My character glitched and now I have really limited movement speed and energy. I tried getting some IT guys to fix it but none of them were able to find the issue
The Joker section is at least just the perfect length and really shows how terrifying the collectors are to the average person who can't shoot ice or make hologram armor or rip holes in space.
I actually love that section of the game. I remember my first playthrough, I was excited to be able to play as Joker! And his banter with EDI made the scene great too
I loved the Joker section in ME2. It really amped up the threat up and made me feel empathetic towards the people I'm fighting to protect. It also made me appreciate going back to Shepard all the more!
@@bruhgod123 Or, there were actually people on the ship that would have been able to do what Jocker did, but none that would have agree to free IDA, hence she pushing Jocker to take the things in his own hands.
You guys mentioned this bit in a list once before, but Kid Icarus: Uprising has a level in which you first play as an actual toddler, and then a little doggy. Actually, in the story, youre playing as an inanimate ring - which is about as defenseless as it's possible to be
Ashley in Resident Evil 4. You learn how to fight the horrible tentacle armours, get the hang of it and then BAM! Ashley's grand adventure where she tries to not die horribly. Again.
@Mr.TamOShanter-em6jmYou're the only other person I've seen echo my feelings about R4make's movement. The player character handles like they're drunk or something
The Owl from Sekiro Shadows Die Twice. He may be old, but he's still a skilled shinobi capable of putting up a good fight. And you can even fight a stronger version of him at the Hirata Estates in the room where you fight Lady Butterfly.
What was the name of the Virtua Fighter drunk fist old man?? I loved that game just because of him Edit: granny murder from gang beasts (controlled by Jane)
Sun Lee from Jade Empire. Kreia from KOTOR 2. Sergeant Johnson from Halo (Canonically 78 years old in the trilogy). Anderson, Samara, and Zaeed from Mass Effect. Auron from Final Fantasy X- oh wait thats right the old guy of the party is like 35 , per anime tradition
I actually really enjoy the Joker moment in ME2. It feels terrifying and also heartbreaking. Normally, I don't love switching characters, but it definitely adds to the game in ME.
I actually liked playing as the Little Sister. Especially when I played that game blind. I got sooo Invested in the story. So when that moment happened, my mind was BLOWN. I was astonished at how the little sisters where literally programed to see the world. Or maybe it was a very strong self defense mechanism? Either way, its actually one of my favorite parts. But if you don't like it, its very easy to speed run that section. Played it twice, and I take my time looking at all the environmental story telling each time.
Sam is the polar opposite of Varrick from DA:2. When the greatest dwarf ever inserts himself into a story, he at least makes himself the best character, if not the main one.
I was thinking just that. Varrick's BS shenanigans were at least fun to play. Of course I was questioning a lot of things before the end of that rather short section. So even if "realism" is not a big part of the game it is far more likely that someone will believe a lie if the lie doesn't aggrandize the teller. Even more so if it makes them look like a bit of a scrub. Doesn't mean that it is fun to play though.
@@Snipergoat1 I think it depends on the concept. When relaying heroic deeds of your group, it can be effective to play it up a little...Varrick is intentionally needling Cassandra, w/o a care as to the believability, but there are certainly sections throughout the main game where the combined actions of the group might've been played as more significant than in reality. By contrast, when in a prison break, most people would downplay their roles (& culpability). Being forced by a criminal mastermind to come along is a way better look than the reality.
Am I the only person who enjoyed the Joker section of ME2? I loved the snark and sass between him and EDI and there was no danger at all of being captured. Also - so many references!!
Technically the same character, and frustrating you is kind of the point, but the 50s sitcom simulation section of Saints Row IV. Forced to go from the badass Boss to a dweeb who can't even reach the normal walking speed, let alone run, just doing this weird dance walk, being forced to drive extremely slowly along predefined paths, etc. Really gets the player into the mindspace of the Boss wanting to break free and wreck shit.
With the exception of Sheogorath (the accent honestly fits the Madgod), if you are going to do an accent, hire someone who either can actually do the accent or better yet natively has the accent
@@johnafirth he did exactly what he was meant to do, walk somewhere. it was not a combat section, it wasnt even a stealth section. it was a few minutes of following lights to get to the other side of the ship
Cait Sith in Dirge of Cerberus: Final Fantasy 7. No guns, low health, barely any mobility, and his melee attacks do barely any damage. There are also hellishly difficult bonus missions where you have to fight bosses as him.
Bruuuh I freaking LOVED playing as a Little Sister in Bioshock 2….how DARE y’all take a shot at this part of the game 😭😭😭 the bright shiny view of Rapture as a Lil Sis,and the music during this part of the game( How She Sees the World)….was just…MWAH chefs kiss
I personally liked the Little Sister section, being somewhat interested in psychology, it was interesting to see the world through somebody else's eyes, and it makes you think about how the Little Sisters might see other things, like being harvested... Also, there's the question of why we can see the real world at certain intervals, example, when we pick up the Big Sister parts, Harvesting the Angels, and being attacked, although it's probably just the fact that two different perceptions of Rapture are clashing against each other, and what would happen if Delta was controlling the Little Sister for too long, would one die, or would the two perceptions merge into a strange view of Rapture? But I digress.
@@michaelandreipalon359 Yea, I don't get why people didn't like Infinite, although I don't care much for graphics or views, gameplay was fun with trying to figure out which guns and Vigors were best to have on hand, and although it was a rather short story (in my opinion) it was rather fun, plus, it was mind-blowing to hear songs like Fortunate Son, but rather sad that I missed/didn't notice little Easter eggs in the France tear at the beginning and hearing Girls Just Wanna Have Fun, also, although we had the Songbird ability less time than Eleanor, it was a lot more fun to tell a giant Birb to attack a blimp, and finally, if people hate Bioshock Infinite just because of the racism, they need to grow up.
@@GraphiteGrin Don't worry, I don't not like Infinite because of the racism (same goes for Wolfenstein II: The New Colossus and especially Youngblood when compared to The New Order+The Old Blood... long story on that). It's because of the dry writing of its Multiversal angles and a lack of meaningful choice decisions, a willful ignorance of BioShock 2's existence (not unlike how Homeworld 2 ignores Cataclysm/Emergence; really hope 3 remedies this flaw), some strange character changes (why the heck does Suchong sound more Asiatic than he was in BioShock 1; I liked that Suchong more), and the gameplay being both way easier and way frustrating (for the latter, there are no quicksaves, which can be problematic if you're on a long level and you need a break or somehow die). Do you get the gist of it?
@@michaelandreipalon359 Personally, I liked the multiversal approach of Bioshock, constants and variables, it's not like other franchises (Ex: Marvel) where everything can be different. Two, although yea, there are no choices that influence the ending, there are still meaningful choices although they have no product, with the example of letting your hand get stabbed and having it patched up, I kept on thinking about that choice till near the end of the game. Three, why would a game reference another game that's only set in the same multiverse, not universe, plus, you never know how the Sea of Doors might be, (I haven't watched it) but like Rick and Morty, where the universes where Rick is the smartest are grouped together, the universes where Bioshock 2 happens might be in a different part of the multiverse, also, Elizabeth and Booker were (at least somewhat) surprised by a city beneath the ocean, so no duh they wouldn't know about Delta, and four, once again, different universe, plus, who knows what happens behind the scenes during production. Also, what about quicksaves? Are you referencing another game? Are we still taking about Bioshock Infinite?
