Well, I think they actually should do it, especially if they are stronger. Standing there and just shooting while AI can't cross invisible line is meh.
We need more early game videos! Doesn't need to be 20 turns like in the past, just a general direction to help navigate the early game so we can get started without a disaster.
simple path for a faction to follow would be great, for me i hate playing some factions since i literally do not have any idea what is the best direction to go in terms of expansion or who to wipe out first
@@reecefalcon7747 There are no simple path guides that aren't immediately obvious on turn one. Anything more than the obvious falls into category of this video, which is a detailed step by step guide telling you exactly how to play. For just a simple "path" you can see who is hostile and who isn't. You see what territory is suitable and which isn't. You can also see your win conditions and which direction they're in.
@@bigquazz3955 I completely agree with what you're saying but i was thinking in terms of content more so than for me personally. If Legend decided to make videos about this then obviously it would help. I appreciate your comment either way though.
It is interesting but I tend to not go to war with him not at least until the mid-game and the reason is that he is not a natural enemy of Ikit in fact he is friendly toward you most of the time. Instead, I allow him to do his business in Estalia and this will prevent me from getting near Ulthuan in the early game since nobody cares about him then he acts as a shield for me against most of the northern threats and all the threats from beyond the shores from the seas. Then, I could easily expand east, which I think is the best way. After I took care of Tillea, Sarttossa, Border Prince, and Clan Angrand, I could turn my attention toward him and easily erase him. He can even be used as a sack opportunity since his garrison is so big you can sack him multiple times and get a lot of food and experience. But always open for new hacks regardless Great job Legend
Yeah +1 for using Morghur as a buffer. Eventually the Bretonians come down to finish him off, which lets me ambush their main armies and begin my invasion westward.
Then CA definitely changed his behaviour in a later patch, because the first few times I played Ikit, Morghur was the first to declare war on me, usually in the first 3 turns. In fact when my friend first tried Ikit, his first two attempts both ended up with him getting killed by Morghur within 15 turns.
@@mattandrews2594 Morgur has been a relatively peaceful buffer for Ikit since WH2. Perhaps you got unlucky, or a different difficulty setting effected behavior.
@@polishlinks 4 times in a row isn't being "unlucky", that's the norm at that point. In fact I've never seen a peaceful Morghur in any game, albeit it's been 9 months since I last played Ikit. And we were all playing on Normal campaign difficulty at the time. So unless H/VH/L were somehow easier, I don't think the difficulty level had anything to do with it.
Yeah same here tbh , I just leave him be and use him as a shield 🫠 I just make my way to sartossa and take out aranessa to end up with a tier 5 settlement on turn 8💀
I've generally found Skaven to be a bit overweighted on the auto resolve scale That is, until you get forbidden workshop jezzails, which cannot possibly be overvalued.
@@blugger Hard disagree. Any Skaven battle you fight manually will perform better than auto. For the reverse, look at basically any Vampire Coast army.
@@mattandrews2594 Hard disagree. What you say is only true for scaven armies still using slaves. Once you upgrade past the literal expendable meat shields to weapons teams, the auto resolve really favors scaven.
personaly this is a solution to a problem I never had. however thank you for this style of video. please do more. but with factions that have a difficult start.
Yeah, On legendary, even going after saltspite (she declares war RIGHT quick!), mohgur just kinda remained a weak little thing even when I went for him *way* after .
@@bluggerI’ve never had to fight her as ickit unless I wanted to tbh. On turn 1 or two I think you can pay her like 3k for a non aggression pact. I tend to do that so I can at least take estalia and oftentimes fay (in order to stop future confederation with luen). Ickit also by being skaven inherently has a very favorable matchup against coast imo.
The hardest campaign start imo is Lybaras… Khalida just isn’t a strong lord until she gets he necroserpent and in my campaign the last defenders pushed me back to one settlement I had to turtle in until being able to sneak a win on one of the two full stacks they threw at me.
@@Calamity4 ew I ain't paying 3k Warhammer bucks (Skaven don't mine gold except to piss off other races, so sayeth the building you get in gold bearing settlements) for some crusty barnacled to ignore me for a bit. She's dying first!
