@gameman250 although maybe playing a game you've been playing a lot going in for a review isn't the best thing to do, especially if it's one you have a struggle with?
Some might say that Gianni is this generation's Nolan North or Steve Blum, or at least the indie equivalent, since it's easy to find Gianni's voice in the indie sphere. It helps that Gianni tends to knock it out of the park with his performances, like with Gabriel in Ultrakill.
The VA for that first boss, Gianni Matrigrano, also voices Gabirel from Ultrakill. A boss you can beat, coincidentally, by flicking coins at his bollocks.
SPOILER: I think the end message is more, "Things are fucked, so you have to get involved." Kril finally gets his shell back, then he gives it away. I took that to show that he's not just going to hide anymore, he's going to get out there and try to fix things.
That's good! From the way Yahtz described it, I was like - Oh, that's kinda funny and fitting, but it'd be nice if the message included a bit of *trying to do something about it.* Obviously, individuals can't do anything about our situation alone - but when we come together/organize, we can. That's where a lot of our (the working class - i.e., 90%+ of the population in an advanced capitalist country) power comes from - our numbers. That, and our labor (/withholding it). Because the proletariat are the ones who actually make everything happen. [Don't @ me, rightoids. Heh.]
Yeah, if you watch the credits Krill goes on to basically help out animals in danger and stuff. He decides to do something instead of wanting to do nothing (which is how he is for 90% of the game, just wanting to escape to his shell).
@@fangfactory1 Kinda understandable that someone would like to return to the only life they knew if it was suddenly snatched from them. You can tell he starts introspecting when the restaurant crab lady (forgot her name.. Jemma?) starts to question him on his previous life
In a sense. I mean, we've known microplastics were in practically everyone's bloodstreams for years now. If you'd asked, "is the plastics industry grabbing our balls?" I could've said "almost certainly." The media's reporting on it, so in that sense, it's "timely." But in another, darker sense, it's "too late." (Yes, I know I'm being pedantic. Honestly, I mostly wanted to make a "joke" about the fact the plastics corporations have effectively been [starts with "m", rhymes with "protesting"] you for years. And knowing UA-cam, couldn't even do that.)
It's a healthy reminder that cynicism is far more interesting, believable & impactful if you have the contrast of _other opinions_ alongside them, rather than just a blanket hatred of everything in place of having a personality
@@LeaderofThree Glad we're not living in that universe. I feel so much better about supporting Second Wind. I could never bring myself to support The Escapist.
One thing I really liked was that every time you saw Firth again he'd be wearing a different shell and I don't think any of them are ones that you can wear. Really makes it feel like he's going on his own journey alongside you, which becomes a lot more thematically clever once you get to the end of the game
I never actually put together that Firth's vest is a credit card! I *did* enjoy finally realizing how Roland's seemingly perfectly-tailored custom fancy suit is actually made from a shoe, with the buckles and straps taken from the lace-up part.
The studio's previous game - Going Under - has some of the same biting satire and character. Well worth checking out for how well it combines mechanics and narrative.
Loved that game and loved all the little references in Crabs. The coffee cup shell has the Joblin logo on it and there's a Going under 64 cartridge shell
If anything, it has an anti-souls message. The pollution is a big thing and the villain says "the world is shit so lets blow it up." Kril responds with "thats pussy shit" *parry* *parry* *parry*
3 spoiler free pieces of advice for anyone that wants to play this: 1. Get shell insurance for Yoccult the moment you can. Its ability is healing, so its not a bad one to always spawn with. 2. If youre trying to get all the shells for the achievement, use the matryoshka twice. 3. If you're having trouble with a particular boss, or just want to do something silly, check the accessibility options. Trust me.
more specifically, the yoccult lets you turn your recoverable magic points into healing instead of your limited supply of kelp, giving you MUCH greater sustain during long explorations far from save points
It genuinely feels like the zany platformers from a bygone era, like Psychonauts, it's as if Double Fine decided to make a Souls game and fuse it with their own sense of humor and platforming sections.
Another Crab's Treasure isn't the only kinda-Souls-ish colorful game with a lot of imagination and a good story and atmosphere. 2023 had Clash: Artifacts of Chaos. Focus is more on martial arts than weaponry, finding different styles and individual attacks to customize your own style with. Good game that i can fondly recommend.
I really enjoyed Crabs too. It has a certain charm that carries it even though the combat and camera can have a bit of a clunky feel. Thought I'd just try it for a couple of hours on gamepass until moving on but ended up beating the whole game and thoroughly enjoyed it.
I absolutely fucking adored this game. Best writing I’ve seen in games in I don’t know how long. There’s a bit maybe 2/3 through the game where the crab has a straight up mental breakdown, and as someone who also suffers from mental illness I’ve never seen a better portrayal of what it feels like to be laid low.
It hadn’t occurred to me before but this might be the first soulslike I’ve played that has a main character with an actual character arc. Plus I really like the puns.
@@glswain Pseudo from Clash: Artifacts of Chaos may supply in "having an actual character arc" as well. That game's not outright Souls-like despite having quite recognizable elements, but is very much worth looking into. Just as colorful and imaginative as Another Crab's Treasure.
