Is Deflection Easier than Perfect Guard? | Lies of P versus Sekiro Shadows Die Twice

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  • Опубліковано 31 січ 2025

КОМЕНТАРІ • 18

  • @sebastianrico258
    @sebastianrico258 Місяць тому +7

    I think the reason it's easier in Sekiro it's because it's kind of the main idea of the gameplay, while in Lies of P it's more of a mechanic

  • @RArranKar
    @RArranKar Місяць тому +1

    Personally I use the parry for the "easy" attacks from enemies or bosses that I have the timing printed out in my brain, or as a way to do good posture damage, IMO that way it's the gameplay is more pleasurable, like other said you're not mean to perfect parry every attacks unless your name is Ongbal

  • @TheRustyHooker999
    @TheRustyHooker999 Місяць тому +4

    I've had both games. I promise Sekiro has a loose and better perfect block where LOP has to be pinpoint accurate in order to work.

  • @rodneyabrett
    @rodneyabrett Місяць тому +2

    I started to enjoy Lies Of P way more when I wasn't trying to perfect guard every single attack. While I'm sure there are some pro players out there that can perfect guard every attack from Laxasia, it's incredibly difficult to play it this way. I think the developers intended you to find a balance between when you were going to take the riskier perfect guard approach vs. just a normal guard or dodge. Perfect guard is just one of many ways to deal with an oncoming attack.
    Pretty much the opposite in Sekiro. You won't get far unless you really master that deflect and pretty much use it 90% of the time.

    • @RedJade_Queen
      @RedJade_Queen  Місяць тому +1

      @rodneyabrett I agree. Lies of P is a game that gives options for players to progress. If a player wants to master perfect guard and dodging, that's pretty much the highest difficulty approach. If the player wants to use all available resources, it's basically the easy-mode way of winning the game. Sekiro may be loose on parry/deflection, but the game itself is difficult because there's little options, so the player has to learn attacks and react a lot. To be honest, Sekiro was the most exhausting game out of most of the FromSoftware titles and Soulslike games on the market. I just don't have the vision or reaction speed as a spring bird anymore.
      Thanks for the comment 👍 😀🙂

    • @rodneyabrett
      @rodneyabrett Місяць тому

      @@RedJade_Queen I recently finished a NG+ run of Sekiro, so I've put in 100s of hours into it and it is indeed, extremely exhausting 😆
      Especially Demon Of Hatred which took me hundreds of attempts.

  • @GamerNurseGale
    @GamerNurseGale Місяць тому +1

    I've not yet played Lies of P, but having played the demo, and comparing that to my first playthrough with Sekiro, Sekiro's parry system is a bit more forgiving. Lies of P has a very tight perfect parry window that will take a lot of practice. Although I saw a video wherein you can get the Aegis (please correct me if im wrong) legion arm that can help you with the perfect parry windows.

    • @RedJade_Queen
      @RedJade_Queen  Місяць тому

      @@GamerNurseGale Ageis can block a lot of attacks as long it's not a fury attack.

  • @cyanobakterie
    @cyanobakterie Місяць тому

    For me, even on a charmless run, parrying in Sekiro felt way better as the enemy's sword and spear attacks are actually predictable as they mimic human behavior.
    In LoP the puppets or monsters attack in almost random patterns, by going from neutral to right in your face in a matter of seconds which feels off from time to time imo.

  • @Sargatas
    @Sargatas Місяць тому +1

    For me it's all parry, but with different letters. There is one and only parameter that determined difficulty of this mechanic - amount of active parry frames. Lies of P has 4. I played a lot of parry games and I can 100% say that this is the least amount I saw and considering movesets of bosses in that game it is one of the most unforgiving parry systems ever. And very hard for new people.
    Sekiro on the other hand is pretty forgiving, you can press the button somewhere near the attack timing and make a parry. And overall game is slow enough, all attacks are clearly telegraphed. I'd say it's something in the middle. Even for newcomers it's pretty friendly and easy to learn.

  • @DutchPlanDerLindeFromTahiti
    @DutchPlanDerLindeFromTahiti Місяць тому

    Sekiro is 1 billion times better in my opinion, lies of p really has shit unfair boss design and just doesn't feel as good as sekiro

  • @maniobras
    @maniobras Місяць тому +1

    That you need a special item to defeat certain bosses in sekiro just ruin it for me, unless you level up and come back later, but that just sound bad for me, in that point i like infinitly more lies of p

    • @sebastianrico258
      @sebastianrico258 Місяць тому

      Tf you mean? you don't need anything to defeat them, there are Items that make some fights easier but they're 100% necessary

    • @a.w_.
      @a.w_. Місяць тому +1

      Bruh all you “need” is your sword to beat the game and that’s it. Everything else is a great help but you don’t “need” it.

    • @Buddy3acid
      @Buddy3acid Місяць тому +1

      Yo im sorry bro, but that just sounds like a skill issue. All you will ever need is your sword and mikiri counter, wich you get at level 2

    • @zeno6554
      @zeno6554 Місяць тому

      @@a.w_. Maybe they mean divine confetti, Maybe

    • @Buddy3acid
      @Buddy3acid 26 днів тому

      @@zeno6554 thats only for headless or shinigami, wich are all optional