

    • @Leopardipzg
      @Leopardipzg 2 роки тому +90

      @@Dibdab9303 It really was a revolutionary advancement. I still remember the first ragdoll death I saw, crouched guy got a headshot with his head nodging a little, then the body fell like a sack of potatoes.
      CS:GO went back to 1.6 style physics... instead of a fun game, it's a boring "sterile esport platform", which is not that "sterile" because of the ridiculous rainbow skins everywhere breaking immersion even more.

    • @Dibdab9303
      @Dibdab9303 2 роки тому

      @@Leopardipzg oh ok

    • @xm1040
      @xm1040 2 роки тому +25

      @@Leopardipzg Totally agree, even with older and simple assets and maps, CSS felt more alive and fun. You even had custom Warcraft servers which made it crazy fun. Actually that simplicity (no excess of assets to try to make it realistic), the more vibrant map colours, is what makes it still more appealing to me.
      CSGO just feels bland in every sense: the generic corny menus, the "wannabe" realistic maps crowded with assets making some maps almost totally distinc to originals, the dull colour palette in most maps, gun sounds, radio commands... It doesn't even feel like a Source Engine game (like other like L4D, Portal or CSS did), it feels like they tried to aesthetically copy on COD/Battlefield, the FPS games everyone played by 2011-2012, trying to go for realism in a bad way, but crimping physics like the video shows. Ironically the only thing they truly put effort in were in the skins, which makes it even less appealing to me, and probably the only reason why it's still so successful today. All in all it doesn't feel like any top games Valve delivered till then.

  • @dantegb7218
    @dantegb7218 2 роки тому +1610

    CS:S is the GTA IV and CS:GO is GTA V of valve

    • @turiipipip1677
      @turiipipip1677 2 роки тому +360

      And CS 1.6 is the GTA SA

    • @stolbeshnik
      @stolbeshnik 2 роки тому +62

      gold words

    • @GRIMHOOD99
      @GRIMHOOD99 2 роки тому +28

      Cs:go is more like a gta:sa remaster

    • @Combustie
      @Combustie Рік тому +16

      ​@@turiipipip1677 Ah shit, here we go again

    • @realanimeir3173
      @realanimeir3173 Рік тому +9

      Gta iv is a trash game with trash driveing sistem 😶🗑️

  • @fazehartjon6105
    @fazehartjon6105 2 роки тому +906

    CSS and CS 1.6 were the golden days, change my mind.

    • @GoEvenHarder
      @GoEvenHarder 2 роки тому +45

      I wouldn't because that is true!

    • @DRB-il2pg
      @DRB-il2pg 2 роки тому +13

      true

    • @khaboom282
      @khaboom282 2 роки тому +13

      Why would I

    • @greenleafwilliammetts6557
      @greenleafwilliammetts6557 2 роки тому +16

      Even the lighting made it golden in these games.

    • @C.A._Old
      @C.A._Old 2 роки тому +2

      Yeah me too. ! +1 Counter Strike 2 Already cancelled by valve 2009 game look likes Cod series. Sinces left 4 dead 2 came outs.

  • @f1amesoff
    @f1amesoff Рік тому +53

    You forgot to mention core mechanics: movement, shooting, grenade physics and so on. CS:S the most dynamic of the entire series.

    • @n3on440
      @n3on440 Рік тому +9

      The whole problem is that casual is completely abandoned in csgo.

    • @jiizzoniit
      @jiizzoniit Рік тому

      ​@@n3on440i still play on german community servers they are not listed but if you know the ip you will find them..

  • @BotPhong-1337
    @BotPhong-1337 2 роки тому +482

    Nostalgia
    This is my 1st CS franchise i ever play when i was 8
    Thank you my big cousin, you're made my childhood days well

    • @masaru1133
      @masaru1133 2 роки тому +6

      me bro i was in 8 years old too back in 2009

    • @ashgoku6966
      @ashgoku6966 2 роки тому +11

      Lol everybody who lived in late 2000s had that one cousin who introduced cool games . Even I had one . My first cs game cs: condition zero

    • @Qimi
      @Qimi 2 роки тому +2

      @@ashgoku6966 yoo samee cscz was literally my childhood

    • @2ndzero
      @2ndzero 2 роки тому

      @@masaru1133 i playing css in 8 years old too

    • @Blei1986
      @Blei1986 2 роки тому +1

      CS 1.5 was the best
      CS 1.6 is 2nd
      CS:S is 3rd
      ...and CS:GO can f-off

  • @crysalistwo189
    @crysalistwo189 2 роки тому +27

    Netflix: “Are you still watching?”
    Someone’s daughter: 1:41

  • @Thane_Lindsay
    @Thane_Lindsay 2 роки тому +255

    I think most of the changes are due to the gameplay, for example the ability to place the canisters on top of the bomb and hide it entirely is a game changer

    • @KingOfComedyXD
      @KingOfComedyXD 2 роки тому +17

      they should've just blocked off the bomb with a collision box

    • @W1nstreak
      @W1nstreak Рік тому +2

      And most of the other things are to optimize the game because cs:go is still pretty hard to run, even on modern pc's or laptop such as mine!

    • @TechnologicallyTechnical
      @TechnologicallyTechnical Рік тому +3

      @@W1nstreakThat’s bullshit. I have a GTX 750 TI, which was released as a mid-tier graphics card in 2014, and I can run CSGO just fine. There’s no reason it shouldn’t run flawlessly on a modern system.

    • @W1nstreak
      @W1nstreak Рік тому +1

      @TechnologicallyTechnical csgo is a cpu heavy game, not gpu. Plus, get an upgrade already man! I'm really sad to see that you have to suffer like that!

