The nier series is special. It shows the absolute worst of humanity prospering, while good fails to make a lasting impact, and yet the series never surrenders to the idea that doing your best is pointless. The fact that the series showcases such pessimism, yet never inspires pessimism in the player, is what makes this series actually worth playing. Nietche had the idea that tragedy was valuable because it allowed us to embrace our humanity fully in the face of despair and grief.
Good point, I think Yoko Taro is not smart enough to figure it out that it is corruption and development what causes good to degenerate or lose ground but he is japanese so he does not have enough ground, they have the military culture but that's what is left when the core has been stolen, North Korea for example or any communist s hole.
In my playthrough I tried to always tell the truth whenever choices like these came up, I figured that in the end most people don’t like being lied and would want to know the truth. And what do you know? The game set a trap for people like me. One side quest you didn’t mention involves a man in Seafront who tasks you with finding out what happened to his former lover who disappeared years ago. You find evidence she was killed by Shades and you are given the choice whether to tell him this or give him a comforting lie, if you tell the truth the man later runs off to fight Shades to avenge his dead love… AND ABANDONS HIS WIFE AND SON! Oh man was I caught off guard by this, in that moment you are shown that telling the truth actively made the situation worse for everyone with really no benefit. Not only does the result kind of parallel the Protagonist’s all consuming hatred of shades and him abandoning his sister for a pointless quest, you see that it would have been better for everyone if you had actively lied to the man. This game is amazing and its’ story has the power to hurt deeply.
It's not your fault they chose that course of action however, you had no control over their reaction and as a result the consequences do not fall on your shoulders but theirs for being irresponsible and not being able to let the past remain where it belongs
The whole idea is that even if you do good for others, it doesn't change the hearts and minds of others to also do good. But that isn't the point of doing good deeds. They are their own reward. When you tell the truth to the brothers, the younger one doesnt understand but the elder does and is even thankful that his mother was able to find some kind of happiness. This later comes at the cost of the younger's mental health. Alternatively, you don't tell them anything - they go looking for their lost mother and end up being slaughtered by shades and robots.
I broke up with my ex-girlfriend because we always fought over little things, it was so much stress. Ten years later my best friend opened up the truth that she actually wanted to date him at first and just picked me because i was the first one who asked her out. He kept on the sweet lie in order not to hurt me, but it actually reopened the scar in my heart. I broke up the contact with him because i felt betrayed, not safe around him anymore because i would always know he could lie again. Guys, if you want to tell the sweet lies, then you have to be prepared that the person will find out the truth eventually. Better tell the truth in order to be over with it instead to cause pain which could last for years.
This video seems to thrash on replicant Nier, but I have a few items in his defense. 1:) Most of the side quests that supposedly get worse were allready bad situations from the start. And the people are asking for his help and he is agreeing to at least try to help. He should at least get some kind of good samaritan credit even if the end result is often death and dispair. He didnt cause the worse outcome, he just unraveled the truth of it in most cases. 2:) While replicant Nier does hate shades and he does kill many of them, it should also be noted that most of the shades he killed were re-lapsed as seen by their violent nature. So they didnt have any real hope of recombinging with their replicant bodies anyway. Shadow lord was a big acception and there are a few others. But most of his gestalt kills could arguably be seen as mercy kills. 3:) The gestalt project papers reveal that the Shadow Lord had a genetic defect that is also contributing to the relapsing. So humanity was likely to keep declining until extinction anyway. Replicant Nier didnt trigger the extinction of his species so much as he expedited its process by killing the Shadow Lord. Even Devola and Popola were bouncing the idea of having Louise take out the Shadow Lord should he get any more unstable. To this project was failing anyway. 4:) Blaming Nier for Kaine being miserable after sacrificing himself to save her is pretty much non sense. Kaine had a boat load of life trauma well before she met Nier. Having the need to re-collect her memories of Nier at least gave her some purpose to keep living. And she was eventually re united with Nier in ending E which is somewhat happy. "Forgetting the whole human extinction thing." 5:) Yes Yonah wants to spend more time with Nier. But blaming him for her not having time with him is also non sense. He is basically her one guardian angel. She is too sick and weak to leave the house. Nier even sold his body for medicine funds to help her. While he never really found a cure to the black scrawl apart from decapitating the Shadow Lord, it could very well be argued that replicant Yonah would have died much sooner without Nier helping her as much as he did. And that ultimately left them more time together.
Yeah, the video really doesn't present a balanced view on everything that happens. Since I was really looking at a narrow slice of the game and the effects it has, a lot of things were cut out. Nier does both bad a good things and basically always has good intentions and, just like you said, is often the victim of circumstance. Part of what makes Nier Replicant so great is you cheer Nier's actions on in the first playthrough just to see how painful they are in the second. Nier doesn't know more, but the player does, their perspective has changed. While you still remember what it was like to be in Nier's shoes now you can see his mistakes even if he can't or won't see them. There is definitely way more going on in Nier's character that I didn't touch on. There is a lot going on with Kaine that I way oversimplified to keep the narrow focus of the video. I 100% agree. Kaine could easily fill her own video on her life and the effects she has on the other characters and the player. Sadly, this is another case where I decided to cut out the details to keep the focus narrow.
I understand and agree with basically this entire story but I feel that your mention of the last ending is missing a bit, in particular; she does remember. She remembers and finds Nier and escapes from her empty existence to be with him in what is basically non existence
True, I definitely don't go over everything that happened. She does live alone with not remembering for an unknown amount of time, and that is the state you leave her in from your choices. It's despite of your decisions that she is able to pull Nier out of nonexistence. There is a lot going on in Nier Replicant that I wasn't able to catch in this narrow video, but you are right. There is a ton more to it.
Yoko Taro did say that Nier Replicant was a game those who mean the best for everyone still being do horrible things. Not because they mean to, but because some things are best left untouched.
Nier is flawed and vengeful because of his arrogance and youth, but in the same breath he drops down his life at the lay of the hat if it means he can save those he loves. Even if he's treated as the almost-spoiled village hero and grows detached from his friends' more humble way of life, he loves them all the same. Even romantically in Kainé's case. He even has a flash of sympathy for the Shadowlord, who in his eyes took everything from him, but in my eyes mercy killed him because he understood what life would be without the sister he truly cared for. Or maybe his bloodlust outweighed his pity, it's hard to say. I personally believe him to be highly under-appreciated as a protagonist, he fits the lead role perfectly for the type of game this is.
Have to comment on one thing, I wouldn't call him the almost-spoiled hero of the village. He has to take on dangerous jobs because it's one of the only ways he can pay for him and his sister. And not all of his jobs are so glamorous. He actually sells his body sometimes to guards in order to pay for medicine for Yonah. He goes through some serious stuff and the messed up part is that Devola and Popola know how important he is but still lets his and Yonah go through this.
