Roguelikes Vs Roguelites: What's The Difference?

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 209

  • @deadfr0g
    @deadfr0g Рік тому +63

    The “roguelike,” not to be confused with the “roguelite,” not to be confused with the “roguelikelike,” not to be confused with the “coffee-break roguelike,” not to be confused with the “minimalist roguelike,” not to be confused with the “tiny roguelike,” not to be confused with…

  • @Killtime1013
    @Killtime1013 4 роки тому +62

    "sci fi horror third person shooter" definitely rings the "dead space series" bell for me.

  • @ourpetsarecute3110
    @ourpetsarecute3110 4 роки тому +79

    Well I can only assume that “fantasy sports visual novel” is Pyre

  • @aromaticbugle22
    @aromaticbugle22 4 роки тому +73

    I'm actually really glad for this. I've never been able to figure out the difference between the two, so this has helped a lot. Also, I'm happy to see Wander branch out into different genres(?) and try new things.

  • @elricb1488
    @elricb1488 4 роки тому +26

    This is such a wonderfully constructed video! You explained everything in great detail, but kept it clear and concise. I really appreciate the effort you put in for this video!

  • @krau6000
    @krau6000 4 роки тому +9

    Really cool to see you branch out into different things and your coverage of this topic was in my eyes spot on.

  • @funkyknuckles6855
    @funkyknuckles6855 4 роки тому +17

    Been following since your anarcute lets play. Love hearing your voice; would like to see more of these videos

  • @darkestcarving8735
    @darkestcarving8735 4 роки тому +17

    Action platformer cooking simulator
    "Over Cooked" is my guess. 🤷‍♂️

  • @mformewtwo
    @mformewtwo 4 роки тому +4

    Excellent video, Wander. Will definitely be looking forward to more of these.

  • @collin5577
    @collin5577 4 роки тому +2

    I’ve been wondering about this for a while. Thanks for clearing it up!

  • @MrAskmannen
    @MrAskmannen Рік тому +32

    Roguelikes: Turn based, grid based, permadeath, no meta progression (except maybe new characters)
    Rougelite: Run based, meta progression, can be any genre
    As an example: Isaac is a rougelite, TOME is a rogelike

    • @nashhhhh41
      @nashhhhh41 7 місяців тому +1

      Thank you for saving me 14 minutes

    • @BananaBotanists
      @BananaBotanists 5 місяців тому

      Thank you

    • @niemand7811
      @niemand7811 5 місяців тому

      If there is any progression even when you die, it defies the idea of Rogue the classic 80s turnbased RPG. And to remotely relate to Rogue any game has to be an RPG where death is the ultimate punishment. And most games are not even close, lite or heavy.

    • @H.yeon_su
      @H.yeon_su 7 днів тому

      So fire emblem is a roguelike

  • @leonharkth
    @leonharkth 4 роки тому +11

    the cooking simulator one, it's the Battle Chef Brigade, right?

  • @abraxis59
    @abraxis59 Рік тому +14

    I LOVED rogue. Nice synopsis. For me unlocks are solidly in the Roguelike category. The key element that differentiates a light for me is any real meta progression where you START a run objectively improved/altered. Being able to unlock more possibilities for what happens during a run is, to me, a "like" mechanic that keeps the game fresh.

    • @George_Gogo01
      @George_Gogo01 Рік тому

      Its alright,but the issue i have with it is unlocking shit by dying.If i beat the game and the game decided to give me brand new item,i wouldnt complain.

  • @jamesdudeck231
    @jamesdudeck231 4 роки тому +18

    Cool video! My guesses are as follows in the order you listed.
    1. Dead Cells
    2. Dead space
    3. Boyfriend dungeon? Tbh could be a lot of games
    4. Pyre (without a doubt)
    5. No clue (i really don't know)
    6. Fire Emblem
    7. Battle chef Brigade?

    • @HeavenLeahSky
      @HeavenLeahSky 4 роки тому

      Hollow knight

    • @YahagiSheibi
      @YahagiSheibi 3 роки тому +1

      I see the Persona series instead of Boyfriend Dugeon, but your right about how many that describes. As for the 5 game, the one you dont know, it could be one of the Atelier series like Riza or Sophia.