    • @Harold-TheJass-Blingman
      @Harold-TheJass-Blingman Рік тому +1

      @@W1nstreak csgo is NOT that hard to run lmao

  • @ZicoUru
    @ZicoUru 7 місяців тому +3

    One thing is a game that was not planned to be officially for competitions, CSGO focused more on it working on most devices, and having good performance but without losing quality

  • @tskiwths
    @tskiwths 2 роки тому +21

    0:48 that was the smoothest sponsor advertisement ive ever seen in a video.

  • @RealRogerFK
    @RealRogerFK 2 роки тому +1190

    Already pointed out but let's summarize: the "downgrades" are there to make the game more consistent and optimized for a competitive game.

    • @jkeebla
      @jkeebla 2 роки тому +8

      that makes sense

    • @e.sstudios1015
      @e.sstudios1015 2 роки тому +83

      Calling CS:GO as an optimize game feels wrong.

    • @LagoRoxo
      @LagoRoxo 2 роки тому +123

      @@e.sstudios1015 csgo runs on 300fps in a toaster

    • @hellonicetomeetyou6892
      @hellonicetomeetyou6892 2 роки тому +61

      @@e.sstudios1015 except your pc is worse than a toaster..

    • @ethancampbell2762
      @ethancampbell2762 2 роки тому +29

      csgo slowly became worse as they removed every semblance of css throughout the years to make it 'more competitive.'

  • @megawl2086
    @megawl2086 2 роки тому +904

    i like the fact that you could use the props in CS:S to your advantage, adds lots of creative tactics

    • @apeblackberry3641
      @apeblackberry3641 2 роки тому +32

      So true, I still remember the day when I discovered I can get atop of the box on D2 Long, if I roll some barrels next to it, using it as an elevation. For a while I was just camping on top and waiting people to come in and have a surprise.

    • @iyoub6931
      @iyoub6931 2 роки тому +16

      Tricks are NOT tactics, they ruin the integrity of the game

    • @apeblackberry3641
      @apeblackberry3641 2 роки тому +194

      @@iyoub6931 Absolutely fucking not. They are tools for a player to express themselves. Games that rewarding the player's intelligence and creativity are way superior than sterilised, sanitised, controlled environments in modern games.

    • @IShotLazer
      @IShotLazer 2 роки тому +12

      @treedude5753 It wouldn't be viable outside of random bullshit. Which is exactly why this shit was removed in the first place.
      1:100 plays would be some weird physics play that no opposing player could account for. People dont seem to realize that random unaccountable bullshit means theres no counterplay, it's just dumb.

    • @ATM09ScopeDawg
      @ATM09ScopeDawg 2 роки тому +10

      @Tree Dude the 'bland as shit eSports atmosphere' is the scene that has kept Counter Strike at the top of the first person shooters pantheon for over 20 years.

  • @Kingpharaohgaming
    @Kingpharaohgaming Рік тому +42

    Y'know I like the movable props thing with CSS as that's actually what a realistic battle would be like. Using what's around you to your advantage. And it allows more room for error when you're holding tight angles and allows you to be creative. For a competitive game this literally would break the rules if played on a high level, so I could see why this game is for the casual as apposed to CSGO not having a lot of that freedom and being specifically made for the competitive scene.

    • @EndmayTriumph
      @EndmayTriumph Рік тому

      Having realistic stuff can be competitive. I don't understand you people... both team can use it

    • @Neotrec
      @Neotrec Рік тому

      ​@@EndmayTriumphExactly, you can use them to block doorways or use as cover

  • @ImNotFine44
    @ImNotFine44 2 роки тому +700

    I think the only thing they should remove is the covering of the bomb. That would be seriously annoying not only to competitive players but also casual. They should have just had a collision box around only for props.

    • @mikajasin5399
      @mikajasin5399 2 роки тому +11

      and the old USP... i miss the old USP
      and also the hidden picture behind the wall in office but i forget what's the picture

    • @ZAWFUL
      @ZAWFUL 2 роки тому +5

      Look up "where's the bomb CSS" on UA-cam lol bots can't find it either

    • @ZAWFUL
      @ZAWFUL 2 роки тому +1

      Oh yeah here it is such a classic video ua-cam.com/video/GJ4NzNV7eo8/v-deo.html

    • @moonTerfixx.
      @moonTerfixx. 2 роки тому +2

      @DON'T CLICK THIS VIDEO i wont read it

    • @Helperbot-2000
      @Helperbot-2000 2 роки тому +2

      @DON'T CLICK THIS VIDEO ok, i wont

  • @saltysugar5081
    @saltysugar5081 2 роки тому +364

    И ко всем этим плюсам хочется ещё лично от себя добавить "Элитный Мир", одна из лучших машиним, которая когда-либо была создана на Source

    • @DimaProsto
      @DimaProsto 2 роки тому +33

      Ну там ребята старались, да и мувимэйкинг во времена сорса был золотой, сейчас то его вообще нет. Как говорится золотую эру в сорсе мы отжили, эх времена...

    • @kinji9925
      @kinji9925 2 роки тому +6

      ех времена

    • @bl1nd3r
      @bl1nd3r 2 роки тому +1

      Да, она была прекрасна)

    • @УЗБЕКНАГИБАТОР
      @УЗБЕКНАГИБАТОР 2 роки тому +1

      О, еще кто то помнит.

    • @renox3494
      @renox3494 2 роки тому

      +

  • @sinephase
    @sinephase 2 роки тому +358

    First one is for balance and being able to actually see the enemy at a distance. Actually, everything you're showing has to do with competitive consistency

    • @Mr.Marbles
      @Mr.Marbles 2 роки тому +24

      exactly. i just wish that casual modes had all that physics stuff. i dont really care about competitiveness, i just want the fun stuff.

    • @markiss69
      @markiss69 2 роки тому +24

      Competitiveness makes the game more boring

    • @shutthefuckup9651
      @shutthefuckup9651 2 роки тому +6

      @@markiss69 It's what kept the game alive for so long.