@@jase276 you're right in fairness. To concede and rephrase my point I'd say he's more well off than most in the latter half of the game specifically, though he was dirt poor in the beginning. After the gap, his armour looks expensive, fashionable, lightweight and form fitting; he owns a home and farmland on the peak of his village, living in a slightly larger home than the other villagers. He can canonically nurture the rare Lunar Tear and could likely make a modest profit to go towards Yonah's medicine. While he earned his stature and gear through hard, honest work, his own friends are given what appears to be none of the perks or wealth Nier received despite fending off monsters from his village on at least one occasion. Though it's not his fault or anyone else's in specific, there's a subtle disconnect as his friends are shunned and made to sleep outside. At one point he's guilt ridden because it took so long for him to realise his friends are sleeping out in the cold wilderness. To his credit he's outraged by this, and he clearly wishes for fair treatment. Nier I wouldn't call pompous or unfairly treated; he has genuine merit and a working attitude. It's more that his friends are mistreated. Sorry I failed to convey the nuances, I truncated my initial comment and didn't elaborate on that debatable point.
@@dracopug some of your english's word are complex to understand for me but judge from the first comment , i don't think he's a arrogance person , his personality are based from asian people ( not all asian are like this ) , if they're being borned from a poor condition family , a brother or sister's mind most likely would growup more than their real age, they're start thinking for others like little brother or little sister more than them self. in nier case , he's fighting not for "prove his strenght "! he fight and do other missions in oder to get medicine for his little sister , yes he become a vengeful person but could we judge him ? hardly do that because , from his pov, shades cause many trouble to villagers and kitnap yonah , beat him near death , why he shouldn't being hatred ? nier of 5 years later are more confident , serious person , he belive what he did is " RIGHT THING TO DO " so nothing to redeem or being arrogange here .his appearance after 5 years, you mention that he did well for him self , of course , how could you be able to save your love one if you can't even take care for your self ? as he mention in game, after 5 years, things goes more badly , he barely maintain his life . there's no such thing " expensive" here ! about his friends got nothing from him and have to sleep outside village after fight the shades with him , first , they do it because "friendship" with him, not because his property, second , they don't want to bother other people, third , they're not allowed to set foot on village by villagers and twin sister , he don't know, he feel guilty but after all it's not his fault.
Nier can't forgive Shadowlord for trying his best. He gets so close to understanding the greyness of the entire situation but is so fuelled by LITERAL YEARS of anger and frustration, I honestly cannot say I would do differently in the heat of the moment.
“Should you dig in?” It’s very interesting question. I didn’t thought about this. Yeah, game depressed, it’s hurts, it’s almost hate you (not like Drakengard 3 of course). But it’s still a beautiful tragedy. And I’m not going back. Because this is a game with characters I cherish.
i never realised how grim all the quests were. i knew some of them had pretty despairing ends, with the lighthouse lady hitting me the hardest, but being put in comparison with some of the many quests the game offers is just so. much. sorrow.
Something about your delivery really resonates to someone I also watch. Emotive, a bit of dramatic flair for flavor, and with a genuine love for the medium. Thanks for this summary, some of these quests I did miss and just seeing the interconnectedness just gutted me 😅
Life is struggle and an eternal battle against the elements, it is in our nature to be curious therefore we must accept the horrible truths in order to move on . After 10 years, Nier Replicant got a new ending were Kaine searchs for the truth and the conclusion that she gets is finding her dear friends and a new struggle to face and probably another calamity to the world. Not knowing something is not a salvation, facing the pain and struggle and accepting horrible truths is what makes us move foward.
That's why I love these games. There's always some form or fashion to screw up your own sense of morals. Make you question if what you are doing or did was the right thing to do. And it sticks with you mentally. I needed to take a mental health break after certain moments, because it did that much psychological damage to me. That's good story telling.
This is gonna be a long one probably, a small reason as to why I love this game and the series. I played nier automata (will get to replicant dw) for the first time about a year and a half ago, read a lot of good about it, the intro mission was cool, showed what the game had in store but especially the last part of it would reveal one shade of its true colors, 2B and 9S looking death into the eye, while 9S unbeknownst to 2B only uploaded her data and not his, he wouldn't know what he felt at the moment he died. I do some quests and get to the one that really made me start to love this game, I went to the bunker looking around for something and find a lone girl asking to retrieve what was left of the remains of one of her friends, a cool thing I discovered was that one of the intro weapons was at the facility, made me wanna go everywhere and see what I could find. I go to the very beginning and find the logs of what was there, read the entry, from my memory it was about her leaving yorha, she never got the chance. I go back to the bunker and am tasked with the decision of whether I should tell her what was in the logs, or I don't. In games, unless it's fallout where being an ass is really fun and a gameplay style, I opt to tell the truth and so I told her. Music became creepy, her monolog was unsettling, uncomfortable, sent shivers down my spine, she was a different person, a side you would never expect her to have, maybe foreshadowing to people in this game being very different then you'd think, she spoke of her relationship with the now dead android, an abusive relationship and how she's glad she's dead, it was messed up, just like this world. As I complete the the quest I'm instilled with this strong sense of dread, it was then when I knew this game was special. Now to replicant, played it about 3 months after finishing automata, wanted to know the origin and knew if automata was that good there had to be something about the prequel. The moment I had in automatas with the revelation of what the game really was came to me with the lighthouse lady, this was one time where I knew I had to tell the truth but couldn't bear to break her heart, so I made a save and told her the lie she'd been fed those years and immediately regretted it, again chills down my spine, uncomfortable, but instead of a girl that seemingly went a bit insane its an old lady living a lie, relishing in it, I felt disgusted that I now as well helped in deceiving her, especially at the end of her life with the last message she'd ever get and her being oblivious to it all so I reloaded and told her the truth. It hurt but it was the right thing to do, her spirit was quite possibly broken after I left, for how long idk, I forgot if she died before or after the timeskip, but at least she finally saw the world for what it was, was able to see it as it was without a fancy curtain obstructing get view, a cheap curtain made of lies, given to her by people who wanted to do the right thing but couldn't bring themselves to Nier is special, there is nothing quite like it and I'm thankful that I could experience it
i told the old lady cause i figured its way worse for her to die waiting for her love imagine her last moments "no no i cant die yet he hasnt returned its gonna make him so sad" plus alternatively the anger she might feel from finding out everything was a lie might just cause her to fight on longer or she could possibly be touched by the fact that even though she could be a stubborn old lady the town still had the compassion to keep up the act for so long just to save her from the pain. she waited her whole life so its not like she even wanted to move on or would if she had found out. and i dont know if she really knew the whole time like she said or if that was just her pride but i do know she was felt cared for by the town and what better way to go than knowing you have a community that loves you
Okay this summary hurt me.... again. I didn't really play through all the side quests, in fact, i only started some. But i finished the the main game ofc. Some of the stories are actually amazing. I guess i need to replay it for sure. If someone takes the time to play through this game and not abandon it after the first ending, then it is a great teacher for life as well. I certainly learned a lot from this game, and applied it to my real life situations. It is depressing, yes. But it is what our world is. You are in charge of your life, but that doesn't mean, someone won't be caught in your decisions as well.