@@jurtheorc8117the art style looks amazing in Clash, but I’m sorry, the main character Pseudo looks very ugly and he’s what you have to look at the entire game
@@TheBlueGoldenHawk Oh yeah, he's profoundly ugly in a step beyond Paradigm from the point-and-click game of the same name, and Abe frrom Oddworld. The entire Zeno Clash series has bizarre creatures in this bizarre world at its core. The design put me off at first too, and that's coming from someone who loves monsters. But it grew on me. And that's in part beccause of Pseudo's own personality, attitude and the feats he pulls off. Some have compared him to a character like Hellboy, or Clint Eastwood, or like a martial arts movie archetype. He's not a pretty creature, he hardly has a role in society (insofar as it exists in Zenozoik) or even contacts, friends and enemies. He lives as a hermit and doesn't feel like... a complete creature. But despite this cynicism, he's got sass to him, he's got wisdom, he can be delighted or even outright menacing if he wants to. Dude gets out of there to get things *done*. His voice is rather gravelly (courtesy of Glenn Wrage) and his personality is partially built on the sound of his voice, just like his companion, the Boy. When the Boy's grandfather is killed at the beginning, he beats up the bandit responsible, helps the Boy with the funeral rite, and stays with him for the night, but makes clear in a firm, but not mean or even grumpy way, that he doesn't want to be the permanent new custodian. To this end, he asks about the Boy's next of kin, to see who can take over the responsibility. If i can illustrate the dialogue and Pseudo's personality a bit with a key choice of dialogue from the game, between Pseudo and the Boy: 'I miss Grandpa sometimes.' 'You shouldn't. The dead are gone. They don't matter.' 'If they don't matter, why do they make us sad?' '*sigh*... I don't know.' (about ten, fifteen minutes later) 'Pseudo... what happens when we die? Do we go somewhere?' 'Where should we go? Zenozoik is all there is. Flesh to Dust, Breath to Wind. That's it.' 'Is that why the wind... sings?' 'I... don't know.' In this final bit, Pseudo's tone is less in cynicism or stoicism, but a degree of wonder. Like... "i've never thought of it like that before." I duly appreciate the reply and that someone took the time to look into Clash based on this comment. And that you can appreciate the world despite Pseudo's off-putting appearance. Thanks for the answer. Hope other games may be more up your alley, may Clash: AoC resonate with many more, and wish you a good rest of your day and week.
been absolutely loving this game, and I think Miyazaki has been hinting at giant crabs being the real souls experience since the early days with all the giant killer crabs he puts in his games.
We desperately need another episode of “Let’s all laugh at an industry that never learns anything tee hee hee” he doesn’t have to use the jingle but ready need talk about what’s happening in the game industry (that never learns anything).
"An ambitious crab and a cowardly crab make an equally tasty bisque" -- Yahtzee Crowshaw That may be the best bit of pop philosophy I've heard in a while.
This is a fantastic studio! Going Under was also fantastic; that one's a rogue-lite dungeon crawler where you're a tech intern venturing to other tech startups. Very funny, and a very tight game.
...holy shit I actually watched the whole ad at the end. Crazy to see how many legends were made on this engine... Also glad Yahtzee's finally just dropped the ruse and admitting he just wants to give everyone crabs.
I think the highest praise this game could've gotten is that its title and main concept is one letter away from "Crap", and yet Yahtzee never once made that joke.
Oh damn, I remember that. Good game, fun enough that I pushed to fully complete it. I think I stalled out on the absolute top tier post game stuff though. But so much fun still
The optional impostor syndrome boss really changed my perspective on challenge modes forever. It explicitly says "well you didn't _really_ beat the game. You just coasted on a good set of power ups and you only had to beat one piece at a time with saves in between." Then when you beat the hard version it makes up some additional reason that didn't really count and introduces an even harder version _and that's what makes it the villain_. It really casts the games that are just implicitly doing that past the point where it's fun or interesting in a different light.
@@chriswest6988 Really neat how it both achieves that in mechanical terms AND fits so well thematically -- of course it's the impostor syndrome boss that tells you "well you didn't *REALLY* achieve this because you're good at this, you just got an easy ride"
the abyss is pretty emotionally unavailable these days is genuinely hilariously profound. reminds me of EL-P's lyric "hello void, long time listener, first time calling in"
Yahtzee. You need to play "in stars and time" it's the best written game I've ever seen. With incredible characters, amazing interactions, and a heart breaking story... And more people need to know about it
It helps to know this is the studio that gave us Going Under. My favorite connection between the 2 is that in both games the idle animation bends you over in a small way.
Honestly was surprised by how much I ended up enjoying this one, I'm not usually a souls fan (it's a skill issue with me and timing and reading enemies, not that I don't think those games are impressive) but I had a blast with this one even when I got frustrated or annoyed. And the floating ruined city of white marble being reinterpreted as made of styrofoam was so clever I didn't even care how often I fell to my death or that one platform puzzle that kept killing me. Two claws way up. Also there's one area in the game where you realize the slow plonking piano music of a world of magic fallen to ruin is a cover of Crab Rave called Crab Grave and you just start laughing at the absurdity of it.
