Okay I'm sort of excited... but I burst out laughing when I heard the description for "Operation Scorpion". Make all vehicles invisibile? Already nutso. Then add a combat bonus AND a PARTIAL COST REFUND? Busted.
The game has been completely unplayable since this update. Everyone plays with the Espionage battlegroup and Allies have no chance of winning the battle...
Believe it might be because of the campaign you see coh1 in 1944 and coh2(soviet campaign added timeline) 1941-1945 and coh3 in Africa would be the start of invasion of Italy if you know.
@@dudeguybro nah get the fck out with this bullshit. Artirelly shots and explosions are 100% worse than COH2. Cant say much for CoH1 since I havent played that game in a very long time
@@dudeguybro for real, it feels like no matter what good there is, if there is a single thing not as good as CoH or CoH2, then the game is dog crap and unworthy of being called a game.
They swapped that out for heavy engine damage (-90% speed). The ISC lets you plant those with ALL YOUR RIFLEMEN. I think it's a worthy tradeoff for them not being quite as powerful as M6 mines@@insfree
Well, I think they are trying to balance out the new Australian battlegroup as well as other pretty OP defensive strategies by the Allied factions. German units are always out-numbered and its well known it takes more skills to win as them; unlike US/UK players who just spam non-stop. So this invisibility and ambush approach makes sense to even out the odds. No crack smoking needed.
There’s the Goliath, funkwagon and two beacons for DAK and Australians, archer, 17pndr emplacement, 2 pounder, bofors, and supply truck for UKF. Quite a lot of new units compared to CoH2 commanders
They very rarely add new units to the base faction. If all the factions accumulate more base units over time it’s liable to become even more of a balancing nightmare over time and you’d probably get a lot more overlap. BG units let them make more interesting units while balancing them via opportunity costs
This BG should have included the Panzer II (everything for it exists in the game files) as a replacement for the Sdkfz 232. To make it more viable this should be the only DAK BG that re-buffs the 254 mortar ability after it was super nerfed in the last update. You could have also added exclusive BG infantry like the Ramcke Brigade to replace Assault Grens... Food for thought maybe for a future Luftwaffe DAK BG instead, however I really dont think people will choose this BG in its current form over the current DAK lineup.
@@Mochi-yo1wy No. Stuff was BS. And I'm a Soviet player. The only reason people "liked" it was cause almst everything in the Soviet commanders is pudding, except like Guards, the 120, the ISU, and the 85.
@@spinosaurusiii7027 well some like some dont.. Each player perspective. IF we want to argue about coh2 soviet commander many soviet commander pudding same as all faction.. Well in the end..you want it or no to use it
The Afrika Korps did not receive a single new combat unit? For more than a year, you have released only 3 combat groups, in which only one tank “Archer” was added... this is not cool guys. and by the way, almost all of these British units in this “new” battle group were in the game even before the release, more than a year ago a video was published that showed hidden units in the game and almost all of these British units could be seen in that video, they were in the game even before the game was released.
@@rizas6904 Well, I wouldn't call the “Goliath” a combat unit, it’s something like a device or a remote-controlled mine, funkwagen is not a combat unit. how about adding battle groups to the game where there is a King Tiger, Elephant, Jagdtiger, Pershing, Comet, Cromwell, sherman firefly and many other popular and well-known vehicles that were in previous parts? Relik said that this part will have a record and unprecedented number of combat units and content.
@@Pleasestopthinkinghellcat, panzer 3, flammpanzer 3, towable 17 pounder, wespe, panzer jager, stosstruppen, grant, crusader, bishop, scouts, literally every Italian unit, 8 rad, 250/9, stummel, polsten, Halftrack GMC, dak panzer grens, dak AT gun, flakvierling, foot guards, bazooka team…….
This looks super weak to me most of the abilities allow you to get closer but honestly it works both ways...... so much could have been done with this i feel there is lazyness for the battle group?
