The Dynamic Paint effect in Blender

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  • Опубліковано 21 жов 2024
  • Quick tip on how to add a dynamic displacement to add a furrow or a footprint in the ground.
    We'll use the Dynamic Paint effect, that is useful when you want to dynamically paint over a surface or, as in this case, add a displacement.

КОМЕНТАРІ • 7

  • @abdul0mar
    @abdul0mar 2 роки тому

    Thank you for this amazing tutorial!

  • @jknMEMES
    @jknMEMES 10 місяців тому +1

    When I hit space I get a nice 2fps, is there any way to save the simulation so it's just animated and doesn't have to calculate it every time I play the animation?

    • @dacentafielda12
      @dacentafielda12 8 місяців тому +1

      Bake the simulation. If you make any changes, you'll need to delete it and bake it again.

  • @Mix-uj3cu
    @Mix-uj3cu 2 роки тому +2

    Sir, half of what happened in the clip, I can't find it in my blender version😟😟. Can you write your version? This is my version 3.2.1.

    • @unrealab
      @unrealab  2 роки тому +1

      Hi, for thise video I used the version 3.0 I suppose

  • @cyruspiruz9422
    @cyruspiruz9422 Рік тому

    Awesome

  • @d.celestio1574
    @d.celestio1574 11 місяців тому +1

    the displacement doesnt remain after i move the ball