0:11 I was there when he bought the 1kg of salami. He taste tested almost everything they had. And they had A LOT. Original price was 35€ for 7 salamis (~700g). The store owner didn't even consider someone would buy more, so they had to agree on a new deal. We were waiting for 10 minutes until he was done. Kuru would then carry this bag of salami with him for the entire rest of the day. Find yourself someone who loves you as much as this man loves his salami.
This game has a deep lore. As all teams have their reasons for creating the group, each member has a description, hierarchy and personality. You can see how much love and care was put into having a more authentic street racing experience
Couldn't agree more, and when you go back to early PSX and earlier systems they release on it gets even better. The stories weren't just lore but past down and in between the developers over the years. It's kind of insane I'm 40 and it's so just coming together now
The reason why Genki Games went with the car's chassis code rather than their actual names is to circumvent copyright laws. TXR3 had the car's actual names and had way lesser cars compared to their earlier games
Also, by using the chassis code, its much easier to identified which car manufacturer was and which car model they released. If they used the car's name, its much harder to identify because we barely can see the difference between year release and what kind of car models they have.
Hey everyone, it’s me (the editor) again! After taking some of your feedback from the Stuntman video into account, I’m once again curious to know what you think about the video! :)
To the point of the "Type" naming system, it's to skirt around using non-licensed cars and having extremely custom looking machines for the bosses in game. What's great about it though is that you can basically just rename the car into anything after playing it. So you could give it the actual car name and not, say, "C39A" or "BNR34" or "JZA80". That was something lost with the later games when they switched to using licensed vehicles. The car roster became smaller, the visual customization became a bit more limited, and the boss cars became not as iconic as the ones in Zero.
Are these codes official from the manufactures or just Genki created them? I always thinked they were official since Option Tuning games from ps1, as the codes were always the same
@@G4bri3lBatista Yes. They are official. But I guess they never copyright them considering it skirted around copyright. Which is awesome for us as we got to have a large car roster and loads of unique boss cars.
It’s always good to see more coverage on the Tokyo Xtreme Racer franchise. It’s a great game that wasn’t widely appreciated at when it released. The games have a great car list, with lots of unique and obscure choices, especially in later races. in depth (if not confusing at times) mechanics, and challenging opponents with some cool cars to face. If you pick these games up, be sure to play with a guide on hand, as many things are not outright explained to the player. I really hope that more people get interested in these games and buy the new one coming out next year!
Have absolutely loved this series from day one. Literally every right l title they have is a gem in it's own way. TXR and 2 on Dreamcast. TXR0 and 3 on PS2. And all of the Wangan and highway games from PSX forward. Truly ahead of there time.
To the point at 18:43 As far as I know, the reason why the box art is almost identical is because Zero is an updated version of TXR2 with a newer story that takes place after the events of TXR2. Personally don't think its lazy when viewed from that perspective.
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Definitely would love to see you try TXR3 or One of the Extreme Drift games from Genki, legendary and underappreciated racing dev, glad to see them return! (Hopefully better than how Forza & TDU "Returned")
TXRZ was my first PS2 game when my dad bought me my PS2. I still have it and play it today. Complete with the blue and red memory cards and Sony controllers. I’ve dumped countless hours into this game. But I’ve never been able to beat it. I hope that the new game that’s gonna release in 2025 still keeps the real life highway system. Imagine what could be possible with today’s graphics. A day and night cycle, dynamic weather, shadows, reflections and so on.
What timing. Just beat the Devil Z and my first ever play through of TXR Zero yesterday. Still a really fun racing game with great sense of speed in the late game.
I wonder if kuru will Pick up C1GP now that theres been a english patch made, genki's try at a track official racing like game, rlly fun imo (0 is still my favorite out of the main series and spin offs)
My favourite non-gran-turismo-type racing game. The definition of whole adding up to something bigger than just the sum of parts. This game is magic, you feel like anime character. And the soundtrack has to be among the best ever recorded.
I grew up on other games not knowing this series existed. I even managed to play the Import Challenge game but I was so young I didn't recall the name of it until YEARS later. Leading to me discovering this series and I just wanna say what an undiscovered gem. It keeps the fun of old racing games alive that I feel just isn't a part of current racing games.
