This game was my obsession when I was a little kid. I also discovered a hidden control feature in this game. I say 'hidden' because I have not found anyone else using it on yuotube, this video's player included. It goes like this: hold the B button, the mech will fire the primary weapon (machine gun, cannon, etc), the D-pad now control the rotation of the mech's head. Rotate the head towards the nearest enemy unit (tank, mech, etc) and let go of the D-pad, the head will now track the enemy unit and the D-pad now controls the legs.
Yes, it explains it in the manual, but people rarely read manuals, or look the manuals up if they lack them (not possible back in the day if you lacked the manual, unless you're lucky enough to find a lone manual). There's two fire modes, one is hit-and-run, and the other is the automatic fire control system (which is the one you described).
It's been far too long; however, this looks like the same gameplay as the second SNES Mechwarrior game, Mechwarrior 3050. Assuming it was a straight port.
Used to love playing this. It was very well executed, but Baldur’s Gate Dark Alliance II has entered the chat, as far as top notch isometric gameplay goes.
Remember playing this 2 player. One player on legs and the other on guns and take turns. Use to come at enemies from far below them. You could hit them but we were too far to be picked up by the AI. Was a fun game! Thanks for making this video and letting me remember this!
I remember this game, this was a asset flip of uh.. EAs (classic EAs) Strike series, Jungle Strike, Desert Strike etc. I liked battle tech because of the cartoon before school that would come on. Of course years later I learned it was a 40k sized franchise lol.
Very true. And if I remember correctly, it was always the least amount of soldiers used for a mission because of the betting of lower? I forget. Loved the idea of strictly one on one and the Trials that were available. I grew up on the novels so my favourite character was Khan Vlad Ward of Clan Wolf. He was the ultimate survivor after the fall of the clans.
@kevinW826 Yup. The Clans would always try to out bid each other by better fewer materials and man power for a given operation. Which is why they'd end up taking on an entire Draconis Combine garrison with 2 heavy mechs. I got into Mechwarrior and BattleTech with a used copy of Mechwarrior 2 I found at a garage sale so I used to love the Clans before I learned more about the setting. Tho Ghost Bear gets a nod of respect for not being absolute pricks.
One of the few Genesis games my dad played. He was big into the tabletop version, so it's not surprising. He managed to get to the last level but didn't beat it.
I don't get it how games from that time nail the finale computer voice so perfectly. Probably it is the compression. Reminds me of the C&C EVA: "Nuclear warhead approaching" :)
This is a game I rented a few times as a kid (I recently bought it at a local store last year). It was one of them games I questioned if it was even possible to beat.
You know what's amazing? We went from this fun banger all the way to something like when Jade Falcon pilots activate their imaging systems in the cartoon in a decade.
dank those footstep SFX at 14:24 really do fucking justice to this giant goddman mecha fuck yea at 24:00 it's even better with the epic snow-stepping sounds
Love how the fucking Marauder flies around in the intro like a Zentradi Officer Battle Pod from Robotech in the intro, like FASA didn't get in enough trouble from Harmony Gold without Malibu Interactive coming in like "We know where you stole this mech from, and we're gonna make it WAY more obvious by making it do shit that it did in Robotech and CAN'T do in your board game. Good luck with your lawsuit!"
FASA originally had permission thru Twentieth Century Imports to use the mecha designs from the various original animes, including Dougram, Crusher Joe, and Macross. Robotech itself was a western invention taking footage from various anime such as Southern Cross and Macross, then redubbing new dialogue. FASA abandoned the designs years later during a lawsuit from Playmates Toys and Harmony Gold, who had bought the international rights to the old animes and kitbashed them into Robotech.
@@Klaaism Yeah, that whole FASA/Playmates/HG triangle was actually... pretty messed up. FASA went to Playmates to make BattleTech toys, they said "Nah.", then Playmates released those ExoSquad toys, one of which was an OBVIOUS rip off of the Mad Cat (the Heavy Attack E-Frame. Google it. It's hilarious). So FASA sued them. Then HG gets Playmates to make Robotech toys, and almost certainly at the prodding of Playmates, they sue FASA over the whole TCI thing, claiming TCI never had the rights to sell licenses to use those images. FASA lost their suit against Playmates... which is honestly utter bullshit, because anyone with eyes can see the Heavy Attack E-Frame was a direct rip off of the Mad Cat (they WERE able to force Playmates to not release the toy though. Probably why no damages were awarded). And FASA got HG to back off by just dumping all those designs, and the issue of TCI having or not having the rights to license those images was never actually resolved legally. Since TCI wasn't even in business by that time, nobody had a dog in that fight anymore. This game came out a year before the HG suit. FASA clearly got fucked over by, well, everyone.