Listening to the emotion in your voice very nearly brought me to tears reliving all these moments. Yoko Taro really knows how to destroy one without landing a single hit. Really reaches in and takes you apart one rib at a time until you realize that your body is a temple of sand and you've been crumbling apart long before you've noticed.
As someone who loves NieR more than anything, this video hurt to watch, in a good way. Very interested in what else you decide to make videos on, you got my sub.
Man, the feeling in your voice while you narrate the video just make it more intese and bring the sadness and emptyness of going trough those side quest I love to see that more people see the tragic story but somehow beautiful as it is when i finished ending A the only thing that i had in my mind was all the shades that i exterminated and literally all the things that my decisions made worse trough the side quest, and that made the playthrough B a complete hell to me But i also didnt forget of the good things that happened, like that sidequest of the ferry man and his wife, and for me thats the magic of this story
I missed one or two of those quests, and I’m not sure how I feel about it. That’s already been said, your voice and the feeling there in amplified this so much. I started sniffling just a few minutes in. Beautifully done. I love this game, even if it’s probably made me more upset than any I’ve ever played. Maybe BECAUSE of that.
Honestly the nier series is just a tragedy, a beautiful tragedy filled with twists and turns, joy and despair. Triumph and defeat. It's just a beautifully crafted story.
Although I didn't mind completing them (when most players tend to avoid them), I did not care for most of the side-quests. But now that you've brilliantly used them as a vehicle for determining whether knowing or telling the truth is preferable to perpetuating lies, I can now argue against those who claim that they are pointless fetch quests. Great video! I like to think of myself as a stand-up guy, so I don't lie and I certainly don't appreciate being lied to, even if being told the truth has greatly hurt me in some cases. Discovering I've been lied to made go through some very hard times in my life. In some cases I did a disservice to myself by losing my temper and lashing out (even though I said some things I didn't really mean along the way, I don't regret doing any of it) when I should've kept my composure. But I believe I am better off this way. I'm wiser than before and I have gotten things out of my system, which will help me keep a level head the next time I deal with a similar situation. But most importantly, I've learned to trust my gut a lot more often, because some of the lies I was told, I saw them coming from miles away. Only reason I kept putting blinders on myself and lashing out afterwards was because I geniunely couldn't believe that some of the people who ended up betraying me would put me through the shit they did the way they did, after how much we had confided in each other. But there's no more of that. Now I know to trust my instict (which is almost always correct anyway) more than convenient, sweet and hollow words. Anyway, this is my personal stance on the subject. However, I'd also like to make a point by contrasting the consequences of chasing the truth in Replicant with another one of Yoko Taro's work. And of course, I'm talking about Automata and the lie about humanity. This is the perfect counter-example. Think about it: What if the androids learned that their masters are dead? Sure, chaos would ensue and things would be really fucked up for a while. Maybe some would kill themselves out of depression or even kill those revealing the truth, claiming that they're trying to demoralize them. But after a while, I believe that the androids would come to accept it as fact. And when you hit rock bottom, you can only go up Sure, some would believe that they have no reason to exist... but others would discover one of the points the game makes (if they hadn't done so already), which is that they have reason enough as long as they have each other. Combine that with the immortality of the androids and you basically have humans, free to lead the lives they want with the ones they want, for time immemorial. I will end my comment by providing my favorite lyrics from the song that introduced me to my favorite music genre, AKA metal. _Between the velvet lies_ _There's a truth that's hard as steel_ _The vision never dies_ _Life's a never ending wheel_ *~* *Dio,* *Holy* *Diver*
The Lighthouse question,i was only 7 years in 2010 when i played Gestalt and i do not understand english that time but i did for the first time and only time in this game,I lied to her to see her happy Ending but i discovered years later that if you choose The truth he would thank you and i cried that time,I just Love NieR Gestalt!
I try to be conscious about the choices I make in both games and life. I value honesty and integrity and even though things get worse because of my choice it wasn't my decision for those characters within the quest to do what they did. It is a trap set by Yoko Taro but I can only do what I believe is right or wrong. I cannot decide what is right or wrong for those people
It's funny because in real life, what that question really means is do you want them to find out now, or later? They'll realise or their told because that's what secrets most want. They want out, that's why their so hard to keep.
Great production quality, I hope your channel grows largely. My playthroughs were hard hitting and dear lord this series, I mean yoko is just a genious.
The project failed. The shades would have wiped out the "humans" eventually. Killing shades and the shadows lord doomed humanity. The one chance they had was dashed when the people who already knew didn't tell each other all they knew. I have no idea what the giant white flower means and if they don't say it in game it doesn't matter to me. In my game kaine had yonah and she found the truth and got nier back but it could never be the man she knew. Selfishness is the path to doom. Surrender to the shadows lord was the last hope. You are not allowed to make that choice. Killing the care takers ends the cycle for that area. shadow lord was the key to salvation.
Even the title says it. NieR. Nier. It's a French word about hiding the truth. So, by playing the game, you might be playing with this word and try to find a definition of it. What truth should we seeking ? Should we stay with the white sweet lie by staying on the first layer of the game ? Or should we dig deeper to search what we were lying ourself to ? Your reasoning about it explains a lot. And yet, we are still on the boundaries, asking ourselves how to make things better while we can't... I love this game for the confusion it pushes us into.
You are very correct. I hope you don't mind, but to add further to your comment. From what I have seen on online dictionaries Nier in French translates "to deny" in English. The use of this specific word as the series name (even if the specific word was chosen subconsciously by Yoko Taro because he translates the word Nier as "curse") makes total sense for both Nier Automata and Nier Replicant. Like you said the truth is hidden, but why is it hidden? Because the truth is denied by the characters and the player even. That denial can stem from the ignorance of the story's details/backstory(characters in the beginning of the games and player) and lying to oneself/rejection of the truth(characters in the later part of the games as the truth begins to appear). The details surrounding Project YoRHa and Project Gestalt embody this theme. Also, it is interesting that the structure of both of the game's storytelling follows this. The player has to deny each ending as the full truth till they reach the completion of the game and learn the full truth(or at the very least the biggest part, because there is also the short stories,CD,etc). The evil actions in both games are caused by ignorance and the perpetual denial of the hidden truth. A truth that has existed way before the event's of each game and has been hidden or only known by very few. Nier is truly a remarkable game series. A true treasure.
