Mindustry V6 Logic Tutorial Guide - Learn To Problem Solve With Guidance From A Real Programmer

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  • Опубліковано 16 вер 2024
  • Today's video is intended to act as an introduction and comprehensive guide showcasing how Mindustry V6's new logic system works and giving several different working examples of how to harness this new utility in your own play sessions. This tutorial covers the main components introduced with the Mindustry 6.0 update and should get you up to speed in no time at all. If you have any questions or suggestions for future topics, please leave them in the comment section below. I'm always happy to interact with my viewers.
    Block Overviews:
    Message - 0:11
    Switch - 0:16
    Processor - 0:28
    Memory - 1:49
    Display - 3:05
    Schematic Example Explanations:
    Controlling a display with a switch: 4:07
    Disabling blocks, controlling units and feeding towers with logic: 7:48
    Automatic building repair with poly unit: 28:07
    Become an Impossi-pal by supporting the channel on Patreon: / impossibum
    Join The Official Channel Discord! / discord
    If you're a fan of this or any of my videos, feel free to spread the word. Posting a link on social media/reddit/facebook helps the channel and is greatly appreciated.
    Title: Mindustry
    Mindustry 6.0 Let's Play Series: • Mindustry 6.0
    Developer: anuke.itch.io/
    Store Link: store.steampow...
    Description: "Gameplay
    Create elaborate supply chains of conveyor belts to feed ammo into your turrets and produce materials to use for building
    Use production blocks to create a wide variety of advanced materials
    Defend your structures from waves of enemies
    Play with your friends in cross-platform multiplayer co-op games, or challenge them in team-based PvP matches
    Distribute liquids and fight constant challenges, like outbreaks of fire or enemy flier raids
    Get the most out of your production by supplying optional coolant and lubricant
    Produce a wide variety of units for automatic management of your base or assault on enemy bases
    Campaign
    Conquer the planet Serpulo as you advance through 250+ procedurally generated sectors and 16 hand-made maps
    Capture territory and set up factories to produce resources while you play other sectors
    Defend your sectors from periodic invasions
    Coordinate resource distribution between sectors via launch pads
    Research new blocks to fuel progress
    Invite your friends to complete missions together
    120+ technology blocks to master
    33 different types of drones, mechs and ships
    50+ achievements to complete
    Gamemodes
    Survival: Build turrets to defend from enemies in tower-defense based gameplay. Survive as long as possible, optionally launching your core to use your collected resources for research. Prepare your base for intermittent attacks from airborne bosses.
    Attack: Build factories for units to destroy the enemy cores, while simultaneously defending your base from waves of enemy units. Create a variety of different types of support and offensive unit to assist you in your goals. Optionally enable an AI that builds defensive structures to an extra challenge.
    PvP: Compete with other players on up to 4 different teams to destroy each other's cores. Create units, or attack other bases directly with your mechs.
    Sandbox: Play around with infinite resources and no enemy threat. Use sandbox-specific item and liquid source blocks to test out designs, and spawn in enemies on request.
    Custom Games & Cross-Platform Multiplayer
    16 built in maps for custom games, in addition to campaign
    Play co-op, PvP or sandbox
    Join a public dedicated server, or invite friends to your own private session
    Customizable game rules: Change block costs, enemy stats, starting items, wave timing and more
    Mix & match gamemodes: Combine PvP and PvE gamemodes together
    Custom Map Editor
    Paint terrain with an editor UI
    Edit and preview structures in-game
    Configurable tool modes: Change how each tool functions
    Powerful map generation system, with many different types of filters for procedural manipulation of terrain
    Apply noise, distortion, smoothing, erosion, symmetry, ore generation and random terrain to your maps
    Randomize and configure ore generation, as well as placement of river and resource tiles
    Configure enemy wave layouts
    Share exported maps on the Steam Workshop
    Customize base map rules
    Use 80+ different environmental blocks" -store page
    Follow me on Twitter: / impossibum
    #Mindustry #TowerDefense

КОМЕНТАРІ • 172

  • @ImpossibumPlays
    @ImpossibumPlays  3 роки тому +32

    Thank you for watching! Please consider subscribing if you enjoyed the video, it's a FREE way to help the channel grow. If you'd like to lend even more support, there's now tons of cool things available on PATREON! www.patreon.com/impossibum

    • @UltimateEntity
      @UltimateEntity 3 роки тому +1

      I was trying to control the conveyor but it didnt work

    • @chillcapsaicin6109
      @chillcapsaicin6109 3 роки тому

      As a newbie iam blown

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      @@chillcapsaicin6109 it might help to check out my Mindustry schematics series. I do a lot of code-a-longs so you can get a feel for how to work your way through builds start to finish.

