Heart ring for those parry bosses doesn’t really make sense because chalice is just better because the bosses were designed around her. Like cuphead against the horse is so much worse than using chalice
Bro it’s always when I’m like 2 minutes into the video and these kind of comments appear in the random featured comments thing and spoiler the whole video for me
I'm pretty sure that rumor has been disproven, but where did you hear that from? Thanks for the idea! I definitely plan at doing a charm ranking at some point
Honestly ive never thought i like lobber that much before due to its range and limitations But it helped me in so many run and gun levels for one shotting most minions it started to be my go to even in bosses due to its damage
The Chaser is better than Crackshot. Both lock onto enemies, but Crackshot had 2 downsides. It's not as accurate as Chaser, and its slow fire rate. So Chaser is better.
@@Crxzy_babblejade_rox yeah but it usually moves into the general direction of bosses it doesn't completely lock on if the boss dodges it when it cracks
I would say that twist up is good for skilled players, you can always aim it when you have focus and you can hit multiple shots at a time and with the EX a you just need to time it, it deserves place 5
Thanks for sharing! I honestly might've put it higher if I used it more, but I find myself using charge all the time instead lol. I get what you're saying though
My personal rankings: 10 - Uncharged Charge Shot (Don't even need to explain why.) 9 - Twist-Up (Pretty much agree with everything you said about it.) 8 - Chaser (Used to hate the chaser but its grown on me after I did a chaser only run for the hell of it. Its nice to not have to aim but I feel crackshot is just better chaser in every way.) 7 - Converge (Pretty decent shot. I just feel other shots are better) 6 - Peashooter (I Like how simple it is. It definitely can get outclassed later in the game but I still feel its a pretty decent shot.) 5 - Lobber (This shot can be pretty fun to use. I ALWAYS use this for grim matchsticks 2nd and 3rd phase along with rumor Honeybottoms 3rd phase. Does pretty good damage too.) 4 - Charged Charge Shot (Really good shot. But i dont like how i cant rapid fire. If you could rapid fire with this shot it'd easily be number 1 because of how broken it'd be.) 3 - Roundabout (Very helpful in a ton of situations and does great damage too) 2 - Spread (Love its EX and it also can do very decent damage. Although of course at the cost of not having amazing range but still overall a pretty good shot.) 1 - Crackshot (Love this thing. I use it for pretty much EVERY boss because of how great it is. I love not having to aim with it and its literally just chaser but without the dps nerf. Its named is definitely fitting because this shot is. Well, cracked.)
THIS IS A GREAT VIDEO!! I think that the thing I love most about your rankings is the fact that you reason and argue every single point you give, and you get to fully understand not only your point of view but the thing you're ranking itself. Keep the great work up!!
7:24 i did but do not use it on hardest one is the chef salt Baker the last one is VERY HARD TO AIM IT took me a 28 HOUR and who do you think that only peashooters was a good idea
I think that chasers practicality should be better because you can just focus on doing the bosses attacks while still doing damage and the damage amount is good for the type of shot it is, it's main focus is to be used for beginners to get the boss patterns down while wanting g the damage and if the damage to as higher it would be too much damage because most of not all the bullets hit the target so if the damage was higher you could just beat a boss in seconds which defeats the point of the chaser.
I get your point. I definitely would have ranked it more if it wasn't for crackshot. I find that I can usually do more damage with crackshot even without trying to aim at all, but I get why people would still use chaser, especially beginning players like you said
1. Peashooter is extremely basic but I’ve come to appreciate it for how efficient it is at hitting bosses from far away and it’s rapid fire rate. For example, I think peashooter is the third best weapon against Grim Matchstick’s final phase, under lobber and charge. All it does is shoot straight and you have full control over the direction it’s going, so there’s no risk of breaking the fireballs. 2. I use to loathe Twist Up, but I grew to like it cause it forces you to get creative. I could name a scenario where it’s useful for every single boss except Baroness and Grim Matchstick. And unlike roundabout, it’s a lot easier to get full use out of it’s EX. 3. Charge EX is broken. One of my favorite things to do in speed running attempts is spam spread, quickly switch and use charge EX, repeat. I tested it on the first phase of phantom express, it ends the phase and many other bosses at a scary fast rate. Pretty great rank Pilky.
For some reason I find spread to be an amazing weapon, but I will have to agree with its rank, and it also makes it kind of hard to get a perfect score in most bosses. Another thing that some people may not know is that crackshot parried with heart ring is a broken combo, you can gain hearts while also dealing damage, if you can't parry or think you can't parry the actual projectiles. There is also no risk of accidently losing a life. Overall, great video and I agree with every rank except for charge (mainly because I am bad at using charge). I also want to thank you for making such amazing videos and I hope you continue to make more amazing videos. ❤
Thanks I really appreciate that! And yeah, spread is amazing if you have the opportunity to utilize it and that crackshot combo works great as well! Yeah I know what you mean about the divine relic lol. I find it great for plane bosses but somewhat lackluster for regular levels
I find twist up to be useful in most bosses, it’s situational but you can just aim and it’s really useful for bosses above you and even if it’s on the side of course, just aim, it’s really good on phantom express, chef salt-baker, devil, king dice, root pack, Cagney, and basically every boss beside 2 or 3, buts it’s your opinion and I respect it
This is why I didn't give it a perfect score in practicality but if you put in enough practice to get good I've found it's not that much of an issue and I just make sure to time my dashes right
in all seriousness tho, i don't have dlc yet, but my fav loadout regardless thus far is either roundabout or chaser and the spread, as i would end up doing a decent job of dealing damage at both long and close range, along with the extra-hp or twin-heart charm, so i can be more tanky, and quite fitting since i prefer tank/support characters in games cuz i'm a team player hahaha. And my fav super is easily the energy beam. Super versatile and nigh impossible for it to be bad!!