Another trick I saw on Reddit was to things like you usually do, go after Tobaro, send your army towards Magritta but do not siege it. Since both you and Morghur are at war with Estalia, he'll be tempted to attack the city with your help. Simply refuse to attack it with him and watch as his army evaporates Then, simply take his last settlement easy peezy
Yeah I did this in my legendary Ikit campaign, also sack citied him and cycled a few lords to get his defeat trait (an easily farmed 25% missile resist is nice for warlords/greyseers once they get leveled enough for their big mounts)
The king of cheese, as the warlock of cheese, outcheesing one of the cheesier factions. My first game in WHIII was an absolutely hellish slog of trying to defeat the beastmen that just constantly ran around torching settlements. It'll be nice to have this option in the belt to eliminated them early on, and have an actually pleasant campaign start.
I now am imagining Kylo Ren but it's Ikkit Claw's voice. "I want all the rattling guns, to fire on that beast thing!" " *More*, *MORE MORE!* *MORE WARPSTONE!*"
As I've watched more and more legend throughout the years I've come to a conclusion. If I were a commander irl, I would shit bricks if I heard: "Hey guys, Legend of Total War here."
I'm considering this. I mean, I'd love to be friendly with Morghur but 1 campaign he declared war on me. Another campaign he built that bloody "winds of malady" building on me at an inopportune time which really pulled the rug out from under me when I was trying to deal with Aranessa. Thanks Legend!
Morghur really is a nice neighbor. If you can handle not controlling Estalia, he is a perfect buffer against the Bretonnian territory effectively leaving you with one less front to manage. Anyway, this guide is really cool.
In my last Scaven campaign I tried to get rid of Morghur early, but it took me 2-3 turns more. I 'assisted' him attacking one of the Estalian settlements (with him suffering massive casualties for some mysterious reason), then turned on him destroying his weakened army, and went straight to besiege the herdstone which I then cheesed in a similar manner. As for annoying enemies, I'd mention Taurox as pretty much anybody in Naggaroth, Grom the Paunch as Carcassone and Courone (less of an immediate threat but gets really annoying to deal with later on).
This was a great video and an excellent guide. Morghur is one of the main reasons I'm hesitant to start an Ikit Claw campaign. With this, here's hoping that I improve!
Hey Legend. You can also move next to the settlement he is attacking and he will launch the attack thinking you will reinforce, I chose decline attack in true Legend fashion and let him get wiped. I then proceed to take out the heard stone. I’m not sure which method is more efficient. Thanks for the content recently. Just had a little one myself and provides entertainment in the long hours of the night
I remember doing this with tzeench against a big army in a heardstone with a pink horrors army, I approached some heroes and then though "wait, they are NOT coming? OH" and proceeded to tzeench all over the place.
I play this game in multiplayer with my brother his favorite faction is Clan Skryre the first 10 turns is him usually struggling against Morghur so this guide is very appreciated
LOL. Love it. I do also take advantage of the that weakness of beastmen herdstones. I think probably first time I ever attacked one with a missile army I figured that out, same side of the map and all.
Cool you can do this, though honestly I tend to leave Morghur alone as hes a nice buffer on that side. I usually head straight to knocking out Belegar as I hate having to deal with Dwarfs in the later game. They tend to snowball pretty quickly if not dealt with right away.
It's not cheesing, it's just tactic. When the enemy have advantage in strength, you are looking for other solutions. Did something similar with ratling guns during siege battles. Just shooting them through gates, getting hundreds of kills without loosing anything while being pretty outnumbered. Perfect faction, perfect "tactics", perfect guide
I normally do it the way you said later on in the video (just take estalia before he blocks it), then I actually get a battle against him on turn 4. Probably because I play modded but the upkeep costs and recruitment is increased so by turn 4 everyone has a second army (I think it's radious that does it but I honestly can't remember). The nuke makes it a lot easier to do.
