The video about how I created the formula will be out tomorrow, as I messed up the audio and have to refilm it >_< Also don't worry if you also "invented" this alg, I'm pretty sure we all have at some point!
@@pranavtadepalli337 hey I'm rlly sorry okay, but i left that message 6 months ago, now Jperm is diligent. But still tho, if he was diligent(in this video) he would've put more taught in that formula. No offense okay, I don't hate him
@@Doom_Guy_Slayers you anyway wouldnt except such a content in a cubers vudeo tho and he wants to trash out bad algs in this vid whoever are using them.
There is an important variable you didn't add to the formula... It happens when you have an Xa algorithm and a Xb algorithm, when you start those algorithms at the same orientation, the recognition time is faster than starting those algorithms with different orientations (because you know the orientation is the same, so you can simultaneously orientate your last layer and see wich case it is)
You assume that you first see it's case X and then afterwards look for whether it's a or b, when (at least for me) that isn't the case, I recognize them as 2 seperate cases.
The standard one is probably the fastest if u can do the rotation very well. The V perm J perm use doesn't have any regrip but many R2 moves at the end and is slower
Thank you jperm, I also found this alg and I showed my friends because I thought it was cool but I knew standard a perm was better. A while later I saw one of my (slower) friends using it and I'm not sure he got exactly why it was slower. Now I can just show him this!
4:42 My Nb Perm Doesn't have a Regrip. Along with my J, F and T perm, I stick my right thumb to the edge piece so I can execute the F R and U moves and keep my thumb in home grip and I can transition to doing an F without a regrip
Hm, this formula seems to work for already "polished" algorithms / in certain scenarios. But e.g. a sledgehammer (R' F R F') would get the same score as a T1/sexy move (R U R' U'), as would the hedgeslammer (F R' F' R). But they're not equally fast unless you regrip and and do the F'/F with your left index and regrip back up (except if the alg ends) - which is even slower overall and also gets a worse score. And the hedgeslammer is never as fast as the T1. I'm currently working on an alg-set with KubeSolver and AlgExplorer and I get a lot of these motifs, as well (F U F') etc. and that's even slower - even if there are no regrips, so they would get the same score as (R U R'). An extreme example would be (M U M) getting the same score. So there seem to be other factors, especially push vs. pull moves and reverse corner-cutting issues.
I agree sexy moves are faster than sledge hammer but people do sledgehammer with their thimb to finish the last f moves or left index finger and left index doesn't need a regrip u just put you pinky underneath the s slice and do the F' moves normally so some people can do sledgehammer really fast and almost as fast as sexy moves and for F U F' u have to put either ur index or thumb at the F layer to do the F moves so I guess u can count that as overwork(place ur finger to the correct position is essentially the same as overwork) or a regrip so that's explain F UF' is slower than R U' R' and M U M has overwork with the M moves and regrip to get ur fingers at the M slice so that's why it's slower and non of them is related to corner cutting or reverse moves so ur conclusion is wrong Hope this makes sense to you
@@OneDerscoreOneder A computer cant tell you what will work best for you. There are different algs to complete the same function. Just because a computer says its good, doesnt mean its the one that will work the best for you. You do know that not everyone is the same person right? Like we are different people. I know how to tell whether one is good or not by doing one, you need a computer to tell you that. See....different.
@@early2exit technically the algometer isn't a computer operated system... It's basically just telling you if an alg is slower than other based on certain properties of an alg. For example, hard regrips, move count, etc. This algometer is basically taking in input on things that will make an alg slower and telling you how long it would take to exectute at it's fastest. In fact you don't even need the algometer to tell if you if an alg is particularly bad, all you need to do is count the things that will make an alg bad.
This is the first video of J perm I watched and at that time I started cubing. I don't know how amazing and mind blowing this is. Thank you J perm And can anyone tell me best magnetic 3x3 ?
I think for you the best one is the J perm RS3 M 2020, but I bought the Dayan tengyun instead, because i live far away from America, so the shipping would be expensive. Plus the tengyun is super quiet and people around me are annoyed by me turning because my cube is super loud (moyu meilong 3x3), so it's up to you
For my A perms, I do x' instead of x and use U2 instead of D2. Works for me because I'm really bad at D2. This has an R3 or R'3 depending on which A perm it is, but it's not too bad because you do it while rotating the cube
I will definitely use this formula to find out if my new F Perm is better than the standard F Perm. It is a set up into T Perm with anti-sune at the end
When should i learn full PLL? And if I know a bad version of u-perm, should I learn a better one directly or wait until I know more of the other algorithms?
