I Started Making LED Screens in Blender (Motion Graphics)

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  • Опубліковано 27 чер 2024
  • If you are posting your Motion Graphics & 3D animations on Instagram, it can be hard to get them to stand out against everything else on social media. In this video I will show you how I use Blender to render my animations in their own environment which has made them gain thousands of views on Instagram. I will be showing you how to bring your animations into Blender, put them on their own LED screen, and put them onto a cool environment so that they can stand out and look cool!
    #blender #motiongraphics #tutorial
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КОМЕНТАРІ • 153

  • @bloodswarms
    @bloodswarms 4 місяці тому +55

    I worked with LED billboards and stage screens for years, and UA-cam suggested this video to me today, after I spent some time in the donut tutorial series with Blender. The algorithm knows us so well it's scary. Great work. I'm gonna do this for my twitch stream! You're killing it with this.

    • @TheDucky3D
      @TheDucky3D  4 місяці тому +7

      Haha that’s amazing

    • @simbarashekunedzimwe1372
      @simbarashekunedzimwe1372 4 місяці тому +3

      "Big Bother" knows us well...and yes, the 'r' is intentionally 😅'silent'.

  • @Sald8Trin
    @Sald8Trin 4 місяці тому +11

    In branding it's a no brainer, always put your work on a mockup, it helps build up broader vision and showcase your work in semi-real life more for audience

  • @bentheremedia3011
    @bentheremedia3011 5 місяців тому +27

    Man that light path mix shader trick for the emission strength of the LED wall is so good!

  • @SiuTimothy
    @SiuTimothy 4 місяці тому +3

    Am so grateful to have a channel that can teach me stuff with 1 hour long videos. Really appreciated

  • @AmbroseReed
    @AmbroseReed 4 місяці тому

    Such a smart way to polish and ground more abstract animation

  • @manojmanohar
    @manojmanohar 4 місяці тому +1

    Myself and my team really started creating awesome renders for our marketing team with blender by just watching your awesome tutorials. Thanks mate😎

  • @kenkioqqo
    @kenkioqqo 5 місяців тому +13

    This is beautiful work! My mind is blowing up with ideas on how I can apply this to my projects. Thanks man.

    • @TheDucky3D
      @TheDucky3D  5 місяців тому +2

      That’s awesome man!!

  • @mohammad_prh6984
    @mohammad_prh6984 5 місяців тому +4

    you sharing this makes it even more highly valuable to me , thank you

  • @yonlaycabrera4431
    @yonlaycabrera4431 5 місяців тому +1

    Very nice trick using the Light path node to separate the emission and the ligthing of the scene. I resolved it shading an area light which is more than enough for most real-life applications, but your solution is more flexible because it is not limited to planes and ellipses. You can make an spherical LED screen if you want.

  • @adamsilcox-vanwyk606
    @adamsilcox-vanwyk606 2 місяці тому

    BLESSS YOUR HEART FOR THIS DUDE

  • @SourceAwareness
    @SourceAwareness 5 місяців тому +1

    Thanks Nathan, excellent work as always!!

  • @gordonbrinkmann
    @gordonbrinkmann 5 місяців тому +38

    You unwrapped the plane with "Project from View"? Why? You took the default plane, it has a UV map filling the complete area. There was no need for unwrapping at all. But if you still want to do it and need the simple rectangular shape to fill the whole map, then use "Project from View (Bounds)". No need for fiddling around to manually adjust the size.

    • @TallyHD
      @TallyHD 5 місяців тому +5

      Lol relax bro

    • @gordonbrinkmann
      @gordonbrinkmann 5 місяців тому +16

      @@TallyHD I really like Ducky and his tutorials and this is just a question and a way to make it easier if he should not know (or other people who watch this). Relax yourself. Ducky is very knowledgeable so I'm honestly curious why he made something so strange.