I haven't played a Skaven Campaign yet but I had been considering probably Ikit Claw or Orion was my next campaign. I'm not sure if I would want to take out Morghur early like this or not but I love to see a guide like this so that we can see that it's possible and give us the option to choose to do it or not. Thanks Legend!
As Ikit, you really only should do it if your plan is to do the Skavenblight cheese where you abandon and then resettle it so you can push it to Tier 3/4 before Turn 10. That way you can get your weapons team army super early. It’s definitely not necessary, and it can be helpful to use Morghur as a buffer against Bretonnia
I was actually pondering how to set up a disaster battle just to get a tutorial on how to kill Morghur. He is the bane of my existence as Skryre, and he's actually declared war on me when I tried focusing on Tilea.
If I remember, I’m definitely doing this in my next Ikit campaign. Stupid cow declares war on me on turn 3-10 and becomes a massive pain in my ass for 10 turns because it’s like playing whack-a-mole but the moles are invisible and keep burning down my cities while Durthu, Orion, and Aranessa are simultaneously kicking me in the shins.
I though you were too befriend the border princes and create a dynamic agro-coast so you can baffle the dwarfes and woodelves while making skaven undercity highways into reikland. but.. i guess that's just me...
If you want ikkit to get the trait you can just hold the city in siege until he's available, the enemy will force you to retreat every turn but they will never follow up chase you so you can just keep them stuck there by re-sieging for a couple turns.
right then off w the herd.. I enjoyed your early guide on teaming with them to over run man things. too WH2 woo hoo[the faye thing thanks you for eliminating that best threat]
Great video thanks. I would like a more in-depth guide to playing early game Teclis V Kairos. I tried to follow the suggested guide you did but things did not play out as suggested, and I really struggled.
Wow, now I can get rid of Morghur even faster! Not sure I'll use it since I too am a fan of getting Magritta on turn 2 though. Poor AI Ikit though, short-tailed and small-brained - I have never seen AI Ikit in 3 ever take off, usually is stuck with just 1-4 provinces, mainly due to morghur.
I take tobaro, destroy skavenblight, ressurect it at level 3 on turn 2. try to take miragliano at turn 3-4, raid my own territory in between so i have enough food to claim miragliano at tier 3 for the pasture, kill aranessa. after that i tend to push towards the ogres because they have some more pastures, which is worth more to me than a winery in morghurs territory.
It's not just beastmen and heardstones, everyone is sitting in the settlements so if you have several mortar-type units and enough ammo you can win any siege easily. Vampirates for example can easily take elven cities even if they'd lose a field battle to the same army if it were to sally out
This is some true skaven cheese play, definitely something I will use in my own campaign. Good reminder how stupid the script is, we really shouldn't be using the term ai for something that never learns or changes.
I remember beating morghur once by having him chase behind ikit while the infinite ammo ratling guns shot him for like 15 minutes straight. 90% immune to missile damage isn't 100% immune to missile damage and we have infinite ammo dammit! Just keep shooting we'll get him eventually!
Hello Legendo, I dont want to spam your comments section. Just want to show my appreciation for the content. Of course Im fan of Medieval 2 content. Waiting for good news soon ^^
Incoming hotfix to beastmen to immediately rush you at herdstones
Or even better - all besieged enemies gonna run out on you if the balance of power is on their side
Well, I think they actually should do it, especially if they are stronger. Standing there and just shooting while AI can't cross invisible line is meh.
They don't want you to back cap them.
*sad Minecraft cow noise*
Too newfangled. For old farts like me it's sad Diablo Cow level noise.
In before Tariff will make a shitpost about this
Diablo 2 cow level noises
sad villager hah
We need more early game videos! Doesn't need to be 20 turns like in the past, just a general direction to help navigate the early game so we can get started without a disaster.
Agreed!
simple path for a faction to follow would be great, for me i hate playing some factions since i literally do not have any idea what is the best direction to go in terms of expansion or who to wipe out first
@@reecefalcon7747 There are no simple path guides that aren't immediately obvious on turn one. Anything more than the obvious falls into category of this video, which is a detailed step by step guide telling you exactly how to play.