    • @markiss69
      @markiss69 2 роки тому +2

      @@shutthefuckup9651 yeah ik I'm just saying it gets boring sometimes

    • @doggoadexx2680
      @doggoadexx2680 2 роки тому

      @@markiss69 Reread your comment.

  • @DrTomo
    @DrTomo Рік тому +22

    It's clear that CS:GO did some changes for clearance in gameplay and balance decisions. There are also some things that changed where I do agree that are just outright lazy work, as well as there are some elements that might add more depth to the game and would benefit the competitive side of CS:GO like strategy with the movable props, that's what makes Source very memorable.

  • @ashkabley
    @ashkabley 2 роки тому +200

    Agreed. Old source games like these had my favorite graphics and i just LOVE the source engine

    • @unr34L-
      @unr34L- Рік тому +12

      @@Гинсбрукскийсиндром Not the source CSS uses

    • @Helperbot-2000
      @Helperbot-2000 Рік тому +1

      @@unr34L- ... uh yes it does, source 1, dsame as csgo until this year with cs2 where it goes over to source 2, csgo does have a more updated source 1, but its still the source 1 thats been used since half life 2

    • @unr34L-
      @unr34L- Рік тому +7

      @@Helperbot-2000 CSGO does not use the 2010/The Orange Box source engine that CSS does lmfao, what are you talking about. CS:GO is on the latest build of source.(off-branched Portal 2 build/2013 SDK)

    • @Helperbot-2000
      @Helperbot-2000 Рік тому

      @@unr34L- yes, its still the same fucking engine

    • @unr34L-
      @unr34L- Рік тому +3

      @@Helperbot-2000 Guessing you’re a kid because you are clearly missing the point. The OG comment in this comment chain is about old source graphics/nostalgia, which is only achieved with old source builds. It had very different lighting, and graphics in general. I have a high power level on this subject because I mod the source engine and the difference between builds is massive. You’re getting very emotionally charged with that comment, what’s wrong buddy?

  • @open123ist
    @open123ist 2 роки тому +306

    Lo que pasa que valve ha querido hacerlo tan sumamente competitivo que ha omitido todo aquello "impredecible", o directamente aquello con lo cual podamos interactuar y sacar "ventaja" con ello.

    • @tinchorb1340
      @tinchorb1340 2 роки тому +9

      Y claro
      Ese es el sentido
      Es como que estes jugando un juego de carreras
      Y porque si puedas sacar una piatola y disparar a tus oponentes
      No te sirve para una competitiva de verdad
      Porque cada mapa y ronda puede ser diferente en un segundo
      Haciendo un mapa que quiza ya es muy "CT-sided" todavia peor

    • @Gust2000
      @Gust2000 2 роки тому +30

      @@tinchorb1340 Te estás yendo al carajo con ese ejemplo, tampoco es como que si estos detalles te dieran una ventaja insuperable. Además, si estas ventajas siguieran existiendo, el equipo CT tendría que aprenderse qué objetos están en ciertos lugares para que los TT tomen ventaja, es una cualidad que lo hace más interesante al juego. Actualmente CSGO es sumamente repetitivo y aburrido

    • @sergiolobos_Akd
      @sergiolobos_Akd 2 роки тому +11

      @@tinchorb1340 no te endendí mucho pero creo que estas exagerando un tanto... jugaste siquiera el CSS? en css la fisica de los objetos es parte de la jugabilidad, es una pena que no haya competitivo, pero me parece que prefiero que este como esta con las fisicas incluidas que como lo dejaron en el go, personalmente.

    • @ibanezmaxPayne9216
      @ibanezmaxPayne9216 2 роки тому +1

      @@Gust2000 CSgo da mas para la habilidad que para utilizar trucos o la física de objetos a tu favor, además css esta en steam. eres libre de jugarlo si quieres.

    • @pipi.de.los-inconscientes
      @pipi.de.los-inconscientes 2 роки тому

      @@Gust2000 Sí que pueden dar ventaja, por ejemplo cuando en Mirage, un ct se va para Bravo, y rompe la persiana de madera de mercado, un Tt puede saber que hay un Ct ahí, imagínate con todas las físicas del Cs:Source, haría un gran cambio.

  • @sushantkhatri1766
    @sushantkhatri1766 2 роки тому +121

    The best part: "They never knew what hit em"
    Only source players understands

  • @nazdoesstuffYT
    @nazdoesstuffYT Рік тому +11

    Not sure why they don’t let you import sprays in csgo but might have been a good decision since there is this one melee in tf2 where you can import an image and some people put cp.

    • @idkwhyieventryanymore
      @idkwhyieventryanymore Рік тому +2

      and you don’t even have to buy the funni sign to use sprays in tf2, just go into settings, equip it, and then press t on a wall, floor, or ceiling.

  • @VID2106
    @VID2106 2 роки тому +278

    Как сейчас помню как играл в ксс. Почему то это вызывает у меня невероятно теплые воспоминания. Будто ксс была сделана с душой что-ли? В плане физики и графики игра была, как я считаю, прорывной. Пойду её ещё раз скачаю

    • @vx3964
      @vx3964 2 роки тому +18

      Я с тобой братиш

    • @xoo0_0
      @xoo0_0 2 роки тому +24

      Я думаю что контер страйк с соусом самая лучшая версия

    • @nikolai.isTiNA.12-3.69
      @nikolai.isTiNA.12-3.69 2 роки тому

      Это делали халву 2

    • @Ilya_Zakirov
      @Ilya_Zakirov 2 роки тому +7

      Кроме новых скинов Гейб в КС ГО что нибудь добавляет? Улучшение, оптимизация... Не не слышал. Осталось только скины на трусиля ввести "Немного поношеное" смешно и грустно

    • @Geimer-zd5pc
      @Geimer-zd5pc 2 роки тому +4

      Та версия CS. была самая лучшая я с братьями и друзьями в месте играли в неё всегда и спорили кто кого ха-ха-ха эх были времена но как вышла новая версия CS.GO то я думал что в этой версии будет всё тоже самое что и в CS но я ошибался разработчики всё обосрали хрен с этой физикой и красивой графикой сделали тапляп и похуй а разработчики думаю что и так сойдёт вот что я скажу ребята самая лучшая версия это CS а не CS.GO вот и всё ладно пойду скачаю CS да братьям и друзьям позвоню поиграем вспомним старые времена.