@@GraphiteGrin Yes, but the charm about Multiverse Theory is that it's extremely variable, and that different choices can lead to many different outcomes. Infinite sorely wastes a lot on that and just goes on a weird tangent on how your sacrifice shall prevent more Comstocks from existing... *they do realize that there'll be worlds where the sacrifice never happens, if not never does jack s**t?* There's a reason why Owlman said "It doesn't matter" in the end of honorary DC Animated Universe movie Justice League: Crisis on Two Earths, for his actions have automatically created universes where he succeeded and failed and in-between. Infinite depends way too much on checkpoints. Can get annoying on replays. Kinda like how The New Colossus has no chapter selection, which benefitted The New Order+The Old Blood greatly.
When I saw 7 Pathethically Weak Characters.... I thought it would be about characters who suddenly got a massive power boost, and my first though was Magikarp.
Makes me think of that level in Kid Icarus Uprising where you play as a literal ring, then a little girl, then a dog, then Magnus. Unless you have already played with a mace before, not having ranged attacks REALLY sucks.
Hell, even the Magnus Club itself has some range in Pit’s hands, albeit the weakest in the game. Even that’s gone for Magnus proper. That said, Magnus is still a beast in melee range. Honorable mention for a list like this at worst.
Sheogorath from Oblivion and Skyrim comes to mind, since he's _supposed_ to sound Scottish. Even funnier, his voice in Morrowind is *completely different in every way* from the voice we're all used to by now.
Okay, I get its inclusion here, but Joker in ME2 was thematically appropriate and created a genuinely horrific atmosphere. Plus, it was very short, didn't really have any new stealth mechanics or anything, and the Joker/EDI dialogue is wonderful.
Right? It's technically just a walking simulator, and not *too* terribly hard to avoid getting caught. It builds suspense and perspective on the Collectors (I'm also very partial to Bioware RPGs, so there's that too lol)
Baldur's Gate 2 has a section where the trial guarding a magic doohickey you need is for your DnD character to play a game of DnD. Which basically means you play a tiny text-based DnD and have your character's newly-created player character retrieve the item for you. Yes, you read that right: NEWLY-CREATED. As in you don't get any of the stats and/or loot with which you've been using to fight dragons, vampires and beholders up to this point doesn't come with you and you suddenly need to be really considerate about whether or not you've got what you need to fight that goblin.
I played bauldurs gate 2 a lot and the throne of bahl expansion once. I dont remember that part. Though usually I played till about the last chapeter and then start over with new character class
I know, much like Bruno, we don't talk about it, but in Mass effect Andromeda, when the player character is down at the end of the game, you have to control the twin with bone of the upgrades you collected over the game
I may be alone in this, but I actually liked ME:A outside of a couple bugs (which have been patched out now). It's a lot more sciency like ME1, rather than a frantic race to save humanity/remote colonists/ the galaxy, but w/ controls similar to (& sometimes better) than ME2 & 3. I don't think it's better than them by any means (ME2 will always be my GOAT for all games), but it's not the garbage game people claim.
KOTOR 2. Not that your companions were necessarily weak, but when playing as a character that can turn a secret Sith training camp into a burial site- BY THEMSELVES- suddenly finding yourself playing as your "not you" companions can be a bit jarring.
My wife (who is a huge musical theater nerd) was sitting next to me as I watched this and was not listening until you mentioned Sweeny Todd. She saw it multiple times and loved it but said you were 100% correct about the accent 😆
Cait Sith in Dirge of Cerberus. You gotta play as him during a part of Chapter 5 and it's just awful, because you go from playing as someone that can defeat enemies to someone who can't.
I don't know if it counts but there's that time in final fantasy 9 when you are forced to control Cid, the man turned into a bug, and play red light green light for the lives of the party
I have to bring up Gobi from the first Breath of Fire. The party gets stranded on an island after a shipwreck, and you take control of a fish-person named Gobi to walk to an underwater town, followed by a longer trip to a second town, and the back to the first town before you get the item that will allow the rest of the party to breathe underwater so they can continue their questing. The catch is the Gobi has to make this trip completely alone, and he's greatly outclassed by every enemy he runs into in all the underwater areas, which can reliably defeat Gobi in two hits and are fast enough to keep him from running away. What this means is that if you trip over an underwater random encounter before getting the party back, you're nearly guaranteed to find yourself watching Gobi faceplant during the fight, and warped to an inn with half your money missing.
Anyone else thinking about all of metal gear solid 2 where we went from thinking we're playing as snake to some naked weirdo flipping from cover to cover
Not sure if this could count, but playing as Ginyu from Dragonball Xenoverse. You can make your character and build yourself however you wish, but at one point in the story you have your body swapped with Ginyu, forcing you to play as a weakened version of him while also needing to make sure your allies don’t die or you automatically fail the mission
Towards the end of Assassin's Creed Origins, you control Aya instead of her husband Bayek. She's much weaker than Bayek and can't use as many of his abilities during the mission where you control Aya to kill Caesar.
When I saw Uncharted in the spoiler warning section I was sure they were going to talk about the time you play as teen-nathan with limited jumping and no gunplay
I would like just to say that even though you lose the power rush of being a Big Daddy, I think the perspective switch and seeing how the Little Sisters see the world was one of the coolest things. Especially how they perceive Delta in regards to other main characters in the story depending on how your interactions were with them. So your good ending and bad ending is reflected during that part of the game as well.
Suddenly being forced to play as Frodo at the end of LotR: Return of the King when you could only play as Sam during their levels was rather annoying. Had to fight Gollum, whom the developers had apparently decided to make level appropriate for someone who had played the whole game with one character, as a character you couldn't previously play as or level up. I remember getting one-shot repeatedly and rage quitting multiple times.
Final Fantasy XIV: Endwalker. In which you're still technically you, but your consciousness has been stuffed into the body of a nameless Garlean soldier who has none of your abilities and has to scavenge items to heal, while chasing down the man who's stolen your body.
@@Shikonneko It was good from a storytelling standpoint. A little annoying to play, though. I appreciated it a lot more on a second playthrough, when I knew it was coming.
@@ShikonnekoI LOVED that segment. It was the first time in the entire game that I really felt a sense of desperation and it was such a good break from the usual gameplay loop - which I like, mind you, but the severe power loss really made it clear what it's like to be a 'normal' person in that world.
