Mindustry | highways schematics | titanium best tips and ideas

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 99

  • @PhaseArray
    @PhaseArray 3 роки тому +195

    Unfortunately the core burning overflow is only for campaign, its not gonna be on survival or pvp so at least this is more useful on the campaign so that you don't worry about organizing there.

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому +29

      like this so more people can see, I should of explained that!

    • @onyxfinger7431
      @onyxfinger7431 3 роки тому +4

      @@SCHEMATIC pin the comment then

    • @xxblackkingxx3163
      @xxblackkingxx3163 3 роки тому +4

      you can turn on or off the burning overflow now

    • @xxblackkingxx3163
      @xxblackkingxx3163 3 роки тому +1

      even in survival

    • @VegaVermilion
      @VegaVermilion 3 роки тому +4

      There is a setting in the customize rules to turn Overflow incernation on.

  • @among-us-99999
    @among-us-99999 3 роки тому +47

    Every time you mix resources on a conveyor you trade in a piece of your soul.

    • @viktorstojanovic9007
      @viktorstojanovic9007 3 роки тому +1

      Lol it is true

    • @fattytan1377
      @fattytan1377 3 роки тому +3

      Which is why I use bridge belts.
      4.5X more effective with a quarter of space used.

    • @B3Band
      @B3Band 11 місяців тому +1

      You trade in two pieces when you gatekeep a video game. Good lord.

    • @Regenald_Lopez-the_third
      @Regenald_Lopez-the_third 11 місяців тому +1

      @@fattytan1377but they mix

  • @joashbergman5477
    @joashbergman5477 Рік тому +1

    Wait til he discovers plastanium conveyors.

  • @________________________9
    @________________________9 3 роки тому +14

    the problem is that often there is no space for such constructions.*sigh*

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому

      Yeah I know annoying but you could make 4 lane highways. Then you could make a couple of these heading in different directions

    • @________________________9
      @________________________9 3 роки тому

      @@SCHEMATIC still not much where i can use it but sure will if i can.but maybe phase conveyor is better since it doesnt have much animation amd dont take much space.also i didnt tried it but maybe you can like make 3 input and 3 output in phase conveyor?

    • @B3Band
      @B3Band 11 місяців тому

      If you know what you're doing you can make this work.

    • @contayt8780
      @contayt8780 6 місяців тому

      Just make your conveyors look like a chaos

  • @eco1969
    @eco1969 3 роки тому +59

    these are just the kind of tutorials i needed for mindustry! easy to understand, very straigtfoward and explains everything a little, also you put the shematic(s) on the desc, thank you a lot dude!

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому +5

      Aw thanks, this is the sort of encouragement I need to keep making more! Thank you too!

  • @marjoram906
    @marjoram906 3 роки тому +43

    Ok so this is actually useful, never thought of that, thanks

  • @TheKirbyGamer713
    @TheKirbyGamer713 3 роки тому +14

    My v5 eyes are currently bleeding but it looks so efficient at the same time i really dont know what to think of this. Thanks!

    • @beaneater6923
      @beaneater6923 3 роки тому +1

      its really not worth it tbh its better to just use bridge weaving or plast belts. highways are just normal titanium belt inputs to core but somehow they made it worse

  • @JossOwX
    @JossOwX 3 роки тому +8

    I've been using this highways on my campaign, really useful. No more spaghetti conveyers

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому +1

      Yeah if you want to play slower and have everything nice and neat it's a fun way to do it!

  • @thefoxking5676
    @thefoxking5676 3 роки тому +6

    oml this is so great!
    I'm very new to mindustry (just got it yesterday) and was wondering how to make a nice and big input for my core, this is just perfect!

  • @Dark_Slayer3000
    @Dark_Slayer3000 2 роки тому +1

    Pro: looks really cool and clean
    Con: not easy to make Factories with recourses within the Highway

    • @B3Band
      @B3Band 11 місяців тому

      It's good for an export hub. Load everything in from one side, and set unloaders on the other side to go to launch pads.

  • @B3Band
    @B3Band 11 місяців тому

    I like this idea. Not just for the core itself, but also as an easy way to shove a bunch of belts into several launch pads by splitting the lanes at the end, each into their own launch pad.

