Runescape, but different and worse

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  • Опубліковано 15 січ 2025

КОМЕНТАРІ • 751

  • @PaladinReview
    @PaladinReview 2 місяці тому +448

    And as soon as you push this video out, Brighter Shores had a keybind update pushed. lol

    • @BrandanEH
      @BrandanEH 2 місяці тому +20

      They waited for his video 😂

    • @AdamLmao
      @AdamLmao 2 місяці тому +24

      Wow they are really receptive to feedback

    • @Orys-k1g
      @Orys-k1g 2 місяці тому +21

      Game in development for 10 years, cannot take a day to fix the biggest QOL issues before release

    • @PaladinReview
      @PaladinReview 2 місяці тому +32

      @@Orys-k1g yeah man, just discount it on that basis and go play something else. Or you could make your own game and do it right the first time, yeah?

    • @egemenozan5641
      @egemenozan5641 2 місяці тому +6

      ​@@Orys-k1g Not a release

  • @hanis16
    @hanis16 2 місяці тому +228

    You know how a skinner box teaches a rat that if it presses a button, it gets a treat, until eventually the button stops giving it treats, but the rat keeps pressing it until it starves? It kinda feels like Brighter Shores just skips to the no-treat part and relies on Runescape to do the first part of teaching the rat.

    • @Six_Foot_Two
      @Six_Foot_Two 2 місяці тому +12

      You left out the important part about the box dispensing cocaine

    • @maximumrpg3707
      @maximumrpg3707 2 місяці тому +11

      This PERFECTLY captures the feeling I was playing as I was playing it. Nicely done.

    • @BARUNIZ
      @BARUNIZ 2 місяці тому

      deep

    • @Sammysapphira
      @Sammysapphira 2 місяці тому +5

      congratulations you've discovered that all videogames fit the "skinnerbox" analogy, do you want a medal for your psych 101 thesis?

    • @dokchampa9324
      @dokchampa9324 2 місяці тому +23

      @@Sammysapphira First of all: no they didn't. Second of all: no they don't. Third of all: why you gotta be so condescending and incorrect at the same time.

  • @StandardGaming
    @StandardGaming 2 місяці тому +66

    I feel like part of the charm of Runescape for me is the vibe of "look how much amazing stuff has grown out of this old school, simplified structure designed back when there were more limits on what could be accomplished"
    while this follow up is like "what if we sort of vaguely re-did all that in a modern world where we're capable of so much more"
    Plus, we have two different Runescapes right there still being supported and worked on.

  • @Treehouse22009
    @Treehouse22009 2 місяці тому +198

    >You restart your gear progression every episode
    Ahhhhh fuck no, I ain't having another CUBE WORLD fuckup again!

    • @Creamagination
      @Creamagination 2 місяці тому +23

      Who knows, maybe he will ghost for 2 year and release Brighter Shores 2 lol

    • @shawnvau178
      @shawnvau178 2 місяці тому +14

      It's actually good. When you understand why they did this

    • @leiferikson7052
      @leiferikson7052 2 місяці тому +3

      The only thing I will say about the chaper progression is that this game isnt ment to be rushed to end game. I think it was ment to be played one ep at a time. Then after you complete ep 1 its more refreshing having a new start feeling not 4 hrs into the game lol. I honestly think it would have been better to relese just ep 1 then like 6 months later add ep2.. and so on. there is a lot that still needs to be worked on but i just think people are playing the game like its a race and it shows on the reviews. just like in osrs there is no real END GAME the whole game is the end game.

    • @VallianceRS
      @VallianceRS 2 місяці тому +19

      @@shawnvau178 and whys that? progress in the world to regress in your effort?

    • @zosonte129
      @zosonte129 2 місяці тому +15

      That's just cope bro, if a player wants to start fresh that should be a choice they make and not forced by the game

  • @Adu767
    @Adu767 2 місяці тому +43

    One of RuneScapes biggest intrigues is how everything has a use, everything has a purpose, and everything is connected. You farm some herbs, which can be used to make potions, which can be used to kill dragons, which drop bones to use for prayer, which grant prayers useful for killing bigger things, which drop loot that can be alchemized, which train your magic level, which helps you teleport to more places, which helps with farming runs, and you come full circle.
    Brighter Shores' (or BS for short) decision to make progression feel disconnected from earlier things you'd done seems like a complete antithesis to the design philosophy of RuneScape, which absolutely baffles me.

    • @NabsterHax
      @NabsterHax 2 місяці тому +11

      If you play the game more than 5 minutes past the start of act 2 you find out that there is connectivity between the skills in each episode.

    • @geniusenigma
      @geniusenigma 2 місяці тому +3

      @@NabsterHaxmaybe but thats not just more than 5 minutes, its more than 5 hours. the incredible amount of grind you need to get to act 2 or 3 is in the hours of time played not minutes.

    • @cancerino666
      @cancerino666 2 місяці тому +2

      There's connectivity between skills, it's just introduced later.

    • @NabsterHax
      @NabsterHax 2 місяці тому +4

      @@geniusenigma The game is grindy, of course. I didn't dispute that. If you don't enjoy the first few hours you're not going to enjoy the rest of the game.
      That doesn't negate the fact that there IS interconnectivity between skills and stopping to declare there's not immediately upon entering act 2 is pretty silly.
      People often forget what the new player experience is like for their favourite MMOs and weirdly expect a new one to play with the same familiarity as their current main. People don't play OSRS because the first 5 hours of that game are enthralling and immediately reveal the whole game's potential. These games in particular are designed around delayed gratification.

    • @Adu767
      @Adu767 2 місяці тому +5

      @@NabsterHax Why do you have to wait until act 2 for it to be a thing... In Runescape the tutorial tells you to fish shrimp, then chop down a tree, then light the logs, then cook the shrimp on the fire. You see how fishing, woodcutting, firemaking and cooking all interact 5 minutes into the game.

