How To Create Realistic Windows In Blender

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  • Опубліковано 4 гру 2024

КОМЕНТАРІ • 32

  • @AdamIsailovic
    @AdamIsailovic 10 місяців тому +19

    Copy and do the same mixing with if diffuse ray ( Input>Light Path ) for even better glass. Add Musgrave with tiny strength for glass to wobble a bit, through bump into normal socket, since no glass is ever perfectly flattened. Maybe some are, but mostly aren't.

    • @samuelsullins
      @samuelsullins  10 місяців тому +6

      Pinning this for everybody…thanks!

    • @Pinkode
      @Pinkode 3 місяці тому +1

      Is diffuse Ray an external add-on? Plus the Musgrave, I noticed I don't have them

    • @AdamIsailovic
      @AdamIsailovic 3 місяці тому +1

      @@Pinkode 1. It's in Input Nodes, Light Path .
      2. Musgrave is part of Noise in 4.2, it was Separate Texture Node before that. There is video on YT that explains it correctly, i don't use 4.2 still.

    • @AdamIsailovic
      @AdamIsailovic 3 місяці тому

      @@samuelsullins You're welcome! :)

    • @Pinkode
      @Pinkode 3 місяці тому +1

      @@AdamIsailovic God bless you

  • @omarmessam
    @omarmessam 10 місяців тому +3

    I'm glad the algorithm got me here ❤

  • @zao3d
    @zao3d 10 місяців тому +3

    Just wonderful! Very well explained and to the point.

  • @simonsobo4644
    @simonsobo4644 10 місяців тому +2

    mag . . . NIFICENT!! amazingly impressive.

  • @Benjamin-vx2ot
    @Benjamin-vx2ot Місяць тому +1

    greeat, short and on point! :) thx

  • @FilmSpook
    @FilmSpook 9 місяців тому +1

    Thank you, you are a Great Teacher. Many Thanks, my Friend. Your work is Awesome. New Subscriber here. Cheers. 🙏🏾😎

  • @Th3EpitapH
    @Th3EpitapH 10 місяців тому +2

    nice

  • @TacticsTechniquesandProcedures
    @TacticsTechniquesandProcedures 10 місяців тому +2

    Turn on alpha blending.

    • @samuelsullins
      @samuelsullins  10 місяців тому +2

      Oh yes very important (for Eevee)

  • @faryanblender8946
    @faryanblender8946 3 місяці тому

    Awesome tutorial thanks! One Question: What material do you use for the wall?

    • @samuelsullins
      @samuelsullins  20 днів тому

      Wall material is an image texture I shot myself

  • @nelekzelek
    @nelekzelek 6 місяців тому

    Thank you so much

  • @RS-fy9hb
    @RS-fy9hb Місяць тому +2

    I can't get the window to be transparent at all

    • @RS-fy9hb
      @RS-fy9hb 24 дні тому +1

      @@trol007 Ahh, I forgot what the problem was, but it was incredibly basic, and basically a misunderstanding on my part, iirc xD. Got it working, but forgot about this comment afterwards xD.

    • @samuelsullins
      @samuelsullins  20 днів тому +1

      Glad you got it working :)

  • @jeslyntan6139
    @jeslyntan6139 4 місяці тому

    hey there, thanks for the tutorial! this might seem stupid, I'm new to blender so I'm just wondering what I missed :D When I select the insulation part, I can only select the faces and edges by segments instead of the whole loop

    • @wcl1694
      @wcl1694 4 місяці тому

      Hold alt while selecting an edge to select a loop, may or may not work well depending on your topology.

    • @samuelsullins
      @samuelsullins  20 днів тому

      Yeah just hold down ALT or OPTION when selecting

  • @Pinkode
    @Pinkode 3 місяці тому

    Please how do I assign materials like that?