I do 2 look pll, and am currently working on learning full pll. I know that it is really easy to memorize the M move u-perms, so if you want to learn those, it won’t take you more than a few days to get pretty good at them.
"it takes a lot of time" Timer: *0.16 seconds difference* Me: *scores somewhere around 30-45 seconds* yeah okay if that's what you call a big time difference...
@@Liquoricilicious With sune first because im dumb: R U R' U R U' R' (F' r U R' U' r F R2 U' R') Antisune: R' U' R U' I cant find a good antisune angle to cancel some moves it might have been sune instead. I also like the recognition on the ZBLL there with sune so do learn it. Ill let you know im going to keep trying the antisune case.
Well jpern is wrong That standard A Perm has a regrip And you said you can think a rotation as (double regrip) but i just assumed it's just 1.5 regrip so 9 + 2(1,5) + 1,5(0) + 0.5(3) = 13 And if you cant do D2 flicks it would be 16 so yea
4:58 Remember about when you are in home grip and you have to do R2 you first do R move regularly and then you continue the move with the middle finger on the back. Is there a way to do that thing over here?
Also I think a huge factor (which could be part of formula) is how your fingers end after alg..mainly PPL algs, i have 1 really fast J Perm alg but when you do it and you have U2 AUF afterwards, there is insane regrip and it makes that alg pretty bad imo.
Jperm, teach me how to solve a 2*2 a 3*3 a 4*4 a 5*5 a megaminx a full f2l a full oll a full pll a winter veritation a best alg, f2l tricks a zbll a vls and extraaaaaaa. Thank you jperm. 💘
@@JPerm 2x+2y+1.5z; BTW. is grip shift a hard regrip? And I think you should count soft regrip as 0.5. And there another regrip, like the first move F in hedge if you use right thumb to push it. We can call it small regrip and count it as 0.5. Modified verison: Algometer = Move + x + y + 0.5z + 0.5H + 2Rh + 0.5Rs + 0.5Re + 1.5W, where M (Move Count by ETM): U = 1, U2 = 1, M2 = 1, UD = 1, UD2 = 1, y =1; H (Half Turn); Rh (Hard Regrip); Rs (Soft Regrip, Small Regrip or Grip Shift); Re (End Regrip); W (Overwork).
I actually discovered that algorithm by accident. I was bored, and basically doing that alg, when I realized I could do it for my A perm!😊😊😊 Mind blown.
Hey nice video like always Jperm ! Maybe there is a little mistake at 0:26 "my new Y perm R'U'R'U' " this is probably R'U'RU' instead. Thanks for your great contents.
ive found that although rightie wide t-perm (aa-perm) is really bad, theres a really nice fingertrick for leftie wide t-perm (ab-perm) that makes it really good.
Here is a way to do JB Perm. Hold your thumb at RF and index at UF. As you descend to F' (R U R' F'...) Your thumb is already in the right spot. Then continue the alg. But after F' there is a R and since your fingers are at the UR place, just push down to get U pretty easily
Pretty nice that most algorithms seem to do moves and then undo them in a different order since that gets your hands back to the same position they started.
I know a shorter j perm but it sucks. I found another way to solve a sune. Combining an antisune and the 2nd way sune, and got a j perm. R U2 R' U' R U2 L' U R' U' L And just saying, the notation you used for the y perm new alg was wrong. R' should be R. But keep posting great videos!
I have a doubt about bld I have learnt m2 and want a method to solve corners faster than old poachmann I know Orozco but I how to solve with m2 parity please help
JPerm, I have a question about H perm finger tricks. I use different finger tricks and I'm by no means a super fast cuber, but I think the way I do the H perm is better than the way you do it. I'd like to hear your thoughts on it because this way removes the soft regrip you do with your left index finger when you do the U' moves. 1. M2 flick with my right hand (same as you) 2. A U turn with the back side (or nail) of my left index finger 3. M2 flick again with my right hand 4. U2 flick with my left hand, left index finger quickly followed by my left middle finger 5. M2 flick again with my right hand 6. A U turn with the back side of my left index finger again 7. M2 flick to finish it. It may not be worth it because you have to set up your left index finger to the UFL corner, but you can do that when you set up for the M2 slices anyway
my y perm: the big block of scrambled pieces, hold that on the front left and do R B R' U' and then the j perm but cancel into undoing the 2 moves before it ends
J Perm, this is game changing, but I've been using these A perms for 10 months now, I'm just not popular enough to spread the message haha xD Nice vid!
