I love Paradox's obsession with making any cool mechanic take as long and be as painful as possible. "Oh you don't want to wait 90 days? I guess you're not a true fan then."
@@rynemcgriffin1752 I guess there could be some memey strat like allying with the soviets to take out china early, coring just 2 or 3 states would mean massive manpower already but yeah with the compliance system and getting manpower from puppets is just doesnt seem very worth it. Biggest issue is how long the damn civil war takes. Seriously who ever thought these civil wars are fun? I just did the oppose hitler path on germany and want to kms its so toxic.
I mean, these are zero stability anarchists. They probably lose half of them before they even get to the people who need them to rise up, then half of what they have left again before all those very intelligent freedom fighters manage to hold them in the right direction. Now they only have to lose another 1400 somewhere else, which I explain with them getting the absolute worst possible equipment because the anarchist factories aren't very good at making anything invented after the middle ages.
I feel like it was something that they meant to work more on if they had more time before a deadline but never got around to it and the guy who was overlooking the whole thing typed an extra 0 in 2000 to get 20000. This seems like one of those early hoi4 mechanics that you’d see when the game was first released.
Thank you UA-cam for playing an ad before iSorrow said civil war, resulting in iSorrow saying, "I'm going to be real with you; I hate the Spanish." That made my day lmao
Really the anarchists should finish whatever war with whatever they have occupied and then go to war with their now former allies. Funny enough though if you core territory that belongs to somebody who is effectively allied to you because it was occupied by somebody else, say coring southern France for instance, you'll keep that in the treaty.
The quickest way to core the world as any country is by going down the “Console Command” focus tree and doing the focus called “add_core” to instantly and painlessly core provinces 😮😮😮
I think the idea is that you just dismantle the concept of a state and therefore communes anywhere can contribute just as well to the cause as "home territory". However given how HoI4 works instead you just... kindof get some weird state that doesn't look quite right.
As an IRL anarchist, this is how I kind of interpret things as well. Reading the descriptions of the focuses makes things slightly better. But it really seems they were just limited with the system they had. I’d love to see some kind of anarchist DLC where they get at the very least Ukraine involved (The free territory). But there is also a concept of anarchist federation which makes some compromises to anarchism but is kind of like what happens with the focus tree? Idk
@@mioc7741 Admitting you're an Anarchist online is very brave. I wish you luck when hordes of people who have never read a single bit of Anarchist Theory start insulting you and saying you don't understand what Anarchism really is
@@mioc7741 Yeah this was a frustrating video to watch because a lot of his jokes and problems at our expense were just misunderstandings or him not reading anything. This dlc was clearly made by somebody who has read some theory. And I love it.
My favorite part about collectivized society js that often mod makers dont realize its supposed to make up for 0 stability and you get 80% stability plus collectivized society
@@turkepic3637 i would love unironical anarchists building any complex machine We should do it "yes" You do this part "but i wanted to do smth else!" And you could do this part "why put you in place for commands?" Okay well then without commands "do as you wish. we all meet up in 10 days to assemble a smartphone" to this day 0 anarchist smartphones have been assembled
@andrefasching1332 you do realize anarchists would just... agree upon who's doing what before committing to a project? Like you don't need a boss to force people into rolls lol.
@@bluexephosfan970 Why didnt the world think of this earlier. *facepalm. Just agreeing! Thank you. You solved the worlds problems. I totaly agree with you. Its so cool that you just know that the people will just agree that the one gets the super cool education and can work on designing the phone and the other gets a mop and can clean the floors because thats too very important. We both agree that you take the cleaning job, right? Because Its just as important! I cant stress this enough. Wouldnt make sense for me to do it as my engineering degree can be put to way better use elsewhere in the project. And you surely dont want me to do the cleaning simply because you dont want to do this, right?
I personally have had a lot of fun with the Anarchist path, primarily because it has some of the most unique mechanics in the game (like the custom economy law, the advisors, and the enforced 0 stability), but I do wish it wasn't so much of a grind.