    • @bottleojam7469
      @bottleojam7469 2 роки тому +3

      @@HeavenLeahSky that has no roguelike or roguelite elements. it is a platformer, but there are save points, you don't have to start from the beginning when you die, the world is not procedurally generated, etc.

  • @junk3996
    @junk3996 3 роки тому +15

    i love roguelites. as a more casual gamer its a great balance between challenge and progression to a final goal.

    • @IvanSensei88
      @IvanSensei88 2 роки тому +4

      I like them too, but I only dislike if they heavily rely upon these upgrades to progress and win. The ones that keep a fair balance where upgrades exist to keep you invested, but at the same time keep the game challenging are the best ones for me.

  • @PentaHybrid
    @PentaHybrid 4 роки тому +7

    ARNF > Dead Space > Boyfriend Dungeon??? > Pyre > SpaceChem/Opus (except that's alchemy) > Chroma Squad? > Battle Chef Something... can't remember the full name. I always wanted to play it, but it went over my radar.
    Edit: I know there is another visual novel dungeon crawler, but I cannot for the life of my remember the name.

    • @Fire5stone
      @Fire5stone 4 роки тому +1

      "Battle chef brigade"

  • @Evercade_Effect
    @Evercade_Effect Рік тому +1

    Great video! Found your channel through this recommendation and subbed. I'm a huge fan of roguelikes, metroidvanias, and indie games in general.

  • @JenxRodwell
    @JenxRodwell 3 роки тому +5

    While I, like a lot of other people who used to play what the video labels "Traditional Roguelikes", have long ago given up on attempting to draw a differentiation between those games and things like the Binding of Isaac or Slay the Spire I do think that it's important to still have discussions about genre. This was a good video on the topic, and while I disagree with some points you make, I do think it's a good way to go forward with it.
    Part of the issue I think stems from people often misunderstanding what a "genre" is. While it is a classification system, modern day (as opposed to, say, ancient greek strict classifications of literature and theater) genres are conventions - if enough common characteristics are shared between two things, then they are said to be part of the same "genre". Thus, genre is descriptive, not prescriptive. This, however, requires having a commonly agreed upon list of characteristics by which to measure a work of art so it can then be classified. Aaaand that's where roguelikes run into a bit of issue - The Berlin Interpretation was exactly that, an attempt to create a commonly agreed upon list of characteristics. The problem is - nobody actually agreed to those. Not really.
    This video itself makes a good attempt at creating such a list, but I think some of the aspects that you deem as less crucial for classification, I would deem to be quite integral - in this case, meta progression. I would argue a very core characteristics of a roguelike game is that EVERY SINGLE run you start - from the first one to your 200th one, should contain the exact same amount of game and game components in it. As such Binding of Isaac would not qualify as the game unlocks not only different items, but also different characters, different enemies, different levels and such that only can be accessed after playing the game for some time, rather than being available from the get go. That's kind of the main thing I'd argue against in the video - Unlocks absolutely are meta-progression, as an unlock changes something about the game.
    Still, I think the most important topic that gets lost a lot online is that just because a game does or does not fit into a specific genre classification does not in any way relate to that game's quality! I think Dungeon Crawl Stone Soup is a good game. I think Slay the Spire is a good game. I have spent way too much of my life playing both of those. But I think the first one is a roguelike, and the second one isn't. And that statement should not somehow invalidate the previous one.

    • @WanderbotPrime
      @WanderbotPrime  3 роки тому +4

      I think there's a huge difference between the unlocks in Slay The Spire, which are little more than a difficulty curve to keep some of the more complex builds away from extremely new players, and then the unlocks in Isaac, which frankly have supplanted the entire game at this point.
      I'd definitely agree that Isaac's status at this point is solidly more in the roguelite camp, but I'm not so sure I'd apply the same logic to Spire. Now, if you were approaching this from the angle of 'ascension levels are a form of negative megaprogression', then I'd probably have to agree a lot more.

  • @nils3939
    @nils3939 4 роки тому +2

    I love this form. You've got a great voice for teaching and discussion.

  • @spritemon98
    @spritemon98 4 роки тому +4

    1:43 I remember a game where all the weapons were love targets

  • @mivic440
    @mivic440 4 роки тому +15

    'Sentai Tactical Role Playing Game'
    Chroma Squad!?

