@@ArcaneAgent Hopefully the Slayer ??? I know most people aren't looking forward to the class, but I am. I am not a fan of casting classes but I like what the ranger brings to the table. So crossing it with a rogue and removing spells is just what I like for a character that I play in any game I can.
Great video, LP. Always love seeing your content. Two things: 1. Delay Poison (Communal) is an hour total, just like the individual spell. 2. Mind your bonus types. Heroism is a Morale bonus, just like Aid. There's no reason to take both.
@@ArcaneAgent Yeah, you have to "Info" the spell in the spellbook to see it, but it mimics the original rule set (as the game tries their best to do). www.d20pfsrd.com/magic/all-spells/r/resist-energy/
Something to keep in mind is that the Natural Armour will not stack with your Mutagen Natural Armour bonus. Additionally the Enhancement bonuses to STR, DEX, CON from Transformation will not stack with the enhancement bonuses from belts and other magic items. I am not sure about the interaction between Dragonkind and Reduce person in terms of size bonuses :)
@Djasko M From the literal transformation spell he talks about for the final level... Of course the alchemical bonuses stack with enhancement. The enhancement bonuses from transformation do not stack with enhancement from gear.
Love the builds always. This one I'm trying to figure out. Taking feral mutagen seems cross-purpose to speccing into knife master and correct me if this is wrong. Every time your mutagen is active you will be attacking with your claws (and bites) and not the kukris, thus you will not get attack bonuses off the kukris and you will also only get xd4 sneak attack bonus to the natural attacks for as long as the mutagen is active. Also it seems like you would need an Amulet of Agile Fists +x to get dex to damage on these attacks. I noticed this while doing your bite trip vivisectionist. The mutagen just seems to override your weapons while it is active. Does it just do this on the paperdoll visual-wise but still let you get attacks from both weapons and claw/bite same round?
If you aren't plan to wear armor you want to have lvl1 Scaled Fist and LvL2 Paladin. Build on Cha. So you can gain min. +3 AC or if you min/max +4 from charisma. Also Divine Grace gives you +2 for to all saving throws.
Love all the builds, but with the new DLC I would love to see something with the new slayer which incorporates some of the improvements to stealth. Something along the lines of the 'Thug Walker Build'. I still haven't finished the game... With every update I start again so hoping you can give me a killer build with the new class to finish off the game for good!!!
Dose anyone find Trip to be lacklustre? or am i just using it wrong, the problem i am having is that if you trip an opponent you only get one attack of opportunity and no more attacks, and the hit you get it dos'int seem to add back stab (at least not that i can see), i am coming from Neverwinter Nights 1 and i would have thought trip would work like the knockdown feet from there where you can knockdown an opponent and than you get back stabs with rest of your attacks while the target is knocked down. or am i just using the Trip the wrong way?
@@ArcaneAgent It seems, the only one armor does not reduce a dexterity bonus - the Tirvall's present (15 max). But u put an armor that reduces your bonus from 11 to 4. So, why?
Armor adds a bonus. If you're a rogue with 0 dex bonus you'll have an ac of 10. If you have a 3 dex bonus you'll have an armor of 13. You can wear armors that buff your ac by 4 to 8. Making your ac get well into the 20s and 24ac. Much better than 13 dex only armor class. The maximum dex bonus would probably be 6. So you can wear armor and add your dex bonus up to 6
@@ArcaneAgent Let's Think. You have an 11 dex bonus. U put an armor, that gives 8 AC, but reduces bonus from 11 to 4. So 8 armor AC + 4 dex bonus = 12. Now let's put off an armor an put bracers +6. The bracers give AC and does not reduce a dexterity bonus. So 6 bracers AC + 11 dex bonus = 17 !!! Without armor u have 5 AC more. Havent u?
To have an 11 dex bonus, you would need 32 dexterity. Where are you getting 32 dexterity? Dex bonus is not the same as dex. You get 4 dex bonus with 18 dexterity.