As a French speaker, I can't believe I never made the connection. Yes, "nier" is a verbe. It's when someone refuses to acknowledge something, especially evident in cases when there is evidence and they're being accused of that something. In the case of the protagonist, it's his refusal to accept his sister's/daughter's eventual demise. But we see it in other areas as well. The same could be said for the Shadowlord, and Popola and Devola with regards to the fact that Project Gestalt is doomed to failed no matter what they do or do not do. All of them. They all go about doing what they think is "right", refusing to acknowledge the truth laid bare before them, resisting it to the end, bringing about further tragedy in the process. But it's only human to resist at times. And Nier is fundamentally a story about humanity.
I accidentally activated the time skip before I could finish the lighthouse missions. I already thought it was sad enough that she was gone afterwards, but when I watched your video and found out the truth my jaw dropped. Jesus this game loves to hurt you.
Sad Lad is this game's moto :) Amazing video. Perfectly encapsulates how Nier Replicant asks the player to dig deeper for truth. (Or not to dig) I never knew that the man the mother ran away with was a scumbag who would leave her too. The more you find in this game the sadder it gets, but its so good and moving that you want to keep learning just how messed up everything is.
Seen the drama CD? Nier (the original) buried his mother when Yona was not far away, he was apologetic for not digging her deep enough. And in the game itself there was always the lingering question of what happened to Nier's parents, they always had lingering memories of their mother, but in fact she never got a replicant because she couldn't live that long. Now consider how many people lost friends and family back in their human lives, and how their replicants still somehow remember them without seeing them once with their physical reincarnations.
Yknow, I hadn't thought about how actively looking for truth impacts the ethical message of the game. I had pretty much settled that the characters' ignorance was the source of the ethical dilemma. And while that is true for many of the side stories, it isn't true for all of them. I liked this quite a lot
i know dude, i love nier replicant, i need to beat that game 100 and come back here to see what youll say but i think drakengard and nier stand for mainly to make us more emotionally peaceful people with its narrative but not to take us from other games like final fantasy and one piece basically yoko taro isnt trying to derive us from playing he just want us to try different and more meaningful games, Rpgs, fighting games, platformers, indies, nintendo, playstation, xbox all that, this games narrative will hopefully if you listen make you a better person but i think mainly drakengard and Nier are trying to also lead the way not take you away from the games you loved especially the most feeling games, fun ones that made you think or smile, if you dont learn from another game you played then you will from nier or the games you skipped for one genre.
To dig or not to dig for the truth... I suppose regardless of the choice, the truth will rise eventually. The truth always has a way of revealing itself. Whether there will still be someone around that will care to know it by then is another question. But where there is no entirely "right" or "wrong" choice, and where the outcome cannot be determined before taking an action (even a refusal to act), the only thing left to consider is which choice will leave the person (or you) with the least amount of regret. I also framed a lot of these side quests as a sort of test for the protagonist/the player. Will you tell them the difficult truth, or a sweet lie? And lastly will the protagonist/the player tell *themselves* the difficult truth in the end, or the more pleasant lie: That there will be a "happy ending" and Yonah can be "saved", with all evidence pointing to the contrary? The final cut-scene of ending E seems to confirm that Kaine and Emil at least were able to embrace the truth and the part that they all played in the destruction of the world for the sake of love and friendship.
The dog quest in Nier is almost as sad as the dog quest in Mortal Kombat Deception. Did i say sad? I meant to say the dog quest in MK was darkly humerus.
Okay now I think I have to play A through E again the 2nd time. Cause I had the mentality of needing to see all endings and rushing it. I may have made the game worse for myself cause I felt nothing. Not sadness most of the time, just apathetic about it
I have a thing that makes me unable to subscribe. You know when you put too much sweet on a already sweet food and then you add 100g of sugar? The content is great. The ideas are great. But both of them are dramatic, because the game is dramatic and the ideas being talked about too. But then you add EXTREMELY DRAMATIC TONE OF VOICE. And I feel like, mmh... too much for me.
I dont understand why you crying. The way this game delivers it's big plot twists is so unemotional and uninspiring that even main characters dont give a damn. This game have a really intersting, but poorly executed story imho.
The nier series is special. It shows the absolute worst of humanity prospering, while good fails to make a lasting impact, and yet the series never surrenders to the idea that doing your best is pointless. The fact that the series showcases such pessimism, yet never inspires pessimism in the player, is what makes this series actually worth playing. Nietche had the idea that tragedy was valuable because it allowed us to embrace our humanity fully in the face of despair and grief.
Good point, I think Yoko Taro is not smart enough to figure it out that it is corruption and development what causes good to degenerate or lose ground but he is japanese so he does not have enough ground, they have the military culture but that's what is left when the core has been stolen, North Korea for example or any communist s hole.
@@dontbothertoreply9755 That's a lot of baseless assumptions made about someone you don't know
@@jase276 right like what was that even about
In my playthrough I tried to always tell the truth whenever choices like these came up, I figured that in the end most people don’t like being lied and would want to know the truth. And what do you know? The game set a trap for people like me.
One side quest you didn’t mention involves a man in Seafront who tasks you with finding out what happened to his former lover who disappeared years ago. You find evidence she was killed by Shades and you are given the choice whether to tell him this or give him a comforting lie, if you tell the truth the man later runs off to fight Shades to avenge his dead love… AND ABANDONS HIS WIFE AND SON!
Oh man was I caught off guard by this, in that moment you are shown that telling the truth actively made the situation worse for everyone with really no benefit. Not only does the result kind of parallel the Protagonist’s all consuming hatred of shades and him abandoning his sister for a pointless quest, you see that it would have been better for everyone if you had actively lied to the man. This game is amazing and its’ story has the power to hurt deeply.
Theres a third option. To lie is not good but telling the truth in that situation would have made it worse so.. just walk away. Dont finish the quest.
@@Mabidemonstrations yeah but then he won't get closure, that's worse. If the lie is the best option then to lie is not bad
It's not your fault they chose that course of action however, you had no control over their reaction and as a result the consequences do not fall on your shoulders but theirs for being irresponsible and not being able to let the past remain where it belongs
Now that I think about it, devola and popula tell a comforting lie to Nier about the lunar tear. And the fake prophesy
the best way I can describe this game and the experience
"damned if I do, damned if I don't"
The whole idea is that even if you do good for others, it doesn't change the hearts and minds of others to also do good.