The reveal of that zone has so many layers, like the enemy rebirth mechanics being environmental storytelling about how this was the ancient paradise that basically solved death, and the complete lack of poison goop while there's detergents and cleaning supplies everywhere implying they fought off the pollution before the fall (...until you get further inside and start finding soda cans and stuff again). For a brief moment you see something that's designed from the ground up to LOOK like something, instead of just being repurposed trash like the preceding 90% of the game. And then the facade crumbles as you get further inside. Legit better than both Farum Azula and Anor Londo, in Crabs the entire game builds to that moment instead of it just being a random cool skybox outta nowhere.
Glad to see another high profile reviewer enjoyed this absolute gem. A few rough edges aside, this was still my GOTY so far! Play if you love Souls, play if Souls has always scared you off.
Hey Yatzee's back! Or maybe he never went anywhere and the giant, lumbering Slowpoke this platform has devolved into finally said, "Oh you liked that Zero Punctuation thing... hey here's that guy." So, one of the strongest and biggest crabs is a hermit crab. But its better known as the Coconut Crab.
I came up with a jingle for one of the 'brands' you can find in this universe, cheese guns. "Here's our Jingle for Cheese Guns Our baked and not fried Cheese Guns The only snack that fires back and it will blow your head off! Now see the bullets flying! Oh look, the fish are dying. The snack that fires back Cheese Guns!"
I'm really surprised that Yahtzee didn't mention the gun. I mean, I can imagine he probably didn't use it a lot but it was still one of the game's biggest USPs
I think Yahtz was cooking when he mentioned there are other things to like about the so called "soulslike" genre besides blistering difficulty. Don't get me wrong, I've sunk me teeth into some games designed to be hard, I love Hollow Knight for instance, but part of my love for Hollow Knight comes from the lore, characters, artstyle, interesting setting. If all those other aspects were mid and it's only claim to fame was being really damn hard, I probably wouldn't like it much. It reminds me of the Fromsoft fans who would lose their minds when people suggest Fromsoft games could have difficulty settings and accessibility options, so more people can enjoy the game at a pace that works for them. I'd personally be very down with more games that mechanically play like Fromsoft games, but their charm comes more from presentation or story than trying to ape the ball busting difficulty of Darksouls or whatever other game. That's not to say similar games shouldn't have challenge, just, y'know, the emphasis could be in a place other than where part of the Fromsoft appeal is "Our games are particularly really damn hard.".
Ooh, were only all sponsor deals for such genuinely nice products. I've been considering getting this game, and I'm more eager to now that it has the Yahtzee stamp of approval.
Always appreciate good vocal performances. Especially for bosses where you're in the game for about ten minutes tops. The only really emotional boss I remember from Dark Souls was Oceiros.
This game is surprisingly good for what seemed like just a meme game. The gameplay is pretty tight for a low budget title and the writing is surprisingly charming. I genuinely laughed out loud a few times.
This dev made Going Under. A fantastic game that pokes fun at start ups and tech stuff. Very funny rogue like. I played this for weeks. I'll get this new one too now I know about it.
Can’t believe he didn’t mention the “easy mode” where Krill’s shell is a gun with unlimited ammo that kills every enemy from the low level grunt to the final boss in one hit lmao
Man, I remember seeing Iron Pineapple cover this (demo) in one of his steam dumpster diving episodes. There was a weeb crab boss that used chopsticks to fight, and he slowly unsheathed said chopsticks from their wrapping like Vergil from Devil May Cry. Comedy gold, had med wheezing
I love how Nioh 2 was all, "What was your favorite play style in Nioh 1? It _wasn't_ parrying but only in tiny windows of opportunity? ....... well, thanks for the money!"
Crab Souls Shellden Ring Waterbourne Sekrillo: Crustaceans Die Twice Lies of Sea Saltwater and Sanctuary CrabVein Um... Mortal Shell Don't really have any comment. Just wanted to throw out some puns.
Very funny review, and not gonna lie, Another Crab's Treasure has really been pushed on the top of the things I am hyped about. It's writing seems to be too perfect to be true. Hats off to devs.
That same parry mechanic showed up in Smash Ultimate. Release the shield button for parry. Time it wrong and you either shield it or take a forward smash to the face. It's about risk, and i appreciate it.
Dunno what it is with crab-related games of late, but Crab Champions is an insanely fun looter-shooter as well. I don't even like crabs, being as they are armoured sea spiders but they seem to have some very fun games of late. Totes going to try this one!
"I don't even like crabs, being as they are armoured sea spiders" Does not compute. Does not compute. Alert, does not compute. "Armoured sea spiders" should be a reason to _love_ crabs.
What, no mentioning of the accessibility option of giving Kril a gun? Of changing the common standard of mocking a player by enabling easy mode instead to changing the mood of combat to comedic?
And so, just like every other living being will eventually do, Dark Souls has evolved into crab.
Forget the inevitability of the Age of Dark, carcinization is the true inescapable fate.