Well, tanks being invisible is totally accurate when they are standing still / dug in... moving however is another story to be fair@@christianschlogl6295
Invisible Tanks exists back in previous CoH games. (i.e CoH2's Luchs and JagdPanzerIV can move whilst stealthed and gain first strike damage too) Invisible infantry also exists even now. German Paks or British Commandos can be stealthed.
@@MasouShizuka I didn't really know about Coh 2, never really played it. But I did know about stealth infantry, that's why I said it's nothing new. Dak Panzerjäger can do it as an example
There is still no mechanics to reveal stealth units... Another painful experience... And this BG completely counters early game for a new brits BG... I kinda dont get the logic behind it
So if I have a panzergranadier and Plunder a Panzer 3 wreck, I got a BAR... This kind of GAMEY arcade mechanic totally outside any historical or plausible related action is really bad, and that is the kind things what people who play CoH doens´t like. It´s like when a skeleton welding a spear drops a fullplate... arcadey thing, pretty outide COH setting.
How about you fix bugs first? Fix pathfinding: Like the Vehicles making a 360° turn when you tell them to drive backwards. When I upgrade units dont tell me it is still not upgraded...... If games like 7 days to die can do this you should also be able to
good game, make mortars less effective against MGs in buildings, they kill then way too fast, and make commandos stronger, they are too weak for the cost
While I do like the game, I gotta say, there is _definitely_ some german bias in the coh franchise, since the very first game. Allies don't get any cool stuff, while the Germans get all the wacky and impossible wunderwuffe stuff. The US doesn't even have the Sherman Crocodile or the minesweeper attachment anymore
Nah, they need to expand upon the already existing factions. Japan would not work at all if relic wants to continue to use the coh formula we all know. Their entire army would be made up or blue print tanks.
dude really?? You rather get Oberkommando 2.0?? or God forbid soviets?? just saying that, makes me sick....... anyways we need to EVOLVE the Coh franchise, we can't just stick to the same stuff over and over again and expecting things to change, in fact that's Literally the Definition of Insanity.
It’s not about adding another faction, it’s about solidifying this game first. Then saving the pacific theater theme for a future game. Pushing US Marines or Japan is like asking for Panzer elite fighting in china lol
look good to see the improvements and such, but i still don't like the business model. it's already been a year and they are still fixing so much shit that should have been in the game at launch... I love CoH but they really disappointed me with this title.
Great video. This game deserves so much more attention!
I waited a year after release and love the game, feels just like COH1/2 in my opinion, its a good game right now
_Well now that just sounds like C&C3 Black Hand Nod_
Next DLC: "Secret Weapons of WW2", introducing tesla towers on tanks
@@StridBRHonestly it would make the game more interesting.😂
Finally new commanders, keep making them we want more. Please and Thank you
Okay I'm sort of excited... but I burst out laughing when I heard the description for "Operation Scorpion". Make all vehicles invisibile? Already nutso. Then add a combat bonus AND a PARTIAL COST REFUND? Busted.
The game has been completely unplayable since this update. Everyone plays with the Espionage battlegroup and Allies have no chance of winning the battle...
This looks incredible. I cannot wait to put this to the test... especially the goliath antitank mine.
Funkpanzerwagon is just wampire halfttrack from panzer elite in coh1.
they really went creative with this one! Good job
Seeing a few Panzer Elite units and abilities in some of these new units and abilities with this battlegroup.
We need a longer North Africa campaign starting in 1940 and to be able to play as the allies, as well as SAS missions
cant wait for it, but sad there is no new tank for the germans :(
The mini tank the Goliath:)
@@bloodangelspacemarine9597 goliath is a drone
@@TheKillingPerfection I know but it’s a mini tank :)
They gave the faction about evey tank there is stock.
The goliath explosion animation is kinda underwhelming. Maybe it's just me after playing so much of COH2 and some COH1.
Unfortunately the explosion animations in CoH3 have and continue to pail in comparison to CoH1&2.
They could, honestly, perfect it and y'all would still be stroking yourselves by telling them it's not as good as CoH1 or CoH2.