    • @SamBenPro
      @SamBenPro 5 місяців тому

      Muscle memory I guess 🤷

    • @SamBenPro
      @SamBenPro 5 місяців тому +1

      Muscle memory I guess 🤷

    • @TallyHD
      @TallyHD 5 місяців тому +3

      @@SamBenPro I was gonna say the same. It's just muscle memory, when you see a planar face

  • @yoJuicy
    @yoJuicy 5 місяців тому

    That was really dope! thanks for sharing. Keep up the amazing Blender content. Your viewers appreciate you!

    • @TheDucky3D
      @TheDucky3D  5 місяців тому +1

      I appreciate that man

  • @Sk8Wine
    @Sk8Wine 5 місяців тому

    Legend, as always!

  • @CaseyJScalf
    @CaseyJScalf 5 місяців тому +1

    This was so unbelievably helpful!
    As a stage lighting designer I have been using some of your workflows to improve my renders and this one will certainly help.
    I especially love the video you made with the projectors.
    I've been working on moving head beam lights and lasers next. We'll see!
    Thank you!

    • @TheDucky3D
      @TheDucky3D  5 місяців тому

      That projection tutorial is one of my favorites

  • @RealGaryGibson
    @RealGaryGibson 5 місяців тому

    That looks so cool!!!

  • @BenleGentil
    @BenleGentil 4 місяці тому

    Great Tutorial, the path trick is really practical.
    I do quite a lot of visuals in screens for work & to convey the final effect of the LED Screen, I like to mix in a polka dot texture (voronoi) to simulate the various pitch

  • @lilrafrin6
    @lilrafrin6 5 місяців тому

    woaw amazing, thankx so much very informative🤗

  • @Timtalks_
    @Timtalks_ 5 місяців тому +1

    wowww....I follow Sunday Screens & I absloluteeelllly love their screens & visuals, amazing I accidently ran into your account that actually make the content...I always comment on their stuff especially in regards to the quality of content on screen

  • @MaangePeenge
    @MaangePeenge 5 місяців тому

    This was a delightfull treat. Thank you

    • @TheDucky3D
      @TheDucky3D  5 місяців тому

      I’m glad you liked it

  • @user-ik8vy1rg8f
    @user-ik8vy1rg8f 4 місяці тому

    Clever. Surprised I haven't seen this idea yet.

  • @relationmc2780
    @relationmc2780 Місяць тому

    I think that I am supposed to try this one because it looks so easy to reproduce. Thank you, bro.

  • @NiVofHiR
    @NiVofHiR 5 місяців тому

    THANKS BUD! LEARNED LOTS! BRAVO!

  • @ABuran
    @ABuran 5 місяців тому

    Nice work! The only thing left is to visualize how the screen is held in the space. It is either an aluminum truss hanging from the ceiling on winches, or a support structure that stands on the floor.

    • @BenleGentil
      @BenleGentil 4 місяці тому

      If the structure is behind like in a virtual production studio that would be almost invisible in the render

  • @blenderizeroriginal
    @blenderizeroriginal 5 місяців тому

    So brilliant! Love it 👍

  • @BiyoStudios
    @BiyoStudios 5 місяців тому

    Nice video ducky, I was thinking of making video on this one but you've done 1000% percent better than what I was planning for. CHEERS 👌👌

  • @HinnerkHesse
    @HinnerkHesse 4 місяці тому

    It gave me good inspiration for a project

  • @JacobraRecords
    @JacobraRecords 5 місяців тому

    very cool ideas, thank you for sharing!

    • @TheDucky3D
      @TheDucky3D  5 місяців тому +1

      Glad you like them!

  • @mqms71
    @mqms71 5 місяців тому

    Thank you for sharing!

  • @Johan-rm6ec
    @Johan-rm6ec 5 місяців тому

    Awesome!!!!

  • @johnmabona7786
    @johnmabona7786 5 місяців тому

    thank you for the content you are creating it is really helpful 💯

  • @MJ12GRAVITON
    @MJ12GRAVITON 5 місяців тому

    Thanks!

