Houdini 20.5 - Karma Cloud Shader

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 10

  • @Darkovius
    @Darkovius Місяць тому +1

    Very clear explanation, thank you!

  • @Houdini_Bob
    @Houdini_Bob 22 дні тому

    is this only for Houdini 20.5 or will it work with 20.0?

    • @rohandalvi
      @rohandalvi  21 день тому

      It might work in 20. Just check the shader parameters.

  • @kwesikwaa
    @kwesikwaa Місяць тому

    thanks for this Rohan.
    my only issue is with clearing up the noise quickly. same for hair.
    c4d's former standard renderer could render both cleanly and fast though not so photorealistic but the noise free render speed was enough.
    i am yet to try the unreal vdb workflow. i may have to export to unreal for volume renders

    • @mthe007
      @mthe007 Місяць тому +1

      try the denoiser filters on the karma node, works pretty well

    • @rohandalvi
      @rohandalvi  Місяць тому +1

      The denoiser can help but something like this with these many volume bounces is never going to be fast. Also, sidefx is aware that volume rendering speed is slow so they must be working on it. But i wouldn't expect miracles. Unreal is a good option. I've seen some nice cloud renders from unreal.

  • @JayEG784
    @JayEG784 Місяць тому

    could you make tutorial for the render settings like render elements, multi channel settings, cryptomatte etc with v-ray for houdini?

    • @rohandalvi
      @rohandalvi  29 днів тому

      I don’t use VRay anymore

    • @JayEG784
      @JayEG784 29 днів тому

      @@rohandalvi you switched to Karma? i would like to hear the reason you decided to use other render engine

    • @rohandalvi
      @rohandalvi  28 днів тому

      My usage isn’t very heavy so karma is pretty suited for my needs. Also it’s in built so that helps.