FIRST thing I thought of when I saw the title: The Ratchet & Clank game series. Generally you're Ratchet, rather athletic, a bevy of weapons starting with a surprisingly effective melee weapon in the form of a giant wrench, to a collection of devices with strange functions, a collection which grows as you play more. But every now and then you take control of Clank, who generally can only walk (SLOWER) around smaller spaces and not do much, and if there's enemies (it HAS been over 10 years since I played any, memories fuzzy) you have to avoid them, you are unarmed. And honourary mention to the missions where Ratchet is without Clank, losing some of your abilities - the dash, the double jump, and controlled fall/float down, to name I think all of them. You don't notice how much you use them until you don't have them, LOL! Ellen talking about casting in musical theatre, I'm nodding along like "...NO idea", then "No one knows what you're talking about". Yup, exactly, LOL!
oh, in the newest game" R&C Rift Apart, you actually lose Clank at the end of the first level, but can get by just fine without him, using fancy boots. there are also some weird puzzle levels where you control Clank, they are very weird, and i think there's an option to skip them entirely. (literally, just open the Options menu while in the puzzle areas)
@@ericb3157 I had (have) a PS2, I THINK I own every R&C PS2 game, though a couple since it was last connected and running (chaos in my living situation) and thus I haven't played THOSE, so the main PS2 games are the only R&C games I've played. I got an XBox 360 second hand in I think 2012 so I pretty much haven't played PS2 since then - I found out then that all my favourite series (R&C, Jak & Daxter, and Sly Cooper) were Playstation exclusives. I have a Ratchet: Deadlocked, from the name it sounds like that's without Clank, and I remember one game was no exploration, it was in the format of battle royale mini-matches, where Clank was off being your radio contact, I remember missing his influence (those games may be one in the same game). I THINK I read/heard somewhere that Clank missions were deemed a bit unpopular so they started offering the option to skip them. :)
The one that I missed on this list: when you had to play as Aya in Assassin’s creed: Orgins! The idea was cool, but it was very frustrating that late in the game.
The 2003 Hulk game based on the Ang Lee movie had some really terrible stealth levels where you played as Bruce Banner sneaking around army bases or something. Those stealth levels were AWFUL!
I'm so glad I'm not the only one who feels this way about the 2023 Mrs. Lovett! Her singing was great, but the accent (accents? It felt like there was more than one going on there) left me confused and concerned.
Call of Duty: Modern Warfare 2019 - From your power trip throughout most of the game, out of nowhere you are taken to a flashback of 7 year old Farah Karim, and your ability fight back is about what you would expect
Gee, almost like war isn't very fun for civilian bystanders that are forced into it with no choice or agency... **cough-coughSpecOpsTheLinecoughcough**
Though she does only manage to fight back with stealth on her side, amusingly if you hang around long enough to empty the revolver she'll still whip out a speedloader. The section where she breaks out of prison also has slower, clunkier reloads.
Wait... No Kid Icarus Uprising? I'm shocked. There's a part you literally are just a ring, then you get to "play" as a little girl and later even a dog.
@@MrAuthor3DS I think you're right, I checked it again and I thought I remembered you could also enter the city as the little girl, but no you take control of the dog before. So you make a lot of sense.
The stupid thing about me2 wasn't playing as joker - playing that scene really showed excellent tension. The stupid part was that you packed up every soldier into a shuttle and shipped them all off at once lol
I always imagined that's how the story really worked. It kinda makes little sense that Shepherd has like 6+ combat capable crew mates and just decides to storm an enemy stronghold with just 2. I simply imagine Shepherd goes with two and the others are organized into 3 man teams and they all attack from different directions with slightly different objectives like sneaking in to open the doors, providing distractions etc. That also explains how the whole squad knows what happened even on missions you didn't "take" them to. The Citadel DLC showed how I always imagined the missions went with the squad.
While I get it for the point of this list, I’m offended that Joker made the cut - that section is what makes ME2 feel so cinematic and it’s one of the parts in games I keep a spare save file just to replay
@@mariobadia4553 Better that it looks closer to the actual performer/actor. Yuri Lawenthal deserves to be the face of Spider-Man for his phenomenal acting.
I have to quibble with putting Sam on this list. No argument that he sucks and playing as him is lame but the title is "pathetically weak characters" and Ellen's big complaint is that all Sam does is fight and kill. You could argue that is the opposite of weak. I know Ashley from RE4 is super obvious but she really should have been swapped in for Sam.
The Clank solo segments in the original PS2 "Ratchet and Clank" always filled me with dread, especially on the polluted planet where there were a dozen things trying to kill me at once. Controlling the Gadgetbots made it slightly more tolerable, but still didn't compare to blasting everything with Ratchet's many guns.
Missing characters Bob from Messiah - His mother is very proud. The lone wanderer from fallout 3 - Literally a toddler. Abe from Oddworld - Kind of the point.
Mary-Jane parts are ok because they're laced with checkpoints so we can run to the next one before being properly caught then start again from there. Doesn't work for every checkpoint but a fair few
The scenes with Joker, Sherry, and the Little Sister all have a narrative purpose. All of them were fantastic parts of their games. I remember the scene with Sherry being incredibly tense and scary af. I've never heard anyone complain about it. So in other words, you guys seem to be somewhat full of it.
Exactly. Kinda reliefed that I'm not the only person strongly disagreeing with this whole video. So off for this channel to sh*t on some of lots of peoples' favourite scenes like that...
@@_Shadoh_ Yeah it seems like that to me as well, i watch this vid and i seen nothing wrong with the MJ part and what not, i also did not hate the Sherry Birkin part of the Classic Resident Evil 2 and Resident Evil 2 remake and Claire's story was the first one i did when i played Resident Evil 2 remake for the first time just be different because it look like that every Leon for A, so in other words it was Claire A and Leon B for my playthrough of the game
Shadow of Rome could work for this too - there are forced stealth sections playing as Octavianus, compared to the awesome gladiator sections as Agrippa. They are many, they are awful, and frustrating~
Little sister might not have drill hands, but you know what they do have? Needles. Long needles attached to syringes. One of those could've easily solved the whole "Sophia Lamb" issue. They worked on superpowered, naked Fontaine, so I'm pretty sure Sophia would be pretty vulnerable to pointy metal going through her soft bits
In Arnored Core 6 there's one mission where you're forced to use a hilariously underpowered pre-built mech instead of your highly customized killing machine.
In KotOR II, you have to play a few minor characters throughout the game. Of note here are the two droids: you start the game by playing T3-M4, and in another section you play one-off character B-4D4, who even gets his own cute little background music.
I didn't see Final Fantasy 14 in the spoiler list, but there's a part in Endwalker where you're forced to play a weak character, and the whole thing is about you being weak as hell.
I love Ellen's deadpan stare after she did the fake accent. I will say that playing as a Little Sister is very pretty and the music is lovely. Playing as a Elizabeth in Burial At Sea, episode 2 in BioShock Infinite. You have to basically stealth the whole thing with noisemakers as distractions. Limited ammo, low health, and no plasmids. Fun times.
I LOVED being a little sister, it's such an interesting and beautiful perspective, seeing an almost "pre-rapture" is stunning. Being one feels very different than the others mentioned, because you're not in any danger and if you were constantly dodging and running away, you'd miss all the beauty of your surroundings.
A very obscure example that I remember from my childhood was a 1993 DOS game called Seek and Destroy. Most levels you get to play as an Apache Helicopter that was fast and very powerful. However, one level in every campaign you had to play as a tank which was extremely slow and underpowered. The tank sucked so much that the game almost became unwinnable.