  • @komradestahlin8795
    @komradestahlin8795 2 роки тому +53

    CS : S has always been underrated

  • @Turikata
    @Turikata 2 роки тому +204

    Я бы хотел бы ремейк этой шедевральной игры , на шлемы виртуальной реальности . Мне каждый раз хочется плакать когда оснознаю что ксс несправедливо забыта

    • @ВиталийУокер-г5н
      @ВиталийУокер-г5н 2 роки тому +5

      Да согласен в ксс мало кто играет сейчас, но я лично частенько захаживаю в неё и мне она по душе в ксго много что ненравится мне, как и в 1.6 есть косики, хотя вот в 1.6 прострелы были и это оч нравилось мне в ксс бы добавить их и вообще огонь будет

    • @Turikata
      @Turikata 2 роки тому +11

      @sᴋʏ,ʟ1ɢʜᴛ чел ты знаешь почему назвали именно кс сорс , потому что он сделан на движке сорс . Это тогда будет называться cs:unreal. Ну ладно желаю сделать тебе хорошую игру , а не подделку из дна стима .

    • @Turikata
      @Turikata 2 роки тому +5

      @sᴋʏ,ʟ1ɢʜᴛ если б был сорс 2 в свободном доступе , то я и сам занялся бы римейком этой замечательной игры.А щя пока изучаю 4.

    • @podliw
      @podliw 2 роки тому +3

      на шлемы есть павлов

    • @Turikata
      @Turikata 2 роки тому

      @@podliw Для меня это просто кривая подделка . Мне бы хотелось бы кс по уровню проработки хл алкекс .

  • @sitofak
    @sitofak 2 роки тому +7

    That CSGO glass breaking effect looks straight out of Half Life 1.

  • @qweaegrftjh
    @qweaegrftjh 2 роки тому +113

    CS:GO : noooo!!!1! you can't just destroy a table it's so op!!!
    CS:S : haha physics engine go brrrr

    • @damianpalavecino3061
      @damianpalavecino3061 2 роки тому +1

      It's not about the table, it's about map optimization.

    • @nodraw_
      @nodraw_ 2 роки тому +11

      @@damianpalavecino3061 to be fair, if PCs could run it 10 years ago, they definitely can now

    • @damianpalavecino3061
      @damianpalavecino3061 2 роки тому +2

      @@nodraw_ The source engine has a quirk that causes it to only use a limited amount of CPU power ro run, just because you have a good pc doesn't mean it’ll run better.

    • @nodraw_
      @nodraw_ 2 роки тому +2

      @@damianpalavecino3061 Oh, got it, thank you!
      I guess it's just source being source again

    • @fadeeeed
      @fadeeeed 2 роки тому +2

      @@nodraw_ no, you need 1400fps to get out of silver.

  • @deniedlxrd
    @deniedlxrd 2 роки тому +51

    Если так подумать, будь CSS на месте CS:GO, то игра была бы намного интереснее за счет более проработанной физики.
    Например как на этом моменте: 3:39
    Можно было бы придумывать новые тактики, пиксели, нычки.
    Но к сожалению имеем то, что имеем

    • @firechannel8496
      @firechannel8496 2 роки тому +8

      Может так и было бы, но это все убрали не просто так, это банальная оптимизация, ради захвата большей аудитории, ведь сейчас кс го на любом ведре идет, а так, у них были бы проблемы с продажами кс, и игроками кс, соответственно, чем меньше игроков, тем дешевле скины и кейсы, короче, это им один только профит

    • @krapsyyyy5603
      @krapsyyyy5603 2 роки тому +3

      Или от зомбаков прятаться

    • @ethanabrams2980
      @ethanabrams2980 2 роки тому +3

      @@firechannel8496 давай мы просто забудем что в кс такие же пропы просто их к земле гвоздями забили

  • @ondraspendlik9759
    @ondraspendlik9759 2 роки тому +129

    Many of these things that CS:S does more realistically do not belong in a modern competitive game. This especially applies for moving dead bodies and props around the map, allowing you to hide the bomb or hide yourself behind them. The problem is that these props don't match up on multiple people's screens (in CS:GO, even the bodies end up in different places for different people). It was previously possible to move certain props, but the feature was mostly removed and kept only for some props that aren't likely to interfere in competitive scenarios. Breaking props and glass is the same thing, and was changed for the exact same reason (for example the glass could theoretically appear cracked and therefore not see through from one side, and completely see through from the other side, or the holes in it would be in different places, etc.). Another reason is that these props, if moved, could block players from coming through without moving the object from their path, or slowing them down/intefering during aim duels (which could make a difference between winning or losing a round).
    Some minor things, such as lowering the amount of particles, non moving door handles, despawning bullet shells, magazines, etc., were all adjusted to optimize the game to run on slower PCs. They were details hardly anyone would notice and that were not important for gameplay.
    Custom sprays were removed for two reasons. Firstly, the sprays we got became an item with limited use, allowing the developers to monetize it. And secondly, perhaps more importantly, to stop people from spraying whatever they want. These days, many things are obviously less acceptable than 10 years ago, and with more people playing and more attention on the game, they had to make sure people won't be spraying bad language, including racial or sexually themed slurs, excessive gore, sexually explicit pictures, or even copyrighted material, etc., especially since the game is very popular among kids too.
    The ability to kill hostages was removed for two reasons. Firstly, a bit of censorship, since killing unarmed civilians doesn't look good when the game is being age rated, and secondly, to avoid people griefing by killing the hostages.
    Certain features, such as the flashlight and nightvision, were not included because they simply aren't necessary. The official maps were all always much brighter than the ones in CS:S, meaning such items wouldn't be used (hardly any more serious player used them in the older games). On community servers, where the flashlight may be useful, it's often available due to being modded in.
    One thing I would really appreaciate is the sites being destroyed by bomb explosions and even catching on fire (in that part of the round, it no longer matters, especially if the destruction doesn't exceed into the blast survivable area, therefore only affects the area where it would deal 100+ damage).