Ah yes
Time for Crab.
Rolling the carapace under the stomach helps with rolling under the big mother of sword trying to one-hit ko you for the 250th time. I guess...
@@FanOfMostEverything is this the Age of the Deep that Aldrich saw?
Who knew Dark Souls was a decapod. I guess Hollow Knight could have tipped us off
I like the idea of things worth more time getting promoted from "Yahtzee tries" to a "fully ramblomatic"
A game just played to cross off a list that leaves an actual impression
It’s like promotion in the English Football League.
@@rocknorris9508 exactly, I think it really adds to "Yahtzee Tries" tbh
Time was it was the other way around, when back on _that other channel_ we had Post-ZP episodes as extensions of the most recent ZP to come out.
@gameman250 although maybe playing a game you've been playing a lot going in for a review isn't the best thing to do, especially if it's one you have a struggle with?
That's a big vote of confidence in Gianni Matragrano's talent at screaming in rage. Hopefully his bollocks are healing well.
I think he was the isopod actually, doing comparatively little screaming as much as chewing the scenery as an old-timey robber baron capitalist.
Some might say that Gianni is this generation's Nolan North or Steve Blum, or at least the indie equivalent, since it's easy to find Gianni's voice in the indie sphere. It helps that Gianni tends to knock it out of the park with his performances, like with Gabriel in Ultrakill.
@@Archflip He had a couple of roles.
Huh. So by the word of Yahtzee Gianni screams in pain when thrown coins at? We'll that's an accidental Ultrakill reference found.
Not even the first time people have thrown coins at his or his characters' balls.
"An ambitious crab and a cowardly crab make an equally tasty bisque" legitimately sounds like something I'd see in a fortune cookie
Too well-written. Have you had a fortune cookie in the last... decade? They're no longer fortunes and just poorly worded affirmations at this point.
@@JD2jr. speak for yourself, the ones at my local chinese place are basically just shitty jokes now.
@@JD2jr.
Very much depends on the brand of fortune cookies. Some do still have fortunes, though those brands seem to be the minority.
The VA for that first boss, Gianni Matrigrano, also voices Gabirel from Ultrakill. A boss you can beat, coincidentally, by flicking coins at his bollocks.
oh if the VA was gianni that explains how he sounded so furious. dude goes whole hog on his performances lmfao
Pretty sure Gianni also voices Roland actually.
@@glassphoenix9095 he's a lobster, don't get swines and crustaceans mixed up
@@theukon-dos7271 I thought that said Ronald and immediately thought “He voiced Ronald McDonald?”
I assure you Yahtzee, Gianni Matragrano is a man of many voices. Especially the angry ones.
Another Crab’s Treasure 2: Durandal
Yahtzee/Civvie 11 Crossover when? 😅
Wait, the Spyro I like Cigarettes Yum guy was part of the cast?
Wait Gianni Matragrano is in this game???
He's that angry lobster.
SPOILER:
I think the end message is more, "Things are fucked, so you have to get involved." Kril finally gets his shell back, then he gives it away. I took that to show that he's not just going to hide anymore, he's going to get out there and try to fix things.
That's good! From the way Yahtz described it, I was like - Oh, that's kinda funny and fitting, but it'd be nice if the message included a bit of *trying to do something about it.* Obviously, individuals can't do anything about our situation alone - but when we come together/organize, we can. That's where a lot of our (the working class - i.e., 90%+ of the population in an advanced capitalist country) power comes from - our numbers. That, and our labor (/withholding it). Because the proletariat are the ones who actually make everything happen.
[Don't @ me, rightoids. Heh.]
Yeah, if you watch the credits Krill goes on to basically help out animals in danger and stuff. He decides to do something instead of wanting to do nothing (which is how he is for 90% of the game, just wanting to escape to his shell).
@@fangfactory1 Kinda understandable that someone would like to return to the only life they knew if it was suddenly snatched from them. You can tell he starts introspecting when the restaurant crab lady (forgot her name.. Jemma?) starts to question him on his previous life
I wrote a similar comment! I agree with your assessment. Kril gives his shell away because after his awakening he literally can't go home again.
@@slipknotboy555 Proletariats are capitalists without knowing it, because they just think "capitalist" is an insult for rich people.
The micro plastics bit really is timely, since it's been found where certain crabs may lurk now lol
In a sense. I mean, we've known microplastics were in practically everyone's bloodstreams for years now.
If you'd asked, "is the plastics industry grabbing our balls?" I could've said "almost certainly."
The media's reporting on it, so in that sense, it's "timely."
But in another, darker sense, it's "too late."
(Yes, I know I'm being pedantic. Honestly, I mostly wanted to make a "joke" about the fact the plastics corporations have effectively been [starts with "m", rhymes with "protesting"] you for years. And knowing UA-cam, couldn't even do that.)
@@ichijofestival2576 We just have to wait a few million years until some animals develop the ability to feed on plastic!
@@Oscar97o There's one bacteria that eats a certain kind of plastic already, scientists are already experimenting with it.
Dude, it's inside all of our bodies and it's literally everywhere from the air to the bottom of the sea. Much of it comes from tires by the way.
