The Disaster of the Diablo Auction House - Blizzard's Failure at an In-Game Marketplace

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  • Опубліковано 22 лис 2024

КОМЕНТАРІ • 1,7 тис.

  • @Akshonesports
    @Akshonesports  5 років тому +117

    Are you looking forward to the rumored Diablo 4 announcement at BlizzCon 2019 this year?

    • @adcrengar9877
      @adcrengar9877 5 років тому +16

      No. This game is coming out way too late. The story also came to a close nicely with D3, besides Diablo 4 will have to somehow out do games like Path Of Exile (new competition they didn't have back in the day). If they just let the market be pure sandbox then things will feel like the good old days again.

    • @keriol7966
      @keriol7966 5 років тому +2

      Not really, i've never really been interested in the serie.

    • @Coolsoup33
      @Coolsoup33 5 років тому +9

      Y’all too young if you can’t even be a little hyped for a Diablo title

    • @ItTookLifeForAName
      @ItTookLifeForAName 5 років тому +15

      No, i don't believe blizzard nowadays can deliver a good game like d2

    • @sprunk
      @sprunk 5 років тому +3

      The only announcement Blizzard could have made that would have hyped me for D4 at this point is that they have bought Grinding Gear Games and have tasked them with the Development. The Cinematic does look cool but its likely to be a game I play through once then jump back on PoE for the next League.

  • @micahlarimer155
    @micahlarimer155 5 років тому +84

    My brother made like $1,000 off D3 in literally like 1-2 months playing just a couple hours per day, after capping. I am sure he loved the auction house.

    • @shanthagopian7559
      @shanthagopian7559 2 роки тому +17

      It was a great system tbh. only idiots who cant evolve past a 20 year old game think it was bad.

    • @ProMikus
      @ProMikus 2 роки тому

      @@shanthagopian7559 when your game evolves to 60% "playing auction house" and not the game itself you can go and fuck off with your evolution lmao, how can you even call it a video game at this point. The fact that you can make real money out of the game doesnt equal "great system" peanut brain. eVoLutIoN btw

    • @Ridku13
      @Ridku13 Рік тому +4

      That's a nice part time job right there

    • @KunjaBihariKrishna
      @KunjaBihariKrishna Рік тому +1

      and everyone clapped

    • @padshardbank
      @padshardbank 7 місяців тому

      That's below minimum wage

  • @animelytical8354
    @animelytical8354 5 років тому +292

    They also wanted the money. You missed that part.
    The auction house feeling necessary is a *deliberate* design choice.

    • @trazyntheinfinite9895
      @trazyntheinfinite9895 5 років тому +56

      aye, and it is vitally important to hever forget that.
      Blizzard wanted to partake in the cash for items black market.
      never. fucking. forget.

    • @OlivierMaXZUCCARO
      @OlivierMaXZUCCARO 5 років тому +10

      I was going to post an answer and saw yours... indeed. That's one of the thing everyone seems to forget with time passing, but an auction house doesn't mean your loot system is going to be so damn "greedy" that you are forced to use it.
      The auction house could have been a system for two purposes :
      - in game money trading for players who don't want to grind but have some gold
      - additionnal in game money incomes when you're farming or offline and farm high end gear
      I remember really well that at some point Blizzard was looking for "microtransactions specialist" before D3's release. I'm convinced since the beginning that AH was only there for money, not for "unbalanced trading and or scamming".

    • @DragonDyce
      @DragonDyce 5 років тому +5

      i prefer complete open trading or an auction house rather then no trading and bound items, half the fun is grinding bosses to get epic drops to sell to other players

    • @OlivierMaXZUCCARO
      @OlivierMaXZUCCARO 5 років тому +2

      @Best4rtNiteClips Obvious Troll is obvious Mr Troll McFly. (try harder next time)

    • @OlivierMaXZUCCARO
      @OlivierMaXZUCCARO 5 років тому +5

      @@DragonDyce The whole fun is playing the game, living something that was created since the beginning of modern hack and slashes. And when I say modern, I'm thinking about Diablo and titles released around the same period where trading was part of the main mechanics.
      I don't play specifically to sell to other people or give to my friends... it is one of the the mechanics I do enjoy. Especially after spending so much time on PoE where the overall balance of the game is a mix of "being super happy to drop a mirror-tier yellow item" and "creating your currency pool to buy something you're unable to drop after 90 hours of farm on a league".
      Also, and I'm sorry to like PoE that much and think that it is today, the best arpg ever made... but, when you have a game that revolves around really really low drop rate for specific currencies. Or a crap load of affixes in the rare items pool which result in a ton of possibilities and the fact that the perfect item is something that you rarely happen to see on the floor. Then, you have to balance the game to be fun otherwise. GGG understand that and has built the addiction of the game around a lot of mechanics without frustrating the player behind binding mechanics or feature removal such as trading.
      If you understand the main mechanics of PoE economy, you can enjoy the game at really really high level. Without trade removal, without AH.
      I do think that Blizzard is a company that has the means to do that. I don't think they still want to put the time, money, and designers to do that today. And especially... hardcore D and D2 fans are never gonna be happy with a HnS released by Blizzard today. It will be a Blizzard game, some big budget, funny, well done, beautifull arpg. But not a rich, messy and hardcore experience like PoE.
      Blizzard is the Marvel of video games. A company that produces games that doesn't need a really big effort to enjoy, games that sells well and have a pretty shiny look. But definitely not games that take creative risks.

  • @slurms777
    @slurms777 5 років тому +266

    I don't consider 2 - 3 years "just around the corner".

    • @Zackarco
      @Zackarco 5 років тому +4

      As what the developer said, "Not even Blizzard soon". Although, I do wonder how they'll prevent the trading issues that Diablo II had, with the experience they've learned from Diablo III's AH. I really don't want a repeat of my chat being constantly spammed with 3rd party scam sites and I really don't want people to get scammed themselves. Been on the nasty end of that experience in my D2 days and I'd hate for people to go though that.

    • @zzzlucid_dreams7560
      @zzzlucid_dreams7560 5 років тому +3

      It is in diablo time

    • @DTFinn01
      @DTFinn01 5 років тому +2

      @@Zackarco What I gathered from Interviews so far:
      - No AH or RMAH (god bless)
      - Not all items are tradeable
      - Some Items are limited to a single trade and will then be ACC locked
      - Some Items are completely untradeable (From what I've heard, the strongest and best stuff won't be tradeable at all)
      - The goal isn't to buy yourself to glory, the main focus should be killing demons. Which is an objectively good thing, no matter how many cunts feel the need to say that AH was good. The main point of a game should always be the game and not some Sketchy ass way to cheat progression. Well unless you want to play a Monopoly Simulator or so.
      - At this point in time Chat moderation is a thing. It could be moderated by real people or just an algorithm. It really shouldn't be hard to filter that annoying stuff out if they care about it.
      Also also they said D4 will launch for PS4 and Xbox One, and since the new Console generation is right around the corner (likely next year) it realistically can't take "Blizzard long".
      I just doubt they would release D4 in like 5 years when both PS4 and Xbox One are long gone. I would bet on maybe 2021, more likely 2022.
      2020 seems highly unrealistic, just because of Blizzard's track record. Also because D4 still needs a lot of work. Alone the map design should take them minimum of one year if they do it properly.