    • @jasejesse8308
      @jasejesse8308 3 роки тому

      i guess Im kinda off topic but do anybody know a good website to stream new series online?

    • @reubenarmani9036
      @reubenarmani9036 3 роки тому

      @Jase Jesse Flixportal =)

  • @single1136
    @single1136 Рік тому +72

    Listening to your logic tutorial live without cuts is like listening to your math teacher solving a math problem that even he find difficult to answer and actually solves it and makes it easier for you to understand it too. Thank you for the logic tutorial guide

  • @pyrosyphon
    @pyrosyphon 3 роки тому +56

    OMG thank you, i was confused AF to those new blocks

  • @guardianangel1468
    @guardianangel1468 Рік тому +9

    At the end of this it felt really complicated but when I actually played mindustry today I was able to easily code what I wanted. Thanks!!

  • @Moroha-m
    @Moroha-m 3 роки тому +41

    When you realize you sat through an entire pure harder than math tutorial with a smile on your face

    • @holl7w
      @holl7w Рік тому

      It is not.

    • @globurim
      @globurim 2 місяці тому

      I dunno, this is easier than math for me.

    • @mattman3960
      @mattman3960 2 місяці тому

      ​@@holl7wbro has spoken 🗣️🗣️🗣️

  • @sparda169leon
    @sparda169leon 3 роки тому +11

    Containers can hold each item up to 300. (300 pyrite and 300 graphite, and 300 etc of whatever.) But that was a good example tutorial

  • @marioamatilda3595
    @marioamatilda3595 3 роки тому +14

    I really like the tutorial, you could do something to show the display how many raw materials are in the kernel

  • @neilpavao7348
    @neilpavao7348 3 роки тому +50

    should probably start reading the descriptions of thing's, 100 hour's played, i thought the message block was a thing so you could communicate on multiplayer, i'm always like "why do i want to unlock that? i only play single player" roflmao.

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому +8

      Well it's a handy debugging/display tool now at least. Beforehand I never really used the message block either honestly.

    • @chwthlx
      @chwthlx 3 роки тому

      what does it do??? enlighten my none-description reading ass😭

    • @ijemand5672
      @ijemand5672 3 роки тому +1

      Yo learn to use apostrophes properly

    • @VainComputer
      @VainComputer 2 роки тому +1

      A game that makes you learn coding neat

  • @Nick12_45
    @Nick12_45 11 місяців тому +3

    fun fact: there is a new 4th processor called the "world processor" (also a world cell, and a world message). You can get it by
    1. Create a custom map in the editor
    2. place a world cell by either:
    2.1. placing it in the editor
    2.2. place it in "edit in game" through the menu where you exit the editor
    3. you can edit the world processor's instructions by either:
    3.1. edit in game (the game is essentially "paused", so the processor wont work in there)
    3.2. playtest
    The world processor can do many things a normal processor can't (like placing a block, making an explosion, particles, etc), so it's probably worth checking out

  • @AnantRizz
    @AnantRizz 2 роки тому +2

    When said the sentence that you can use units to give your turrets and generators item
    I just couldn't belive my ears you changed the whole game for me

  • @neoahmadfebramsyah4682
    @neoahmadfebramsyah4682 3 роки тому +6

    This is
    *Extremely underrated*
    You should have 100k subs by now
    We will watch your career in great interest

  • @stevedixon921
    @stevedixon921 Рік тому +1

    I once used a logic script that would keep my thorium generators from exploding if they got too hot or ran out of coolant, well worth the effort, those things like to go boom.
    I also used another to only power on my production plants after they had enough resources to actually do something (saving a lot of needless power drain when they were short some ingredient).

