This was absolutely brilliant. Superb result, concisely explained with no hanging around or annoying pauses. Really great to see something of this quality. Thank you for sharing.
@@olivers1488 Create an Unreal account. It's free. That gives you access to the Quixel Megascans library. Here is the link quixel.com/megascans/home?search=fringe&search=moss&assetId=shrkeiwi2
Hey thanks Dennis. I'm hesitant to share a modified version of something I didn't create. Reach out to @Steakosaurus (link in the description). If he doesn't mind I'll share it with you. Cheers
Thanks for this tutorial man. I'm struggling a lot with the export of materials from Quixel Bridge to redshift, I'm always getting a error. Any idea how to fix this?
With a Free Epic Games subscription you have access to the entire Quixel library. From there you can use Bridge to export assets to a bunch of different DCCs. My understanding is, legally, any asset you use from the library is supposed to end up back in Unreal Engine. That is unless you pay for the library.
@@andershattne Yes. As long as your intention is to use the asset in Unreal for the finished product you can export from Bridge to a number of different packages.
This was absolutely brilliant. Superb result, concisely explained with no hanging around or annoying pauses. Really great to see something of this quality. Thank you for sharing.
Thanks so much for the great feedback! Appreciate it.
This is fantastic...just learning Redshift so this is a great showcase of what it can do in the hands of an expert!
Cheers! I’m still learning too but thanks for kind comment!
It's the best I've seen. Thank you very much for sharing
Thanks!
I LOVE HIM
Nice tut, and thank you for the floaties!!!
Cheers!
Just rewatching it and is mind blowing!!!
@@alecs3473 Glad you enjoyed it and/or found it helpful!
incredible!!
Cheers!
You re awesome!
Thanks Alberto!
Amazing!!
Thanks
@@CautiousPossum You are can share link with file “atlas moss” in c4d?
@@olivers1488 Create an Unreal account. It's free. That gives you access to the Quixel Megascans library. Here is the link quixel.com/megascans/home?search=fringe&search=moss&assetId=shrkeiwi2
Awesome, do more of this videos they are sper cool ;)
Cheers! I'll make more as time allows.
Thank you!
You’re welcome
awesome!
Cheers!
wow coooool~!!!!!!!
Thanks!
Amazing !!! Thanks for the share ! :)
You're welcome!
Brilliant work! You have a new subscriber. Any way you can share the FBX with us? :)
Hey thanks Dennis. I'm hesitant to share a modified version of something I didn't create. Reach out to @Steakosaurus (link in the description). If he doesn't mind I'll share it with you. Cheers
Thanks for this tutorial man. I'm struggling a lot with the export of materials from Quixel Bridge to redshift, I'm always getting a error. Any idea how to fix this?
Me too. Looks like it’s an issue with latest redshift or c4d. Had to revert to manual
How can I get Post Process AOV in Redshift
That whole quixel bridge asset library is subscription based $$, right?
With a Free Epic Games subscription you have access to the entire Quixel library. From there you can use Bridge to export assets to a bunch of different DCCs. My understanding is, legally, any asset you use from the library is supposed to end up back in Unreal Engine. That is unless you pay for the library.
@@CautiousPossum with the free set up you're supposed to use it only with unreal, but you're saying I can export to C4D with quixel bridge anyway?
@@andershattne Yes. As long as your intention is to use the asset in Unreal for the finished product you can export from Bridge to a number of different packages.
@@CautiousPossum thanks a lot! I've been way behind with the unreal world!
which version of c4d are u using?
This tutorial was done with R23
@@CautiousPossum so did u upgrade ur c4d or switched to blender?
@@MaviAraba Yeah, I use various versions of C4D and sometimes Blender.
Hey Man! Where can I find Microfloaties for C4d ?
Hey! There’s a champion who has made it available again. Check the video description above for the links