The video about how I created the formula will be out tomorrow, as I messed up the audio and have to refilm it >_<
Also don't worry if you also "invented" this alg, I'm pretty sure we all have at some point!
J perm I am first
Heart me j perm!
hi dad
Jperm
Hey uhhh
The video is 1 minute ago
And your comment is 5 hours ago
Lol
J Perm UA-cam says this comment was made 5 hours ago, but it also says this video was made 13 seconds ago. Huh?
The thumbnail makes me worry about that cube.
Hopefully it’s a Rubik’s Brand
Sam Ronald it is, the centres are squared, whereas a speed cube wouldnt be a perfect square.
XD
@@sammy-tj7br LoL 🤣
Lol
j perm: creates his own whole formula
also j perm: *IM LAZY*
😂😂
He is lazy cuz he doesnt know hard work
@@Doom_Guy_Slayers bruhh
@@pranavtadepalli337 hey I'm rlly sorry okay, but i left that message 6 months ago, now Jperm is diligent. But still tho, if he was diligent(in this video) he would've put more taught in that formula. No offense okay, I don't hate him
@@Doom_Guy_Slayers you anyway wouldnt except such a content in a cubers vudeo tho and he wants to trash out bad algs in this vid whoever are using them.
-Me who uses J perm's algorithms
*CONGRATULATIONS DYLAN YOU PLAYED YOURSELF*
That not your algorithms
THATS HIS ALGORTHMS
That’s not his algorithms
ITS THE COMMUNITY’S ALGORITHMS
Thats not the correct algorithm
ITS THE..... uhhh........ Shit I dont know what to say...
@@melisanasrullah361 it’s not the…..uhhh……… Shit I don’t know what to say, it’s the most time efficient algorithm
laughs in zz
Laughs in Full ZB method
@@mamtakohima laugh in 1lll
@@carlosm.sierra1465 laughs in 43 quintillion algs
@@carlosm.sierra1465laughs in full 1lc
Laughs in knowing every alg for every combination
J perm: Your algorithms suck
Me: What algorithms?
The ones that he shows in the video
@@funcuberdeadchannel5426 r/woooosh
@@Chesbo do you are have stupid
@@funcuberdeadchannel5426 Lol bad grammar
@@funcuberdeadchannel5426 Look at the j Perm comments and see my improvised Y perm:))
My man over here calculating linear regressions for Rubik's cubes. That's some dedication.
Hello, Vsauce here!
Hey Vsauce! Michael here
People shouldn’t think of A perms as “x R2 ...”
Because most people really do “l’ R’ ...”
l' R' still requires a regrip and it's basically the same thing
@@charlieharrison ik, but it's not rly a rotation, like in v perm
I agree
I think of it as B moves, it makes more sense to me than rotations, I also use a B move for the C shape oll instead of rotating the cube
Supernova Cuber thanks bruh didn’t kno how to finger trick a perms 🤯
2:34 Wait J Perm's fastest pll isn't j perm? *We've been tricked, we've been backtabbed, and we've been quite possibly, bamboozled*
yea
Jonathan permutation has betrayed us
No, cuz there was 4 setup moves
0:26 My New Y Perm is wrong
I feel like J Perm just wanted to make this video to put an end to the algs that are “new” 😂
Can I get more cookies???
magic D. 🍪🍪🍪
@@cookiecubing1235 Thx,the cookies were very tasty :)
That was the point of the video lmao
Yea because he thinks he knows everything there is to know about the cube. Hes arrogant, and refuses to take any criticism. This guy is a joke.
Oh, that? I was always doing that LOL
Same
Me too bro
I thought that I just made a new alg but
LOL SAMEE
I would have continued the wide t perm for the rest of my life
Can we appreciate the fact that j perm spent a lot of time, im assuming, to create a formula about why our algorithm sucks. A truly amazing YT cuber
Me:Uses all permutations that J perm uses
Jperm:your algorithms suck
Me:
Does Joker's very funny hahaha haha this is so funny I'm dying on the floor oh my God what the hell is this is so funny all whoa whoa whoa whoa whoa
@@funcuberdeadchannel5426 bruh why are you dying on your floor
@@funcuberdeadchannel5426 boy are you okay? Wtf
Uh what is you’re reaction to that
@@hihu3749 your
There is an important variable you didn't add to the formula... It happens when you have an Xa algorithm and a Xb algorithm, when you start those algorithms at the same orientation, the recognition time is faster than starting those algorithms with different orientations (because you know the orientation is the same, so you can simultaneously orientate your last layer and see wich case it is)
You assume that you first see it's case X and then afterwards look for whether it's a or b, when (at least for me) that isn't the case, I recognize them as 2 seperate cases.