  • @someonenamedsean91
    @someonenamedsean91 4 роки тому +2

    Thank you for this because I've been so confused for ages lol

  • @jethrolarson
    @jethrolarson 4 роки тому +16

    Good essay. One recommendation would be to make the gameplay window bigger so viewers can see more. particularly on mobile

  • @diamondjub2318
    @diamondjub2318 4 роки тому +20

    I always thought the difference is that roguelites have some kind of metaprogression but rogue*likes* don't

    • @WanderbotPrime
      @WanderbotPrime  4 роки тому +12

      Most of the time, yeah.

    • @MrMiddleWick
      @MrMiddleWick 2 роки тому +2

      But that does beg the question, do roguelites become roguelikes after finishing the progression?
      Let's take Hades as an example, you have plenty of metaprogression to go through, but when people talk about the runs it's from the assumed perspective of having it all unlocked. Basically when there's no more progression to be made.

    • @nicobost1950
      @nicobost1950 5 місяців тому

      This question is extremely on point and philosophically elevated. Indeed so. "lites" turn into "likes" once the meta progression is finished. I doubt someone is willing to try a 64-heat run in Hades without having bought everything that could help.

    • @Multi1
      @Multi1 4 місяці тому

      ​@@WanderbotPrimeHow we call both roguelikes and roguelites, rogues.

  • @barurberg
    @barurberg 4 роки тому +1

    i love this style of video, please make more

  • @ColourItWrong
    @ColourItWrong 10 місяців тому +1

    2nd one is Dead Space :D

  • @Gurmudgin
    @Gurmudgin 4 роки тому

    Finally, a video to point people to to tell then what I actually mean.
    Thank you wander!

  • @matthuck378
    @matthuck378 2 роки тому +1

    I didn't think I'd like the genre until I tried it. Tangledeep, Hades, Deep Sky Derelicts, Dicey Dungeons, Rogue heroes Ruins of Tasos, Dungeonmans...All have been loads of fun.

  • @spritemon98
    @spritemon98 4 роки тому +1

    I honestly wondered the difference. Thanks wander!!!

  • @obnoxas
    @obnoxas 3 роки тому +4

    "a fantastic roguelike based entirely upon minesweeper"
    I'm buying this game asap those are two of my favorite things hell yeah

  • @arcticflower7223
    @arcticflower7223 Рік тому

    This video told me everything I wanted to know.
    Now I might consider getting Scarlet Maiden.

  • @darkdruidsvale
    @darkdruidsvale 4 роки тому

    This is actually pretty good, keep it up wander! :D

  • @jlaun78
    @jlaun78 4 роки тому

    I need to rewatch just to write down some games for my play next list!

  • @papervoxels
    @papervoxels 3 роки тому +2

    Hey Wander!
    Another good example from a big developer is Nifleheim? Svatlheim? I forget the name, but the roguelite world in God of War 2018 where you had to run through a procedurally generated labyrinth that had meta progression to make subsequent runs last longer until you could fully run through the labyrinth and reap the greatest rewards from the prize room.
    Good luck on growing this channel, you've got my sub!

  • @RainMakeR_Workshop
    @RainMakeR_Workshop 4 роки тому +12

    Huh... I heard it was Northernlion who coined the term "Roguelite". But I didn't ever fact check that.

    • @joefadda578
      @joefadda578 День тому

      Roguelite was used to refer to things like the mystery dungeon franchise as early as 2008 on the penny arcade forums. The things most people call roguelite/roguelike have nothing to do with the genre. It's like calling super mario a "soulslike."

  • @mr.eccentricthelich
    @mr.eccentricthelich 4 роки тому +3

    Cool video i like

  • @nils3939
    @nils3939 4 роки тому +10

    Itd be super cool to see a Vtuber style model for wander for these kinds of videos. Simple hand and head gestures with like the light on the helmet flickering with each spoken word

  • @pancakestack4439
    @pancakestack4439 4 роки тому

    Thank you wander! I never knew any of this!