  • @bluemario8361
    @bluemario8361 3 роки тому +2

    Wow this is a lot of useful information about logic in this video. Thank you!

  • @pnyx7930
    @pnyx7930 3 роки тому +4

    Containers hold 300 of *each* item; you can have 300 graphite *and* 300 pyratite in a container. So the second example isn’t necessary to prevent a container from filling up with one kind of item. But it could still be useful you have a scarce resource that you only need 50 of in a container, for example.

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому +2

      You are correct, so it's not a practical example of something people should do but it is one that's easy to understand hopefully at least.

    • @pnyx7930
      @pnyx7930 3 роки тому +2

      Also, you can simplify the logic for turning conveyors on and off by using operations instead of jumps. For example, you can control graphite like so. 1) Sensor: graphite_count = @graphite in container1. 2) Operation: graphite_on = graphite_count

    • @aramisortsbottcher8201
      @aramisortsbottcher8201 2 роки тому

      @@pnyx7930 nice

  • @luiz.2718
    @luiz.2718 3 роки тому +1

    Finalmente um vídeo de mindustry legendado

  • @_A_Table
    @_A_Table 2 роки тому

    I am proud to say that I'm the 869th like of this video, absolute unit of a man at teaching

  • @bartlomiejodachowski
    @bartlomiejodachowski 3 роки тому +4

    13:22 something weird happened there with one "if always" but it's still working

  • @alfredchin6009
    @alfredchin6009 3 роки тому +5

    Is it possible to make the flare group up into 2 groups, 1 group following 1 player and the other group following another player in co-op?

  • @StephenOwen
    @StephenOwen 2 роки тому +1

    I'd love to see how to show the total power generated on logic display. I am not sure what to read from to get this value!

  • @R-King4
    @R-King4 2 роки тому

    Damn, this guy is a good teacher

  • @denis441166
    @denis441166 3 роки тому +1

    Finally someone I can understand if you know what Im saying lel

  • @its_da_p3anut535
    @its_da_p3anut535 Рік тому +1

    hey i tried to use daggers to transport goodies between buildings but they seem to walk in straight lines between the building. ending up against walls and buildings, where they will be stuck for the rest of the time is there any way yo make them a bit more intelligent, and to navigate trough these buildings?

    • @Nick12_45
      @Nick12_45 11 місяців тому +1

      besides "move" (which makes it move by a straight line), there is also pathfind (it does the same thing but *finds* the *path* it needs to make to get to point b)

    • @its_da_p3anut535
      @its_da_p3anut535 11 місяців тому

      yea it works! thanks a lot

  • @Cutie_Hunter
    @Cutie_Hunter 3 роки тому +4

    What if you did a speedrun in mindustry only two people did it.(Happy New Year btw)

  • @k3rm173
    @k3rm173 3 роки тому +2

    Love the video
    can you show how to do percent on a container? I want my conveyors to stop feeding then my core full. That way materials can be fed into other productions and not burned. Also the reason conveyors stop at 51, is you have > and not = or >=.

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      Glad you liked the video! I put together this example for you, hopefully it helps :)
      steamcommunity.com/sharedfiles/filedetails/?id=2345361025

    • @PhaseArray
      @PhaseArray 3 роки тому

      Basically lesser or equal than and greater or equal than.

  • @kasper7203
    @kasper7203 2 роки тому +2

    Thanks for the vid! If anyone reading this has perhaps already created code for automatically replacing all your old conveyor belts to something like Titanium belts, could you please share it?

  • @InterlacedTech
    @InterlacedTech 3 роки тому

    thanks for the guide i may watch your other videos too

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      You're very welcome, I hope you find some others you like :)

  • @lippyausletzeburg1455
    @lippyausletzeburg1455 2 роки тому

    Hey Thanks a Lot Impossibum Plays :) good informations.. ahhh I miss my Programmer days..... :) new stuff to test

  • @DreamingBlindly
    @DreamingBlindly Рік тому

    I'm a programmer... And one that likes efficiency and looking at the programming system of this it's kinda horrible but then again this is mindustry

  • @omarf_laskar
    @omarf_laskar 3 роки тому +1

    Won't complain, you did a pretty good job as compared to other Mindustry UA-camrs, but just a favor, can you make me understand what are the options like Unit Flush, Sensor etc...