I really hate how paths that require more effort, but provide a fun experience are being completely destroyed by enormous Political Power costs and needless time investments The main offenders are Anarchist Spain, United Africa and the Swiss Cantons Nobody really plays those paths anyways, so why would they preemptively nerf them into unplayability
Had a really wild multiplayer run as anarchist Spain where I was pretty well positioned to win Europe until the USA player came in and got stomping. Mostly by doing funny diplomatic stuff. Goaded people into donating lots of equipment to the other parts of the civil war, and when I won that I got all that stockpile. Helped Germany with France and BeNeLux. Negotiated for Mediterranean France, the bulk of their colonies, and the Netherlands. I was able to core Java and a couple other really high population colonial states. By the time of Germany's inevitable betrayal I had huge amounts of manpower, had cored several high value states scattered around various colonies, and made friends with Soviet and Japanese players. The fight with Germany was going alright, and I had a ceasefire with UK, but it USA joining really broke my game (also, my central American oil exports from Curacao got killed) still an insane game where I got lucky for way too long
I played an ironman game as the anarchists, conquered the entire world and cored every single state, built max infrastructure, developed all resources... deleted the military, the whole thing took a couple of weeks to do and I don't think I can beat the autism allegations now
It's also pretty good to core stuff adjacent to other cores since it's like 1/3rd of the cost and to bank to do as many at once as possible with the -1 per state cored... if you want to subject yourself to doing this bc it was about 2100 by the time everything was fully integrated
So, I've played a lot of the civil war. the best 'fastest' strat is to trigger the opposing side's civil war beforehand. In the anarchist case, you must consolidate/hold the line on the basque country. If you can bludgeon them away from any of the other provinces that are needed to avoid the carlist split even better. With a 4th faction involved you get more planned offensives, which remove the debuffs and allow you to finish the civil war in like early 1938. And a full year of recovery is a godsent.
The Spanish Civil War is legitimately my favorite part of the game. It feels relatively balanced and not just one side steamrolling the other, and there isn't much waiting time before the war starts.
Every corable states, some can't be, you get 2 of them whole integrating Portugal (cap Verde, east Timor) You need compliance to core but state that have no hostile core don't have compliance so no coring
I just did the math because I was curious. For Vichy France, if the decision costs 20k inf equipment with each div having 300 inf. equipment, you should get 67 divs (rounded to the nearest div); however, you get 15 divs. WHERE THE FUCK DID THE 52 OTHER DIVS GO, AND WHERE THE HELL DID 15.6K EQUIPMENT GO!!! FUCKING PARADOX!!! It doesn't even get better because, with the Soviet Union, ISP got 19 divs, so where did the other divs and equipment go!
i guess some form of bureaucracy and "middle management" still makes sense with councilist anarchism, communalism, etc. although this bureaucracy would be different from how we typically understand it.
Anarchist here. The term "middle management" here is definitely not the best, as it implies a system of authority. What you're referring to are delegates, which are chosen by the workers' council/community assembly, are recallable at any time, and have no real power.
you know what i really hate about Paradox? they make some really cool paths and ideas that are so interesting, for example Willhelmina Netherlands, Edward VII England, Confederated United States, Brazil and Portugal Kingdom, Romanov Poland, Romanov Russia. And then they put either 1 achievement that you can get easily in the middle of your campaign, or they put a fucking cancer one like "Macao My Day" Paradox, be smarter, make multiple achievements for these paths, let the player fucking play the fuck out of these nations and add a bonus of getting achievements if they ever wanna go for that.
@@RandomAutist What? I was agreeing with you that they don't make enough achievements and that the ones they do can be lame. "Put either 1 achievement that you can get in the middle of your campaign..." put into example form.
the fact that they did the exact same thing of making the PP u need to core African Nations as Ethiopia be completely rediculous and u don't even get enough to core 1/6 of africa by 1948 just tells me that they will never go back and make things like this actually fun. also this being a single player game mostly just makes it so it doesn't make sense that they don't make these things fun esp as the Multiplayer community use Mods that makes the game balanced and outright ban the OP branches so these things being slightly OP doesn't really matter and yet they still make it UNFUN AF for what ''balance'' sake..
