10 Minute Tutorial - Abstract Sci-Fi Animation in Blender 3D
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- Опубліковано 19 бер 2023
- In this #blender3d tutorial we will be making an abstract sci-fi animation. We will be focusing on good lighting, effective materials, and a little bit of Geometry Nodes fun
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Realtime Materials - blendermarket.com/products/re...
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Patreon - www.patreon.com/user?u=9011118
Website - www.ducky3d.com/
Twitter - / ducky3d
Instagram - / ducky3d
Love how your tutorials cover a wide scope topics (comp,lighting , shading etc) while also achieving a specific vision! You’re the man!!!
Thank you I’m glad you like it
i feel like your lighting techniques are so flawless .. they say thats pretty much the one thing that can always be improved even years of learning
Oh yea lighting is so difficult, what you see in these tutorials are from hours of staring at the same image trying to make the lighting work
Wow! This is such a beautiful effect. Thanks for showing us how to achieve this.
just checked this channel for the first time in a while
glad you’re still uploading!
can’t wait to try this one out
Welcome back lol
I am starting playing with Geometry Nodes and yout tuts are a big help, easy to follow. Nice!
Btw, interessting results when playing with the distortion value.
I'm so happy I came across your channel last year. Another killer tutorial. Cant wait to give it a go once I get home later.
Thank you so much
Thank you so much for the geometry node tutorials. There very interesting. This video has helped a lot with a project i was having troubles with. Thanks.
So simple and so beautiful
For anyone looking to animate it. Go to frame one, open the node editor and select the outer material, add a Value node, connect the value node to the W and then right click the value number itself on the value node, add keyframe. Go to end frame or next frame you want to animate, repeat, add keyframe. Should be good to go!
Could you elaborate a bit more? I am new to the software and would like to try and animate the outer material as was shown at the start of the video.
We can also add combinations of scene time and noise texture
Thanks mate, saved me a whole bunch of researching there.
@@vicsodyssey1608 Have you figured it out ? 2 months ago but thought Id ask.
thanks buddy!
Really enjoyed this tutorial. I just found your channel. This is an amazing treasure trove of design and techniques in Blender. This should really make people question the value of paying for 3d software like Cinema 4d and Redshift, which is over $1000 per year, which is what I have been using for the most part.
Thank you Mr. Quack-you're a genius 🙏
Hey Ducky. At 9:07 instead of opening up the RGB color selector (to "steal" the hex code), you can simply hover over the color block you want to copy in the principled BSDF shader, hit ctrl-c to copy and then hover over the color in the colorramp which you want to change, and then hit ctrl-v to paste. Save yourself 4 unnecessary steps. Blender rules!!!!
Love your tuts as always. This one had especially great tips for making objects pop on a plane white background. Thank you.
Dude thanks for that tip!!
@@TheDucky3D You're very welcome. Thank you for sharing like you do.
Thx!
@@Frigus3D-Art you're welcome!
As always thank you for another awesome tutorial.
I’ve done this one going on my 4th run. Each time I learn something. Like don’t animate the skin 15000 points over 150 frames.
Wow that was moving.
The last one I couldn’t find what I hit . Looked great in viewport but rendered to almost full whitewash. This one I’ve spent a few hours playing with all aspects of lighting and placement. It’s a little easier now that I know what I’m trying to achieve and can picture the rendered version without rendering each single change.
@TheDucky3D - Thanks for sharing your skills with us. Easy to follow and no annoying club music with a highlighted mouse pointer circling every single thing. I tried the damn donut a few months back. I find it much easier to do short, yet satisfying projects like your 10 min tutorials.
They may take me a few days but I learn more in the end.
amazing tut
MASTER DUCKY You are awesome! I'm one of your students! Thank you for your tutorials ffor the noobs like us!
Thank you so much for these tutorials man i hope you reach 1 million subscribers one day
Thank you!!
your awesome man
Damn... I really love your tutorials!! Thank you so much^^
Thank you!!
