Can we get to fully reusable launch vehicles? KSP and Python

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  • Опубліковано 4 січ 2025

КОМЕНТАРІ • 3

  • @bobdole2408
    @bobdole2408 4 дні тому +1

    Is there a reason you don't use the "rigid attach" option? It usually takes the wiggle out where it matters most. I love what you're building. I hadn't considered coding a launch profile when I was doing a reusable design.

    • @I2ocketGuy
      @I2ocketGuy  4 дні тому +2

      You know, I've never really tried the rigid attach option. I know in the old days it really didn't do much if I recall correctly, but perhaps now with the last updates and community fixes, it works better. Will have to try and remember to take another look at that.

    • @bobdole2408
      @bobdole2408 4 дні тому +1

      @@I2ocketGuy It used to be useless, but it seems to be effective now. I would love to know if it solves some of the issues you were having with the wobble today. I know it fixes rocket wobble now, but your build is pretty complex. Lookin' forward to the next stream, good job.