Brain Material Blender 2.8 Easy Tutorial

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  • Опубліковано 25 жов 2024

КОМЕНТАРІ • 79

  • @Condopets
    @Condopets 3 роки тому +14

    For anyone having trouble not seeing the voronoi texture on their object around 3:32, you may have to mess with the scale of the voronoi depending on the size of your object.

  • @kymbriel
    @kymbriel Рік тому

    Beautifully well explained and illustrated. Thanks!

  • @abedz7438
    @abedz7438 4 роки тому +1

    Remember your first fans bro..cuz you are going places

    • @kextnext
      @kextnext  4 роки тому +1

      Thank you so much! I totally will

  • @irrelevance424
    @irrelevance424 2 роки тому +1

    If you are getting jagged edges when getting to around 6:10 in the vid , you can try inverting the color ramp before bump node. this worked for me .

  • @galaxysquad8015
    @galaxysquad8015 4 роки тому +2

    first blender tutorial ive done so cool thank you!

  • @panama1942
    @panama1942 2 роки тому

    Awesome tutorial

  • @abedz7438
    @abedz7438 4 роки тому +2

    Awesome tut as always

  • @stoopidbastid6420
    @stoopidbastid6420 Рік тому

    worked, great vid thanx

  • @maxfelon
    @maxfelon 2 роки тому

    This video was helpful for me within the first 20 seconds. SUBSCRIBED! Keep up the strong work.

  • @joejection
    @joejection 3 роки тому +1

    thanks dude ! super fast! super simple!

  • @DesignsbyElement
    @DesignsbyElement 3 роки тому +1

    Awesome video! You got a fan and a subscriber

  • @yt_znk
    @yt_znk Рік тому +1

    와 형님 진짜 고맙습니다

  • @4KProductionsFilms
    @4KProductionsFilms 4 роки тому +2

    I'm sensing a theme here lately... The risque jokes just keep writing themselves... Oh, the pain! However, nice trick with value node and add node!

  • @rajatsharma949
    @rajatsharma949 3 роки тому +1

    Thanks man. This was really helpful.

  • @SuperLongfield
    @SuperLongfield 2 роки тому

    Amazing! Thanks for sharing!

  • @zhehengsong6110
    @zhehengsong6110 3 роки тому

    excellent work!!!!

  • @waffu6666
    @waffu6666 3 роки тому

    Very useful use of the voronoi material. Thank you for bringing this tutorial to this world. :)

  • @adriansyahr8778
    @adriansyahr8778 3 роки тому +1

    thats really helpful tutorial, i have some question. what setting to import material from this video to unity ? please i have some problem.

  • @_manu_yt
    @_manu_yt 2 роки тому

    Thank you!

  • @blenderproject1
    @blenderproject1 8 місяців тому +1

    good

  • @petrknedlik
    @petrknedlik 2 роки тому

    "navigate where your brain is" haha

  • @highkeylowkey2503
    @highkeylowkey2503 2 роки тому +1

    its not working i cant see the texture just the colours

  • @obelusfilms
    @obelusfilms 2 роки тому +1

    Any tips on how to record a 360 video with the blender camera circling around this model?

    • @kextnext
      @kextnext  2 роки тому +1

      Sure, make an empty at the center of the model, then rotate your camera to look at it and position it the distance away you want it to be. Then parent the cam to the empty and animate the empty’s rotation.

    • @obelusfilms
      @obelusfilms 2 роки тому

      @@kextnext You're the GOAT

  • @skullcrusher5177
    @skullcrusher5177 Рік тому

    Thank u!

  • @nonson4838
    @nonson4838 Рік тому

    WOWWW!!!

  • @ElNicopewpew
    @ElNicopewpew 4 роки тому

    So cool!

  • @jinghe-tg9sr
    @jinghe-tg9sr 6 місяців тому

    如何在 blender4.0 中使用这个表面修饰符让我感到困惑,非常感谢您的回答!!

  • @oresttrembacz1391
    @oresttrembacz1391 3 роки тому +1

    Please help! I can't find this file FBX 0:31

  • @filtersland7493
    @filtersland7493 2 роки тому

    Amazing!!

  • @emileravenet
    @emileravenet 2 роки тому

    what's the hotkey for muting textures?

  • @JulianTrebes
    @JulianTrebes 4 роки тому +1

    That's gross
    I like it

  • @Linkky
    @Linkky 3 роки тому

    Keep up the good work Kext what is next ? :D

  • @novasanityVR
    @novasanityVR 2 роки тому

    For anyone using cycles like I do: you will maybe need to invert the Bump node.

  • @Riggedindian
    @Riggedindian 4 роки тому +1

    Rocking

  • @CullensArtBox
    @CullensArtBox 3 роки тому +2

    Question no one is asking, how are you muting the nodes?