@@ArcaneAgent yes, i have.. and im not much a fan of kineticist.. i might not understand that class very well.. but it seem bleh for me xD but thats what i dont like.. if you like the build play kineticist. thats up to you x)
Why put any attribute to 20? - I haven't remotely finished the game even once, but on my journeys through the internet I have read in several places that attribute bonus items only come in even numbers, while you get 5 attribute points from leveling up. Doesn't that make for a suboptimal attribute point allocation, what with the 20th point being so expensive in character creation? What am I missing?
So I barely ever push my attributes up that high. If you go look through the rest of my videos I believe this is the first time I've ever jacked up my dexterity to 20. Usually at most I will push an attribute up to 16 or 17. You definitely could allocate the attribute points better and maybe knock your Dex from 20 down to 18 and it would free up a whole bunch of points
@@ArcaneAgent Yup, I noticed that :) Sorry for the ambiguous phrasing, but my question was actually about the resulting total attribute scores, since uneven totals always mean that one point goes wasted. As far as I know (which isn't saying much^^) - all bonuses to your attribute scores from buffs and items come in even numbers, which, given that you get 5 more points during leveling, means that an uneven score in your main stat on character creation should net you more attribute points overall with the same performance at level 20.
Yes. You get 5 points total through level up. So I'll generally keep one of my stats odd, like at 17, while the other one sits at 16. I'll add 3 points to that 17 stat, bringing it to 20 by level 12, and then I'll add 2 points to my 16 stat, bringing it to 18 by level 20.
Aldori Swordlord feels really haphazard. It's great for Aldori Duelist builds because it gets 1.5x DEX-to-damage for a one-level dip but that's about it. Nothing else in the class is worth the level investment. If it got 1.5x DEX-to-damage with everything and not just Dueling Swords, every DEX-based class would flex into it, like every tank build flexes into Monk. As is, unfortunately it's only useful in that specific circumstance
with the release of the new content on June 6th and the introduction of the Slayer class. You had asked in previous episode about request for specific weapons, So combining the , how about a Slayer using a Falcata
Instead of a build you have done (for the Beneath the Stolen Lands DLC) do one you haven’t done and walk through what the build is like at level 2,3,4 etc etc
How about a full party for Beneath the Stolen Lands DLC? I've tryed a lot of builds and get owned at lvl 30 several times, your Knife Master Tank is a beast need more 5 members lol
Its a personal decision. I cant stand not having a +1 to strength. You could take out more if needed. You should check me out on twitch www.twitch.tv/thearcaneagent/followers
You have to edit the game files. It is not recommended but if you want to do it, there are post and videos on how to edit your experience points in the game.
Kinectists Thug for the new Let's Play. I'm curious to see how you fare with him. I struggled with mine until he got Deadly Earth, then it was cakewalk from then on.
Sooo... You took DEX+1 at level 12. Since you're not going to take another point of DEX at 16 or 20, that 3rd point doesn't really help, bonus wise. Why not put that point into CHA to remove the -1 penalty. Or you could take INT at 12 and 16 to get all those UMD points sooner.
Yeah and you don't really need 16 intelligence as you could cover the difference with an item of intelligence instead. I would just stay focused on the dex for defense and to hit.
Yes yes and yes. Normally I like to add that point in whatever level if spellcasting I would need, in case I dont find an intelligence item in a campaign or in the beneath the stolen lands. I'm use to playing NWN and NWN2 custom campaigns where you arent guaranteed an item that would give you int or cha or wis
@@ArcaneAgent Side question ... Why waste a talent on Kukri for only a +12.5 damage every 10 attacks at level 11? I could see it if sneak attack damage was doubled, but since it is not and trying to tank this build is feat starved, I would skip that and move feats like dodge, etc up a spot in the rotation and maybe grab a team feat or something instead.
