Love watching and listening to your experience with the Goose! Glad you appreciate the hard work everyone at //42 has put into this machine, and also appreciate the nice comment about our sound design work on it. It was a blast to work on, we hope you all have a blast playing with this RGB machine!
Absolutely BRILLIANT first experience, still having a hard time believing you landed that jump!!!!! I think you may hold the current record in the EXTREME category!
LOL! Thanks for the video! May I suggest that in similar, future videos, you consider cutting some of the footage out that shows sections such as the long running time as you head for the ramp? I'm just saying that one long run is OK but if you plan to repeat the run several times, it gets a bit monotonous. A few quick cuts after you start toward the ramp and then resume just as you get to it would have been a good and creative choice. (Just a suggestion) I've only tried the jump once so far and wasn't aware of a jump that permitted a 2 or 3 summersault maneuver! I read the manual but I can't recall if I read it entirely or if I may have simply forgotten the info about the ramps. I bought the JG a few weeks ago and I need to go back and reread that manual! I must admit that I never expected to spend two hours driving this thing in MSFS after I bought it and took my first drive! I created a dedicated profile for my Thrustmaster Warthog HOTAS controls. Typically, I steer an average flight-sim vehicle with my rudder pedals. But I setup the TM Warthog to steer with the stick. I have the left throttle setup for reverse and the right throttle set for forward. I don't need the rudder pedals at all but sometimes I want to switch to an aircraft so I still connect the pedals and switchbox's that I typically use when I choose to fly with a stick as opposed to a yoke, (which I then setup for the Honeycomb Alpha/Bravo controls). I wish that Parallel/42 would have given some options that allowed for assigning various JG functions to my controls. I was very surprised that I could not assign the "Juice" button, (located on the top-right end of the steering wheel), to a button on my controller. It would have been nice to assign the stick's trigger to that button but I don't see anything in the manual that offers this as an option. So, the lack of ability to assign specific controller buttons to bind with switches in the vehicle is really the only complaint that I have. That said, everything else about this crazy, (and very reasonably priced), dune-buggy is a great joy and fun experience in the MSFS sim! I mean, I didn't expect to have this much fun playing around with what I thought would be just another 'novelty-addon'. I see that //42 has an update for the JG so I need to take care of that right now. I was hoping that the update would include some additional controller-to-switch binding capabilities but I don't see any mention of this in the update information. I'm assuming a game controller may have some assignable capabilities but I'm not a gamer and don't own a game controller, nor do I intend to buy one. If anyone at //42 ever reads this, perhaps they will include a useable binding map for those of us who have flight controls, yes? Thanks again for the video! Rich
Any news when Parallel 42 will release the effects package in MSFS? Can't wait for those effects on the 737! Wing vapor ,engine intake vapor. Wheel spray etc...❤
When this baby hits 88 miles per hour you're going to see some serious shit! Looks fun! Very impressed with the smooth animations of that sleek cockpit interface. I still dream of FarCry 5 level ground visuals at some point ... but I will settle for something in the middle with FS2024.
Ladies and Gentlemen, welcome! And in today's exciting show! My little Jeremy Clarkson bit actually makes sense this time because it's a car...... ish..... thing! Captain Whiskers somehow manages to hold on perfectly through constant crashes! And Avangel screams down the house at 3 in the morning after doing some sick flips! ...... also, considering the kind of vehicle that it is, and the fact that it has a working speaker, you broke the law in my eyes by not listening to 19-2000 by Gorillaz while driving that thing. How very dare you. Also also, much as it makes for a fun video, if imma be honest, outside of the custom scenery they made, i doubt this thing'd be particularly fun to drive elsewhere. I mean, you *say* you can drive it through L.A., and it's technically true, but....... y'know. :p
Well I bought this and I'm at my starting airport on the runway and I can't get to go anywhere. I'm using an Xbox controller and I even tried with my alpha and bravo flight controls. It will not move. What am I doing wrong and the QR doesn't tell you shit
@@AvAngel thanks for the reply. I figured it out. I didn't install it correctly but it was weird because it was still showing up with all the liveries in the sim but I deleted it and reinstalled it
Please disable that motion blur... it's just silly. Every time an in game recorded movie containing motion blur is released Jensen Huang makes a leather jacket out of 10 puppies.
Love watching and listening to your experience with the Goose! Glad you appreciate the hard work everyone at //42 has put into this machine, and also appreciate the nice comment about our sound design work on it. It was a blast to work on, we hope you all have a blast playing with this RGB machine!
Absolutely BRILLIANT first experience, still having a hard time believing you landed that jump!!!!! I think you may hold the current record in the EXTREME category!
"It's a very silly vehicle" - well that's why we're here! 🤣🤣🤣
OMG, can't do a simple jump but does a double backflip and nails it!!!!!
RIGHT!?
Amazing!! I can't wait for mine! Thanks for the taste!!! I have no doubt some support scenery from them won't be too far behind!
The Double Back Flip and Squeals from you were awesome!!!
Am I the only one thinking of launching STOL planes via those ramps at 16:25?! :D That vehicle is a must buy btw!
Thank you! We'd love to see that BTW
Great video as always! Captain Whiskers' unflappable composure in a 100g+ impact and subsequent tumbling barrel roll is remarkable ;)
Haha......that backflip was epic! 😂
I have to buy this, look like tons of fun! 😄
Thanks in advance!
wow, thanks, got it on the box, great fun, it looks better on groundlevel than i expected.
Nice direction for the sim. lol... I love watching your videos.
Can't wait to drive this around in the new 3D rendered terrain of MSFS24
The "default" radio station is custom royalty-free music from Edson himself.