  • @estusf1ask
    @estusf1ask 2 місяці тому +9

    a lot of these concerns are either being fixed or are already fixed. Development is fast, dont watch this and think the game isnt worth playing, its fun if this is your kinda thing. Its a cozy "cook stuff while i watch youtube" vibe.
    totally agree about cross zone interactions though, they need that to be more front and center. It takes way to long for you to start realizing that all professions in all zones will always be relevent. The word "reset" is being used a lot and to me it doesnt quite capture how it feels to me, though i struggle to word it.
    Its fun, vibe to a tv show and try it. Like runescape its not for everyone and the beginning is overwhelming and confusing lol

    • @NabsterHax
      @NabsterHax 2 місяці тому +3

      Just got to the Master Chef on tutorial island and he showed me how to cook on a stove. Can't believe they made the firemaking skill completely useless mere moments after introducing it.

    • @Crime_Meat
      @Crime_Meat Місяць тому

      Those are the obvious and easy things to fix though. The more serious, not qol, problems are still up in the air if anything will change about them.

  • @fierce1340
    @fierce1340 2 місяці тому +60

    Has anyone mentioned the idea that it feels like this game is being developed to be ported directly to phones/tablets? To me that is the biggest reason behind everything you mentioned in the first few minutes of the video. Putting in a custom amount on a phone is a pain in the ass, clicking a 1, 5, or 10 button names that super easy.
    I think that accommodating pc play more would have been a wise decision, but I also don’t think they can be at fault for showing us an unfinished product that clearly is being developed to accommodate touch screens

    • @KennethKaniff999
      @KennethKaniff999 2 місяці тому +6

      Great comment, idk why i didn't put it together but its undeniable now that you said it. the menus are a giveaway, so unnatural-feeling

    • @Meanderthal17
      @Meanderthal17 2 місяці тому +1

      Yeah but still allowing the option of "x" amount of items is possible. Or making the menu on each NPC pop up with a long press/right click. You know, kinda how RuneScape already has those things fixed. But the game very much feels like a mobile game in the sense that it feels lifeless and uninspired

    • @RitzStarr
      @RitzStarr 2 місяці тому +3

      The entire UI is designed for mobile, yes. It's blatantly obvious too. And very weird given it didn't launch on mobile.

    • @Yes-sw8gh
      @Yes-sw8gh Місяць тому +1

      "unfinished product" -> need to pay to acces 50% of the game on launch, the 50% where it supposedly starts to "get good" lmao.

  • @travellingslim
    @travellingslim 2 місяці тому +5

    I didn't even realize this was a second channel until the end. At first I was like "why is he calling me a slopper"

  • @SeisoYabai
    @SeisoYabai 2 місяці тому +7

    A snippet from my Steam review because this bothers me so much: The tutorial immediately has a plot contrivance where you leave a battle going on to help a merchant move some stuff away. Then the merchant just inexplicably vanishes so he can't explain to your commander why you left. While you're gone, a guard is injured. Your captain sends someone else to find you, bring you back, then sends you to fetch an apothecary. Then the apothecary sends you to go get materials for a healing potion, which is just some stuff you find on the beach. In a port town. Why would you leave this battle, why would they not just send the person to get the apothecary instead of finding you? Why does the apothecary not have any BASIC supplies if you can literally just pick them up off the nearby beach? If this guy is so brutally injured, why would they wait until you're found?
    One of the great things about RuneScape is you are not "The Chosen One," even in RuneScape 3. You slowly BECOME a renowned hero and parlay with gods as you quest and become stronger. From the very start you are treated like you are just another guy and people even mock you when you say you're an adventurer. But you can also be whatever you want right from the start! You don't need a single level in anything until you want to engage with that skill. In Brighter Shores, you are a typical town guard grunt, but you are given the attention and care as if you're important, and you get no freedom to do what you like. You can't even pick up a bow until you're level 15 in Guard. And then its not even like you're an archer now, it's treated as your sidearm to initiate battles with only. This isn't necessarily a *problem*, game design-wise, but its supposed to be an MMO where you get to create your character.

  • @SuperBarbernator
    @SuperBarbernator 2 місяці тому +62

    Tbf I tried the game and there's just some much you do that's just nonsense. Fishing/cooking is just for money. Only foraging and potion have an impact on combat. You heal after every fight so for most part you don't even need potions

    • @ExoticBanter
      @ExoticBanter 2 місяці тому +4

      @@SuperBarbernator yeah I feel the same, it’s early game and f2p element is really lacking and I’m hesitant to pay for the next 2 chapters. I’ll defo keep an eye on the game and see where it goes but it’s a hard pass for me rn

    • @superleipoman
      @superleipoman 2 місяці тому +10

      Using potions takes so long I take more damage than I heal lol

  • @Norrlands-rg5vm
    @Norrlands-rg5vm 2 місяці тому +110

    My boi gower cooked the recpie for disaster

    • @pebbles6247
      @pebbles6247 2 місяці тому

      Should've got 99 cooking for the cooking cape so he does burn anything anymore

    • @Salsmachev
      @Salsmachev 2 місяці тому

      Dirty blast is my favourite!

    • @ethanwasme4307
      @ethanwasme4307 2 місяці тому +1

      andrew forgot he's the one who made runescsape

    • @MrFearlesskiller
      @MrFearlesskiller 2 місяці тому +2

      Game is more fun than osrs though

    • @stephentrueman4843
      @stephentrueman4843 2 місяці тому

      gower grind strikes again

  • @Laphscape
    @Laphscape 2 місяці тому +64

    Heads up, in todays patch they added the ability to edit keybinds. That said, there is still no way to make middle mouse control the camera.

