Fast reader is awesome for quickly regaining morale and burning through books. I'd rather waste less time at my base than spare a single point. We're human beings who live in the real world, not CDDA characters. Saving time IRL is more valuable than whatever else a single point would give me in-game.
Thats a good argument tbf. Personally whenever I read long books I simply start doing something else, like watching tv or some UA-cam. I generally just pick points into int rather than fast reader tho for the crafting bonus and reading bonus
28:32 Honestly same feeling about the moodswings, it inconveniences you just enough for it to be a huge pain in the @#$% sometimes when you work on stuff with downtime at your base, plus occasionally having to hit the wait key and just praying it swaps within the next 5 minutes is just aggravating
I've got bark and some other skin mutation in the early game from some radioctive plant bug or something and i can run naked with shoes and safety glasses, killing hordes with bare hands and not taking any damage. Too OP
Full coverage is great overall and in general, but when up against specific enemies then you can get ripped apart if you aren’t paying attention, had quite a few mishaps myself doing stuff like that 😉 nothing really beats taking it slow and steady, though it is rather tedious
If you can find the Telescopic Eyes CBM then nearsighted and farsighted become free points as both disappear when you implant them. Now finding any specific CBM or finding any CBM at all is pretty much not going to happen but if you happen to be running a mod that lets you make them or increases the availability of CBMs then you might consider those traits as a temporary early game setback.
I’d love to pin this comment, sometimes obscure information like this is hard to find unless it was changed within one of the patches. Personally I have never been able to notice since I almost never take it, and when I find a set of power armor it typically means the end game for me anyway so I never play past it 👍
I hate anything that make my healing slower, i want play the game not wait 5 hours for my little dude to heal just so some bullshit make him have to heal again
That entirely depends on what you consider the damage to be; What 50/100 limb HP is the abstraction of. Is the scale linear or logarhitmic? Because if you look at it like it's the point before which you lose use of a limb, then a 0 HP limb is not one that's lopped off (at least not necessarily), but one that's broken, or the tendons are torn, or simply is in so much pain that you can't move it. And those sort of injuries can recover within days; Sometimes weeks. Especially with medical attention. In short, the relatively quick looking recovery times could very well be realistic, and simply your estimation of what the damage is is what's off.
they proc almost every attack for me and make move speed faster especially over terrain (not sure if they do still they worked this way in c/d/e and it SCALES with stregnth and combat stances and styles @@disu1436
@@Xenbiotic hes playing the newest version. you can turn on the trait point system in the settings menu. I always do since I find the free start considerably less interesting then trying to make a character within boundries
@@goinforaschwim2119 The thing about the free start is that you are under no obligation to be fully free; You can set your own personally defined limitations. And considering that the trait point system is explicitly stated to no longer be balanced (as demonstrated in the video where some positive traits actually hinder you while some negative ones are straight up buffs), I'd say that setting personally defined challenges has far more merit. At least that's my two pennies.
@OzixiThrill ah that is a fair point. However I think having a free start as an option allows for both types of players. I personally think it's lazy that they are giving up on balancing traits to point costs, because I find playing within boundries set by the game way more interesting because then you have proper build making. Having to handicap my self in order to have something that isint both blatantly overpowered and but also powerful enough to be fun, that was what the point system was for and I thought it was fun. I don't see why they are trying to remove it and make the free point system the only option. That's just my opinion.
except if you get shot in the leg and it breaks you're out for an in game month... that is not a fun place to be. I get wanting consequence for a non-lethal mistake, truly, but I felt like I was wasting my own time using that trait.
Thanks for pointing out the comment I made, I simply meant that it wouldn't let me level my other combat skills fast enough, and when you slowly whittle away at a bunch of zombies at the edge of a city, it can be rather tedious since you'll be doing less damage in the early levels, thus resulting in more damage being taken (unless you play carefully, I just get rather impatient) and having to typically retreat frequently, more than usual anyways.
Its from the Sega Genesis game Comix Zone, i recognize track 4 (first level music), but it sounds like later tracks are used later in the video so it could be the whole ost
Your hidden fatigue stat goes up 33% faster (starts at 0, goes down to -25 after sleeping with un-interrupted sleep) and when you sleep it takes 33% longer for your fatigue to go down, resulting in you sleeping for longer to get your fatigue back to zero when I had tested it, being *Tired* starts at around 100-125 fatigue. however, it doesn't change how you recover exhaustion, which is also a hidden stat that goes up from 0, that goes down when you sleep as intended it's supposed to prevent people from using stockpiled stimulants and other things that remove fatigue, thus resulting in needing to sleep at some point anyways. Hope that helped in any confusion, summed up you need to sleep 33% more frequently.
