Beating Baldur's Gate 3 Raphael and All Enemies in 1 Turn by Abusing Movement - Solo Tactician Barb

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  • Опубліковано 9 лис 2024

КОМЕНТАРІ • 93

  • @bahadir7677
    @bahadir7677 Рік тому +28

    Reminder that this happens under 6 seconds.

    • @dakquan
      @dakquan  Рік тому +1

      I was thinking of doing the mph for a title of a video lol.

    • @TitoVespasianus
      @TitoVespasianus Рік тому

      @@dakquan Speed up the fight to take 6 sec

    • @dakquan
      @dakquan  Рік тому

      @@TitoVespasianus That's a good idea. We'll have that in the upload pipeline lol. I appreciate it

    • @InMaTeofDeath
      @InMaTeofDeath Рік тому +1

      Yeah I feel like we're watching the slow version you'd see in the Quicksilver scenes from the Marvel movies, would be cool to see it from a real time perspective.

    • @dakquan
      @dakquan  Рік тому

      @@InMaTeofDeath Vid here is set up for the 6 second fight. I had to speed it up 4700% to be accurate lmao ua-cam.com/video/4ij8siEpPhY/v-deo.htmlsi=VeC5xLNQxQIXPPX9

  • @galahad695
    @galahad695 Рік тому +9

    BG player : hey i just beat rafael, i used my strongest attacks on him, it was a tough fight. what about you ?
    BG player 2 : i used my strongest spells on him. and you ?
    this dude : i .... i jumped around him

    • @dakquan
      @dakquan  Рік тому +1

      lmao, gotta get that cardio in

    • @pngun-gd9yb
      @pngun-gd9yb Рік тому

      literally saitama when he did sidejumps so fast it almost killed sonic

    • @dakquan
      @dakquan  Рік тому +1

      ready for that next season

  • @freakso1
    @freakso1 Рік тому +14

    ahahah this is absolute god tier build

    • @dakquan
      @dakquan  Рік тому

      yea it's a bit broken lmao

  • @dalimillazan2877
    @dalimillazan2877 Рік тому

    Me: struggling a bit with this fight with full party, as a gamer for 21 years, being previously hardcore Wow raider and one of best players in several multiplayer games and this dude just made build which kills enemies just by flying around, thats immensely impressive even to someone as me :D

    • @dakquan
      @dakquan  Рік тому

      Lmao, yea figuring out that flight worked on the shockwave was wild. I know that hardcore raider grind is a serious one! Just saw someone troll wipe a raid the other day.

  • @warnacokelat
    @warnacokelat Рік тому +3

    I wonder how it looks if the combat was in real time.

    • @CthulhuTheory
      @CthulhuTheory Рік тому +5

      Like an episode of DBZ where the characters can't be seen and all you see are the shockwaves from their hits lol

    • @dakquan
      @dakquan  Рік тому

      I ended up having to speed the video up by 4700% to get it to the 6 seconds lmao ua-cam.com/video/4ij8siEpPhY/v-deo.htmlsi=VeC5xLNQxQIXPPX9

  • @2Narashy
    @2Narashy Рік тому

    Could you make a fighter/mage build? I would love to see how you would build something like that.

    • @dakquan
      @dakquan  Рік тому

      i can start cooking something up. Looking for it to be more melee oriented or ranged? Had an idea for a maxed out warlock/fighter or paladin which would be more melee. Also have an idea for a bard warlock set up that might be that perfect blend for being able to attack a bunch of times in melee while keeping an insane range of spells. It would essentially be a fighter mage

  • @gothic574
    @gothic574 Рік тому

    So two questions what is that red ring around you? Looks like the shreeking sword but you would have to dual weald that with the hammer?
    Second:
    I assume you went in with tac mode on hasted dashed 2 times and then the fight startet giving you another 2 dashes + action surge another 2 dashes +bonus Acton klicky heels and the second one for disingage?

    • @dakquan
      @dakquan  Рік тому +1

      I prebuffed with shrieking where I cast it and then swapped to the hammer. It's a bit smoother to do it with a hotkey or inside of turn based mode so it's fluid. They changed the interaction a bit so it's not going to be as much damage.
      I shrieked, swapped to hammer, and hasted outside of tac mode so the timer was better still in one turn and then had to go through the dialogue lol. From there it's dash dash surge dash disengage click heels martial . I'll have to double check because i haven't looked at it in a bit but the 3rd dash might not be doing anything at all. Definitely don't need to do all that to clear out fights

  • @aesirgaming1014
    @aesirgaming1014 Рік тому

    That's awesome. Still, nothing beats the Deep Gnome terrorist...gather smokepowder and fire barrels, stack them everywhere and then light it all off. Hilarious way to end some fights.