But that isn't the point of doing good deeds. They are their own reward.
When you tell the truth to the brothers, the younger one doesnt understand but the elder does and is even thankful that his mother was able to find some kind of happiness. This later comes at the cost of the younger's mental health.
Alternatively, you don't tell them anything - they go looking for their lost mother and end up being slaughtered by shades and robots.
I broke up with my ex-girlfriend because we always fought over little things, it was so much stress. Ten years later my best friend opened up the truth that she actually wanted to date him at first and just picked me because i was the first one who asked her out. He kept on the sweet lie in order not to hurt me, but it actually reopened the scar in my heart. I broke up the contact with him because i felt betrayed, not safe around him anymore because i would always know he could lie again.
Guys, if you want to tell the sweet lies, then you have to be prepared that the person will find out the truth eventually. Better tell the truth in order to be over with it instead to cause pain which could last for years.
Agreed, as the analogy goes, "it's better tp rip of the bandaid quick." The pain of a realised betrayal is far worse then a temporarily painful truth.
Funny story, in the 360 version I had a glitch where the dog in a dog astray was alive and roaming around the northern plains
This video seems to thrash on replicant Nier, but I have a few items in his defense.
1:) Most of the side quests that supposedly get worse were allready bad situations from the start. And the people are asking for his help and he is agreeing to at least try to help. He should at least get some kind of good samaritan credit even if the end result is often death and dispair. He didnt cause the worse outcome, he just unraveled the truth of it in most cases.
2:) While replicant Nier does hate shades and he does kill many of them, it should also be noted that most of the shades he killed were re-lapsed as seen by their violent nature. So they didnt have any real hope of recombinging with their replicant bodies anyway. Shadow lord was a big acception and there are a few others. But most of his gestalt kills could arguably be seen as mercy kills.
3:) The gestalt project papers reveal that the Shadow Lord had a genetic defect that is also contributing to the relapsing. So humanity was likely to keep declining until extinction anyway. Replicant Nier didnt trigger the extinction of his species so much as he expedited its process by killing the Shadow Lord. Even Devola and Popola were bouncing the idea of having Louise take out the Shadow Lord should he get any more unstable. To this project was failing anyway.
4:) Blaming Nier for Kaine being miserable after sacrificing himself to save her is pretty much non sense. Kaine had a boat load of life trauma well before she met Nier. Having the need to re-collect her memories of Nier at least gave her some purpose to keep living. And she was eventually re united with Nier in ending E which is somewhat happy. "Forgetting the whole human extinction thing."
5:) Yes Yonah wants to spend more time with Nier. But blaming him for her not having time with him is also non sense. He is basically her one guardian angel. She is too sick and weak to leave the house. Nier even sold his body for medicine funds to help her. While he never really found a cure to the black scrawl apart from decapitating the Shadow Lord, it could very well be argued that replicant Yonah would have died much sooner without Nier helping her as much as he did. And that ultimately left them more time together.
Yeah, the video really doesn't present a balanced view on everything that happens. Since I was really looking at a narrow slice of the game and the effects it has, a lot of things were cut out. Nier does both bad a good things and basically always has good intentions and, just like you said, is often the victim of circumstance.
Part of what makes Nier Replicant so great is you cheer Nier's actions on in the first playthrough just to see how painful they are in the second. Nier doesn't know more, but the player does, their perspective has changed. While you still remember what it was like to be in Nier's shoes now you can see his mistakes even if he can't or won't see them. There is definitely way more going on in Nier's character that I didn't touch on.
There is a lot going on with Kaine that I way oversimplified to keep the narrow focus of the video. I 100% agree. Kaine could easily fill her own video on her life and the effects she has on the other characters and the player. Sadly, this is another case where I decided to cut out the details to keep the focus narrow.
I understand and agree with basically this entire story but I feel that your mention of the last ending is missing a bit, in particular; she does remember. She remembers and finds Nier and escapes from her empty existence to be with him in what is basically non existence
True, I definitely don't go over everything that happened. She does live alone with not remembering for an unknown amount of time, and that is the state you leave her in from your choices. It's despite of your decisions that she is able to pull Nier out of nonexistence.
There is a lot going on in Nier Replicant that I wasn't able to catch in this narrow video, but you are right. There is a ton more to it.
She doesn't remember Nier, but she does remember Emil and the journey
@@cameronwilsey9334 So... intentionally or not... did Spiderman NWH pull a Nier ending D?
@@sharif47 Um... Kind of? If I remember correctly they all remember spiderman and the adventure but not Peter
Yoko Taro did say that Nier Replicant was a game those who mean the best for everyone still being do horrible things. Not because they mean to, but because some things are best left untouched.
Shadowlord Nier doomed the human race to extinction because he couldn't simply allow his sister to pass on, checks out
Nier is flawed and vengeful because of his arrogance and youth, but in the same breath he drops down his life at the lay of the hat if it means he can save those he loves. Even if he's treated as the almost-spoiled village hero and grows detached from his friends' more humble way of life, he loves them all the same. Even romantically in Kainé's case.
He even has a flash of sympathy for the Shadowlord, who in his eyes took everything from him, but in my eyes mercy killed him because he understood what life would be without the sister he truly cared for. Or maybe his bloodlust outweighed his pity, it's hard to say.
I personally believe him to be highly under-appreciated as a protagonist, he fits the lead role perfectly for the type of game this is.
Have to comment on one thing, I wouldn't call him the almost-spoiled hero of the village. He has to take on dangerous jobs because it's one of the only ways he can pay for him and his sister. And not all of his jobs are so glamorous. He actually sells his body sometimes to guards in order to pay for medicine for Yonah. He goes through some serious stuff and the messed up part is that Devola and Popola know how important he is but still lets his and Yonah go through this.
@@jase276 you're right in fairness. To concede and rephrase my point I'd say he's more well off than most in the latter half of the game specifically, though he was dirt poor in the beginning. After the gap, his armour looks expensive, fashionable, lightweight and form fitting; he owns a home and farmland on the peak of his village, living in a slightly larger home than the other villagers. He can canonically nurture the rare Lunar Tear and could likely make a modest profit to go towards Yonah's medicine. While he earned his stature and gear through hard, honest work, his own friends are given what appears to be none of the perks or wealth Nier received despite fending off monsters from his village on at least one occasion. Though it's not his fault or anyone else's in specific, there's a subtle disconnect as his friends are shunned and made to sleep outside. At one point he's guilt ridden because it took so long for him to realise his friends are sleeping out in the cold wilderness. To his credit he's outraged by this, and he clearly wishes for fair treatment.