@@dalekrenegade2596I think the only human tissue free of plastic that still exists is blood samples from the Korean War.
I hate how every time Yahtzee emphasizes "Crabs" I hear a certain penny-pinching crustacean in the back of my head yell _"Plankton!"_
Yahtzee has a habit of being a very gruff man who often comes down on the side of very cutesy games
He seems to also more forgiving towards indie games, too.
Indeed. I thought it was well established that he is a banana.
It's a healthy reminder that cynicism is far more interesting, believable & impactful if you have the contrast of _other opinions_ alongside them, rather than just a blanket hatred of everything in place of having a personality
It finally happened! A Yahtzee Tries game got it own FR.
In another universe you would have said "zp"
@@LeaderofThree Glad we're not living in that universe. I feel so much better about supporting Second Wind. I could never bring myself to support The Escapist.
Update: Nine Sols is now alongside it
I liked seeing the clothing of the marine life, for instance firth's vest is just a folded up credit card, and that one gal wears a silica gel packet
One thing I really liked was that every time you saw Firth again he'd be wearing a different shell and I don't think any of them are ones that you can wear. Really makes it feel like he's going on his own journey alongside you, which becomes a lot more thematically clever once you get to the end of the game
@@mikerice868 He mainly wears the bought ones from the upper city crab, like the Trophy.... which yea further proves the point he's just a consoomer
I never actually put together that Firth's vest is a credit card! I *did* enjoy finally realizing how Roland's seemingly perfectly-tailored custom fancy suit is actually made from a shoe, with the buckles and straps taken from the lace-up part.
The studio's previous game - Going Under - has some of the same biting satire and character. Well worth checking out for how well it combines mechanics and narrative.
Loved that game and loved all the little references in Crabs. The coffee cup shell has the Joblin logo on it and there's a Going under 64 cartridge shell
you forgot to mention all the accessibility options like "Give Kril a gun", which replaces his shell with a gun.
Wait, that's actually in the game? I thought that was a mod
@@Ashurman666 It's an actual thing in the game.
@@Timmir00 That's ridiculous, I love it!
@@Ashurman666 yup! But it’s ridiculously over powered. One hit kills no matter what the enemy. It doesn’t punish you for using it too.
@@callumBee In fact, you need to do it at least once to get all the game achievements.
0:26 Dang, mentioning Rusty’s Retirement in the same frame as Hades II as an example of decent indie games. That’s high praise lol
But linked them with a stream of pee so a little ambiguity still
If anything, it has an anti-souls message. The pollution is a big thing and the villain says "the world is shit so lets blow it up." Kril responds with "thats pussy shit" *parry* *parry* *parry*
Seeing the developer engagement with the community and taking feedback on accessibility has put the title on my add list.
3 spoiler free pieces of advice for anyone that wants to play this:
1. Get shell insurance for Yoccult the moment you can. Its ability is healing, so its not a bad one to always spawn with.
2. If youre trying to get all the shells for the achievement, use the matryoshka twice.
3. If you're having trouble with a particular boss, or just want to do something silly, check the accessibility options. Trust me.
stardust crusaders but really really fast - emperor's description
Honestly, it was entertaining enough that I did a second playthrough solely using that accessory for the catharsis after the first playthrough
Nuts to the Yoccult, Imma ride around in my toy truck
more specifically, the yoccult lets you turn your recoverable magic points into healing instead of your limited supply of kelp, giving you MUCH greater sustain during long explorations far from save points
krilly's got a GUN :3
They wanted to call it “One Crab’s Trash”, but it was already used for a SpongeBob episode.
@@tarynbentley1265 that would cause a legal issue between a game title and a tv episode title?
It's always a treat to hear Yahtzee genuinely enjoy a game.
It genuinely feels like the zany platformers from a bygone era, like Psychonauts, it's as if Double Fine decided to make a Souls game and fuse it with their own sense of humor and platforming sections.
Another Crab's Treasure isn't the only kinda-Souls-ish colorful game with a lot of imagination and a good story and atmosphere. 2023 had Clash: Artifacts of Chaos. Focus is more on martial arts than weaponry, finding different styles and individual attacks to customize your own style with.
Good game that i can fondly recommend.
@@jurtheorc8117 will check it out.
I really enjoyed Crabs too. It has a certain charm that carries it even though the combat and camera can have a bit of a clunky feel. Thought I'd just try it for a couple of hours on gamepass until moving on but ended up beating the whole game and thoroughly enjoyed it.
Huge congratulations for catching and enjoying crabs.
I was waiting for the day Yahtzee finally talked about his crabs.
I absolutely fucking adored this game. Best writing I’ve seen in games in I don’t know how long. There’s a bit maybe 2/3 through the game where the crab has a straight up mental breakdown, and as someone who also suffers from mental illness I’ve never seen a better portrayal of what it feels like to be laid low.
Realistic depiction of a panic attack
It hadn’t occurred to me before but this might be the first soulslike I’ve played that has a main character with an actual character arc.
Plus I really like the puns.
