Physics Fans

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  • Опубліковано 5 лют 2025
  • Fans the player can jump in or glide in and be pushed through the air.
    The fan blade is built using a physics constraint and physically spins around a hinge on the metal plate. The plate can be thrown through the air and the wind tunnel will go along with it.
    Having issues with multiplayer. Physics on the fan and plate is fine, but the character movement seems to be different inside the wind tunnel in standalone versus when playing on the server with another client, or as a client. Fans don't seem to push as hard and I don't know why.
    ===
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КОМЕНТАРІ • 8

  • @esotericgamedev
    @esotericgamedev  9 місяців тому +3

    ✨Marketplace: www.unrealengine.com/marketplace/en-US/profile/Slightly+Esoteric+Studios
    ✨Gumroad: jacksonnexhip.gumroad.com/
    Popular blueprints:
    🛍 Endless Random World Generator: jacksonnexhip.gumroad.com/l/EndlessRandomWorlds
    🛍 Enemy Waves Spawning System: www.unrealengine.com/marketplace/en-US/product/1438202ce8354709bcf0764563df7d8b
    🛍 Simple Flying AI: www.unrealengine.com/marketplace/en-US/product/flying-ai

  • @ty_teynium
    @ty_teynium 9 місяців тому +1

    Looks hella fun!

  • @MartKart8
    @MartKart8 9 місяців тому

    Is that a new robot the four legged one, and another one with a wheel?

    • @esotericgamedev
      @esotericgamedev  9 місяців тому

      Yep going to be building a mechatronic spider thing, and then the wheels will be used on other AI

    • @esotericgamedev
      @esotericgamedev  9 місяців тому

      All very similar to BOTW and TOTK

  • @sicparvismagna6526
    @sicparvismagna6526 9 місяців тому

    How did you made that VFX for the wind?

    • @esotericgamedev
      @esotericgamedev  9 місяців тому

      It’s an infinity blade FX asset - free on markeplace

    • @sicparvismagna6526
      @sicparvismagna6526 9 місяців тому

      @@esotericgamedev uuuuuu I need to check it out thank you!