What I miss so dearly in WRC is the co-pilot's voice. It changes so subtly in DR2, getting more shaky when you drive faster and more dangerously, sudden pauses when you hit something, and overall the tone is much more realistic and immersive. Meanwhile in WRC they sound like instructions a GPS voice would give you.
Yeah it is more flat and monotonous. I’m probably in a minority here but I prefer the WRC co-pilot’s voice. I’m quite certain it is only because what I’m used to. 😅
WTF, first dirt rally has best tarmac physics of all EA rally game, clearly you havent slided car in real life, you can perfectly feel where your car looses grip, whereas in DR2 or WRC you cant. But gravel handling in wrc is the most detailed and realistic. What im trying to say is, in asetto corsa, beamng, dirt rally 1, you can drive on the limit of the tyres, because you can feel it. In dirt rally 2.0 or ea wrc, if you go to the corner too fast you fly out of the corner because you can fell shit. Maybe its because i have poor steering wheel(TMX) and you have fanatec, but i dont think wrc tarmac is good at all... everytime i try it, after asseto or beamng i get pissed at what shit i spent 60€ or idk how much 😂
I don't know how anyone can say DR2 has better graphics- look at that wall of trees on both sides of the road. It's there to hide the short draw-distances and primitive medium to far-distance graphical entities. At 2:25, the trees across the lake are one big 2D texture for DR2. In WRC, the trees are 3D. Not to mention, because the trees in DR2 have to hide the primitive distant graphics, they have to be uniformly big and tall: a tree tunnel or tree canyon. Whereas in WRC, the forest has real texture: the trees are big, small and everwhere in between. They are sometimes close to the road, sometimes there is a distance between trees and the road. In other words, the forests in WRC have a real texture to them that is realistic and immersive. I think once you notice the clever tricks they used for DR2 to hide the limitations of the graphic engine, you can't unsee. Not to mention, the use of over-saturated colors (not as obvious in this location), god rays, and lenseflare in DR2 that are unrealistic and distract you from the limited graphics. The only arena DR2 is better is mud/dirt/snow accumulation on the cars. There's also the fact that the edge of the roads in DR2 always have a mound of dirt or snow that behave like hardened concrete and send you spinning into a tree when you're an inch off. This behaviour made DR2 hard to play for me, and ultimately made me quit. WRC has more realistic material physics that can be more forgiving. I had 75 hours in DR2, and currently I'm at 205 hours in WRC.
To be honest I don't pay that much attention to far away stuff. :) And I think it is just the colours that make me so excited and think the game looks better! It's such a breath of fresh air of the brownness of EA WRC. EA WRC does also have these snow banks that could very well be concrete. If I remember correct, rally Scandia is filled with these. I haven't really played it that much because I almost hate the location due to that fact. :D
I love both games but for me it breaks down like this. Dirt rally 2.0 looks better and EA WRC feels better. I prefer EA WRC purely because of how it drives and how it feels.
WRC may handle slightly better but the roads feel way more dead in comparison. Using the road camber is crucial in 2.0, it's not so apparent in WRC. Everything about 2.0 is more visceral... speed, sound, bumps/jumps. WRC feels quite relaxed in comparison, like a sunday drive. You get punctures very easily in 2.0, you can't make any mistakes. WRC is VERY forgiving. I really hope WRC25 is a new game and they rework it to be more like 2.0, or make it more hardcore and improve the roads especially, they're too flat.
The graphics definitely are better on DR2, at least here. The snow banks look very realistic (and EA doesn't even have them, which is probably why it looked off) and even the visualisation of the snow coming over the hood was spot on (although some of it would hit the windshield and probably melt there and you'd have to use wipers).
Going back to DR2.0 now, it's blatantly better than WRC. Sense of speed and danger is amazing, audio is much better all around, graphics are sharper, road has more camber to work with that actively moves the car unlike WRC. It's more thriling for sure, WRC feels a bit like a recce at times. Oh, and there's a mod to disable that crappy fog in many locations that I missed previously
Going through these comments it certainly feels like people prefer DR2 over WRC. 😅 in my opinion WRC feels better (force feedback) and the handling/physics are better and longer stages are nice to have so I prefer WRC over DR2.0. But who knows, maybe my mind will change when I play more DR2 🤷🏼♂️
The rwd cars have terrible default setups. The physics model is actually quite similar. Is seems like the default setups are tuned for use with driver aids. It's the same deal with the force feedback. WRC is really good with the correct settings.
I agree, I think people prefer the graphics on Dirt Rally 2 due to being much more colourful. I think EA deserve more credit for how much content they included in this game compared to Dirt Rally 2. It has as many stages as Dirt rally 2 has after all the DLC and much longer stages. They also didn't just recycle stages like other games do.