Believe it might be because of the campaign you see coh1 in 1944 and coh2(soviet campaign added timeline) 1941-1945 and coh3 in Africa would be the start of invasion of Italy if you know.
@@dudeguybro nah get the fck out with this bullshit. Artirelly shots and explosions are 100% worse than COH2. Cant say much for CoH1 since I havent played that game in a very long time
@@dudeguybro for real, it feels like no matter what good there is, if there is a single thing not as good as CoH or CoH2, then the game is dog crap and unworthy of being called a game.
relic hear my plea... please bring back de-crew status on damaged tanks. it was always exciting when i was able to capture a strum tiger on coh2
There's recovery vehicles for that. I prefer coh3's system, almost every match I manage to steal at least 1 tank
@@celtoucan4956 but decrewing is much cooler. Also, I've don't think I've ever seen my tanks get immobilized over damaged tracks. Don't you miss that
They swapped that out for heavy engine damage (-90% speed). The ISC lets you plant those with ALL YOUR RIFLEMEN. I think it's a worthy tradeoff for them not being quite as powerful as M6 mines@@insfree
People at Relic seem to be smoking crack again
Well, I think they are trying to balance out the new Australian battlegroup as well as other pretty OP defensive strategies by the Allied factions. German units are always out-numbered and its well known it takes more skills to win as them; unlike US/UK players who just spam non-stop. So this invisibility and ambush approach makes sense to even out the odds. No crack smoking needed.
why?
@@samuelung2397 "its well known it takes more skills to win as them" Ha ha ha, oh wow. Wehraboos are at it again.
Happy to get new battelgroups for free but no new units is a bit of a let down
There’s the Goliath, funkwagon and two beacons for DAK and Australians, archer, 17pndr emplacement, 2 pounder, bofors, and supply truck for UKF. Quite a lot of new units compared to CoH2 commanders
They very rarely add new units to the base faction. If all the factions accumulate more base units over time it’s liable to become even more of a balancing nightmare over time and you’d probably get a lot more overlap. BG units let them make more interesting units while balancing them via opportunity costs
I'll be waiting for this on console!!!!
Will be waiting a long time sadly
Will it be available on console? Playstation 5.
This BG should have included the Panzer II (everything for it exists in the game files) as a replacement for the Sdkfz 232. To make it more viable this should be the only DAK BG that re-buffs the 254 mortar ability after it was super nerfed in the last update. You could have also added exclusive BG infantry like the Ramcke Brigade to replace Assault Grens... Food for thought maybe for a future Luftwaffe DAK BG instead, however I really dont think people will choose this BG in its current form over the current DAK lineup.
Yeah even the sturmpanzer II from the last mission of the Africa campaign would have been nice to have added to DAK.
oh good just what we needed, invisible DAK, good patch Relic, sure the Archer will do a great job against goliaths
It made sense that Prince Kassad's grand father fought for the germans.
Meanwhile Prince Kassad laughs in the background some where.
RETURN OF THE GOLIATH LMFAOAOA
Is this for console too?
Invisible tanks? Ffs they went full rtd. And the explosions still look and sound like ##$
Its camo mechanic from coh1 and its good.
yes more commanders, I mean battlegroups!!!
Looks really fun. Cannot wait to try!!
Guys, on this Battlegroup afrika can build cash of Man power? Afrika Need soo match this resource.
So did Adolf Hittler
This battle group way op then what the brits got… invisibility tank and units sounds like a big pain in this ass but that’s just my opinion
hope we see the 222 again soon
Lmao the US paratroopers still shoot with their carbines like is a bolt action rifle.
Always top detail attention lads.
But when ?
Camo Vehicals? Sounds Dangerous :0
It's literally CoH2 tank hunter camo before they nerfed it
When will they learn
What's next, we get AT overwatch back?
it would be good
@@Mochi-yo1wy No. Stuff was BS. And I'm a Soviet player. The only reason people "liked" it was cause almst everything in the Soviet commanders is pudding, except like Guards, the 120, the ISU, and the 85.