@@glswain Pseudo from Clash: Artifacts of Chaos may supply in "having an actual character arc" as well. That game's not outright Souls-like despite having quite recognizable elements, but is very much worth looking into. Just as colorful and imaginative as Another Crab's Treasure.
@@jurtheorc8117the art style looks amazing in Clash, but I’m sorry, the main character Pseudo looks very ugly and he’s what you have to look at the entire game
@@TheBlueGoldenHawk Oh yeah, he's profoundly ugly in a step beyond Paradigm from the point-and-click game of the same name, and Abe frrom Oddworld. The entire Zeno Clash series has bizarre creatures in this bizarre world at its core.
The design put me off at first too, and that's coming from someone who loves monsters. But it grew on me. And that's in part beccause of Pseudo's own personality, attitude and the feats he pulls off.
Some have compared him to a character like Hellboy, or Clint Eastwood, or like a martial arts movie archetype. He's not a pretty creature, he hardly has a role in society (insofar as it exists in Zenozoik) or even contacts, friends and enemies. He lives as a hermit and doesn't feel like... a complete creature.
But despite this cynicism, he's got sass to him, he's got wisdom, he can be delighted or even outright menacing if he wants to. Dude gets out of there to get things *done*.
His voice is rather gravelly (courtesy of Glenn Wrage) and his personality is partially built on the sound of his voice, just like his companion, the Boy.
When the Boy's grandfather is killed at the beginning, he beats up the bandit responsible, helps the Boy with the funeral rite, and stays with him for the night, but makes clear in a firm, but not mean or even grumpy way, that he doesn't want to be the permanent new custodian.
To this end, he asks about the Boy's next of kin, to see who can take over the responsibility.
If i can illustrate the dialogue and Pseudo's personality a bit with a key choice of dialogue from the game, between Pseudo and the Boy:
'I miss Grandpa sometimes.'
'You shouldn't. The dead are gone. They don't matter.'
'If they don't matter, why do they make us sad?'
'*sigh*... I don't know.'
(about ten, fifteen minutes later)
'Pseudo... what happens when we die? Do we go somewhere?'
'Where should we go? Zenozoik is all there is. Flesh to Dust, Breath to Wind. That's it.'
'Is that why the wind... sings?'
'I... don't know.'
In this final bit, Pseudo's tone is less in cynicism or stoicism, but a degree of wonder. Like... "i've never thought of it like that before."
I duly appreciate the reply and that someone took the time to look into Clash based on this comment. And that you can appreciate the world despite Pseudo's off-putting appearance.
Thanks for the answer. Hope other games may be more up your alley, may Clash: AoC resonate with many more, and wish you a good rest of your day and week.
Yes! Love that this got a fully. Well I guess it deserves it for giving Yahtzee a semi
I'm so utterly pleased that my favorite game reviewer is reviewing a game I voice a character in! :D
been absolutely loving this game, and I think Miyazaki has been hinting at giant crabs being the real souls experience since the early days with all the giant killer crabs he puts in his games.
We desperately need another episode of “Let’s all laugh at an industry that never learns anything tee hee hee” he doesn’t have to use the jingle but ready need talk about what’s happening in the game industry (that never learns anything).
Let's all chuckle at a medium
That never self educates
Hum hum hum
He could talk about Activision/Blizzard and the deplorable heartless bastards they've been in the past few years
@@dubstepbee6892 oh there is plenty to talk about.
So much so he would certainly need to prepare a "little list".
"An ambitious crab and a cowardly crab make an equally tasty bisque" -- Yahtzee Crowshaw
That may be the best bit of pop philosophy I've heard in a while.
Thanks!
Cross the bog, to the sands between, to stand before the shellden ring, and become shellden lord.
This is a fantastic studio! Going Under was also fantastic; that one's a rogue-lite dungeon crawler where you're a tech intern venturing to other tech startups. Very funny, and a very tight game.
...holy shit I actually watched the whole ad at the end. Crazy to see how many legends were made on this engine...
Also glad Yahtzee's finally just dropped the ruse and admitting he just wants to give everyone crabs.
I think the highest praise this game could've gotten is that its title and main concept is one letter away from "Crap", and yet Yahtzee never once made that joke.
It's too mild a swear.
I for one love the accessibility feature that lets you finish the game without Gettin' Gud as the phrase goes
Would highly reccomend playing their earlier game, going under. Really made me feel like an intern, know what I mean?
I bought it on steam sale but i didn't had the time trying out my new games
Oh damn, I remember that. Good game, fun enough that I pushed to fully complete it. I think I stalled out on the absolute top tier post game stuff though. But so much fun still
The optional impostor syndrome boss really changed my perspective on challenge modes forever. It explicitly says "well you didn't _really_ beat the game. You just coasted on a good set of power ups and you only had to beat one piece at a time with saves in between." Then when you beat the hard version it makes up some additional reason that didn't really count and introduces an even harder version _and that's what makes it the villain_.
It really casts the games that are just implicitly doing that past the point where it's fun or interesting in a different light.