I've been playing DR2.0 for many years and tried the WRC demo lately. I must say i prefer DR2.0, because i feel more connected to the cars and surfaces, while in WRC it's slightly off. Maybe it's because of what i'm used too. I was hoping WRC was DR3.0 in reality, but it wasn't. It is more like a hybrid between WRC and DR, which makes it an average experience imo - instead of unique. But everyone has preferences and opinions and the more games, the better 😎
I agree that the more games the better. It’s always better to have multiple options and not be stuck with a game one might not like that much but it’s the only one. 😊
I have 1500hrs in DR 2.0 and up to now about 300hrs in EA WRC (given it's much newer and I have way less time to spend in it nowadays). EA WRC is a MASSIVE upgrade from DR 2.0 and anyone that says otherwise either doesn't know how to drive a rally car properly with proper rally technique or just wants to be a classic 2024 doomer that needs to shit on every new game cause "old games were better" and everything needs to fail so he can tell us "I told you so" in which case your opinion belongs in the dumpster. 1. EA WRC has way more realistic driving physics. In Dirt Rally 2.0 cars feels ridiculously light and they slide waaaaay too easy and waaaaay too much. In EA WRC the cars have actual weight and you can feel the gravity slowing you down when you powerslide and thus you can be a lot of precise with your driving like an actual rally driver would be. 2. EA WRC has a much better sense of speed. For some reason in DR 2.0 when I was going 180-200kph it felt like I was driving the millennium falcon while going into hyper speed which is not how it should feel... yes, 180kph is a lot but if you drive your everyday car 180kph on a highway you'll realize it's fast but not scary fast by any means (also please don't drive 180kph in real life, there is NO REASON for it). In EA WRC when I'm at top speed I feel like I'm going very fast but it feels slower than DR 2.0 which is more realistic. I don't know, it might be my idea but I feel EA WRC has a better sense of speed. 3. We all know that rally sims suck at tarmac physics (yes, including RBR) but DR 2.0 sucked waaaaay more than EA WRC so there's that... 4. The sound in EA WRC is better in terms of accuracy of how the real engine sounds. The reason it's a little bit muffled down is because the game wants you to be able to hear the co pilot's pace notes and actually the drivers wear a helmet and headgear so they hear the engine muffled too. If you want a more raw sound turn up your PC's or TV's volume and turn down the pace notes volume, it's the only way. 5.FFB in EA WRC is a massive improvement... if you set up your FFB correctly (ask me for my FFB settings with a reply if you need guidance) you can feel the suspension waaaaaay better than DR 2.0 and you can feel the FFB and the wheel guiding you much better towards keeping the car stable and your driving smooth. 6. The Stages in EA WRC are real life roads and are also massively longer than DR 2.0... for reference the longest DR 2.0 stages were around 14-15km while in EA WRC there are several stages over 30km which are absolutely brutal and will test your skill way more since you have to run perfectly for over 15 mins in many occasions. 7. EA WRC sees the most improvement in two categories... modern rally cars (4WD cars from 2000 and on) and RWD cars in terms of realism... I just drove today the old RWD escort MK2 through Poland and the driving is fantastic and very realistic... you have to setup your car and gearing with long gears and a lot of understeer so that you manage your rotation with the gas pedal, you drive exactly like you should, meaning you have to keep your car at a higher gear if you wanna aggressively accelerate out of the corners or you'll spin and the car is ready to kill you if you drive it overly aggressive... in DR 2.0 it was a little bit too forgiving when it comes to RWD cars and throttle management in my opinion. For modern cars, modern 4WD cars are an absolute pleasure to drive in EA WRC if you wanna be aggressive and fast. The only real plague of EA WRC in my opinion are the cheaters... there's a ton of them... you'll see in most competitions people that are so fast that it's not realistic.. they literally run world record time trial times on every stage without a single mistake which makes no sense since in time trial you have to run the stage a million times to actually get it perfect. So I personally prefer to create custom championships with whatever car class I feel like running at the moment which is way more fun...
I agree on pretty much everything you say. Except that I can't really compare that much to DR2.0 since I have very limited hours in it. :) Like you said the sense of speed is a bit too much in DR2.0 compared to EA WRC. It feels too fast. And then we have RBR in which it feels too slow. :D EA WRC hits the sweet spot pretty much in my opinion. I do like how tarmac feels in RBR, and not so much in EA WRC. Granted it is an improvement over DR2.0 but I do wish rally sims would improve in this regard. I don't like to drive the tarmac rallies that much in EA WRC just because of how it feels. I was just yesterday comparing the FFB between DR2.0 and EA WRC and the difference is huge. I hadn't really paid that much attention to it in my videos so far but when I started to pay attention to it, well, it's hard to not pay attention to it anymore. :D I love the longer stages in EA WRC. Especially the Chile stages. I guess I need to try to tune the RWD cars to see if I can get a start to enjoy them. Currently, I pretty much hate them and try to never drive them. With the default setup they spin way too easily and most of the time it feels next to impossible to catch the rear before it's too late. In RBR I'm at least able to drive them unlike in EA WRC. :) There's too many too big cuts to be taken in many stages and I do not like that at all. I don't really do time trials anymore (unless driving with friends), and most of my time is spent on clubs these days. :)
@@Finns_in_Simland 1. For RWD cars you need to tune them for heavy understeer in EA WRC to drive fast and needs a lot of throttle management but driving them is fantastic. 2. I actually despise the FFB of RBR... I feel completely disconnected from the road... I cannot feel at all where the edge of grip is or when I am going over it and the understeer is so intense that I have to swing my wheel like a maniac to even make the car slide which is not how it should be... whenever you see a tight corner on RBR you almost have to break down to zero cause the car won't turn if you're carrying any kind of speed... it's horrible... of course all the RBR fanboys will say "skill issue" but my skills are fine... I know how to drive a rally car, the car in RBR just won't let me goddamn drive it. Doing a scandi flick in RBR is a pain in the ass cause the car is dead and won't swing in most cases unless I severely overdo it... which means I have very little control and precision in my driving which sucks and is NOT realistic (no matter what fanboys tell you) 3. I agree about the huge cuts in EA WRC and the devs are aware which is why in the new rallies (poland/latvia) they made the limits very strict and you can't cut almost anywhere. But there are a lot of rallies where cheating and corner cutting is pretty much the name of the game... but in clubs there are a ton of cheaters too... people who run world record times on every stage somehow which is bullshit... nobody's that good without cheating...