@@Scorch0017 I looked it up. It is indeed a Marauder. I confused it for the Stone Rhino since the feet are more rounded and the body looks way bulkier.
this type of game would be great with better graphics and adding the matured gaming knowledge over time to that simplistic 3 decades old one..like having a huge customization mechanics, a huge mech lineup and random mission and tasks generated on random maps...(by these new generative "AI" programs)
I'm surprised at the quality of the vocals of this game. Generally when I hear the Genesis letting out vocal sounds it sounds like they're speaking through a dying radio being directed through a fan running on high-speed. lol
It will always be a mystery for me how it was possible that games like this are officially licensed and approved by FASA. This game completely ignored the details and tactical depth of mech based warfare and reduces it to simple stompy-robots-shoot-at-everything-that-moves-action. Every true mechwarrior would sell his soul to the devil in trade for a mech with a heat management and ammunition depots like this! 😂 Anyways: I have a weak spot for games like this and it is a great game even if it doesn’t cover the specific aspects of the Battletech universe that always made it so special for me.
This game was my obsession when I was a little kid. I also discovered a hidden control feature in this game. I say 'hidden' because I have not found anyone else using it on yuotube, this video's player included. It goes like this: hold the B button, the mech will fire the primary weapon (machine gun, cannon, etc), the D-pad now control the rotation of the mech's head. Rotate the head towards the nearest enemy unit (tank, mech, etc) and let go of the D-pad, the head will now track the enemy unit and the D-pad now controls the legs.
Yes, it explains it in the manual, but people rarely read manuals, or look the manuals up if they lack them (not possible back in the day if you lacked the manual, unless you're lucky enough to find a lone manual).
There's two fire modes, one is hit-and-run, and the other is the automatic fire control system (which is the one you described).
@@madmax2069FFS I even read the manual and I must have missed that.
I used to rent this game on the weekends to play with a friend of mine.
That's in the manual we did that too it's a basic control called strafing
Did you try Battletech the board game? This is where the game came from.
@@josepablolunasanchez1283 if someone didn't know that....wow....
The golden age of isometric view games.
It's been far too long; however, this looks like the same gameplay as the second SNES Mechwarrior game, Mechwarrior 3050. Assuming it was a straight port.
Used to love playing this. It was very well executed, but Baldur’s Gate Dark Alliance II has entered the chat, as far as top notch isometric gameplay goes.
Loving Battletech and Jungle Strike, this was like a dream come true for me
Remember playing this 2 player. One player on legs and the other on guns and take turns. Use to come at enemies from far below them. You could hit them but we were too far to be picked up by the AI. Was a fun game! Thanks for making this video and letting me remember this!
Oh oh! I have so many memories of doing this as a kid!
I had it for super nintendo, my dad took the time to draw each zone's maps from the raydare, I still have the somewhere.
I remember this game, this was a asset flip of uh.. EAs (classic EAs) Strike series, Jungle Strike, Desert Strike etc. I liked battle tech because of the cartoon before school that would come on. Of course years later I learned it was a 40k sized franchise lol.
funnily enough, dropping one mech in the middle of a heavily fortified enemy installation is exactly what the Clans would do.
Which is why they lost.
Very true. And if I remember correctly, it was always the least amount of soldiers used for a mission because of the betting of lower? I forget.
Loved the idea of strictly one on one and the Trials that were available.
I grew up on the novels so my favourite character was Khan Vlad Ward of Clan Wolf. He was the ultimate survivor after the fall of the clans.
@kevinW826 Yup.
The Clans would always try to out bid each other by better fewer materials and man power for a given operation. Which is why they'd end up taking on an entire Draconis Combine garrison with 2 heavy mechs.
I got into Mechwarrior and BattleTech with a used copy of Mechwarrior 2 I found at a garage sale so I used to love the Clans before I learned more about the setting.
Tho Ghost Bear gets a nod of respect for not being absolute pricks.
Lost then, but if I remember correctly, isn't Clan Wolf currently in control of Terra?
@@snyperwulffgaming9575 I can’t remember, it’s been so long since I read the books
@kevinW826 I don't know. I'm ignoring the new stuff to be honest.
