The MAGIC of N64 Games on PC
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- Опубліковано 27 гру 2024
- N64 are classics that changed the world of not only Nintendo, but all of gaming's future. Today, these inspirational games are being made better than ever thanks to their amazing PC ports thanks to decompilations and recompilations
Thanks for the big 1000 lads!!
Someone made and unofficial sm64ex coop for android and I can play render 96 mario 64 on there and it runs great on my Samsung galaxy S22.
You definitely deserve it
@@SonicDaHog And so do you. I'm rooting for the day you get there
We’ll soon get something similar for another game, the Banjo-Kazooie decomp is at 99% and finally started moving again after years of being stuck
I’d love a render 96 of Banjo-Kazooie 😍
What good timing. I just started playing the xbla version.
There was a little bit of emulation around when I was a kid. My computer wasn't powerful enough to run ZSNES, but I was able to run Nesticle and play a few games that I didn't have on my regular Nintendo, such as the non-official version of Tetris that would have been one of those black cartridges.
Intro was literally me
Sadly we won’t get anymore Philo content. The Nintendo ninjas 🥷 are going to be at his house soon 😭
Oh no... THEY'RE HERE
@@Philosgamestation **insert sonic unleashed scream**
I don’t get it
What's funny about one of the examples you showed is that Sonic Heroes was already officially released on the PC back in the 2000s
yeah but not the source code
OH RIGHT! No excuse on that one. That's a straight up editing mistake. How didn't I notice that?!
@@andresl6421 You're not getting the source code by emulating it either. That would take decompiling, which is something they haven't done with any emulated version. There's a reason it's a big deal Majora's Mask and other N64 games are only just now starting to get decompiled to source. It's usually waaaay easier to peak at a PC executable's source code than the source code on a proprietary system like GameCube or PS2.
Only about 800 views??? That's wild. I wish you and your channel future success 👍
Thank you so much!
0:12 I guess I shouldn't judge, I used to binge watch xplay and anything else on g4.
I also got into emulation at 11. I would spend hours each day trying to pirate sonic generations on my xbox cause my weak laptop couldnt even run the demo at 5fps. From there I learned about emulations and ive never stopped.
I hope perfect dark pc port gets a mod with the xbla models and textures
I personally feel N64 games look best experienced on an original N64 better yet on a CRT.
Any old game's graphics, including pixel art games, were designed around the inaccuracies of the CRT display; with all of the colour-bleeding and such, this is why techniques like dithering worked. We weren't meant to be seeing each individual pixel so boldly, as they were masked by the colourbleeding. But, since CRTs aren't produced or easily acquired anymore, the graphics will always be in a broken state at this point, no matter how you play it. For this reason, this is why I prefer from the ground up HD remakes, that take our modern HD screens into account from the start. Higher res textures/pixel art, higher poly models (3D games), and etc. You have to do everything to make it all cohesive; just HD textures on a low-poly model looks inconsistent.
I get that. I've only ever experienced a crt for a few years at my grandparents' but even I can tell that any games made before the GameCube era, without enhancements, will always look better there and that goes triple for 3d games of the PS1, N64 and Dreamcast era
ive had a similar introduction tho I started with he switch port and then did mods on pc first doing reneder96 and ex coop
I'll always support emulation if it means preserving a dead game's legacy. It isn't fair on the developers to see their hard work be disposed of.
I was confused for a second about the words "disposed of" then I remembered the original Scott Pilgrim situation. Yeah emulation is a key part of game preservation and extending a game's lifespan. Just imagine how much less played SM64 would it if not for emulation
I support emulation full stop.
2ship2harkinian was already officially out when you posted this by the way.
I know, I showed footage of it in the video and said I prefer it. I more so meant that it isn't exactly feature complete yet.
Ah yea, its not quite. The last version that came out is in fact a hotfix for initial release. But it has complete mod support already, which is good enough for me.
