Bionicle Game Movie ( All Cutscenes)
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- Опубліковано 9 кві 2021
- Bionicle Game Movie ( All Cutscenes)
►Playlist: • Game Movies All Cutscenes
►Twitter : / xcagegame
►Future Walkthroughs / Gameplays: goo.gl/wCvNro
►Nintendo ID/ PSN / Xbox Live: Cageccc /Switch: SW-1782-6512-8513
► No Commentary Gameplay Walkthrough by Xcagegame
►Game Informations : - Ігри
It took me 20 years to ask myself 'why the fuck does nuju talk in this game?'
It took me that long to realize that we actually got an accurate depiction of Aqua Magna lol
Ah, back when Rakshi were the deadliest and not cannon fodder.
Granted the cannon fodder ones seem to be different than these these 6 elemental ones.
I remember playing this game a long time ago. Sure brings back memories.
Me too.
Me too. I liked Bionicle Heroes better.
@@CamSiv996 Oh yeah. That one's fun too.
For all it's faults (even though this wasn't the worst licensed tie in game or whatever) I do like the character designs for the most part (and as much as I liked the movie version, I think I like Makuta/Terridax's look just a bit more here). I think I liked most the level designs to. The music was memorable to and in this case, that's a good thing IMO
I remember having these toys as a kid, but I never knew there was a game.
X2
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@@gavinsgame1015
There is another main game called Bionicle Heroes that uses the 2005 sets, and a few Gameboy Advance games that use the 2004 sets
@@MDHCleon1927 what?
0:53 seeing Tahu clapping like that makes me laugh
I don't know why
and I just noticed that's the exact same animation Lewa did 2 seconds prior
Wow, that voice acting... even 8 year old me knew it was bad.
As a kid, I thought I liked it, but I already realized that the games I used to like (such as this Bionicle game) are garbage.
I think some of it’s pretty good. Pohatu’s voice actor killed it.
Initial release date : 1 September 2003
Bionicle (2003)
I really enjoy the Nuva transformation scene.
None of these games are that accurate to the lore I take it.
Technically, this is, but it just summarises the first part of the history and thus changes some things to fit everything in the 7 levels the game has. Gali beating all Bohrok-Kals by her own is pretty badass, to be honest hahahaha
Super d'avoir compilé tout ça, et la qualité est assez sympa en plus. L'ambiance de ce jeu était quand même très cool malgré tous ses défauts.
Ko Matoran: I tried to warn you about the boulder but I was too late. The Bohrok has fled to that cave.
This game makes me feel powerful. Like a real toa.
I remember owning the ps2 version takanuva at the end says let’s take a closer look behind that mask and Takutanuva was a mix of both actors voices as they spoke
Oh yeah. Weird how it’s only one voice here.
Would you believe it if I told you that Sean Schemmel, the english voice of Goku in DBZ/Super, voices Makuta in this game?
I knew that, I heard he also voices Sun Wukong from that one new LEGO theme called Monkie Kid too.
i think Ga Koro has the best music.
Heh I am a water sign and my birth gem is Pearl. Meant to be I guess.
1:03 well gee, I don’t know! XD
Haha caddicarus 😂
Ga-Koro is full of Mackus
Ta-koro is full of Kongu
@@EgortheHotRod228 True that. And they sound like Toa Vakama
Takua: We need Rahi power to open this door. But all Friendly rahi been fled from the Bohrok. Rescue Matoran helper to build a replacement.
Platform(s) : PlayStation 2, Microsoft Windows, Nintendo GameCube, Game Boy Advance, macOS, Xbox, Mac OS Klasik
Monday, 1 September 2003
Ah, good times.
3:19 looks like Tahu was supposed to say something
You forgot the cutscene where the green Rahkshi is crushed to death by a giant canister
I've got this game and enjoy this from levels with more action, fighting Rahi foes with the Bohrok Bohrok Kal, and Rahkshi (Onua's level). I wonder where and when did the Toas acquire the other four Krana's activate the Nuva transformation. The Krana that Kopaka got from Bohrok that he defeated was blue not red.
They just skipped over that part in the game.
I was surprised that Nuju spoke in basic Matoran instead of Rahi-speech.
If I recall correctly, that’s why one of the Ko-Matoran translates for him? (Like from the flash game)
Mechanics werent butter though this was a beautiful game as far as graphics and story
Anybody else get skylabder vibes seeing this?
How is nuju speaking normally
Because the devs didnt give a fuck about the lore
I remember this game being a super disappointment. Like it crazy speed runs the story and you only get like one level as each Toa (Tahu twice being the only exception). I really felt you were supposed to play each Toa twice and maybe Taku-Nuva once at the end to be a total of 15 missions, not 8, and it got severely cut down in development time.
Also if memory serves some of the levels are really linear too and quite short.
11:37 How can Takua transform into Toa from Tohunga form(he looks closer to Tohunga form even in Rakhshi invasion)? I thought Tohunga cannot transform into Toa, and should pass through Matoran form before to become a Toa. And Quite Awkward to see Villager is in Tohunga form in Rakhshi invasion. Is Matoran referring to rebuilt villagers after Bohrok Kal invasion, and When they were larger in Metru Nui?
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Ooooooooooooooo