Same problem as Communist Ethiopia. They get a wacky fun path with tons of cores but it'll take you until 1970 to actually get any of them thanks to the costs
While you're not the kindest to the focus I think it's actually super cool how the game genuinely respects Anarchism in its way! Most people who hear about Anarchism claim that it's impossible for a thousand different reasons. They say the most basic workplace could not be run under these principals, an Anarchist military is an oxymoron, and any Anarchist victory would quickly devolve into a constant state of violence. HOI4 ignores all of that nonsense in addition to saying that Anarchism is the only ideology which could actually unite the entire world, which is pretty based of them.
When are they going to add an industrial branch to the Spanish focus tree? It's like they just half finished it, called it good, and released it. Now it's been years and still not finished. Yes, there are some industrial focues under the political branch. But other focus trees do that, too. They still maintain a separate industrial branch. And usually, one for each armed service, which again is MIA in the Spanish tree. This tree looks big, but you're basically forced into one path and there actually isn't much content.
My favorite part is giving all of the comintern to Manchukuo. I can imagine Puyi having grand dreams of empire as he in no way shape or form can garrison the entire USSR
The best thing when coring is saving up a lot of pp since the negative pp wont go bellow 0 so you can core a bunch of provinces at the same time and have -15 pp and don t care
whole 0% stability thing makes so sense because if you look at the actual history of the anarchists, for all their talk of no states and all that, they were basically a kinda odd government structure with a collectivised economy (which i mean props to them they did what the ussr couldn't and had a worker run economy that actually became more productive) so the whole "0% stability" is just kinda random and doesn't reflect what stability is meant to be anyway
its fun if you use the cheats and give yourself 100% compliance to everything you take and just core it up. personally i feel its how it should be played.... this is hoi not eu3 waiting 5 years to core something is useless
Ran some numbers--assuming ISP stays at a constant rate of gaining about 1 pp point a day, it should take him in the neighbourhood of 5000 in-game years to core the world. Not sure how much that translates to IRL, but I'm going to say "too long".
I thought that communists based their ideology more on economic equality, wereas anarchists take liberty as their starting point? I agree that both ideologies have variants that are very similar, but it also can give very different solutions to societal problems.
I mena they were communists, but the problem is that HOI4 when it says communist pretty much always means Marxist-Leninist or its variants. Communist in HOI4 also usually means "aligned with the Soviets" which the anarchists very much where not
"Too bad buddy, this twisted game needs to be reset. We'll start over from Zero with this V2, entrust the future to the next generation" Pixy: Ace Combat Zero
And you wonder how most people's understanding of Anarchism is basically "wacky chaos lul!" As if there aren't academic texts on the subject and it's all just angsty teen graffiti.
This mechanic would be so good if Anarchist Spain had a special occupation law to boost compliance faster like the one Turkey has for Kurdish provinces. I think if the province you're trying to core has a direct land route to your capital it also takes only 50pp so it's not that bad.
I‘ve had idea on how to not male the coring shit. Make so if you have a noncore state next to a cored state, that noncore state over time becomes a coded state. You can still play the pp to core a state immediately, but it’s more like a seed that will spread to all the nearby noncored states
The idea behind Anarchists coring any province is because Anarchism promotes the idea of relinquishing the idea of National identity and living as one human race.
If you take provinces from Portugal and raise the world tension you can declare on GB and take out France with 15 paratroopers. Afterwards you can easily take out the UK and if you farm their troops you have a decent war score so you can take a lot of land
You could potentially do a fun video using that mod for the peace conferences ... I don't actually play any HoI games so I don't have any specific details to recommend, but I'm thinking some kind of concept based around creating havok or hilarity by giving away land to unlikely nations.
There is a difference between political and non-political Anarchism. Political Anarchism in a form of hyper-decentralize government that rejects the idea of the over-arcing State in favor of a confederation of communal democracys.
Isorrowproductions: Igniting anarchist uprising in France was a bad idea 4 minutes later: Ignites another uprising in Russia AND IT WAS STILL A BAD IDEA
No you can't. Those decisions are what the focus tree gives you to core the states. They're a little bit cheaper than the decisions you use for coring the rest of the world.