Now we need the video on “times games took all powers from you and made you start from square 1” Whether that means sequels that make you unlock a bunch of abilities you had in the previous game but your nit playing as a different character, or having it taken in the exact same game
Takes me back the the ps2 era FF7 the Dirge of Cerberus You play as Vincent Valentine through most of the game in this shoot em up but, suddenly without warning SURPRISE! you're the tiny CAIT SITH doing a terrible impression of a stealth game. This was the only time I nearly broke my controller out of frustration.
So true. The V levels suuuuuuck. Even when you unlock all his skills the whole non-contact thing is just a horrible idea despite him being OP like crazy
It was definitely a learning curve getting used to him but honestly I played better with V than I did with Nero or Dante. Only character I've ever gotten max style rank with (though I did play the older games when I was much younger and more prone to button mashing).
Another Mass Effect one, at the end of Andromeda you are forced to play as the other Ryder twin, a lv 1 character, the disparity in power is really funny and really frautrating on Insanity.
As someone who really likes peanuts, with or _without_ chocolate, I also disagree! The chocolate in Snickers is _not_ good! And the caramel is fairly bland as well. The only good part of a Snickers is the peanuts, and those can be found in many other, better, confections.
I used to really like them, but I was forced to drop all chocolate for a while as part of a reset diet. All the corporate candies I've tried since taste oddly waxy and dissatisfying. Same happened with sodas. The real sugar ones are fantastic, and drinks with glucose syrup are okay, but there's something seriously wrong about high fructose corn syrup. Simultaneously too sweet and not sweet at all, and somehow they encourage drinking way too much.
Not sure it counts because "pathetically weak" depends heavily on how you played before, how you levelled and how you equipped your crew, but in both Knights of the Old Republic games there are times where you have to solo with one specific crewmate, rather than your trusty and well-trained (and well-equipped) Jedi and their trusty main group.
You forgot about that time I was suddenly and unexpectedly, forced to play as myself from birth to death.
Just need to git gud. Or cheat by simply being born into wealth.
Beautiful, truly crushing stuff this. Great work.
Respawn timer sucks too...
I haven't finished that one. No spoilers.
My character glitched and now I have really limited movement speed and energy. I tried getting some IT guys to fix it but none of them were able to find the issue
The Joker section is at least just the perfect length and really shows how terrifying the collectors are to the average person who can't shoot ice or make hologram armor or rip holes in space.
Yeah it was well done and interesting not annoying like most times this kind of thing happens in games
didnt belong on this list at all. its so short and you're guided exactly where to go. i thought that was an awesome scene
I actually love that section of the game. I remember my first playthrough, I was excited to be able to play as Joker! And his banter with EDI made the scene great too
To be fair he did unshackle the new Overlord
Maybe there should be a "Pathetically Weak Characters We Enjoyed Playing As" list?
I loved the Joker section in ME2. It really amped up the threat up and made me feel empathetic towards the people I'm fighting to protect. It also made me appreciate going back to Shepard all the more!
It still makes no sense why they made literally everyone with actual technology experience leave the ship.
@@bruhgod123 Or, there were actually people on the ship that would have been able to do what Jocker did, but none that would have agree to free IDA, hence she pushing Jocker to take the things in his own hands.
"Like a lost sheep with a receding hairline" YOWCH
The departure of Luke changed Ellen so quickly! 😂
"That'll teach him to leave us. No! We don't miss him at all!" -OX
I accidentally read that as "the department of Luke."
@@mr.mephitis2492
"Thank you for calling the department of Luke. How can a normal adult man help you today?"
You guys mentioned this bit in a list once before, but Kid Icarus: Uprising has a level in which you first play as an actual toddler, and then a little doggy. Actually, in the story, youre playing as an inanimate ring - which is about as defenseless as it's possible to be
Not gonna lie, that is my favorite level. Alone because of that gorgeous music playing when you control the dog.
You also aren't in any danger when you play as them, so the weak and helpless part is a moot point.
Ashley in Resident Evil 4. You learn how to fight the horrible tentacle armours, get the hang of it and then BAM! Ashley's grand adventure where she tries to not die horribly. Again.
@Mr.TamOShanter-em6jmYou're the only other person I've seen echo my feelings about R4make's movement. The player character handles like they're drunk or something
All I can hear is "LEEEEEON HELPPPPP."
All you guys are proving is that you suck at these games lol
also the little girl in Resident Evil: Revelations 2
Which is why you equip her with the suit of armor AND MAKE HER AN IMMORTAL GODDESS!!!!!
How about a list of 7 elderly NPCs that could kick your butt.
The Owl from Sekiro Shadows Die Twice. He may be old, but he's still a skilled shinobi capable of putting up a good fight. And you can even fight a stronger version of him at the Hirata Estates in the room where you fight Lady Butterfly.
Granny gang from Fallout: New Vegas
@@JoeJaJoeJoe Weren't they total push-overs? IIRC they ambushed me after my encounter with FISTO.
What was the name of the Virtua Fighter drunk fist old man?? I loved that game just because of him
Edit: granny murder from gang beasts (controlled by Jane)
Sun Lee from Jade Empire. Kreia from KOTOR 2. Sergeant Johnson from Halo (Canonically 78 years old in the trilogy). Anderson, Samara, and Zaeed from Mass Effect. Auron from Final Fantasy X- oh wait thats right the old guy of the party is like 35 , per anime tradition
As a fellow musical theatre nerd Ellen is right. Annaleigh Ashford did a quantity of good things as Mrs. Lovett but her accent was not one of them
I still went in not knowing who she was, and left as a massive fan of hers.
@mysteriouscolours1532 Came here to say just this lol.
Annaleigh is a treasure and I for one will continue to pretend she can do an English accent!
I thought the accent was a deliberate wacky choice, but I only heard the Tiny Desk concert and never got to see the show.
Man, I found the Tiny Desk Concert and this comment sent me:
"Annaleigh is so brave to portray Mrs Lovett as Nadja from What We Do In The Shadows"
I mean, Jane has proven repeatedly in the hitman videos that a screwdriver can be a deadly weapon…
Yeah, see her with one of those, and you’re screwed.
@@andrewbyrne2173This is one of the very few puns that managed to make me laugh. Nice one.
"I've Got Batman in My Basement" all over again?
Good ol' screwy!
Incredibly useful in outbreaks as well. Such a versatile tool.
The Joker and Little Sister sections only took like 2-5 minutes tops so they never bothered me overly.
I actually really enjoy the Joker moment in ME2. It feels terrifying and also heartbreaking. Normally, I don't love switching characters, but it definitely adds to the game in ME.
I actually liked playing as the Little Sister. Especially when I played that game blind. I got sooo Invested in the story. So when that moment happened, my mind was BLOWN. I was astonished at how the little sisters where literally programed to see the world. Or maybe it was a very strong self defense mechanism? Either way, its actually one of my favorite parts. But if you don't like it, its very easy to speed run that section. Played it twice, and I take my time looking at all the environmental story telling each time.
Same
"Are we sure she doesn't have a Phillips head screwdriver? I can make it work!"
And now we know the REAL reason Luke left...sheer terror. Lol
Sam is the polar opposite of Varrick from DA:2. When the greatest dwarf ever inserts himself into a story, he at least makes himself the best character, if not the main one.