Me: **Uses Beginner's algorithms**
J Perm: Your Algorithms Sucks!
Me: I can see that.
EDIT: Don't worry I use CFOP now.
idk how to learn any other algorithm besides beginners...
Cieje 51 How? Go to AlgDB and CubeSkills
@@GriffinK10 because hes struggling chill ppl dont catch onto things instantly luke some people
AgRoxMaka I’m not saying “How?!” I’m saying “how?” Get it?
Took me a week to learn cfop or so. Take your time trust me it’s worth it my time went from 1 minut average to 30 second average :)
J PERM : Your cube sucks
Me While Using J PERM'S MAIN : sO dOeS yOuRs
No one got wooshed here (yet)
LMAO
Thats not the video title🙄
@@woooshmeifyourgay702 hahahahahha r/woooosh
@@bestsellerdom ma name
J perm: your algorithm sucks
Me: whut i do your algs… 😢
J perm: wait- oh
Thats nice, I have my own formula for comparing bld algs, and this is the first time I see someone coming up with a similar theory, good job!
That's cool! Do you mind me asking what it is?
J Perm sure, but is kinda complex, we can chat on fb about it if you like
Can you tell me it pls?
@@GHROCKON lmao get aired
J Perm: Your Algorithm Sucks!
Me: PARITY ALGORITHM SUCKS!!!
J perm: "something l didn't take into account is risk"
Luke Garett: *RUS u perm flashbacks*
But I use the same ones that you do....
And they’re perfect
Except for the V Perm though. I prefer the standard one for some reason.
Airdan Nguyen you could set it to an F perm which makes the (un setup) easy cuz it’s just the same moves u do at the end of F perm
Blackdeath39 Muffin I’ll just do a v perm instead of a f perm
How do you cube rotate so fast
The standard one is probably the fastest if u can do the rotation very well. The V perm J perm use doesn't have any regrip but many R2 moves at the end and is slower
Nobody:
Someone :
Not jperm
That someone: puts all sorts of n perm algs
Regrets as algometer breaks
I need to ask Mr. That someone
3:45
My man has his finger techniques mastered 😏
Thank you jperm, I also found this alg and I showed my friends because I thought it was cool but I knew standard a perm was better. A while later I saw one of my (slower) friends using it and I'm not sure he got exactly why it was slower. Now I can just show him this!
8:05 You made a mistake: green and pink should be switched in the alg
I noticed that first 😡
@@funcuberdeadchannel5426 Haha
@@cuberootme lol
But the result is still correct so...
I never noticed the disadvantage with the *H-perm* until I started looking for delays between moves and noticed _slight_ delays.
H perm is still very fast
@@lumina_ True.
Very cool, I really like math and I was really glad you implemented it into this video, can’t wait for the other one
non cuber : cubing is tough
me : shows this video to him to further prove how "intellectual" cubing is XD
That made me laugh so much
actually i think non cubers say cubing is impossible or for geniuses
Cubing really is justt practising and understanding a cube
4:42 My Nb Perm Doesn't have a Regrip. Along with my J, F and T perm, I stick my right thumb to the edge piece so I can execute the F R and U moves and keep my thumb in home grip and I can transition to doing an F without a regrip
Those mighty legends who solve the cube by randomly turning left the chat😆
Nah
used to do that before i learned how to actually solve it lol. Just did R U R' over and over again
Hm, this formula seems to work for already "polished" algorithms / in certain scenarios. But e.g. a sledgehammer (R' F R F') would get the same score as a T1/sexy move (R U R' U'), as would the hedgeslammer (F R' F' R). But they're not equally fast unless you regrip and and do the F'/F with your left index and regrip back up (except if the alg ends) - which is even slower overall and also gets a worse score. And the hedgeslammer is never as fast as the T1.
I'm currently working on an alg-set with KubeSolver and AlgExplorer and I get a lot of these motifs, as well (F U F') etc. and that's even slower - even if there are no regrips, so they would get the same score as (R U R'). An extreme example would be (M U M) getting the same score.