    • @Gizzor
      @Gizzor 2 місяці тому +10

      no middle mouse camera control is one of the largest reason i quit, theres so many minor missteps i just dont care, ghetto runescape, the survivalcraft to minecraft of runescape

    • @youreasnake4548
      @youreasnake4548 2 місяці тому

      @@Gizzor Remap (with rzer synapse or similar) the mouse click to centre button on your mouse and you get camera control with middle mouse camera control

    • @ArmisHart
      @ArmisHart 2 місяці тому +2

      @@Gizzor my biggest was the overall gameplay loop followed by the attack...not attacking. Why do I need to click more than once lol? Just set a default weapon and can change mid battle. oof.

    • @TheCpadron19
      @TheCpadron19 2 місяці тому

      They made it so you can move it with AWSD now though.

    • @Gutigwolfe
      @Gutigwolfe 2 місяці тому

      However if you read the options it says coming soon

  • @Edit-nk6nb
    @Edit-nk6nb 2 місяці тому +59

    "One of the issues with Runescape - The 99 level cap limits options"
    Dear god, I pray I never get to that bit in OSRS

    • @templeofdelusion
      @templeofdelusion 2 місяці тому +9

      It seems like you didn't understand his point. It is entirely possible to have 999 levels, and have them take as long as 99 does, except, you know, you can space out the grind and make it exciting and have lots of level ups and very small unlocks throughout that 999 cap, since the only thing that matters is total experience needed.
      Actually. make it take twice as long, and it will still be better, with something to look for every time since each level doesn't take MUCH longer than the previous one.
      Exponential xp design is also moronic and what makes runescape unenjoyable to most people.
      Level 70 takes like 737k xp, the remaining 29 levels take ~12.5m, that leaves very little things to unlock while the grind becomes literally x10 longer and unfun, there's nothing to look forward to.

    • @Salsmachev
      @Salsmachev 2 місяці тому +7

      @@templeofdelusion In fairness, they never expected anybody to actually get to level 99. Nobody was expected to go much beyond 40 back in the day, which is why you have a nice neat gear progression from 1-40 and then it gets weird at higher levels.

    • @MegaChickenfish
      @MegaChickenfish 2 місяці тому +3

      RS3 upped the cap on a bunch of skills to 120 but of course that's because the xp rates are so inflated that even 120 typically takes less time than 99 does in OSRS.

    • @huuskari174
      @huuskari174 2 місяці тому +1

      @@Salsmachev except in smithing. that skill is a trainwreck. Oh you want to make rune platebody? that's lvl 99. Maybe try something easier like dragon platebody at lvl 90.

    • @Salsmachev
      @Salsmachev 2 місяці тому

      @@huuskari174 Yeah. Funnily there was just an OSRS podcast talking about that. I looked into it a little, out of curiosity, and I did find a reference to a May 2001 update where the smithing tables were changed to be "more evenly distributed" but I can't find anything on what they looked like originally. I wonder if they were more compact before the update.

  • @sirachman
    @sirachman 2 місяці тому +36

    Most don't know how rs classic was pre dragon slayer. This game will improve vastly, just like the original game did.

    • @bloodbarage
      @bloodbarage 2 місяці тому

      Thats because most of these OSRS bandwagoners were still sperm by the time we lost the wilderness.

    • @SupaFly-gx1zo
      @SupaFly-gx1zo 2 місяці тому +8

      I mean, sure, but why would I choose it over OSRS as a person that hasn't played RS? I'd still pick OSRS just because of the amount of content and polish.

    • @homiga1
      @homiga1 2 місяці тому +10

      @@SupaFly-gx1zo Brother it's early access. In almost all cases you should be picking a finished game over an early access one so using that as a metric of success is silly.

    • @themosthighvaluemaninthega9048
      @themosthighvaluemaninthega9048 2 місяці тому +7

      Alright. I may check it out in 7 or 8 years then.

    • @iBackwoods
      @iBackwoods 2 місяці тому +2

      ​@@homiga1They literally force you to combat base the game every chapter to reset, you cant actually progress without combat biggest drawback for me, gotta hit lvl 60 wtf?!

  • @rePAULsion
    @rePAULsion 2 місяці тому

    Where are your green tights?
    "Cover your knees up if you're going to be walking around" - Charlie Kelly

  • @TheMightyNovac
    @TheMightyNovac 2 місяці тому +5

    This feels like the opposite of Runescape. It sounds like they took all of the fun of Runescape (exploring the open world to find content and discover skilling methods across the whole map) and replaced it with like... a hyper-linear grindfest, in the most literal of terms.
    I'm actually not sure they can fix any of this--tying skills per-episode is so disastrously bad an idea that I have no idea how it went past the pre-production phase. Like, imagine you were playing Skyrim, and every 15 levels the game just goes "oh, you are level 1 again" like--

    • @xXESproductionsXx
      @xXESproductionsXx 2 місяці тому

      Tbf, it's in early access. It's probably a way of slowly letting people test features per episode instead of letting everything out at once.

  • @TheAuzman466
    @TheAuzman466 2 місяці тому +31

    There is connectivity between the skills in each act. You could've seen this with alchemy, which eventually starts requiring resources from other acts. Right now in act 2, I'm getting items that don't have a real use until I unlock the skills in act 3.
    The weird one is the combat skill in each region which is just a name and doesn't affect the way you fight so far in acts 1 and 2, but later in act 3 you unlock some kind of smithing skill which will let you make gear for any act.

    • @VallianceRS
      @VallianceRS 2 місяці тому +13

      Requiring resources in an area to use in a skill isn't reliant on that episode structure though.

    • @jacob.g.l1592
      @jacob.g.l1592 2 місяці тому +4

      It's really bad game design 😂

    • @Wibbly-Wobbly
      @Wibbly-Wobbly 2 місяці тому +1

      ​@@VallianceRS It is though, You aren't going to level alchemy to high levels, without getting to episode 2, 3 and 4. Those later mobs all drops reagents that you need for higher level potions for more exp.. Or you can get the 1.8billion exp for level 500, by grinding those 6 kelps on the beach for small 50 exp each. You need to unlock all the episodes because there's synchronization that happens between a couple skills, without doing that, you'll spend 100x longer(or more) than it should. They shouldn't even be called "Episodes" because it's literally just 1 quest to move to the next 'episode'

    • @mellowmike4306
      @mellowmike4306 2 місяці тому +3

      @@Wibbly-Wobbly woooooww 500 levels of new prefixes, what things to unlock.