I was thinking just that. Varrick's BS shenanigans were at least fun to play. Of course I was questioning a lot of things before the end of that rather short section. So even if "realism" is not a big part of the game it is far more likely that someone will believe a lie if the lie doesn't aggrandize the teller. Even more so if it makes them look like a bit of a scrub. Doesn't mean that it is fun to play though.
@@Snipergoat1 I think it depends on the concept. When relaying heroic deeds of your group, it can be effective to play it up a little...Varrick is intentionally needling Cassandra, w/o a care as to the believability, but there are certainly sections throughout the main game where the combined actions of the group might've been played as more significant than in reality.
By contrast, when in a prison break, most people would downplay their roles (& culpability). Being forced by a criminal mastermind to come along is a way better look than the reality.
Am I the only person who enjoyed the Joker section of ME2? I loved the snark and sass between him and EDI and there was no danger at all of being captured. Also - so many references!!
Technically the same character, and frustrating you is kind of the point, but the 50s sitcom simulation section of Saints Row IV. Forced to go from the badass Boss to a dweeb who can't even reach the normal walking speed, let alone run, just doing this weird dance walk, being forced to drive extremely slowly along predefined paths, etc. Really gets the player into the mindspace of the Boss wanting to break free and wreck shit.
Loki could be the catalyst for a '7 worst accents in games' video.
Sheogorath from The Elder Scrolls: Oblivion got Andy asking "which part of Ireland/Scotland/New England are you from?"
Cait form Fallout 4, most of FFXV and any character speaking Spanish..... That last one could be a video of it's own
Then there's me, who is so bad with accents I can't tell if am accent is good or not
With the exception of Sheogorath (the accent honestly fits the Madgod), if you are going to do an accent, hire someone who either can actually do the accent or better yet natively has the accent
I might be wrong - but I actually thought it was meant to be something like Guyanese Creole - not a cockney accent
Playing as Joker, who is voiced by the incomparable Seth Green, was hilarious and an absolute high point of that game.
What was he meant to do, break a limb at them?
oh what a tool he was, I have to spend all day calculating pi because he plugged in the overlord!
Next they'll be telling us how lame it was playing slow-ass Darth Vader in Force Unleashed.
I don’t think any Mass Effect fan looks back on that with anything but fondness. It’s enough to make you get down on your knees to delight EDI.
@@johnafirth he did exactly what he was meant to do, walk somewhere. it was not a combat section, it wasnt even a stealth section. it was a few minutes of following lights to get to the other side of the ship
Cait Sith in Dirge of Cerberus: Final Fantasy 7. No guns, low health, barely any mobility, and his melee attacks do barely any damage. There are also hellishly difficult bonus missions where you have to fight bosses as him.
Bruuuh I freaking LOVED playing as a Little Sister in Bioshock 2….how DARE y’all take a shot at this part of the game 😭😭😭 the bright shiny view of Rapture as a Lil Sis,and the music during this part of the game( How She Sees the World)….was just…MWAH chefs kiss
Yes. It was honestly amazing and so sad. It suddenly felt kind of wrong to wake them to the nightmare of real Rapture...
I personally liked the Little Sister section, being somewhat interested in psychology, it was interesting to see the world through somebody else's eyes, and it makes you think about how the Little Sisters might see other things, like being harvested... Also, there's the question of why we can see the real world at certain intervals, example, when we pick up the Big Sister parts, Harvesting the Angels, and being attacked, although it's probably just the fact that two different perceptions of Rapture are clashing against each other, and what would happen if Delta was controlling the Little Sister for too long, would one die, or would the two perceptions merge into a strange view of Rapture? But I digress.
Either way, I'm grateful 2 is getting more love. Infinite better slowly but surely become more condemned by history.
@@michaelandreipalon359 Yea, I don't get why people didn't like Infinite, although I don't care much for graphics or views, gameplay was fun with trying to figure out which guns and Vigors were best to have on hand, and although it was a rather short story (in my opinion) it was rather fun, plus, it was mind-blowing to hear songs like Fortunate Son, but rather sad that I missed/didn't notice little Easter eggs in the France tear at the beginning and hearing Girls Just Wanna Have Fun, also, although we had the Songbird ability less time than Eleanor, it was a lot more fun to tell a giant Birb to attack a blimp, and finally, if people hate Bioshock Infinite just because of the racism, they need to grow up.
@@GraphiteGrin Don't worry, I don't not like Infinite because of the racism (same goes for Wolfenstein II: The New Colossus and especially Youngblood when compared to The New Order+The Old Blood... long story on that). It's because of the dry writing of its Multiversal angles and a lack of meaningful choice decisions, a willful ignorance of BioShock 2's existence (not unlike how Homeworld 2 ignores Cataclysm/Emergence; really hope 3 remedies this flaw), some strange character changes (why the heck does Suchong sound more Asiatic than he was in BioShock 1; I liked that Suchong more), and the gameplay being both way easier and way frustrating (for the latter, there are no quicksaves, which can be problematic if you're on a long level and you need a break or somehow die).
Do you get the gist of it?
@@michaelandreipalon359 Personally, I liked the multiversal approach of Bioshock, constants and variables, it's not like other franchises (Ex: Marvel) where everything can be different. Two, although yea, there are no choices that influence the ending, there are still meaningful choices although they have no product, with the example of letting your hand get stabbed and having it patched up, I kept on thinking about that choice till near the end of the game. Three, why would a game reference another game that's only set in the same multiverse, not universe, plus, you never know how the Sea of Doors might be, (I haven't watched it) but like Rick and Morty, where the universes where Rick is the smartest are grouped together, the universes where Bioshock 2 happens might be in a different part of the multiverse, also, Elizabeth and Booker were (at least somewhat) surprised by a city beneath the ocean, so no duh they wouldn't know about Delta, and four, once again, different universe, plus, who knows what happens behind the scenes during production. Also, what about quicksaves? Are you referencing another game? Are we still taking about Bioshock Infinite?
@@GraphiteGrin Yes, but the charm about Multiverse Theory is that it's extremely variable, and that different choices can lead to many different outcomes. Infinite sorely wastes a lot on that and just goes on a weird tangent on how your sacrifice shall prevent more Comstocks from existing... *they do realize that there'll be worlds where the sacrifice never happens, if not never does jack s**t?* There's a reason why Owlman said "It doesn't matter" in the end of honorary DC Animated Universe movie Justice League: Crisis on Two Earths, for his actions have automatically created universes where he succeeded and failed and in-between.
Infinite depends way too much on checkpoints. Can get annoying on replays. Kinda like how The New Colossus has no chapter selection, which benefitted The New Order+The Old Blood greatly.
When I saw 7 Pathethically Weak Characters.... I thought it would be about characters who suddenly got a massive power boost, and my first though was Magikarp.
Yeah, but isn't your first thought always Magikarp?? :)
Makes me think of that level in Kid Icarus Uprising where you play as a literal ring, then a little girl, then a dog, then Magnus. Unless you have already played with a mace before, not having ranged attacks REALLY sucks.
Hell, even the Magnus Club itself has some range in Pit’s hands, albeit the weakest in the game. Even that’s gone for Magnus proper.