@@spinosaurusiii7027 well some like some dont.. Each player perspective. IF we want to argue about coh2 soviet commander many soviet commander pudding same as all faction.. Well in the end..you want it or no to use it
Don't listen to the complainers, this rules
Very cool
Sound cool, but the explisions effects and somke need a lot of improvements!
The Afrika Korps did not receive a single new combat unit? For more than a year, you have released only 3 combat groups, in which only one tank “Archer” was added... this is not cool guys.
and by the way, almost all of these British units in this “new” battle group were in the game even before the release, more than a year ago a video was published that showed hidden units in the game and almost all of these British units could be seen in that video, they were in the game even before the game was released.
Uhh goliath and funkwagen?
@@rizas6904 Well, I wouldn't call the “Goliath” a combat unit, it’s something like a device or a remote-controlled mine,
funkwagen is not a combat unit.
how about adding battle groups to the game where there is a King Tiger, Elephant, Jagdtiger, Pershing, Comet, Cromwell, sherman firefly and many other popular and well-known vehicles that were in previous parts?
Relik said that this part will have a record and unprecedented number of combat units and content.
@@rizas6904 Love the goliath tank addition. There are videos of allied soldiers riding on a few captured units in Italy.
Everything Relic makes here is copy and paste from previous games, too. They didn't even make this stuff when they made CoH3!
@@Pleasestopthinkinghellcat, panzer 3, flammpanzer 3, towable 17 pounder, wespe, panzer jager, stosstruppen, grant, crusader, bishop, scouts, literally every Italian unit, 8 rad, 250/9, stummel, polsten, Halftrack GMC, dak panzer grens, dak AT gun, flakvierling, foot guards, bazooka team…….
very interesting Battlegroup!
This looks super weak to me most of the abilities allow you to get closer but honestly it works both ways...... so much could have been done with this i feel there is lazyness for the battle group?
Oh boy invis anti air half tracks like it wasn’t already annoying to deal with getting instant suppressed... bruh ..
Ps5 ?
Eastern front when !?
Im hoping for an Eastern Front update including both the Soviets and Japanese.
Fantastic upgrades......relic❤
That firestorm was so underwhelming :'(
Great! We cant w8!
Time to commit S.T.E.A.L (Strategically Transfer Equipment to Alternative Location)
I hate burn damage. The entire battlefield is going to be on fire with firestorm and nebelwerfer.
this team should have atleast have 3 new units
there are only 2 coh
Well all of these play OP AF
Afrika Korps Need a Plane Recon, all factions have a plane recon, but afrika need this skill. (or flare recon, funkwagon cant send flares)
We need Stonewall back from Coh1 Please🙏
CoH3 looks like Starcraft with elements of the Company of Heroes. It's like the monster from The Thing is trying to mimic what we all love and know.
Invisible Tanks & Units? Seriusly? This is a Fantasy game?
Stealth infantry is nothing new. Stealth tanks are kinda a bit out of the windows but not that outragous
Well, tanks being invisible is totally accurate when they are standing still / dug in... moving however is another story to be fair@@christianschlogl6295
Invisible Tanks exists back in previous CoH games. (i.e CoH2's Luchs and JagdPanzerIV can move whilst stealthed and gain first strike damage too)
Invisible infantry also exists even now. German Paks or British Commandos can be stealthed.
@@MasouShizuka I didn't really know about Coh 2, never really played it. But I did know about stealth infantry, that's why I said it's nothing new. Dak Panzerjäger can do it as an example
Stop whining, it's free content and invisible units isn't a new thing
hype
Its Funkpanzerwagen, not Funkpanzerwagon. Relic....
You spelled Funkpanzerwagen wrong, its WAGEN not wagon
Hail Relic
There is still no mechanics to reveal stealth units... Another painful experience... And this BG completely counters early game for a new brits BG... I kinda dont get the logic behind it
🎉YEHHHHH LET'S GO AFRIKA KORPS!!