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому +4

      Well, let's start with the flushes. Print flush for example simply takes whatever was put into the print command and pushes it to the message block. Draw flush is essentially the same thing but for draw commands and pushing those to a display. Sensor is a super useful tool. It allows you access to ALL sorts of information about an object you're referencing. Whether that referenced object be a unit or building, you can learn all sorts of things, Stuff like it's name, type, x position, y position, what it's carrying, current health, etc.

    • @omarf_laskar
      @omarf_laskar 3 роки тому +3

      @@ImpossibumPlays Nice dude! Got it!

  • @hennie5307
    @hennie5307 2 місяці тому +1

    reminds me of assembly

    • @ImpossibumPlays
      @ImpossibumPlays  2 місяці тому

      yeah, a lot of games seem to employ assembly like instructions.

  • @chwthlx
    @chwthlx 3 роки тому +2

    can you do defence system going up, like powering up and your units will act on a tactical attack based on the coding when a large ranged turret detected an enemy within it's radius

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому +1

      That's certainly possible but I think patrolling units like in this video ua-cam.com/video/eebiTlplFeE/v-deo.html would likely be a more efficient use of resources.

  • @bartlomiejodachowski
    @bartlomiejodachowski 3 роки тому +1

    I would rather use @(preferred item) than @firstitem couse it crashes when drone has at start wrong item

  • @Numbers225
    @Numbers225 2 роки тому

    you sound like that one guy from resident evil:code veronica but with a less rediculous accent and more braincells
    also thank you for this fantastic tutorial you are my hero

  • @igorsantos07
    @igorsantos07 3 роки тому +7

    Awesome tutorial, but it mesmerizes me that you got to CODE the whole behavior of your units, otherwise they're pretty much useless, unless you want them to go to the end of the map. This game was nice until I got to units......... 🤦🏻‍♂️

    • @hello-qp1cl
      @hello-qp1cl 2 роки тому

      Thats why its called mindustry bro..

    • @igorsantos07
      @igorsantos07 2 роки тому

      @@hello-qp1cl industry = code everything with the worst logic format possible? lol

    • @hello-qp1cl
      @hello-qp1cl 2 роки тому +3

      @@igorsantos07 that is the mind part not the industry part😂

    • @aslykitsune
      @aslykitsune Рік тому +1

      i thought min was from mine =
      mining industry

    • @aslykitsune
      @aslykitsune Рік тому

      there was a comand block for units back then you can toggle to "rally", "attack" and one other i forgot

  • @premier69
    @premier69 2 роки тому

    fold and expand too

  • @CrjaseMechaEngr
    @CrjaseMechaEngr 3 роки тому

    Thanks

  • @hanz5680
    @hanz5680 3 роки тому +1

    Yo thanks

  • @Quetzus
    @Quetzus Рік тому

    how to add a command for the poly part to repair only if no enemy wave is active? ive added a unit radar: target enemy any, order 0, sort distance, output result... now the dont do anything anytime at all

  • @chillingjill
    @chillingjill 3 роки тому +1

    7:23 is it possible to change the color of the rectangle and the background?

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      Absolutely! The clear command at the top of the script sets the default background color in rgb values. You can see our's is set to black with values of 0 across the board. You can similarly change the color of drawn shapes by changing the chosen color before using the draw command.

  • @steellikesand3841
    @steellikesand3841 2 роки тому

    I want this guy to be my teacher

  • @Quetzus
    @Quetzus Рік тому

    you know a command to locate and rebuild blocks from past games to add to the processor?

  • @iamafuckingfailure
    @iamafuckingfailure 3 роки тому +1

    How do you control doors to open when an ally unit gets nearby

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      I got you covered :)
      ua-cam.com/video/X__YKYFFMx0/v-deo.html

  • @Spiritgaming4life
    @Spiritgaming4life 3 роки тому +2

    If I’m not missing something I think there was no lag in the code at 14:29 and the reason you had 51 graphite is because the greater than if block and that the number that’s greater than 50 is 51

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому +1

      You sir are correct! I think I was using >= in my head. That's my story and I'm sticking to it! :)

  • @andalfthegreyt
    @andalfthegreyt Рік тому

    I am on v7, release build 143 on mobile and cannot even get units to pick up pyratite or blast compound for suicide bombings. Please help?!

