Why Screamers Keep Showing Up 7 Days to Die 1.0 Insanity EP37

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  • Опубліковано 1 лют 2025

КОМЕНТАРІ • 8

  • @FantasticMrGhost
    @FantasticMrGhost 3 місяці тому +3

    Thanks for the info on the heat, my dood.

    • @Bear-Gaming
      @Bear-Gaming  3 місяці тому +1

      Happy to help, keep your head on a swivel out there.

  • @al1r3z49
    @al1r3z49 3 місяці тому

    Thank you for playing this game.

  • @al1r3z49
    @al1r3z49 3 місяці тому

    An easier method is to pick them off from a distance before they ever get a chance to scream. If stealth is not an option, a recommended method is to use a firearm in an attempt to score a headshot, as they have low health and predictable movement patterns during the day. That's what is said in the 7 days To die wiki!

    • @Bear-Gaming
      @Bear-Gaming  3 місяці тому

      I can if the happen out in the open. They tend to spawn while I am in a mine or inside a building. On insane they are a bit harder to down. May Have to change my whole play style

  • @Tailss1
    @Tailss1 3 місяці тому

    You had like 6 show up at that pig POI and you were only using melee weapons, once you put the turrets down is probably what raised the heat but 6 screamers? something not right. Also in last video where you were pick axe mining...still seemed excessive to me. Also do you have a rad remover on your sniper? That would be a good idea imo. Also better melee weapon ie: steel club with mods including rad remover.

    • @Bear-Gaming
      @Bear-Gaming  3 місяці тому

      You are correct, 1 full magazine of a turret makes heat go well above the 25% threshold. 2 spawned and they each had another in a chain reaction. I have 1 Rad Remover but it's on the smg for Blood moon. Need more of them.