  • @maxmustsleep
    @maxmustsleep 4 роки тому +3

    very exciting to see you venture into new areas :D I like it!
    the Diablo Series is actually heavily based on and inspired by rogue likes, so that would probably one of the closer games to a AAA rogue-x title.
    Though they did move away from that a lot in part 3, they might go back to the roots a little more with part 4.

    • @scottd7222
      @scottd7222 2 роки тому +1

      Returnal is the best triple A roguelike

    • @pachurro2762
      @pachurro2762 2 роки тому

      I thought dead cells was an indie game

    • @scottd7222
      @scottd7222 2 роки тому +1

      @@pachurro2762 yes dead cells is an indie game.

    • @VitchAndVorty
      @VitchAndVorty Рік тому

      Only the Hardcore mode, probably.

  • @GegoXaren
    @GegoXaren Рік тому +3

    The Berlin Interpretation is not a binary, it's a scale. There are different "point systems" people have come up with to see how rouge-like a game is.
    The four first are a must, in my opinion, though. (as i do belive that to even qualify to be called rouge-like it *must* be turn-based and grid-based.

  • @Dracobyte
    @Dracobyte 2 роки тому

    Excellent video!

  • @rafaelbrito9519
    @rafaelbrito9519 4 роки тому

    I was wondering what was the difference between the two recently, thanks for the video!

  • @spritemon98
    @spritemon98 4 роки тому +3

    1:41 I'm betting dead space?

  • @CarlMarx
    @CarlMarx 4 роки тому

    Nice and informative video! 💪

  • @ddnava96
    @ddnava96 9 місяців тому

    "We haven't really seen a big studio make a game in this space before"
    Nintendo just released Side Order for Splatoon 3 c:

  • @moomoocowbark
    @moomoocowbark 4 роки тому

    Always felt you had a good voice for videos essays. You came off a bit stiff and could tell you were reading off a script. Once you get the flow from your let's play commenty into your video essays you will be golden. Keep it up man can't wait to see what else you drop in the future.

  • @fishboy3612
    @fishboy3612 4 роки тому +1

    Thank you some jargin is esy to pick up but this is some i realy dident pin down properly

  • @brendo7363
    @brendo7363 Рік тому +3

    Roguelike: Same simultaneous turnbased, top down, gridbased gameplay as Rogue.
    RogueLITE: an indie game.

  • @ihavenothing7264
    @ihavenothing7264 4 роки тому +4

    Whenever I heard people talk about them I didn’t know there was 2 words.
    I always think of
    Binding of Isaac Enter the gungeon
    Undermine and Hades.
    Prefer when you have permadeath and you start from scratch and being able to sent money back to shop like undermine.
    Going in fresh first time is great then after a couple times you played buying small starters that help or sometimes even small upgrades.
    I think the whole point is every run is meant to be different and that’s what I love nothing is the same.
    Anyway great video.

    • @zephyrias
      @zephyrias 2 роки тому

      Same! I thought I was mishearing or thinking it was one of those pronouncations things

  • @danielschmaderer
    @danielschmaderer 5 місяців тому

    Well, that somewhat sorted out the confusion for me. I went from completely confused to just slightly confused. I have more knowledge now on the 2. Great video.
    Also, are the Challis Dungeons in Bloodborne considered a Roguelite?

  • @YahagiSheibi
    @YahagiSheibi 3 роки тому +7

    My guesses are:
    1) Hollow Knight
    2) Dead Space
    3) Persona 3/4/Golden/5/Royal
    4) Pyre (only one I dont know)
    5) Atelier Riza (or one of the others)
    6) Viewtifull Joe
    7) Dungeon Munchies

    • @wesleyevans2981
      @wesleyevans2981 3 роки тому +2

      I think 1 is Dead Cells, because Hollow Knight isn't a roguelite. Good guesses though, you got more than I did

    • @Ashtarte3D
      @Ashtarte3D 3 роки тому

      #3 is far more likely Boyfriend Dungeon and #7 could be Dungeon Munchies but my money is on Battle Chef Brigade. Which I think is the point that we can debate these as many can fit some of these categories. Oh, and #6 is definitely not Viewtiful Joe, since that's not a tactical game. Chroma Squad is definitely what he meant here.

    • @Dracobyte
      @Dracobyte 2 роки тому

      Hollow Knight is a metroidvania.