    • @Wibbly-Wobbly
      @Wibbly-Wobbly 2 місяці тому +3

      @@mellowmike4306 Literally a 'Skin Unlocker Simulator" lol. The game will die because its lack of content and early release. There will be fanboys who defend it to the end, but it's obvious this is a game made for people who don't play games.

  • @benvictim
    @benvictim 2 місяці тому +7

    Just want to correct something at 11:12 in that there are *very little* cross episode skill usage. Alchemy at levels 30+ requires ingredients from both episode 1 and 2. And it gives potions that are useful in all epsidoes.
    I haven't leveled anything else to really see if that continues.

  • @zilosis3794
    @zilosis3794 2 місяці тому +2

    He managed to find his legs. Ultimate game changer.

  • @TigerFangRS
    @TigerFangRS 2 місяці тому +18

    HUGE agree with the key binding, but I think there is a lot of protentional and the engine is great, and the issues that I have with the game, have solutions that are straight forward.
    Fishing early is just terrible, but there are unlocks later that make it a lot less effort, given that, doesn't make early fishing good, and improvements should be made.
    I do enjoy the sense of "From Scratch" From each episode but how Brighter Shores does it, isn't great? idk being to nerfed feels bad, but do like the Idea of being forced to find new weapons and equipment.

  • @USMCKong0311
    @USMCKong0311 2 місяці тому +2

    This game just made me miss RuneScape so I reinstalled RuneScape and spent all night playing it like the good ol' days.

  • @philomentus
    @philomentus 2 місяці тому +16

    So, the progression issue sounds hella close to what Cube World did way back when, where you could only use certain unlock features in certain regions of the map (For example, if you got a boat in region 1 and was using it to sail towards region 2, once you got to what the map defined region 2, you'd be KICKED OUT OF YOUR BOAT AND TOSSED INTO THE OCEAN.)
    That sounds like hell lmao

  • @johnnobon
    @johnnobon 2 місяці тому +1

    I think one thing that speaks to the quality of this game's dev team is how quickly they've improved or just totally fixed a lot of these issues. Much of what was mentioned as a flaw in this video has been patched and updated. That gives me a lot of hope for this game's future.

  • @jamesfloyd6693
    @jamesfloyd6693 2 місяці тому +16

    I do enjoy the graphic style of it. It feels like an active table top RPG

  • @user-sn2cx7fb5w
    @user-sn2cx7fb5w 2 місяці тому +1

    bro's got a full body view with his shorts and bare feet

  • @ethanwasme4307
    @ethanwasme4307 2 місяці тому +1

    maturing is realising paul was the ideas guy and andrew was the programmer

  • @IngusWraith
    @IngusWraith 2 місяці тому +9

    Why does Idyl have legs now. WHY DOES IT HAVE LEGS. I don't like the idea of Idyl being able to chase me down over weeks and months like the snail from the famous snail Runelite plugin. Please go back to being a disembodied torso. Thanks 👍🏻

  • @nathanielnizard2163
    @nathanielnizard2163 2 місяці тому +17

    The leveling is not linear. It has drs and they hit very hard at lvl20. However, the progress is way more interconnected between episodes. Skills have regents or use produce from skills in other chapters. I use chef regularily and I'm in ch 4, with bounties it feeds itself which in turns yelds more money. Most subquests have impacts on others chapters as well and those subquests have significant level requirements.

  • @softestpup
    @softestpup 2 місяці тому +2

    The entire time I was playing this game I was thinking "this just feels like a worse version of Runecsape". The parts that are similar to Runescape are done better in RS. The parts that are different than Runescape just feel like baffling decisions that were made for the sake of being different.

  • @remz5722
    @remz5722 2 місяці тому +1

    UPDATE:
    * Keybindings are added
    * Camera can be moved with middle mouse button now
    * Single click action added
    While skill-progression is locked to "episodes" or areas, many skills have relevance across all episodes. Like Alchemist, weaponcrafting, leatherworking etc..

  • @james_90
    @james_90 2 місяці тому +71

    Simps coming out the woodwork i see. Constructive criticism is good and rn the game isnt that good but it has the potential to be good later.

    • @drildoshaginz
      @drildoshaginz 2 місяці тому +9

      And if we take him at his word, it's a passion project that he will keep on making better without the financial and corporate stressors he had with runescape

    • @flowerbomb1907
      @flowerbomb1907 2 місяці тому

      ff

    • @Orys-k1g
      @Orys-k1g 2 місяці тому +4

      Too bad I’m not playing a game based on its potential

    • @james_90
      @james_90 2 місяці тому +4

      @@Orys-k1g I mean yeah, neither am I. I can recommend another RS like game that came out last week and is actually good. It's called The Black Grimoire: Cursebreaker, highly recommended!

    • @bardiche1989
      @bardiche1989 2 місяці тому

      @@james_90 I am playing the Black Grimoire its not bad but too janky and low production value.

  • @AngelTerri
    @AngelTerri 2 місяці тому +2

    As a person who never played Runescape, Brighter Shores is amazing.
    I will point out each day there has been updates and posts to explain decisions on changes. Especially on why splitting up Professions per Chapter/Episode (put up on 11/13/24)

  • @MrCowboyszz
    @MrCowboyszz 2 місяці тому +5

    Yeah I have exactly this same problem, the hard grind starts far to quickly. now I'm in act 2 and they expect me to get 45lumberjack while I worked my ass off for 29scout loool.
    The problem with being in the same place all the time, doing the same thing all the time is indeed tooo repetitive.
    I felt the same way about this game yesterday, and today all those feelings got renewd again, I don't think you'll feel different if you play more.

  • @OceanBytes12
    @OceanBytes12 2 місяці тому +50

    Andrew Gower cooked, and then he overcooked on this one.