@@chriswest6988 Really neat how it both achieves that in mechanical terms AND fits so well thematically -- of course it's the impostor syndrome boss that tells you "well you didn't *REALLY* achieve this because you're good at this, you just got an easy ride"
At long last.
The rise of the Crablike.
the abyss is pretty emotionally unavailable these days is genuinely hilariously profound. reminds me of EL-P's lyric "hello void, long time listener, first time calling in"
The line about
Bisque
is hauntingly poetic.
Should be on a tombstone.
Yahtzee. You need to play "in stars and time" it's the best written game I've ever seen. With incredible characters, amazing interactions, and a heart breaking story... And more people need to know about it
I just found out zero punctuation is over and came here.. I missed you
I bought Hi-Fi Rush because of your review and I'm devastated the studio was closed.
I love when titles starring adorable cartoon protagonists get attention, reminds us all that games are supposed to be FUN
Only took 20 seconds before Yahtzee started taking the piss.
I'm hoping Yahtzee does Animal Well next, considering the game was made by 1 person and published by a UA-camr. It seems very relevant to him.
I love these review where Yahtzee reviews something he genuinely wants to recommend.
Damm, didn't realize the funny jpg endings were still in the credits. Guess I gotta go watch them again 😄
I just learned the word "Soulslike" for the first time today.
Good heavens really? Games have been described as "Souls-like" and "Souls-light" for a while now. Lucky you I guess.
It helps to know this is the studio that gave us Going Under. My favorite connection between the 2 is that in both games the idle animation bends you over in a small way.
I misread the title of this on an earlier video from y'all, and have been *much more* infatuated with my fake title of "Another Crab's Hurricane" 😅
I can't believe this game got a full ramblonatic I love it
Crabs is good, but was “Shelden-Ring” taken?
This is probably the most enthusiastically positive review Yahtzee's ever penned
Honestly was surprised by how much I ended up enjoying this one, I'm not usually a souls fan (it's a skill issue with me and timing and reading enemies, not that I don't think those games are impressive) but I had a blast with this one even when I got frustrated or annoyed. And the floating ruined city of white marble being reinterpreted as made of styrofoam was so clever I didn't even care how often I fell to my death or that one platform puzzle that kept killing me. Two claws way up.
Also there's one area in the game where you realize the slow plonking piano music of a world of magic fallen to ruin is a cover of Crab Rave called Crab Grave and you just start laughing at the absurdity of it.
The reveal of that zone has so many layers, like the enemy rebirth mechanics being environmental storytelling about how this was the ancient paradise that basically solved death, and the complete lack of poison goop while there's detergents and cleaning supplies everywhere implying they fought off the pollution before the fall (...until you get further inside and start finding soda cans and stuff again). For a brief moment you see something that's designed from the ground up to LOOK like something, instead of just being repurposed trash like the preceding 90% of the game. And then the facade crumbles as you get further inside.
Legit better than both Farum Azula and Anor Londo, in Crabs the entire game builds to that moment instead of it just being a random cool skybox outta nowhere.
I love how after the first boss everyone will keep telling you how he's such a great guy
I've been following these guys for YEARS and the fact they're getting such praise makes me so happy.
I was on the fence with this one. Definitely going to get crabs as soon as I can.
Glad to see another high profile reviewer enjoyed this absolute gem. A few rough edges aside, this was still my GOTY so far!
Play if you love Souls, play if Souls has always scared you off.
Hey Yatzee's back! Or maybe he never went anywhere and the giant, lumbering Slowpoke this platform has devolved into finally said, "Oh you liked that Zero Punctuation thing... hey here's that guy."
So, one of the strongest and biggest crabs is a hermit crab. But its better known as the Coconut Crab.
he's been back for at least 2 episodes now lol
Checked the play list. He's been back for a couple of months!
really like you keeping the music playing over the sponsor section
I am appauled you forgot to mention that it has an easy mode that adds a freaking GUN to the player that one shots everything, including bosses! XD
Hearing Yahtzee reference his wife rather than his eternal loneliness is surprisingly jarring. I'm glad for him, though!!
He has been with her since at least 2017 and they’ve been married since 2018. They have two daughters now
I came up with a jingle for one of the 'brands' you can find in this universe, cheese guns.
"Here's our
Jingle for Cheese Guns
Our baked and not fried Cheese Guns
The only snack that fires back
and it will blow your head off!
Now see the bullets flying!
Oh look, the fish are dying.
The snack that fires back
Cheese Guns!"
I'm really surprised that Yahtzee didn't mention the gun. I mean, I can imagine he probably didn't use it a lot but it was still one of the game's biggest USPs
You forgot to mention how there's an Easy Mode that gives you a giant fuck off gun that one-shots everything. Even bosses 😂
2:37 I don't think the Smash Bros Ultimate devs got burned at the stake yet (you release block to parry).
Finally! I've been waiting for him to review it before I buy
I mean its on game pass if you have access to it
Such a tasty treat when yahtzee actually likes a game. I still go back to the painkiller review from time to time when melancholy hits.
I actually liked the ad. Didn't get in the way and actually provided me with a product I wanted to buy.... My god.