    • @mitsuharu1654
      @mitsuharu1654 5 років тому

      its blizz when they say 2-3 its 10-15

    • @MrMetallicaWarrior
      @MrMetallicaWarrior 5 років тому

      considering diablo 3 was 14 years after 2 i would consider 2-3 years soon

  • @NoelClover89
    @NoelClover89 3 роки тому +75

    I'd like to add some small notes:
    On the graphics: Jay Wilson mocked players remembering D2 as a darker game than what we saw in D3 by loading a character into ACT 1, in an open field, which was quite a saturated area. This didn't help.
    On the skills being flexible: While true, in Inferno you would lose Nephalim stacks if you changed your abilities, thus locking you into a set. This was allegedly for the challenge, and I say allegedly because Inferno was a gear check, not a skill check.
    On Inferno: It was made for characters decked out in gear, not necessarily skill. You could backflip as a Demon Hunter and die where you backflipped from due to latency issues. The modifiers on elites were, at times, pure BS. I remember fighting a mob with Wall, Arcane, Mortar and something else. There was no play for my Demon Hunter unless I used Smoke Bomb, which was nerfed to the ground after some players managed to get through Inferno, with the bottle neck actually being ACT 2 due to invisible ((and invincible)) snakes one-shotting people because why not.
    On the gear dropped in Hell bit: While true, the drop rate for a blue was about less than 1%. Given that you could roll Strength on a bow or Intelligence on a Barbarian belt, this didn't exactly help. Prior to that, the issue was worse than "you need to get the best gear in Inferno mode", the issue was "to get through ACT 2 you need gear with ilvls that only dropped in ACT 3, but to get to ACT 3, you needed to finish ACT 2", creating a very, very painful experience unless you were one of the tremendously lucky people who got very good gear in Hell or ACT1.
    On the AH: The auction house, and then the RMAH was there because Blizzard decided that if people were gonna third party trade anyway, they may as well profit from it. There's no other justification for the RMAH. I don't buy the idea of "oh, the system is broken and nobody likes it but we don't have a replacement so let's keep it there". I say this because they could have easily turned off the shop, hell, they wouldn't even have introduced the shop if they even, for the slightest moment, reflected on why many people enjoyed and continued playing Diablo 2 for decades, be it through single player, LAN or Battlenet, and the fact that humans, being humans, will go for the most convenient thing possible because we're very lazy people.
    Oh, and they nerfed gold farming when the RMAH was around. I'll never forget that they made it so that pots would rarely drop gold and if they did, dropped only paltry sums, while creating heavier gold sinks ((repair gear cost increase)), making it even harder for the average Joe and Jane to progress the game if they wanted to play it solo like they did in D2. There are also the things they did that limited player's abilities to progress through the game: Smoke Bomb 50% nerf, CDR on gear nerfed by half soon after a very fun and glass cannon Wizard build involving Meteors and Spectral Blade, there were a lot of things that felt like they were really pushing players to use the RMAH.
    I don't have anything with them wanting to make more money, Blizzard is a company after all and making money is what companies do. But the fact that they gave a laughably terrible story, thought they knew what was best for players when giving players what players didn't want ((gear checks, WoW designs, the always online requirement and the auction house)), and then having the gall to pretend that this was all in the best interest for the players just absolutely disgusts me, even till this day.
    I must admit that there is some bitterness as this game is the very one that reminded me that Blizzard was just another company, but I felt like you were painting the company in a better light than necessarily deserved.

    • @bobbymoore8030
      @bobbymoore8030 3 роки тому +9

      In addition the lead developer Wilson replied to criticisms of Diablo that we don't remember what we use to like about D2 then went on to ask the customers "aren't you grateful?" Which was a big kick it the dangling bit.

    • @ctvirus5610
      @ctvirus5610 3 роки тому +1

      Back in the day, when kicking pots, opening chests are more rewardable than fighting monsters, also if you are smart enough, go grinding AH & RMAH, it will rewards you better gears, buy low sell high, some people' s "trash" maybe diamond.
      Also Blizzard can' t stop the Gold farmers botting in the game, which makes 2 billion gold worth from $250 to $4 in less than 6 months.

    • @snowlockk3464
      @snowlockk3464 3 роки тому +5

      I remember grinding gold for hours on end just to buy an upgrade from the AH. In the end I gave up as it didn't seem worth it.

    • @telepathicdragon
      @telepathicdragon 3 роки тому +4

      you were probably thinking reflect damage mod as that was definitely one of the most cursed of the mods since it would completely ruin glass cannon builds which is what a lot of early inferno builds were during launch etc.
      also one of the things shown but wasn't really highlighted in the video was one of the key nerfs that really pissed people off which was halving of all attack speed mods that were rolled which was completely absurd considering there was no compensation when there was a good chance a lot of ppl paid actual money for these items. It wasn't a simple halving of the stat either but it was a forced reroll with the halved mod, so an item you purchased or rolled that had a 12% bonus attack speed mod, and assuming 12% was the max for that mod, was rerolled with a new potential max of 6%. That meant that your item wasn't just losing half its attack speed mod but on a worse case, you could be losing even more if your reroll was exceptionally poor, effectively destroying the value of the item. After that change i don't think they did anything nearly as drastic again that would affect the actual stats of items directly but they would generally work around the items or nerf skills.
      overall pretty good post. I personally don't really feel that embittered by the experience at this point and the game has improved a lot, although not as a true D2 successor but a game in its own right. It is a fun game to just fuck around in on console but def lacks the staying power of its predecessor by galaxies. Also worth noting that blizzard of D2s past was a different blizzard from the one that created D3 since blizzard post-merger was just a body with a soulless parasite attached to the back of its head

    • @Ehh.....
      @Ehh..... 3 роки тому +2

      "Blizzard decided that if people were gonna third party trade anyway, they may as well profit from it."
      Seeing that with wow as well.

  • @LGKamina
    @LGKamina 3 роки тому +73

    The loot you would get MADE auction house necessary, the rate was so low, there were people who grinded their toons, with an S, to paragon 100 and never gotten a single god tier drop. And if you did manage to get that god tier drop, you were better off selling it and getting multi lesser ones.

    • @Vultain
      @Vultain 3 роки тому +1

      That was me in Inferno Difficulty! Dear God, a thousand + hours with 150-250% mf gear and literally no drops usable for any class at one point! I swear I thought that the devs were generating good gear with the sole point of selling it on the auction house. It made D2 with no mf look like an absolute Godsend!

    • @scottpalmer2794
      @scottpalmer2794 3 роки тому +2

      @@Vultain prty sure they actually were lol i remember playing it and being one of the furthest early on and there was stuff like 2x my areas dps but no way anyone was actually at that point yet there was alot of incentive for them to do that since the items were selling for like 40-70$ basicly a entire new copy of d3 for them

    • @_Molecule
      @_Molecule 3 роки тому

      @@scottpalmer2794 risking getting fired just to make a couple hundred dollars XD. obviously, u were just nowhere near as far as u "felt".

    • @Thynqikan
      @Thynqikan 3 роки тому +3

      the real problem was the design of items in the game. They designed gear to have the basic character stats on them which meant everyone's character saw the end game gear as being the exact same items. It eliminated diversity of play and all the millions of mediocre pieces of gear were worthless which is all you ever found because of how the loot was generated. It wasn't the auction house.

    • @scottpalmer2794
      @scottpalmer2794 3 роки тому

      @@_Molecule im not implying some random employee did it im implying blizzard themselves put the items up for sale purposely making endgame content stupid gear check the fact they took a cut in the ah to begin with just shows it was a giant $ scheme for them so is it really crazy to think theyd put items up themselves?

  • @jessicanurzhan8455
    @jessicanurzhan8455 5 років тому +27

    I still remember running Inferno with my friends and running to the Bridge of Korsikk trying to get into that room to grab the resp chest for gear so we could play Inferno mode.

  • @JanKrnac
    @JanKrnac 5 років тому +96

    That Deckard Cain ending nearly put a tear in my eye

    • @jomama8895
      @jomama8895 5 років тому +4

      death by butterfly.. how amazing

    • @chrishayes5755
      @chrishayes5755 5 років тому

      @@jomama8895 "aren't you thankful?"

    • @jomama8895
      @jomama8895 5 років тому

      counting all those lucky stars...1...2....3....4.....5....6....7....8....9....

  • @Hitchslapz
    @Hitchslapz 3 роки тому +29

    The result of all of this is a watered-down game that's never difficult, in which you just go for the set to match your build and you got from doing no dmg to all of the dmg after acquiring said gear. I hope they don't make the same mistake with D4.

    • @joostleisder1956
      @joostleisder1956 3 роки тому +2

      They probably will. The instant gratification crowd - the new wave of trash gamers - is not going to like anything that requires them to put in effort or skill. Just wait until Resurrected flops their expectations because they have fought so hard against Diablo 3's old system just to have them find out it was literally a copy and paste of what Diablo 2 was, but with far less convenient trading. That'll seal the deal for Diablo 4 to take the same route as Diablo 3, but from the get-go.