14:10 That's not even a Packmule anymore. That's more like "quick hands" or "quick packer." Then again, this is the same dev that keeps adding needlessly complex systems without getting the needlessly complex systems already in the game fully working. NPCs walking into fires? Dev added Portal Storms. Complex Nutrition completely screwed up? Take out simple Nutrition, and also rework the inventory system. People are having issues with the new sweat system, and using mutations and biotech to work around it? *Completely hecking rewrite the entire lore to justify nerfing them.* I swear the Dev just looks at how the fandom is having fun every few months and has a hissy fit that people are- _how obscene!-_ having FUN with his game, and goes all "that's not allowed!!!" Doesn’t matter that it splinters the game base to heck, or that it's caused more people to quit than join.
You talk a lot about food and animal meat in this video. Am I the only one that just raids evac shelters for their protein/multivitamin bars and tosses a 60L tank on the brazier to purify? I come across them all the time, and an intact shelter will sometimes have over 100 protein wraps.
Also, really? Talk about point balancing when devs just obsoleted it specifically to make people play game and not calculate what traits to pick? (you can pick it still yeah, but it is hidden somewhere in the world settings)
Traits timestamps:
Positive traits:
Fast Healer 5:40
Accomplished Sleeper 6:17
Addiction Resistant 6:25
Alcohol Metabolism 6:40
Animal Empathy 7:01
Canine Ears 7:13
Cannibal 7:32
Cold tolerance 7:46
Deft 8:01
Disease Resistant 8:22
Electroreceptors 8:40
Epicuticle 9:00
Fangs 9:10
Fast Healer 9:16
Fast Learner 9:32
Fast Reader 9:43
Fast Reflexes 9:51
Feline Ears 9:58
Fey Eyes 10:07
Fleet-Footed 10:19
Fluffy Tail 10:25
Good Hearing 10:34
Good Memory 10:45
Gourmand 10:55
Heat Tolerance 11:07
Indefatigable 11:23
Infection Resistant 11:33
Killer Drive 11:48
Less Sleep 12:10
Light Bones 12:22
Light Eater 12:36
Light Step 12:51
Long Fingernails 13:09
Masochist 13:17
Night Vision 13:33
Optimist 13:50
Packmule 14:02
Padded Feet 14:17
Pain Resistant 14:28
Phelloderm 14:41
Photophore 15:00
Poison Resistant 15:12
Pretty 15:29
Psychopath 15:33
Quick 15:49
Radiogenic 15:54
Robust Genetic 16:04
Slimy 16:20
Spines 16:33
Spiritual 16:44
Strict Humanitarian 16:59
Strong Back 17:12
Strong Stomach 17:29
Stylish 17:41
Substance Tolerance 18:01
Sweet Thoth 18:11
Terrifying 18:23
Tough 18:38
Tougt Feet 18:50
Ursine Vision 18:59
Weak Photophore 19:14
Weak Scent 19:29
Web Walker 19:46
Whiskers 20:00
Negative traits:
Addictive Personality 20:11
Albino 20:19
Animal Discord 20:39
Asthmatic 20:48
Bad Back 20:59
Bad Knees 21:11
Bad Temper 21:22
Brawler 21:29
Carnivore 21:45
Chemical Imbalance 21:54
Clumsy 22:02
Deaf 22:11
Far-Sighted 22:24
Fast Metabolism 22:33
Feathered Arm 22:43
Flimsy 22:53
Forgetful 23:06
Fragile 23:13
Frail 23:27
Fructose intolerance 23:38
Genetic Chaos 23:45
Genetic Downward Spiral 23:58
Genetically Unstable 24:08
Glass Jaw 24:17
Grain Intolerance 24:30
Hates Vegetables 24:37
Heavy Sleeper 24:43
Herbivore 24:55
High Thirst 25:05
Hoarder 25:16
Illiterate 25:21
Imperceptive Healer 25:37
Inattentive 25:47
Insomniac 25:58
Irreparable 26:08
Jittery 26:16
Junkfood Intolerance 26:27
Kaluptic Psychosis (Schizophrenia) 26:40
Lactose intolerance 29:09
Languorous 27:27
Light Sensitive 27:42
Lightweight 27:55 (no audio)
Meat Intolerance 28:04
Minor Radioactivity 28:09
Mood Swings 28:33
Narcoleptic 28:40
Near Sighted 28:51
Nomad 28:58
Nyctophobia 29:08
Pacifist 29:24
Pain Sensitive 29:42
Ponderous 29:51
Poor Healer 30:02
Poor Hearing 30:09
Pyromaniac 30:21
Rigid Table Manners 30:40
Savant 30:55
Sleepy 31:05 (no audio)
Slit Nostrils 31:14
Slow Footed 31:22
Slow Healer 31:35
Slow Learner 31:44
Slow Reader 31:53
Squeamish 32:01
Stiff Knees 32:16
Strong Scent 32:31
Sunlight Dependent 32:38
Tentacle Arm 32:55
Topograpagnosia 33:08 (no audio)
Truth Teller 33:18
Ugly 33:25
Wayfarer 33:33 (no audio)
Weal Stomach 33:41
Weight: XS 33:53
Weight: XXXL 34:02
Wool Allergy 34:11
Neutral traits:
Beak 34:26
Growling voice 34:36
Heat Dependent 34:45
Hooves 34:55
Leg Tentacles 35:05
Long Tail 35:16
Toe Talons 35:23
Webbed Hands 35:36
Zomboid:
"Its all worthless, just survive and fight them"
Cdda:
"*FIGHT OR BE FORGOTTEN!*"
Fast reader is awesome for quickly regaining morale and burning through books. I'd rather waste less time at my base than spare a single point. We're human beings who live in the real world, not CDDA characters. Saving time IRL is more valuable than whatever else a single point would give me in-game.
