I have literally been waiting for you guys to make this available on carbide 3d this is a total game changer and the simulation is great to can’t wait to test it out
Thank you kindly for posting the feeds and speeds in the video blurb. Much appreciated. My V-cutter has been moving to fast with maple, so I'll give these a shot.
Want to call out something important at 8:54 since I didn't hear it mentioned🙂I was wondering how the plug cutout would work without leaving a ridge from where the V bit started carving inside it. The trick is that it has to be a No Offset contour - an Outside would (likely) cause the ridge I'm describing. You can see this is selected in the video at 8:58 (although it starts as Inside / Left, then magically becomes a No Offset through movie magic😉). An Inside contour should work for this purpose as well but you'd have to be more careful about accidentally cutting into the plug.
Can i use a steeper angled bit for higher detailed projects? Very excited to try inlays again! This was the main reason i bought the machine to begin with. Thanks!
Great video. Question for you, Kevin. Is there a video or "instructions" that explains you zeroing method? I like the idea of zeroing to the work surface, but would like to see how to do that and how that affects the settings you use in carbide create. Thank you!
Hey Chris I posted this a while back on our IG Account. Let me know if it helps clarify the zero-to-bottom method. - Kevin instagram.com/reel/C7R1-O2p2w2/?igsh=NTc4MTIwNjQ2YQ==
There’s one step I don’t understand when Winston was going to do the plug. He started within 1/8 inch end mill. I don’t see in the program where you put that particular tool to start the plug.
The request for that tool is contained inside the Adv VCarve toolpath. When the program is run the GCode will contain paths for both the 1/8” and the V-Bit.
We are planning on offering the gas strut separately once we get all our proverbial ducks in a row. I'd keep an eye out for an announcement later this summer. (-W)
It's a 3D Roughing toolpath. Basically, in CC Pro I modeled a cylinder that is the final height of the coaster, and then I applied a roughing toolpath to that region. That produced a toolpath that went back and forth, stopping at the surface of the coaster. (-W)
I understand that mirroring is required, why can't carbide create do this automatically for us? Seems like a lot of added work when it could do it for us and allow for manual control for when it's required
Our current thinking is this: In the majority of cases, your inlay plug will be smaller than your finished piece, you're going to set the plug up in a different location relative to your origin., and you're going to want to define a boundary to cutout your plug as tight as possible for maximum material efficiency. Mirroring a design is one click, and the "extra work" around preparing that mirrored design to be cut out is something that would likely require human input at some stage in the process anyway. Also, there's significant value in a software working in a "what you see is what you get" mode, where the black box/"behind the curtain" operations are kept to a minimum. You see your mirrored design, it matches the simulation, your result is exactly what you expect. If long-term feedback says otherwise we'll consider it, but right now it does not appear to be a deal-breaker or undue burden for anyone.
@@WinstonMakes I do see your point and I'm for sure advocating for keeping it as it is, as a manual option. Its great and you're right, its not a lot of work. Just to be clear the feature I'm talking about is that this plug toolpath would be linked to the vectors and auto update. Not a huge time saver if, like this video you nail everything the first time. But I'm living in the real world where typos and other types of mistakes happen and having to redo my plug every I make small updates to my design does add time.
@@WinstonMakes this reasoning makes sense to me as well. If you see feedback that people are forgetting to mirror it, maybe there's a compromise where enabling inlay plug mode in the Adv VCarve toolpath screen adds some red "DO NOT FORGET TO MIRROR YOUR PLUG" text 😅A full on modal confirmation screen would end up annoying folks that always remember to do it, but having something visibly change on screen would catch your attention if you're new.
Good video. But not for the beginner. Looking forward to the version that goes a little slower and spends more time on the explanations. For example, the layers.
I was literally moments away from dropping $700 on VCarve Pro for this feature. I cannot tell you how happy this made me to find.
I have literally been waiting for you guys to make this available on carbide 3d this is a total game changer and the simulation is great to can’t wait to test it out
Thank you kindly for posting the feeds and speeds in the video blurb. Much appreciated. My V-cutter has been moving to fast with maple, so I'll give these a shot.
I am SO excited about this update! Thank you Carbide 3D so much for adding this feature!
Want to call out something important at 8:54 since I didn't hear it mentioned🙂I was wondering how the plug cutout would work without leaving a ridge from where the V bit started carving inside it. The trick is that it has to be a No Offset contour - an Outside would (likely) cause the ridge I'm describing. You can see this is selected in the video at 8:58 (although it starts as Inside / Left, then magically becomes a No Offset through movie magic😉). An Inside contour should work for this purpose as well but you'd have to be more careful about accidentally cutting into the plug.
was literally about to search for this and it was top of my feed. Awesome!