Prefer adding 1 level monk and going for Sai´s for this build, with +3 sai with greater speed in main hand I get 7 mainhand attacks, 3 offhand attacks and 1 bite, all with 10d8 sneak attack ofc lol
Hey there, I am new playing Pathfinder and I am rly addicted now. Great game! And your channel made my life rly easy. Your builds are amazing and give me cool ideas. I would like to ask you to build something cool as Inquisitor. Jaethal is the most cool char in game for me :D. Thanks Edit: How about an inquisitor / thug with dread carnage going on? :D
@@Dan-uf2vh yes it's available earlier on, as well with scrolls. But its always nice to have another character to cast something in case your bard or wizard is dead
*Boring long-winded Disclosure* below. So I broke down and got this game. I usually just watch people playing games because I really shouldn't be playing them, they're time-sinks but I can listen-watch to letsplays and do other things, and have the experience vicariously. But...I have fond memories of those older games. Still, I resisted them since NWNII. I got this one after getting inspired by your Herald Summoner build. Just as you have Lolas as your usual character (regardless of class/crunch), I am playing my usual character, who is almost always a gish, as a Cleric (Herald Summoner) for the first time. Since it's thematically fine for that character, as is Erastil, which is both suitable for the character's persona *and* campaign-thematic. (Most thematic for that character would probably be St. Joan - er, Iomedae - but Erastil is another divinity this character has already had strong veneration for, in non-CRPG stuff). I re-spec'd Amiri to be a Mad Dog because, well, isn't she? Again, using your build as my baseline for now (we're still just L.4 as I type this). I also re-spec'd Val to follow the Aldori build. I don't know how close I'll cleave to your build because you mentioned it as being game-breaking if you follow it all the way. So I'll probably diverge at some point, to something thematically also appropriate for her, depending on how things go in-character (I haven't watched anyone's lets-plays beyond the killing of the Stag Lord and intend not get ahead of my own play, now that I am playing it). Also re-spec'd Octavia per your video on how to do her for an Arcane Trickster. My own Herald Summoner does have the kittah; I was tempted to do doggo (or probably wolf, even if it's mechanically slightly inferior - though it does have a great speed) after seeing how well Amiri's dog's trip messes up enemies (whenever they try to get up from prone, they get opportunity-attacked to bits). But my poor tacgnol has already taken too many for the team for me to want to switch out (at 4th level, I don't have Boon Companion yet, so kitty gets hit often after rushing ahead. But she absorbs hits that otherwise would affect people who don't just resummon, in-character. Once I get to 5th level she'll be better). I dk how true to the optimized builds I'll be throughout the game since if you're too pumped it makes everything too much of a cakewalk, but I have used them for inspiration and followed each of them pretty straight up to L.4 so far. I'm almost certainly going to go straight Bard for Linzi and straight Cleric for Harrim (I have not respec'd either of them). Dunno if I'll do any respec'ing of any of the other henchmen (why can't we call them henchies anymore? Did we lose a war? Are we to be spared nothing???)
Yep. Glad that UA-cam puts those nice yellow bars up so you guys can see that. If they didnt you wouldnt notice the little squares popping up at the bottom of the video that you just have to press x on
Knife Master Vivisectionist Two-weapon Kukri Guy Person
Halfling - STR:12 DEX:20 CON:12 INT:14 WIS:10 CHA:9
Skills: Trickery, Stealth, Perception, Persuasion maxed.
Mobility to 3, UMD with extra
1) Knife Master 1 - Two-Weapon Fighting
2) Vivisectionist 1 -
3) Vivisectionist 2 - Martial Weapon Prof, Feral Mutagen
4) Knife Master 2 - DEX+1, Double Slice
5) Knife Master 3 - Combat Expertise, Finesse Training Kukri
6) Knife Master 4 - Trip
7) Vivisectionist 3 - Fury's Fall
8) Vivisectionist 4 - DEX+1, Improved Two-Weapon Fighting
9) Vivisectionist 5 - Greater Trip
10) Vivisectionist 6 - Feral Wings
11) Vivisectionist 7 - Improved Critical(Kukri)
12) Vivisectionist 8 - DEX+1, Critical Focus
13) Vivisectionist 9 - Dodge
14) Vivisectionist 10 - Hammer the Gap
15) Vivisectionist 11 - Greater Two-Weapon Fighting
16) Vivisectionist 12 - INT+1, Greater Mutagen
17) Vivisectionist 13 - Weapon Focus(Kukri)
18) Vivisectionist 14 - Tiring Critical
19) Vivisectionist 15 - Toughness
20) Vivisectionist 16 - INT+1, Grand Mutagen
Spells:
1) Expeditious Retreat, Reduce Person, Shield, True Strike,
CLW, Firebelly, Stone Fist
2) Delay Poison, Resist Energy, Aid
3) Heroism, Displacement, Haste
4) Stoneskin, Death Ward, Greater Invisibility, False Life Greater
Echolocation
5) Spell Resistance
6) Transformation
Another awesome definetely-not-rogue build! I missed your build videos. Great job!