I love Paradox's obsession with making any cool mechanic take as long and be as painful as possible. "Oh you don't want to wait 90 days? I guess you're not a true fan then."
It really do be like that
It's always because of multiplayer balance. Even though the multiplayer is never, ever balanced lol
meanwhile the paradox defense army: i GueSs yOu nEeD mOrE sImPlIciTy
And even when it finally completes, the pay off is literally less than useless
@@rynemcgriffin1752 I guess there could be some memey strat like allying with the soviets to take out china early, coring just 2 or 3 states would mean massive manpower already but yeah with the compliance system and getting manpower from puppets is just doesnt seem very worth it. Biggest issue is how long the damn civil war takes. Seriously who ever thought these civil wars are fun? I just did the oppose hitler path on germany and want to kms its so toxic.
Anarchist Spain has as much stability as ISP after A to Z
*Recovering from the civil war*
-100% weekly stability
*Recovering from A2Z madness*
Pretty much
Stability is bourgeois
So you spawned 12 divisions with 300 guns each, adding up to exactly 20000, excellent job paradox
16600 goddamn rifles wasted
They eat them
I mean, these are zero stability anarchists. They probably lose half of them before they even get to the people who need them to rise up, then half of what they have left again before all those very intelligent freedom fighters manage to hold them in the right direction. Now they only have to lose another 1400 somewhere else, which I explain with them getting the absolute worst possible equipment because the anarchist factories aren't very good at making anything invented after the middle ages.
They used the guns as target dummies.
I feel like it was something that they meant to work more on if they had more time before a deadline but never got around to it and the guy who was overlooking the whole thing typed an extra 0 in 2000 to get 20000. This seems like one of those early hoi4 mechanics that you’d see when the game was first released.
Thank you UA-cam for playing an ad before iSorrow said civil war, resulting in iSorrow saying, "I'm going to be real with you; I hate the Spanish." That made my day lmao
So true
The Virgin advertisement vs the chad British man
Based tho
Based
Everyone at some point: I want to conquer some places
Anarchy: *Amateur*
E
“Isp’s insanity knows no borders.”
He has as much mental stability as Anarchist Spain
@@gifigi600 That's insulting to anarchist spain
@@Ashie690 *realisation* OH...
You think ISP is using his PP to make us go insane as well?
I love the idea that with player led conferences the allies just thought it would be a good idea to let anarchists occupy all the fucking land
Really the anarchists should finish whatever war with whatever they have occupied and then go to war with their now former allies.
Funny enough though if you core territory that belongs to somebody who is effectively allied to you because it was occupied by somebody else, say coring southern France for instance, you'll keep that in the treaty.
@@WillyShankspeare that would make sense, but as we can see from this video, pdx doesn’t like to code fun into their game
The quickest way to core the world as any country is by going down the “Console Command” focus tree and doing the focus called “add_core” to instantly and painlessly core provinces 😮😮😮
Honestly, as a compromise, I spend the political power and then do this. I don't want to wait 150+ days for pp then 90 more for coring.
Aka, cheat and completely remove the whole purpose of trying to core the world: bragging rights.
@@christoperwallace6197 it was a joke
@@privatecanook be funnier?
@@christoperwallace6197 big oof ma man, big oof
I think the idea is that you just dismantle the concept of a state and therefore communes anywhere can contribute just as well to the cause as "home territory". However given how HoI4 works instead you just... kindof get some weird state that doesn't look quite right.
As an IRL anarchist, this is how I kind of interpret things as well. Reading the descriptions of the focuses makes things slightly better. But it really seems they were just limited with the system they had. I’d love to see some kind of anarchist DLC where they get at the very least Ukraine involved (The free territory).
But there is also a concept of anarchist federation which makes some compromises to anarchism but is kind of like what happens with the focus tree? Idk
@@mioc7741 Admitting you're an Anarchist online is very brave. I wish you luck when hordes of people who have never read a single bit of Anarchist Theory start insulting you and saying you don't understand what Anarchism really is
@Mio C it's interpret, companion
@@mioc7741 Yeah this was a frustrating video to watch because a lot of his jokes and problems at our expense were just misunderstandings or him not reading anything. This dlc was clearly made by somebody who has read some theory. And I love it.