So there seem to be other factors, especially push vs. pull moves and reverse corner-cutting issues.
I agree sexy moves are faster than sledge hammer but people do sledgehammer with their thimb to finish the last f moves or left index finger and left index doesn't need a regrip u just put you pinky underneath the s slice and do the F' moves normally so some people can do sledgehammer really fast and almost as fast as sexy moves and for F U F' u have to put either ur index or thumb at the F layer to do the F moves so I guess u can count that as overwork(place ur finger to the correct position is essentially the same as overwork) or a regrip so that's explain F UF' is slower than R U' R' and M U M has overwork with the M moves and regrip to get ur fingers at the M slice so that's why it's slower and non of them is related to corner cutting or reverse moves so ur conclusion is wrong Hope this makes sense to you
No one literally no one:
J perm comes with an algometer that no one would have ever thought about.
It’s not that crazy. It’s just cool
And its completely useless. You can tell what a good alg is by just doing it. Not having a system tell you if its good or not.
@@early2exit get good at fingertricking every algorithm before making up my mind?
no thank you, I'd rather use the algometer to decide which to learn.
@@OneDerscoreOneder A computer cant tell you what will work best for you. There are different algs to complete the same function. Just because a computer says its good, doesnt mean its the one that will work the best for you. You do know that not everyone is the same person right? Like we are different people. I know how to tell whether one is good or not by doing one, you need a computer to tell you that. See....different.
@@early2exit technically the algometer isn't a computer operated system... It's basically just telling you if an alg is slower than other based on certain properties of an alg. For example, hard regrips, move count, etc. This algometer is basically taking in input on things that will make an alg slower and telling you how long it would take to exectute at it's fastest. In fact you don't even need the algometer to tell if you if an alg is particularly bad, all you need to do is count the things that will make an alg bad.
Wouldn't it be fun to find the unnecessarily accurate formula for the best time to do any pll or oll?
“Just use wide T Perm for Aa”
I'm only a beginner playing around with f2l, why did I watch the whole video.
same lol
me reads title:
me who only knows knows beginner method of layers
jokes on you BEACH you taught me this algorithm
jokes on you beech you didn't teach me this algorithm
At around 2:17 why didnt you do the U moves with both index and middle finger, you do that for U2 you could have overworked it less if you did that
I had already Invented the 'A Perm' Alg many days before
8:30 - did you understand anything? He is a specialist.👍👍
1:21 You could have stopped the timer one millisecond earlier.
Is no one gonna talk about the 0.69 in 1:35
Can you please make a video on how to solve the 3 by 3 by the ZZ method.
This is the first video of J perm I watched and at that time I started cubing. I don't know how amazing and mind blowing this is.
Thank you J perm
And can anyone tell me best magnetic 3x3 ?
Gan 11m pro
@@Ferant_Poyraz_Kilic you suck Valt is better lol.
I think for you the best one is the J perm RS3 M 2020, but I bought the Dayan tengyun instead, because i live far away from America, so the shipping would be expensive. Plus the tengyun is super quiet and people around me are annoyed by me turning because my cube is super loud (moyu meilong 3x3), so it's up to you
I do prefer wide T perm for A perm, not because I think it’s faster, but because I basically already knew it, and I’m lazy about learning new algs.
For my A perms, I do x' instead of x and use U2 instead of D2. Works for me because I'm really bad at D2. This has an R3 or R'3 depending on which A perm it is, but it's not too bad because you do it while rotating the cube
I only use 1 a perm I use y A perm
Yep you read my mind ALL my algs suck
Literally everyone watching this video: oOoOoOoOoOoO
Me being a non - cuber: 👁👄👁
Manfred Baumeister: Become cuber
I will definitely use this formula to find out if my new F Perm is better than the standard F Perm. It is a set up into T Perm with anti-sune at the end
can you write down your F perm if possible?
How are there 23 comments I can’t see
Press on new comments
They are doing well😂
omg omg...we've been patiently waiting for this break though.......
Great formula, and good job explaining why some algorithms are bad! Feeling kinda proud cuz ive always thought the wide T perm sucks:)
I have been working on a system/formula for this for the past 4 months and now I see this video :)
when he miss-types his new y-perm in the video:
at the start of the alg
he typed: ' R' U' R' U' '
supposed to be: ' R' U' R U' '
0:31
Why this took me so long to read the notation
Ps: good observation
he also shows the wrong A perm to compare with the wide T perm during the entire video lol
jperm : i am lazy
also jperm : solves 21x21
I’ve never been more offended by something I absolutely agree with.
lol 🤣😢
When should i learn full PLL? And if I know a bad version of u-perm, should I learn a better one directly or wait until I know more of the other algorithms?