Personal ranking (I'll only include ACTUAL shots) 9: Peashooter: The most basic weapon in the game, I can never find a good reason to use it against any boss. Decent in the early game but falls off almost instantly after you start getting better shots. 8: Chaser: The easiest shot to use at the cost of doing the least damage. Useful against more mobile phases as unlike every other shot, Chaser physically cannot miss its target. Usually outclassed as most phases are more stationary, making other shots better in general. 7: Twist-up: These next few are more situational in my opinion, but not totally useless. Twist-up arcs upwards, making it useful against phases with higher-up hitboxes. Twist-up is particularly effective against the Phantom Express, as almost every phase has a higher-up hitbox, Captain Brineybeard for reasons stated in-video, and Sally Stageplay due to her jumping around and hovering in the air. 6: Converge: I generally think the higher-DPS shots are usually better and Converge is no exception. Although pretty situational, it's piercing abilities make it great against the frogs, as they're grouped together in the first phase, and the Devil's later phases, particularly the third phase, where Converge helps to take down all the minions that spawn. 5: Lobber: The second most damaging shot in the game only behind spread, and very much the antithesis of the Twist-up. Lobber has a lower fire rate and arcs downward but does a lot of damage. It's unique behavior and decent ground range makes it effective against phases with hitboxes that are closer to the bottom of the screen. I personally use this quite often, especially against Grim Matchstick. It also has more niche uses against some other bosses due to its unique behaviors and high DPS. 4: Charge: Call me a freak, but I don't like Charge as much as others seem to. It's very hard to use due to its charge mechanic, and it's DPS is only 3rd best behind lobber and spread. However, it's still a great shot due to its screen-wide range and high overall DPS. It has some great utility against bosses like Captain Brineybeard and Werner Werman. It also has a lot of more niece uses like against Grim Matchstick or the Devil. 3: Spread: The single highest DPS shot in the game. It can be tough to use against certain bosses, but most of the time, there's at least one phase where Spread can be very powerful. Spread's strength comes of course from its insane firepower, which comes at the cost of a pitiful range. It's very useful against more stationary bosses like the Devil, the Root Pack, and Rumor Honeybottoms, but ultimately, it falls short against more mobile phases. 2: Crackshot: This thing is nuts. Up close, it has the DPS of LOBBER, but from afar, it practically homes in at the cost of damage. Even then, it STILL does more damage than chaser. Its EX is busted when paired with Heart ring, and it literally cheats against the ENITRE DLC. 1: Roundabout: Yeah, was there EVER any competition? And this is coming from a former skeptic as well! Roundabout does a high amount of damage, not as high as the higher-DPS shots, but there's also the fact that it comes back, making it incredibly easy to hit bosses with it. This shot went from a shot I barely ever used, to my go-to standard shot after I discovered its true power. Seriously, this shot sometimes makes the game TOO EASY. It literally CHEESES more than half of the grounded bosses in the entire game!
8:23 and hey fun fact, did u know that this phase is actually based off of a mini boss fight for king dice that ended up being scrapped in the original game?
So Converge's EX deals 21 damage and is considered crap But lobber deals 28 and is considered completely busted. Does the 7 more damage really matter that much more?
I mean technically if you’re good enough the practicality ranking doesn’t matter and instead the highest damage stuff with the best ex’s are the ideal weapons so honestly I’d rather have spreadshot or lobber over roundabout even though roundabout is pretty solid. Charge is very good in general though especially for S ranks so I agree with that
The fact that you have to aim diagonally to get the best out of Twist Up is a testament as to why it's not that good, and yet even then you still have to be somewhat close to the boss than normal to deal full damage. Even Spread's range is better than Twist Up's range smh
I don't know if you have already done this on your own but I think you should try to beat the game with every weapon. No charms or supers. Meaning beat the game with 1 weapon and then do the next and the next until you beat the game with every weapon. Also Converge is really good on bosses like Beppi's final phase Phantom Express first phase or the Devils 2nd and 3rd phase. Most of the DLC bosses can be beaten with this too such as Glumstones first phase, Mortimore Freeze first phase or even moon shine mobs last phase with the anteater.
Thanks for the idea! I've actually done this already in past live streams in addition to being on Expert mode and not using any EXs or taking damage along with the other rules you thought up!
The only use case for the uncharged shot is to get in a tiny bit of extra damage on a boss you hit with a charged shot before you need to start dodging again. This only matters if you have charge alone. Switching to another shot is fast enough that it'll almost always be more useful. The only other benefit is quickly taking out enemies in run n' gun levels, but again, just switch weapons.