    • @isanarditama
      @isanarditama 2 роки тому +7

      No, this is all because they still using the worst and outdated game engine 🤣

    • @FGC292
      @FGC292 2 роки тому +5

      @@isanarditama Amazing rebuttal you really showed him.

    • @5ninthavenue
      @5ninthavenue 2 роки тому +4

      @Haternex Then just play source, it's still as active decades ago

    • @cursedvan
      @cursedvan 2 роки тому +11

      Bro literally defending csgo.

    • @cursedvan
      @cursedvan 2 роки тому +1

      @Haternex not to you

  • @DreadNawght
    @DreadNawght Рік тому +1

    this is the type of details you start noticing when you're dissatisfied about life in general, it's a good moment to focus on something serious

  • @shrimpfry880
    @shrimpfry880 2 роки тому +243

    taking advantage of the little nuances on each map was what made FPS games great. it added an extra layer of strategy to the gameplay

    • @COFFEEVIGOROUS
      @COFFEEVIGOROUS 2 роки тому +34

      Sorry bro how else will esports thrive, gotta take the fun out of everything .

    • @yyldlawi-an3789
      @yyldlawi-an3789 2 роки тому

      @@COFFEEVIGOROUS Dota 2?

    • @aerogenin7144
      @aerogenin7144 2 роки тому +30

      @@COFFEEVIGOROUS gotta have that laser precision balance or how else the sweaty youtubers would be able to show off their $10000 knives while doing backstabs.

    • @user-s9eu8ce9fw
      @user-s9eu8ce9fw 2 роки тому +8

      @@COFFEEVIGOROUS Becaues of the added complexity, it actually adds to the competitiveness, not take away it. Also they litterly punish pro players with bad RNG from gun sprays. That is something that can be removed instead since RNG is anti-competitive.

    • @feinky8489
      @feinky8489 2 роки тому +11

      gaming isn't the same after e sport happened 😔

  • @ncotic
    @ncotic 2 роки тому +255

    I hope they remaster CS:S with a huge graphic improvement or porting to source 2 while keeping all the things from the original

    • @foxsteve9937
      @foxsteve9937 2 роки тому +7

      a new engine will be ideal the source engine is like 20 years old by now ? but thats like asking for half life 3

    • @rive3051
      @rive3051 2 роки тому +22

      that is never going to happen

    • @Tortor1337
      @Tortor1337 2 роки тому +5

      cs and graphic in one sentence i dont get it

    • @zherean42069
      @zherean42069 2 роки тому

      That won't work, It's like you just put the codes in source 2 or something

    • @DoorP3
      @DoorP3 2 роки тому +1

      You forgot to mount CSS2 to play GMOD2

  • @aspielm759
    @aspielm759 2 роки тому +34

    CS:S
    The time where CS as a casual game was accepted to say

    • @jkeebla
      @jkeebla 2 роки тому +6

      maybe enable those things in casual mode but disable in competitive

    • @aspielm759
      @aspielm759 2 роки тому

      @@jkeebla
      Would be nice

    • @jkeebla
      @jkeebla 2 роки тому

      @OriginalFake me

  • @hosav
    @hosav Рік тому +5

    Everyone is saying that the prop reactions were removed for the better. But what about the immersive reactions from the environment? Like moving door handles, better effects and partially shattering glass among many in CS:S.

  • @Overthinking-rain
    @Overthinking-rain 2 роки тому +235

    I remember that when I was little I played a lot of counter strike 1.6
    Then when I was able to download Counter strike source the game blew my mind with the amount of detail it had, it was the same game but much better graphics and you could move the objects that were on the map

    • @edstar83
      @edstar83 2 роки тому +23

      When I'd encounter an enemy messing around with the physics in the game I'd let them live.

    • @NO-bw5dn
      @NO-bw5dn 2 роки тому +7

      @@edstar83 same. Hell, I would often join them.

  • @ilyaanawrozi8394
    @ilyaanawrozi8394 2 роки тому +10

    5:00 it would be even more clever if you would actually lose your money to purchase drinks from the vending machine, maybe just $5 or $10.

  • @LegoAnimations6370
    @LegoAnimations6370 2 роки тому +34

    CS:S has always been the superior.

  • @alexlu8178
    @alexlu8178 2 роки тому +2

    csgo has changed the glass particle into a simple one like l4d2. I don't know why they did that

  • @愛
    @愛 2 роки тому +11

    actually the gun being visible in the smoke makes sense, its closer to u so the density of the smoke isnt high enough to hide it completely lmao

  • @lilmonix
    @lilmonix 2 роки тому +15

    1:34 My favorite character in CS:S

  • @MasterChief-Spartan117
    @MasterChief-Spartan117 2 роки тому +56

    Ah CS:S , my personal favourite. I dont understand why people didnt like this game. Im playing it more than 10 years

    • @echom2
      @echom2 2 роки тому +4

      Not rlly suits Competitive style of CS like the awp was tooo OP in cs and the dualies but the good thing about CSS is the awesome mod servers there are my fav was zombie run

    • @MasterChief-Spartan117
      @MasterChief-Spartan117 2 роки тому +4

      @@echom2 i agree with the facts. Also i love zombie servers too :) escape is my favourite

    • @regretchoices
      @regretchoices 2 роки тому

      And I’m also still playing it since I was 8

    • @SpitterChan
      @SpitterChan 2 роки тому

      Same, I bought it last year on steam and it was funny to play with my friends.