Thats a good argument tbf.
Personally whenever I read long books I simply start doing something else, like watching tv or some UA-cam.
I generally just pick points into int rather than fast reader tho for the crafting bonus and reading bonus
At this point might as well tweak the game
I like it because you never know if you're gonna lose said character and quickly building up a character will go a long way.
Pffft i multitask. Just open up an emulator and play some fire emblem or something.
Just started playing C:DDA again after a few years, and this is just the video I needed!
28:32 Honestly same feeling about the moodswings, it inconveniences you just enough for it to be a huge pain in the @#$% sometimes when you work on stuff with downtime at your base, plus occasionally having to hit the wait key and just praying it swaps within the next 5 minutes is just aggravating
There's certain traits that *just make gameplay a huge inconvenience* & aren't a challenge, just annoying. Like why play a game to get annoyed?
I've got bark and some other skin mutation in the early game from some radioctive plant bug or something and i can run naked with shoes and safety glasses, killing hordes with bare hands and not taking any damage. Too OP
Full coverage is great overall and in general, but when up against specific enemies then you can get ripped apart if you aren’t paying attention, had quite a few mishaps myself doing stuff like that 😉 nothing really beats taking it slow and steady, though it is rather tedious
This makes me think about not taking some traits I almost always use and vice versa traits I never take. Thanks :)
If you can find the Telescopic Eyes CBM then nearsighted and farsighted become free points as both disappear when you implant them. Now finding any specific CBM or finding any CBM at all is pretty much not going to happen but if you happen to be running a mod that lets you make them or increases the availability of CBMs then you might consider those traits as a temporary early game setback.
I’d love to pin this comment, sometimes obscure information like this is hard to find unless it was changed within one of the patches.
Personally I have never been able to notice since I almost never take it, and when I find a set of power armor it typically means the end game for me anyway so I never play past it 👍
Didn't the optimist trait increase every source of morale by 20%???
Did they change that?
Imo quick and fleet footed are the two best traits because of how precious speed is in this game
Here for the CDDA info, but delighted at the Comix Zone music.
I love imperceptive healer since it feels more realistic to recover slowly from wounds... But yes maybe it's a bit of what you said.
I hate anything that make my healing slower, i want play the game not wait 5 hours for my little dude to heal just so some bullshit make him have to heal again
That entirely depends on what you consider the damage to be; What 50/100 limb HP is the abstraction of. Is the scale linear or logarhitmic?
Because if you look at it like it's the point before which you lose use of a limb, then a 0 HP limb is not one that's lopped off (at least not necessarily), but one that's broken, or the tendons are torn, or simply is in so much pain that you can't move it. And those sort of injuries can recover within days; Sometimes weeks. Especially with medical attention.
In short, the relatively quick looking recovery times could very well be realistic, and simply your estimation of what the damage is is what's off.
Hey these are great, I’m always happy to see you in my feed!
Finding a pike in good quality is extremely OP
Hooves are absolutely amazing tbh, you can even wear some foot gear like wraps if you really need to
Talons do way more damage and easier to proc so what am I missing by not choosing hooves?
they proc almost every attack for me and make move speed faster especially over terrain (not sure if they do still they worked this way in c/d/e and it SCALES with stregnth and combat stances and styles @@disu1436
Commenting for the algorithm! Thoroughly enjoyed.
what a great vid, glad i subbed back in the day
The return of the king
this is really well made
Great video .