I played this game so much as a kid, and still barely saw half of what was involved in it hahaha. Very cool to see the rest.
One of the few Genesis games my dad played. He was big into the tabletop version, so it's not surprising. He managed to get to the last level but didn't beat it.
They made one big mistake, THEY INVADED MY CONSOLE!!!
these old sega genesis OST's are amazing
Are we really at this point where we praise Mega Drive games using that awful GEMS sound driver? Seems like it.
Maaaaaaaaan there's something about Genesis Music that feels GRIMY
Thank you for the memory unlock... I shamefully forgotten about this game!
I don't get it how games from that time nail the finale computer voice so perfectly. Probably it is the compression. Reminds me of the C&C EVA: "Nuclear warhead approaching" :)
Star craft "Nuclear Launch Detected" gave me anxiety trying to look for that stupid little red dot and the ghost
This is a game I rented a few times as a kid (I recently bought it at a local store last year). It was one of them games I questioned if it was even possible to beat.
You know what's amazing? We went from this fun banger all the way to something like when Jade Falcon pilots activate their imaging systems in the cartoon in a decade.
The child at heart sheds a tear for never having the chance to play this game...
A great game I played on SEGA Channel back in the day.
Sick game. Forgot how nasty that swamp level could be. Ggwp!
If you save the coolant until you really need it, it is much easier to play.
Amazing game which leave you with your imagination option to activate 🤖 (the modern ones completely lack this feature 🕹)
Enemy Mech approaching/// всегда нравилась эта фраза))
I remember this one, great mech game
Одна из любимых игрух была.
dank
those footstep SFX at 14:24 really do fucking justice to this giant goddman mecha
fuck yea
at 24:00 it's even better with the epic snow-stepping sounds
Damn... this looks amazing. I can't imagine how sick it had to be back in the day/
Топовая игра) в детстве всю прошел)
Блин..... У меня полный сборник книг был всего BattleTech... Но увы...
Awesome game! It was like a Strike game but a lot harder!
BBYLND that password get burned in my mind, when i was a kid i couldnt finish that level.
Desert Strike with ROBOTS!!
Didn't expect to see a Zentraedi Battlepod in the opening scene. Robotech meets Battletech!
In Battletech it's called a Marauder, they licensed a bunch of Robotech designs back in the day, though this led to legal troubles over the years.
@MiskatonicSocialClub You learn something new every day.
Very cool i never knew this game existed
I've played it a lot when I was a kid, but I still not completed the final level in those damned muds...
Love how the fucking Marauder flies around in the intro like a Zentradi Officer Battle Pod from Robotech in the intro, like FASA didn't get in enough trouble from Harmony Gold without Malibu Interactive coming in like "We know where you stole this mech from, and we're gonna make it WAY more obvious by making it do shit that it did in Robotech and CAN'T do in your board game. Good luck with your lawsuit!"
FASA originally had permission thru Twentieth Century Imports to use the mecha designs from the various original animes, including Dougram, Crusher Joe, and Macross. Robotech itself was a western invention taking footage from various anime such as Southern Cross and Macross, then redubbing new dialogue. FASA abandoned the designs years later during a lawsuit from Playmates Toys and Harmony Gold, who had bought the international rights to the old animes and kitbashed them into Robotech.
@@Klaaism Yeah, that whole FASA/Playmates/HG triangle was actually... pretty messed up. FASA went to Playmates to make BattleTech toys, they said "Nah.", then Playmates released those ExoSquad toys, one of which was an OBVIOUS rip off of the Mad Cat (the Heavy Attack E-Frame. Google it. It's hilarious). So FASA sued them. Then HG gets Playmates to make Robotech toys, and almost certainly at the prodding of Playmates, they sue FASA over the whole TCI thing, claiming TCI never had the rights to sell licenses to use those images. FASA lost their suit against Playmates... which is honestly utter bullshit, because anyone with eyes can see the Heavy Attack E-Frame was a direct rip off of the Mad Cat (they WERE able to force Playmates to not release the toy though. Probably why no damages were awarded). And FASA got HG to back off by just dumping all those designs, and the issue of TCI having or not having the rights to license those images was never actually resolved legally. Since TCI wasn't even in business by that time, nobody had a dog in that fight anymore. This game came out a year before the HG suit. FASA clearly got fucked over by, well, everyone.