    • @dakquan
      @dakquan  Рік тому

      barrelmancy too strong

  • @orc_berserker
    @orc_berserker Рік тому +1

    leap quake barb lol

    • @dakquan
      @dakquan  Рік тому

      True lmao. That would have been a great name for the build. Show that Diablo 4 gaming

  • @MewI0I
    @MewI0I Рік тому

    What's causing the 4 fire damage to your character the first few times you hit an enemy you hadn't attacked before?

    • @dakquan
      @dakquan  Рік тому

      They have a buff that I think is associated with doing radiant damage to them for the first time. I unfortunately don't have a save where I can check the name of the buff available at the moment. It was definitely hurting lmao

    • @dalimillazan2877
      @dalimillazan2877 Рік тому

      yes, you are right about that radiant dmg reaction, I used Hopes divine intervention 1. time in fight and she got obliterated with 2K fire dmg cause of that reaction ability :D

    • @dakquan
      @dakquan  Рік тому

      @@dalimillazan2877 a buddy of mine did the same thing lmao. Got blasted pretty aggressively

  • @Augusto2
    @Augusto2 Рік тому

    Pinball 11/10

    • @dakquan
      @dakquan  Рік тому

      That reminds me, i need to play some Space Cadet Pinball to bring back the nostalgia. I should have named the build that lol

  • @TheXeioken
    @TheXeioken Рік тому +1

    Explanation?

    • @methujeraya
      @methujeraya Рік тому +1

      fly ability is very efficient in movement usage. he spams a lot of dashes then abuses fly+dmg on arrival item that kills everyone in one turn

    • @cowgf1504
      @cowgf1504 Рік тому

      Basically he doubled his move speed a bunch of times to make his move speed 600m and then moved in and out of range of his AOE ability that harms enemies when they enter the AOE until they die. In the game world he basically flew around the room at 223 miles per hour and each time he got near someone they were hit with a shockwave. Basically he's Gran Torino from My Hero Academia.

    • @dakquan
      @dakquan  Рік тому

      everyone explained it well, if you want to see a video version it's here ua-cam.com/video/6QnrC05qp_o/v-deo.htmlsi=lku3fCt9srNkVtXc

    • @TheXeioken
      @TheXeioken Рік тому

      Bahahaha that's gold cheers gents I thought it was some kind of movement manipulation but didn't get the shock wave part. Ty

  • @Ratore
    @Ratore Рік тому

    damage

  • @YogKaim
    @YogKaim Рік тому +1

    Ralph and Ansur are the two best fights in the game in Act 3.

    • @dakquan
      @dakquan  Рік тому

      For sure, love big dragon fights and the build up of having to fight Raphael was quality

    • @sanguin3
      @sanguin3 Рік тому

      The Dark Urge duel is kinda nice too.

  • @TheRobversion1
    @TheRobversion1 Рік тому +4

    Lol the goomba stomp build. Too bad its item reliant. Fun to do for a while then it looks boring.
    Still an excellent showcase. What else you working on Dakquan? I'm currently working on my 1st "druid" run. Also looking to explore barb, specifically the tiger heart barb. These and monk + pal are the 4 classes i havent really played round with in BG3. Kinda surprising as i've already released 9 builds on reddit so far (all part of my 1st 3 runthroughs the game). now on my 4th runthrough and working on a "druid" build 1st.

    • @dakquan
      @dakquan  Рік тому +1

      wassup man! Yea I 've been working on this in the background for a bit. The Tempest Cleric version is a bit more engaging because you can knock people into things. That's the build I was thinking would be great with your druid set up.
      In early access I did a Tiger Barb set up using the Scourge hammer and it could aoe down enemies well. Maybe I'll flesh that out a bit. Really just going to be spam testing things. I have a Barbadin set up I'm finishing up, the dex ranger, and then a jump related caster that uses the synergies of the items above to get higher spell dc to either support or carry. Too much stuff to mess around with. Wildheart Barb is definitely full of opportunities