Hes definitely crit worthy. I enjoy making the build videos, get ready for more!
@@ArcaneAgent Hopefully the Slayer ??? I know most people aren't looking forward to the class, but I am. I am not a fan of casting classes but I like what the ranger brings to the table. So crossing it with a rogue and removing spells is just what I like for a character that I play in any game I can.
Great video, LP. Always love seeing your content. Two things:
1. Delay Poison (Communal) is an hour total, just like the individual spell.
2. Mind your bonus types. Heroism is a Morale bonus, just like Aid. There's no reason to take both.
I fart. The benefit is that you can learn all of those spells from scrolls as an alchemist
@@ArcaneAgent Also, Resist Energy goes up as you level up (eventually /20 and /30 per element). Badass spell.
Oh for real?!
@@ArcaneAgent Yeah, you have to "Info" the spell in the spellbook to see it, but it mimics the original rule set (as the game tries their best to do). www.d20pfsrd.com/magic/all-spells/r/resist-energy/
Love the verses at the start
Thanks ! I'm a youth pastor!
I'm new to PF series, i wonder if this build will work on WotR?
Something to keep in mind is that the Natural Armour will not stack with your Mutagen Natural Armour bonus. Additionally the Enhancement bonuses to STR, DEX, CON from Transformation will not stack with the enhancement bonuses from belts and other magic items.
I am not sure about the interaction between Dragonkind and Reduce person in terms of size bonuses :)
@Djasko M From the literal transformation spell he talks about for the final level... Of course the alchemical bonuses stack with enhancement. The enhancement bonuses from transformation do not stack with enhancement from gear.
Love the builds always. This one I'm trying to figure out. Taking feral mutagen seems cross-purpose to speccing into knife master and correct me if this is wrong. Every time your mutagen is active you will be attacking with your claws (and bites) and not the kukris, thus you will not get attack bonuses off the kukris and you will also only get xd4 sneak attack bonus to the natural attacks for as long as the mutagen is active. Also it seems like you would need an Amulet of Agile Fists +x to get dex to damage on these attacks. I noticed this while doing your bite trip vivisectionist. The mutagen just seems to override your weapons while it is active. Does it just do this on the paperdoll visual-wise but still let you get attacks from both weapons and claw/bite same round?
You seem to have overlooked "Cautious Fighter (+2 Dodge AC)" feat, only available to 1/2lings and a perfect match for this build.
Hey Liquid. Nice work man. What difficulty are you playing on here?
Normal, always normal
Hey, got any fun build ideas for clerics?
Yes I do. I'll be back in a week, heading to church camp
also the redcaps are babarians and rougs so improved uncany doge ergo no sneack attack
Have you played a full paladin yet?
If you aren't plan to wear armor you want to have lvl1 Scaled Fist and LvL2 Paladin. Build on Cha. So you can gain min. +3 AC or if you min/max +4 from charisma. Also Divine Grace gives you +2 for to all saving throws.
I really loved the bite trip tiefling that u did! It would be awesome to see that one.
I would love to see the knifemaster tank in the new DLC
Would you go for a healer/support build review ?
Is the str needed for a feat or can it be lowered down?
You can get the str to 13 with items
with +11 dex wouldnt you have more AC without armor at all or with Armor bracers because Max dex limitations?
The bracers of armor are an Armor bonus, they stack with dex bonus
Love all the builds, but with the new DLC I would love to see something with the new slayer which incorporates some of the improvements to stealth. Something along the lines of the 'Thug Walker Build'. I still haven't finished the game... With every update I start again so hoping you can give me a killer build with the new class to finish off the game for good!!!
Dose anyone find Trip to be lacklustre? or am i just using it wrong, the problem i am having is that if you trip an opponent you only get one attack of opportunity and no more attacks, and the hit you get it dos'int seem to add back stab (at least not that i can see), i am coming from Neverwinter Nights 1 and i would have thought trip would work like the knockdown feet from there where you can knockdown an opponent and than you get back stabs with rest of your attacks while the target is knocked down. or am i just using the Trip the wrong way?