@@emlynselene1096 not just online, IRL too
My favorite part about collectivized society js that often mod makers dont realize its supposed to make up for 0 stability and you get 80% stability plus collectivized society
Or they're unironically anarchists.
@@turkepic3637 imagine
@@turkepic3637 i would love unironical anarchists building any complex machine
We should do it "yes"
You do this part "but i wanted to do smth else!"
And you could do this part "why put you in place for commands?"
Okay well then without commands
"do as you wish. we all meet up in 10 days to assemble a smartphone"
to this day 0 anarchist smartphones have been assembled
@andrefasching1332 you do realize anarchists would just... agree upon who's doing what before committing to a project? Like you don't need a boss to force people into rolls lol.
@@bluexephosfan970
Why didnt the world think of this earlier. *facepalm. Just agreeing! Thank you. You solved the worlds problems. I totaly agree with you.
Its so cool that you just know that the people will just agree that the one gets the super cool education and can work on designing the phone and the other gets a mop and can clean the floors because thats too very important. We both agree that you take the cleaning job, right? Because Its just as important! I cant stress this enough. Wouldnt make sense for me to do it as my engineering degree can be put to way better use elsewhere in the project. And you surely dont want me to do the cleaning simply because you dont want to do this, right?
I personally have had a lot of fun with the Anarchist path, primarily because it has some of the most unique mechanics in the game (like the custom economy law, the advisors, and the enforced 0 stability), but I do wish it wasn't so much of a grind.
I really hate how paths that require more effort, but provide a fun experience are being completely destroyed by enormous Political Power costs and needless time investments
The main offenders are Anarchist Spain, United Africa and the Swiss Cantons
Nobody really plays those paths anyways, so why would they preemptively nerf them into unplayability
yea if anything stupid/fun paths should be overpowered for a laugh
Yeah paradox seems sometimes very angry when you choose stupid alt-history path in their stupid alt-history game
Simply buff your country in the console. You are not above doing that.
@@codymoon7552Did you forget about iron man?
@@slimcurry7117 I usually Ironman. I just know most people don't.
palden norbu never plays hoi4 without using this strat, i can imagine that he is glad to have seen isp use it
FR, so glad Bo still has his number one man Palden Norbu
@@Tom-oj7si still? I though Palden Norbu left awhile back to take over Fr*nce, haven't heard anything else about him
nothing says anarchy like middle management had me rolling on the floor
⚠️ THIS IS A CERTIFIED DECENTRALISED REVOLUTION MOMENT ⚠️
Had a really wild multiplayer run as anarchist Spain where I was pretty well positioned to win Europe until the USA player came in and got stomping. Mostly by doing funny diplomatic stuff. Goaded people into donating lots of equipment to the other parts of the civil war, and when I won that I got all that stockpile. Helped Germany with France and BeNeLux. Negotiated for Mediterranean France, the bulk of their colonies, and the Netherlands. I was able to core Java and a couple other really high population colonial states. By the time of Germany's inevitable betrayal I had huge amounts of manpower, had cored several high value states scattered around various colonies, and made friends with Soviet and Japanese players.
The fight with Germany was going alright, and I had a ceasefire with UK, but it USA joining really broke my game (also, my central American oil exports from Curacao got killed) still an insane game where I got lucky for way too long
Ahem, lore master Timmy here, you have definitely done this before.
Show thy certificate 🔫
@@yogurt4life358 ua-cam.com/video/l9vGD2Bk7ig/v-deo.html
why yes officer 📜
Repeat ideas for views?
Please say it ain't so Gravy Lord Sorrow.
Thank you lore master Timmy
I actually genuinely love the Spanish civil war mechanic, and pretty much only ever play the anarchists.
The Spanish focus tree was designed by a sadist.
ISP: "I haven't played the anarchist Spain before"
Me recalling the ancient CNT-FAI (Kaiserreich) episode: NO YOU ARE WRONG!!!