    • @K-Choi
      @K-Choi 2 роки тому

      I mean they could implement equipment restrictions right?

  • @HoboTurtle
    @HoboTurtle 5 років тому +83

    gold became meaningless after the ah was taken down.

    • @hyperion808gaming7
      @hyperion808gaming7 5 років тому +7

      not if youre running empowered rifts. those cost bills LOL

    • @dolemomo3417
      @dolemomo3417 5 років тому +1

      nah I litterally came out of the AH with 999T+ gold the inflation was something else

    • @tyshred9251
      @tyshred9251 5 років тому

      Yep they fucked that up

    • @tenzen839
      @tenzen839 5 років тому +2

      the fuck are u talking about ? u dont run empowered rifts ...?

    • @AndrewGR469
      @AndrewGR469 5 років тому

      @@hyperion808gaming7 empowered rifts are nothing.. if you run speedruns (vyr/rats) gold easily climb up when you're done with all gems upgrading

  • @rpgreseller
    @rpgreseller 5 років тому +12

    I worked for PlayerAuctions back when DIII was released. It was such a disappointment to learn how gamers were super frustrated with game difficulty and gear. You HAD to have god level gear in order to play the higher difficulties of the game. They essentially delivered a game that's broken since it became pay to win.
    One major problem was the good gear had hilariously bad drop rates. In other words, the grind was broken.
    After Blizzard faced a mountain of complaints about unbalanced game play, they blamed the player driven market (Where players trade with other players, whether that's in game or through a third party market place like ours.) the problem with blaming the players is that they're just playing. They didn't make the system, so you can't accuse them of breaking the game. Players were PISSED and they made it pretty clear that Blizzard wasn't going to redirect blame for their own failures.
    In the beginning, the game had so much hype. Sales on our platform were dead, deader than dead. It was clear that the game sucked worse than almost any other game on the PlayerAuctions platform. I believe we eventually had to just delist the game because there was just no trade.
    A few points. They failed to get in game currency to drop at a reasonable rate and be useful. Not all games can strike a good balance, but when they do... that's when you see that third party platforms value the currency and items in the game. There's REAL VALUE to be had. DIII didn't really have real value.
    Gold duping exploits were definitely way out of control, and this is a problem that was first fixed by Sony back in the days of Everquest. World of Warcraft had already existed for a number of years. The fact that dupes and exploits happened was infuriating. Gamers knew better. They knew Blizzard had failed them and any MMO coder worth their salt wouldn't have allowed these exploits. Again, Blizzard failed to take any responsibility and blamed the players.
    Finally, the pull the auction house out of the game completely... and again, yet again, players knew that Blizzard had simply failed to fix their earliest mistakes, and were again dodging responsibility.
    Path of Exile is what Diablo III should have been. Free to play developers working for a business with no history kicked Blizzard right in the ass. A big part of their early success was that they engaged the player community with honesty and openness. They talked, they planned, they listened, and they delivered.
    Diablo III is the hallmark of a new age for Blizzard. The age of not listening. They think they know what's best for gamers, and they blame gamers when things go wrong.
    Consider how players had private servers for playing Vanilla WOW (WOW without expansions). Within months, Blizzard launched attacks with its legal teams, and then launched their own 'WOW Classic' servers (which is exactly the same thing.) Fans of the game created their own classic servers after YEARS AND YEARS of Blizzard refusing to listen to their request. The idea that gamers might actually know what they're talking about when they say what they want... the idea was ignored until Blizzard realized they were losing thousands of gamers, and millions in profits... so they shut down the competition to launch 'WoW Classic'.
    Lemme speak for all gamers in saying this... "Blizzard... Fuck you."

    • @qmares
      @qmares 4 роки тому

      word!

    • @fnmikeygg
      @fnmikeygg Рік тому

      That's the thing though.... diablo 2 was just as difficult and probably had rarer drops, and the game is still beingplayed today...
      d3 had a playerbase issue not a game issue

    • @xRuinedFaithx
      @xRuinedFaithx Рік тому

      @@fnmikeyggDiablo 2 was not more difficult, not even close. Diablo 3’s drop rate was absolutely abysmal for anything useful.

  • @andrewscott7728
    @andrewscott7728 5 років тому +177

    I liked the auction house. I was better at it than the actual game.

    • @alexclaton
      @alexclaton 5 років тому +9

      I liked it also... now you cant even trade items anymore... its so dumb
      and whats worse is that it was the excuse for making it online only, well now d4 is online only also, whats their excuse.

    • @richardpankow4714
      @richardpankow4714 5 років тому +23

      Yeah removing the action houses and trading made me quit d3 on pc.

    • @ofon2000
      @ofon2000 5 років тому +2

      @@alexclaton harder to farm people's info and sell it when you're offline

    • @MissMariska050
      @MissMariska050 5 років тому +6

      @Historical Icons good, making money of games as "casual" player shouldnt be a thing anyways.

    • @djeclipse1977
      @djeclipse1977 5 років тому +2

      I loved the RMAH

  • @akoww1000
    @akoww1000 3 роки тому +14

    before watching the video, my thoughts on the AH. I was fine with the gold AH and in-game trading,but I hated the cash AH it screwed up everything from player trading to the gold AH. People would buy anything of value on the gold ah and put it on the cash Ah. Players wouldn't want to do in-game trades because they wanted to make cash. It became pay to win :/

  • @ArgoArgus
    @ArgoArgus 5 років тому +93

    Actually the auction house was an amazing idea. The failure was real money trading and preventing trading sites.

    • @Kevin-zz9du
      @Kevin-zz9du 5 років тому +8

      *stupid idea.

    • @NestedQuantifier
      @NestedQuantifier 5 років тому +6

      It was a retarded idea. The point was to prevent trading sites.

    • @demonpride1975
      @demonpride1975 5 років тому +1

      @@NestedQuantifier that's why the idea of it was sort of amazing, the implementation of it was kinda garbage.

    • @hamsterminator
      @hamsterminator 5 років тому

      I think for casual players like myself it was fine. As with all games, when you take it to the Nth degree and people abuse it, it falls down.

    • @maksimsskorodihins300
      @maksimsskorodihins300 5 років тому +10

      For me its wasnt a failure :) I've sold gold for ~250$. I literally can't understand why people say it was a failure. Casual players shouldn't be bothered with AH/RMAH, well because they are casuals. On other side people who invest a lot of time into the game, RMAH let them monetize some of their progress. Most of a time people just get jealous about someone selling an item for 200$+ and they think that RMAH shouldn't exist completely forgetting how much time people spend getting something they can sell there. I would say there always will be debates in the game when real money involved into processs.

  • @Cracks094
    @Cracks094 3 роки тому +71

    Blizzard could've avoided most of the problems by making the most powerful items untradeable -- effectively making the auction house a quality of life feature to push your character to be a little stronger.

    • @Mike__B
      @Mike__B 3 роки тому +7

      Anyway you cut it, pay to win, or pay to win a bit quicker, it's just was a bad precedent. The company making the game, Blizzard, should be the one setting up drop rates and effectively setting what the pacing system is for getting better, by having an auction house they literally did the same as many mobile games where you pay to win, or pay to play a bit longer, or to not have to grind, and once that mechanism is in place then they have less incentive to make drop rates more or what not, especially if they're getting a piece of ever transaction.
      I didn't get into the game until after the auction house died, and I gotta say it was perfectly fine as far as setup and pacing.

    • @ReigoVassal
      @ReigoVassal 3 роки тому

      @@Mike__B for me those kind of thing are only acceptable for "Freemium" games. Definitely not in a game where I must buy it first.

    • @ReigoVassal
      @ReigoVassal 3 роки тому

      Or...make it easier to get stuff.

    • @hessian144
      @hessian144 3 роки тому +1

      i wonder if they could have given the NPC venders a better chance to sell good gear if that may have helped too.