About the "Drift version of it" aka Kaido Racer 2 in Europe, has been pointed as tedious... well, i cant defend how heavy of menus and reading that game is, but dominating the really well made physics, enjoy the lore and side histories, and mostly have a blast into such amazing and detailed tracklist and car list, absolutely pays for it. Its a top tier driving game on PS2, for sure.
Fast AI in straight lines is the reason why you need to buy a R32 GT-R asap in the game. Start with the Celica or the Lancer like you did, save all the money you can, buy the R32 (it's kinda cheap), sell the other car (less mileage = more value) and then continue to drive and tune your R32. And trust me, the R32 can carry you accross the whole game! Only downside is the more expensive tuning (because of high HP increase), and maybe cornering. I'm not sure the NSX can carry you that much... Another important car is the Viper, but you'll use this car mainly for specific wanderers.
Zero and Two have the same cover art because they are effectively the same game: Two was on Dreamcast, they upgraded it and released it on PS2. It got 28 new opponents and a couple of new features, but otherwise the content is the same (They're about 9 months apart in terms of release date).
Daaaamn i have been playing this for several hours in my ps2 when i was young, i was struggling in knowing the game's name, now i know it. Thanks to kuruhs.
Have you read any of the Rival descriptions? Other than some of them being funny, it helps immerse you into the game as you know that there are people behind the over-the-top rival handles and cars.
I love the game, but really hope there will be a clearer indication of what the wanderer requirements are in the next one (like directly in game) and some of the more ridiculous stuff won't make a re-appreance.
I also played this on stream. As a kid, I never beat the last boss and I was able to do it 20sum years later. The last battle was honestly, the weirdest ever. He hit a truck going 200mph and it only took 1 race to win. The irony of the 240z crashing....
Two things: Yeah, I guess in general I dig the City Street Racing over Mountain Drifting, so maybe when I finally get to try the TXR games I'll feel the same too. And yeaaaaaaaaaaaaah I also wasn't feeling Unbound's Drift Handling as much too. Edit: 20:48 perfect song choice haha
TXR is returning next year, let's hope that the game doesn't end up a slop. Also yes those Wanderers are the reason TXR playtimes can go up to RPG levels of playtime total. Especially Funabashi Hooligan in 3/Zero-One if you're not aware of his requirement
he need to play C1GP Racing Battle. a japanese-only game from Genki where its just TXR but in closed circuit track. both C1 outer and inner turned into a closed track and osaka kanjo loop as well. it recently got an english patch its 90% done
my favourite game ever using evo3 till battle windstar team - mad train unlock evo4 than use evo 4 till unlock all couses .. evo and subaru accleration is madness - battle bosses in tight turn really help to smoked them lol
Zero is the one game with the most obtuse ones. 3 As well but zero has some asinine ones like playing at a certain time in the PS2 clock and having a certain license plate. 3 has one where you have to stop and spam your horn at a certain corner. ITC makes it much better where people in the parking areas will tell you or give you hints about how to challenge wanderers. As well as them only appearing if the requirements are met or in the PAs hinting at their requirements.
0:59 yeah TXR 2 and Zero soundtracks are really good It is easier to defeat Wanderers after defeating everyone else, thus unlocking almost all upgrades and cars (there is mileage upgrades in Zero) and the game can be completed just with the CE9A although the last bosses will be a pain 21:02 and I want Maximum Tune The NSX is King in C1 and maybe in Shinjuku Also, you can bring Wangan rivals to the C1 and destroy them there
This game can be fun, but gets tedious and grindy. Note engine unlocks via mileage so letting auto pilot drive your car overnight unlocks parts. You lose horsepower the higher your trip meter goes
This was an issue back in PS2 and Dreamcast era where you need to set autopilot when you win/lose the race by simply put controller down for at least 2 days to make extremely high mileage. Same things happened in Gran Turismo 4 Endurance race where they can have race up to 24 hours which killed the PS2 really fast due lack of cooling down (let it rest after few hours of playing). However, since we have Emulators, things are much easier and you can gain final upgrade for engines in just few hours by fast-forwarding to the limit.