Bro I really like your Tutorials. They are easy to learn 🎉
big fan of you always ducky, thanks for the tutorial! is there any possibility that you could ever do a tutorial explaining a bit of how the nodes work? like how do they work mostly? or the changes blender made on the nodes on this new version (what does 1D,2D,3D features in nodes mean now?)
Amazing
Scene time+ noise texture 🔥
Thankyou teacher 🙏🙏
I learnt alot from your videos
Woow 😍😍😍😍 Thank you!!! You give back my passion for blender 🥺
That’s awesome
Great tutorial. Thanks.
Thank you
You're lighting and style looks lit!
Thanks man!
bro how to move camera
thank you I got a cool render
Copy Attributes Menu Addon (comes with blender) is very useful with aligning transform and scale.
Shortkey is Ctrl-C
That was really one of your best. Thank you big time
I appreciate that
Thanks yo appreciate your work.
Thank you!
Sony Walkman vibes!
i love it!
Thanks
waiting this since i saw it on insta.. thx!
after wacht it.. awesome! thx for this
Man, I love youre Videos
Thank you so much
I think you should explain more on how each geometry node works with each other. I can follow the tutorial but I have no idea what each node does
😂 am glad am not the only one to go "opps" during recording. Great work, I've not worked with meta balls.
Haha I do it a lot
@@TheDucky3D 😆 I've been known to say slightly stronger words... then restart recording 😆
Awesome man! just made my own version of this, and rendering the animation out now! will definitely tag ya when its done! Was stuck in a non creating mood last little bit, so thanks for helping me get started again!😁
Sweet! Can’t wait to see it. I’m glad you got out of the rut
How did you animate it ? @visualmagi
@@iam_GOMPA I'll show the process I did in a bit. I used 4D in the noise and animated the W. I'll be posting results today on all socials.
@@visualmagi will you show the process on Instagram or youtube Or just the results ?
@@visualmagi I'll check your socials. Thanks 👍
I love these videos because I have to slow them down to like 0.5. So now it's ingrained in my head that all 3D Artists are drunk.
Hello!!! Loving your channel and all your tutorials so far. I seem to have missed a very dumb detail -- what's the hotkey to zoom in/out while in camera view? I tried everything but I didn't manage to zoom out the camera, lol, I had to go outside the camera view again to get it again (managed, but your method is way better!!) I mean that moment at 6:24
great video. It is possible to export it intoo FBX to create it into AR?
Genius
Thanks
Love your tutorials, I just have one Q Will I be able to export this animation as alembic file to Unreal ?
you are the best bro
👑👑👑👑👑👑👑
all the support from capetown south africa
Thanks dude!!
para quem quiser animar abra uma janela com a timeline e com a agulha no tempo 0, va para a janela de nodes e clique em cima do nó de noise textura no parametro W clique com o botão direito em cima do valor e escolha marcar key frame apos isso mova agulha áte o tempo desejado e modifique o valor de W e marque outro keyframe da mesma forma selecione os dois keys frames na linha do tempo e com o botão direito interpolar keyframes coloque linear
In render viewport your shadows looks darker like did you add AO or something in the sittings?
at 5:45 you say Ticket to animation, but how in fact do we animate this? :D I love it by the way thank a lot for that!
hey, what are your system configurations for this in Windows to get a good render speed?
😊👍
Would it be possible to animate the balls moving slightly and deform the metaballs mesh to follow them? Sorta like a "plexus" animation.
Perhaps using the lattice modifier? Just brainstorming here.
Great work Ducky!
I think so! I’ll have to test that out
@@TheDucky3D bro what version of blender is in this tutorial?
How did you do the animation afterwards?
Hi, Which camera did you used to record yourself????
As a new user I followed you to 2:38 of the video and was wondering how you could make that single selection in the middle without selecting all of them?
Hey, im trying to add the Texture coordinate Node but it doesnt appear. Im trying to animate that W value but i dont know how. Any help?
Ducky where do you look to get these ideas? I love this style, but I feel like when I try to make something I feel like I'm just stealing from pinterest or dribbble
Pinterest is where I get most of the beginnings of my ideas
Great tutorial, although I can't work out how to access the till to key (is that the name?). I can't figure it out and it is making it difficult.