Also crackshots ex power only comes forth when you pair it with extra parry lives cause it will trigger this ability for free lives. Especially in bosses that have hard parries or few you can use the ex turret to parry safely and reliably get lives back.
Why does it say master quest at 0:47. Also if you use twist-up’s EX correctly, it’s really good. I actually regularly equip it as a secondary just for the EX
Good spotting! I needed a couple second clip of me walking up to the devil for the section of the video, and I forgot I had a mod installed at the time, so I just kept it. Interesting, maybe I'll have to play around with twist-up's ex a bit more
@@phoenixmaxximus4313 chef salt baker with twist up is like making a burger for 15$ with bad taste and effort instead of ordering mc Donald for 5$ no effort and actually tastes good
My favourite 2 weapons are spread and roundabout, since they cover each other's weaknesses: Spread has low range, but roundabout will essentially never miss. Roundabout has ex issues with bosses that cannot stop moving (looking at you Sally stageplay) but spread's ex can hit at least one of the ex shots most of the time, albeit it does less damage that way. They both have insane damage with their normal shots, which can make miss chalice + shield pal a viable option since both they're exes kind of suck.
I have to say that I agree with almost every rankings here. Charge is definitely the best weapon in the game. The only thing I would change in this tier list is putting Spread on 2nd place instead of 4th. Because when I beat Cuphead on S hitless, my loadout always had the Charge in the first slot, and most of the time Spread as the secondary fire. Spread is a great weapon for all the bosses in the main game if you ask me, but in the DLC I didn't find it that useful for most of the bosses.
Quick tip for Phantom Express if you use converge and use aim lock to shorten the spread and aim it at the hands of the ghost it makes it so as soon as he spawns the eyes they immediately get destroyed
The only time roundabout is a bad pick is the angel and devil, because the angel doesn’t take damage, and even if you get close, spread or lobber is just better.
Twist up is SO GOOD for the dlc bosses, i thought the three way yellow gun (forgot the name) was the worst dlc weapon bc twist up it one of my favs! And i hate chaser.
I will not allow Crackshot EX slander here, it deserves more points other than a 2, if you have the parry ring that is a pocket heal, it can get rid of pesky minions while you focus on the boss, possibledouble (triple if miss Chalice) jump options for avoiding attacks heck on my S rank of salt baker I had crackshot and the turret helped out a ton with the 2nd phase as I used twist up and crackshot in tandem Yes I has Crackshot, twist-up combo for salt baker, Yes I got an S on it, YES I used Miss Chalice with the armor super, and fyi I did that UNINTENIONALLY, and salt baker is no walk in the park even if you play as Chalice and I S ranked him with no thoughts other than surviving and breathing
Thanks for sharing your opinion! I definitely would have given Crackshot's EX more points if it did more damage, but the points you brought up make sense, and I get why many people like it
The charge shot does 46 damage per full charge. The first super you get for cuphead does 87 I beleive. So with two shots you are doing more than your super. That’s why invisibility is 100 times better then the first one
@@SirPilkyfun fact it has more uses than you realize… when a boss is in a animation they can’t stop untill it’s complete. So for example honeybottoms. If you shoot her I believe 7 full charge shots then wait for an animation… you can get a lot more damage in before her next phase. If you learn how many charge shots it takes for each boss it becomes broken
In my opinion, roundabout is not only the best weapon in the game, but far more broken than it should be. Above average dps is one thing, but what makes it broken is its reach out front giving you enough to cover almost anything in front or behind you. It’s super easy to hit anything at all on screen. There isn’t a single boss roundabout struggles to kill while maintaining a pretty high dps. That’s where crackshot lacks. Charge is also busted, however it has a few minor flaws of being shot when you dash, and dealing with minions horribly. Try phantom express phase 1 with charge and you’ll see what I mean.
I often bring twist up to boss fights just for it’s ex damage, it’s tied for the highest ex damage with roundabout and I find it’s easier to do max damage with twist rather than roundabout.
Tbh i like the crackshots ex only for one reason. When you use the heart ring and you can parry to get hp, you can actually use the parryable ex to get extra hp. I dont use the heart ring that much. But when i do its really helpful to use that ex.
Okay I might be getting controversial here, before the introduction of my beloved crackshot I wiped the floor with most of the bosses with Roundabout and Lobber. (It’s been my main weapons ever since the game first came out, and they never disappoint me.)
Pro tip:if you mix the heart ring with the crack shot it gives you easy hp and it really helps with all the parry only bosses
Heart ring for those parry bosses doesn’t really make sense because chalice is just better because the bosses were designed around her. Like cuphead against the horse is so much worse than using chalice
@@luiginumbers6268bro, literally EVERY boss is better with chalice
@@Spideybro213 but the main island ones are specifically designed with cuphead in mind. The Kings Leap are designed with chalice specifically in mind.
@@Spideybro213 thats why i dont like playing chalice for the normal game because it feels like cheating
@@luiginumbers6268 I found using cuphead for the knight easier than chalice.
Hehe, Charge gets both first and last place, perfect
Ha ha you right😂
Charge is too op
Bro it’s always when I’m like 2 minutes into the video and these kind of comments appear in the random featured comments thing and spoiler the whole video for me
@@AdrianTheMultitaskerI wasn't even 20 seconds in.