LOL. You know you’ve made it when the shenanigans find YOU AvAngel
Now available in the MS Marketplace on XBOX & PC !
I do have one of these in real life. Thanks for sharing
Awesome!
I love this thing regardless, but the amount of anger it caused was an added bonus 🤣
Far too true
//42 makes some quality stuff, love their sceneries
Thank you !
LOL! Thanks for the video! May I suggest that in similar, future videos, you consider cutting some of the footage out that shows sections such as the long running time as you head for the ramp? I'm just saying that one long run is OK but if you plan to repeat the run several times, it gets a bit monotonous. A few quick cuts after you start toward the ramp and then resume just as you get to it would have been a good and creative choice. (Just a suggestion)
I've only tried the jump once so far and wasn't aware of a jump that permitted a 2 or 3 summersault maneuver! I read the manual but I can't recall if I read it entirely or if I may have simply forgotten the info about the ramps. I bought the JG a few weeks ago and I need to go back and reread that manual!
I must admit that I never expected to spend two hours driving this thing in MSFS after I bought it and took my first drive! I created a dedicated profile for my Thrustmaster Warthog HOTAS controls. Typically, I steer an average flight-sim vehicle with my rudder pedals. But I setup the TM Warthog to steer with the stick. I have the left throttle setup for reverse and the right throttle set for forward.
I don't need the rudder pedals at all but sometimes I want to switch to an aircraft so I still connect the pedals and switchbox's that I typically use when I choose to fly with a stick as opposed to a yoke, (which I then setup for the Honeycomb Alpha/Bravo controls).
I wish that Parallel/42 would have given some options that allowed for assigning various JG functions to my controls. I was very surprised that I could not assign the "Juice" button, (located on the top-right end of the steering wheel), to a button on my controller. It would have been nice to assign the stick's trigger to that button but I don't see anything in the manual that offers this as an option.
So, the lack of ability to assign specific controller buttons to bind with switches in the vehicle is really the only complaint that I have. That said, everything else about this crazy, (and very reasonably priced), dune-buggy is a great joy and fun experience in the MSFS sim! I mean, I didn't expect to have this much fun playing around with what I thought would be just another 'novelty-addon'.
I see that //42 has an update for the JG so I need to take care of that right now. I was hoping that the update would include some additional controller-to-switch binding capabilities but I don't see any mention of this in the update information. I'm assuming a game controller may have some assignable capabilities but I'm not a gamer and don't own a game controller, nor do I intend to buy one.
If anyone at //42 ever reads this, perhaps they will include a useable binding map for those of us who have flight controls, yes?
Thanks again for the video!
Rich
Any news when Parallel 42 will release the effects package in MSFS? Can't wait for those effects on the 737! Wing vapor ,engine intake vapor. Wheel spray etc...❤
This could be the start of a new direction for Devs! Looks brilliant.
We sure hope so!
I can see drive-in coffeeshop addons spawning soon..
This product looks like a hoot!
Just take a break to realize how much you're smiling after a drive...the fun sneaks up on you quick!
When this baby hits 88 miles per hour you're going to see some serious shit! Looks fun! Very impressed with the smooth animations of that sleek cockpit interface. I still dream of FarCry 5 level ground visuals at some point ... but I will settle for something in the middle with FS2024.
Fun fact, 88mph is the ideal speed to clear the "inlet jump" !!
Awesome..
Can we use pedals for acceleration and brakes?
Yeah I use my rudder pedals for it
@@AvAngel what did you assigned it to in sim?
Ladies and Gentlemen, welcome! And in today's exciting show!
My little Jeremy Clarkson bit actually makes sense this time because it's a car...... ish..... thing!
Captain Whiskers somehow manages to hold on perfectly through constant crashes!
And Avangel screams down the house at 3 in the morning after doing some sick flips!
...... also, considering the kind of vehicle that it is, and the fact that it has a working speaker, you broke the law in my eyes by not listening to 19-2000 by Gorillaz while driving that thing. How very dare you.
Also also, much as it makes for a fun video, if imma be honest, outside of the custom scenery they made, i doubt this thing'd be particularly fun to drive elsewhere. I mean, you *say* you can drive it through L.A., and it's technically true, but....... y'know. :p
OH IDEA! fly there in the Aero Mobile!!!
Well I like this will it be coming to marketplace
We can confirm that yes it will in due time!
Now available in the MS Marketplace on XBOX & PC !
Reminds me of The Crew or Forza Horizon series. The airplane physics are terrible in Crew games though.
Wait till you get blown away by UTV physics in flight sim!
Goose 3456 runway 16 cleared for takeo.. oh wait your a UTV.
I just saw that Got Friends has made an Avitar mod that looks interesting. I know how you hate default pilots
Oh, I may be aware of it 😉
Is this a driving mod
Or is this what flight sim can manage on console! ?
Nope it’s just a car for the sim and it’s a blast
@@AvAngel been asking for this in their forums
I’m ready to buy everything now
Well I bought this and I'm at my starting airport on the runway and I can't get to go anywhere. I'm using an Xbox controller and I even tried with my alpha and bravo flight controls. It will not move. What am I doing wrong and the QR doesn't tell you shit
Start the motor, pedals to go
@@AvAngel thanks for the reply. I figured it out. I didn't install it correctly but it was weird because it was still showing up with all the liveries in the sim but I deleted it and reinstalled it
Please disable that motion blur... it's just silly. Every time an in game recorded movie containing motion blur is released Jensen Huang makes a leather jacket out of 10 puppies.
☑
🤣