    • @Dante3214
      @Dante3214 3 роки тому +1

      @@Mike__B They did manipulate drop rates to incentivize using the AH if I remember correctly. I'm sure you already knew that and/or are not surprised.

  • @zilliq
    @zilliq 5 років тому +55

    I lived through all these events, I still wake up sometimes in the dark of the night sweating and shouting "ERROR 37" at the top of my lungs.
    Auction house and loot 1.0 *was* a disaster, I remember setting my alarm at 3am to auction last minute on some items.
    My first green drop was a DH specific pair of gloves with intelligence rolls..
    All of my friends lost hope for the game until loot 2.0 showed up and saved the game. Every update since then were point on and we ended up farming the game like no other. Bob Ross level of save from the dev team there 👍

    • @juliencastonguay6275
      @juliencastonguay6275 5 років тому +3

      these last second at the AH ....man do I remember those frustrations....when you bid then get outbid last second.....

  • @ArcNine9Angel
    @ArcNine9Angel 3 роки тому +29

    I still have old legendaries in my stash from when the auction house was still active. I remember browsing it more than playing the game, and after a while I quit because economics spreadsheets aren't for me. It's very funny looking back on it now lauded as such a disaster....

    • @akoww1000
      @akoww1000 3 роки тому

      I still have my level 1 to level 13 starting legs to speed up-leveling. I have a level 5 bow that's great for leveling until level '20s on today games and it has a socket lol

    • @Miraihi
      @Miraihi 3 роки тому

      I still have legacy Mempo of twilight in my stash. That was probably the best Item I've ever got myself :D

  • @dolemomo3417
    @dolemomo3417 5 років тому +17

    I see now why they're implementing open world player interactions within d4.

  • @iTwe4kz
    @iTwe4kz 5 років тому +19

    I remember I found a Natalya's set ring while the real money auction house was pretty new. I put it on the auction house for $250 (which was the max amount you could sell for) and then went straight to bed. I woke up the next morning to see that it sold immediately after I put it up. I couldn't believe it! I sold several other things, including gold, but nothing else was close to that $250 ring. I'm super stoked about D4 and hoping they fix some of the issues we saw with D3. The artistic direction is already much, much better in D4 and exactly what I wanted for D3. I still go back to D2 sometimes to play because it's still a great game. I'm really hoping for D4 to be what D2 was back in the day and I can have a bunch of sleepless nights grinding for gear and having fun while doing it. I appreciate the video, it was very well done - thanks!

    • @speedhacks9151
      @speedhacks9151 5 років тому +2

      My buddy had 10 copies of d3 running on his PC bot farming... Made like 20k off the AH

    • @El-sr1id
      @El-sr1id 4 роки тому

      Freaking game paid for itself and got you a computer update. But still was a lame idea.

  • @marloncebo242
    @marloncebo242 3 роки тому +15

    Imagine making an auction house in a game without bind-on-equip items. In a game that had designed World of Warcraft for years by that time.

  • @RessG
    @RessG 3 роки тому +2

    It sad that those who complain about Real Money AH back then now playing P2W games and simply just called it "Pay for Convenience".

  • @sappysix
    @sappysix 5 років тому +10

    i still got nightmares about ERROR #37

  • @rwb4591
    @rwb4591 3 роки тому +17

    Honestly, I absolutely loved the RMAH. As a teen at the time, I used it to pay for the cost of the game, and a lot more with very minimal effort. It really taught me some of the first things I learned about the economy and supply and demand. Between this and Runescape trading and the Grand Exchange earlier on in my teens, I learned the basics and importance of investing in real life.

  • @overshare7
    @overshare7 5 років тому +32

    "with d4 just around the corner" :D wishful thinking

    • @travisp6459
      @travisp6459 5 років тому +2

      Or a remastered d2....

    • @TNTspaz
      @TNTspaz 5 років тому

      Yeah I was about to say. From everythin we know its going to be 2 to 3 years at the earliest.

    • @JamesPascazio
      @JamesPascazio 4 роки тому

      It's almost harvesting season

    • @op8ztv
      @op8ztv 3 роки тому

      @@travisp6459 you got it

  • @Fingolfin3423
    @Fingolfin3423 3 роки тому +8

    I remember our WoW guild having discussions about D3 and the auction house on our guild website/forums. Our former raid leader said that he hated the D3 auction house since you could just buy the gear you wanted. He said a system like that shouldn't be in the game. Shortly after, he found an exceptionally rare and valuable item and sold it on the auction house for real money. I think it was roughly $350. At the time he said it was diaper money for his new kid. He was always a hypocrite, but that one really took the cake. When push comes to shove, people will use the system to meet their own ends, regardless of ideology about "game purity." Money talks. Also, a key part of the auction house system in D3 was that Blizzard took a cut of your profits if you made a real money sale. I don't recall that being mentioned in this video, but that's the real reason they did it - they wanted to extract more money from customers.

    • @ungeimpfterrusslandtroll7155
      @ungeimpfterrusslandtroll7155 3 роки тому +6

      That's not even hypocrisy if he simply recognised that it is not good for the game. It only would be hypocrisy if he said to others in the same situation that they shouldn't do it and then did it himself.
      There is also a difference between selling and buying stuff like that.
      If i had because of luck some pointless virtual item worth 350 bucks i would also sell it despite being against pay to win.

    • @victorbazooka4327
      @victorbazooka4327 3 роки тому

      "they wanted to extract more money from customers." Ofc they do, like everyone else having a company trying to get a piece of the fictional cake called money. We were slaughtered so taht money could be a thing, and now we are destroying an entire planet, just because of that. simply hillarious to look at. puny freaking humans and toastmahines who needs a purpose in they eternal freaking life. dam i hate your god

  • @thiebautjoel
    @thiebautjoel 5 років тому +157

    The quality of this channel's content is just too high.

    • @Akshonesports
      @Akshonesports  5 років тому +5

      Thank you!

    • @kingvlad3169
      @kingvlad3169 5 років тому +1

      And it keeps going higher

    • @badassgenevideos
      @badassgenevideos 5 років тому +2

      The quality of this comment is just too high.

    • @Vlad7six0
      @Vlad7six0 5 років тому

      Nha he makes shit content to be honest

  • @travisp6459
    @travisp6459 5 років тому +3

    The fact they use the D2 soundtrack for a d3 video pays homage to the greatest game of all time.

  • @denaro572
    @denaro572 5 років тому +21

    I love how your video quality skyrocketed in the last months 👌👌👌 high quality content

  • @healthgods
    @healthgods 4 роки тому +1

    Not having RMAH in d4 will be their biggest mistake.

  • @ryanrobinson2357
    @ryanrobinson2357 5 років тому +19

    I loved the auction house. Eventually I stopped playing Diablo and started playing Auction House. Earned a decent chunk of change doing so.

  • @BULLSHXTYT
    @BULLSHXTYT 5 років тому +64

    I found auction house is even more interesting than the game itself

    • @bigsmall246
      @bigsmall246 5 років тому +7

      Yea the auction house was perfectly fine. I don't get why they removed both the gold auction house and the real money auction house.

    • @Not.afitnesspro
      @Not.afitnesspro 5 років тому +5

      Oh hell yeah the auction house and trading is what makes diablo interesting. Not being able to do those thing in the game is the reason why diablo 3 was complete garbage and is the reason why D2 still thrives in 2019

    • @bigsmall246
      @bigsmall246 5 років тому +4

      @@Not.afitnesspro Diablo 3 had problems with the fixed maps too. Every single map in the game was fixed, unlike the true randomized maps in D2 and D1.
      Having fixed maps meant every single run was identical, and that made it very boring very quickly. The only randomization in D3 was choosing from a few pre-set maps for like 1% of the areas.

    • @Snowman7.Z
      @Snowman7.Z 5 років тому +2

      I was new to Diablo back in D3. The auction house let me advance and catch up to my friends that were playing it. After they removed it the game fell apart faster then Blizzcon 2019.