For just a simple "path" you can see who is hostile and who isn't. You see what territory is suitable and which isn't. You can also see your win conditions and which direction they're in.
@@bigquazz3955 I completely agree with what you're saying but i was thinking in terms of content more so than for me personally. If Legend decided to make videos about this then obviously it would help. I appreciate your comment either way though.
Step 1) make ranged units
Step 2) ???
Step 3) profit
It is interesting but I tend to not go to war with him not at least until the mid-game and the reason is that he is not a natural enemy of Ikit in fact he is friendly toward you most of the time.
Instead, I allow him to do his business in Estalia and this will prevent me from getting near Ulthuan in the early game since nobody cares about him then he acts as a shield for me against most of the northern threats and all the threats from beyond the shores from the seas.
Then, I could easily expand east, which I think is the best way. After I took care of Tillea, Sarttossa, Border Prince, and Clan Angrand, I could turn my attention toward him and easily erase him.
He can even be used as a sack opportunity since his garrison is so big you can sack him multiple times and get a lot of food and experience.
But always open for new hacks regardless
Great job Legend
Yeah +1 for using Morghur as a buffer. Eventually the Bretonians come down to finish him off, which lets me ambush their main armies and begin my invasion westward.
Then CA definitely changed his behaviour in a later patch, because the first few times I played Ikit, Morghur was the first to declare war on me, usually in the first 3 turns. In fact when my friend first tried Ikit, his first two attempts both ended up with him getting killed by Morghur within 15 turns.
@@mattandrews2594 Morgur has been a relatively peaceful buffer for Ikit since WH2. Perhaps you got unlucky, or a different difficulty setting effected behavior.
@@polishlinks 4 times in a row isn't being "unlucky", that's the norm at that point. In fact I've never seen a peaceful Morghur in any game, albeit it's been 9 months since I last played Ikit.
And we were all playing on Normal campaign difficulty at the time. So unless H/VH/L were somehow easier, I don't think the difficulty level had anything to do with it.
Yeah same here tbh , I just leave him be and use him as a shield 🫠
I just make my way to sartossa and take out aranessa to end up with a tier 5 settlement on turn 8💀
"ratatatatata"
So very charming
UA-cam is offering to translate your message XD
I actually find it funny that if you use warp grinders as a "frontline" it will give you a victory auto resolve in most cases.
I've generally found Skaven to be a bit overweighted on the auto resolve scale
That is, until you get forbidden workshop jezzails, which cannot possibly be overvalued.
@@blugger skaven auto resolve is either complete and utter shit, or it can auto resolve anything
@@blugger Hard disagree. Any Skaven battle you fight manually will perform better than auto. For the reverse, look at basically any Vampire Coast army.
Yeah I just auto resolve morghur
@@mattandrews2594 Hard disagree. What you say is only true for scaven armies still using slaves. Once you upgrade past the literal expendable meat shields to weapons teams, the auto resolve really favors scaven.
personaly this is a solution to a problem I never had. however thank you for this style of video. please do more. but with factions that have a difficult start.
Yeah,
On legendary, even going after saltspite (she declares war RIGHT quick!), mohgur just kinda remained a weak little thing even when I went for him *way* after .
@@bluggerI’ve never had to fight her as ickit unless I wanted to tbh. On turn 1 or two I think you can pay her like 3k for a non aggression pact. I tend to do that so I can at least take estalia and oftentimes fay (in order to stop future confederation with luen).
Ickit also by being skaven inherently has a very favorable matchup against coast imo.
The hardest campaign start imo is Lybaras… Khalida just isn’t a strong lord until she gets he necroserpent and in my campaign the last defenders pushed me back to one settlement I had to turtle in until being able to sneak a win on one of the two full stacks they threw at me.
@@Calamity4 ew I ain't paying 3k Warhammer bucks (Skaven don't mine gold except to piss off other races, so sayeth the building you get in gold bearing settlements) for some crusty barnacled to ignore me for a bit.
She's dying first!