@@AdrianTheMultitaskerThen don't check the comments while your still halfway into the video
Roundabout does more damage when it returns back from firing and rank every charm that includes every version of the relic.
I'm pretty sure that rumor has been disproven, but where did you hear that from? Thanks for the idea! I definitely plan at doing a charm ranking at some point
roundabout does not deal more damage returning what tf are you talking about?
It's for maximum rage, not damaged.
@@user-ij3il1sj1kmaximum range, not rage.
Yup
Honestly I always thought charge was underrated. I personally prefer roundabout and crackshot but I’m glad to see it getting some love.
Good to see another charge enjoyer out here 😁
SAMMEEEEEE @@SirPilky #DONTNEGLECTCHARGESHOT
Honestly ive never thought i like lobber that much before due to its range and limitations
But it helped me in so many run and gun levels for one shotting most minions it started to be my go to even in bosses due to its damage
Thanks for sharing!
Converge was a life saver for the octopus run and gun stage and is the best weapon for run and guns I think
The Chaser is better than Crackshot. Both lock onto enemies, but Crackshot had 2 downsides. It's not as accurate as Chaser, and its slow fire rate. So Chaser is better.
More of chasers shots hit, but it still doesn't make up for its low dps for me, although there are a few exceptions
@@SirPilky Cagney Carnation and Goopy were a JOKE with chaser.
Chaser is going to do way more damage than crack shot when your cracks will never hit
Bro sally stage play and Werner werman were an absolute joke with roundabout
Not gonna lie any weapon could kill Sally stageplay, one of the easiest bosses in the game
Crackshot should be in number 1 because it can adapt to every boss and their phases
It sucks against bosses that move alot
@@MyCommentsAreStupid-m8e I think it's aimbot can make that up tho
@@Crxzy_babblejade_rox yeah but it usually moves into the general direction of bosses it doesn't completely lock on if the boss dodges it when it cracks
@@MyCommentsAreStupid-m8e that's true is scenarios like that I just use roundabout cuz it's my secondary
@@Crxzy_babblejade_rox ok
I would say that twist up is good for skilled players, you can always aim it when you have focus and you can hit multiple shots at a time and with the EX a you just need to time it, it deserves place 5
Thanks for sharing! I honestly might've put it higher if I used it more, but I find myself using charge all the time instead lol. I get what you're saying though
I tried once to beat cuphead using only twist up. I’m never using twist up again.
@@aceash5.065lol
@@SirPilkyfair enough, the rest of this ranking I would agree with!
Also sorry for replying 9 months later
Roundabout just overshadows it except the ex
My personal rankings:
10 - Uncharged Charge Shot (Don't even need to explain why.)
9 - Twist-Up (Pretty much agree with everything you said about it.)
8 - Chaser (Used to hate the chaser but its grown on me after I did a chaser only run for the hell of it. Its nice to not have to aim but I feel crackshot is just better chaser in every way.)
7 - Converge (Pretty decent shot. I just feel other shots are better)
6 - Peashooter (I Like how simple it is. It definitely can get outclassed later in the game but I still feel its a pretty decent shot.)
5 - Lobber (This shot can be pretty fun to use. I ALWAYS use this for grim matchsticks 2nd and 3rd phase along with rumor Honeybottoms 3rd phase. Does pretty good damage too.)
4 - Charged Charge Shot (Really good shot. But i dont like how i cant rapid fire. If you could rapid fire with this shot it'd easily be number 1 because of how broken it'd be.)
3 - Roundabout (Very helpful in a ton of situations and does great damage too)
2 - Spread (Love its EX and it also can do very decent damage. Although of course at the cost of not having amazing range but still overall a pretty good shot.)
1 - Crackshot (Love this thing. I use it for pretty much EVERY boss because of how great it is. I love not having to aim with it and its literally just chaser but without the dps nerf. Its named is definitely fitting because this shot is. Well, cracked.)
Thanks for sharing! These are some great points about each of the weapons 👍
I like your opinion
I think twist up is actually 5th place
I love watching Cuphead videos but yours is cooler
Thanks so much!
Yeah they are way collor and so are 🫵
@Christophercat_gaming Thanks I really appreciate that!
Are*
Yeah
THIS IS A GREAT VIDEO!! I think that the thing I love most about your rankings is the fact that you reason and argue every single point you give, and you get to fully understand not only your point of view but the thing you're ranking itself. Keep the great work up!!
Thanks I really appreciate the input!
My Ranking:
10th - Uncharged
9th - Chaser
8th - Twist Up
7th - Peashooter
6th - Converge
5th - Crackshot
4th - Lobber
3rd - Roundabout
2nd - Charge
1st - Spreadshot
Even though i Don't consider uncharged charge shot a weapon...
Thanks for sharing 👍
Alternative title: Cuphead shots by damage per second
7:24 i did but do not use it on hardest one is the chef salt Baker the last one is VERY HARD TO AIM IT took me a 28 HOUR and who do you think that only peashooters was a good idea
Try it yourself if you don't believe me
I did this a while ago and yeah it was super tricky lol
Before the DLC my go to was chaser+spread, now it’s crackshot +spread or converge depending on boss
Thanks for sharing 👍
Pea shooter combined with crackshot is OP you just win
I've always thought a mod with "Crackspread" (Crackshot and Spread) would be hilarious.