I played an ironman game as the anarchists, conquered the entire world and cored every single state, built max infrastructure, developed all resources... deleted the military, the whole thing took a couple of weeks to do and I don't think I can beat the autism allegations now
It's also pretty good to core stuff adjacent to other cores since it's like 1/3rd of the cost and to bank to do as many at once as possible with the -1 per state cored... if you want to subject yourself to doing this bc it was about 2100 by the time everything was fully integrated
So, I've played a lot of the civil war. the best 'fastest' strat is to trigger the opposing side's civil war beforehand. In the anarchist case, you must consolidate/hold the line on the basque country. If you can bludgeon them away from any of the other provinces that are needed to avoid the carlist split even better. With a 4th faction involved you get more planned offensives, which remove the debuffs and allow you to finish the civil war in like early 1938. And a full year of recovery is a godsent.
Also, the buffs to anarchism's production are those of having 100% stability.
So why not just have the Stability mechanics
@@reaverfang377 you can lower stability. you can't lower a national spirit.
ALL THE MANPOWER. ALL THE CORES
16:09
"Jarvis, set an alarm for 22/02/2075"
I personally love SCW and to play as Anarchist Spain. No joke, think it's one of the more fun experiences in the game.
Broke: Lebensraum
WOKE: la habitación
Do you know about God’s warrior Joshua Graham? He doesn’t enjoy killing
*B U T*
EPIC SPAIN WITHOUT THE S
The Spanish Civil War is legitimately my favorite part of the game. It feels relatively balanced and not just one side steamrolling the other, and there isn't much waiting time before the war starts.
I think somebody tested and it took them to 1990 or something to core every state in the world
Well thats when the Soviet Union died so, appropriate
Every corable states, some can't be, you get 2 of them whole integrating Portugal (cap Verde, east Timor)
You need compliance to core but state that have no hostile core don't have compliance so no coring
I just did the math because I was curious. For Vichy France, if the decision costs 20k inf equipment with each div having 300 inf. equipment, you should get 67 divs (rounded to the nearest div); however, you get 15 divs. WHERE THE FUCK DID THE 52 OTHER DIVS GO, AND WHERE THE HELL DID 15.6K EQUIPMENT GO!!! FUCKING PARADOX!!!
It doesn't even get better because, with the Soviet Union, ISP got 19 divs, so where did the other divs and equipment go!
i guess some form of bureaucracy and "middle management" still makes sense with councilist anarchism, communalism, etc. although this bureaucracy would be different from how we typically understand it.
Anarchist here. The term "middle management" here is definitely not the best, as it implies a system of authority. What you're referring to are delegates, which are chosen by the workers' council/community assembly, are recallable at any time, and have no real power.
@@mr.goldfish1530 i appreciate the clarification.
i'll add the quotation marks to refer to how isp puts it for clarity.
@@mr.goldfish1530 how goes the 8th grade?
you know what i really hate about Paradox? they make some really cool paths and ideas that are so interesting, for example Willhelmina Netherlands, Edward VII England, Confederated United States, Brazil and Portugal Kingdom, Romanov Poland, Romanov Russia. And then they put either 1 achievement that you can get easily in the middle of your campaign, or they put a fucking cancer one like "Macao My Day"
Paradox, be smarter, make multiple achievements for these paths, let the player fucking play the fuck out of these nations and add a bonus of getting achievements if they ever wanna go for that.
Anarchists have a core the world mechanic.
Only achievement is for winning the Civil War.
@@WillyShankspeare dude, are you ok? did you read my comment and thats all you gathered? wtf is wrong with you man.
@@RandomAutist What? I was agreeing with you that they don't make enough achievements and that the ones they do can be lame. "Put either 1 achievement that you can get in the middle of your campaign..." put into example form.
I love hearing ISP laugh like this
the fact that they did the exact same thing of making the PP u need to core African Nations as Ethiopia be completely rediculous and u don't even get enough to core 1/6 of africa by 1948 just tells me that they will never go back and make things like this actually fun. also this being a single player game mostly just makes it so it doesn't make sense that they don't make these things fun esp as the Multiplayer community use Mods that makes the game balanced and outright ban the OP branches so these things being slightly OP doesn't really matter and yet they still make it UNFUN AF for what ''balance'' sake..