  • @iqbalindaryono8984
    @iqbalindaryono8984 4 роки тому +3

    You should make the screen displaying the topic bigger

  • @Cwazdy224
    @Cwazdy224 2 роки тому

    Rogue like name ideas:
    1. Death progression
    2. Randomly generated and replayable (RGR)
    3. Repetitive and randomly-generated (RRG)
    4. Death is temporary! But procedurally-generated levels are eternal! (DIT!BPGLAE!)
    5. Rogue-ish / Rogue-esk

    • @Cwazdy224
      @Cwazdy224 2 роки тому

      Rogue-like -> death progression
      Rogue-lite -> death, upgrade, progression

  • @brenp403
    @brenp403 Рік тому

    Metaverse Keeper is one of my favorite roguelites

  • @limitbreak2966
    @limitbreak2966 2 роки тому

    Tbh im coining the term *“DeathCrawler”*
    Closest thing I could think of.
    Also “Repeat DeathCrawlers” or “Complex DeathCrawlers”

  • @blindsloth364
    @blindsloth364 3 роки тому

    the first description thing described dead cells im pretty sure, and action platformer cooking simulator is probably overcooked

  • @Vulcanfaux
    @Vulcanfaux 3 роки тому +2

    What would the mystery dungeon series be considered then? They have most of the core of rogue like games do, with the only exception being the perma death bit, but it does still kick you out of the dungeon.

    • @WanderbotPrime
      @WanderbotPrime  3 роки тому +2

      I'd argue they probably fall under the Roguelite banner because of the lack of perma death- but since they already have the fantastic "Mystery Dungeon" genre label, I'd rather use that instead.

    • @vladprus4019
      @vladprus4019 Рік тому

      From what I've seen there is WAY higher chance that harcore classical rogue-like community will consider than a roguelike than anything like FTL or Spelunky, because it shares the core ideas about the gameplay despite lacking one of the most recognizable mechanics of the genre.
      Well, this is also my way I like to differiante that: "rogue-like" is specific type of gameplay, "rogue-lite" is using some elements commonly associated with rogue-likes like permadeath and randmoness for other types of gameplay (like platformers, space sims, fps etc)

  • @madgodoftheshiveringisles2180
    @madgodoftheshiveringisles2180 4 роки тому +1

    First one is Salt and Sanctuary

  • @lilmrmagoo
    @lilmrmagoo 4 роки тому +5

    Gonna be honest was falling asleep during this love the idea though. Just felt like i was a kid being read a story book. Wich tbf isn't bad but makes it hard to retain info.

    • @spritemon98
      @spritemon98 4 роки тому +1

      He's very good at putting people to sleep

  • @midshipman8654
    @midshipman8654 4 місяці тому

    I dont mind non traditional roguelikes in themselves, but i really do wish they adopted a different term or vis versa. Cause If I want something like Angband, A robot named Fight or even Binding of Isaas really do NOT scratch anywhere near the same gameplay itch. They feel very different from a Nethack or a Sil, which are much more in the same genre of gameplay style.
    Make as much proc gen as you want, but when im searching for something, and the results are completely different from the experience I'm trying to find, I feel like thats a problem.

  • @robm6726
    @robm6726 2 роки тому

    Returnal and Deathloop have come out since this video came out, two AAA examples of that genre. Thoughts?

  • @BigWeenisEnergy
    @BigWeenisEnergy 3 роки тому

    "Action platformer cooking simulator" - Zelda BOtW

    • @WanderbotPrime
      @WanderbotPrime  3 роки тому

      Nope!

    • @WanderbotPrime
      @WanderbotPrime  3 роки тому +1

      Well, I mean yes, but it's not the one I was thinking of when I wrote the script.

  • @Lykoz.
    @Lykoz. Рік тому

    Esoteric chemistry simulator could be Noita

  • @a1ysium907
    @a1ysium907 2 роки тому +2

    Dating Sim Dungeon crawler is persona

  • @Lummox874
    @Lummox874 Рік тому

    I think a good name for rougelike would be Sisyphean, a virtually impossible task, and rougelite would be herayclean (Herculean is Roman myth) a almost impossible task.

  • @Bottlecap0
    @Bottlecap0 3 роки тому +1

    Dungeon crawler dating sim: Stardew Valley?