That said, Magnus is still a beast in melee range. Honorable mention for a list like this at worst.
Expecting a video soon for 7 worst 'attempts' at accents in video games.
Shadow Tactics: Blade of the Shogun is full of German actors speaking English with awful Japanese accents. Hilariously bad 😂
Steve from Tekken
I’ve heard cait from fallout 4 is really bad
Sheogorath from Oblivion and Skyrim comes to mind, since he's _supposed_ to sound Scottish. Even funnier, his voice in Morrowind is *completely different in every way* from the voice we're all used to by now.
@@nicholasfarrell5981 I’d say that’s on brand for the god of trickery
Okay, I get its inclusion here, but Joker in ME2 was thematically appropriate and created a genuinely horrific atmosphere. Plus, it was very short, didn't really have any new stealth mechanics or anything, and the Joker/EDI dialogue is wonderful.
Right? It's technically just a walking simulator, and not *too* terribly hard to avoid getting caught. It builds suspense and perspective on the Collectors (I'm also very partial to Bioware RPGs, so there's that too lol)
Baldur's Gate 2 has a section where the trial guarding a magic doohickey you need is for your DnD character to play a game of DnD. Which basically means you play a tiny text-based DnD and have your character's newly-created player character retrieve the item for you.
Yes, you read that right: NEWLY-CREATED. As in you don't get any of the stats and/or loot with which you've been using to fight dragons, vampires and beholders up to this point doesn't come with you and you suddenly need to be really considerate about whether or not you've got what you need to fight that goblin.
I played bauldurs gate 2 a lot and the throne of bahl expansion once.
I dont remember that part.
Though usually I played till about the last chapeter and then start over with new character class
I know, much like Bruno, we don't talk about it, but in Mass effect Andromeda, when the player character is down at the end of the game, you have to control the twin with bone of the upgrades you collected over the game
I may be alone in this, but I actually liked ME:A outside of a couple bugs (which have been patched out now). It's a lot more sciency like ME1, rather than a frantic race to save humanity/remote colonists/ the galaxy, but w/ controls similar to (& sometimes better) than ME2 & 3. I don't think it's better than them by any means (ME2 will always be my GOAT for all games), but it's not the garbage game people claim.
KOTOR 2. Not that your companions were necessarily weak, but when playing as a character that can turn a secret Sith training camp into a burial site- BY THEMSELVES- suddenly finding yourself playing as your "not you" companions can be a bit jarring.
Agreed.
Especially the T3 scene in the beginning...
Game's great, but even I admit that you need a lot of foresight so to get the hang of playing as said companions.
@@michaelandreipalon359 agreed.
It's hard to quickly reset how you play after a few hours/days of developing a style with your main character.
They also have you playing the party members all the time. Leviathan in KOTOR 1 was pretty great though.
@Peter_The_Great Now hold up... Darth T3 has a free force lightning button. Those ones are practically freebies.
My wife (who is a huge musical theater nerd) was sitting next to me as I watched this and was not listening until you mentioned Sweeny Todd. She saw it multiple times and loved it but said you were 100% correct about the accent 😆
15:45 In Bioshock 2, I actually quite liked playing as a Little Sister for that one bit.
Cait Sith in Dirge of Cerberus. You gotta play as him during a part of Chapter 5 and it's just awful, because you go from playing as someone that can defeat enemies to someone who can't.
Ya missed those bloody-damn Cait Sith stealth sections in FF7 Dirge of Cerberus
Just kill me and stuff me in a robotic mog body why don't ya
Forgot all about that travesty
@@mattwilkinson5858 you're welcome
Don't forget the post-game bonus missions where you have to do boss fights as him.
I don't know if it counts but there's that time in final fantasy 9 when you are forced to control Cid, the man turned into a bug, and play red light green light for the lives of the party
This scene has the best music that I completely forgot about until being pleasantly surprised while listening to the soundtrack 😊
I have to bring up Gobi from the first Breath of Fire. The party gets stranded on an island after a shipwreck, and you take control of a fish-person named Gobi to walk to an underwater town, followed by a longer trip to a second town, and the back to the first town before you get the item that will allow the rest of the party to breathe underwater so they can continue their questing. The catch is the Gobi has to make this trip completely alone, and he's greatly outclassed by every enemy he runs into in all the underwater areas, which can reliably defeat Gobi in two hits and are fast enough to keep him from running away. What this means is that if you trip over an underwater random encounter before getting the party back, you're nearly guaranteed to find yourself watching Gobi faceplant during the fight, and warped to an inn with half your money missing.
Eyyy, someone else remembers the first Breath of Fire.
ironically, you can get much better equipment for him in the underwater city, making the return trip much easier.
Anyone else thinking about all of metal gear solid 2 where we went from thinking we're playing as snake to some naked weirdo flipping from cover to cover
Me, laser focusing on the spoiler roll at the start “I better see the Mass Effect logo” and I was not disappointed
Not sure if this could count, but playing as Ginyu from Dragonball Xenoverse. You can make your character and build yourself however you wish, but at one point in the story you have your body swapped with Ginyu, forcing you to play as a weakened version of him while also needing to make sure your allies don’t die or you automatically fail the mission
Towards the end of Assassin's Creed Origins, you control Aya instead of her husband Bayek. She's much weaker than Bayek and can't use as many of his abilities during the mission where you control Aya to kill Caesar.
6:57 okay that whiff and a miss was hilarious though. The flailing arms as it just goes WHEEEEEEEEEE right off the side
I hate the Mary Jane Central Park stealth mission, way to many ways to get caught
This is why I HATE STEALTH MISSIONS!!!
When I saw Uncharted in the spoiler warning section I was sure they were going to talk about the time you play as teen-nathan with limited jumping and no gunplay
Would have made more sence than picking Sam at least, not that I would agree with picking that either.
oh, that reminds me of a scene in that Tomb Raider reboot, where you play as Young Lara.
I would like just to say that even though you lose the power rush of being a Big Daddy, I think the perspective switch and seeing how the Little Sisters see the world was one of the coolest things. Especially how they perceive Delta in regards to other main characters in the story depending on how your interactions were with them. So your good ending and bad ending is reflected during that part of the game as well.
Suddenly being forced to play as Frodo at the end of LotR: Return of the King when you could only play as Sam during their levels was rather annoying. Had to fight Gollum, whom the developers had apparently decided to make level appropriate for someone who had played the whole game with one character, as a character you couldn't previously play as or level up. I remember getting one-shot repeatedly and rage quitting multiple times.
Final Fantasy XIV: Endwalker. In which you're still technically you, but your consciousness has been stuffed into the body of a nameless Garlean soldier who has none of your abilities and has to scavenge items to heal, while chasing down the man who's stolen your body.
It was really very effective as a moment but everyone online seemed to hate it. I cried, so I guess I was the target audience.
@@Shikonneko It was good from a storytelling standpoint. A little annoying to play, though. I appreciated it a lot more on a second playthrough, when I knew it was coming.
or when you are forced to play as one of the scions in a duty. Except for Metal Gear Thancred, that was hilarious
@@ShikonnekoI LOVED that segment. It was the first time in the entire game that I really felt a sense of desperation and it was such a good break from the usual gameplay loop - which I like, mind you, but the severe power loss really made it clear what it's like to be a 'normal' person in that world.