Are you using a laptop
@@TheDucky3D Yes I am
This is my kingdom come, this is my kingdom come.
As I am a complete beginner with Blender, perhaps this is the silliest query of all: if you rendered the output as a PNG in the end, how can we obtain the animation you shown at the beginning of the video?
Trying to figure this out as well
If you are beginners this wouldnt be the video to start with. If you wanna export and animation, google it, there are many ways. First you will have to learn how to animate an object, and then how to tell Blender how to export an animation
@@rollerblader5350 thank you got it
how to break instances connection?
You could try this with the new experimental SDF nodes now.
What is that??
@@TheDucky3D you need to go enable New volume nodes at Experimental in preferences, then you can use the Mesh to SDF Volume and Volume to Mesh to "remesh" in realtime. It's using the same OpenVDB functions as the Voxel remesher.
There's also Mean filter and Offset to modify the SDF... more coming soon.
How to animate the white outer layer with 4D node ? Do I have to add another node ?
Honestly I’m not sure what you mean by white outer layer
@@TheDucky3D i mean the white layer (or white balls ) on top of those blue balls , how to animate those randomly ? Sorry if I don't make any sense
How can I loop this animation?
How do you loop 4D noise textures?
You can drown in calculation to loop the W parameter, but instead try use trigonometry in math node
Hello, how to animate this project?
I am HOH and read the sub titles. What is TILDE Key and how do I activate it?
can you a tut on animation? :)
0:33 the ball on the bottom right looks like the Cinema 4D logo lol
Lol it does!
Which video shows me how to animate this?
And how to render it as animation?
First one :)
Nice
I've followed along using Metaballs but I am trying a cylinder. No luck. Do this only work with Metaballs?...Anyone?
where is the animation tutorial? You did only picture. Where is continue?
4:25 I do this constantly. Bloody windows lol
Great Tutorial! But you never showed the process of animating like you showed in the beginning.
I mentioned it when talking about the noise texture
Uh oh, so the moment I added in the Smooth modifier, all of my metaballs started to look like they were flaking apart.
Nevermind, used the wrong slider! I increased the factor too much insrtead of the repeat.
ı have proplem a don't know how to do the animation for this prodect
How make this in blender?
ua-cam.com/video/S0Ret6hzwaI/v-deo.html
The object glitches when you animate it unfortunately.
Was supposed to be: 10 mins tutorial
in how much time i comleted the 10 min tutorial: 2 hours
i thought they're called meatballs
Blender is just something isnt it
🦾🦾🦾🦾🦾🦾
Hi
how to sell blender projects in gumroad
plz guide us
I take it back, these tutorials are not easy to beginners. At 8:20 you went somewhere and completely lost me. That, and I definitely missed where you show how to animate this.
Are there a lot of requests for UA-camrs to show their face on this type of video?
Lot of UA-camrs now showing their faces on normally disembodied voice tutorials and commentary.
I must be in the minority here because it's become and epidemic.
I prefer disembodied voice videos like Khan Academy because it allows me to focus on the material.
The reason all of us do that is because we’re trying to build a brand an audience that connect to the videos and connect with us. Having a human element in the video helps that. And in my case, I’m putting that in a spot in the footage where it’s not covering anything you need to see. I apologize if that bothers you, but we have to grow our audience and brand somehow.
@@TheDucky3D
videogamedunkey 7.55M subs
corpse husband 7.55M subs
Khan Academy 7.79M subs
brandless hacks
Disclaimer: I'm not a UA-camr
...but it seems like there are some fairly simple things that you're not doing that you could be doing to grow your brand. At the beginning of your videos you might say something like "Please like and Subscribe because it really helps the channel and don't forget to click that bell icon so you're informed when I release cool content!"
Maybe if you were a vtuber instead? Many channels use a avatar for themselves instead of their real face. That might be better? I don't know man. I only know my preference.
Can someone help me? How do I animate it?
Someone commented how to animate