  • @PhaseArray
    @PhaseArray 3 роки тому +4

    I wish the color was easier. Its hard to just find colors by just putting numbers on the respective color for the hue so they make another color, especially when you have red, green, and blue to work with.

    • @blubvis7252
      @blubvis7252 3 роки тому +2

      You can use an rgb color finder

  • @bartlomiejodachowski
    @bartlomiejodachowski 3 роки тому +1

    27:55 would it work without "if always"? I think it would, but I know what it does here

  • @danielpasco8765
    @danielpasco8765 2 роки тому +2

    For some reason I can easily get the gist of coding in mindustry, yet my mind can't even remember basic mathemathics.

  • @ryanfifield2119
    @ryanfifield2119 Рік тому

    I have a like 16 by 16 canvas and a message block how do I get them

  • @Delm0s
    @Delm0s 2 роки тому

    Im wondering where is the tutorial map and desert wastes

  • @xiyang_ye
    @xiyang_ye 11 місяців тому

    Tbh this is better than maths class lol

  • @akarinurarion1575
    @akarinurarion1575 3 роки тому +1

    Can you do it again but mono mine ores then deliver then repeat if the factory(or other) is empty? Please XD

  • @suryanshusingh-ib8en
    @suryanshusingh-ib8en 5 місяців тому

    Display not refreshing if we turn off switch

  • @Quetzus
    @Quetzus Рік тому

    Know a command to tell the unloader to take titan, coal and graphit periodical? Switch between this 3 only like 5 seconds each and repeat?

    • @DiscountMiku
      @DiscountMiku Рік тому +1

      You can prob write like
      -control
      Config unloader1 to @titanium
      -Wait
      5second
      -Control
      Config unloader1 to @coal
      -wait
      5second
      -control
      Config unloader1 to @graphite
      -wait
      5second

    • @Quetzus
      @Quetzus Рік тому

      @@DiscountMiku worked, 0.1 is enough for titanium roads ty

  • @Quetzus
    @Quetzus Рік тому

    Whats the processor command to tell polys to repair if nothing has to be build?

  • @ayodenteam4014
    @ayodenteam4014 2 роки тому

    The way he says mindustry

  • @pixeleqstilton8534
    @pixeleqstilton8534 2 роки тому

    What command "if always" do?

  • @darwinyela7726
    @darwinyela7726 Рік тому +1

    necesito este video pero en español

  • @cloudy9663
    @cloudy9663 2 роки тому

    Can u make switch down when reactor meltdown???

  • @thekeyboardwarrior1018
    @thekeyboardwarrior1018 2 роки тому

    Hey! I am also a programmer! What is your favourite coding language? Mine is R and C++ and I love making websites with JS and HTML5!

    • @kasper7203
      @kasper7203 2 роки тому

      Mine use to be Java

    • @thekeyboardwarrior1018
      @thekeyboardwarrior1018 2 роки тому

      @@kasper7203 why not continue learning Java? I am not forcing you but, it's your choice :D

    • @kasper7203
      @kasper7203 2 роки тому

      @@thekeyboardwarrior1018.. That's a good question.. Depression I guess

  • @Sumirevins
    @Sumirevins 3 роки тому

    Mindustry logic processors is just as simple as Minecraft Redstone Contraptions I don't get both so, Imma here

  • @ankitminz5872
    @ankitminz5872 3 роки тому

    Is their a way to detect destroyed or ghost buildings using logic?

  • @holgualoxford3871
    @holgualoxford3871 Рік тому

    Interesting stuff and thank you but so far I have found no need to use logic in Mindustry. By the time I try to set something up like this I have beaten the map and probably a 2nd map =p

    • @zimzimph
      @zimzimph Рік тому

      That's why you use schematics. The poly auto repair service will work with just plopping down the schematic

    • @holgualoxford3871
      @holgualoxford3871 Рік тому

      @@zimzimph I believe you. I wouldnt use someone elses schematic so thats out. Id have to make up my own but cant be bothered. Not if I can keep beating maps without using the system in the 1st place.