Can i use a steeper angled bit for higher detailed projects? Very excited to try inlays again! This was the main reason i bought the machine to begin with. Thanks!
Great video. Question for you, Kevin. Is there a video or "instructions" that explains you zeroing method? I like the idea of zeroing to the work surface, but would like to see how to do that and how that affects the settings you use in carbide create. Thank you!
Hey Chris
I posted this a while back on our IG Account. Let me know if it helps clarify the zero-to-bottom method.
- Kevin
instagram.com/reel/C7R1-O2p2w2/?igsh=NTc4MTIwNjQ2YQ==
What benefit does this provide?
Finally some competition ❤❤❤
There’s one step I don’t understand when Winston was going to do the plug. He started within 1/8 inch end mill. I don’t see in the program where you put that particular tool to start the plug.
The request for that tool is contained inside the Adv VCarve toolpath. When the program is run the GCode will contain paths for both the 1/8” and the V-Bit.
neatly explained and edited
George is a wise man being a Fallout fan. :)
Do you know why the vcarve inlay function isnt showing up as an option in 12.013 VCarve? Curious if anyone else has run into this
The software in the video is our Carbide Create: carbide3d.com/carbidecreate/
Need a updated tutorial with the new Carbide Create
The video above was made with the latest version of Create.
@@carbide3d Sorry I have the old version.
Great work.. Well done
That's cool. Plus. I want that 80mm spindle. Do they sell just the gas strut. Like to put it on my 1.3kw to keep it from falling when I turn it off.
We are planning on offering the gas strut separately once we get all our proverbial ducks in a row. I'd keep an eye out for an announcement later this summer. (-W)
@@carbide3d awesome. I'm definitely going to pick one up.
Did you do an "engrave" toolpath at 15:20?
It's a 3D Roughing toolpath. Basically, in CC Pro I modeled a cylinder that is the final height of the coaster, and then I applied a roughing toolpath to that region. That produced a toolpath that went back and forth, stopping at the surface of the coaster. (-W)
@@carbide3d Can you provide a tutorial for this? I'm struggling to find any 3D instructions outside of an imported STL file. Thanks!
Another thing is the simulator like this one only on Mac or is it the same on windows ?
Same on Windows.
I understand that mirroring is required, why can't carbide create do this automatically for us? Seems like a lot of added work when it could do it for us and allow for manual control for when it's required
Our current thinking is this: In the majority of cases, your inlay plug will be smaller than your finished piece, you're going to set the plug up in a different location relative to your origin., and you're going to want to define a boundary to cutout your plug as tight as possible for maximum material efficiency. Mirroring a design is one click, and the "extra work" around preparing that mirrored design to be cut out is something that would likely require human input at some stage in the process anyway. Also, there's significant value in a software working in a "what you see is what you get" mode, where the black box/"behind the curtain" operations are kept to a minimum. You see your mirrored design, it matches the simulation, your result is exactly what you expect.
If long-term feedback says otherwise we'll consider it, but right now it does not appear to be a deal-breaker or undue burden for anyone.
@@WinstonMakes I do see your point and I'm for sure advocating for keeping it as it is, as a manual option. Its great and you're right, its not a lot of work.
Just to be clear the feature I'm talking about is that this plug toolpath would be linked to the vectors and auto update. Not a huge time saver if, like this video you nail everything the first time. But I'm living in the real world where typos and other types of mistakes happen and having to redo my plug every I make small updates to my design does add time.
@@WinstonMakes this reasoning makes sense to me as well. If you see feedback that people are forgetting to mirror it, maybe there's a compromise where enabling inlay plug mode in the Adv VCarve toolpath screen adds some red "DO NOT FORGET TO MIRROR YOUR PLUG" text 😅A full on modal confirmation screen would end up annoying folks that always remember to do it, but having something visibly change on screen would catch your attention if you're new.
Very cool!
Tried it. It didn’t come out as nice as that. There are a lot of gaps.
Post your file and some photos in our forum if you want some help.
Should have given it the bottle cap fillets to really set it off :)
😂👍🏻
Good video. But not for the beginner. Looking forward to the version that goes a little slower and spends more time on the explanations. For example, the layers.
Read my mind completely... right over my head by mid-way thru lol.
I generally run Winston at 50% to 75% speed
i sure wish you guys would come out with a machine with a CUTTING AREA at least 51x51"