Well i learned full PLL at SUB-40 so you should learn it whrn at that level
@@Ayo-ws6eu oh... I am at 37s PB and 46s AO5 PB...
So i should learn it?
And the other question?
If you don't know F2L yet learn it after full PLL then do full OLL. That was my order of learning
I do 2 look pll, and am currently working on learning full pll. I know that it is really easy to memorize the M move u-perms, so if you want to learn those, it won’t take you more than a few days to get pretty good at them.
"it takes a lot of time"
Timer: *0.16 seconds difference*
Me: *scores somewhere around 30-45 seconds* yeah okay if that's what you call a big time difference...
It is.
Yeah. Every single milliseconds are important when you are cubing.
@@lumina_ I think I saw you somewhere before
I love watching these speedcube videos cus I have no idea what's happening but it's still fun to watch somehow
The A-perm thing also sort of works with a J-perm:
R U R' F' r U R' U' r' F R2 U' R'
Not good as standard PLL but there is an antisune ZBLL case where you cancel an antisune into it
@@thephysicistcuber175 alg?
@@Liquoricilicious you know the antisune alg (I assume) and you know this alg (cuz it's written above) I'm sure you can work it out
@@Liquoricilicious With sune first because im dumb: R U R' U R U' R' (F' r U R' U' r F R2 U' R') Antisune: R' U' R U' I cant find a good antisune angle to cancel some moves it might have been sune instead. I also like the recognition on the ZBLL there with sune so do learn it. Ill let you know im going to keep trying the antisune case.
@@thephysicistcuber175 lmao antisune zbll tho
I didn't understand anything but still loved the way you moved the cube really fast! 😍
Analyzing algorithms - level Asian! No pun intended xD
Racist
@@rynax8432 ye
@@rynax8432 I'm asian
Well jpern is wrong
That standard A Perm has a regrip
And you said you can think a rotation as (double regrip) but i just assumed it's just 1.5 regrip so
9 + 2(1,5) + 1,5(0) + 0.5(3)
= 13
And if you cant do D2 flicks it would be 16 so yea
@@Doom_Guy_Slayers i mean technically you do wide Moves with regrips instead of rotation
7:29 you can have a soft regrip there by rotating as you do the R2 and it works fine
New Cuber: finds his own algorithm
J perm : **I am gonna ruin this mans career
PS: I am a new cuber. My record= 28 seconds
how do u solve so fast?
what method do u use?
@@TheLetterJ13 It was with a 3x3 and I learned 2-look OLL and PLL. It has been a month. Common, it is KINDA good for a new cuber.
4:58
Remember about when you are in home grip and you have to do R2 you first do R move regularly and then you continue the move with the middle finger on the back.
Is there a way to do that thing over here?
Also I think a huge factor (which could be part of formula) is how your fingers end after alg..mainly PPL algs, i have 1 really fast J Perm alg but when you do it and you have U2 AUF afterwards, there is insane regrip and it makes that alg pretty bad imo.
alg?
bruh i know i’m late but that algorithm on the thumbnail is almost the EXACT algorithm i like messing with and trying to do it in very fast times
Jperm, teach me how to solve a 2*2 a 3*3 a 4*4 a 5*5 a megaminx a full f2l a full oll a full pll a winter veritation a best alg, f2l tricks a zbll a vls and extraaaaaaa.
Thank you jperm. 💘
What about rotations?
I have no data on rotations, but it's probably roughly 1 hard regrip, maybe a bit more since you're regripping 2 hands.
@@JPerm 2x+2y+1.5z; BTW. is grip shift a hard regrip? And I think you should count soft regrip as 0.5. And there another regrip, like the first move F in hedge if you use right thumb to push it. We can call it small regrip and count it as 0.5. Modified verison:
Algometer = Move + x
+ y + 0.5z + 0.5H + 2Rh + 0.5Rs + 0.5Re + 1.5W, where
M (Move Count by
ETM): U = 1, U2 = 1, M2 = 1, UD = 1, UD2 = 1, y =1; H (Half Turn); Rh (Hard Regrip);
Rs (Soft Regrip, Small Regrip or Grip Shift); Re (End Regrip); W (Overwork).