Another trick I saw on Reddit was to things like you usually do, go after Tobaro, send your army towards Magritta but do not siege it. Since both you and Morghur are at war with Estalia, he'll be tempted to attack the city with your help. Simply refuse to attack it with him and watch as his army evaporates
Then, simply take his last settlement easy peezy
Yeah I did this in my legendary Ikit campaign, also sack citied him and cycled a few lords to get his defeat trait (an easily farmed 25% missile resist is nice for warlords/greyseers once they get leveled enough for their big mounts)
This sounds like an even cheesier plan!!
@@ZZuluZ MORE CHEESE FOR THE RATS!!!!
Me-I think think grand tinkerer Legend will receive-get more disaster battles in soon-soon future yes yes
More cheese for the rats, yes yes
The chaos corruption thing in Estalia is due to a herdstone building, the one called Winds of Malady
Alright, good to know
And doesnt morghur himself provide some sort of corruption attrition to your army if you come to close
@@Marmamarthaonly if he’s raiding the province.
The king of cheese, as the warlock of cheese, outcheesing one of the cheesier factions. My first game in WHIII was an absolutely hellish slog of trying to defeat the beastmen that just constantly ran around torching settlements. It'll be nice to have this option in the belt to eliminated them early on, and have an actually pleasant campaign start.
I now am imagining Kylo Ren but it's Ikkit Claw's voice. "I want all the rattling guns, to fire on that beast thing!" " *More*, *MORE MORE!* *MORE WARPSTONE!*"
As I've watched more and more legend throughout the years I've come to a conclusion. If I were a commander irl, I would shit bricks if I heard:
"Hey guys, Legend of Total War here."
"You can destroy Morghur on Turn 2".
Me, who destroyed Morghur on Turn 1 by playing him: Ha!
Honorable skaven ... !? Its an imposter !!
Not just AN imposter. THE Master Imposter, The Changeling! :)
Boris in disguise.
Orcs retreat only to regroup.
Skaven are honorable only so they can stab you in the back later.
I'm considering this. I mean, I'd love to be friendly with Morghur but 1 campaign he declared war on me. Another campaign he built that bloody "winds of malady" building on me at an inopportune time which really pulled the rug out from under me when I was trying to deal with Aranessa. Thanks Legend!
GG. @23:13 "Why would you play this way?" Because you win.
Morghur really is a nice neighbor. If you can handle not controlling Estalia, he is a perfect buffer against the Bretonnian territory effectively leaving you with one less front to manage.
Anyway, this guide is really cool.
This is a Skaven faction mechanic
In my last Scaven campaign I tried to get rid of Morghur early, but it took me 2-3 turns more. I 'assisted' him attacking one of the Estalian settlements (with him suffering massive casualties for some mysterious reason), then turned on him destroying his weakened army, and went straight to besiege the herdstone which I then cheesed in a similar manner.
As for annoying enemies, I'd mention Taurox as pretty much anybody in Naggaroth, Grom the Paunch as Carcassone and Courone (less of an immediate threat but gets really annoying to deal with later on).
This was a great video and an excellent guide. Morghur is one of the main reasons I'm hesitant to start an Ikit Claw campaign. With this, here's hoping that I improve!
Hey Legend. You can also move next to the settlement he is attacking and he will launch the attack thinking you will reinforce, I chose decline attack in true Legend fashion and let him get wiped. I then proceed to take out the heard stone. I’m not sure which method is more efficient. Thanks for the content recently. Just had a little one myself and provides entertainment in the long hours of the night
I watched him get destroyed by the fey enchantress by turn ten while begging me for non aggression pacts
I remember doing this with tzeench against a big army in a heardstone with a pink horrors army, I approached some heroes and then though "wait, they are NOT coming? OH" and proceeded to tzeench all over the place.
Just as I was wanting to start a new Kit campaign and was researching your latest stream with Clan Skryre. NICE TIMING LEGEND!!!
I play this game in multiplayer with my brother his favorite faction is Clan Skryre the first 10 turns is him usually struggling against Morghur so this guide is very appreciated
Really like this video. Would definitely enjoy seeing more of them
nice tip. was really missing those short campaign guides.
Sick of Ghur? Well, now you can have no Morghur. Thanks, Legend.