    • @legendaryoutcast4440
      @legendaryoutcast4440 5 років тому

      @@bigsmall246 yes.
      Although maps were set, some doors or dungeons would sometimes be available BECAUSE RNG.
      So the META for farming gear literally became Farming the RNG chest found within in the RNG dungeon.
      As soon as a player finds a Chest they would post to guild chat or their guild group. Then you would start a new instance
      Instead of farming mobs. That is how bad the drop rate of powerful items from mobs was back then

  • @hardfoil
    @hardfoil 5 років тому +19

    Loving these longer, documentary-style videos! Thanks for your hard work.

    • @Akshonesports
      @Akshonesports  5 років тому +3

      Thank you! It's a content type we're looking to do more of and really appreciate all of the positive feedback.

  • @Nickel700
    @Nickel700 5 років тому +5

    That Kripp clip.
    That red torn up shirt and home fix headphones. He was hardcore AF

  • @natecw4164
    @natecw4164 5 років тому +9

    I actually liked the RMAH. The problem was Inferno and the loot system. Had things been balanced a healthy dose, it could have been amazing.

    • @viermidebutura
      @viermidebutura 5 років тому +1

      you can't have a good loot system and a AH in the same game

    • @bigsmall246
      @bigsmall246 5 років тому

      @@viermidebutura the AH was fine. It allowed you to convert good loot (but suited to other classes) into gold, so you can use that gold to buy gear for your class. The RMAH was questionable, but was no need to use it (I never spent a cent so I don't get the whiners).

    • @nestorus1
      @nestorus1 5 років тому

      All these games have an AH ( of some sort). Poe has trading, I have never found a good item in my 300 hour play of Poe and all my gear comes from other people, it just was way fucking harder and more annoying to buy from other people, having to go through the forums and hoping to get them online and have some time free. D2 had this too, I swear people are really stupid. I get the real money AH to some extent but why did they have to take down the normal AH too? No idea, probably people whine too much with no focus.

    • @rpgreseller
      @rpgreseller 5 років тому

      @@viermidebutura There's games that have both such as WOW and EVE Online.

    • @viermidebutura
      @viermidebutura 5 років тому

      @@rpgreseller except in wow you don't get your gear from AH...

  • @powergi3996
    @powergi3996 3 роки тому +24

    15:54 "Now, with Diablo 4 just around the corner..." LOL!

    • @chrisbamo6400
      @chrisbamo6400 3 роки тому

      around the corner lol 2023 they say not a chance

    • @a.m.6138
      @a.m.6138 3 роки тому

      It aged like fine milk.

    • @papapsych2746
      @papapsych2746 3 роки тому +2

      Nobody gives a fuck about that garbage, Diablo 2 Remaster comes out in like a month.

    • @chrisbamo6400
      @chrisbamo6400 3 роки тому

      @@papapsych2746 well said mate

  • @louiscontencin576
    @louiscontencin576 5 років тому +42

    Intresting video, i never knew that Diablo III was that much hated by Diablo's fans due to the fact that i started playing and show interest to Blizzard's games after the release of Overwatch. At this time Diablo III wasn't hatered anymore apparently and that explain why i though that Diablo III was, like Diablo and Diablo II, a very appreciated game with a huge fanbase.

    • @GSFLuma
      @GSFLuma 5 років тому +12

      Yeah at that time it wasnt hated anymore because nobody cares about it anymore

    • @WazzapAHA_KK
      @WazzapAHA_KK 5 років тому +3

      It's fun
      Not the largest game out here, but that's not an issue to be fair
      The game really changed for the better after RoS and introduction of Adventure Mode imo

    • @gl4re
      @gl4re 5 років тому +1

      Diablo 3 during launch can be consider one of the most successful Blizzard game. The queue during first day is insane, people waiting for hours just to get the game copy. But it dont last long till most people reach Inferno difficulty and RMAH release that it start going downhill. Inferno difficulty is insanely difficult that during that time, any random mob can just one shot almost any build. I remember killing belial in inferno with DH by not getting a single hit because that is the only way you can win as DH.
      A dagger sold for 2k USD appear in newspaper everywhere that question about the value of virtual item. A lot of people question that Blizzard purposely control the drop rate of item level 72 and above. A lot of item sold for few hundred dollar and people considering buying this as investment. If you gear up you can farm higher content which in return give you more item to be sold for real money. It didnt take long before it go out of control. A lot of people quit the game move to POE, return to diablo 2 or abandon the game altogether. They try to reboot it during RoS expansion but it didnt gather much attention compared to the vanilla launch.
      Now imagine if you are waiting diablo 3 since diablo 2 lord of destruction and what they present to you after waiting for so long is this type of bullshit. That's why it anger the fans so much. They fix diablo 2 after RoS returning it to how it should be, the problem is it is too late.

    • @SiddiqueSukdiki
      @SiddiqueSukdiki 5 років тому +3

      ​@@gl4re It's early success rode on the name of the series 'Diablo'.
      And honestly, it's not really much of a success if the sales from just having the name 'Diablo' was expected to be high anyway.
      The release sales are less about gameplay quality but the hype built up around it - there are plenty of games that are overhyped, get high release sales, then flop because they are bad.
      The sales a game has after the release hype says much more about the gameplay than the release.
      Don't get me wrong, Vanilla D3 was a decent game that I enjoyed but it just didn't live up to the Diablo 1 or 2 standards.

    • @SiddiqueSukdiki
      @SiddiqueSukdiki 5 років тому +1

      @@gl4re A lot of people talk about 'fixing' Diablo 3 like you are doing now.
      But you've got it all wrong, it's nothing like Diablo 1 or 2, a fix won't change that, the whole game is nothing like Diablo 2 or 3.
      You can make a shooter game and make it more like d2 or d1 than d3 is atm.
      What makes D2 and D1 diablo isn't just the fact it's a hack and slash arpg (which is a big part of it i don't disagree).
      Some key aspects of Diablo 1 and 2 are art style, level goriness, the grittiness, the dark-gothic theme, the soundpack, the atmosphere etc.
      Diablo 3 is completely different and the only thing it has related to D1 and D2 is the name.
      PoE, Grim Dawn, Wolcen etc are more like D1 and D2 than D3.
      D3 lacks what made D1 and D2 'diablo' and why people liked the game, no 'fix' would change that, nothing short of remaking D3 into a completely different game.

  • @JonLumbreras
    @JonLumbreras 5 років тому +4

    For someone that never played Diablo before D3, the auction house is what kept me in the game. I loved the grind but when I spent hours not getting better gear I didn't mind spending a few bucks to get a piece to help me move forward. There also wasn't a lot of info on how to build yet. I'm sure with the knowledge I have now I could go back in time and not need it but I never hated the auction house and never really understood why people HATED it.

  • @haongo320
    @haongo320 5 років тому +5

    Very high quality content. It is amazing that you are able to trace back very old content, analyze from different angles without biases, and draw relevant connections to the future state of Diablo / Blizzcon!

  • @ZealothPL
    @ZealothPL 5 років тому +30

    This seems heavily whitewashed.
    Activision Blizzard literally made the game around the rmah, tailoring loot so that you had to use the rmah and feed them a hefty cut of each transaction.
    why best around the bush so much

    • @JonesCrimson
      @JonesCrimson 5 років тому

      What the fuck is rmah?

    • @derekthehalfabee7942
      @derekthehalfabee7942 5 років тому +2

      @@JonesCrimson real money auction house

    • @bigsmall246
      @bigsmall246 5 років тому +1

      The RMAH was NEVER a necessity. I completed Inferno on all characters without spending a cent. Then I quit the game cus I had "completed" it. All within 3 months, which is the duration I spent on a Blizzard game.
      So, ya I don't get the whiners.

    • @bigsmall246
      @bigsmall246 5 років тому +1

      @Jay Morgan blizzard was the one who ruined the game with the crappy art style and the fixed maps, which made gameplay SO repetitive.

    • @ivanlagrossemoule
      @ivanlagrossemoule 5 років тому +1

      ​@@bigsmall246 Because the whole game was affected by the choices. They intentionally affected drop rates and item designs to push you to pay with real money.
      The same way, mobile phone games are often designed to be frustrating so that you spend money on them. You're acting as if the frustrating part is just fine because you don't technically have to spend money. It didn't have to be frustrating in the first place, that's the point.