Hey, I thought that was a very good tier-list! Have a nice day!
Thanks have a nice day as well!
1:22 uncharged charge shot works in run and gun runs, its very practical in those situations
I think that chasers practicality should be better because you can just focus on doing the bosses attacks while still doing damage and the damage amount is good for the type of shot it is, it's main focus is to be used for beginners to get the boss patterns down while wanting g the damage and if the damage to as higher it would be too much damage because most of not all the bullets hit the target so if the damage was higher you could just beat a boss in seconds which defeats the point of the chaser.
I get your point. I definitely would have ranked it more if it wasn't for crackshot. I find that I can usually do more damage with crackshot even without trying to aim at all, but I get why people would still use chaser, especially beginning players like you said
i brought the dlc with the game so i just used crackshot
@@SirPilkyAlso the crackshot is in the dlc, so it might not be availabe to every player. But yes crack shot is definitely better
POV: you dont have the DLC
1. Peashooter is extremely basic but I’ve come to appreciate it for how efficient it is at hitting bosses from far away and it’s rapid fire rate.
For example, I think peashooter is the third best weapon against Grim Matchstick’s final phase, under lobber and charge. All it does is shoot straight and you have full control over the direction it’s going, so there’s no risk of breaking the fireballs.
2. I use to loathe Twist Up, but I grew to like it cause it forces you to get creative. I could name a scenario where it’s useful for every single boss except Baroness and Grim Matchstick. And unlike roundabout, it’s a lot easier to get full use out of it’s EX.
3. Charge EX is broken. One of my favorite things to do in speed running attempts is spam spread, quickly switch and use charge EX, repeat. I tested it on the first phase of phantom express, it ends the phase and many other bosses at a scary fast rate.
Pretty great rank Pilky.
Thanks for sharing! I definitely agree with most of what you said, and yeah, the charge EX is so broken lol
Peashooter reminds me in a another game
bro if you use pshooter in grim matchstick 3rd phase than no hit when flame thrower
One of the best tier list videos i’ve seen
Thanks that means a lot!
I can't find any cap the detector ain't coming up he's not lying
For some reason I find spread to be an amazing weapon, but I will have to agree with its rank, and it also makes it kind of hard to get a perfect score in most bosses. Another thing that some people may not know is that crackshot parried with heart ring is a broken combo, you can gain hearts while also dealing damage, if you can't parry or think you can't parry the actual projectiles. There is also no risk of accidently losing a life. Overall, great video and I agree with every rank except for charge (mainly because I am bad at using charge). I also want to thank you for making such amazing videos and I hope you continue to make more amazing videos. ❤
Also, the divine relic can be broken is some cases...or bad...you know what I am trying to say right?
Thanks I really appreciate that! And yeah, spread is amazing if you have the opportunity to utilize it and that crackshot combo works great as well! Yeah I know what you mean about the divine relic lol. I find it great for plane bosses but somewhat lackluster for regular levels
Great editing
@@Worms_Alive Thanks!
2:15 I remember I had to do uncharged charge shots against humor honeybottom on expert and it was absolutely dreadful especially in the last phase
SO many bosses can be cheesed with twist up
this video was really good!! you should have more subscribers
Thanks I appreciate that!
Good ranking i would only switch few things in top 4
1 roundabout
2 spread
3 crackshot
4 charge
Thanks for sharing those are some solid picks!
I think the range problem hold spread
boooo never let's bro cook
@@SirPilkyno true
@@besmaabessi7503true
I love crack shot and spread and I’m so happy that you rated them that high!😊
I love both too their the two weapons that helped me beat the game
The damage of spread’s ex is so high that you can beat the devil with just EIGHT MAX DAMAGE SPREAD EXS
It's honestly crazy
wait really??
1:24 i think this IS usable in some run n guns since the minions are usually very weak
That's true, but personally, I'd rather take a weapon like roundabout instead
I find twist up to be useful in most bosses, it’s situational but you can just aim and it’s really useful for bosses above you and even if it’s on the side of course, just aim, it’s really good on phantom express, chef salt-baker, devil, king dice, root pack, Cagney, and basically every boss beside 2 or 3, buts it’s your opinion and I respect it
Thanks for sharing!
Or you could just shoot straight at the boss with the same dps with roundabout and not have to account for the awkward angle
My list:
10: uncharged charge shot
9: twist up
8: chaser
7: lobber
6: peashooter
5: converge
4: spread
3: charge shot
2: crackshot
1: round-a-bout
Thanks for sharing these are some solid picks!
We started with charge, we ended it with charge
Poetic
Dude I’m at 6:12 in vid and u spoiled it for me you suck
@ It’s not my fault u checked the comments before finishing the video
@@PoloThruGames It’s not my fault it popped up while watching the vid then I see you dumb face on it
Um… The charge shot is not the best because it has very little mobility options. An example is that if you dash the bullet will fire.