Nier I wouldn't call pompous or unfairly treated; he has genuine merit and a working attitude. It's more that his friends are mistreated.
Sorry I failed to convey the nuances, I truncated my initial comment and didn't elaborate on that debatable point.
@@dracopug some of your english's word are complex to understand for me but judge from the first comment , i don't think he's a arrogance person , his personality are based from asian people ( not all asian are like this ) , if they're being borned from a poor condition family , a brother or sister's mind most likely would growup more than their real age, they're start thinking for others like little brother or little sister more than them self. in nier case , he's fighting not for "prove his strenght "! he fight and do other missions in oder to get medicine for his little sister , yes he become a vengeful person but could we judge him ? hardly do that because , from his pov, shades cause many trouble to villagers and kitnap yonah , beat him near death , why he shouldn't being hatred ? nier of 5 years later are more confident , serious person , he belive what he did is " RIGHT THING TO DO " so nothing to redeem or being arrogange here .his appearance after 5 years, you mention that he did well for him self , of course , how could you be able to save your love one if you can't even take care for your self ? as he mention in game, after 5 years, things goes more badly , he barely maintain his life . there's no such thing " expensive" here ! about his friends got nothing from him and have to sleep outside village after fight the shades with him , first , they do it because "friendship" with him, not because his property, second , they don't want to bother other people, third , they're not allowed to set foot on village by villagers and twin sister , he don't know, he feel guilty but after all it's not his fault.
Nier can't forgive Shadowlord for trying his best. He gets so close to understanding the greyness of the entire situation but is so fuelled by LITERAL YEARS of anger and frustration, I honestly cannot say I would do differently in the heat of the moment.
“Should you dig in?” It’s very interesting question. I didn’t thought about this.
Yeah, game depressed, it’s hurts, it’s almost hate you (not like Drakengard 3 of course). But it’s still a beautiful tragedy. And I’m not going back. Because this is a game with characters I cherish.
i never realised how grim all the quests were. i knew some of them had pretty despairing ends, with the lighthouse lady hitting me the hardest, but being put in comparison with some of the many quests the game offers is just so. much. sorrow.
Something about your delivery really resonates to someone I also watch. Emotive, a bit of dramatic flair for flavor, and with a genuine love for the medium.
Thanks for this summary, some of these quests I did miss and just seeing the interconnectedness just gutted me 😅
Life is struggle and an eternal battle against the elements, it is in our nature to be curious therefore we must accept the horrible truths in order to move on .
After 10 years, Nier Replicant got a new ending were Kaine searchs for the truth and the conclusion that she gets is finding her dear friends and a new struggle to face and probably another calamity to the world.
Not knowing something is not a salvation, facing the pain and struggle and accepting horrible truths is what makes us move foward.
Going by the themes of the game, even that ending will result in something awful happening
That's why I love these games. There's always some form or fashion to screw up your own sense of morals. Make you question if what you are doing or did was the right thing to do. And it sticks with you mentally. I needed to take a mental health break after certain moments, because it did that much psychological damage to me. That's good story telling.
This is gonna be a long one probably, a small reason as to why I love this game and the series.
I played nier automata (will get to replicant dw) for the first time about a year and a half ago, read a lot of good about it, the intro mission was cool, showed what the game had in store but especially the last part of it would reveal one shade of its true colors, 2B and 9S looking death into the eye, while 9S unbeknownst to 2B only uploaded her data and not his, he wouldn't know what he felt at the moment he died.
I do some quests and get to the one that really made me start to love this game, I went to the bunker looking around for something and find a lone girl asking to retrieve what was left of the remains of one of her friends, a cool thing I discovered was that one of the intro weapons was at the facility, made me wanna go everywhere and see what I could find.
I go to the very beginning and find the logs of what was there, read the entry, from my memory it was about her leaving yorha, she never got the chance.
I go back to the bunker and am tasked with the decision of whether I should tell her what was in the logs, or I don't.
In games, unless it's fallout where being an ass is really fun and a gameplay style, I opt to tell the truth and so I told her.
Music became creepy, her monolog was unsettling, uncomfortable, sent shivers down my spine, she was a different person, a side you would never expect her to have, maybe foreshadowing to people in this game being very different then you'd think, she spoke of her relationship with the now dead android, an abusive relationship and how she's glad she's dead, it was messed up, just like this world.
As I complete the the quest I'm instilled with this strong sense of dread, it was then when I knew this game was special.
Now to replicant, played it about 3 months after finishing automata, wanted to know the origin and knew if automata was that good there had to be something about the prequel.
The moment I had in automatas with the revelation of what the game really was came to me with the lighthouse lady, this was one time where I knew I had to tell the truth but couldn't bear to break her heart, so I made a save and told her the lie she'd been fed those years and immediately regretted it, again chills down my spine, uncomfortable, but instead of a girl that seemingly went a bit insane its an old lady living a lie, relishing in it, I felt disgusted that I now as well helped in deceiving her, especially at the end of her life with the last message she'd ever get and her being oblivious to it all so I reloaded and told her the truth.
It hurt but it was the right thing to do, her spirit was quite possibly broken after I left, for how long idk, I forgot if she died before or after the timeskip, but at least she finally saw the world for what it was, was able to see it as it was without a fancy curtain obstructing get view, a cheap curtain made of lies, given to her by people who wanted to do the right thing but couldn't bring themselves to
Nier is special, there is nothing quite like it and I'm thankful that I could experience it
thats what i really love about nier. it takes what we take for granted in jrpgs and breaks them.
Wow I did not know that the big flow at the end of the game was something about Drakengard
i told the old lady cause i figured its way worse for her to die waiting for her love imagine her last moments
"no no i cant die yet he hasnt returned its gonna make him so sad" plus alternatively the anger she might feel from finding out everything was a lie might just cause her to fight on longer or she could possibly be touched by the fact that even though she could be a stubborn old lady the town still had the compassion to keep up the act for so long just to save her from the pain. she waited her whole life so its not like she even wanted to move on or would if she had found out. and i dont know if she really knew the whole time like she said or if that was just her pride but i do know she was felt cared for by the town and what better way to go than knowing you have a community that loves you
Okay this summary hurt me.... again. I didn't really play through all the side quests, in fact, i only started some. But i finished the the main game ofc. Some of the stories are actually amazing. I guess i need to replay it for sure. If someone takes the time to play through this game and not abandon it after the first ending, then it is a great teacher for life as well. I certainly learned a lot from this game, and applied it to my real life situations. It is depressing, yes. But it is what our world is. You are in charge of your life, but that doesn't mean, someone won't be caught in your decisions as well.
