Is there a reason you don't use the "rigid attach" option? It usually takes the wiggle out where it matters most. I love what you're building. I hadn't considered coding a launch profile when I was doing a reusable design.
You know, I've never really tried the rigid attach option. I know in the old days it really didn't do much if I recall correctly, but perhaps now with the last updates and community fixes, it works better. Will have to try and remember to take another look at that.
@@I2ocketGuy It used to be useless, but it seems to be effective now. I would love to know if it solves some of the issues you were having with the wobble today. I know it fixes rocket wobble now, but your build is pretty complex. Lookin' forward to the next stream, good job.
Is there a reason you don't use the "rigid attach" option? It usually takes the wiggle out where it matters most. I love what you're building. I hadn't considered coding a launch profile when I was doing a reusable design.
You know, I've never really tried the rigid attach option. I know in the old days it really didn't do much if I recall correctly, but perhaps now with the last updates and community fixes, it works better. Will have to try and remember to take another look at that.
@@I2ocketGuy It used to be useless, but it seems to be effective now. I would love to know if it solves some of the issues you were having with the wobble today. I know it fixes rocket wobble now, but your build is pretty complex. Lookin' forward to the next stream, good job.