Knockdown in nwn1 and 2 was amazing. As far as I can tell trip uses up you full round
I haven'n understand about armor... Why do u wear it? The armor reduces dexterity, so rogue doesn't need armor at all.
You can wear some armor that still gives you the full use of your dex bonus
@@ArcaneAgent It seems, the only one armor does not reduce a dexterity bonus - the Tirvall's present (15 max). But u put an armor that reduces your bonus from 11 to 4. So, why?
Armor adds a bonus. If you're a rogue with 0 dex bonus you'll have an ac of 10. If you have a 3 dex bonus you'll have an armor of 13.
You can wear armors that buff your ac by 4 to 8. Making your ac get well into the 20s and 24ac. Much better than 13 dex only armor class.
The maximum dex bonus would probably be 6. So you can wear armor and add your dex bonus up to 6
@@ArcaneAgent Let's Think. You have an 11 dex bonus. U put an armor, that gives 8 AC, but reduces bonus from 11 to 4. So 8 armor AC + 4 dex bonus = 12.
Now let's put off an armor an put bracers +6. The bracers give AC and does not reduce a dexterity bonus. So 6 bracers AC + 11 dex bonus = 17 !!!
Without armor u have 5 AC more. Havent u?
To have an 11 dex bonus, you would need 32 dexterity. Where are you getting 32 dexterity?
Dex bonus is not the same as dex. You get 4 dex bonus with 18 dexterity.
I know its not entirely relevant but now that its been announced, think you'll make any vids on BG3?
Oh its completely relevant
go with this one seems fun to me
Has you seen my kineticist thug?
@@ArcaneAgent yes, i have.. and im not much a fan of kineticist.. i might not understand that class very well.. but it seem bleh for me xD but thats what i dont like.. if you like the build play kineticist. thats up to you x)
I got ya
Why put any attribute to 20? - I haven't remotely finished the game even once, but on my journeys through the internet I have read in several places that attribute bonus items only come in even numbers, while you get 5 attribute points from leveling up. Doesn't that make for a suboptimal attribute point allocation, what with the 20th point being so expensive in character creation? What am I missing?
So I barely ever push my attributes up that high. If you go look through the rest of my videos I believe this is the first time I've ever jacked up my dexterity to 20.
Usually at most I will push an attribute up to 16 or 17.
You definitely could allocate the attribute points better and maybe knock your Dex from 20 down to 18 and it would free up a whole bunch of points
@@ArcaneAgent Yup, I noticed that :) Sorry for the ambiguous phrasing, but my question was actually about the resulting total attribute scores, since uneven totals always mean that one point goes wasted.
As far as I know (which isn't saying much^^) - all bonuses to your attribute scores from buffs and items come in even numbers, which, given that you get 5 more points during leveling, means that an uneven score in your main stat on character creation should net you more attribute points overall with the same performance at level 20.
Yes. You get 5 points total through level up. So I'll generally keep one of my stats odd, like at 17, while the other one sits at 16. I'll add 3 points to that 17 stat, bringing it to 20 by level 12, and then I'll add 2 points to my 16 stat, bringing it to 18 by level 20.
you look very handsome in this video
My wife seems to think so
loved this build, might use it for my MC
how about a build focused on making the fastest dart thrower on golarion?
Why u start with 20 Dex instead of 19?And why Str 12 not 7?
Because I hate min maxing
Hey Liquid, any builds for the new slayer class?
Would love to see a dex build involving the new Swordlord class!
Ah yes them prestige guys, maybe a rogue swordlord
Aldori Swordlord feels really haphazard. It's great for Aldori Duelist builds because it gets 1.5x DEX-to-damage for a one-level dip but that's about it. Nothing else in the class is worth the level investment. If it got 1.5x DEX-to-damage with everything and not just Dueling Swords, every DEX-based class would flex into it, like every tank build flexes into Monk. As is, unfortunately it's only useful in that specific circumstance
Wish there was a 5e D&D version like this.
Literally the day after you posted this Baldurs Gate 3 was announced, and it will be using 5e.