  • @kewlsanic
    @kewlsanic 3 роки тому +6

    This only works when you are playing on campaign
    on multiplayer servers, this will block resource line

  • @UNGGodYT
    @UNGGodYT 3 роки тому +3

    the idea is cool until you get access launch pads, so you want to shoot the excess elsewhere , imade a vault that stop sending resource to core when it is full and let the excess fillpad behind it, allowing me to keep a surplus and excess goes where it is needed .

  • @blacklight683
    @blacklight683 Рік тому +1

    Even tho i sometimes mix 2inputs if both of them can't take 100%of the line..seeing that many resources in 1 belt gives me emotional damage

  • @PikarieChan
    @PikarieChan 3 роки тому +7

    Such a useful tutorial! I'm eager to try it on my next sector =) Thanks!

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому

      After a long time trying this out! It’s best to use this with like a 4 lane system. Then you can make like 2 or 3 highways in different directions!

  • @tdthedestroyer1232
    @tdthedestroyer1232 3 роки тому +2

    I did this technique too early in v.5
    And now I'm returning back to it lol

  • @leonorafernan1166
    @leonorafernan1166 3 роки тому +3

    Nothing beats the hyperstacked phase conveyors (at least 250 item/sec if done right)

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому +1

      Yooo whaaat! Where can I find out about this?

    • @leonorafernan1166
      @leonorafernan1166 3 роки тому +3

      @@SCHEMATIC just stretch out the phase conveyor to its limit, then stack together until it is essentially a line. Copy it, then join it with the first half of the copied schematic. Ex.
      QWERTYUIOPASQWERTYUIOPAS.....

  • @santinicounsel9023
    @santinicounsel9023 3 роки тому +4

    Wow, thank you so much! This will make everything so much cleaner!

  • @triggereddoge1847
    @triggereddoge1847 3 роки тому +1

    My ocd strikes after painfully watching different kinds of material in each conveyor

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому

      Ha yeah same. It’s nice it doesn’t get blocked up now because of V6

    • @triggereddoge1847
      @triggereddoge1847 3 роки тому

      Yes, kinda smort actually

  • @cid2087
    @cid2087 3 роки тому +1

    yeah in factorio they say main bus
    but in factorio we say highway cause we mixed it

  • @nanPichi
    @nanPichi 2 роки тому

    I can see my phone red hot with this 🔥

  • @traister101
    @traister101 3 роки тому +15

    So this just allows you to slap all your outputs (to core) into the highway without worrying about it? I normally have a line of just copper and so forth heading to the core. This isn't any faster just need to think about it less?

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому +5

      Yea exactly

    • @B3Band
      @B3Band 11 місяців тому

      If you need to think about it less then it's faster. Unless you don't value your brain.

    • @traister101
      @traister101 11 місяців тому

      @@B3Band I was just asking about if it transfered things faster. I value simplicity and this was very convenient while I still played Mindustry

  • @superflypule4484
    @superflypule4484 3 роки тому +4

    These tutorials are awsome!
    Edit: +1 sub

  • @shtwick
    @shtwick Рік тому

    i never understood the use of highways if you could just put every ressources into one conveyor belt and link it to the core directly
    it doesn't separate them but its less messy since one specific material goes into one lane

  • @ZenGobi57
    @ZenGobi57 Рік тому

    Him: mixes items
    Me: but whyyy
    Him: uses distributor
    Me: AAaAaaaaaaAaaaaaaaaAaAAaaaaAaaAaaaaAAAAAAAAAAAAaaaaAaAaA

  • @yaroslavpanych2067
    @yaroslavpanych2067 4 місяці тому

    It is only good for like first 4 maps of campaign. Everywhere else - you freaking bridges or catapults: faster and cleaner.

  • @yaroslavpanych2067
    @yaroslavpanych2067 4 місяці тому

    Overflow autoburn is just an option. And even in campaign it being turned on is actually bad.

  • @0xoRial
    @0xoRial 3 роки тому +1

    can't we just put a series of overflow gates across the highway?

  • @ckokloong
    @ckokloong 3 роки тому

    Plastanium conveyor is must easier if you have access to it.

  • @onyxfinger7431
    @onyxfinger7431 3 роки тому

    The cores do block up, but not on campaign

  • @HeitorYT
    @HeitorYT 2 роки тому +2

    Can i use reversed ordenators or routers to make the core bigger?