@@hartonosutrisno5452 Aye, or hacking via Cheat Engine. Shame that one to unlock all cars/parts doesnt seem to exist. Would love to start a new campaign with access to everything
3:44 no not really cus they already were developing the game after they renovated their floor. It was one of the hints of its development on their japanese twitter. Also they brung the main characters to the only japanese market mobile game from konami named drift spirits.
Have you ever thought of doing a need for speed most wanted or carbon challenge where you drive through the campaign without hitting another car (Excluding cop cars)
Yeah they did use the factory codes to get around licensing. But they also added these in later games like TXR Drift 2. Its just another included geeky car thing, as most car owners know the factory codes th their rides to keep parts and generations seperate. Nice detail :) But its strange that they abandoned the series years ago and now suddenly announce a new game. They left a spot that got filled with other titles but nothing has been the real deal so far... I still wish for a version that incooperates bot highway racing and touge racing/ drifting with full day/ night cyles and cars you have to setup for these different races. Why didnt Genki ever think to combine TXR and TXRDrift?
don’t care if Tokyo Xtreme Racer was made using UE5, as long as the game is not terrible. It shouldn’t have any crappy modern features, but it should have at least a decent number of cars and always feature a good soundtrack.
Wait what? i thought TXRZ and TXR3 is more lengthy than TXRD2 lol, and TXRD2 feels more alive with the BBS and PA than TXRZ and 3, i hope Genki will bring those system on the new TXR
I played through a bit of this game at 16k. I could never figure out how to get my Xbox controller to work. It seems like it has support for newer PlayStation controllers but all I have are some PS2 controllers.
0:11 I was there when he bought the 1kg of salami. He taste tested almost everything they had. And they had A LOT. Original price was 35€ for 7 salamis (~700g). The store owner didn't even consider someone would buy more, so they had to agree on a new deal. We were waiting for 10 minutes until he was done. Kuru would then carry this bag of salami with him for the entire rest of the day. Find yourself someone who loves you as much as this man loves his salami.
We need a salami store stream, boys
Kuru loves his salami
I mean, can you blame him? Salami fucks.
hope it comes with the salamilid
This game has a deep lore. As all teams have their reasons for creating the group, each member has a description, hierarchy and personality. You can see how much love and care was put into having a more authentic street racing experience
Couldn't agree more, and when you go back to early PSX and earlier systems they release on it gets even better. The stories weren't just lore but past down and in between the developers over the years. It's kind of insane I'm 40 and it's so just coming together now
Respect Rolling Guy !
The reason why Genki Games went with the car's chassis code rather than their actual names is to circumvent copyright laws. TXR3 had the car's actual names and had way lesser cars compared to their earlier games
TXR3 had more cars than TXR:0
@@shingosshojiopoulos6608 excuse me?
TXR3 has 114 total car
TXR0 has 165 total car
thats 51 more cars compared to the sequel...
Also, by using the chassis code, its much easier to identified which car manufacturer was and which car model they released. If they used the car's name, its much harder to identify because we barely can see the difference between year release and what kind of car models they have.
even way less in shutokou battle x/import tuner challenge on xbox 360
Licensing is a f complicated thing bruh
Hey everyone, it’s me (the editor) again! After taking some of your feedback from the Stuntman video into account, I’m once again curious to know what you think about the video! :)
Keep it up with some good clip my man. Everyone should be entertained saw your cooking
This vid seems to be more entertaining than before. I'm happy for it. Keep it up🎉
would rather enjoy watching a new vid on your channel
i hope u get some salami after
Kinomaster has cooked again! Really enjoyed the vid and please bro don't overcook urself! I still need a good rival for MR:T hehe
To the point of the "Type" naming system, it's to skirt around using non-licensed cars and having extremely custom looking machines for the bosses in game. What's great about it though is that you can basically just rename the car into anything after playing it. So you could give it the actual car name and not, say, "C39A" or "BNR34" or "JZA80".
That was something lost with the later games when they switched to using licensed vehicles. The car roster became smaller, the visual customization became a bit more limited, and the boss cars became not as iconic as the ones in Zero.
Are these codes official from the manufactures or just Genki created them? I always thinked they were official since Option Tuning games from ps1, as the codes were always the same
@@G4bri3lBatistayes
@@G4bri3lBatista Yes. They are official. But I guess they never copyright them considering it skirted around copyright. Which is awesome for us as we got to have a large car roster and loads of unique boss cars.