  • @Gametime05577
    @Gametime05577 5 місяців тому +1

    Thanks bro

  • @mayanasouza7198
    @mayanasouza7198 3 місяці тому

    AMAZING THKS

  • @gemo8
    @gemo8 4 місяці тому

    May the light path be with you

  • @OTTA24
    @OTTA24 5 місяців тому

    Thank you 🙏🏾

  • @maximkhrustalyov
    @maximkhrustalyov 5 місяців тому

    Interesting ideas.

  • @grantmcgregor1571
    @grantmcgregor1571 5 місяців тому +3

    If you ever come across the issue of wanting to render everything instead of using a video file for a texture first. You can take advantage of image sequence and scenes in blender to due just that. Because scenes are rendered in sequentially, so you can render what a eg; webcam would see first, then take that image rendered and use that as a texture and light source in the next blender scene. Now, sometimes you need to work with both scenes with compositing, good news is that you can render every scene in one scene's compositor node, (order can get tricky but not impossible). Problems I never got around to solve were automatic clean up while having intentional global illumination feedback loops looking just right without delayed frames, plus sometimes the first final frame broke. But yeah, blender is so amazing where blender problems can be solved with blender solutions. Really liked the video.

    • @traderz13
      @traderz13 5 місяців тому +1

      Do u have a tutorial of how to do as sounds efficient but I dont quite get all the steps you describe

  • @jojoclaimcompany-851
    @jojoclaimcompany-851 5 місяців тому

    Amazing

  • @timobierbaum
    @timobierbaum 4 місяці тому

    Excellent tutorial! Your "teaching skills" are outstanding! Anything similar for the BG Video available?

  • @Hyper5nic
    @Hyper5nic 4 місяці тому

    That's a really cool animation indeed. Reminds me a little of the animation of the first Tron movie, where the main character (Flynn) gets zapped into the computer. ;-)

  • @jjc1mowery
    @jjc1mowery 5 місяців тому +1

    Project from View Bounds snaps the UV to the exact size of the video material so you don't have to go in and mess with those

  • @gordonbrinkmann
    @gordonbrinkmann 5 місяців тому +4

    Towards the end you mention the Normal map acting weird. When you first showed the setup, you had the Normal map still at sRGB instead of Non-Color. Did you try changing that?

  • @pnutonium
    @pnutonium 4 місяці тому

    For tye normal map looking flipped, textures downloaded online usually have a version for unreal engine(has DX in the name) and blender(has GL in the name)
    Alternatively if you dont have acces to a gl version of the normal map you can flip the greens to fix it

  • @simnanishaikh165
    @simnanishaikh165 2 місяці тому

    buddy i loved your video regards this please make more related to this video content information

  • @TheAnimeist
    @TheAnimeist 5 місяців тому

    Crazy good stuff. Thank you for sharing.
    What's with the clock on the wall? LOL. Should it not be animated?

  • @angelfmusic
    @angelfmusic 4 місяці тому

    Do you have a tutorial on creating that platform on the floor? Reference is 13 seconds into the clip with drums. Love that look of that stage above the floor.

  • @Mr_Dee
    @Mr_Dee 5 місяців тому

    Great tip for the emmison effect! Always bugged me when the colors blowed out;)

    • @TheDucky3D
      @TheDucky3D  5 місяців тому

      Glad it was helpful!

  • @raystarzee3929
    @raystarzee3929 4 місяці тому

    Hey ducky, I really enjoy your videos! I’m a self taught artist myself and I’m just struggling to figure out a style I could go with. I really like anime and cinematic scene. Do you have any tips on how to find an art style?

  • @iamisobe
    @iamisobe 4 місяці тому

    I have a VR Club I built in Unity with a full LED wall setup I can stream to where I can test out my own visuals for when I am making them for use on my actually LED screens during shows. We did a ton of EDM VR shows during covid in there

  • @NicWerdVFX
    @NicWerdVFX 5 місяців тому

    NOICE!

