Toon & Color Layer | Cinema4d | Redshift

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  • Опубліковано 12 вер 2024

КОМЕНТАРІ • 12

  • @weme78
    @weme78 23 дні тому

    In Redshift Toon Materials, when I apply the alpha image to the plane polygon, the line is not represented by the alpha map, but it comes out according to the plane. How can I make the line appear according to the alpha map?

    • @IlluminationLab_
      @IlluminationLab_  23 дні тому +1

      Good question, make sure your alpha map is properly connected to the Opacity input of the Redshift material applied to your plane. Also, make sure you have a redshift object tag. In the redshift object tag, go to the “visibility” tab. Make sure “primary ray visible” and “secondary ray visible” are checked. In your Redshift Toon Material, go to the “Outline”section. Make sure “Line Transparency” option (or similar settings depending on your Redshift version) is turned on. Lastly, I’m sure you know about this but you might want to double check, In your Redshift Render settings, ensure that the “Ray Trace/Alpha Transparency” is enabled under the Advanced tab, allowing proper rendering of alpha maps. Hope this helps!

    • @weme78
      @weme78 22 дні тому

      @@IlluminationLab_ thank you very much.

    • @IlluminationLab_
      @IlluminationLab_  22 дні тому +1

      Of course, hopefully that helped. Feel free to reach out and I’ll try and assist the best I can.

  • @weme78
    @weme78 21 день тому

    I did what you told me. I think "Outline" section refers to the external of contour, but it still only has lines in geometry outline and it doesn't fit into the alpha applied side.
    Please give me an application sample.

    • @IlluminationLab_
      @IlluminationLab_  20 днів тому +1

      Hmm, interesting, try this:
      Use the Redshift Object Tag:
      - Select the plane object.
      - Right-click and choose Redshift Tags > Redshift Objects
      - In the Redshift Object tag, go to the “Visibility” tab.
      - Enable “Remove from Toon Line” This will prevent the plane’s geometry from generating toon lines based on its shape.
      Or you may have to Modify the Alpha Channel
      - Ensure that the alpha map is properly connected to the material.
      - In the Redshift Material, you should already have an alpha map (texture) connected to the “Opacity” input of your material.
      - The alpha map should determine the transparent and opaque areas of your material, but the toon outline needs additional steps.
      Since the standard "Outline" feature in the Redshift Toon material follows the geometry rather than the alpha map, and you've already tried adjusting the Redshift Object Tag settings without success, here's an alternative approach:
      If somehow that still doesn’t work you can try this:
      Duplicate the Object:
      - Create a duplicate of your plane object and apply the same alpha map to the duplicate.
      Apply a Black and White Material:
      - Apply a new Redshift material to the duplicate object.
      - Use a “Shader Graph” in this material to create a black-and-white version of your alpha map.
      - Plug the alpha map into the “Diffuse Color” channel, where white represents the opaque areas and black represents transparency.
      Use a Fresnel or Curvature Node:
      - In the Shader Graph, add a “Fresnel” node to detect the edges based on the alpha.
      - Connect this node to the input where you want the lines to appear, such as the “Diffuse Color” or “Emission.l
      Set the Duplicate to Outline Only:
      - In the Redshift Object Tag for the duplicate, enable “Remove from Toon Line” on the original object but leave it active on the duplicate.
      - Set the duplicate to render only the outlines by making it fully transparent or black while maintaining the edge detection for the outline.
      Composite the Results:
      - Use the Compositing Tag in Cinema 4D to control visibility, ensuring the duplicate only affects the outline.
      - This method may require some tweaking with the Redshift render settings to blend the outline correctly with the original object.

    • @weme78
      @weme78 20 днів тому

      @@IlluminationLab_ The term "Remove from Toon Line" you mentioned is not in the "Visibility" of the Redshift Object Tag.

    • @weme78
      @weme78 20 днів тому

      @@IlluminationLab_ Even if I post the relevant image on my blog, the message will be deleted if I write down the link value. If you let me know your email, I will send you the captured image.

    • @IlluminationLab_
      @IlluminationLab_  20 днів тому +1

      Give me a few days and I’ll try and figure it out. I’ll throw my Email in the bio of the channel.

    • @weme78
      @weme78 20 днів тому

      @@IlluminationLab_ thanks