    • @B3Band
      @B3Band 11 місяців тому

      Use Containers (early game) or Vaults (late game) to make your core bigger. You build them touching the core and the capacity will go up. Then you can save it as a schematic and you can even launch with the containers attached for huge launch capacity.

  • @UnderFlow_official
    @UnderFlow_official 3 роки тому

    1 problem with this decide is if u ful with some material such as copper, than the hole machine will stop.

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому

      You can't fill the core in campaign, you can keep sending resources in

    • @UnderFlow_official
      @UnderFlow_official 3 роки тому

      @@SCHEMATIC that's true! Nvm

  • @Y3ypn-am0p17
    @Y3ypn-am0p17 3 роки тому +2

    This is very bad if you need to take resources from the highway along the way. I think it is better to transport resources separately or use plastanium conveyor.

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому

      Yeah that's a good point I wouldn't advise to make something this big anyway, maybe just a 4 lane. It's a good example how we can do something though. The more we know :)

    • @omniscientcammaleon9477
      @omniscientcammaleon9477 3 роки тому

      You can just use a router and a filter to get the material you need if you use a highway.

    • @B3Band
      @B3Band 11 місяців тому

      @@omniscientcammaleon9477 From one lane. Not every efficient.
      You could also plug an unloader into the other end of the core and get the one resource you want.

  • @thepumpkin226
    @thepumpkin226 2 роки тому +1

    cool

  • @onoken4531
    @onoken4531 3 роки тому

    Ohhh that looks cool i need to try it!!

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому

      You should! Make it even better than mine!

  • @jackpmeadows
    @jackpmeadows 3 роки тому

    A thing of beauty!

  • @viktorstojanovic9007
    @viktorstojanovic9007 3 роки тому

    This is good but NEVER use this in multiplayer. The core burning items is only for the campaign.

  • @tratzum
    @tratzum 3 роки тому +2

    neat, but why would I ever need to do that?

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому +1

      this is more just a theory of something you can do, we all play different. I personally use it as when I expand everything going to core becomes spagetti, this is just a simple way to future spagetti and just lay down an input :)

    • @tratzum
      @tratzum 3 роки тому +1

      @@SCHEMATIC all good. Iv been playing on mobile for a year and never even contemplated doing things more effectively till I saw one of your videos. Come to find out this game seems massively popular.

  • @JossOwX
    @JossOwX 3 роки тому +3

    Wait wait you can flip things u copy?
    How??

  • @someone4229
    @someone4229 11 місяців тому

    Bridge weave

  • @alvargd6771
    @alvargd6771 3 роки тому +1

    Ya can also go DARK mode

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому

      What do you mean?

    • @alvargd6771
      @alvargd6771 3 роки тому

      @@SCHEMATIC like the youtuber DARK in his campaign
      Having a highway of alternating belts and routers in a checkerboard patterns

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому

      @@alvargd6771 Haha yeah I saw that, that inspired me to create this highway

    • @omniscientcammaleon9477
      @omniscientcammaleon9477 3 роки тому

      You have to think a bit more with DARKs desing, if it gets clogged you have to move the conveyors to different directions up until it starts working.

  • @observer0005
    @observer0005 3 роки тому

    what the *uck!

  • @Crosss31
    @Crosss31 3 роки тому

    Why? Just make a line for each resource
    Sorry, but I really don't understand why

    • @SCHEMATIC
      @SCHEMATIC  3 роки тому +1

      In the future when you expand you sometimes try and balance all the lines and it becomes crazy, this is just a lazy way to make sure you have like 5 lanes balanced or whatever

  • @M3galodon_Music
    @M3galodon_Music 3 роки тому

    I will not use it because it takes more space than 4 lines of plastanium conveyors.
    At least you dont use router/conveyor combination because it will slow down the speed of the items.

  • @lunatic6854
    @lunatic6854 3 роки тому

    I dont get it but thanks

  • @NG_BQ
    @NG_BQ Рік тому

    Its not messy, its easy, its ugly

  • @kimaku6319
    @kimaku6319 6 місяців тому

    My life has been so many lies

  • @wagsmail9345
    @wagsmail9345 3 роки тому +2

    Непонел

  • @ziszlo6119
    @ziszlo6119 3 роки тому

    eretik

  • @すけ-b5p
    @すけ-b5p 3 роки тому

    It sucks