  • @duhr3l
    @duhr3l 5 місяців тому

    Bro this was you behind this company?!?!? No wonder it looked so good. Our church subscribes to this.

  • @ItsWesSmithYo
    @ItsWesSmithYo 5 місяців тому

    Ducky always on 🤙🏽😎🖤

  • @sshr5182
    @sshr5182 5 місяців тому

    niceee i been doing some vjs for djs and its working well

  • @CultureFilms_
    @CultureFilms_ 4 місяці тому

    THE GOAT

  • @ShadowDistrict123
    @ShadowDistrict123 5 місяців тому +2

    Normal Map texture needed to be changed to Non-Color but this is sick! Great video like always.

    • @jankschmid
      @jankschmid 5 місяців тому

      I just wrote that as well, before I saw yours. Nice to see someone also did it :)

    • @TheDucky3D
      @TheDucky3D  5 місяців тому

      Thanks!

  • @mohamedabdelsalam2930
    @mohamedabdelsalam2930 4 місяці тому

    amazing but if you want to setup the LED there should be *truss* to hold it vertical

  • @WeBored.
    @WeBored. 5 місяців тому

    "IN BLENDER" always got me 😅

  • @abdelrhmanshahin6316
    @abdelrhmanshahin6316 4 місяці тому

    ducky hey i want to show my animation on a 3*20 meter screen and i'm afraid of the reder qualty won't be enouph what best size for the video to use in this situation?
    That you ducky and your tutorials is really inspiring

  • @MM-24
    @MM-24 4 місяці тому

    If i wanted to add furniture and make this a more complicated scene how would @ good lighting setup work?

  • @Infinity_3D_N1
    @Infinity_3D_N1 5 місяців тому

    thanks ducky
    😍🤩

    • @TheDucky3D
      @TheDucky3D  5 місяців тому +1

      I’m glad you liked it

  • @brobocops
    @brobocops 5 місяців тому

    Surprised you didn't add some sort of pattern to the screen, usually with these large displays you can really see the individual grid of pixels when looking at them.

  • @PanewsONE
    @PanewsONE 3 місяці тому

    next up you should consider replicating LED Technology for your blender LED screens

  • @davefleury2583
    @davefleury2583 4 місяці тому

    Hey Ducky, I just bought your new motion graphic course and I am loving it. I had a question though. Arent you using a new way of looping noise that simply involves using x*pi? I have seen you do it in a few recent tutorials but I cant seem to find the exact ones.

    • @TheDucky3D
      @TheDucky3D  4 місяці тому +1

      I’m not entirely sure what you’re talking about. The only way that I know how to loop the noise texture is the process that involves the mix RGB. The only time I use pi to loop a texture is in wave texture

    • @davefleury2583
      @davefleury2583 4 місяці тому

      @@TheDucky3D Got to be why it wasnt working on the noise texture then. I thought that worked for all looping textures. Thanks for getting back.

  • @foncon9642
    @foncon9642 5 місяців тому

    Its like renderception!

  • @blionart
    @blionart 4 місяці тому

    what do you do or where do you advertise yourself to get freelance clients?

  • @yeknommonkey
    @yeknommonkey 4 місяці тому

    What kind of pc / video card are you running this on to get this performance?

  • @luciasmr3516
    @luciasmr3516 4 місяці тому

    What is the 'node Wrangler add-on' at 2:48 ?

  • @oxymore13
    @oxymore13 4 місяці тому +1

    5:28 mmm myes very pink.