  • @lalokaluka4631
    @lalokaluka4631 Рік тому

    Gracias bello!!! 😘

  • @IreneoNaranjo
    @IreneoNaranjo 3 роки тому

    there is no weird white dots on mine its just the color red and no texture

  • @arnavgadpayle5013
    @arnavgadpayle5013 Рік тому

    bumps are not visible

  • @zhehengsong6110
    @zhehengsong6110 3 роки тому +1

    Hi, Dear Kext. I really like this tutorial. Can I translate this video into the Chinese version for more people who use
    Mandarin can watch it,, and I will not charge any pay.

    • @kextnext
      @kextnext  3 роки тому

      Yes, just make sure to credit me and provide a link to my original tutorial in the description. Thank you!

    • @zhehengsong6110
      @zhehengsong6110 3 роки тому

      @@kextnext Yes, no problem, I want more people to know your tutorials~

  • @DesignsbyElement
    @DesignsbyElement 3 роки тому +1

    How can I assign this material to my model in blender and then bake it. It seems I am only viewing the material in the viewport but its not able to bake for some reason. Is it assigned to the model?

    • @kextnext
      @kextnext  3 роки тому

      If you’re trying to bake the material to a texture, you really just have to mess with the baking settings. I believe you might have to have an identical model to bake it to. There are some great baking tutorials online. If you are baking, you have to bake the different channels separately. Like the normal, color, rough, etc.

    • @DesignsbyElement
      @DesignsbyElement 3 роки тому

      @@kextnext I was able to bake it but there were some inconsistencies. Is it possible to have this material look just like it does here in another program. I. E after effects or unreal engine?

    • @kextnext
      @kextnext  3 роки тому +1

      As long as the separate channels and image maps look alright, it should look the same. You can’t bake subsurface scattering, so maybe that’s the problem? You might have to take it out and add that back in whatever program you’re using.

  • @DesignsbyElement
    @DesignsbyElement 3 роки тому +1

    I want this material in UE4. Is there a way I can use some of these steps to make it there. Or is there a way to export this model with the baked material?

    • @kextnext
      @kextnext  3 роки тому

      I’ve never use Unreal before, but I plan to learn it in the future. There IS a way to bake the materials as textures though. It’s in the Cycles renders options, and you can bake different maps. I’m not exactly sure how, as I’ve never done it, but I highly recommend checking it out!

  • @Gabykk
    @Gabykk 3 роки тому

    Thank you I didn't have one yet

  • @maisonfitzgerald9107
    @maisonfitzgerald9107 3 роки тому

    how can i store the brain and texture together?

  • @crimsoncuttlefish8842
    @crimsoncuttlefish8842 3 роки тому +1

    Anyone got tips for making it look as good in Cycles?

    • @kextnext
      @kextnext  3 роки тому +1

      It’s the same. You could try messing with the displacement output also

    • @crimsoncuttlefish8842
      @crimsoncuttlefish8842 3 роки тому +1

      @@kextnext Ah yeah you're right. Turns out Cycles just takes longer to process good subsurface, I just had to be patient. 👍

  • @bobjog4
    @bobjog4 Рік тому

    "navigate to where your brain is"
    thanks its in my head and i am also -100 dumber

  • @baryafe
    @baryafe 3 роки тому +1

    can I add an Emission between the lines?

    • @kextnext
      @kextnext  3 роки тому +1

      Why not? Go for it!

    • @baryafe
      @baryafe 3 роки тому

      @@kextnext I don't know how? hahaha

    • @baryafe
      @baryafe 3 роки тому +1

      @@kextnext maybe you can explain if you know?

    • @kextnext
      @kextnext  3 роки тому

      If you’re talking about the shader, I would invert the black and white texture you’ve made and plug it into the emission socket with a mixRGB node to colorize it. Or, you could plug it into the factor of a mix shader node, with the principled bsdf in one socket, and an emission shader in the the other.

    • @baryafe
      @baryafe 3 роки тому +1

      @@kextnext i will try. thanks

  • @Mr_Cartoon
    @Mr_Cartoon 2 місяці тому

    6:10

  • @abdulazizdugashev1456
    @abdulazizdugashev1456 3 роки тому +1

    it seems u have a 3080

  • @galaxysquad8015
    @galaxysquad8015 4 роки тому

    is the brain file compatible with the wavefront OBJ on blender 2.9? Im a beginner and I cant get the file to import

    • @galaxysquad8015
      @galaxysquad8015 4 роки тому

      ok I decompressed the rar file with both the unarchiver and winzip and when I try to import they both say error unknown location?

    • @user-tu7rh2hr1n
      @user-tu7rh2hr1n 3 роки тому +3

      Option 1 : Directly open it. It is .blend file which could be opened directly.
      Option 2 : Its .fbx , so use fbx import

    • @cheesygrove
      @cheesygrove 3 роки тому +1

      Instead of importing it i went to File, Append and find the brain file and open it

  • @goose_esooge
    @goose_esooge 3 роки тому

    the flesh carpet

  • @jakobpa1189
    @jakobpa1189 4 роки тому

    A Brain isn't pink,. It's gray!

  • @grassnard7307
    @grassnard7307 4 роки тому +2

    Gross!

  • @8dnation791
    @8dnation791 4 роки тому +1

    Hi man, can you please read your dm in reddit? ;)