I think Yahtz was cooking when he mentioned there are other things to like about the so called "soulslike" genre besides blistering difficulty. Don't get me wrong, I've sunk me teeth into some games designed to be hard, I love Hollow Knight for instance, but part of my love for Hollow Knight comes from the lore, characters, artstyle, interesting setting. If all those other aspects were mid and it's only claim to fame was being really damn hard, I probably wouldn't like it much. It reminds me of the Fromsoft fans who would lose their minds when people suggest Fromsoft games could have difficulty settings and accessibility options, so more people can enjoy the game at a pace that works for them. I'd personally be very down with more games that mechanically play like Fromsoft games, but their charm comes more from presentation or story than trying to ape the ball busting difficulty of Darksouls or whatever other game. That's not to say similar games shouldn't have challenge, just, y'know, the emphasis could be in a place other than where part of the Fromsoft appeal is "Our games are particularly really damn hard.".
Ooh, were only all sponsor deals for such genuinely nice products.
I've been considering getting this game, and I'm more eager to now that it has the Yahtzee stamp of approval.
He's not joking about the first boss, by the way. You can literally HEAR just how absurdly angry and hot-blooded the boss is from his every scream.
Surprised he didn't mention the boss who tries to kill you with a vibrator. The game has some Conker's Bad Fur Day vibes to it.
I like the idea of an easier-going Souls-like, and it might as well be as a crab. I believe it's on Game Pass too for those interested.
How to set a tone for a game: have Michael Reeves and Gianni Matregreno as the two first decently important non protagonist characters
I enjoyed the feigned sarcasm in the ad
Always appreciate good vocal performances. Especially for bosses where you're in the game for about ten minutes tops. The only really emotional boss I remember from Dark Souls was Oceiros.
I was waiting for Yahtzee to review this ever since Iron Pineapple mentioned it.
More crab jokes crammed in here than an episode of Cow and Chicken.
This game is surprisingly good for what seemed like just a meme game. The gameplay is pretty tight for a low budget title and the writing is surprisingly charming. I genuinely laughed out loud a few times.
Ive been hopeing for this, thank you !
This dev made Going Under. A fantastic game that pokes fun at start ups and tech stuff. Very funny rogue like. I played this for weeks. I'll get this new one too now I know about it.
That final joke goes so hard Idk wether to laugh or cry.
I was freaking out because I knew he talked about this game already and my brain panicked and thought they reuploaded last week's FR.
It truly is "Time for Crab"
That sponsor scared me! I thought 6:01 was saying that Yahtzee created Katana Zero…
Can’t believe he didn’t mention the “easy mode” where Krill’s shell is a gun with unlimited ammo that kills every enemy from the low level grunt to the final boss in one hit lmao
As they always say, everything eventually evolves into crabs.
Man, I remember seeing Iron Pineapple cover this (demo) in one of his steam dumpster diving episodes. There was a weeb crab boss that used chopsticks to fight, and he slowly unsheathed said chopsticks from their wrapping like Vergil from Devil May Cry. Comedy gold, had med wheezing
I will like every single second wind you post even if I don't actually like it purely out of spite for your former employers.
I can't believe I didn't notice the "Silence *Brand!"* reference until you pointed it out, Yahtzee. It's so obvious in hindsight. 📞
and if you thought that one was good, just wait till you realize what the soundtrack for the very last area is...
@@calebcrumlish1670 Tbh I'm looking at the OST right now and I'm drawing a blank. Which track are you referring to?
@@arielcahn7728 it's a SECRET TRACK that isn't listed directly on the ost...
@@calebcrumlish1670 Okay... and its name is?
@@arielcahn7728 Crab Grave. It's a sad piano remix of the Crab Rave song.
I love how Nioh 2 was all, "What was your favorite play style in Nioh 1? It _wasn't_ parrying but only in tiny windows of opportunity? ....... well, thanks for the money!"
Is this the first souls-like to pull off a vibrant atmosphere?
Crab Souls
Shellden Ring
Waterbourne
Sekrillo: Crustaceans Die Twice
Lies of Sea
Saltwater and Sanctuary
CrabVein
Um... Mortal Shell
Don't really have any comment. Just wanted to throw out some puns.
Very funny review, and not gonna lie, Another Crab's Treasure has really been pushed on the top of the things I am hyped about. It's writing seems to be too perfect to be true. Hats off to devs.
That same parry mechanic showed up in Smash Ultimate. Release the shield button for parry. Time it wrong and you either shield it or take a forward smash to the face. It's about risk, and i appreciate it.
in the end, we all return to crab
Dunno what it is with crab-related games of late, but Crab Champions is an insanely fun looter-shooter as well. I don't even like crabs, being as they are armoured sea spiders but they seem to have some very fun games of late. Totes going to try this one!
"I don't even like crabs, being as they are armoured sea spiders"
Does not compute. Does not compute. Alert, does not compute.
"Armoured sea spiders" should be a reason to _love_ crabs.
@@Cyfrik Next they should be weaving webs.
What, no mentioning of the accessibility option of giving Kril a gun? Of changing the common standard of mocking a player by enabling easy mode instead to changing the mood of combat to comedic?