  • @MrBgreast
    @MrBgreast 2 роки тому

    What does if always do

  • @Kelindamonsta
    @Kelindamonsta 2 роки тому

    How do you do your horizon assault team with only micro processors

  • @rimuru-sama7938
    @rimuru-sama7938 9 місяців тому

    As an IT (not programmer more like technical staff but I do code little bit and hearing code, program, debugging , logic ,processor, if not equal,null, etc wtf with game now I feel like coding something I played this game before but 5 years and is not that complicated unlike now

  • @nagliskazakevicius7335
    @nagliskazakevicius7335 Місяць тому

    What I understood is that this coding bit is similar to one in scratch

  • @MashupChilly
    @MashupChilly 3 роки тому +2

    13 minutes into the video and it already confused me

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      It can be really hard to grasp logic and coding when you're just starting out. Hopefully you'll keep trying :)

  • @chhayheng5279
    @chhayheng5279 Рік тому

    Yo nice vid. But I wanna know if it's possible to allow every turret in the vicinity of a processor to target where your aiming without the hassle of having to copy-paste each command for each individual turret.

    • @ImpossibumPlays
      @ImpossibumPlays  Рік тому

      yes, totally possible.

    • @chhayheng5279
      @chhayheng5279 Рік тому

      @@ImpossibumPlays can you like show me how you do it? Been trying but can't seem to find a way at all

  • @shoeskode136
    @shoeskode136 Рік тому

    Me who just wants to make the logic proccesor display a copper image: *crying*

  • @lifehackertips
    @lifehackertips 7 місяців тому

    I just want units to go towards the drop point so they can fight.

  • @shtwick
    @shtwick 2 роки тому

    i think you didnt explain the If Always part, you spoke about speaking live and stuff and you forgot about telling us what If Always does and what is was linked to for what purpose, i had to discover it by myself

  • @robloxbedwars436
    @robloxbedwars436 3 роки тому

    But what do I use the logic for, like when should I put it to use

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому +1

      Check out my Schematics playlist if you'd like to see some cool things you can do with logic: ua-cam.com/play/PLP3FDE6qUu0YFKcEM74WezBorq1uM7oMF.html

    • @robloxbedwars436
      @robloxbedwars436 3 роки тому

      @@ImpossibumPlays thanks 😊

  • @ieatsoap6389
    @ieatsoap6389 3 роки тому

    So jump is like an if else statement?

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      You can certainly think of it that way. If condition is true, jump to the line indicated, else continue to next line.

    • @ieatsoap6389
      @ieatsoap6389 3 роки тому

      @@ImpossibumPlays i see it's just like programming but sometimes its kinda hard to see and confusing

  • @lulpujin7713
    @lulpujin7713 10 місяців тому

    How to find x and y value

    • @ImpossibumPlays
      @ImpossibumPlays  10 місяців тому

      x and y value of what?
      As long as you have a reference to something, you can read the values as @x or @y

    • @lulpujin7713
      @lulpujin7713 10 місяців тому

      @@ImpossibumPlays I got it I play on mobile that's why

  • @6Twisted
    @6Twisted 3 роки тому +1

    Jumps are so horrible to use if you're used to using loops...

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      Jumps are quite versatile, you just have to get used to using them to create the same control flow for your scripts.

  • @rpyrat
    @rpyrat 3 роки тому

    Where is the doc for this language...

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      Closest thing I'm aware of is the rtfm mod: github.com/DeltaNedas/rtfm

  • @chillcapsaicin6109
    @chillcapsaicin6109 3 роки тому

    As a begginer iam blown

  • @paulhabersack7426
    @paulhabersack7426 Рік тому

    Hey this is a Beautyfull showcase how to build some Structures, but this it's not a guide.
    A guide would have included how to set parameters and what every parameter is going to do.
    You are just Rushing some mashines... Hope you dont think i Mean or else. Im just trying to tell you what i am thinking about.

  • @goglesquirmintontheiii901
    @goglesquirmintontheiii901 3 роки тому

    My processor wouldn't work at all...

  • @Migixkem
    @Migixkem Рік тому

    I would learn coding if you cam implement it in mindustry

  • @dchwarriors9786
    @dchwarriors9786 Рік тому +1

    It's very difficult to understand.

