The Dynamic Paint effect in Blender
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- Опубліковано 21 жов 2024
- Quick tip on how to add a dynamic displacement to add a furrow or a footprint in the ground.
We'll use the Dynamic Paint effect, that is useful when you want to dynamically paint over a surface or, as in this case, add a displacement.
Thank you for this amazing tutorial!
When I hit space I get a nice 2fps, is there any way to save the simulation so it's just animated and doesn't have to calculate it every time I play the animation?
Bake the simulation. If you make any changes, you'll need to delete it and bake it again.
Sir, half of what happened in the clip, I can't find it in my blender version😟😟. Can you write your version? This is my version 3.2.1.
Hi, for thise video I used the version 3.0 I suppose
Awesome
the displacement doesnt remain after i move the ball