  • @ektorthebigbro
    @ektorthebigbro 5 місяців тому

    what would be nice and more accurate to real life is if you made a procedural texture that takes the image pixels and makes real micro leds that have red green blue colors. Also then add a layer of glass in front of the leds and turn on caustics. Would probably kill all pcs but it would be really cool

  • @avi3dfx1210
    @avi3dfx1210 5 місяців тому

    hey ducky, amazing video :) i am on c4d+arnlod
    I am facing the same problem that you mentioned and i did try using 2 emission shaders , but in Arnold there is no such a thing as "light path" node ...
    can you please explain to me what does exactly the light path node do?
    i understand that you combine them both 1 for color and the other for brightness without burning the image, and the light path node mixing it ,but what is it doing?

    • @leecaste
      @leecaste 4 місяці тому +1

      It’s called rayswitch shader, you should read Arnold’s documentation, you can learn a lot not only about Arnold but rendering in general.
      By the way, don’t use emission for this, use mesh lights.

  • @veintitresx
    @veintitresx 5 місяців тому

    man we need for real we need i repeat it's a MUST:
    WE NEED REAL TIME AUDIO ANALYSIS!! please come with a solution for geometry nodes.

  • @wesss9353
    @wesss9353 5 місяців тому +1

    Hang on
    Did you delete the default cube first?

  • @dijanowe
    @dijanowe 4 місяці тому

    What does clicking the “2” mean? What does it do?

  • @Nkpower21
    @Nkpower21 5 місяців тому +1

    Amazing tutorial! For some reason the I don't see my imported video in the UV Editing tab but I can see it play in the viewport shading tab. Do you know why this happens?

    • @Nkpower21
      @Nkpower21 5 місяців тому +1

      Never mind, I got it to work!

    • @wesss9353
      @wesss9353 5 місяців тому

      ​@@Nkpower21how did you fix it?

    • @Nkpower21
      @Nkpower21 5 місяців тому

      ​@@wesss9353 I realized that My video was just a black screen at the start, so I changed the starting frame so that I could see my video on the plane

  • @jankschmid
    @jankschmid 5 місяців тому +3

    A fix for the Normal Map issue is to change the Color Space to Non-Color. Thats something I learned after years of doing it wrong xD
    So for everyone wondering why your Normals look strange, that's why. It also says while hovering over that it is used for normal maps as etc. :)

  • @FLICKROBOT
    @FLICKROBOT 3 місяці тому

    Is there a way to do this from Blender to After Effects? INstead of After Effects to Blender? That way I can just replace the composited footage and not have to wait for long renders?

  • @jaysonfontela5761
    @jaysonfontela5761 5 місяців тому

    👍

  • @doug7582
    @doug7582 2 місяці тому

    Could something similar be achieved in Eevee?

  • @emmanuelrenquin2567
    @emmanuelrenquin2567 4 місяці тому

    Nice video, not taking us by the hand step by step. Still I feel it is missing a bit of explanation on how the light path actually works as it is the core of this video.

  • @ALSAHAFI13
    @ALSAHAFI13 3 місяці тому

    I could've sworn I watched a video of you creating something similar for Nike. But I can't find it now. Has it perhaps been deleted?

  • @Freezie1988
    @Freezie1988 4 місяці тому

    15:00 "Normal was acting weird". I think it need to be set to noncolor!

  • @th_lightcraft8220
    @th_lightcraft8220 4 місяці тому

    Thx! now I’m going to put a led wall render on a led wall render on a led wall render…

  • @esphyxia
    @esphyxia 4 місяці тому

    AHHHHHH

  • @Yourgray716
    @Yourgray716 5 місяців тому

    Damn

  • @Khangtr2608
    @Khangtr2608 28 днів тому

    First, thanks you for your video. But I cant do it. When i put video in "Image Texture" and then my object was purple material. So please help me

  • @TerenceKearns
    @TerenceKearns 4 місяці тому +1

    2:15 its hard to follow along when there's really way way of knowing what size things are. Can't you just make up a scale factor so that people can get some consistency?