  • @hiro_bltz7055
    @hiro_bltz7055 3 роки тому +1

    10:55
    Turn on captions

  • @stylesmarshall6990
    @stylesmarshall6990 2 роки тому

    Ahhh... Aaahhhhh.!. AaaAAAHHHHHH!!!!!

  • @igorlaurindo3285
    @igorlaurindo3285 3 роки тому

    Pfvr poderia me ensinar a baixar no steam tenho muita dificuldade :(

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      Você está tentando instalar jogos do Steam em um dispositivo móvel? Nesse caso, isso não funciona. Você terá que usar o aplicativo Mindustry da playstore. Caso contrário, precisaria de mais informações para ter alguma esperança de ajudá-lo. Estou usando o google tradutor, então espero que esta mensagem seja compreensível.

  • @CoconutCheez
    @CoconutCheez 2 роки тому

    Why is this logic harder than actual programming? ಠ_ಠ

    • @ImpossibumPlays
      @ImpossibumPlays  2 роки тому

      The problem is that it's missing a lot of the helpful features that common languages tend to have. So you're given something like assembly to work with as opposed to something like python which many people are more comfortable with.

  • @bickeringtree5135
    @bickeringtree5135 3 роки тому

    My God now im even more confused do u have a tutorial for dummies?

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      Check out the other videos in the logic guide playlist: ua-cam.com/play/PLP3FDE6qUu0YcuoOpPSVMuMdjdCmDX2bU.html
      They're more simple and to the point.

  • @realwetter_yt
    @realwetter_yt 2 роки тому

    HELPPPPPP PLZ ITS JUST DONT WORK ANY SHIT BE ME

  • @premier69
    @premier69 2 роки тому

    too bad you can't group and indent the logic lines.

  • @hanselbarlowe2575
    @hanselbarlowe2575 Рік тому

    Nah you lost me after you introduced the names of the items XD

  • @gicudoi2771
    @gicudoi2771 Рік тому

    It's too complicated it's good to be complicated but not this complicated the names of the actions dont really make sense

  • @User-pf2mn
    @User-pf2mn 3 роки тому

    I watched 2/3 of the video trying to copy what he was doing and I just gave up

  • @Gemini_7531
    @Gemini_7531 3 роки тому

    my brain no comprende
    y must gam mk me tink

  • @bigbomb5904
    @bigbomb5904 2 роки тому

    Oof i always called it minedustry.

  • @thepcfd
    @thepcfd 8 місяців тому

    why this shit need to be so complicated?

  • @zainekatsumi
    @zainekatsumi 2 роки тому

    so basically learning how to code but its a game. lmao

    • @ImpossibumPlays
      @ImpossibumPlays  2 роки тому +1

      Coding is a great skill to have. If it's gamified to get people interested then that's OK with me :)

  • @dhyeypatel5537
    @dhyeypatel5537 3 роки тому

    Great video but these new blocks are useless

    • @Kkaran8404
      @Kkaran8404 3 роки тому

      How are they useless if u could do many things in a much easier and effective way🙂

  • @Foxy-eb9jf
    @Foxy-eb9jf 3 роки тому

    Display doesn't work ;-;

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      What issues are you having with display?

    • @Foxy-eb9jf
      @Foxy-eb9jf 3 роки тому

      @@ImpossibumPlays it does not turn on!

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      @@Foxy-eb9jf after using the draw command, you have to flush the draw queue to the screen. So every cycle should look like this: clear display (usually with black so all 0's for color), draw your lines as you wish with the draw command, and then finally flush those instructions to the display. Make sure the display is accessible by the processor and that you're sending it to the right one.

  • @RuneACE_
    @RuneACE_ 3 роки тому

    It's not pyrite it's pyrAtite

    • @RuneACE_
      @RuneACE_ 3 роки тому

      Also thanks for the vid!

    • @ImpossibumPlays
      @ImpossibumPlays  3 роки тому

      Indeed it is! I still make that mistake during commentary sometimes but I'm working on it :)

  • @FlyingSeaMan256
    @FlyingSeaMan256 2 роки тому

    You just do everything in one take huh?