    • @Langharig_Tuig
      @Langharig_Tuig 2 місяці тому +16

      He cooked, but he looked at the recipe for a tasty meal written by a chef and thought: No! I am better than the chef!.. He was, in fact, not better than the chef

    • @didrosgaming4063
      @didrosgaming4063 2 місяці тому +2

      @@Langharig_Tuig True, but he is also both Chefs in your example, he wrote the recipe, and is trying another approach... you know, like ya do.

    • @ginjaedgy49
      @ginjaedgy49 2 місяці тому +2

      @@didrosgaming4063 tbh the gower brothers left jagex quite early on or were more hands off at least. the people that made runescape and osrs what it is did a far better job than the brothers ever could

    • @didrosgaming4063
      @didrosgaming4063 2 місяці тому +1

      @@ginjaedgy49 True, Andrew was only in charge for 12 years not leaving until 2011.

    • @Gitaikou
      @Gitaikou 2 місяці тому +5

      I cant decide if he burnt the bread, forgot to put it in the oven or cooked a log of shit by accident.

  • @Noobnubnoob
    @Noobnubnoob 2 місяці тому +6

    I love the game and hope Andrew takes all the criticism and makes it even better

  • @gatorbait9385
    @gatorbait9385 Місяць тому

    Im SO excited to see what the conbat race to 500 looks like for ep5. The 4 races happening right now have been good, but itll be much better when they're all going after the same skill, and have the ability to trade and craft.

  • @GooTheMighty
    @GooTheMighty 2 місяці тому +19

    The episode system sounds like a way to actually make the “fresh start in an MMO” feeling an actual, core game mechanic, which is kindof a genius idea, but definitely sounds like it needs some work.
    There should some carryover, so you don’t feel like you’ve wasted time, but I’m not sure what that would look like to keep that fresh start feel. Maybe if at least combat stats helped in new chapters, or if having experience in an older skill helps a new skill in a noticeable way, even if it’s just a character saying “I see your an experienced fisherman, so you can be trusted with this cooking challenge,” or something 🤷‍♀️

    • @leiferikson7052
      @leiferikson7052 2 місяці тому +2

      The only thing I will say about the chaper progression is that this game isnt ment to be rushed to end game. I think it was ment to be played one ep at a time. Then after you complete ep 1 its more refreshing having a new start feeling not 4 hrs into the game lol. I honestly think it would have been better to relese just ep 1 then like 6 months later add ep2.. and so on. there is a lot that still needs to be worked on but i just think people are playing the game like its a race and it shows on the reviews. just like in osrs there is no real END GAME the whole game is the end game.

    • @gulmak
      @gulmak 2 місяці тому +1

      if each episode character was different I feel like each episode could function as an alt and it wouldnt feel like a reset just that you are grinding multiple characters

    • @NabsterHax
      @NabsterHax 2 місяці тому +1

      "having experience in an older skill helps a new skill in a noticeable way"
      The game does actually work this way, though. e.g. Potions in episode 1 start requiring resources from episode 2 in order to create XP potions for episode 2 skills. In no way are your skills actually "reset" and they're useful the whole game.

    • @GooTheMighty
      @GooTheMighty 2 місяці тому

      @@gulmak and then you control them all against the epic final boss, like Dragon Quest IV!

    • @GooTheMighty
      @GooTheMighty 2 місяці тому

      @@NabsterHax yeah, that’s a form of backwards compatibility that sounds useful.

  • @criticalcentrist
    @criticalcentrist 2 місяці тому +8

    I'm interested in seeing how Andrew can make it the most like Runescape while also adhering to copyright laws.

    • @onogrirwin
      @onogrirwin 2 місяці тому +1

      laws aren't an issue here. I'm not a lawyer, but I did look into them in depth a couple years ago, because I wanted to make my own RS clone, and my takeaway was basically that the only thing that's explicitly forbidden is trademarked terms like the name. You certainly can't own the idea of, for instance, random drops. Doesn't mean that Jagex can't sue you, just that they aren't likely to actually win. For me, as an indie, getting drug into court, even if I'm going to win, would be a show stopper, because I can't fund any time in court. Andrew Gower doesn't have that problem.

  • @cormactaylor9539
    @cormactaylor9539 2 місяці тому +15

    Its just Runescape but without all the things that makes Runescape a good game.

  • @TheTraderStan
    @TheTraderStan 2 місяці тому +13

    It just feels like the devs are dancing around eggshells doing their best work to not make this game like Runescape. It's like their afraid of Andrew's predecessor and are trying too hard to be something unique

    • @EXILE-q8g
      @EXILE-q8g 2 місяці тому +2

      Andrew probably signed a lifetime non compete or something when he sold Jagex

    • @ShrekNoScpe_NoOnions
      @ShrekNoScpe_NoOnions 2 місяці тому +3

      If only they tried to do something completely different instead of having some vague similarities

    • @TheROZOZOZO
      @TheROZOZOZO 2 місяці тому +1

      @@ShrekNoScpe_NoOnions he said he didnt want to make an MMO but people kept asking him to and here it is

  • @teroboy2855
    @teroboy2855 2 місяці тому +2

    Now there is WASD camera movement and M to open map. Key remapping now too.

    • @Baalicho
      @Baalicho 2 місяці тому +1

      also space bar for the sense spell

  • @rofaka5308
    @rofaka5308 2 місяці тому +6

    It's really good already, I got no bugs, no crashes, very little lag, no server queues, and it's still in early access. It's a very good start for an MMO imo

  • @ad0xa
    @ad0xa 2 місяці тому

    I love how this looks. I never played runescape but this really interests me.

  • @ThePuckingtonLive
    @ThePuckingtonLive 2 місяці тому +1

    I just feel bad. I wanted this game to be great. Maybe there's time. But I can't imagine Andrew putting so much time into this and it leaving a sour taste for a lot of players.