ABSOLUTELY amazing video.
As someone who got into NieR franchise too late I am beyond happy to see people still talk about it. Keep it up♥
There is no too late for the Nier franchise.
Listening to the emotion in your voice very nearly brought me to tears reliving all these moments. Yoko Taro really knows how to destroy one without landing a single hit. Really reaches in and takes you apart one rib at a time until you realize that your body is a temple of sand and you've been crumbling apart long before you've noticed.
Yes the truth will hurt, and I did dig for it. And I’m HAPPY that I did dig for it. Would even dig for it all over again on a PS5 now
This is why I love NieR replicant’s quests
As someone who loves NieR more than anything, this video hurt to watch, in a good way.
Very interested in what else you decide to make videos on, you got my sub.
Man, the feeling in your voice while you narrate the video just make it more intese and bring the sadness and emptyness of going trough those side quest
I love to see that more people see the tragic story but somehow beautiful as it is
when i finished ending A the only thing that i had in my mind was all the shades that i exterminated and literally all the things that my decisions made worse trough the side quest, and that made the playthrough B a complete hell to me
But i also didnt forget of the good things that happened, like that sidequest of the ferry man and his wife, and for me thats the magic of this story
I missed one or two of those quests, and I’m not sure how I feel about it.
That’s already been said, your voice and the feeling there in amplified this so much. I started sniffling just a few minutes in. Beautifully done. I love this game, even if it’s probably made me more upset than any I’ve ever played. Maybe BECAUSE of that.
Honestly the nier series is just a tragedy, a beautiful tragedy filled with twists and turns, joy and despair. Triumph and defeat. It's just a beautifully crafted story.
Although I didn't mind completing them (when most players tend to avoid them), I did not care for most of the side-quests. But now that you've brilliantly used them as a vehicle for determining whether knowing or telling the truth is preferable to perpetuating lies, I can now argue against those who claim that they are pointless fetch quests. Great video!
I like to think of myself as a stand-up guy, so I don't lie and I certainly don't appreciate being lied to, even if being told the truth has greatly hurt me in some cases. Discovering I've been lied to made go through some very hard times in my life. In some cases I did a disservice to myself by losing my temper and lashing out (even though I said some things I didn't really mean along the way, I don't regret doing any of it) when I should've kept my composure. But I believe I am better off this way. I'm wiser than before and I have gotten things out of my system, which will help me keep a level head the next time I deal with a similar situation. But most importantly, I've learned to trust my gut a lot more often, because some of the lies I was told, I saw them coming from miles away. Only reason I kept putting blinders on myself and lashing out afterwards was because I geniunely couldn't believe that some of the people who ended up betraying me would put me through the shit they did the way they did, after how much we had confided in each other. But there's no more of that. Now I know to trust my instict (which is almost always correct anyway) more than convenient, sweet and hollow words.
Anyway, this is my personal stance on the subject. However, I'd also like to make a point by contrasting the consequences of chasing the truth in Replicant with another one of Yoko Taro's work. And of course, I'm talking about Automata and the lie about humanity. This is the perfect counter-example. Think about it: What if the androids learned that their masters are dead? Sure, chaos would ensue and things would be really fucked up for a while. Maybe some would kill themselves out of depression or even kill those revealing the truth, claiming that they're trying to demoralize them. But after a while, I believe that the androids would come to accept it as fact. And when you hit rock bottom, you can only go up Sure, some would believe that they have no reason to exist... but others would discover one of the points the game makes (if they hadn't done so already), which is that they have reason enough as long as they have each other. Combine that with the immortality of the androids and you basically have humans, free to lead the lives they want with the ones they want, for time immemorial.
I will end my comment by providing my favorite lyrics from the song that introduced me to my favorite music genre, AKA metal.
_Between the velvet lies_
_There's a truth that's hard as steel_
_The vision never dies_
_Life's a never ending wheel_
*~* *Dio,* *Holy* *Diver*
this is why I love Yoko Taro's work, his work makes you question yourself
The Lighthouse question,i was only 7 years in 2010 when i played Gestalt and i do not understand english that time but i did for the first time and only time in this game,I lied to her to see her happy Ending but i discovered years later that if you choose The truth he would thank you and i cried that time,I just Love NieR Gestalt!
Your delivery makes this captivating.
Julianos vs Hermaeus Mora The careful path to the truth with comforting lies or all the unknown truths one step at a time.
Depression: the game
I just beat ending E recently, but now I wanna 100% it. This game hits different
Good luck on farming the Lunar tears that took me ages but honestly for a game as good as this, it was more than worth it. Best of luck to your 100%.
I try to be conscious about the choices I make in both games and life. I value honesty and integrity and even though things get worse because of my choice it wasn't my decision for those characters within the quest to do what they did. It is a trap set by Yoko Taro but I can only do what I believe is right or wrong. I cannot decide what is right or wrong for those people
It's funny because in real life, what that question really means is do you want them to find out now, or later? They'll realise or their told because that's what secrets most want. They want out, that's why their so hard to keep.
Not a critisism, but your voice is really dramatic haha, and I honestly think it fits, also I think it makes the jokes a little funnier. Great video!
Jordan Peterson
Great production quality, I hope your channel grows largely. My playthroughs were hard hitting and dear lord this series, I mean yoko is just a genious.
The project failed. The shades would have wiped out the "humans" eventually. Killing shades and the shadows lord doomed humanity. The one chance they had was dashed when the people who already knew didn't tell each other all they knew.
I have no idea what the giant white flower means and if they don't say it in game it doesn't matter to me.
In my game kaine had yonah and she found the truth and got nier back but it could never be the man she knew.
Selfishness is the path to doom. Surrender to the shadows lord was the last hope. You are not allowed to make that choice. Killing the care takers ends the cycle for that area. shadow lord was the key to salvation.
Even the title says it. NieR. Nier. It's a French word about hiding the truth. So, by playing the game, you might be playing with this word and try to find a definition of it. What truth should we seeking ? Should we stay with the white sweet lie by staying on the first layer of the game ? Or should we dig deeper to search what we were lying ourself to ?
Your reasoning about it explains a lot. And yet, we are still on the boundaries, asking ourselves how to make things better while we can't... I love this game for the confusion it pushes us into.