This is why I didn't give it a perfect score in practicality but if you put in enough practice to get good I've found it's not that much of an issue and I just make sure to time my dashes right
"Uncharged charge is the worst"
"Charged charge shot is the best weapon "
Correction: it shoots the direction your aiming at 7:41
Thanks I forgot to add that
i would give uncharged shot a 0.1 usage bc if theres any moments i must not use the charged shot to sacrfice one of my lifes
That makes sense
Round up better in my opinion I like the hard work keep it up
Thanks for sharing 👍
Twist up is under rated it’s really good for a lot of bosses
It’s properly rated
The amount of bosses i use this shot on is crazy
in all seriousness tho, i don't have dlc yet, but my fav loadout regardless thus far is either roundabout or chaser and the spread, as i would end up doing a decent job of dealing damage at both long and close range, along with the extra-hp or twin-heart charm, so i can be more tanky, and quite fitting since i prefer tank/support characters in games cuz i'm a team player hahaha. And my fav super is easily the energy beam. Super versatile and nigh impossible for it to be bad!!
Thanks for sharing! I'd say that's a solid strategy
@@SirPilky Honestly, i think if i had the dlc too, i can then replace chaser w/ crackshot and my strat would be even better!
Bro’s better than me so there’s no reason why his list is so bad
Personal ranking (I'll only include ACTUAL shots)
9: Peashooter:
The most basic weapon in the game, I can never find a good reason to use it against any boss. Decent in the early game but falls off almost instantly after you start getting better shots.
8: Chaser:
The easiest shot to use at the cost of doing the least damage. Useful against more mobile phases as unlike every other shot, Chaser physically cannot miss its target. Usually outclassed as most phases are more stationary, making other shots better in general.
7: Twist-up:
These next few are more situational in my opinion, but not totally useless. Twist-up arcs upwards, making it useful against phases with higher-up hitboxes. Twist-up is particularly effective against the Phantom Express, as almost every phase has a higher-up hitbox, Captain Brineybeard for reasons stated in-video, and Sally Stageplay due to her jumping around and hovering in the air.
6: Converge:
I generally think the higher-DPS shots are usually better and Converge is no exception. Although pretty situational, it's piercing abilities make it great against the frogs, as they're grouped together in the first phase, and the Devil's later phases, particularly the third phase, where Converge helps to take down all the minions that spawn.
5: Lobber:
The second most damaging shot in the game only behind spread, and very much the antithesis of the Twist-up. Lobber has a lower fire rate and arcs downward but does a lot of damage. It's unique behavior and decent ground range makes it effective against phases with hitboxes that are closer to the bottom of the screen. I personally use this quite often, especially against Grim Matchstick. It also has more niche uses against some other bosses due to its unique behaviors and high DPS.
4: Charge:
Call me a freak, but I don't like Charge as much as others seem to. It's very hard to use due to its charge mechanic, and it's DPS is only 3rd best behind lobber and spread. However, it's still a great shot due to its screen-wide range and high overall DPS. It has some great utility against bosses like Captain Brineybeard and Werner Werman. It also has a lot of more niece uses like against Grim Matchstick or the Devil.
3: Spread:
The single highest DPS shot in the game. It can be tough to use against certain bosses, but most of the time, there's at least one phase where Spread can be very powerful. Spread's strength comes of course from its insane firepower, which comes at the cost of a pitiful range. It's very useful against more stationary bosses like the Devil, the Root Pack, and Rumor Honeybottoms, but ultimately, it falls short against more mobile phases.
2: Crackshot:
This thing is nuts. Up close, it has the DPS of LOBBER, but from afar, it practically homes in at the cost of damage. Even then, it STILL does more damage than chaser. Its EX is busted when paired with Heart ring, and it literally cheats against the ENITRE DLC.
1: Roundabout:
Yeah, was there EVER any competition? And this is coming from a former skeptic as well! Roundabout does a high amount of damage, not as high as the higher-DPS shots, but there's also the fact that it comes back, making it incredibly easy to hit bosses with it. This shot went from a shot I barely ever used, to my go-to standard shot after I discovered its true power. Seriously, this shot sometimes makes the game TOO EASY. It literally CHEESES more than half of the grounded bosses in the entire game!
Thanks for sharing so much! I'll have to say I agree with most of what you said, and you brought up some great points!
Doofus the dragon aka grim matchstick:shoots 1,827,727,737 fire balls charge :hits him doofy:AAOOOWWWRTTtgYyYhGFfTtT
8:23 and hey fun fact, did u know that this phase is actually based off of a mini boss fight for king dice that ended up being scrapped in the original game?
I did, and I really like this phase, so I'm glad they decided to include it!
@@SirPilky absolutely! me too!
Best Cuphead UA-camr bc he is kind loves his fans appreciates not having much viewers on streams and doesn't care about donations
Also I'm so sorry for not being on the stream and why did I watch this 15 times
Thanks I really appreciate that! You've been at so many of my recent streams and it's perfectly fine if you can't make every one!
So Converge's EX deals 21 damage and is considered crap
But lobber deals 28 and is considered completely busted.
Does the 7 more damage really matter that much more?
Actually yeah...