  • @Laurmana7
    @Laurmana7 2 місяці тому

    Cubeworld did something similar to the episode thing. Moving to a new zone, all your equipment became useless. People hated it in that game, no surprise they hate it here. It just feels bad to "lose" progress.
    This game also seems almost entirely designed around being on mobile, which makes so many aspects look and feel worse.

  • @lifewater
    @lifewater 2 місяці тому +43

    This progression system is what killed CubeWorld's latest iteration. People don't like to lose their 'save state' when progressing to new areas.

    • @C_Engineer
      @C_Engineer 2 місяці тому +2

      Naw what killed it was no updates

    • @garilforgecoeur5644
      @garilforgecoeur5644 2 місяці тому +4

      You loose nothing.

    • @rafakiun
      @rafakiun 2 місяці тому +3

      You dont lose nothing

    • @acetown2263
      @acetown2263 2 місяці тому +2

      As someone who despised cubeworld launch and still to this day. This game feels nothing like cubeworld.

    • @jahazielheraslomeli4223
      @jahazielheraslomeli4223 2 місяці тому

      ​@@rafakiunawful design

  • @LilWoodyHC
    @LilWoodyHC 2 місяці тому

    This episode system is just the tutorial island of RuneScape and when the game releases it's going to be open world I hope

  • @stephentrueman4843
    @stephentrueman4843 2 місяці тому

    damn that lvl 25 fishing grind is the reason i'm taking a long break

  • @Jalae
    @Jalae 2 місяці тому +2

    weird how when you take the nostalgia out of runescape all you're left with is a grindy clicker game.

    • @Pabs-r2c
      @Pabs-r2c Місяць тому

      Nah you just did not watch the video. Idyl literally explains how this game fails *because* it doesn't play like OSRS.
      They didn't even get the progression system right.
      This game is more like "take away the fun progression and usefulness of every skill, the intuitive UI and controls, and strip the fun PvM mechanics and varied quest design of OSRS and you get a grindy, boring clicking simulator"

  • @zac8603
    @zac8603 Місяць тому +1

    The whole episode thing kills this game for me. Makes me feel like I’m playing weird demo levels for different mmo expansions or something.

  • @jarnokruijer5132
    @jarnokruijer5132 2 місяці тому +2

    its says the ability to reconfigure the keybinds will be added asap

  • @OkerlundTV
    @OkerlundTV 2 місяці тому +1

    I forget the name of the game, but another game tried something similar with progression except progression was tied to every biome. It was almost universally hated. No idea why Brighter Shores is trying a similar system. Some people may enjoy it, but I would hope that Brighter Shores would want more people to play this game and enjoy it. They are a company after all.

  • @JackdawWatcher
    @JackdawWatcher 2 місяці тому

    I got so distracted by you having legs that I have no idea what this video is about. You can’t do this to us without warning!

  • @MegaChickenfish
    @MegaChickenfish 2 місяці тому

    11:00 I can see what they *thought* they were doing with this. A couple expansion ago WoW swapped to this approach. You're not "skill 400 alchemy" you're "skill 1 LEGION alchemy" and if you want to go do some burning crusade alchemy you need to go back to those zones and learn and train burning crusade alchemy.
    An important aspect of this is you don't quite *start over,* they always do a *soft reset* where all the stuff you get in the newest continent will be better, but you can still USE your Burning Crusade Agility Potion in the Legion zones, it's just weaker than a Legion Agility Potion since you are higher level. So you naturally shed the old items in favor of the new versions while still "feeling like you're progressing" even though it is, under the curtains, essentially a hamster wheel.

  • @WhiteLilySeed
    @WhiteLilySeed 2 місяці тому +3

    Seeing people play brighter shores is an excellent peek into understanding why the old school team put so much effort into the new player experience

  • @arsi11
    @arsi11 2 місяці тому

    ty for your work as Andrew Gowers QA team.

  • @notanotherjosh
    @notanotherjosh 2 місяці тому +2

    I haven’t played it yet. But I’m pretty sure the last episode will have all professions available it’s like an extra long tutorial that forces you to interact with the whole game

    • @FactFileFun
      @FactFileFun 2 місяці тому

      That is interesting but combat which is called Guard in Episode 1 then Scout in Episode 2 and a skill called Gatherer in Episode 1 and Foraging in Episode 2 are basically recycled skills. How would they differentiate those skills for them to be unique enough?

    • @NabsterHax
      @NabsterHax 2 місяці тому

      @@FactFileFun You're not wrong, but then again basically every skill in the game besides combat is pretty much just "click to collect this resource" or "click to process this resource."

  • @rcpmmaster
    @rcpmmaster 2 місяці тому +1

    Today they added 1 click actions and move the screen with the middle mouse button lol

  • @DoctorSockrates
    @DoctorSockrates 2 місяці тому

    Brighter Shores is sounding more and more to me like IdleOn, but worse.
    Which, by the way, would be an interesting (and very fitting) game to cover for you in particular, Idyl.

  • @3Prodigy
    @3Prodigy 18 днів тому

    Andrew didn't have the homies to say what ideas were strange and bad to come to good solutions. Brighter shores needs a lot of change

  • @davidthorman2213
    @davidthorman2213 Місяць тому

    This game is meant for people who literally love grinding 24/7. The only thing that would make it better if it had a reason to grind

  • @denniss420
    @denniss420 2 місяці тому

    Your knees scare me

  • @trey6892
    @trey6892 2 місяці тому

    The identity part is spot on. Probably doesn’t wanna be labeled an exact copy. If it’s oddly similar who should care.

  • @RubbahDuckzilla
    @RubbahDuckzilla 2 місяці тому +38

    The game is legit. Having a lot of fun and am excited for the rest of the game

    • @mrgaming1142
      @mrgaming1142 2 місяці тому +11

      might as well play cooking mama

    • @MaxG-jk8ty
      @MaxG-jk8ty 2 місяці тому +14

      ​@@mrgaming1142No reason to hate someone else's enjoyment.