In the original Japanese version, there was a story in quest mode. They removed it from the international release, which was DUMB.
The story exists in the international release also , some cutscenes are just missing
You can play it on emulator...
It’s always good to see more coverage on the Tokyo Xtreme Racer franchise. It’s a great game that wasn’t widely appreciated at when it released. The games have a great car list, with lots of unique and obscure choices, especially in later races. in depth (if not confusing at times) mechanics, and challenging opponents with some cool cars to face. If you pick these games up, be sure to play with a guide on hand, as many things are not outright explained to the player. I really hope that more people get interested in these games and buy the new one coming out next year!
Have absolutely loved this series from day one. Literally every right l title they have is a gem in it's own way. TXR and 2 on Dreamcast. TXR0 and 3 on PS2. And all of the Wangan and highway games from PSX forward. Truly ahead of there time.
To the point at 18:43 As far as I know, the reason why the box art is almost identical is because Zero is an updated version of TXR2 with a newer story that takes place after the events of TXR2. Personally don't think its lazy when viewed from that perspective.
Live with NFS Porsche and High Stakes today! NFS Subathon Daily Streams until the Timer runs out! Subscriptions are 25% off, if you want to support the Content even more! www.twitch.tv/kuruhs
Definitely would love to see you try TXR3 or One of the Extreme Drift games from Genki, legendary and underappreciated racing dev, glad to see them return! (Hopefully better than how Forza & TDU "Returned")
TXRZ was my first PS2 game when my dad bought me my PS2. I still have it and play it today. Complete with the blue and red memory cards and Sony controllers. I’ve dumped countless hours into this game. But I’ve never been able to beat it. I hope that the new game that’s gonna release in 2025 still keeps the real life highway system. Imagine what could be possible with today’s graphics. A day and night cycle, dynamic weather, shadows, reflections and so on.
What timing. Just beat the Devil Z and my first ever play through of TXR Zero yesterday. Still a really fun racing game with great sense of speed in the late game.
I wonder if kuru will Pick up C1GP now that theres been a english patch made, genki's try at a track official racing like game, rlly fun imo (0 is still my favorite out of the main series and spin offs)
4:28-4:34
Madmonq: This race has been sponsored by...
Instant Gaming: Not today, Madmonq!
If you get a certain amount of mileage on your car, you unlock the best engine in the game
My favourite non-gran-turismo-type racing game. The definition of whole adding up to something bigger than just the sum of parts. This game is magic, you feel like anime character. And the soundtrack has to be among the best ever recorded.
4:40 afaik theres no rubberband in this game, faster cars are naturally faster, especially stuff like Jintei or Unknown/??? With insane HPs
Typical Kuru, always cry rubberband whenever the AI overtakes him.
@@NerfMaster000 Probably because of Underground PTSD
Tokyo Xtreme Racer gives it nostalgic vibes.
@14:15 RIP Kuru crashed ✝️
@12:14 @18:31 @18:50 *Kuru laugh*
I grew up on other games not knowing this series existed. I even managed to play the Import Challenge game but I was so young I didn't recall the name of it until YEARS later. Leading to me discovering this series and I just wanna say what an undiscovered gem. It keeps the fun of old racing games alive that I feel just isn't a part of current racing games.
About the "Drift version of it" aka Kaido Racer 2 in Europe, has been pointed as tedious... well, i cant defend how heavy of menus and reading that game is, but dominating the really well made physics, enjoy the lore and side histories, and mostly have a blast into such amazing and detailed tracklist and car list, absolutely pays for it. Its a top tier driving game on PS2, for sure.
Fast AI in straight lines is the reason why you need to buy a R32 GT-R asap in the game. Start with the Celica or the Lancer like you did, save all the money you can, buy the R32 (it's kinda cheap), sell the other car (less mileage = more value) and then continue to drive and tune your R32.
And trust me, the R32 can carry you accross the whole game! Only downside is the more expensive tuning (because of high HP increase), and maybe cornering. I'm not sure the NSX can carry you that much...
Another important car is the Viper, but you'll use this car mainly for specific wanderers.
R32 is definitely one of the very best long term options that you could get early.