    • @TheRobversion1
      @TheRobversion1 Рік тому

      @@dakquan oh so not just in tempest cleric for destructive wrath but lightning strike is a critical part of the build (not a throw in)?
      yeah i was looking at tiger's bloodlust. spammable cleave. hmm... there's a build there. on the topic, can you cleave (the weapon action) with war priest or dread ambusher?
      then there's tiger's bloodlust + wolverine aspect as a controller barb that i found out from someone else that i think can be fine tuned further.
      tougher to think of unique/uncommon pal and monk builds though. it's like there's nothing on pally aside from smiting (and i dont want to make a smite build). there's nothing in monk either aside from FOB, TB and manifestations. Fangs of the fire snake is interesting on the 4E monk which is not as popular than OH but i cant wrap my head yet on how to optimize those.
      barbadin eh? i can see that already. haha.
      so far though, enjoying my druid run, built around "mooning."

    • @dakquan
      @dakquan  Рік тому +1

      @@TheRobversion1 Yea for the tempest version it actually provides a ton of value can speed up things significantly. Only problem is that it doesn't bounce with expected trajectory or it would be a lot more fun honestly.
      With war priest I think you can but dread ambusher I would assume not due to it being a seperate toggle for that attack. I think I saw the CC barbarian yesterday. Saw maybe a minute or two of it so not really the core. I wanted to play around with a set up that could get poisoned easily because there's a buff in wild heart barbarian that gives you a 50% chance of raging when under poison, charmed, and one other thing that is alluding me at the moment. Would have been perfect for the jumping set up but way more rng.
      Yea that's definitely issue trying to get something interesting out of it. I've seen some barb monk stuff pop up but never watched any. Might give them a look and see it's pretty base level and can be expanded on. Might be at the point where the builds aren't going to be as "wtf is that" with interactions which I would love to be the case. Going to be doing more testing to see if I can find something else.
      4E monk when I was testing Karlach's Infernal Fury a while back was an interesting way to ramp fire damage. That was back when combustion oil was super strong (haven't messed with it recently but heard it got nerfed). Since you need fire to activate the oil her built in fire was nice for the combo and might still be an interesting way to do so.
      Barbadin should just be able to walk in and bop most things lol.
      Druid "Mooning" is for sure great. I looked at the owlbear situation where you can add flight and then shapeshift so for 10 turns you can fly up somewhere high and then slam something lol. I might optimize that. I'm hoping one of these items offensively help out Wild Shape

    • @TheRobversion1
      @TheRobversion1 Рік тому

      @@dakquan cool. i may look into lightning strike more. perhaps i can use it in a cheese-grater build. the EB cheese-grater build is overdone at the moment so i'm working on a str (shove) based version of the cheese grater.
      cool. let me know if you test out war priest and tiger's bloodlust.
      yeah igniting things is not a big deal. only good if you're not going out of your way to do it.
      all of my builds have been TAV or DURGE. i havent really played around much with the other origin characters outside of when i acquire them then shortly boot them from my party. so didn't know about karlach's infernal fury or i may have forgotten about it. the only one that stuck with me is astarion's vampire bite which provides some nice bonuses while giving you a 1/short rest bonus action attack. any of the other origin characters have special abilities too? sounds like karlach is a good fit for any barb build.
      yeah i was doubtful of moonbeam scaling well due to targeting con saves before i started the run but someone else assure me moonbeam scales well enough (there's radiant vulnerable enemies to make up for targeting the strongest enemy save).
      someone else already did the tests for abilities, items and feats that work with wild shape. check mordarim's vid on it. still didnt turn me on to wild shape druid as they scare npcs away if they walk around shifted.

    • @dakquan
      @dakquan  Рік тому +1

      @@TheRobversion1 Think it's definitely worth a try, it's a very fun interaction.
      Definitely will send through an update on Tiger. I also had a combustion oil set up with tiger swipe but the aoe fire damage was pretty rough lmao.
      Astarion also gets 1d10 later on in the story which applies to throws. Gale just has a self detonate from what I've seen and I haven't found anyone else to have anything special gameplay wise. I binged out on information a few weeks back to try to find out if anyone had anything else but no luck. Will do another sweep. At the moment seems like Astarion and Dark Urge are kind of the main origin characters lol.
      Juggling with tempest into moonbeams is hilarous. Think I'll upload a shorter video of it
      Cool cool, I'll give it a look. Often see other builds pop up on that channel from other people sometimes with missing information

  • @druf5962
    @druf5962 Рік тому

    dude, you could just shoot him in 1 turn. Abuse is optional