ISP losing his sanity playing warcrime simulator as he goes anarchist mode
Anarchist Berlin is somewhat true to life
Same problem as Communist Ethiopia. They get a wacky fun path with tons of cores but it'll take you until 1970 to actually get any of them thanks to the costs
11:49 "I can understand democratic not being allowed to do collabs."
The good old US of A: *are you sure about that*
I have done collab governments as non-aligned nations several times. Maybe only monarchists can do that?
Wait for 2k pp then do a lot of coring. Also if you want to core and already have a cored province next to it it's only 50 pp
☝
The second half of this comment makes a little more sense, still pretty time consuming though.
While you're not the kindest to the focus I think it's actually super cool how the game genuinely respects Anarchism in its way! Most people who hear about Anarchism claim that it's impossible for a thousand different reasons. They say the most basic workplace could not be run under these principals, an Anarchist military is an oxymoron, and any Anarchist victory would quickly devolve into a constant state of violence.
HOI4 ignores all of that nonsense in addition to saying that Anarchism is the only ideology which could actually unite the entire world, which is pretty based of them.
You truly embraced anarchy by destroying the world with console commands
When are they going to add an industrial branch to the Spanish focus tree? It's like they just half finished it, called it good, and released it. Now it's been years and still not finished.
Yes, there are some industrial focues under the political branch. But other focus trees do that, too. They still maintain a separate industrial branch. And usually, one for each armed service, which again is MIA in the Spanish tree.
This tree looks big, but you're basically forced into one path and there actually isn't much content.
Yeah I always think about this. Also there are just some random mandatory 70-day research bonus focuses in between you and actually useful ones.
because it's Paradox
My favorite part is giving all of the comintern to Manchukuo. I can imagine Puyi having grand dreams of empire as he in no way shape or form can garrison the entire USSR
I can't touch the grass, it's covered in several inches of snow.
I can't touch the grass, it's covered in several inches of ice
The best thing when coring is saving up a lot of pp since the negative pp wont go bellow 0 so you can core a bunch of provinces at the same time and have -15 pp and don t care
It’s still weird that Ethiopia can join the Comintern but not Spain
whole 0% stability thing makes so sense because if you look at the actual history of the anarchists, for all their talk of no states and all that, they were basically a kinda odd government structure with a collectivised economy (which i mean props to them they did what the ussr couldn't and had a worker run economy that actually became more productive) so the whole "0% stability" is just kinda random and doesn't reflect what stability is meant to be anyway
this was prob one of the funniest videos oat, i love the suffering in sorrows voice
2075 anarchist playthrough part 2 confirmed
its fun if you use the cheats and give yourself 100% compliance to everything you take and just core it up. personally i feel its how it should be played.... this is hoi not eu3 waiting 5 years to core something is useless
“Now I guess we’re free” -Anarchism
anarchy is just like the comment section
Say what you want about the mechanics of HOI but the Irony of anarchists having to put down rebels will always be funny to me
Ran some numbers--assuming ISP stays at a constant rate of gaining about 1 pp point a day, it should take him in the neighbourhood of 5000 in-game years to core the world. Not sure how much that translates to IRL, but I'm going to say "too long".
you should play anarchist ethiopia
He did
Pdx managed to make potentially funniest playthrough the most painfull
It never made much sense to make the anarchists non-aligned and not communist, considering that they literally were communists.
Also as an anarchist every "nothing shouts anarchy like ________" joke by ISP makes my soul leave my body a bit more.
I thought that communists based their ideology more on economic equality, wereas anarchists take liberty as their starting point?
I agree that both ideologies have variants that are very similar, but it also can give very different solutions to societal problems.
I mena they were communists, but the problem is that HOI4 when it says communist pretty much always means Marxist-Leninist or its variants. Communist in HOI4 also usually means "aligned with the Soviets" which the anarchists very much where not
"Too bad buddy, this twisted game needs to be reset. We'll start over from Zero with this V2, entrust the future to the next generation" Pixy: Ace Combat Zero
I never thought I'd live to see the day where ISP plays my favorite useless nation.