I kinda disagree with ur opinion for some reasons
The chaser ranking is the perfect example of why this should’ve been made before the dlc and then had a dlc ranking later
Question for you all: what is your most and least favorite shot? (Not including the uncharged shot)
My fav is:Crack shot
Least fav:pea shooter
I don’t consider un charged to be a “weapon option” because it is basically charge but different
I mean technically if you’re good enough the practicality ranking doesn’t matter and instead the highest damage stuff with the best ex’s are the ideal weapons so honestly I’d rather have spreadshot or lobber over roundabout even though roundabout is pretty solid. Charge is very good in general though especially for S ranks so I agree with that
That makes sense. I mostly made the practicality category to keep beginning players in mind
Pro tip: Aim the twist up diagonally and it will be great
The fact that you have to aim diagonally to get the best out of Twist Up is a testament as to why it's not that good, and yet even then you still have to be somewhat close to the boss than normal to deal full damage. Even Spread's range is better than Twist Up's range smh
Tldr
10: uncharged shot
9: twist up
8: chaser
7:peashot
6:converge
5: lobber
4: Spread
3:crackshot
2: roundabout
1:charged shot
I don't know if you have already done this on your own but I think you should try to beat the game with every weapon. No charms or supers. Meaning beat the game with 1 weapon and then do the next and the next until you beat the game with every weapon.
Also Converge is really good on bosses like Beppi's final phase Phantom Express first phase or the Devils 2nd and 3rd phase. Most of the DLC bosses can be beaten with this too such as Glumstones first phase, Mortimore Freeze first phase or even moon shine mobs last phase with the anteater.
Thanks for the idea! I've actually done this already in past live streams in addition to being on Expert mode and not using any EXs or taking damage along with the other rules you thought up!
@@SirPilky Oh!!!! Ill have to watch the live streams then!
Oh btw uncharged charged shot does six damage
Yeah it does barely any damage lol
@@SirPilky ur my fav cuphead gamer I play cuphead to!
@@SirPilky ILyour video dude keep it up definitely subscribing!!!
W videos
Thanks!
this is really good video 9/10
Thanks!
@@SirPilky you're welcome
Roundabout is the best in my opinion due to range,mobility and damage.
Thanks for sharing!
(After one year)
Twist up is so underrated
The only use case for the uncharged shot is to get in a tiny bit of extra damage on a boss you hit with a charged shot before you need to start dodging again. This only matters if you have charge alone. Switching to another shot is fast enough that it'll almost always be more useful.
The only other benefit is quickly taking out enemies in run n' gun levels, but again, just switch weapons.
NEVER.
Also crackshots ex power only comes forth when you pair it with extra parry lives cause it will trigger this ability for free lives. Especially in bosses that have hard parries or few you can use the ex turret to parry safely and reliably get lives back.
6:36 It bracame a pvz video
2:18 I think twist-up is only good in Cagney fight and in 3-rd moonshine mob stage.
Charge and Roundabout have always been my go-to pair as well.
Why does it say master quest at 0:47. Also if you use twist-up’s EX correctly, it’s really good. I actually regularly equip it as a secondary just for the EX
Good spotting! I needed a couple second clip of me walking up to the devil for the section of the video, and I forgot I had a mod installed at the time, so I just kept it. Interesting, maybe I'll have to play around with twist-up's ex a bit more
@@SirPilky thanks for clarifying
Where’s the airplane gus?!😂
If I were ranking:
10. Uncharged charge shot
9. Chaser
8. Peashooter
7. Converge
6. Twist-up
5. Lobber
4. Charge
3. Spread
2. Roundabout
1. Crackshot
Thanks for sharing!
I’m here to watch cuphead and learn more! Love your content
Thanks I really appreciate that!
@@SirPilky any time man
For me It’s
1: Roundabout
2: Crackshot
3: Chaser
4: Charge
5: Peashooter
6: Converge
7: Lobber
8: Spread
9: Twist-up
Thanks for sharing! Solid list 👍
@@SirPilky you’re welcome. Keep up the great work on your amazing videos.👍
@Greenking-nq4km Thanks I appreciate it!
You’re welcome you deserve it
Twister aint even that bad bruh
Innit it’s really good most bosses die to it
@@gamesonrobloxman not all chef salt baker is a b with it
K
@@phoenixmaxximus4313 chef salt baker with twist up is like making a burger for 15$ with bad taste and effort instead of ordering mc Donald for 5$ no effort and actually tastes good
@@maazfarhantheepicgamer311 yea
My favourite 2 weapons are spread and roundabout, since they cover each other's weaknesses:
Spread has low range, but roundabout will essentially never miss. Roundabout has ex issues with bosses that cannot stop moving (looking at you Sally stageplay) but spread's ex can hit at least one of the ex shots most of the time, albeit it does less damage that way. They both have insane damage with their normal shots, which can make miss chalice + shield pal a viable option since both they're exes kind of suck.
Thanks for sharing that's totally a viable loadout!
Team roundabout
👇
🎉🎉🎉 Roundabout is the best!
5:23 I'd say that chaser is really good for moonshine mob phase 3 and better than crackshot
I could see that
Crack shot does what chaser does better there's only one boss where chaser is better and that's saltbaker final and maybe first phase
7:45 nah my god💀
KNOCKOUT
roundabout is #1 for me i use it for every boss i fight and its ex is probably has saved me so many times
Thanks for sharing!