Yeet
I do hope baldurs gate has a turn based option
Divinity Original Sin 2 has captured my heart
with the release of the new content on June 6th and the introduction of the Slayer class. You had asked in previous episode about request for specific weapons, So combining the , how about a Slayer using a Falcata
What's the reason behind not taking Piranha Strike? Wouldn't it increase each hits damage by a lot, or am I mistaken?
The damage increase is in general not worth it if you are not using a full BAB class as the negative to hit is just too much to take on.
I may be mistaken but I think you'd be way tankier without the armor.
yeah and wasting so many of his levels for buff spells that could be cast from his party this was stupid AF
Instead of a build you have done (for the Beneath the Stolen Lands DLC) do one you haven’t done and walk through what the build is like at level 2,3,4 etc etc
I would like to see you use the Stormwalker Ranger for the lets play
How about a full party for Beneath the Stolen Lands DLC? I've tryed a lot of builds and get owned at lvl 30 several times, your Knife Master Tank is a beast need more 5 members lol
Hehe full rogue under stolen lands party
Im starting up Kingmaker again cause Im getting so hyped for WotR.
Thats why I started that new live lets play on twitch
hold on.. why the 12 strength? you pay a lot for that and don't use it for damage; only carry weight and personal load
Its a personal decision. I cant stand not having a +1 to strength. You could take out more if needed.
You should check me out on twitch www.twitch.tv/thearcaneagent/followers
A build where Liquid chooses rogue first!?!? I didn't see that coming what a twist.
Haha. Just wait for more
Can you make a barbarian wizard bro?
How did I know there would be another Rogue Build 😆
Durable Healer
My moms a durable healer if you know what I mean
Fun times with Liquid Plays, back at it again :D
How are you able to create high level character from the beginning?
You have to edit the game files. It is not recommended but if you want to do it, there are post and videos on how to edit your experience points in the game.
Love the build! Very similar to mine! Exact same split between Knife boi and Vivisectionist. Super fun build!
Kinectists Thug for the new Let's Play. I'm curious to see how you fare with him. I struggled with mine until he got Deadly Earth, then it was cakewalk from then on.
Have this game reflect damage to make a reflected damage build or not? :D like yours videos!!! keep up bro!! thnx for all your guide!! ;)
I don't get it. How is he attacking so often? If he have only 3 hits per round? Can someone enlighten me?
PS: And Is this normal difficulty?
Normal difficulty.
Vivisectionist with feral mutagen gets a bite and 2 claw attacks on top of his two weapon fighting
nice...as usual. go on and make more awesome builds. 👏🏻
Oh I definitely will
Can we see some love for the Druid in the future?
Sooo... You took DEX+1 at level 12. Since you're not going to take another point of DEX at 16 or 20, that 3rd point doesn't really help, bonus wise. Why not put that point into CHA to remove the -1 penalty. Or you could take INT at 12 and 16 to get all those UMD points sooner.
Yeah and you don't really need 16 intelligence as you could cover the difference with an item of intelligence instead. I would just stay focused on the dex for defense and to hit.
Yes yes and yes. Normally I like to add that point in whatever level if spellcasting I would need, in case I dont find an intelligence item in a campaign or in the beneath the stolen lands.
I'm use to playing NWN and NWN2 custom campaigns where you arent guaranteed an item that would give you int or cha or wis
@@ArcaneAgent Side question ... Why waste a talent on Kukri for only a +12.5 damage every 10 attacks at level 11? I could see it if sneak attack damage was doubled, but since it is not and trying to tank this build is feat starved, I would skip that and move feats like dodge, etc up a spot in the rotation and maybe grab a team feat or something instead.
Is there any legit build of magus - arcane trickster?
How come I never saw this?
I'll have to work on a Magus Trickster Build...
Running out of names, also known as ROON among his friends at the pub. 😉🍻
Sneak attacked the like button *critical hit* Keep up the good work :)
Rogue Reach for the lets play!
I’d like to see your thug kintesist play through.
I like your name hehe
Prefer adding 1 level monk and going for Sai´s for this build, with +3 sai with greater speed in main hand I get 7 mainhand attacks, 3 offhand attacks and 1 bite, all with 10d8 sneak attack ofc lol
Try crossbow. Monk proficiencies include crossbows, so it might work with flurry.