    • @mateg7313
      @mateg7313 2 роки тому

      @@MasterChief-Spartan117 my man! we have so much in common \o>

  • @shyshyalt
    @shyshyalt 2 роки тому +7

    It’s like GTA IV vs GTA V

  • @cavalo7657
    @cavalo7657 2 роки тому +10

    on older versions of csgo glass worked like css. There is also an achievment that you can no longer obtain.

  • @Calculated_Mistake
    @Calculated_Mistake 2 роки тому +278

    I can see why the barrel physics were removed in csgo, as people used to hide the bomb in cs:s. Most of these changes are good, as either they are unnecessary and people won't focus on them, or would make a negative impact on performance.

    • @Spherehead123
      @Spherehead123 2 роки тому +1

      @@killert41 ahh, a game run by exploits and glitches, the pinnacle of quality yeah?
      Cyberpunk shouldn't have fixed those "bugs", they're a part of a bug ridden dystopian future so its bound to glitch out like how broken computers are anyway/

    • @killert41
      @killert41 2 роки тому

      @@Spherehead123 actually never saw them liked 2077 have super pc no bugs

    • @tatotaytoman5934
      @tatotaytoman5934 2 роки тому +3

      @@killert41 ?? it doesnt matter how good the pc is if the game code itself was coded incorrectly? you're just lucky is what.

    • @user-s9eu8ce9fw
      @user-s9eu8ce9fw 2 роки тому +6

      They can fix that without scrapping large gameplay mechanics. That's the very lazy solution. They can prevent you from planting in an area if a prop is in the way, so you would need to move it away. This justification of removing the physics is so petty and unreasonable.

    • @tatotaytoman5934
      @tatotaytoman5934 2 роки тому +9

      @@user-s9eu8ce9fw ?? why would physics matter in Counterstrike, it is a very competitive game and it must be as free from random environmental factors and potentially more glitches as the original comment said, additionally I think that counter strike source is lazier in that regard as they did not bother to counter for this fact and simply placed source props around the map . Additionally most of the "detailed features" in counter strike source aren't because of counter strike source, they are just features of the source engine which means the developers didn't add these in on purpose.

  • @nakfoor1846
    @nakfoor1846 2 роки тому +19

    CSS was my first exposure to the Source engine as HL2 was not out yet, and it blew my balls off. Still very impressive today.

  • @3ofSpades
    @3ofSpades 10 місяців тому +1

    CSGO with CSS physics would have been fun for arms race and the other casual modes. Although they probably could have just made this a toggle switch so we could just choose if we wanted physics or not that way both crowds are happy. Unfortunately with CS2, it doesn’t look like they want to go that way. So piracy it is. It’s a shame that the game I bought for $15 back in 2016 is now a free to play barbie game, but I didn’t pay for my cops and robbers game to be vandalized by con artists. Lesson learned.

  • @liponick126
    @liponick126 2 роки тому +71

    В CS: Source столько красивых деталей оказывается,которые я и не замечал, спасибо автору что показал столько незамеченного:)

  • @moai2606
    @moai2606 2 роки тому +14

    1:53 tbh i like cs:s ragdoll pysich

  • @4bafiafzil999
    @4bafiafzil999 2 роки тому +53

    CS:S is the best so far to interact with environment and try to use it against enemy. Also the reason why zombie mod start to bloom there. I wonder when valve will bring it back.
    It's not like I can't mod entire CS:S with CSGO mod though lol

    • @kingaasohk8662
      @kingaasohk8662 2 роки тому

      Look up cs:s chronicles its the css maps and guns modded in an older version of csgo

    • @breakerboy365
      @breakerboy365 2 роки тому

      valve didnt start zmod, they've broken it many times inadvertently, in fact
      there are versions of it running in CS:GO community servers

  • @AER-88
    @AER-88 Рік тому +4

    Bet that now every1 is missing CS:GO... And hating CS2.

  • @definitelynotanightmare8864
    @definitelynotanightmare8864 2 роки тому +20

    4.45 that would have been outrageous in CS GO.Just think about the amount of strategies pros could have made with that!

  • @thatonecanofsunkistintheba2558
    @thatonecanofsunkistintheba2558 2 роки тому +9

    2:56 is just adorable

  • @user-ge4uk9ui8y
    @user-ge4uk9ui8y 2 роки тому +65

    All of those features are still in the game, just not placed in maps. You can still make your own map and add all of them back in.

  • @p3terr892
    @p3terr892 Рік тому +1

    4:44 they should have kept these environmental things imo, it is like a nerfed smoke, but would help if u know the other team is right there, preventing them from just rushing, like in cod u have some explosives all around the map, it gives more life and ever more strategy to the game

  • @Shidera5721
    @Shidera5721 2 роки тому +195

    Many of the things showcased in this video, especially everything that includes altering/moving props around the map is something i highly appreciate of beeing removed in CSGO.
    Sure it is kinda fun at times to shoot boxes or drawers around and use them for cover, but it's absolutely terrible from a competitive PoV, this was recognized in the CSS proscene back then already and many of the "promod" versions of the maps had fixed static props to counter said issues.
    That's also something i really appreciated in Valorant, even tho i don't like it as much as CSGO and i'm not playing it (anymore), i need to admit it does some things absolutely right, they intentionally chose the artstyle to be able to create a modern looking shooter without unnecessary eye candy in the maps etc (it tosses some of this out of the window tho by adding weapon skins with vastly differantiating models and animations/sounds, yikes).