  • @masonhales
    @masonhales 5 років тому +47

    Diablo 2 graphics were not dated, they were stylized GOLD the likes of which we have never seen since

    • @Till27_Spence
      @Till27_Spence 5 років тому

      Mason enter Diablo 4

    • @masonhales
      @masonhales 5 років тому +5

      @@Till27_Spence Diablo 4 is just diablo 3

    • @Till27_Spence
      @Till27_Spence 5 років тому +1

      Mason I mean the graphics and tone

    • @masonhales
      @masonhales 5 років тому +2

      @@Till27_Spence the graphics are nothing like diablo 2?

    • @sirdamned9272
      @sirdamned9272 5 років тому +1

      They're definitely dated. You can literally see the pixels crawling on their faces. They were gold in their days, however, and held up for many decades. The art-style of D2 is also breathtaking, and for me, D3 didn't really capture that dark, eerie feel.

  • @JOHNTOPG
    @JOHNTOPG 3 роки тому +1

    Making items untradable is stupid as fuck , d4 better turn Cain into an archangel

  • @100ninjasvs
    @100ninjasvs 5 років тому +11

    "Stay Awhile and Listen"

  • @awildfloof
    @awildfloof 5 років тому +46

    I literally paid for the roof on my house by selling black dyes on the auction house. Thanks lazy people!

    • @Scorch428
      @Scorch428 4 роки тому

      Yup, made 504$ the first week. After they removed it, everyone quit, which Im sure was part of their plan to have everyone go back to paying for their WoW subscription.

  • @Kororozinhouw
    @Kororozinhouw 5 років тому +13

    Diablo 3 was a way better game when we had the AH. Gold was important, players interactions were better, rare items were real items instead of craft mats, legendaries items were actually legendary and the damage numbers made sense.

    • @hellboy19991
      @hellboy19991 5 років тому +2

      But do you want a barb specific item to drop with intellect?
      Do you want your auction house getting flooded with trillions of duped gold?
      A multiplayer game like that can just break under the weight of its own mistakes and the willingness of its players to break.
      But you do have a point with legendaries not feeling legendary. And the number escalating with the power creep. I wouldn't want to try to balance those things myself....

    • @goransekulic3671
      @goransekulic3671 5 років тому +1

      @@hellboy19991 How about an actually working Loot system paired with in game currency(=Gold) AH? How does that sound? And let's not fault the AH for crippling bugs, that's 100% Dev's fault, not AH's. Then again, Jay Wilson didn't really have much of a vision tbh(consequences blindsiding him like that).
      Again, RMAH can burn in hell.

  • @sheevthewireless110
    @sheevthewireless110 3 роки тому +8

    If you could not beat inferno without inferno gear and inferno gear could not be farmed outside inferno how come we had inferno gear in the auction house? 🤣

    • @NoelClover89
      @NoelClover89 3 роки тому +2

      Because Demon Hunters were a thing and we had 3s invuls that allowed us to bypass the greatest choke point of the game: ACT 2. This was nerfed to 1.5s later, after more players got past said choke point and could farm ACT 3 for gear that would allow you to bypass ACT 2. It was the dumbest shit

    • @shurik121
      @shurik121 3 роки тому

      @@NoelClover89 A fight with Belial on Inferno, when I played with Witch Doctor (my first and one of my favorite characters) is what finally broke me enough to go to auction house - the game money one. I never used the real money one.
      Diablo 3 just wasn't fun when the auction house was available. It became actually fun to play only when the Reaper Of Souls released.

  • @razedc8010
    @razedc8010 5 років тому +4

    D3 had some messed up shit at the start. I remember how frustrating it was to play without the best gear. Now it's just a easy loot game

  • @BloodyPlatty
    @BloodyPlatty 3 роки тому +1

    I hated that damn auction house so much. It pretty much ruined Diablo 3 for me.

  • @TNTspaz
    @TNTspaz 5 років тому +19

    And people wonder why GGG is so against an ingame auction house.

  • @whiskeybacon4581
    @whiskeybacon4581 5 років тому +3

    You're wrong about the "drop problem" with Inferno mode..
    People got frustrated that Inferno was "too hard" with the trash gear from previous difficulties and immediately complained and went to the RMAH. Most never even tried grinding Act I for gear so they could eventually get through it and into Act II.
    Using a Barbarian and using only drops I found and stuff I crafted, I had worked my way into and through all of Act I. After which I couldn't kill a single champion pack in Act II. So I farmed Act I for just a few days and got enough gear to start through Act II. Make it about halfway through that when the Disneyland patch hit and that immediately removed almost all of the challenge of the game so people could beat Inferno without having to really grind.
    This of course removed any reason to really continue to play, and everyone I knew quit very soon after and never looked back, even with the expansion.

    • @barbudo9614
      @barbudo9614 5 років тому +1

      so.. all you wanted was a job.... nice. really good player.

  • @DuskyNoodles
    @DuskyNoodles 5 років тому +16

    "Diablo 4 just around the corner" ??????
    "More recently: Path of Exile" ???????

    • @malekith1987
      @malekith1987 5 років тому +1

      diablo 4 is still at least two years away...

    • @DuskyNoodles
      @DuskyNoodles 5 років тому +4

      @@malekith1987 and PoE is from 2013 lol

    • @MrRafagigapr
      @MrRafagigapr 5 років тому +15

      @@DuskyNoodles 2013 game with more content than diablo 5 lmao

    • @Krys101-Cypher
      @Krys101-Cypher 5 років тому

      @@MrRafagigapr very repetetive, no "new" content just restyled idea's they have been remaking for the past 5 years... the leagues also are very "fun" to do but repetetive... not everyone likes to grind endlessly and start over every few months from scratch...

    • @Kaplosion
      @Kaplosion 5 років тому +3

      @@Krys101-Cypher No new content in the past 5 years?!? They literally added 6 new acts, completely revamped the end game, added so many new skills to play with, complex crafting systems (added in addition to the base game crafting mechanics) and the ascendency classes. Not to mention the leagues add some new mechanic every 4 months and they've updated foundational things like monster AI and types. All for free! (and it's actually free, there's no pay to win)
      If I had one complaint about Path of Exile it would be there's very little in game tutorials for such a punishing and complex game.

  • @NuclearSavety
    @NuclearSavety 5 років тому +3

    Abandoning a real money source? These were good old times ...

  • @issacjr01
    @issacjr01 5 років тому +8

    I played D3 at launch and played right up to the end of the auction house. I'll confirm that you did NEED to use the AH to get ahead as legendaries almost never dropped. I remember playing with another barb every night for 2 months. Neither of us had any legendaries. then one day he had a full IK set. I asked how much he paid, he said $100. That night i found a legendary sword, it might have been a skycutter. He stopped playing with me lol he was so jealous that i got a legendary without paying for it.

    • @shanthagopian7559
      @shanthagopian7559 2 роки тому

      you dont NEED to buy it, you can play it and get it. Plus even if your best gear DID come from AH its still a great chase, youre still trying to farm that gold to buy it, you still have a chase item, you still have a goal.

  • @pawelnotts
    @pawelnotts 3 роки тому +3

    I actually loved it! Maybe not the real money part but an auction house for ingame currency was pretty nice!

  • @andrewwilliams3207
    @andrewwilliams3207 3 роки тому +10

    I have about 2k hours in Diablo 3. Most of that time was spent playing after the auction house went away. I personally feel like loot 2.0 and reaper of souls was such a good change for the game. It got better with time as more features were added as well. So much fun and I wish more games could implement a similar loot/ gear system.

  • @Aggrofool
    @Aggrofool 5 років тому +1

    My WD solo-ed Inferno pre-1.03 without spending a dime on RMAH. Still my proudest gaming achievement to date.

  • @wabbit2099
    @wabbit2099 3 роки тому +6

    “With Diablo 4 just around the corner”
    Lol

  • @Snowman7.Z
    @Snowman7.Z 5 років тому +2

    I was new to Diablo back in D3. The auction house let me advance and catch up to my friends that were playing it. After they removed it the game fell apart faster then Blizzcon 2019.