  • @starbuck8192
    @starbuck8192 4 місяці тому +1

    hi, when i changing to uv editor i am not getting the iner box so i cant fix the uv, what can i do ? (3:15)

    • @TonyDeCoste
      @TonyDeCoste 4 місяці тому

      Same, it's a square with nothing but the grid pattern on it, just glad this happened around the beginning and not around the end of the tutorial

  • @sksatya03
    @sksatya03 5 місяців тому

    Blender not responding this type problem can you explain how to solve it

  • @traderz13
    @traderz13 5 місяців тому

    Is the normal map misbehaving coz u didnt change it to non colour?

  • @cody2oo
    @cody2oo 5 місяців тому +1

    Image to plane addon is in blender. Another method to get the footage in.

    • @TheDucky3D
      @TheDucky3D  5 місяців тому

      Yea that’s a good one

  • @zeyele
    @zeyele 5 місяців тому

    is there a way to make the reflection having the perspective?
    I mean, to follow the perspective of the floor, and not being square.
    Thank you

    • @aydenn_art
      @aydenn_art 5 місяців тому

      The reflection have the perspective, it’s how reflection works

    • @zeyele
      @zeyele 5 місяців тому

      @@aydenn_art But the lines on the floor have perspective, they open towards us, and the reflection is squared. (15.02)
      Can't they follow the lines of the floor?
      If the floor had a false perspective, by making the edge close to us larger than the far one, would the image/reflection follow that shape?

    • @leecaste
      @leecaste 4 місяці тому

      What are you talking about? That’s how reflections work. Check it in real life yourself, use a mirror and a monitor or tv.

    • @zeyele
      @zeyele 4 місяці тому

      reflections like everything, seem bigger towards us, because they get closer. Like the perspective the floor has. It might be a square but because it's in 3d world, it kinda opens towards us. It's not square , it has perspective. It;s like a triangle.
      I don't know how to explain it. It's like in drawing. You have 1,2,3 point perspective, but all have in common that things or part of things, get bigger towards the viewer.
      Like the floor does. But the reflection, doesn't follow the same perspective it remains square. It has no depth.

    • @leecaste
      @leecaste 4 місяці тому

      Why would the reflection be different from the object being reflected on a flat plane, that makes no sense.
      According to you, the reflection should have perspective but the object being reflected shouldn’t?
      Just type “reflection” on google images.

  • @dstone5550
    @dstone5550 4 місяці тому

    Please try this in Unreal Engine 5.

  • @daggergblue
    @daggergblue 19 днів тому

    Some reason I have the light direction is shooting off the edge of the plane and not to the front?

    • @daggergblue
      @daggergblue 18 днів тому

      Turns out it was that normal node. I went back the the trusty old bump node and that cleared it right up.

  • @aimenzaied
    @aimenzaied 5 місяців тому

    i noticed that you must unwrap AFTER you plug the texture, other wise itll be weird like it happened here 3:20

    • @TheDucky3D
      @TheDucky3D  5 місяців тому +1

      Oh OK that makes sense!

  • @corex1464
    @corex1464 5 місяців тому

    15:22 "we can do one last view... we can do one last denoised view"

  • @jmydn2
    @jmydn2 4 місяці тому

    I did the donut but I stopped. now I'm back in.

  • @tylersmish9420
    @tylersmish9420 4 місяці тому

    Can anyone explain why this doesn't work in EEVEE?

  • @nooonde
    @nooonde 5 місяців тому

    EEEVE for faster render?

    • @aurelienmartineau3D
      @aurelienmartineau3D 5 місяців тому

      I just did something like this a few days ago in eevee, yeah it’s fast but (in 3.6) I had to simulate emissive lighting from the video with colored aera lights. Don’t know if eevee next can actually emit light from a texture with raytracing, could someone confirm ?

  • @Rebellalliansen
    @Rebellalliansen 4 місяці тому

    ”Now what I’m gonna do is I’m gonna go up here and I’ma X and then what I’m gonna do is I’ma go ahead and …”. Pleonasm torture.