I went Celica to Skyline in my last attempt at the game. AWD really is the only way to go, FR cars with tons of power just refuse to grip.
Bit of a stretch but I'd love to see Kuru taking a look at the Wangan Midnight Maximum Tune series.
Zero and Two have the same cover art because they are effectively the same game: Two was on Dreamcast, they upgraded it and released it on PS2. It got 28 new opponents and a couple of new features, but otherwise the content is the same (They're about 9 months apart in terms of release date).
Daaaamn i have been playing this for several hours in my ps2 when i was young, i was struggling in knowing the game's name, now i know it.
Thanks to kuruhs.
Have you read any of the Rival descriptions? Other than some of them being funny, it helps immerse you into the game as you know that there are people behind the over-the-top rival handles and cars.
I love the game, but really hope there will be a clearer indication of what the wanderer requirements are in the next one (like directly in game) and some of the more ridiculous stuff won't make a re-appreance.
Nice video Kuru you always still make good content even funny moments
The cars are unlicensed. Couldn't name them their real names.
I also played this on stream. As a kid, I never beat the last boss and I was able to do it 20sum years later. The last battle was honestly, the weirdest ever. He hit a truck going 200mph and it only took 1 race to win. The irony of the 240z crashing....
It unlicensed cars, Kuru
TXR3 is the first TXR have licensed cars
Two things: Yeah, I guess in general I dig the City Street Racing over Mountain Drifting, so maybe when I finally get to try the TXR games I'll feel the same too.
And yeaaaaaaaaaaaaah I also wasn't feeling Unbound's Drift Handling as much too.
Edit: 20:48 perfect song choice haha
TXR is returning next year, let's hope that the game doesn't end up a slop. Also yes those Wanderers are the reason TXR playtimes can go up to RPG levels of playtime total. Especially Funabashi Hooligan in 3/Zero-One if you're not aware of his requirement
0:58 I swear, Even the cat is goated
song name?
Idk
he need to play C1GP Racing Battle. a japanese-only game from Genki where its just TXR but in closed circuit track. both C1 outer and inner turned into a closed track and osaka kanjo loop as well. it recently got an english patch its 90% done
my favourite game ever using evo3 till battle windstar team - mad train unlock evo4 than use evo 4 till unlock all couses .. evo and subaru accleration is madness - battle bosses in tight turn really help to smoked them lol
Zero is the one game with the most obtuse ones. 3 As well but zero has some asinine ones like playing at a certain time in the PS2 clock and having a certain license plate.
3 has one where you have to stop and spam your horn at a certain corner.
ITC makes it much better where people in the parking areas will tell you or give you hints about how to challenge wanderers. As well as them only appearing if the requirements are met or in the PAs hinting at their requirements.
0:59 yeah TXR 2 and Zero soundtracks are really good
It is easier to defeat Wanderers after defeating everyone else, thus unlocking almost all upgrades and cars (there is mileage upgrades in Zero) and the game can be completed just with the CE9A although the last bosses will be a pain
21:02 and I want Maximum Tune
The NSX is King in C1 and maybe in Shinjuku
Also, you can bring Wangan rivals to the C1 and destroy them there
I adored this game as a kid. Now I’m pushing 30 and I still adore this game
I don`t know when it changed but damn this video was probably the best one in a while. Props to the editor
This game can be fun, but gets tedious and grindy.
Note engine unlocks via mileage so letting auto pilot drive your car overnight unlocks parts. You lose horsepower the higher your trip meter goes
This was an issue back in PS2 and Dreamcast era where you need to set autopilot when you win/lose the race by simply put controller down for at least 2 days to make extremely high mileage. Same things happened in Gran Turismo 4 Endurance race where they can have race up to 24 hours which killed the PS2 really fast due lack of cooling down (let it rest after few hours of playing).
However, since we have Emulators, things are much easier and you can gain final upgrade for engines in just few hours by fast-forwarding to the limit.
@@hartonosutrisno5452 Aye, or hacking via Cheat Engine. Shame that one to unlock all cars/parts doesnt seem to exist. Would love to start a new campaign with access to everything
God the ODO farming is so bullshit man, to the point where you need a glitch to ez farm it lol
Its the greatest game of all time.🔥🔥
This game is criminally underrated. My favorite out of the entire series
That is some innovating marketing with the cover.