    • @e_ighth
      @e_ighth 2 місяці тому +4

      @@MaxG-jk8ty umm are you subtly hating on cooking mama?

    • @quintonmaldonado8368
      @quintonmaldonado8368 2 місяці тому +3

      Basement elitists that hate on anyone that enjoy anything else. I played rs and brighter shores and will probably let my rs membership run out for now unless I encounter something that is actually game breaking for me. The type of people that complain off the bat seem to be people that I'd not like talking to in game or in real life. Some people get off by complaining about everything.

  • @fierce1340
    @fierce1340 2 місяці тому +5

    The different acts/zone mechanic makes me wonder if their eventual plan is to keep adding new things to zones and that’s why skills go to 500 and aren’t something you do in a new zone. Maybe the first zone in a year or two will have its own questing and story that goes super deep into all the skills from that zone and all the other zones will have stories that are on going. That could be really cool compared to the standard mmo model of new expansion means a new zone and you basically abondon all the areas you went to previously.
    It definitely has potential for there to be gameplay either betwee the zones or within each zone and I’ll be excited to see what they do with it, but I can agree that it feels like it doesn’t have its own identity yet and doesn’t know what it wants to do with what it has.

    • @vrdynasty3896
      @vrdynasty3896 2 місяці тому +2

      That would actually be very cool

    • @NabsterHax
      @NabsterHax 2 місяці тому

      The episodes DO have their own quests with some requirements being extremely high for when you first encounter them, and rewards that affect the whole game. You're supposed to hop back and forth after you've unlocked them. You're definitely not supposed to "complete" each episode before moving on to the next.

    • @fierce1340
      @fierce1340 2 місяці тому

      @ I don’t think zones are supposed to be finished on their own either, but each area has its own npc’a and story and I was making the point that with the 500 lvl cap it seems like they have the potential to keep us coming back for a long time and to keep evolving each zone

  • @FoxPaws_YT
    @FoxPaws_YT 2 місяці тому +5

    All of your complaints are valid, except for the max stack of items.
    For me, max buying isn't ideal since some recipes need 2 ingredients and usually you will only need 20 item slots every crafting trip. The remaining slots are for other items you would carry around or to recieve when encountering fights that would get you loot while on your way to craft.
    Episodes are there to seperate areas and the professions. It is understandable to get frustrated after progressing to Episode 2 since you basically have to put a stop to your previous grind. But that doesn't mean you lose your progress. You can go back to Episode 1 and grind that to max if you want. You do not need to clear Episodes like you're speedrunning through the game or treat it like a linear progression.
    The only problem is that there is no incentive to actually progress Professions and I think that sucks. Hope you could at least carry over combat skills to other episodes.

  • @Afrecta
    @Afrecta 2 місяці тому +1

    Progression is meaningful cross episodes if you keep leveling.

  • @mrgaming1142
    @mrgaming1142 2 місяці тому +4

    cooking mama V2

  • @MegaChickenfish
    @MegaChickenfish 2 місяці тому

    2:30 At the end of the day, what is Runelite but "external accessibility software?" Especially with such powerful features as rebinding the hotkeys for the various interface tabs which are normally stuck on the F keys and even rebinding left, right, and shift-click for every single object in the game.

  • @eliseorios9073
    @eliseorios9073 2 місяці тому +14

    I'm really enjoying it. I might be in the minority but it doesn't feel like runescape. Times that it does , it feels closer to classic.

    • @belandino
      @belandino 2 місяці тому +3

      True! It actually has the charm and feel of RSC. I really love its simplicity!

  • @PSILOCYBIN
    @PSILOCYBIN 2 місяці тому +2

    So did you ever make it past the tutorial?

  • @darscer5682
    @darscer5682 2 місяці тому

    bro sent 15 mins wishin he was playing runescape instead lmao

  • @Florete_FE
    @Florete_FE 2 місяці тому +2

    15:00 "Bright hores"

  • @QUILLWYRM
    @QUILLWYRM 2 місяці тому +1

    Jumped the gun on this vid imo, reviews are now mostly positive and game is thriving. Gowers pushing updates to huge QOL issues like it's no tomorrow.

  • @mrsatan2229
    @mrsatan2229 Місяць тому

    I have been playing rs since 2001, and honestly this game is a nice change of pace. I've already got almost 100 hours into it, and I like how theres no central market. It makes it feel more like a crafting game instead of a typical mmo where you can just buy everything. Though they are adding player trading soon, I hope they stay away from a grand exchange sort of thing. This is just the beginning, I have a feeling Andrew Gower is going to do major updates for years on this game, and it will be amazing eventually.

  • @parasoldat66
    @parasoldat66 2 місяці тому +1

    it just looks like you are in a small map everytime that is in the middle of the void. Does not at all feel like a world.

  • @regrett1
    @regrett1 2 місяці тому

    you can use the things you crafted/gathered in act 1, its only the gear that is separated.
    when you get an unattuned gear you can attuned at the obelisk to become a gear for that act.

  • @Erocktastic
    @Erocktastic 2 місяці тому

    Hey Idyl, first off love the vids, jumped over to here cuz of your main channel vid and wanted to see your take on Brighter Shores. Just wanted to tell you about a few changes that have happened which could sway you a different way. There have been QOL patches every day since release and Andrew has been posting the methodology behind a lot of design choices, very transparent to what we were used to for runescape communication style.
    Hotkeys & remapping have been added to the game and left click is first action now for whatever you hover. Resources being in same spot if for condensing players and have less dead places in the long run. I agree the current reward loop is still light, but with some of the teases from episode 5 more professions are going to be looping into one another to assist with that. The intent with gear and skills are different by episode is to give people even playing grounds for when new episodes are released, just since we started with 4 it didn't feel great for some. But the tuned items really feed into that system because you can start a new episode, tune that equipment to that episode and hit the ground running.
    Overall with the communication from Andrew and the rapid release of QOL stuff getting dropped so far, I have good hopes for it transition from an early access title to the full release, which he estimates for (currently) mid next year. Maybe give it another go then.