@@sportschool3537 Many other people play RBR and don't have the issues you have, I wonder why that is? Probably just because they can't drive as good as you or something.
@@usefulidiot21 RBR FFB is ancient... so the whole FFB of RBR is based on the weight transfer to turn the car BUT RBR doesn't have any tyre FFB model... you don't feel the tire friction when you brake, you don't feel the tyre friction when you turn and you don't feel the wheels spinning and biting into the ground when you try to accelerate, you only feel the weight of the car... and also when you "slip" in RBR then the tyres are completely gone and you feel like you're sliding on ice with no friction at all and turning the wheel does nothing... the car is essentially dead... RBR is hailed as a sim but it's a video game... meaning that you don't learn based on feeling the car but based on memorizing the input on the wheel by trial and error... my issue with RBR and it's ridiculous stans is that RBR is less of a sim than any other rally game because of the absolute lack of potent FFB and real tyre physics and because it's a video game that it's trying to be realistic through a placebo effect... meaning that visually it looks really realistic but in terms of how the car handles in your hands it's extremely inconsistent because of the lack of tyre physics... in RBR you're literally on ice without any feeling from your tyres to your wheel other than the artificial bumps on the road being sent to the wheel... and yes RBR is the hardest rally game out there but any moron that tells you hard=realistic, just tell them to shut up, cause that argument is pure bullshit... Finally, RBR is way too slow compared to a real life rally... due to it's nature you are made to drive waaaaay too slow compared to a real rally car... because RBR has a good idea of how rally should be driven but doesn't have the tools to make it real... so people end up driving overly safe in it and without being aggressive at all because it's inconsistent and if you push you'll always end up in the dumpster because there is zero notice from the FFB when you're about to lose grip... RBR is extremely overrated... great for it's time, but severely lacking for today's standards... IF this game had proper FFB we can talk again but it doesn't...
@@sportschool3537 I get it, you don't like RBR because you want something more accessible that's less realistic and that's fine. Everyone can like and play what they want, that's the beauty of having all of these games to choose from. I didn't start out playing RBR, but over time I got to the point where I realized that it's what I like now. I actually find it easier to drive than DR 2.0 or the WRC games because it's more like driving in real life, whereas in those other games, I had to figure out the tricks and get used to the artificially high limit of grip every time I played after a bit of time off. But RBR isn't for everybody.
I think it's on developers' end: they switched to a multi platform engine so they may feel more secured financially. for the virtual rally drivers this may mean a more ambitious "next gen" rally sim in the future (if we are lucky)
no snowbanks is lame in WRC, but the new Sweden stage seems like it will have them. Codemasters never nail Finland or Sweden in their games comapred to real life though.