Let's make Rommel proud with this one😁
Stealth units in WWII 🤣🤣 flamethrower on panzer tank... what next ?! we want good historical RTS !
So if I have a panzergranadier and Plunder a Panzer 3 wreck, I got a BAR... This kind of GAMEY arcade mechanic totally outside any historical or plausible related action is really bad, and that is the kind things what people who play CoH doens´t like.
It´s like when a skeleton welding a spear drops a fullplate... arcadey thing, pretty outide COH setting.
I like how that breaks your suspension of disbelief over say, giant healing circles and invisibility rays.
IN THE NAME OF KANE
When will Jadgpanther, tiger 2, jadgtiger, elefant will come out 🥺
i know these tanks came out in later stage of war, just hoping 🤞🏻🤞🏻
balance out the window again
How about you fix bugs first?
Fix pathfinding: Like the Vehicles making a 360° turn when you tell them to drive backwards.
When I upgrade units dont tell me it is still not upgraded......
If games like 7 days to die can do this you should also be able to
Lol the infinite goliath glitch is back for round 2 😂😂
Это почти страшно, представьте в тыле пришли армия танков, это уже полное поражение
Why don't the Germans get any more tanks? This one seems so weak compared to the new British one.
good game, make mortars less effective against MGs in buildings, they kill then way too fast, and make commandos stronger, they are too weak for the cost
cool!
nice
YESSSSS GOLIATH
add fliying jagdtiger With autolader for 10 Manpower and 5 fuel :D
Stealth tanks... LOL Like whos the Axis main on the dev team that comes up with this shit ?
While I do like the game, I gotta say, there is _definitely_ some german bias in the coh franchise, since the very first game. Allies don't get any cool stuff, while the Germans get all the wacky and impossible wunderwuffe stuff. The US doesn't even have the Sherman Crocodile or the minesweeper attachment anymore
Wow! New magic in game 👍🤡
FUNK panzer!
PACIFIC WHEN?
When you will add japanese and Soviet union in the game
god damn this looks like a good balance patch
Funkypanzerwagon
guys we want the Forces of Imperial Japan, please give it to us🥺
Nah, they need to expand upon the already existing factions. Japan would not work at all if relic wants to continue to use the coh formula we all know. Their entire army would be made up or blue print tanks.
Jesus.... It's not the time for that. We need more BG for the base game factions
They need to fix the Game first.
dude really?? You rather get Oberkommando 2.0?? or God forbid soviets?? just saying that, makes me sick....... anyways we need to EVOLVE the Coh franchise, we can't just stick to the same stuff over and over again and expecting things to change, in fact that's Literally the Definition of Insanity.
It’s not about adding another faction, it’s about solidifying this game first. Then saving the pacific theater theme for a future game. Pushing US Marines or Japan is like asking for Panzer elite fighting in china lol
look good to see the improvements and such, but i still don't like the business model. it's already been a year and they are still fixing so much shit that should have been in the game at launch... I love CoH but they really disappointed me with this title.
So far it seems busted..
I feel like this BG is going to be absolute sh** in PvE and super OP in PvP. And i just can´t like this "hide and seek" playstyle.
Make sounds and explosions more like in coh1 and i will play coh3. I see big improvments from launch time. I ve been playing coh1 14 years.
Lol loot weapons 😂
HAFTHOCHLADUNG! not HOLODONG XD
haha what kind of OP shit is this? ... omg..
Jeep with radar and gg
Please and Soviets and Japanese so we get more variation
So we are not gonna talk about how unbalanced this is.
Fck this bullshit !!! When Soviets are coming !! is no ww2 game without eastern front
The annoying and cheesy faction just became more annoying and cheesy.
Not very interesting
bad updat e
Meh
Just terrible.
This is a garbage group, the funk panzer is worthless.
About time this game got some content, now just remove that bs camo cost and give it out for free in your full priced game and we are good