    • @EnduroNerd
      @EnduroNerd 2 роки тому +7

      100% agree. The other issue is when lots of players are moving stuff around, the game clients have to be kept in sync which introduces potential lag. Also, movable props could greatly increase the likeliness of exploits within the game caused by glitching items.

    • @itch433
      @itch433 2 роки тому

      I can agree about moving props such as barrels - they're very inconsistent and janky to collide against. Might be cool to see them reworked into an intentional game mechanic, but if that's not possible, removing is the way to go.
      But I feel like a lot of the other eye candy stuff that was removed wasn't all that annoying, such as falling paintings and other small objects. They don't even have to be synced, for example L4D2 uses a lot of small destroyable clutter that is handled completely client-side (meaning it should technically be possible to have it optional in your settings). There are also some bigger objects that do get synced, but simply have collision turned off such as small chairs (and walking through them surprisingly feels quite intuitive).
      I just really dislike how in a lot of modern shooters literally everything is glued on and fake - I understand wanting visibility and consistency for competitive play, but having zero reaction from the environment really worsens the game feel for me. But I also agree that art style matters and it works much better for games like Valorant or TF2 compared to realistic military shooters.

    • @Niker107
      @Niker107 2 роки тому

      In Valorant the custom gun sounds and animations only play for the person firing - if you hear somebody else shoot, you'll hear the same sounds regardless of their skin.

    • @user-s9eu8ce9fw
      @user-s9eu8ce9fw 2 роки тому

      How exactly is moving props anti-competitive? Can you come up with any arguments?

    • @user-s9eu8ce9fw
      @user-s9eu8ce9fw 2 роки тому

      @@itch433 Removing it is not the way to go. That's the lazy solution and downgrades the game's quality. Also, how is it anti-competitive? It's not RNG like the gun spray, so, how come?

  • @thecursedone6004
    @thecursedone6004 2 роки тому +11

    I wish they kept the fire extinguisher feature. Would be a cool environmental smoke.

  • @soulasssassin
    @soulasssassin 2 роки тому +41

    As I am watching this I realise all these changes were probably made because the players in the competitive circuit moaned that it affects gameplay.

    • @natebit8130
      @natebit8130 2 роки тому +7

      The one thing about it is that the way it affects gameplay makes it more fun and forces you to think.

    • @MutantPrinny
      @MutantPrinny 2 роки тому +14

      games are constantly being ruined bc of competitive gamers, same shit with tekken for instance

  • @malignantpootis213
    @malignantpootis213 Рік тому +3

    Okay but shooting the hostage repeatedly is hilarious in CS:GO

  • @ad4mwayn340
    @ad4mwayn340 2 роки тому +68

    You just gotta appreciate how unique every counter-strike game is, despite it might seem that every game in the franchise has just been a copy-paste from the other with updated graphics.
    In CS 1.6 you had this classic experience with insane recoils and paper walls that made up for some insane plays (also with probably the best dual elites), in Condition-Zero you had the single-player campaigns with detail radio comunication and amazing graphics for it's time, in Source you had the whole reactive environment with some neat interactions and details, and in CS:GO you have the best-looking game with a very competitive focus and seasonal content to be stuck to it, and the best part is that you can experience any of this games with the certainty that they have an active and big playerbase.

    • @hdmi8586
      @hdmi8586 2 роки тому

      too long wont read

    • @DeepFriedWxffles
      @DeepFriedWxffles 2 роки тому +1

      @@hdmi8586 and you have time to live in my walls…

    • @remlet3753
      @remlet3753 2 роки тому +3

      @@hdmi8586 compared with the other comments I see on yt this is pretty short

    • @katt1172
      @katt1172 2 роки тому

      Counter strike series is definitely not unique lmao

    • @ElvenMans
      @ElvenMans 2 роки тому +1

      @@katt1172 cope harder fortnite kiddie

  • @Shadow-hh7ef
    @Shadow-hh7ef 2 роки тому +8

    CSS - живее всех живых:) До сих пор играю в неё (после перехода с 1.6), а это на минуточку уже более 15 лет. И онлайн есть постоянно (играю на одних и тех же серверах) и народ душевнее, чем в кс го) Да и атмосфера очень нравится)

    • @КостянОрлов-ч4ю
      @КостянОрлов-ч4ю 2 роки тому +1

      Привет коллеге 🙂играю в нее с 2010 года. И сейчас иногда поигрываю. Мой ник: Chuvak24 не менял его уже 12 лет. 🙂

  • @DylanoRevs
    @DylanoRevs 2 роки тому +14

    Also the models for the Terrorists and Counter-terrorists in Source are iconic.

  • @systemhalodark
    @systemhalodark Рік тому +1

    That cabinet trick on office with the nade was a pure nostalgia moment.

  • @gabenpls
    @gabenpls 2 роки тому +37

    1. CS:GO office glasses were changed around 2018 (Old ones was the same as CS:S).
    2. Table is a breakable prop physics, If you play Office CS:S map port on CS:GO the physics is the still the same (physics props were removed for competitive play).
    3. Pictures, Physics objects are on the maps, CS:S ported maps on CS:GO still have them.
    4. Hostages, Changed around 2013 (hostages were the same as CS:S), you can't kill them anymore, rescue was changed, 1 hostage rescue = win the round.
    5. Around 2012 you can't shot the ragdolls anymore + bloodpool like L4D1&2 got removed.
    6. Door handles are unused in the maps, only few maps use them like CS:GO Training Course and Operation CO-OP missions.
    7. Flashlight got removed after Arms Deal update, replaced with inspect the weapon, still works on some modded servers.
    8. Particles, Splashes, Sleeves got changed.
    9. Nightvision got removed from the buy list, still obtainable using sv_cheats 1, give item_nvgs then bind N nightvision, press N to turn it on or off, still works on some modded servers.
    Most of these changes to suit the game for competitive play.