@@twisted239 I asked if they had, the side by side clip looked very similar and if you remember clearly the DLCs for Dirt 2.0 were tracks directly lifted from Dirt 1.0
@@Lisa-Azra_Broad Stages in EA WRC are all created by scanning real life roads and real life rally stages from all around the world via satellite, stages in Dirt Rally 2.0 are creations of the devs and are not real life locations. So none of the stages of EA WRC are imports from DR2.0 at all
I've played DR2 wrc8 and 10 and i prefer wrc8 than the other two in terms of driving ease but I prefer DR2 in terms of cars but the driving in wrc10 just feels off? like it feels way to sensitive, maybe I'm doing something wrong but if there was a fix I'd definitely play wrc10 more
I just started playing wrc again to get ready for the new dlc. To bad we can't have the graphics of dirt rally 2, plus the performance. Wrc is better overall, but I agree that dirt rally 2 graphics look better
Check your audio configurations, it's possible you have surround audio activated. Happens to me on PC. Surround 5.1 or something similar. You should set it to stereo instead, I don't even have a home theater in my home or something like that but, somehow, my system set it to surround sometimes lol
EGO engine vs Unreal Engine ... UE always lose a battle in any racing games fight. Same happened with Assetto Corsa Evoluzione. Kunos left UE and just turn back to their own developed engine instead of using Unreal any more. I could mention Euro Truck Simulator 2 the checz developers still remain with their own engine against UE
I’m so confused. Quite many are saying that dr2 has better audio than EA WRC but I’ve always felt that it’s the vice versa and with a large margin as well. 😅
@@Finns_in_Simland thats fine, everyone has different opinions. maybe im wrong. but i prefer dirt rally 2.0 audio. it feels more raw and real to me. hearing all the gravel hitting the undercarriage, the engine reving, chassis squeaking etc. irl that audio is probably muffled given they wear some sort of headphone and mic system to talk to each other/ hear the co driver/ pacenotes. still. a stripped down rally car with weight reduction is going to be very noisy with no acoustic dampening. especially on the surfaces it drives on. maybe ea wrc is more realistic audio given the muffled/ dampened sound of a helmet/ headphnes but i cant help but prefer the more raw baddass sound of dirt rally. but its subjective, so i dont blame you for thinking differently to me.
Making the colours pop out more would do wonders. I don’t mind graphics that much overall since the driving feels so good and the force feedback is great
About "seeing the road"... You need to tweak the game and calibratie your monitor. YT guide for the monitor. And about EA WRC. Go to C:\Users\NAME\AppData\Local\WRC\Saved\Config\WindowsNoEditor\Engine.ini . And add this at the bodem then save. Don't like? Just delete and save again. The DLAA can also be set on "false" if you don't have the horsepower in your PC. Ingame, just use medium/high/ultra if you want. But set car reflections on verylow or low. This gives you more fps. [/Script/Engine.RendererSettings] r.Streaming.PoolSize=0 niagara.CreateShadersOnLoad=1 r.NGX.DLAA.Enable=true r.NGX.DLSS.AutoExposure=0 r.NGX.DLSS.Reflections.TemporalAA=0 r.NGX.DLSS.DilateMotionVectors=0 r.HLOD.DistanceOverride=40000, 100000, 200000, 400000 [SystemSettings] r.NGX.Enable=1 r.DefaultFeature.Bloom=1 r.BloomQuality=5 r.DefaultFeature.MotionBlur=0 r.MotionBlurQuality=0 r.DepthOfFieldQuality=0 r.EyeAdaptation.LensAttenuation=0.44 r.SceneColorFringe.Max=0 r.SceneColorFringeQuality=0 r.Color.Max=0.78 r.Color.Mid=0.39 r.Tonemapper.Quality=5 r.Tonemapper.Sharpen=2.0 r.TonemapperGamma=2.2 r.DefaultFeature.AntiAliasing=0 r.ViewDistanceScale=2.0 foliage.LODDistanceScale=2.0 grass.CullDistanceScale=4.0 groundCover.CullDistanceScale=4.0 groundCover.CullMaxDistance=20000.0 r.Shadow.DistanceScale=2.0 r.DFDistanceScale=2.0 r.StaticMeshLODDistanceScale=2.0
What I miss so dearly in WRC is the co-pilot's voice. It changes so subtly in DR2, getting more shaky when you drive faster and more dangerously, sudden pauses when you hit something, and overall the tone is much more realistic and immersive. Meanwhile in WRC they sound like instructions a GPS voice would give you.
Yeah it is more flat and monotonous. I’m probably in a minority here but I prefer the WRC co-pilot’s voice. I’m quite certain it is only because what I’m used to. 😅
I much prefer the sound of dirt 2.0, it’s so much harsher noise
I definitely prefer EA WRC when it comes to audio 🥶
I’m still not too familiar with either game yet but the best sounds I’ve ever heard in racing games come from these two titles for sure.
The biggest difference I have felt between the two games is on tarmac. WRC feels great on tarmac, but when I went back to DR2 I could barely drive.
I’ve yet to try tarmac properly in DR2.0. Need to give it a go one of these days.
first dirt rally feels bit weird on tarmac too. Like the tires regain grip very fast so its hard to find correct gas and wheel position for drifts.
Yes i love both games but avoided tarmac on dr2.0 now i can actually drive on it in wrc
WTF, first dirt rally has best tarmac physics of all EA rally game, clearly you havent slided car in real life, you can perfectly feel where your car looses grip, whereas in DR2 or WRC you cant. But gravel handling in wrc is the most detailed and realistic.
What im trying to say is, in asetto corsa, beamng, dirt rally 1, you can drive on the limit of the tyres, because you can feel it. In dirt rally 2.0 or ea wrc, if you go to the corner too fast you fly out of the corner because you can fell shit. Maybe its because i have poor steering wheel(TMX) and you have fanatec, but i dont think wrc tarmac is good at all... everytime i try it, after asseto or beamng i get pissed at what shit i spent 60€ or idk how much 😂
On tarmac try drive like on circuit race style. Its easier in DR2 to control ur car. And last set up your wheel n ride height with low.
