Available in C.track and more. I fixed the problems. "You shouldn't voronoi the transparent area, so you should separate that section with boolean.fbx, otherwise the inner surfaces will be visible. Ambient Occlusion should be very good in the render". Integration is up to you and your rendering skills^^ The edges must be well shaded. drive.google.com/file/d/1Uy3du5JghGLlWQ_SPntH8AyE3LYblR2G/view?usp=sharing
The earth material inside is what really sells the realism of this, not only is the fracture great, but the inside is also greatly detailed. I love it
Amazing as usual, cheers!
Thanks
please make tutorial on this plzz
very good, as always.
Would you share the footage so I can make my own version?
Available in C.track and more. I fixed the problems. "You shouldn't voronoi the transparent area, so you should separate that section with boolean.fbx, otherwise the inner surfaces will be visible. Ambient Occlusion should be very good in the render". Integration is up to you and your rendering skills^^
The edges must be well shaded. drive.google.com/file/d/1Uy3du5JghGLlWQ_SPntH8AyE3LYblR2G/view?usp=sharing
Frame rate should be 30
@@c0d2x thanks!!
@@c0d2x what is C.track?
camera track file..
You use Footage material as baked project image ?
How did you shade it and render it?
What render engine?
I rendered with arnold. i used various techniques for shading, i will reconstruct and share the scene, i will give more details there.
can you make tutorial on it, please? i cant find any to do something like that
make tutorial your saying this from long time you will create full tutorial
Tutorial please
pleaseeeeee make tutorial 🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏
If you can make a tutorial for this videos...
ua-cam.com/play/PLCXYmeDfHIp5qgDuEasmFGnYTu7dyY-W8.html&si=vl0--eOZcVJLtuxv
tutorial plz...
tutorial plzz