  • @majamystic256
    @majamystic256 2 роки тому +1

    I don't the difference in the genre names being a single letter, especially since like and lite sound the same in certain accents

  • @kosterix123
    @kosterix123 9 місяців тому

    It’s actually really simple. If you’re getting something permanent from previous runs and it is an item or skill it’s lite otherwise it’s like, and I’ll avoid like like the plague.
    Unlocks by definition are lite.

  • @JourneyofOne971
    @JourneyofOne971 6 місяців тому

    Id like to add Wazhack to the list of great Roguelikes

  • @milkjug4237
    @milkjug4237 3 роки тому +1

    I don't see why Procedural Death Labyrinth is that bad considering Role Playing Game is pretty vague yet has become apart of typical lexicon to just describe things vaguely inheriting tabletop tropes and systems.
    Maybe Procedural Death Game is a better descriptor?

    • @WanderbotPrime
      @WanderbotPrime  3 роки тому +1

      It kinda is, but its probably terrible marketing tbh. Way less appealing than roguelite/like

  • @alexanderelliott7472
    @alexanderelliott7472 3 роки тому

    I have a suggestion, “Redeath forward

  • @zachary-hk1fz
    @zachary-hk1fz 5 місяців тому

    one of the most well known roguelites that are similar to rogue in my mind is pokemon mystery dungeon

  • @lamihadamshareef5270
    @lamihadamshareef5270 4 роки тому

    If rouge like was made by triple AAA -A-
    "to unlock the next pool of iteams and areas, buy a lootbox -gamble- open the boxes and have chance being and we totally didn't rig it"

  • @pithon3292
    @pithon3292 11 місяців тому +2

    Nice video, but why would you make the screen needlessly small and in the top right corner? It's like not having fullscreen when you're in fullscreen.

  • @GetnBrains
    @GetnBrains Рік тому

    i never hear anyone mention UNDERMINE .. such a GREAT game

  • @FunkyBeMunk
    @FunkyBeMunk 3 роки тому

    Undermine:Othermine. Has the spiders from dont starve. That is amazing exact drawing.
    Also if you ses this wonderbot, im very curious on what you would call, diablo. Hammerwatch, and Heroes of Hamerwatch. If you do respond, very appreciated.

  • @calvinthayer7470
    @calvinthayer7470 4 роки тому +9

    Good script, but you sound stilted, like this was your first take recording it.
    The game backdrops are at the annoying middle ground between taking up too much of the screen to tune out, and not enough of the screen to be the focus. Making it difficult for me to relate what you are saying to what you are showing.

  • @mccheong7288
    @mccheong7288 4 роки тому +4

    The names Roguelikes and Roguelites is a lost cause. Most people will have hard time differentiate them. If you search for Roguelikes and Roguelites on Steam, most games will show up on both. However on Steam there is a Tag call "Traditional Roguelike" which properly define the true Rougelikes. Also if you type "rogue" to search Tags. There are also Action Roguelike, Traditional Roguelike, Roguevania, Roguelike DeckBuilder. And as you can see, Roguelike become the standard name to also represent Roguelite. Slay the Sipre and Risk of Rain 2 are tag as Roguelike DeckBuilder and Action Roguelike respectively. Where clearly they are Rougelite.

  • @1jaynlebox296
    @1jaynlebox296 4 роки тому

    The platformer metroidvania was that Hollow Knight? (Never watched but, interested in playing)

  • @heradow4672
    @heradow4672 4 роки тому +2

    Is the action platformer cooking simulator dungeon munchies

  • @heckald
    @heckald 11 місяців тому

    Santa Monica was that big studio then

  • @measlesplease1266
    @measlesplease1266 Рік тому

    Roguelites are games with some features from a roguelikes. Like how a gatcha is technically one really long run. But that's not enough to make it a roguelite either. Something like Fire Emblem is Roguelite. It has a few features of roguelikes.

  • @chainjail4834
    @chainjail4834 Рік тому

    5:45 I can hear they're screaming

  • @ianbuenav
    @ianbuenav 6 місяців тому

    Steam says Hades is both Roguelite and Roguelike, they are shooting themselves in the foot there.
    Roguelike - Snake and FTL
    Roguelite - Hades

  • @John-996
    @John-996 3 роки тому +3

    why do games have all these stupid names like roguelite or immersive sim.