  • @jacobbarnett9956
    @jacobbarnett9956 2 місяці тому

    One thing that threw me off is that despite the obvious technological improvements, the cut scenes are still dripping with the clunkiness of runescape, but with none of the charm

  • @M2Mil7er
    @M2Mil7er 2 місяці тому

    Green Screen Pants: Main channel.
    Shorts: Second channel.
    I've cracked the code.

  • @MegaChickenfish
    @MegaChickenfish 2 місяці тому

    As someone who played RS Classic in the day I recognize a lot of the same sort of complaints, so at this point it's really down to them to address those accessibility/core gameplay issues early. When they re-released RS Classic back in the day multiple times to see if people would go play it again, people generally shrugged and went "why?" so they eventually stopped and closed the servers.

  • @hamelconsultancyllc
    @hamelconsultancyllc 2 місяці тому

    I just can't believe they didn't release it on mobile... seems like the perfect idlish game for me to take on the go

  • @nooux1966
    @nooux1966 2 місяці тому

    Thank you Walmart Jimmy!

  • @omegahaxors9-11
    @omegahaxors9-11 2 місяці тому

    The one-click update made fishing way more tolerable, i'm kind of floored just how much that one minor change made the game so much better.
    Now you can set actions to various clicks. I have mine to Left = movement so if I misclick a node, the click just phases through it. Right click to interact with a node, and middle-mouse to open the menu for the few cases where the default action is something fucking stupid, like "🌙Work-at" instead of "make potion" on the alchemist table or "talk" instead "trade" on the shops.

  • @Evonsky
    @Evonsky 2 місяці тому

    There is connection between episodes though? I have not played much but I already see e.g. that items from the gathering profession in ep2 is used in the alchemy profession in ep1. Game is still in early access and there are updates coming all the time so I think many of these small issues will get solved over time

  • @15kalas15
    @15kalas15 2 місяці тому

    Single click actions implemented. Minimap movement implemented. Here's to hoping we get buy 1,2,3,4,6,8,12,24 option buttons next

  • @root4098
    @root4098 2 місяці тому +1

    It isn't owned by a chinese mega-corp so i'd say that's a huge plus

  • @duncanwallace7760
    @duncanwallace7760 2 місяці тому

    Maybe at some point all the skills will come together in an episode which will be the 'main game'... who knows.

  • @erickschusterdeoliveira2662
    @erickschusterdeoliveira2662 Місяць тому

    this UI 100% looks like it was made for phones first, would explain basically every UX issue

  • @LtMadWolf
    @LtMadWolf 2 місяці тому +6

    This guy does not understand why Andrew did what he did. I love it, Andrew understands all the problems with a lot of other games.

    • @LtMadWolf
      @LtMadWolf 2 місяці тому +3

      Also stop comparing to runescape.

    • @JustinK0
      @JustinK0 2 місяці тому +2

      @@LtMadWolf i think thats most peoples biggest (subconscious) reason for not liking the game, if runescape could be wiped from their memory, their opinion would be different

    • @base4037
      @base4037 Місяць тому

      @@JustinK0 the issue i have seen is the tittles tended to be "Andrew Gower, the creator of Runescape" like they assume since he made another game, it would be similar to that one? 🤷‍♂

  • @masteroogway6660
    @masteroogway6660 2 місяці тому +1

    Your just early, brighter shores is probably going to be popular in like 20 years after brighter shores 2 improves on everything and then brighter shores 3 ruins it all

  • @sythersight
    @sythersight 2 місяці тому

    It's worth noting that Alchemy and Cooking have crossover with the Gathering skill, and while I haven't reached Episode 3 (because money) the Smithing skill in the mine is indicated to use stuff from Woodcutting and Carpentry. So there are seeds for interplay between the skills despite their tying to regions.

  • @Hoitem
    @Hoitem 2 місяці тому

    The episode system seems kinda similar to the world system in legends of idleon. Except everything you do carries over to the next worlds too as you unlock better training methods for old skills and unlock new skills.

  • @UC3M9QmuafgJ7GCcEF2HDNQA
    @UC3M9QmuafgJ7GCcEF2HDNQA 2 місяці тому

    Runescape, but not gay and they didn't sell out to you know who. *Yet*.

  • @ryn448
    @ryn448 2 місяці тому

    The his game looks incredibly interesting. It’s RS3 if a ton of the RS Classic and RS2 QOL updates never joined in. It truly fascinates me and I would love to try it out.

  • @Kmn483
    @Kmn483 2 місяці тому +1

    Never unlocking new training methods as you level up kills the game for me.
    After 20 hours of fishing in one spot, I want to unlock a new fishing area or method!

  • @vinapocalypse
    @vinapocalypse 2 місяці тому

    I hope you give it another go at final release. Andrew and co have made a lot of quality of life fixes lately but there is still a long way to go with fundamentals like interesting and diverse combat, quests, etc.

  • @Dumpy_Wumpy
    @Dumpy_Wumpy 2 місяці тому +9

    You also forgot OSRS had 20 years to cook and get worse overtime, they're too afraid to make any meaningful changes to it literally an abused housewife.

    • @ethanwasme4307
      @ethanwasme4307 2 місяці тому +1

      what, like evolution of combat??

    • @AshCzechem
      @AshCzechem 2 місяці тому +3

      osrs is in its golden age zuddy, massive updates over the past few months adding entire continents and a new skill thats going to add even more playable areas, the game is literally changing constantly lmfao

  • @d0onut
    @d0onut 2 місяці тому

    I don't like how obvious the tiles are but I think Andrew is aiming to catch the attention of 9 year olds who would otherwise spend their time on Roblox and Minecraft

  • @r0m988
    @r0m988 2 місяці тому

    Thx for your honest take on this, Ive been looking @ it. Probably going to let it mature a few months