I don't know how anyone can say DR2 has better graphics- look at that wall of trees on both sides of the road. It's there to hide the short draw-distances and primitive medium to far-distance graphical entities. At 2:25, the trees across the lake are one big 2D texture for DR2. In WRC, the trees are 3D. Not to mention, because the trees in DR2 have to hide the primitive distant graphics, they have to be uniformly big and tall: a tree tunnel or tree canyon. Whereas in WRC, the forest has real texture: the trees are big, small and everwhere in between. They are sometimes close to the road, sometimes there is a distance between trees and the road. In other words, the forests in WRC have a real texture to them that is realistic and immersive.
I think once you notice the clever tricks they used for DR2 to hide the limitations of the graphic engine, you can't unsee. Not to mention, the use of over-saturated colors (not as obvious in this location), god rays, and lenseflare in DR2 that are unrealistic and distract you from the limited graphics.
The only arena DR2 is better is mud/dirt/snow accumulation on the cars.
There's also the fact that the edge of the roads in DR2 always have a mound of dirt or snow that behave like hardened concrete and send you spinning into a tree when you're an inch off. This behaviour made DR2 hard to play for me, and ultimately made me quit. WRC has more realistic material physics that can be more forgiving.
I had 75 hours in DR2, and currently I'm at 205 hours in WRC.
To be honest I don't pay that much attention to far away stuff. :) And I think it is just the colours that make me so excited and think the game looks better! It's such a breath of fresh air of the brownness of EA WRC.
EA WRC does also have these snow banks that could very well be concrete. If I remember correct, rally Scandia is filled with these. I haven't really played it that much because I almost hate the location due to that fact. :D
I love both games but for me it breaks down like this.
Dirt rally 2.0 looks better and EA WRC feels better.
I prefer EA WRC purely because of how it drives and how it feels.
Couldn’t have said it better myself
Also WRC has so much more stages
WRC may handle slightly better but the roads feel way more dead in comparison. Using the road camber is crucial in 2.0, it's not so apparent in WRC. Everything about 2.0 is more visceral... speed, sound, bumps/jumps. WRC feels quite relaxed in comparison, like a sunday drive. You get punctures very easily in 2.0, you can't make any mistakes. WRC is VERY forgiving. I really hope WRC25 is a new game and they rework it to be more like 2.0, or make it more hardcore and improve the roads especially, they're too flat.
The graphics definitely are better on DR2, at least here. The snow banks look very realistic (and EA doesn't even have them, which is probably why it looked off) and even the visualisation of the snow coming over the hood was spot on (although some of it would hit the windshield and probably melt there and you'd have to use wipers).
Ea wrc isn't perfect but the handling is miles better than dr2
Yeah it is better 😊
Because it's much easier, yes. Cars have F1 levels of grip even on gravel.
@@Pupixario Just not true at all
Going back to DR2.0 now, it's blatantly better than WRC. Sense of speed and danger is amazing, audio is much better all around, graphics are sharper, road has more camber to work with that actively moves the car unlike WRC. It's more thriling for sure, WRC feels a bit like a recce at times. Oh, and there's a mod to disable that crappy fog in many locations that I missed previously
Going through these comments it certainly feels like people prefer DR2 over WRC. 😅 in my opinion WRC feels better (force feedback) and the handling/physics are better and longer stages are nice to have so I prefer WRC over DR2.0. But who knows, maybe my mind will change when I play more DR2 🤷🏼♂️
Dr2 has way better rwd handling. Driving a kadett in dr2 is very similar to the real thing. The kadett and other rwd cars in wrc just feels wierd.
Need to give them a try since I do not like at all how the RWD cars feel in EA WRC
The rwd cars have terrible default setups. The physics model is actually quite similar. Is seems like the default setups are tuned for use with driver aids.
It's the same deal with the force feedback. WRC is really good with the correct settings.
Both are great games IMO. Dirt Rally 2.0 looks good, but the graphics in EA WRC are much more detailed.
Fair enough!
I agree, I think people prefer the graphics on Dirt Rally 2 due to being much more colourful.
I think EA deserve more credit for how much content they included in this game compared to Dirt Rally 2. It has as many stages as Dirt rally 2 has after all the DLC and much longer stages. They also didn't just recycle stages like other games do.
It might very well be that. The colours are so much more vibrant in DR2.0 which makes EA WRC look so dull in comparison
I've been playing DR2.0 for many years and tried the WRC demo lately. I must say i prefer DR2.0, because i feel more connected to the cars and surfaces, while in WRC it's slightly off. Maybe it's because of what i'm used too. I was hoping WRC was DR3.0 in reality, but it wasn't. It is more like a hybrid between WRC and DR, which makes it an average experience imo - instead of unique. But everyone has preferences and opinions and the more games, the better 😎
I agree that the more games the better. It’s always better to have multiple options and not be stuck with a game one might not like that much but it’s the only one. 😊
I have 1500hrs in DR 2.0 and up to now about 300hrs in EA WRC (given it's much newer and I have way less time to spend in it nowadays).