I actually discovered that algorithm by accident. I was bored, and basically doing that alg, when I realized I could do it for my A perm!😊😊😊 Mind blown.
Same
Me who uses the beginner way to solve a cube: Mm yes T Perm, I use that a lot...
There is a new alg to Jperms for 2x2
Visit this guy he’s a legend: Aamir Saifee
He has made a whole vid about it
F R U’ R’ F R F’ R U R2 F’
Another one is this ua-cam.com/video/dQw4w9WgXcQ/v-deo.html
Hey nice video like always Jperm ! Maybe there is a little mistake at 0:26 "my new Y perm R'U'R'U' " this is probably R'U'RU' instead. Thanks for your great contents.
J perm talking about A perms, U perms and T perms
Me not knowing any of those
Wow! I was always doing the I have no idea how to do an algorithm, maybe I should learn most of these
First
Edit: this video was uploaded 5hrs ago and i just got the notification. As soon i got the notification, i quickly clicked on the video.
Jperm makes an algmeter
Cube head: hold my cube
Regrips are very important. When solving a 3x3x3 Rubiks Cube or any Rubiks Cube Level
My algorithm: remove all pieces and join them
Then how can you say that My algorith sucks?
ive found that although rightie wide t-perm (aa-perm) is really bad, theres a really nice fingertrick for leftie wide t-perm (ab-perm) that makes it really good.
Here is a way to do JB Perm. Hold your thumb at RF and index at UF. As you descend to F' (R U R' F'...) Your thumb is already in the right spot. Then continue the alg. But after F' there is a R and since your fingers are at the UR place, just push down to get U pretty easily
Pretty nice that most algorithms seem to do moves and then undo them in a different order since that gets your hands back to the same position they started.
I know a shorter j perm but it sucks.
I found another way to solve a sune. Combining an antisune and the 2nd way sune, and got a j perm.
R U2 R' U' R U2 L' U R' U' L
And just saying, the notation you used for the y perm new alg was wrong.
R' should be R.
But keep posting great videos!
By "2nd way sune" you just mean lefty sune. And that is the standard OH J Perm and is well known
I have a doubt about bld
I have learnt m2 and want a method to solve corners faster than old poachmann
I know Orozco but I how to solve with m2 parity please help
Jaya Avhad for parity do D R2 D’ M2 D’ R2 D after edges than ja perm that is like x R2 F no auf
@@parabolaaaaa4919 thanks
The way you shred that man's alg through the algometer and give the fattest thumbs down just makes my day for some reason.
The wide Tperm is good but the A perm is better
JPerm, I have a question about H perm finger tricks. I use different finger tricks and I'm by no means a super fast cuber, but I think the way I do the H perm is better than the way you do it. I'd like to hear your thoughts on it because this way removes the soft regrip you do with your left index finger when you do the U' moves.
1. M2 flick with my right hand (same as you)
2. A U turn with the back side (or nail) of my left index finger
3. M2 flick again with my right hand
4. U2 flick with my left hand, left index finger quickly followed by my left middle finger
5. M2 flick again with my right hand
6. A U turn with the back side of my left index finger again
7. M2 flick to finish it.
It may not be worth it because you have to set up your left index finger to the UFL corner, but you can do that when you set up for the M2 slices anyway
How does one rigoriously define the number of regrips and 'overworking' that does not factor in the human factor?
to have good algs just watch jperm and u be set.
sometimes when one of my friends has a bad alg i ask where they learned it they never say jperm
For me
1:12 1. Move Count
1:56 2. Overworking
3:17 3. Regrips
my y perm: the big block of scrambled pieces, hold that on the front left and do R B R' U' and then the j perm but cancel into undoing the 2 moves before it ends
J Perm: try to make your own algs
also J Perm:
youtube sorted this into a playlist of Computer Science algorithms, I was so confused. Good vid tho
0:29 you don’t have to regrip if you use your thumb as f moves
When are you making a cube collection?
n perm do not need a regrip, you can do it faster using both hands, both index and thumb fingers.
Pretty solid concepts. Definitely interesting. Good vid
It’s actually pretty easy to do y perm regripless without your method with using the standard alg
Yes i noticed the y Perm one while just messing around with the lefty j perm
J Perm, this is game changing, but I've been using these A perms for 10 months now, I'm just not popular enough to spread the message haha xD
Nice vid!