I was feeling ratty after playing so much dwarfs
This video just gave me the push i needed for some warp stone action
Legend to war here! This must have been the most accurate CC ever
LOL. Love it. I do also take advantage of the that weakness of beastmen herdstones. I think probably first time I ever attacked one with a missile army I figured that out, same side of the map and all.
Thanks Legend! I was fuming about Morghur the other day with Ikit because I left him and he declared war on me. I'll try it next time.
tamurkin as the chaos dwarf that starts near him
Very cool guide! My skaven homies will be elated to see this. Thanks, Legend!
i love this strat. im not going to do it but this video was super fun. id love more cheesy early game strat guideslike it in the future.
Legend please make more 1-20 turn guides after the next DLC. Really enjoyable content.
usually takes me 5 times to fight morghur, the regeneration and the small hitbox is just so annoying and the resistance
I used this trick and it worked perfectly. Thanks legend
Finally early game guides!!!! Can we have Taurox or Morghur next. I never play beastmen because I don't get them, but I'd like to learn.
I don't think it's too cheesy. But then again, I watch quite a few legend videos, haha. Really helpful guide though.
never thought about this because Herdstone battle used to be very hard to win(because it used to be beastpath map... that Ikit army doesn't work well)
Cool you can do this, though honestly I tend to leave Morghur alone as hes a nice buffer on that side. I usually head straight to knocking out Belegar as I hate having to deal with Dwarfs in the later game. They tend to snowball pretty quickly if not dealt with right away.
Appreciate all the videos LegendofTotalBro
It's not cheesing, it's just tactic. When the enemy have advantage in strength, you are looking for other solutions. Did something similar with ratling guns during siege battles. Just shooting them through gates, getting hundreds of kills without loosing anything while being pretty outnumbered. Perfect faction, perfect "tactics", perfect guide
I normally do it the way you said later on in the video (just take estalia before he blocks it), then I actually get a battle against him on turn 4. Probably because I play modded but the upkeep costs and recruitment is increased so by turn 4 everyone has a second army (I think it's radious that does it but I honestly can't remember). The nuke makes it a lot easier to do.
Great guide and anyway rats love cheese. He's more of a nuisance not being able to quickly take the province
"Honorable" Skaven game play ^^
SKAVEN EAT FEED BY ANY MEANS YES YES! Thanks Legend always good to see your take on solving these problems!🎉
I haven't played a Skaven Campaign yet but I had been considering probably Ikit Claw or Orion was my next campaign. I'm not sure if I would want to take out Morghur early like this or not but I love to see a guide like this so that we can see that it's possible and give us the option to choose to do it or not. Thanks Legend!
As Ikit, you really only should do it if your plan is to do the Skavenblight cheese where you abandon and then resettle it so you can push it to Tier 3/4 before Turn 10. That way you can get your weapons team army super early. It’s definitely not necessary, and it can be helpful to use Morghur as a buffer against Bretonnia
@@WolfishJew986 yea that had been what I was thinking the buffer against bretonnia while you build up will probably be necessary.
I'd love a whole series of things like this 😂
I very much enjoyed this cheese. Bring me more good sir!
I was actually pondering how to set up a disaster battle just to get a tutorial on how to kill Morghur. He is the bane of my existence as Skryre, and he's actually declared war on me when I tried focusing on Tilea.
mouth-watering cheese
If I remember, I’m definitely doing this in my next Ikit campaign. Stupid cow declares war on me on turn 3-10 and becomes a massive pain in my ass for 10 turns because it’s like playing whack-a-mole but the moles are invisible and keep burning down my cities while Durthu, Orion, and Aranessa are simultaneously kicking me in the shins.
Morghur: MOO!!!
Skarsnik: lmao, look. *wheezes..........
I though you were too befriend the border princes and create a dynamic agro-coast so you can baffle the dwarfes and woodelves while making skaven undercity highways into reikland. but.. i guess that's just me...
THANK YOU
I hate Morghur, he's always such a pain and blows up all the stuff I want to capture
More cheese for the cheese god!