Very useful👍
Its been a year where are you....
Is this using the legacy system of trait points? I thought free character customization was like, the standard now.
no one wants that garbage
Yeah no clue what he is playing. Doesn't tell what version he is on. And it isn't 0.G either.
@@Xenbiotic hes playing the newest version. you can turn on the trait point system in the settings menu. I always do since I find the free start considerably less interesting then trying to make a character within boundries
@@goinforaschwim2119 The thing about the free start is that you are under no obligation to be fully free; You can set your own personally defined limitations.
And considering that the trait point system is explicitly stated to no longer be balanced (as demonstrated in the video where some positive traits actually hinder you while some negative ones are straight up buffs), I'd say that setting personally defined challenges has far more merit.
At least that's my two pennies.
@OzixiThrill ah that is a fair point. However I think having a free start as an option allows for both types of players. I personally think it's lazy that they are giving up on balancing traits to point costs, because I find playing within boundries set by the game way more interesting because then you have proper build making. Having to handicap my self in order to have something that isint both blatantly overpowered and but also powerful enough to be fun, that was what the point system was for and I thought it was fun. I don't see why they are trying to remove it and make the free point system the only option. That's just my opinion.
Are you alive? It's been more than half a year. Hoping you didn't die from your cold, or whatever it is.
Dude I play *always* with imperceptive healer. Without it getting hurt is completely, absolutely inconsequential.
except if you get shot in the leg and it breaks you're out for an in game month... that is not a fun place to be. I get wanting consequence for a non-lethal mistake, truly, but I felt like I was wasting my own time using that trait.
Don't listen to this guy, he spreads misinformation
As a pacifist enjoyer, i have noticed, that Mahatma Gandhi`s trait does not hinder learning dodging skill (at least in 0.F)
Thanks for pointing out the comment I made, I simply meant that it wouldn't let me level my other combat skills fast enough, and when you slowly whittle away at a bunch of zombies at the edge of a city, it can be rather tedious since you'll be doing less damage in the early levels, thus resulting in more damage being taken (unless you play carefully, I just get rather impatient) and having to typically retreat frequently, more than usual anyways.
What is this music I need to know
Its from the Sega Genesis game Comix Zone, i recognize track 4 (first level music), but it sounds like later tracks are used later in the video so it could be the whole ost
Still alive?
Yep
What can you do with achievement points?
whats up with sleepy, can sb give some insight?
Your hidden fatigue stat goes up 33% faster (starts at 0, goes down to -25 after sleeping with un-interrupted sleep)
and when you sleep it takes 33% longer for your fatigue to go down, resulting in you sleeping for longer to get your fatigue back to zero
when I had tested it, being *Tired* starts at around 100-125 fatigue.
however, it doesn't change how you recover exhaustion, which is also a hidden stat that goes up from 0, that goes down when you sleep as intended
it's supposed to prevent people from using stockpiled stimulants and other things that remove fatigue, thus resulting in needing to sleep at some point anyways.
Hope that helped in any confusion, summed up you need to sleep 33% more frequently.
bro. more.
Ill sub to anyone who plays this game
Comment Frequency.
14:10 That's not even a Packmule anymore. That's more like "quick hands" or "quick packer."
Then again, this is the same dev that keeps adding needlessly complex systems without getting the needlessly complex systems already in the game fully working.
NPCs walking into fires? Dev added Portal Storms. Complex Nutrition completely screwed up? Take out simple Nutrition, and also rework the inventory system. People are having issues with the new sweat system, and using mutations and biotech to work around it? *Completely hecking rewrite the entire lore to justify nerfing them.*
I swear the Dev just looks at how the fandom is having fun every few months and has a hissy fit that people are- _how obscene!-_ having FUN with his game, and goes all "that's not allowed!!!"
Doesn’t matter that it splinters the game base to heck, or that it's caused more people to quit than join.
You talk a lot about food and animal meat in this video. Am I the only one that just raids evac shelters for their protein/multivitamin bars and tosses a 60L tank on the brazier to purify? I come across them all the time, and an intact shelter will sometimes have over 100 protein wraps.
u sound like joseph anderson
3:30 nop you can get rid of them now, they just require more mutagen
Also, really? Talk about point balancing when devs just obsoleted it specifically to make people play game and not calculate what traits to pick? (you can pick it still yeah, but it is hidden somewhere in the world settings)
Third of your explanations are wrong, you mess up everything, just compare it to wiki please