I have to say that I agree with almost every rankings here. Charge is definitely the best weapon in the game. The only thing I would change in this tier list is putting Spread on 2nd place instead of 4th. Because when I beat Cuphead on S hitless, my loadout always had the Charge in the first slot, and most of the time Spread as the secondary fire. Spread is a great weapon for all the bosses in the main game if you ask me, but in the DLC I didn't find it that useful for most of the bosses.
That makes sense. Spread is such a great weapon, and It's such a beast even if you can just get a couple seconds of solid damage
Aim diagonally with twist up if you want it to shoot straight forward
Charge Shot Is WAY Overrated
Quick tip for Phantom Express if you use converge and use aim lock to shorten the spread and aim it at the hands of the ghost it makes it so as soon as he spawns the eyes they immediately get destroyed
For this reason alone I'll often bring converge to the phantom express. One of the best uses of converge for sure!
Twist up is better wean the boss hitbox dont do damage like wener wermin try him wit twist up its so fast
Don't forget with heart ring the ex for crackshot can get you health. I sometimes just use it for health
Yeah crackshot's EX is definitely great for that and that's a point I probably should of went into more
7:45 Bro hit his 🤡e🤡is💀💀😂😂
The only time roundabout is a bad pick is the angel and devil, because the angel doesn’t take damage, and even if you get close, spread or lobber is just better.
Why didUncharged shot have a 0 in ex
It is the same as charged so it should have a 9
That's a good point actually
Converge is underrated as hell, the EX is definitely the best EX in the game
Twist up is SO GOOD for the dlc bosses, i thought the three way yellow gun (forgot the name) was the worst dlc weapon bc twist up it one of my favs!
And i hate chaser.
Thanks for sharing!
I will not allow Crackshot EX slander here, it deserves more points other than a 2, if you have the parry ring that is a pocket heal, it can get rid of pesky minions while you focus on the boss, possibledouble (triple if miss Chalice) jump options for avoiding attacks heck on my S rank of salt baker I had crackshot and the turret helped out a ton with the 2nd phase as I used twist up and crackshot in tandem
Yes I has Crackshot, twist-up combo for salt baker, Yes I got an S on it, YES I used Miss Chalice with the armor super, and fyi I did that UNINTENIONALLY, and salt baker is no walk in the park even if you play as Chalice and I S ranked him with no thoughts other than surviving and breathing
Thanks for sharing your opinion! I definitely would have given Crackshot's EX more points if it did more damage, but the points you brought up make sense, and I get why many people like it
U can buy charge from pork grind if u buy a weapon first before
Finally someone who likes charge too
I love damage🍷🗿
The charge shot does 46 damage per full charge. The first super you get for cuphead does 87 I beleive. So with two shots you are doing more than your super. That’s why invisibility is 100 times better then the first one
It's crazy how much damage charge does when you pit it into perspective
@@SirPilkyfun fact it has more uses than you realize… when a boss is in a animation they can’t stop untill it’s complete. So for example honeybottoms. If you shoot her I believe 7 full charge shots then wait for an animation… you can get a lot more damage in before her next phase. If you learn how many charge shots it takes for each boss it becomes broken
My List:
D Tier
#10 | Charge. (Uncharged)
C Tier
#9 | Chaser.
B Tier
#8 | Charge.
#7 | Peashooter.
#6 | Converge.
A Tier
#5 | Twist-Up.
#4 | Lobber.
#3 | Spread.
S Tier
#2 | Roundabout.
#1 | Crackshot.
Thanks for sharing!
In my opinion, roundabout is not only the best weapon in the game, but far more broken than it should be. Above average dps is one thing, but what makes it broken is its reach out front giving you enough to cover almost anything in front or behind you. It’s super easy to hit anything at all on screen. There isn’t a single boss roundabout struggles to kill while maintaining a pretty high dps. That’s where crackshot lacks. Charge is also busted, however it has a few minor flaws of being shot when you dash, and dealing with minions horribly. Try phantom express phase 1 with charge and you’ll see what I mean.
Thanks for sharing! Really good points 👍
Fan fact: You can actually kill Rumor honey bottoms while she’s transitioning into her final phase but it’s extremely hard to pull off
This is definitely one of my favorite phase skips in Cuphead!
I often bring twist up to boss fights just for it’s ex damage, it’s tied for the highest ex damage with roundabout and I find it’s easier to do max damage with twist rather than roundabout.
I would've put charge at the bottom before what you said. After you explained how it works, I've done so well.
i used Chaser for my entire playthrough since I got it but I don't have the DLC so if I did I'd probably be using Crackshot
That makes sense!
I would put the charge ex score down a little from the ex doing less then the shot
I was so surprised to hear the EX did less than the shot itself when I figured that out for the first time
Also is it me or does it feel like the crackshot ex is too weak to be helpful
Crimanally underated video.
Thanks!
Tbh i like the crackshots ex only for one reason. When you use the heart ring and you can parry to get hp, you can actually use the parryable ex to get extra hp. I dont use the heart ring that much. But when i do its really helpful to use that ex.
I should've brought this up, but yeah, that's definitely a super helpful feature!
Okay I might be getting controversial here, before the introduction of my beloved crackshot I wiped the floor with most of the bosses with Roundabout and Lobber. (It’s been my main weapons ever since the game first came out, and they never disappoint me.)
Honestly I think that's a pretty good loadout!