This is really helpful. I'm right in the middle of trying to decide between Unity and Unreal. Any chance we could connect so that I could pick your brain a bit?
Hi!!! Nice tutorial! Do you know how we can put some objects that can be clickable to show a information in a popup (with text and picture about that object art)? Tks!!!
One option would be to use annotations in youtube studio. It depends on how/where you want to embed the video. There are some software tools out there, but you cannot accomplish this from the renderer (AE, premiere) that I use.
Hi! Thanks a lot for this little tutorial! :) I have a problem wit the windows... I tried to put "Banji Glass" material to a window, and then export to Unity, but the program doesn´t extract that material. I can extract all the matrials and textures but the Fu*** Banji Glass, i can´t :( Could you please help me? Thank you!!!
I guess what I'm confused on is why sometimes you need to import individual textures into Unity to load into a new material for the model, and other times the model comes into Unity fully textured. I know that exporting as an fbx baked the texture automatically, but then why is it ever necessary to re-load materials?
Not all heroes wear capes. You my friend are a good lad!
wow this is just what i was looking for thank you so much !!!
thankyou!!!
nice
This is really helpful. I'm right in the middle of trying to decide between Unity and Unreal. Any chance we could connect so that I could pick your brain a bit?
feel free to shoot me an email. vrvisage@gma*****
@@WeTheFeeble Email sent!
Hi!!! Nice tutorial! Do you know how we can put some objects that can be clickable to show a information in a popup (with text and picture about that object art)? Tks!!!
One option would be to use annotations in youtube studio. It depends on how/where you want to embed the video. There are some software tools out there, but you cannot accomplish this from the renderer (AE, premiere) that I use.
Hi!
Thanks a lot for this little tutorial! :)
I have a problem wit the windows... I tried to put "Banji Glass" material to a window, and then export to Unity, but the program doesn´t extract that material. I can extract all the matrials and textures but the Fu*** Banji Glass, i can´t :(
Could you please help me?
Thank you!!!
Yes, unity has issues with materials from Cinema. Best advice is to find create a texture in Unity for use on the glass.
I tried this, but I get completely red textures, idk why, maybe because my materials are made in redshift? In that case, what can I do to fix it?
I guess what I'm confused on is why sometimes you need to import individual textures into Unity to load into a new material for the model, and other times the model comes into Unity fully textured. I know that exporting as an fbx baked the texture automatically, but then why is it ever necessary to re-load materials?