  • @scottallen4569
    @scottallen4569 3 роки тому

    Action platformer is that battle chef game you played a while back, and that fantasy sports game is the supergiant game pyre? I dont know how to spell it.

  • @triplemasters4656
    @triplemasters4656 Рік тому

    Moonligther is such a good Roguelite

  • @Ashtarte3D
    @Ashtarte3D 3 роки тому

    1. Dead Cells
    2. Dead Space
    3. Boyfriend Dungeon
    4. Pyre
    5. Spacechem
    6. Chroma Squad
    7. Battle Chef Brigade (or Dungeon Munchies)
    And now I feel pathetic for not struggling to name something in every category.

  • @RainMakeR_Workshop
    @RainMakeR_Workshop 4 роки тому +2

    Pretty sure three of the games you listed by genre are A Robot Named Fight (possibly Dead Cells), Boyfriend Dungeon and Chroma Squad. Not a clue on the others.

    • @deathblade32
      @deathblade32 4 роки тому +1

      Pretty sure the dating sim dungeon crawler sounded like persona

    • @RainMakeR_Workshop
      @RainMakeR_Workshop 3 роки тому

      @@deathblade32 that explains why I had no clue on that one. The game never interested me, so I don’t know the ins and outs of it.

  • @spritemon98
    @spritemon98 4 роки тому +1

    1:51 that's way to many to even count

  • @fawadfawadi4211
    @fawadfawadi4211 2 роки тому

    We can use the cool words To give some perspective, starter description/speech but nothing definitive

  • @razrplays76
    @razrplays76 2 роки тому

    "Looter Slasher"

  • @studenheim8388
    @studenheim8388 2 роки тому

    Throwing out the term PermaDepth for games that have perma death but give you upgrades after death to make you better and add more depth to the game.
    So Hades and Dead cells and games like that

  • @Belltower_Basement
    @Belltower_Basement Рік тому

    Is a randomizer nuzlocke a roguelike?

  • @Tardigradient
    @Tardigradient 2 роки тому

    Action platformer cooking simulator made Zelda BOTW pop into my head, even though non-linear open world would be far better ways of explaining it. Still, it IS an action platformer cooking simulator so…

  • @Desirsar
    @Desirsar Рік тому +2

    Roguelite was originally used in descriptions of Spelunky the term is definitely older than Rogue Legacy. It already can be the umbrella term, we don't need another.
    "Core components" while leaving out turn based and grid based? Yeah, another person trying to justify calling their favorite games roguelikes because roguelite is somehow a dirty word to their own self-image of "Look at me, I play difficult games!" I don't get what's difficult about "play 30 minutes each of Rogue, Nethack, Angband, and the game you're determining if it's a roguelike or roguelite. Is one of these not like the others?"
    Arbitrary gatekeeping? Is insisting 2+2=4 arbitrary gatekeeping? The misuse of the term comes from developers and publishers trying to get their games visible in more categories even when they don't apply, and by lazy people erasing the meaning of the terms. (But hey, now I understand better why so many people confuse a status bar and a search bar on social media...)

  • @ayejay4028
    @ayejay4028 Рік тому

    No, i have no idea what a “dating sim dungeon crAwler” is😅😂

  • @fishboy3612
    @fishboy3612 4 роки тому +1

    So minecraft is a roglight and if you tern on peradeth its a roglike

    • @WanderbotPrime
      @WanderbotPrime  4 роки тому +3

      Potentially, yeah. Might be too sandboxy. If you could introduce a more structured series of dungeons with a portal to the end at the bottom, I'd say yes, absolutely.

    • @fishboy3612
      @fishboy3612 4 роки тому +1

      @@WanderbotPrime So roglight on both accounts than?

  • @AvanToor
    @AvanToor 3 роки тому

    So, crimson and burgundy, would those be rouge-likes?

  • @Vearn01
    @Vearn01 3 роки тому

    Is board games, where you play against the game like Pandemic and Robinson Crusoe are consider rougelike?

    • @WanderbotPrime
      @WanderbotPrime  3 роки тому

      I think there are similarities, but not enough to call them roguelikes.