I'll have to try that with rapid shot as well!
Hey liquid..... Baldur's Gate 3 bruh. Larian Studios is making it. If you didnt know yet
Oh I know, check my community tab
Make a scythe guy.
I have a scythe build I'm messing with, involves a barbarian
@@ArcaneAgent Neat. Is it better than going fighter+weaponmaster only?
Um wait did they add weapon master to kingmaker?
@@ArcaneAgent I just assumed it had it since it's a NWN-like or rather a DnD style game.
Nope, I wish it had a lot of classes from nwn1 and nwn2 and kaedrins class packs
Hey there, I am new playing Pathfinder and I am rly addicted now. Great game! And your channel made my life rly easy. Your builds are amazing and give me cool ideas. I would like to ask you to build something cool as Inquisitor. Jaethal is the most cool char in game for me :D. Thanks
Edit: How about an inquisitor / thug with dread carnage going on? :D
science
haste at level 13? LOL maybe if playing solo
You don't like haste?
isn't haste available much earlier on a party with roles covered? like I don't know, level 7? via a wizard and later bard for spamming
@@Dan-uf2vh yes it's available earlier on, as well with scrolls. But its always nice to have another character to cast something in case your bard or wizard is dead
Damn he sound so nerdy here, I want to grow up just like you one day 🤓
You can!
*Boring long-winded Disclosure* below.
So I broke down and got this game. I usually just watch people playing games because I really shouldn't be playing them, they're time-sinks but I can listen-watch to letsplays and do other things, and have the experience vicariously.
But...I have fond memories of those older games. Still, I resisted them since NWNII.
I got this one after getting inspired by your Herald Summoner build. Just as you have Lolas as your usual character (regardless of class/crunch), I am playing my usual character, who is almost always a gish, as a Cleric (Herald Summoner) for the first time. Since it's thematically fine for that character, as is Erastil, which is both suitable for the character's persona *and* campaign-thematic. (Most thematic for that character would probably be St. Joan - er, Iomedae - but Erastil is another divinity this character has already had strong veneration for, in non-CRPG stuff).
I re-spec'd Amiri to be a Mad Dog because, well, isn't she? Again, using your build as my baseline for now (we're still just L.4 as I type this).
I also re-spec'd Val to follow the Aldori build. I don't know how close I'll cleave to your build because you mentioned it as being game-breaking if you follow it all the way. So I'll probably diverge at some point, to something thematically also appropriate for her, depending on how things go in-character (I haven't watched anyone's lets-plays beyond the killing of the Stag Lord and intend not get ahead of my own play, now that I am playing it).
Also re-spec'd Octavia per your video on how to do her for an Arcane Trickster.
My own Herald Summoner does have the kittah; I was tempted to do doggo (or probably wolf, even if it's mechanically slightly inferior - though it does have a great speed) after seeing how well Amiri's dog's trip messes up enemies (whenever they try to get up from prone, they get opportunity-attacked to bits). But my poor tacgnol has already taken too many for the team for me to want to switch out (at 4th level, I don't have Boon Companion yet, so kitty gets hit often after rushing ahead. But she absorbs hits that otherwise would affect people who don't just resummon, in-character. Once I get to 5th level she'll be better).
I dk how true to the optimized builds I'll be throughout the game since if you're too pumped it makes everything too much of a cakewalk, but I have used them for inspiration and followed each of them pretty straight up to L.4 so far.
I'm almost certainly going to go straight Bard for Linzi and straight Cleric for Harrim (I have not respec'd either of them). Dunno if I'll do any respec'ing of any of the other henchmen (why can't we call them henchies anymore? Did we lose a war? Are we to be spared nothing???)
Hahaha *BONK* - I forgot, kitty *does* have trip. So pro! She should be great at L.5
WHY?
ARE?
YOU?
INFRINGING?
ON?
NOKNOK'S?
DOMAIN?
Nok nok said I could. I'm big hero
8 adds in 24 min .. jeez man
Yep. Glad that UA-cam puts those nice yellow bars up so you guys can see that.
If they didnt you wouldnt notice the little squares popping up at the bottom of the video that you just have to press x on
First!
False