If you want ikkit to get the trait you can just hold the city in siege until he's available, the enemy will force you to retreat every turn but they will never follow up chase you so you can just keep them stuck there by re-sieging for a couple turns.
a GUIDE? Perfect- more will be greatly appreciated!
Just did it, works perfectly, and it was Vekteek that took Morghur away!
I tried it and it worked great. Happened exactly as yours did.. except I lost two rattling gunners bc I wasnt paying attention to the tower
Ikit_feels_good meme by KuroCreate, nice one 😎
nice one ! MORE ! MORE!
I like these dirty guides! I really would like to see a quick Noctilus killing Tyrion. I find it hard, but idk if it actually is.
Great video as always, just right before i start a new ikit campaign XD.
More tactical guides!!! YES YES!!!
Boy have I turned into a rat since watching you Legend! I love it. some battles just a tad bit of cheese.
right then off w the herd.. I enjoyed your early guide on teaming with them to over run man things. too WH2 woo hoo[the faye thing thanks you for eliminating that best threat]
Morghur causes the corruption attrition in his skills regardless of province corruption level
20 turn guide? Old & busted
2 turn guide? New hotness
Very fitting for Skaven, yes yes
Only the finest of cheese for the best-greatest of rats yes-yes!
Great video thanks. I would like a more in-depth guide to playing early game Teclis V Kairos. I tried to follow the suggested guide you did but things did not play out as suggested, and I really struggled.
Btw, Legend, can you make a guide on how to use keyboard shortcuts for our advantage? Like, how do you rotate formations and stuff?
shift + right click on highlighted unit
My boi helman Ghorst always needs so many turns to get rid of Kugath
There is nothing that a Skaven Rat loves more…than a little cheese 😏
The fucking high elve next to my chaos dwarf spawn with his annoying dragon pet is always a pain
Wow, now I can get rid of Morghur even faster! Not sure I'll use it since I too am a fan of getting Magritta on turn 2 though.
Poor AI Ikit though, short-tailed and small-brained - I have never seen AI Ikit in 3 ever take off, usually is stuck with just 1-4 provinces, mainly due to morghur.
so this made be start my 458136 ikit campaign...Thank you Legend 😁
And that's why your the best Boss 👍
CA has found their next hotfix target
Sneaky sneaky, I like your planski yes yes, you smart smart
You sound like a Polish Skaven.
this is so cheesy that my inner skaven is screaming YES YES
I take tobaro, destroy skavenblight, ressurect it at level 3 on turn 2. try to take miragliano at turn 3-4, raid my own territory in between so i have enough food to claim miragliano at tier 3 for the pasture, kill aranessa. after that i tend to push towards the ogres because they have some more pastures, which is worth more to me than a winery in morghurs territory.
20:38 Bein' cheesy ain't always easy.
You fixed methan emissions for Estalia in 2 turns. You got to do it Holland next lol 😂
It's not just beastmen and heardstones, everyone is sitting in the settlements so if you have several mortar-type units and enough ammo you can win any siege easily. Vampirates for example can easily take elven cities even if they'd lose a field battle to the same army if it were to sally out
Rats like cheese yes yes. Honorable Skaven? Need use slaves for warpstone yes yes!
This is some true skaven cheese play, definitely something I will use in my own campaign. Good reminder how stupid the script is, we really shouldn't be using the term ai for something that never learns or changes.
I remember beating morghur once by having him chase behind ikit while the infinite ammo ratling guns shot him for like 15 minutes straight. 90% immune to missile damage isn't 100% immune to missile damage and we have infinite ammo dammit! Just keep shooting we'll get him eventually!
Great guide!
do as many dirty guides as you can ! we need more cheese ahahaha
Morghur gives off chaos corruption on the campaign map just by being near him
"i play Skaven and i'm honorable"
Said no one ever.
Hello Legendo, I dont want to spam your comments section. Just want to show my appreciation for the content. Of course Im fan of Medieval 2 content. Waiting for good news soon ^^
fine skaven cheese
I use this exact tactic for taking enemy settlements when I'm playing with Empire gun armies. It's tactics not cheese 😆