Great video man!
Thanks as usual Wardy!
I started emulating on a regular basis a few months ago. It has been so much fun!
Don't know how I missed this comment. Nice! What have you been playing?
Super Monkey Ball, Mario Kart: Double Dash!!, and Super Mario Sunshine.
@@AdrianPadrian-s8q Great choices, good luck with sunshine's lilypad
Great video!
Thanks!!
Hopefully we see a PC port of Bomberman Hero 🙏
Keep up the good work snd youll blow up in no time!
W channel I will watch more
W comment
@@PhilosgamestationW reply
underrated
I do find it fascinating that younger people enjoy older games. I do feel the classic games just have charm that the modern era just doesn't have anymore. The PC Decomp project for all n64 games feels like such a fantastic way to (re) play these games. I was playing Majora's Mask at 60 FPS, widescreen and it just feels, for the lack of a better word, a really fast version. The transitions and loading times are so uncanny. I remember trying Ship of Harkinian when it first came out. it looks like so many bugs have been fixed by now.
Can we just sit back and just imagine an up-to-date version of Goldeneye 007 with netplay, and high resolution support for splitscreen at high FPS? Maybe even a Halo type of netplay where splitscreen players can also join online battles?
As one of said younger people who wanted to play these games and managed to do so, I can't even imagine how great this all is for people who lived through the generation.
@@Philosgamestation I think it has everything to do with the game design principles, rather than the graphics or anything. For example, loot boxes, battle/season passes, etc. All of this sort of in-game monetization didn't really exist back then, aside form Arcade machine games being designed to be somewhat unfair and eat up your quarters. Before the 2010s, the games were designed to be complete experiences from the start. There wasn't any DLC or anything, which was of course a double-edged sword. Games that were released in a shoddy state stayed that way, or had to get an updated full-rerelease like say Pokemon's 3rd versions.
I will say, though, I honestly preferred the updated-rerelease approach like Pokemon's 3rd versions. DLC is easier and more convenient, especially for anyone who already bought one of the original pair...however, if the games are just gonna keep being rushed out in a poor state to meet yearly-release deadlines, I'd rather one of those yearly-releases just be dedicated to making the definitive, polished edition instead, lol. There's no denying that Pokemon Crystal, Emerald and Platinum are the definitive versions of their respective set, and god knows many of the modern games need that sort of polish. The DLC they've been doing has all been additive, but never addressed any issues with the base game itself like the third versions before have.
@@Philosgamestation These games were so fun back then. Imagine coming home from school, and in the bedroom is a new console with Mario 64 just sitting there waiting for you. Video game rentals were a major thing that we took advantage of. Let's not forget being able to freely trade with peers.
Gaming in that era was such a unique experience that's honestly pretty hard to replicate now.
I emulated sa2 on my school computer
imo i think render96 is really impressive but adding all these graphical customisations loses the charm of mario 64, it ends up feeling more like a remake
i see this argument used all the time against those kind of mods
it's "costumizations"
which means it's fully optional, and never meant to be a replacement of vanilla's visuals
so it *feels* like a remake, what's wrong with that? the graphics ARE remade, so of course it's gonna feel like a Remake Visually
I'd argue what's more important with the game feeling like a remake, is physics being accurate or not, which in this case, they still are
If super mario 64 originally looked like this, someone made a low poly mod, you'd have said the same thing about it
Just simply say "it's not for me" or "it's not my cup of tea"
ssg-eggunner im not saying people shouldn't use it its just my opinion on why i dont use it
@@lemonadesnake ah that's alright then
could've specified it was your opnion in your original comment like
"adding all these graphical customizations loses the charm ofmario 64 *to me*"
very simple
He literally starts it with "imo"
@@Philosgamestation what what's imo
bro I learned emulation from my dad
W dad
a very legally copy😭
The most "legal" kind
Pizza tower
@@MrthingMrthing BRING THE NOISE