A flying Marauder?!
May be this was a homage or mistake, since Marauder was based on the Tactical Pod Glaug from Macross anime, and that thing could fly.
Glad I'm not the only one who noticed. I know that mechs have jump jets for brief moments in the air, but I didn't think they could fly like that.
I believe that's a Stone Rhino (Behemoth) which would be even scarier since it's 25 tons heavier.
@@CosmicDingusnot even close.
@@Scorch0017 I looked it up. It is indeed a Marauder. I confused it for the Stone Rhino since the feet are more rounded and the body looks way bulkier.
sega channel was a blessing
I played the crap out of both this and it's SNES counterpart
Desert Strike with mechs.
What about minuses?
Wow it looks like madcat from MechWarrior
Same IP. Battletech is what MW came from.
Rasalhague/Satalice...my goddamned bane...
Ты ходишь, я стреляю
arrow 6
autocannon
inferno
this type of game would be great with better graphics and adding the matured gaming knowledge over time to that simplistic 3 decades old one..like having a huge customization mechanics, a huge mech lineup and random mission and tasks generated on random maps...(by these new generative "AI" programs)
If i had this when i was a child😊
I had. It was basically unplayable for a child. I never get myself past second(desert) map.
@@Kirill_Konovalov so many game that give me nightmare... old game is more difficult relatively i think
This is a very aggressive analog camera! With legs.
How is there not a clone or open source version of this? love it!
damn that looks like fun
Шикарная игра!!!
HEY THIS GAME LOOKS FUN
Я даже код помню BRN 521
😂
Игра очень крутая
Looks like a reskin of the Desert Strike, they literally just replaced the helicopter with a Timberwolf.
Reminds me of EAs Strike series.
Thats what I thought, must be same engine or something.
@@format6it’s my guess but the memory. Really loved my old genesis console.
Классная игруха🫵🏻
My first 16 bit game…
Im probably goin to sound stupid for this but is this where Mechassault came from?
i love the cheats for this game, all the mechs you could pick!
very nice, almost 3D graphics
2D. Some 3D models were used as reference for sprite creation. Isometric games are very suitable for that.
damn this game sounded so much better on SNES
“Gauze Rifle”.”
“PPC.”
What a great game.
The rightful predecessor of Mechassault Live.
What! I don't remember a 5th (swamp) level. Guess I was playing on easy mode or something.
Basically, just Jungle Strike, but with a mech instead of a heli.
was so stupid that it hurt you to step on tanks and enemies
Venjent could make a banger of a song sampling this
Was this made by the same people who made Desert Strike? A lot of things look similar!
Was this built on the Strike series engine?
I'm surprised at the quality of the vocals of this game. Generally when I hear the Genesis letting out vocal sounds it sounds like they're speaking through a dying radio being directed through a fan running on high-speed. lol
Игра огонь 🔥
Несколько раз проходил на приставке и потом ещё на нокии кнопочной s60😂
Had the SNES version.
The Marauder can't fly, but whatever.
My first game on Sega ))
Неплохая игра
And the last boss was Hunchback :)
ED209😂
Прошел ее всю, нахрен. 😂
This looks pretty good for 94.
Більше двадцяти років тому грав у цю гру. На той час гра була просто бомба.
So is this a Mechwarrior Game?
BattleTech, so take a wild guess...
Носиальгия
Remake 2024_2025!
ya know this is just a jungle strike mod :P
Why does this have 55k views!?!?
Грязно. Я всю без урона проходил издалека всех убивал.
Brn521😂
M1ROG3
Flying marauder. Macross much?
This f*ckery with the blatantly stolen images/designs in the early Battletech days really did a lot of harm to the IP, didn' it...
It will always be a mystery for me how it was possible that games like this are officially licensed and approved by FASA.
This game completely ignored the details and tactical depth of mech based warfare and reduces it to simple stompy-robots-shoot-at-everything-that-moves-action. Every true mechwarrior would sell his soul to the devil in trade for a mech with a heat management and ammunition depots like this! 😂
Anyways: I have a weak spot for games like this and it is a great game even if it doesn’t cover the specific aspects of the Battletech universe that always made it so special for me.
the sounds play individually of each other, including the music. And the voice that says what you pick up is UGLY. this game was clearly rushed
Flying marauders, cringe voices. Ugh
Это возможно единственная игра которую я прошёл на сеге полностью
sega mega drive2!
BRN 521
brn521