I'm so glad someone mentioned this. It was so tedious, although great storytelling-wise.
FIRST thing I thought of when I saw the title: The Ratchet & Clank game series. Generally you're Ratchet, rather athletic, a bevy of weapons starting with a surprisingly effective melee weapon in the form of a giant wrench, to a collection of devices with strange functions, a collection which grows as you play more. But every now and then you take control of Clank, who generally can only walk (SLOWER) around smaller spaces and not do much, and if there's enemies (it HAS been over 10 years since I played any, memories fuzzy) you have to avoid them, you are unarmed. And honourary mention to the missions where Ratchet is without Clank, losing some of your abilities - the dash, the double jump, and controlled fall/float down, to name I think all of them. You don't notice how much you use them until you don't have them, LOL!
Ellen talking about casting in musical theatre, I'm nodding along like "...NO idea", then "No one knows what you're talking about". Yup, exactly, LOL!
oh, in the newest game" R&C Rift Apart, you actually lose Clank at the end of the first level, but can get by just fine without him, using fancy boots.
there are also some weird puzzle levels where you control Clank, they are very weird, and i think there's an option to skip them entirely.
(literally, just open the Options menu while in the puzzle areas)
@@ericb3157 I had (have) a PS2, I THINK I own every R&C PS2 game, though a couple since it was last connected and running (chaos in my living situation) and thus I haven't played THOSE, so the main PS2 games are the only R&C games I've played. I got an XBox 360 second hand in I think 2012 so I pretty much haven't played PS2 since then - I found out then that all my favourite series (R&C, Jak & Daxter, and Sly Cooper) were Playstation exclusives. I have a Ratchet: Deadlocked, from the name it sounds like that's without Clank, and I remember one game was no exploration, it was in the format of battle royale mini-matches, where Clank was off being your radio contact, I remember missing his influence (those games may be one in the same game).
I THINK I read/heard somewhere that Clank missions were deemed a bit unpopular so they started offering the option to skip them. :)
The one that I missed on this list: when you had to play as Aya in Assassin’s creed: Orgins! The idea was cool, but it was very frustrating that late in the game.
"Squeaky bum time" has gone mainstream! Sir Alex's true legacy.
"squeaky bum time" is an old expression
The 2003 Hulk game based on the Ang Lee movie had some really terrible stealth levels where you played as Bruce Banner sneaking around army bases or something. Those stealth levels were AWFUL!
I'm so glad I'm not the only one who feels this way about the 2023 Mrs. Lovett! Her singing was great, but the accent (accents? It felt like there was more than one going on there) left me confused and concerned.
It's an intentional character decision attributed to Mrs. Lovett's mental instability.
Call of Duty: Modern Warfare 2019 - From your power trip throughout most of the game, out of nowhere you are taken to a flashback of 7 year old Farah Karim, and your ability fight back is about what you would expect
I just commented this, literally the first thing I thought of
Gee, almost like war isn't very fun for civilian bystanders that are forced into it with no choice or agency...
**cough-coughSpecOpsTheLinecoughcough**
Was definitely expecting this to be on this list
That’s what that resident evil 2 part reminded me of
Though she does only manage to fight back with stealth on her side, amusingly if you hang around long enough to empty the revolver she'll still whip out a speedloader. The section where she breaks out of prison also has slower, clunkier reloads.
"You're about to be very disappointed." Or is that SHERRY disappointed? Eh? Eh? Okay, I'll let myself out.
I was expecting a sherry pun at some point. Especially the bit with the acid. Something like acid and sherry do not mix.
Wait... No Kid Icarus Uprising? I'm shocked.
There's a part you literally are just a ring, then you get to "play" as a little girl and later even a dog.
I never understood why the angels that turned the city to ruin and up in flames don't attack you during this...
@@levischuurmans9400 Well, they're only after humans. They can afford to ignore dogs.
@@MrAuthor3DS I think you're right, I checked it again and I thought I remembered you could also enter the city as the little girl, but no you take control of the dog before. So you make a lot of sense.
Mike's disdain for Snickers threw me for a loop at the end 🤣
The stupid thing about me2 wasn't playing as joker - playing that scene really showed excellent tension. The stupid part was that you packed up every soldier into a shuttle and shipped them all off at once lol
I always imagined that's how the story really worked. It kinda makes little sense that Shepherd has like 6+ combat capable crew mates and just decides to storm an enemy stronghold with just 2.
I simply imagine Shepherd goes with two and the others are organized into 3 man teams and they all attack from different directions with slightly different objectives like sneaking in to open the doors, providing distractions etc. That also explains how the whole squad knows what happened even on missions you didn't "take" them to.
The Citadel DLC showed how I always imagined the missions went with the squad.
@@grandmasterace4785
According to TV tropes, this would be called "Gameplay and Story Segregation."
While I get it for the point of this list, I’m offended that Joker made the cut - that section is what makes ME2 feel so cinematic and it’s one of the parts in games I keep a spare save file just to replay
Bella from Siren Blood Curse. While everyone can fight and can be near monster, Bella can be 1 hit "killed" if any monster get too close.
I was expecting to see her here too!
Or harumi who bella is based on from the original siren.
1:22 I forgot thats what the original Peter Parker face looked like, can't believe they changed it
I much prefer the redesign.
@@ochayethenooI hate it.We already have tom holland And now we have his less known twin.
Don’t forget they made Mary Jane into…that.
@@mariobadia4553 Better that it looks closer to the actual performer/actor. Yuri Lawenthal deserves to be the face of Spider-Man for his phenomenal acting.
@@mariobadia4553 there was no reason to change his face other than to plug the MCU
I have to quibble with putting Sam on this list. No argument that he sucks and playing as him is lame but the title is "pathetically weak characters" and Ellen's big complaint is that all Sam does is fight and kill. You could argue that is the opposite of weak. I know Ashley from RE4 is super obvious but she really should have been swapped in for Sam.
Ellen's musical-theatre-nerds interlude made me laugh! 😂
The Clank solo segments in the original PS2 "Ratchet and Clank" always filled me with dread, especially on the polluted planet where there were a dozen things trying to kill me at once. Controlling the Gadgetbots made it slightly more tolerable, but still didn't compare to blasting everything with Ratchet's many guns.
Missing characters
Bob from Messiah - His mother is very proud.
The lone wanderer from fallout 3 - Literally a toddler.
Abe from Oddworld - Kind of the point.
Admittedly, the Lone Wanderer bit is right at the beginning of the game before you get to do anything, so I don't think it qualifies.
abe can possess people and explode them when hes done with them
Ha…I got that joke
Did you know Bob from Messiah was the first American video game character?
@@RainWelsh I did, but he left early because working on a fountain hand in hand with Miyamoto would keep him up at night.
There is a part in Kotor 2 named Telos where you have to play as a protocol droid who can only walk and deliver messages.
Mary Jane isn't an investigative journalist, she's an actress/supermodel. They straight up just replaced her with Lois Lane in the Spider-man game.