    • @jobelplayedminecraft3700
      @jobelplayedminecraft3700 2 роки тому +2

      COMP NIGGA DETECTED
      I REPEAT
      COMP NIGGA DETECTED

    • @gabenpls
      @gabenpls 2 роки тому

      @@jobelplayedminecraft3700 I hate competitive matches so what?, I mostly played modded servers (CS, Source, GO)

  • @user-ot8wl7oh9s
    @user-ot8wl7oh9s 2 роки тому +32

    Should've shown de_nuke c4 explosion it set of a panic alarm and could see a devastating smoke from the reactor its such a incredible detail i hate how its removed from csgo

  • @rihamission487
    @rihamission487 2 роки тому +8

    6:22 the train c4 exiplosion in css is op.

  • @johnprice6277
    @johnprice6277 2 роки тому +1

    Physics in CS:Source is Amazing thing especially on de_Office

  • @pcaddictions1581
    @pcaddictions1581 2 роки тому +40

    The soccer ball that is movable on dust 2 was like the tire in source that was movable before the recent updates.

  • @wolfcl0ck
    @wolfcl0ck 2 роки тому +33

    Very much a crowbcat level of understanding how games are made, but I will give it to you that this video does a good job at showcasing some of the nuanced design choices of CS:S and comparing them to CS:GO

  • @fyzgamingmuigoku3669
    @fyzgamingmuigoku3669 2 роки тому +27

    Love how this guy is shooting each and everything, plus running here and there zooming in out, showing us how to open doors close doors, look at him running circles in a fountain, killing already dead people, breaking glass and tables with guns....he is so caring and nice. ❤️
    CS is and always will be the first FPP shooting Lan game of our childhood, Pubg, COD they're like grandchildren to it like CS-S and CS-GO are it's child.

    • @iowanwendigo746
      @iowanwendigo746 2 роки тому +1

      What-

    • @nickhorton296
      @nickhorton296 2 роки тому

      @@iowanwendigo746 Sir, this is a Wendy’s
      No but really I agree with him. Never played CSGO but 1.6 was the goat and source wasn’t bad

  • @OGuiBlindao
    @OGuiBlindao Рік тому +1

    i wish that there was the props from cs:s in casual and some sort of new “Semi-comp” mode, so the esport players can stay in comp and the casual players can stay in casual or semi comp

  • @tatigra4791
    @tatigra4791 2 роки тому +8

    Видосик прям зачет:3 Жду видосы еще про КС, Б4, Л4д2 :)

  • @dondok4468
    @dondok4468 2 роки тому +21

    05:31 сразу видно что наш человек))

  • @NotTheShiro
    @NotTheShiro 2 роки тому +7

    4:17 As some bot says: *WHERES THE BOMB*

  • @slendermansmoom
    @slendermansmoom Рік тому +1

    They changed alot of these things for competitive reasons like for instance windows used to be hard to see through when broken and also made people's old computers lag due to excessive resources

  • @anvil2047
    @anvil2047 2 роки тому +25

    КСС - игра моего детства. Помню как мы с братом по локальному проводу играли друг против друга на cs_assault, легендарная игра и точно лучше чем кс го для меня

  • @BigManax
    @BigManax 2 роки тому +6

    Cringing at the stairs clipping at 2:22, good thing it's smooth now

  • @4bangerkovaaks
    @4bangerkovaaks 2 роки тому +19

    Source will always be the best in my heart. Thanks to all the memories and custom game modes!

  • @Spylongs
    @Spylongs Рік тому +1

    In fact, no, this was removed for optimization and you can enable this feature using the console

  • @charater08
    @charater08 2 роки тому +17

    Bruh, I still remember using my teammate's dead body and movable objects like wheels as a decoy on the Classic CS.

  • @derpydqelinuent
    @derpydqelinuent 2 роки тому +19

    5:22 wait if you can import custom sprays, then there is probably one with like a dude with a gun to make it look like an actual player

  • @skratchyt
    @skratchyt 2 роки тому +4

    To csgos defense, the glass used to shatter the same way, they got rid of it after a few years.

  • @lelofahon
    @lelofahon Рік тому +2

    the fire extinguis thingy would actually be great as a free one use smoke in the game, on walls etc

  • @entity3329
    @entity3329 2 роки тому +9

    Csgo is made with a lot more competitive spirit in it css was never ment to be competitive

  • @s_cuzz
    @s_cuzz 2 роки тому +4

    3:47 i remember people block this side of map like this and if tt want to go there,they need to shut so you had free "guard" right there lmao ,good old days

  • @Komido
    @Komido 2 роки тому +26

    My favorite thing in CS:S is the physics. That shocked me when i started the game after CS 1.6

  • @Mortred99
    @Mortred99 Рік тому

    3:36 A tip: If you drop the nade like 2cm right to the shadow, they will stack perfectly on top of each other.

  • @GIJew
    @GIJew 2 роки тому +5

    I just realized that they recycled the sound of the nightvision goggles in CS:S (6:48) for that last second beep right before the bomb explodes in CS:GO (6:16)

  • @benzgaming1238
    @benzgaming1238 2 роки тому +8

    6:29 goddamn those roof go flyin

  • @JenyaIsJustChilling
    @JenyaIsJustChilling 2 роки тому +4

    0:31 - here's the thing: i'm not saying that CS:GO is better, BUT CS:S glass breaking looks exactly like the sugar-glass from action movies, which is NOT realistic. Usually, glass breaks in those huge pieces, which are btw very dangerous.

  • @lanchanoinguyen2914
    @lanchanoinguyen2914 2 роки тому +3

    1:37 real people when got shot dead look the same,so scary.