ISP not pretending that popular focuses are unpopular challenge (impossible).
ISP could you play Austria in the Bruderkrieg mod please
@@nein4013ns reworked
@@nein4013 ok but i will 😈
I read the thumbnail as "Autism Knows No Borders"
For the record, coring provinces is cheaper if they're bordering a core. It's cheaper and faster.
And you wonder how most people's understanding of Anarchism is basically "wacky chaos lul!" As if there aren't academic texts on the subject and it's all just angsty teen graffiti.
This mechanic would be so good if Anarchist Spain had a special occupation law to boost compliance faster like the one Turkey has for Kurdish provinces. I think if the province you're trying to core has a direct land route to your capital it also takes only 50pp so it's not that bad.
Bro ur ideas r goofy but brilliant i love it
Step 1: Win civil-war
Step 2: Core China
Step 3: Profit
bro, i've never been able to even fully core spain after the civil war and isorrowbro really cored everything XD. Isorrowbro is an absolute Chagma
8:05
Gold moment.
Do you love doing the exact same thing for 6 years?
Yes he does. He legally required to
Hoi4 Anarchism: Brotherhood of Nod.
setting a timer for 52 years, cant wait!!
I‘ve had idea on how to not male the coring shit. Make so if you have a noncore state next to a cored state, that noncore state over time becomes a coded state. You can still play the pp to core a state immediately, but it’s more like a seed that will spread to all the nearby noncored states
ISORROW Bread and Wine Club
always just in time for my lunch here in the US of A, thank you so much for being my lunch companion all these years lol
The idea behind Anarchists coring any province is because Anarchism promotes the idea of relinquishing the idea of National identity and living as one human race.
If you take provinces from Portugal and raise the world tension you can declare on GB and take out France with 15 paratroopers. Afterwards you can easily take out the UK and if you farm their troops you have a decent war score so you can take a lot of land
I got a perfectly timed ad that made it sound like isp just hates Spanish people
When i see a new video pop up i drop everthing to watch it this is what youve reduced me to
Non-alighn can do collab government. Expect anarchist. Because, you know, paradox hates us and hates fun gameplay.
Tfw an anarchist but still love isp so comment and watch for algorithm
Anarchist advisors? Who are they advising? A council? Sounds like democracy with extra steps (and teenage edge) to me
You could potentially do a fun video using that mod for the peace conferences ... I don't actually play any HoI games so I don't have any specific details to recommend, but I'm thinking some kind of concept based around creating havok or hilarity by giving away land to unlikely nations.
Almost all of his A to Z videos have that, you are in for a ride.
Spain Is pain pain Is spain
There is a difference between political and non-political Anarchism. Political Anarchism in a form of hyper-decentralize government that rejects the idea of the over-arcing State in favor of a confederation of communal democracys.
Isorrowproductions:
Igniting anarchist uprising in France was a bad idea
4 minutes later:
Ignites another uprising in Russia
AND IT WAS STILL A BAD IDEA
You can do collabs as non-aligned. They just coded it that the Spanish Anarchos won't do.
Certain non aligned nations should get a national spirit in their tree letting them do Collab governments.
Sometimes I wonder what kind of player Paradox thinks is the target audience.
Me spending 5 irl years to convince Bavaria to join Switzerland
you can just core the Iberian states back through the focus tree and not bother with the decisions
No you can't. Those decisions are what the focus tree gives you to core the states. They're a little bit cheaper than the decisions you use for coring the rest of the world.
As of right now I have been sitting in the back seat of my inlaws car playing Hoi 4 on my laptop, please help me, this is hell
4:41 I thought that popup said "Zombies". That would indeed be ridiculous even for this channel.
Hearts of Iron OF THE DEAD
Raise the Banners! The Manchu Will Rise Again!
Most based vanilla path
Not only because global cores but glory to anarcho syndicalism.
Funny Internet Man.
I can't wait for the follow-up video in 2070. I'll keep my eye on the channel for that one.