Mary-Jane parts are ok because they're laced with checkpoints so we can run to the next one before being properly caught then start again from there. Doesn't work for every checkpoint but a fair few
The scenes with Joker, Sherry, and the Little Sister all have a narrative purpose. All of them were fantastic parts of their games. I remember the scene with Sherry being incredibly tense and scary af. I've never heard anyone complain about it. So in other words, you guys seem to be somewhat full of it.
Exactly. Kinda reliefed that I'm not the only person strongly disagreeing with this whole video. So off for this channel to sh*t on some of lots of peoples' favourite scenes like that...
I have to agree with you
@@_Shadoh_ Yeah it seems like that to me as well, i watch this vid and i seen nothing wrong with the MJ part and what not, i also did not hate the Sherry Birkin part of the Classic Resident Evil 2 and Resident Evil 2 remake and Claire's story was the first one i did when i played Resident Evil 2 remake for the first time just be different because it look like that every Leon for A, so in other words it was Claire A and Leon B for my playthrough of the game
I liked the Bioshock 2 section. It was interesting to see what the little sisters saw.
13:20 Jambalaya?! You know what I’ll take that challenge!
Shadow of Rome could work for this too - there are forced stealth sections playing as Octavianus, compared to the awesome gladiator sections as Agrippa. They are many, they are awful, and frustrating~
Thanks for continuing to be one of my favorite channels
Little sister might not have drill hands, but you know what they do have? Needles. Long needles attached to syringes. One of those could've easily solved the whole "Sophia Lamb" issue. They worked on superpowered, naked Fontaine, so I'm pretty sure Sophia would be pretty vulnerable to pointy metal going through her soft bits
Mike, please send me some of that ghost pepper jambalaya. Ill send you some carolina reaper gumbo as a trade.
0:39 the fact that Spider-Man is on is the first one on the list is crazy
**Me, popping a few peanut M&Ms into my mouth**
Please Mike, tell me more about this disgusting candy.
I would say peanut M&Ms are the exception to the rule. My only other exception is Whittakers (and their almond chocolate is still better)
In Arnored Core 6 there's one mission where you're forced to use a hilariously underpowered pre-built mech instead of your highly customized killing machine.
I kinda want to try that ghost pepper jambalaya, now.
In KotOR II, you have to play a few minor characters throughout the game. Of note here are the two droids: you start the game by playing T3-M4, and in another section you play one-off character B-4D4, who even gets his own cute little background music.
Aww, Annaleigh Ashford isn't that bad! (Fellow Broadway musical enthusiast here 😃)
I didn't see Final Fantasy 14 in the spoiler list, but there's a part in Endwalker where you're forced to play a weak character, and the whole thing is about you being weak as hell.
Are peanuts different in Europe than the US? Because they are delicious here.
I love Ellen's deadpan stare after she did the fake accent. I will say that playing as a Little Sister is very pretty and the music is lovely.
Playing as a Elizabeth in Burial At Sea, episode 2 in BioShock Infinite. You have to basically stealth the whole thing with noisemakers as distractions. Limited ammo, low health, and no plasmids. Fun times.
I LOVED being a little sister, it's such an interesting and beautiful perspective, seeing an almost "pre-rapture" is stunning. Being one feels very different than the others mentioned, because you're not in any danger and if you were constantly dodging and running away, you'd miss all the beauty of your surroundings.
A very obscure example that I remember from my childhood was a 1993 DOS game called Seek and Destroy. Most levels you get to play as an Apache Helicopter that was fast and very powerful. However, one level in every campaign you had to play as a tank which was extremely slow and underpowered. The tank sucked so much that the game almost became unwinnable.
I, for one, am here for the peanut slander. 🤣
First one to come to mind personally is the ring sequence from Kid Icarus: uprising. One of a kind game imo
Ellen spending the video being mad about stuff is awesome 😂
I mean, Little Sisters have the big Gatherer needles, and we've SEEN how effective they are on Fontaine...
there's one point in that section where you use your needle on a dead person, and the facade slips for a few seconds, it's quite clever.
Already missing out our Normal Adult Nintendo-enthusiast man....😥
Now we need the video on “times games took all powers from you and made you start from square 1”
Whether that means sequels that make you unlock a bunch of abilities you had in the previous game but your nit playing as a different character, or having it taken in the exact same game
Joker? Pathetically weak? That man has the power of comedy on his side. He’s so funny he has to be careful not to break bones!
Tbf in a survival horror game like Resident Evil it makes sense to have a section where you are helpless
5:46 As a fellow musical theatre nerd I know EXACTLY what you are referring to Ellen! Spot on!😜🤣👍🏾
I dunno, I kinda of liked the Joker segment in ME2, it was quite funny and nice to see that he wasn't "just" the pilot.
I find it hard to believe that Ellen would leave a house party without cleaning up.😊
Takes me back the the ps2 era FF7 the Dirge of Cerberus You play as Vincent Valentine through most of the game in this shoot em up but, suddenly without warning SURPRISE! you're the tiny CAIT SITH doing a terrible impression of a stealth game. This was the only time I nearly broke my controller out of frustration.
V from Devil May Cry 5…
His gameplay says it all. Even though he can summon Nightmare, a monster canonically capable of destroying the underworld.
So true. The V levels suuuuuuck. Even when you unlock all his skills the whole non-contact thing is just a horrible idea despite him being OP like crazy
Idk, even on hell and he'll V's sections were always easier to me... at least once he got a few upgrades on him
It was definitely a learning curve getting used to him but honestly I played better with V than I did with Nero or Dante. Only character I've ever gotten max style rank with (though I did play the older games when I was much younger and more prone to button mashing).
Another Mass Effect one, at the end of Andromeda you are forced to play as the other Ryder twin, a lv 1 character, the disparity in power is really funny and really frautrating on Insanity.
Snickers. Possibly the best chocolate confection on this accursed blue marble.
As someone who really likes peanuts, with or _without_ chocolate, I also disagree! The chocolate in Snickers is _not_ good! And the caramel is fairly bland as well. The only good part of a Snickers is the peanuts, and those can be found in many other, better, confections.
I used to really like them, but I was forced to drop all chocolate for a while as part of a reset diet. All the corporate candies I've tried since taste oddly waxy and dissatisfying.
Same happened with sodas. The real sugar ones are fantastic, and drinks with glucose syrup are okay, but there's something seriously wrong about high fructose corn syrup. Simultaneously too sweet and not sweet at all, and somehow they encourage drinking way too much.
Wait. Does Mike really make a ghost pepper jambalaya? I kinda want to try it.
No Resident Evil 4? The part where you play as Ashley is infamous.
Sherry in RE2 remake is so much worse.
I think they didn't want 2 entries in the same franchise, and the RE2:Remake feels more vulnerable and useless than Ashley from RE4:Remake.
At least she can scream?
@@mathsalot8099 sherry is definitely stronger than Ashley I’m the original resi 4
Not sure it counts because "pathetically weak" depends heavily on how you played before, how you levelled and how you equipped your crew, but in both Knights of the Old Republic games there are times where you have to solo with one specific crewmate, rather than your trusty and well-trained (and well-equipped) Jedi and their trusty main group.