You are very correct. I hope you don't mind, but to add further to your comment. From what I have seen on online dictionaries Nier in French translates "to deny" in English. The use of this specific word as the series name (even if the specific word was chosen subconsciously by Yoko Taro because he translates the word Nier as "curse") makes total sense for both Nier Automata and Nier Replicant. Like you said the truth is hidden, but why is it hidden? Because the truth is denied by the characters and the player even. That denial can stem from the ignorance of the story's details/backstory(characters in the beginning of the games and player) and lying to oneself/rejection of the truth(characters in the later part of the games as the truth begins to appear). The details surrounding Project YoRHa and Project Gestalt embody this theme. Also, it is interesting that the structure of both of the game's storytelling follows this. The player has to deny each ending as the full truth till they reach the completion of the game and learn the full truth(or at the very least the biggest part, because there is also the short stories,CD,etc). The evil actions in both games are caused by ignorance and the perpetual denial of the hidden truth. A truth that has existed way before the event's of each game and has been hidden or only known by very few. Nier is truly a remarkable game series. A true treasure.
As a French speaker, I can't believe I never made the connection. Yes, "nier" is a verbe. It's when someone refuses to acknowledge something, especially evident in cases when there is evidence and they're being accused of that something. In the case of the protagonist, it's his refusal to accept his sister's/daughter's eventual demise. But we see it in other areas as well. The same could be said for the Shadowlord, and Popola and Devola with regards to the fact that Project Gestalt is doomed to failed no matter what they do or do not do. All of them. They all go about doing what they think is "right", refusing to acknowledge the truth laid bare before them, resisting it to the end, bringing about further tragedy in the process. But it's only human to resist at times. And Nier is fundamentally a story about humanity.
I accidentally activated the time skip before I could finish the lighthouse missions. I already thought it was sad enough that she was gone afterwards, but when I watched your video and found out the truth my jaw dropped. Jesus this game loves to hurt you.
I love Nier and love videos like this. Subbed. Great video. I look forward to seeing your channel grow.
great video. Glad youtube recommended it me
This is really good! Looking forward to more video essays like this
Nier Automata makes it all the more tragic.
you absoloutely deserve subscribe underrated channel amazing video
And don't forget Nier Automata (spoiler)
Half of the game was just you doing mission for the lie that human is living on the moon.
Sad Lad is this game's moto :) Amazing video. Perfectly encapsulates how Nier Replicant asks the player to dig deeper for truth. (Or not to dig) I never knew that the man the mother ran away with was a scumbag who would leave her too. The more you find in this game the sadder it gets, but its so good and moving that you want to keep learning just how messed up everything is.
Read some Nier books, you did not scratch level of depression
Seen the drama CD? Nier (the original) buried his mother when Yona was not far away, he was apologetic for not digging her deep enough. And in the game itself there was always the lingering question of what happened to Nier's parents, they always had lingering memories of their mother, but in fact she never got a replicant because she couldn't live that long.
Now consider how many people lost friends and family back in their human lives, and how their replicants still somehow remember them without seeing them once with their physical reincarnations.
Yknow, I hadn't thought about how actively looking for truth impacts the ethical message of the game. I had pretty much settled that the characters' ignorance was the source of the ethical dilemma. And while that is true for many of the side stories, it isn't true for all of them.
I liked this quite a lot
i know dude, i love nier replicant, i need to beat that game 100 and come back here to see what youll say but i think drakengard and nier stand for mainly to make us more emotionally peaceful people with its narrative but not to take us from other games like final fantasy and one piece basically yoko taro isnt trying to derive us from playing he just want us to try different and more meaningful games, Rpgs, fighting games, platformers, indies, nintendo, playstation, xbox all that, this games narrative will hopefully if you listen make you a better person but i think mainly drakengard and Nier are trying to also lead the way not take you away from the games you loved especially the most feeling games, fun ones that made you think or smile, if you dont learn from another game you played then you will from nier or the games you skipped for one genre.
It just reminds me so much of bloodborne’s npc because all of them die when you help them once.
"is more worse the more you dig in"
and you read all the novellas and weapons description.
I-M-F-I-N-E.
To dig or not to dig for the truth... I suppose regardless of the choice, the truth will rise eventually. The truth always has a way of revealing itself. Whether there will still be someone around that will care to know it by then is another question. But where there is no entirely "right" or "wrong" choice, and where the outcome cannot be determined before taking an action (even a refusal to act), the only thing left to consider is which choice will leave the person (or you) with the least amount of regret.
I also framed a lot of these side quests as a sort of test for the protagonist/the player. Will you tell them the difficult truth, or a sweet lie? And lastly will the protagonist/the player tell *themselves* the difficult truth in the end, or the more pleasant lie: That there will be a "happy ending" and Yonah can be "saved", with all evidence pointing to the contrary? The final cut-scene of ending E seems to confirm that Kaine and Emil at least were able to embrace the truth and the part that they all played in the destruction of the world for the sake of love and friendship.
You forgot to mention all the weapon stories. When you grind and grind and grind only to discover how messed up the story of it actually is.
the author of this video, disaster and drama is one hell of a drug
The dog quest in Nier is almost as sad as the dog quest in Mortal Kombat Deception.
Did i say sad? I meant to say the dog quest in MK was darkly humerus.
Incredible...
Nier is so insanely good, I hope we get a third one.
You got my sub for this
I spot a fellow gigachad replicant enjoyer
Okay now I think I have to play A through E again the 2nd time. Cause I had the mentality of needing to see all endings and rushing it. I may have made the game worse for myself cause I felt nothing. Not sadness most of the time, just apathetic about it
I do not believe the dicotomy planted at first so next video.
But Yonah is cured at the end. Black scrawl is happening bc of heaving original soul, but yonah original soul was "destroyed" at the end.
she's not cured. black scrawl happens because of _losing_ the original soul, whether through relapse or death.
You have to improve your audio, homie
Aside from that, beautiful video, keep it up!
he sounds like hes on the verge of crying lol
Great video, thanks a lot!
What is the right thing to do? Is there a right thing to begin with?
I think your content is amazing, if you would upload more you'd definitely get more views and subs, great video ❤.
Well, crud
i will keep playing. to get my 60 dollars worth that is
Poignant.
Bro the storytelling is overly dramatic u gotta work on the pacing of the sentences lmfao
I have a thing that makes me unable to subscribe.
You know when you put too much sweet on a already sweet food and then you add 100g of sugar?
The content is great. The ideas are great. But both of them are dramatic, because the game is dramatic and the ideas being talked about too. But then you add EXTREMELY DRAMATIC TONE OF VOICE. And I feel like, mmh... too much for me.
I dont understand why you crying. The way this game delivers it's big plot twists is so unemotional and uninspiring that even main characters dont give a damn. This game have a really intersting, but poorly executed story imho.
This is such a weak game vs automata.
The truth will hurt will you dig for it?
Hell yeah, need those achievements.
Great 👍🏻 video this hit really hard 😢