EA WRC is a MASSIVE upgrade from DR 2.0 and anyone that says otherwise either doesn't know how to drive a rally car properly with proper rally technique or just wants to be a classic 2024 doomer that needs to shit on every new game cause "old games were better" and everything needs to fail so he can tell us "I told you so" in which case your opinion belongs in the dumpster.
1. EA WRC has way more realistic driving physics. In Dirt Rally 2.0 cars feels ridiculously light and they slide waaaaay too easy and waaaaay too much. In EA WRC the cars have actual weight and you can feel the gravity slowing you down when you powerslide and thus you can be a lot of precise with your driving like an actual rally driver would be.
2. EA WRC has a much better sense of speed. For some reason in DR 2.0 when I was going 180-200kph it felt like I was driving the millennium falcon while going into hyper speed which is not how it should feel... yes, 180kph is a lot but if you drive your everyday car 180kph on a highway you'll realize it's fast but not scary fast by any means (also please don't drive 180kph in real life, there is NO REASON for it). In EA WRC when I'm at top speed I feel like I'm going very fast but it feels slower than DR 2.0 which is more realistic. I don't know, it might be my idea but I feel EA WRC has a better sense of speed.
3. We all know that rally sims suck at tarmac physics (yes, including RBR) but DR 2.0 sucked waaaaay more than EA WRC so there's that...
4. The sound in EA WRC is better in terms of accuracy of how the real engine sounds. The reason it's a little bit muffled down is because the game wants you to be able to hear the co pilot's pace notes and actually the drivers wear a helmet and headgear so they hear the engine muffled too. If you want a more raw sound turn up your PC's or TV's volume and turn down the pace notes volume, it's the only way.
5.FFB in EA WRC is a massive improvement... if you set up your FFB correctly (ask me for my FFB settings with a reply if you need guidance) you can feel the suspension waaaaaay better than DR 2.0 and you can feel the FFB and the wheel guiding you much better towards keeping the car stable and your driving smooth.
6. The Stages in EA WRC are real life roads and are also massively longer than DR 2.0... for reference the longest DR 2.0 stages were around 14-15km while in EA WRC there are several stages over 30km which are absolutely brutal and will test your skill way more since you have to run perfectly for over 15 mins in many occasions.
7. EA WRC sees the most improvement in two categories... modern rally cars (4WD cars from 2000 and on) and RWD cars in terms of realism... I just drove today the old RWD escort MK2 through Poland and the driving is fantastic and very realistic... you have to setup your car and gearing with long gears and a lot of understeer so that you manage your rotation with the gas pedal, you drive exactly like you should, meaning you have to keep your car at a higher gear if you wanna aggressively accelerate out of the corners or you'll spin and the car is ready to kill you if you drive it overly aggressive... in DR 2.0 it was a little bit too forgiving when it comes to RWD cars and throttle management in my opinion. For modern cars, modern 4WD cars are an absolute pleasure to drive in EA WRC if you wanna be aggressive and fast.
The only real plague of EA WRC in my opinion are the cheaters... there's a ton of them... you'll see in most competitions people that are so fast that it's not realistic.. they literally run world record time trial times on every stage without a single mistake which makes no sense since in time trial you have to run the stage a million times to actually get it perfect. So I personally prefer to create custom championships with whatever car class I feel like running at the moment which is way more fun...
I agree on pretty much everything you say. Except that I can't really compare that much to DR2.0 since I have very limited hours in it. :)
Like you said the sense of speed is a bit too much in DR2.0 compared to EA WRC. It feels too fast. And then we have RBR in which it feels too slow. :D EA WRC hits the sweet spot pretty much in my opinion.
I do like how tarmac feels in RBR, and not so much in EA WRC. Granted it is an improvement over DR2.0 but I do wish rally sims would improve in this regard. I don't like to drive the tarmac rallies that much in EA WRC just because of how it feels.
I was just yesterday comparing the FFB between DR2.0 and EA WRC and the difference is huge. I hadn't really paid that much attention to it in my videos so far but when I started to pay attention to it, well, it's hard to not pay attention to it anymore. :D
I love the longer stages in EA WRC. Especially the Chile stages.
I guess I need to try to tune the RWD cars to see if I can get a start to enjoy them. Currently, I pretty much hate them and try to never drive them. With the default setup they spin way too easily and most of the time it feels next to impossible to catch the rear before it's too late. In RBR I'm at least able to drive them unlike in EA WRC. :)
There's too many too big cuts to be taken in many stages and I do not like that at all. I don't really do time trials anymore (unless driving with friends), and most of my time is spent on clubs these days. :)
@@Finns_in_Simland 1. For RWD cars you need to tune them for heavy understeer in EA WRC to drive fast and needs a lot of throttle management but driving them is fantastic.