  • @guard867
    @guard867 5 років тому +5

    The intros on this video and your R6 video are insane. Keep up the great work!

  • @Mortifix
    @Mortifix 5 років тому +1

    I really didn't have a problem with the AH. The main issue is that the drop rates were pretty bad and all the items were soooooo expensive. I remember when it was drawing to a close everyone was just dumping all their gear so I did get some pretty sweet set items for cheap.

  • @marcohu5692
    @marcohu5692 5 років тому +3

    Wow... I remember when I used to grind for stuff and sell it.
    Earned a new pc and I stopped selling.

    • @legendaryoutcast4440
      @legendaryoutcast4440 5 років тому

      You my cousin sold boots for some 35 Euros lol game paid for itself

    • @MmeHyraelle
      @MmeHyraelle 3 роки тому

      L0ol i never looted anything worthy xd

    • @marcohu5692
      @marcohu5692 3 роки тому

      If I remenber correctly, At the release of the game the cap for the auction house was 250€, later was cappaed at 50€.
      Immagine the possibilities.

  • @johnknightiii1351
    @johnknightiii1351 3 роки тому +1

    Auction house was great. Account bound items are horrible and take away from the game. Feels like I'm playing in a bubble instead of with others.

  • @mikaeljensen4766
    @mikaeljensen4766 5 років тому +6

    Let it be know from here on forth; "Just around the corner" has been defines as longer than "Blizzard soon™".
    Also Torchlight released 2½ years before D3 and PoE released 1.0 half a year before RoS.
    But beyond that, great video :)

  • @gdoubleu8045
    @gdoubleu8045 5 років тому +2

    There was an invulnerability glitch with a wizard that was so easy to execute when the AH was still active. It was patched just a few short hours later after being discovered. But I managed to farm some sellable items on the hardest difficulty (at the time), made triple the value of the game back. I know that's ethically questionable, but the actual store itself was an ethics shit show already.

  • @Guarrow
    @Guarrow 5 років тому +12

    Great video. It's really great to talk about past events like that. I also really like the person who's talking : I'm still learning English. I mean, I have a pretty good level tbh, at least for a french person, but sometimes people on internet are not easy to follow. But this, is absolutely clear. I can understand everything, so thank you for that, and keep doing a great job.

  • @kbriggs655
    @kbriggs655 5 років тому +1

    Made multiple $200+ sales when the Rmah first dropped. That one handed hammer, the original Natalia’s ring with perfect stats, perfect stat demon hunter crossbow. I saw a vid about an act 3 farming spot where you used the demon hunter range to farm elite/champ mobs from across the chasm. I made a dh and power leveled to 60 ASAP. Immediately went to that spot with a shitty dh and was still able to get dank drops.

  • @somethingsomething9006
    @somethingsomething9006 5 років тому +5

    Even though you're an esports channel, I'm really liking this content on the side!

  • @benjaminbujold1650
    @benjaminbujold1650 5 років тому +1

    Wow, the quality of this video edit is just insane. Felt so professional. Thanks for this.

  • @DragonDyce
    @DragonDyce 5 років тому +8

    i enjoyed the auction house really did and thought it was a creative system to add. All games should have open trading , half the fun is grinding great drops to sell them.

    • @paragrin8385
      @paragrin8385 3 роки тому

      Only reason they even took the auction house out is because the laws for online trading were catching up and they would have to start paying more taxes on it. Had nothing to do with player feedback. Tbh I loved the AH as well. It's fun being able to play a game and make money from it.

    • @w.m.e.cantinoobtrader1334
      @w.m.e.cantinoobtrader1334 3 роки тому

      I loved the auction house and stopped playing after they stoped it

    • @paragrin8385
      @paragrin8385 3 роки тому

      @@w.m.e.cantinoobtrader1334 me too

  • @Grillo110
    @Grillo110 3 роки тому

    Very nice material, I’m glad UA-cam bring me here. Keep the good work

  • @kartunenetwork9232
    @kartunenetwork9232 3 роки тому +6

    Auction House paid for my first gaming laptop, for someone that has no father and had to pay rent by selling candy in school since age 11, for me specifically D3's AH was great while it lasted.

    • @3v3pirat37
      @3v3pirat37 3 роки тому

      agreed ! I made about a thousand bucks.

  • @shephardofdeath7172
    @shephardofdeath7172 4 роки тому +1

    I actually farmed one of the best lvl 63 crossbows and sold it for several hundred dollars. If I remember correctly it had base damage around 1600 socket life steal and it rolled very high crit damage. At that time that was a great crossbow

  • @MrBret144
    @MrBret144 3 роки тому +5

    I mean, the issue with the RMAH was because it felt NEEDED. If they had Loot 2.0 in the game WITH the RMAH etc it probably would be fine tbh...

  • @joseonwalking8666
    @joseonwalking8666 3 роки тому +1

    The Auction house made sense on a certain level people were making auction houses essentially in Diablo 1 and 2 for years prior.

  • @LamGorYun
    @LamGorYun 5 років тому +21

    i only played the auction house. buy low sell high. ez profits.

    • @CraftyF0X
      @CraftyF0X 5 років тому +7

      Tbh the game suppose to be about playing the game not playing the RMAH (and I say it as someone who lived from it for a while) it definatelly hurted the game experience. And if you really good at buying low and selling high you should do it on the stock market instead of wasting your time in the virtual economy of a video game.

    • @imagine1st381
      @imagine1st381 5 років тому

      @@CraftyF0X lol but it's like 100x easier to predict the market in a game compared to stock market, not to mention way lower risk involved.

    • @lucabortolotti9587
      @lucabortolotti9587 5 років тому +2

      @@imagine1st381 it might be but it's kinda sad for the game

    • @CraftyF0X
      @CraftyF0X 5 років тому

      @@imagine1st381 yes, but the potential gain also much higher. Higher risk, higher reward.

    • @CraftyF0X
      @CraftyF0X 5 років тому +3

      @@Max0r847 Or, alternatively you can learn to use your talent and find a way to add society, and solve real problems, instead of manipulating and playing an "immaginary" financial system, which may or may not make you rich, but ultimatelly leaves you hollow and useles. Ideally, real gains need to come from adding value and never from speculating, regrouping and restructuring for your benefit and to others loss. Anyway, good luck competing with AI driven bots and or giant trade conglomerates.

  • @ContactingTheDead
    @ContactingTheDead 5 років тому +2

    It wasn't disastrous... It was probably one of the coolest things in gaming history.
    Staying up late with people you met online, doing dungeons for hours and hours each night.
    It was always interesting to see who got something worth 8 cents and who got a $15 or more drop.
    Anyone who actually grinded gear for fun will remember how incredible it was to get those little payments. It was like getting Diablo 3 for free.

    • @ContactingTheDead
      @ContactingTheDead 5 років тому

      @cody colina , that's awesome! I guarantee that you'll always remember that as one of the coolest gaming moments you've ever had.
      I truly believe the people that bash on it, never used it.

  • @joepace1826
    @joepace1826 5 років тому +3

    Great video my dude! It's hard to capture everyone's opinion on each subject but I think you hit some really good points for a lot of people. I personally loved when the game was insanely hard at higher levels. I think the only way to please everyone is to have the depth and trading that Path of Exile has and combine it with the Diablo story line, and I don't think that's the idea they have in mind. I still think it'll be a good game just not great like D2 was back then.

  • @damijankhebal8932
    @damijankhebal8932 5 років тому +1

    I remember the good ol' days when revenge and rend was strong for barbs and revenge didn't suck

  • @ultraa19941
    @ultraa19941 3 роки тому +4

    the graphics of Diablo 2 was not outdated when it came out, no one thought it looked bad, the graphics even has a certain charm even today. The same cannot be said of diablo 3

    • @andrewmark7805
      @andrewmark7805 3 роки тому

      Disagree personally. Despite its issues, I enjoyed 3 and its art style.