The fact we will get a new game from them?? That's cool
Simple New Face is my favorite streamer
3:44 no not really cus they already were developing the game after they renovated their floor. It was one of the hints of its development on their japanese twitter. Also they brung the main characters to the only japanese market mobile game from konami named drift spirits.
Really wish we had a high quality Tokyo Xtreme Racer type of game
Top 5 Favorite racing game ever
can't wait for the new one
Yes please play Import Tuner Challenge, it holds up fairly well for being a 2006 title
Have you ever thought of doing a need for speed most wanted or carbon challenge where you drive through the campaign without hitting another car (Excluding cop cars)
Can't wait to race against Early Dancer, seems like the top driver around here.
mannn if im some wanderer in Tokyo Xtreme Racer, I would name myself 未養殖豚 (Uncultured Swine)
Great video as always. Oh its my first time being early😂
I remember this game. I loved this racer.
Ahh just in time since we're getting another TXR next year
Shutokou Battle!
Also you can turn up the boost in the settings
6:09 kerosene moment
We're so back TXRbros!
*casually enables widescreen hacks*
Yeah they did use the factory codes to get around licensing. But they also added these in later games like TXR Drift 2.
Its just another included geeky car thing, as most car owners know the factory codes th their rides to keep parts and generations seperate. Nice detail :)
But its strange that they abandoned the series years ago and now suddenly announce a new game. They left a spot that got filled with other titles but nothing has been the real deal so far...
I still wish for a version that incooperates bot highway racing and touge racing/ drifting with full day/ night cyles and cars you have to setup for these different races. Why didnt Genki ever think to combine TXR and TXRDrift?
You definitely need to try Street Supremacy, it's literally TXR on the PSP
The cars go by chassis code so they can dodge copywrite they get as close as they can without blatantly violating it
don’t care if Tokyo Xtreme Racer was made using UE5, as long as the game is not terrible. It shouldn’t have any crappy modern features, but it should have at least a decent number of cars and always feature a good soundtrack.
They really need to remake it
This is pretty much TXR 2 that was on Dreamcast
One thing that i hate is the wanderers condition cause holy hell its a math to find every single one of different wanderer lol
has it ever occured to anyone that kuru has not done a playthrough on any of the wangan midnight games, arcade emulation or the console releases...
Wait what? i thought TXRZ and TXR3 is more lengthy than TXRD2 lol, and TXRD2 feels more alive with the BBS and PA than TXRZ and 3, i hope Genki will bring those system on the new TXR
Who is the editor here. This is too overkill
You should play the txr3, i want to see your car choices and modifications 😂
I played through a bit of this game at 16k. I could never figure out how to get my Xbox controller to work. It seems like it has support for newer PlayStation controllers but all I have are some PS2 controllers.
GIGACHINNO?!
- DON'T MIND OF I DO!!
A game where a game manual would actually be useful.
the bosses in this game make me wanna blow my brains out for 10 racves in a row then i magically win same with TXR3
jesus fucking christ i'm as old as the TXR series
"+1 Shingo Point" 😂😂😂😂😂😂
I used to play this in the Arcade station. Those were the good times.
Plus there performance degradation, so you need to swap engines every so often
MORE TXR:0!
Bought TXR 0 for 10 USD , so ive on the hype lmao
based editor joost klein fan
2:16 lol , and executives and share-holders also just stopped existing, right?
you should try wangan midnight maxium tune 6, it's arcade game but can play in emulator
tbh even with unlimited money. some races i honestly cheesed them on corners they have to brake hard for lol
i want a tokyo xtreme racer crossed with nfs pro street... you all know why. xD
TXR:0 is a better game than TXR3
I love it
Pink is you raced one but lost it is pink
What emulator is kuru using ?
PCSX2 for this game.
@@KuruHS Is it the latest version ?
i play this game 1 day ago 😍
Fi is the game
Part 2?
0:26 FAKing yellow evo
Import Tuner Challenge recently received a patch that makes it playable on Xenia for the first time:
ua-cam.com/video/SU22Yip8bLs/v-deo.html
Morning
13:47 isnt he speaking Austrian?
fuck yeeeees
damn editor is a funny guy