2. I actually despise the FFB of RBR... I feel completely disconnected from the road... I cannot feel at all where the edge of grip is or when I am going over it and the understeer is so intense that I have to swing my wheel like a maniac to even make the car slide which is not how it should be... whenever you see a tight corner on RBR you almost have to break down to zero cause the car won't turn if you're carrying any kind of speed... it's horrible... of course all the RBR fanboys will say "skill issue" but my skills are fine... I know how to drive a rally car, the car in RBR just won't let me goddamn drive it. Doing a scandi flick in RBR is a pain in the ass cause the car is dead and won't swing in most cases unless I severely overdo it... which means I have very little control and precision in my driving which sucks and is NOT realistic (no matter what fanboys tell you)
3. I agree about the huge cuts in EA WRC and the devs are aware which is why in the new rallies (poland/latvia) they made the limits very strict and you can't cut almost anywhere. But there are a lot of rallies where cheating and corner cutting is pretty much the name of the game... but in clubs there are a ton of cheaters too... people who run world record times on every stage somehow which is bullshit... nobody's that good without cheating...
@@sportschool3537 Many other people play RBR and don't have the issues you have, I wonder why that is? Probably just because they can't drive as good as you or something.
@@usefulidiot21 RBR FFB is ancient... so the whole FFB of RBR is based on the weight transfer to turn the car BUT RBR doesn't have any tyre FFB model... you don't feel the tire friction when you brake, you don't feel the tyre friction when you turn and you don't feel the wheels spinning and biting into the ground when you try to accelerate, you only feel the weight of the car... and also when you "slip" in RBR then the tyres are completely gone and you feel like you're sliding on ice with no friction at all and turning the wheel does nothing... the car is essentially dead...
RBR is hailed as a sim but it's a video game... meaning that you don't learn based on feeling the car but based on memorizing the input on the wheel by trial and error... my issue with RBR and it's ridiculous stans is that RBR is less of a sim than any other rally game because of the absolute lack of potent FFB and real tyre physics and because it's a video game that it's trying to be realistic through a placebo effect... meaning that visually it looks really realistic but in terms of how the car handles in your hands it's extremely inconsistent because of the lack of tyre physics...
in RBR you're literally on ice without any feeling from your tyres to your wheel other than the artificial bumps on the road being sent to the wheel... and yes RBR is the hardest rally game out there but any moron that tells you hard=realistic, just tell them to shut up, cause that argument is pure bullshit...
Finally, RBR is way too slow compared to a real life rally... due to it's nature you are made to drive waaaaay too slow compared to a real rally car... because RBR has a good idea of how rally should be driven but doesn't have the tools to make it real... so people end up driving overly safe in it and without being aggressive at all because it's inconsistent and if you push you'll always end up in the dumpster because there is zero notice from the FFB when you're about to lose grip...
RBR is extremely overrated... great for it's time, but severely lacking for today's standards... IF this game had proper FFB we can talk again but it doesn't...
@@sportschool3537 I get it, you don't like RBR because you want something more accessible that's less realistic and that's fine. Everyone can like and play what they want, that's the beauty of having all of these games to choose from.
I didn't start out playing RBR, but over time I got to the point where I realized that it's what I like now. I actually find it easier to drive than DR 2.0 or the WRC games because it's more like driving in real life, whereas in those other games, I had to figure out the tricks and get used to the artificially high limit of grip every time I played after a bit of time off. But RBR isn't for everybody.
I think it's on developers' end: they switched to a multi platform engine so they may feel more secured financially. for the virtual rally drivers this may mean a more ambitious "next gen" rally sim in the future (if we are lucky)
EA looks like the car is on a smooth tarmac road compared to Dirts rutted and bumpy.
Yeah the Swedish stages are really smooth in EA WRC. That snow must be rock solid 😅
Has anyone tested if your running order affects the road surface in WRC?
IIRC it does affect in clubs and/or championships against AI
no snowbanks is lame in WRC, but the new Sweden stage seems like it will have them. Codemasters never nail Finland or Sweden in their games comapred to real life though.
There’s some snow banks in WRC but comparing to dirt rally there might as well not be any 😅 Such a big difference
So how many EA WRC tracks are just rinse and repeat from DR2, and if I remember correctly Codemasters did the same with DR2 and DR1
They are? Have they changed the names then since I’ve seen only a few with same names and even them have been all different lengths
The only one is Monte-Carlo and they have changed so much the assets that it looks completely different and way better.
@@twisted239 I asked if they had, the side by side clip looked very similar and if you remember clearly the DLCs for Dirt 2.0 were tracks directly lifted from Dirt 1.0
@@Lisa-Azra_Broad Stages in EA WRC are all created by scanning real life roads and real life rally stages from all around the world via satellite, stages in Dirt Rally 2.0 are creations of the devs and are not real life locations.