  • @mcstuberYouTube
    @mcstuberYouTube 5 років тому +2

    RMAH was fun, it was a different Diablo experience but it did make those juicy drops extra juicy.... should've just had 2 leagues, trade league/non trade league

  • @GrillerGT
    @GrillerGT 5 років тому +5

    Nice way to end the video! Also, I got in to D3 only after ROS got releases, so I "missed" the goodness of the Auction House xD

  • @Xirpzy
    @Xirpzy 5 років тому +2

    The auction house itself wasnt the problem. Many games have auction houses without issue. In game trading is better than third party websites.

    • @t.va.6611
      @t.va.6611 5 років тому

      It was. They made drop being rare and shit tied directly to what AH was offering.

  • @TheOne-pv4rz
    @TheOne-pv4rz 5 років тому +9

    I loved the auction house. Made about $290 so I got the game and expansion basically for free. It maybe not much compared to what others made in the auction house, but it felt I was getting paid while playing a game I liked. That was just an awesome feeling.

  • @SunnySalasar
    @SunnySalasar 5 років тому

    What I found horrible was that at some point they decided to reduce ilvl drop rate for 60+ and suddenly it was impossible to do hardcore runs without buying weapons from the AH that were sold by people who acquired the gear before the patch (first or second patch)
    Prices rose to 120-200 bucks for ilvl61 and relatively crap items. (the first people to achieve Inferno items for 62 got those in 61 and so on)

  • @RodelIturalde
    @RodelIturalde 5 років тому +4

    AH was the best part of D3.
    The worst part was its removal, which was when I stopped.

  • @SearedBite
    @SearedBite 5 років тому +1

    i never had a problem with the auction house. the game took a massive hit when they took away trading. i played d3 the day it came out and i'm still playing it right now

  • @lstacey143
    @lstacey143 3 роки тому +13

    This line didn’t age well. “With Diablo 4 just around the corner.”

  • @Sweetguy1821
    @Sweetguy1821 3 роки тому

    The biggest issue was items were tuned to have abysmal drop rates. Games drop rates were like an MMO rather than a ARPG. In 80 hours of play I remember finding 1 or 2 uniques.

  • @MrEnoxide
    @MrEnoxide 3 роки тому +5

    i loved the ah, i could farm as id normally do and after 5 hours or so if i didnt get anything worth it i could hit up the ah and most likely find an upgrade making my farming session feel less wasted.

  • @FroFTW85
    @FroFTW85 3 роки тому

    Honestly. When D3 first released. The main thing i did was lvl a character to max. Then start a new character.
    I remember buying items in the AH. So in the mid 30s, and the low 40s, i had max lvl items. I felt like a badass running groups through the campaign. As soon i'd hit max lvl, id make a new character and do it all again.

  • @TheAbigailDee
    @TheAbigailDee 5 років тому +10

    I like this content change of pace! Thanks! Great video!

  • @SupplementalSense
    @SupplementalSense 5 років тому +1

    I for one, loved the AH and the early difficulty of the game. I liked that every time I booted up the game that there was a chance to make a valuable find. Having extremely rare items (like D2 had) is the primary reason why I chose to play Diablo. As time went on, I learned how to flip items on the AH and made a couple hundred bucks before they shut it down for good. Once the expansion dropped I pretty much lost all interest in the game because the possible rewards had become so diminished.

    • @bigsmall246
      @bigsmall246 5 років тому +1

      The only time the game had any sort of challenge was from hell act 4 onwards, on ungeared characters.

    • @t.va.6611
      @t.va.6611 5 років тому

      @@bigsmall246 also inferno without high allres and damage output.

  • @Koroar
    @Koroar 5 років тому +12

    But... How did gear from Inferno end up on the AH in the first place if it was "impossible" to do Inferno without said gear? It's almost like... Players who practiced enough and put enough time into the game were able to progress into the highest difficulty level, shocker right?

    • @joostleisder1956
      @joostleisder1956 3 роки тому +3

      Yep. It failed because a whole bunch of new kids who needed their instant gratification and never played Diablo games before expected something entirely different and thus started going on a temper tantrum when the game was too hard for them and didn't instantly reward them with the best loot possible for literally no effort.
      This new wave of trash gamers is why Diablo 3 is in its current state, after all their incessant whining forced them to change.

    • @Th3z4cK
      @Th3z4cK 3 роки тому

      You could progress but was grinding as hell , a good drop can happen with a single kill so if you had luck or time (alot) you could find some good drop , another big problem was that at start an item that was specifically for a class could have total useless stat for that class , so combine low drop rate with not even useful drop and you have why the action was a terrible idea

    • @Bswaine
      @Bswaine 2 роки тому +2

      I was someone who was progressing through Inferno prior to the real money AH going live and it was absolute HELL. Only certain classes were able to get any kills in Inferno and you had to cheese a lot of fights. Basically you had to scrape and trick your way to getting better gear little by little. It was almost as if it was designed that way so that people would go to the AH and buy better gear.

    • @sahasrara3087
      @sahasrara3087 2 роки тому

      @@Bswaine Uuhh.. isn't it supposed to be this way ? I mean the grind part. I've played on hc as barb and farmed the spiral (end of 3rd act) on inferno, pre any kind of nerf and genuinely enjoyed all the "pain" along the road. Idk about all classes, but I knew people who played with DH and WD and they had 0 issues farming 3rd act on hc. It's all went to shit, when people who played on sc for 5 hours a week, decided to create countless topics on forum, asking to nerf everything to shit bc everything is hard and they couldn't farm diablo... on softcore LMFAO

    • @HyperdoxOG
      @HyperdoxOG Рік тому +1

      This is why the new Diablo 3 players could never survive Diablo 2. For sure.

  • @seanknot
    @seanknot 5 років тому +2

    auction house was godly. Made so much cash. Was THE BEST innovation to esports since CPL.
    who ever brings that back first wins.

  • @Cra3ier
    @Cra3ier 5 років тому +8

    Hands down to the maker of this video! Very informative with stunning animations and gameplay in tandem with the narration.
    I was a d2 fan but not a d3 player now fully understood the once-born-auction house. Cheers!

    • @joostleisder1956
      @joostleisder1956 3 роки тому +1

      You call yourself a Diablo 2 fan yet you don't understand why the auction house was a great addition? You've never played Diablo 2 in your pathetic life, kiddo.

  • @civrev
    @civrev 8 місяців тому

    They didn't have to change much from Diablo 2. If they just made a new game with a bigger stash, players would have been thrilled.

  • @hyouzanren1846
    @hyouzanren1846 5 років тому +4

    AH is a shameless attempt to add micro transactions in Diablo!... Pure greed!

  • @RocketZ06801
    @RocketZ06801 5 років тому +1

    Patch 1.03 is the reason why I quit diablo. I bought a bunch of items for more attack speed and they slowed my character down to the point it was weak as shit.

  • @filoche4853
    @filoche4853 5 років тому +8

    "Just around the corner" haha nice one

  • @jimvick8397
    @jimvick8397 3 роки тому

    D3 was so messed up when it came out... All I remember is Barbs had to stack some crazy IAS for the best builds... This meant that best chest a barb could wear was a Tal Rasha's Renlentless Pursuit with a perfect 7 percent IAS.... Which wasn't even designed for their class...

  • @odemsor
    @odemsor 3 роки тому +37

    The auction house was really exciting, I enjoyed the experience

    • @igor9605
      @igor9605 3 роки тому +2

      I remember spending more time quick buying things people don't know the value of and reselling them at 5x the price to get the gear I wanted than farming the game lol

    • @joelhodoborgas
      @joelhodoborgas 3 роки тому

      I made some cool bucks selling vendor recipes for $1 in the RMAH haha

    • @odemsor
      @odemsor 3 роки тому

      yeah the main game was maybe damaged but another game was born. btw I still have some micro cents from this time on my blizzard account which I can't spend :)

    • @jgb6888
      @jgb6888 3 роки тому

      First time i earned real money from selling something online. Got about $60 for an item i almost sold to the npc.

    • @robrym2845
      @robrym2845 3 роки тому

      I made like $1000 selling things that I found on the game. It was really cool, I was able to bought my first gaming computer with that profit. Looking backward.... Blizzard was one of the first game studios that made a posibility to earn money playing the game, now you have to play a NFT game to make some bucks.