So none of the stages of EA WRC are imports from DR2.0 at all
@@sportschool3537 thank you for that information, that answers my question
I've played DR2 wrc8 and 10 and i prefer wrc8 than the other two in terms of driving ease but I prefer DR2 in terms of cars but the driving in wrc10 just feels off? like it feels way to sensitive, maybe I'm doing something wrong but if there was a fix I'd definitely play wrc10 more
I’ve never even tried the other WRC games. Only the EA WRC which I do prefer over DR2
I just started playing wrc again to get ready for the new dlc. To bad we can't have the graphics of dirt rally 2, plus the performance. Wrc is better overall, but I agree that dirt rally 2 graphics look better
At this point I would settle to having the colours of dirt rally. WRC looks so dull in comparison. 😢
Have you tried dirt with the speakers? I’m on xbox and with the headphones I cant hear the co pilot voice, with the speakers no problem at all.
I have not since I don’t have any. 😅
Check your audio configurations, it's possible you have surround audio activated. Happens to me on PC. Surround 5.1 or something similar. You should set it to stereo instead, I don't even have a home theater in my home or something like that but, somehow, my system set it to surround sometimes lol
you can lower all other sound effects to make co driver easier to hear. there are multiple sliders for different audio effects.
Trying to like WRC and I just can't sorry.
DR2 is older, but it could just as well have been released yesterday, and still beat WRC. EA sucks so bad.
As long as you have something to play! 😊
EGO engine vs Unreal Engine ...
UE always lose a battle in any racing games fight. Same happened with Assetto Corsa Evoluzione. Kunos left UE and just turn back to their own developed engine instead of using Unreal any more. I could mention Euro Truck Simulator 2 the checz developers still remain with their own engine against UE
Yeah it might not have been the best of decisions to jump into UE. I guess we’ll see in the (near) future.
duno why I'm watching this, I was playing wrc 3 on ps2 tonight 😂.
this looks fun though.
If nothing else the rally games are a lot of fun!
ea wrc really needs to improve audio, its still leagues behind dirt rally 2.0
I’m so confused. Quite many are saying that dr2 has better audio than EA WRC but I’ve always felt that it’s the vice versa and with a large margin as well. 😅
@@Finns_in_Simland thats fine, everyone has different opinions. maybe im wrong. but i prefer dirt rally 2.0 audio. it feels more raw and real to me. hearing all the gravel hitting the undercarriage, the engine reving, chassis squeaking etc.
irl that audio is probably muffled given they wear some sort of headphone and mic system to talk to each other/ hear the co driver/ pacenotes. still. a stripped down rally car with weight reduction is going to be very noisy with no acoustic dampening. especially on the surfaces it drives on.
maybe ea wrc is more realistic audio given the muffled/ dampened sound of a helmet/ headphnes but i cant help but prefer the more raw baddass sound of dirt rally.
but its subjective, so i dont blame you for thinking differently to me.
VR is so much better on Dirt Rally 2.
Bar ain’t that high since I’ve heard that is unplayable in WRC
@@Finns_in_Simland It's a bit of a mess to say the least lol.
EAWRC has no soul
Well, if nothing else at least it has great ffb 🤷🏼♂️
In VR Dirt 2.0 way better
So I’ve heard
I hope Ea will upgrade the graphics for WRC. It looks like shit and dead to me.
Making the colours pop out more would do wonders. I don’t mind graphics that much overall since the driving feels so good and the force feedback is great
About "seeing the road"... You need to tweak the game and calibratie your monitor. YT guide for the monitor. And about EA WRC. Go to C:\Users\NAME\AppData\Local\WRC\Saved\Config\WindowsNoEditor\Engine.ini . And add this at the bodem then save. Don't like? Just delete and save again.
The DLAA can also be set on "false" if you don't have the horsepower in your PC. Ingame, just use medium/high/ultra if you want. But set car reflections on verylow or low. This gives you more fps.
[/Script/Engine.RendererSettings]
r.Streaming.PoolSize=0
niagara.CreateShadersOnLoad=1
r.NGX.DLAA.Enable=true
r.NGX.DLSS.AutoExposure=0
r.NGX.DLSS.Reflections.TemporalAA=0
r.NGX.DLSS.DilateMotionVectors=0
r.HLOD.DistanceOverride=40000, 100000, 200000, 400000
[SystemSettings]
r.NGX.Enable=1
r.DefaultFeature.Bloom=1
r.BloomQuality=5
r.DefaultFeature.MotionBlur=0
r.MotionBlurQuality=0
r.DepthOfFieldQuality=0
r.EyeAdaptation.LensAttenuation=0.44
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.Color.Max=0.78
r.Color.Mid=0.39
r.Tonemapper.Quality=5
r.Tonemapper.Sharpen=2.0
r.TonemapperGamma=2.2
r.DefaultFeature.AntiAliasing=0
r.ViewDistanceScale=2.0
foliage.LODDistanceScale=2.0
grass.CullDistanceScale=4.0
groundCover.CullDistanceScale=4.0
groundCover.CullMaxDistance=20000.0
r.Shadow.DistanceScale=2.0
r.DFDistanceScale=2.0
r.StaticMeshLODDistanceScale=2.0
Thanks! Might give it a try even though I do sort of like the fact that one can’t see too well because it is realistic in a way. 😂