Think of it this way,: Earth is overpopulated, no? Well be solving the minefields AND helping against overpopulation! It's a Win-win, right? Man I should get a nobel prize or something.
OperatorDrewski the scenario where CSAT dropped the cluster on the town, the flashed characters were dressed like CTRG the british dudes that helped Kerry in the main campaign
I was surprised at the quality of the campaign. It really felt like a new, fresh take on Arma. No crazy invasion or full out war. Just a bunch of sad stories. It gives a new perspective, that's all I'm saying.
Its an expansion pack with the purpose of explaining why war crimes are bad, while also adding in mechanics that let you more easily commit horrific levels of war crimes. 10/10.
Brian The Teutonic Sorry for the late reply. You are kinda missing the point. This dlc shows how easy it is to commit war crimes and why such measures are taken to prevent them.
@@karstais Well, i'd beg to differ. Normal vanilla ArmA combat defenitely has some element of war glorification going on. When you shoot someone, he just drops dead immediately. No screaming, no suffering, no limbs being cut off, no brutallity, no life slowly fading out of your targets body, while he goes through unimaginable pain. It presents war as a really clean and surgical thing, when it is most defenitely not. ArmA does a great job of accurately depicting how modern infantry combat works, but it is very poor in showing what happens, when you start engaging your foes.
@@theincrediblefox That's what happens when you get shot lol...? You don't scream, or and limbs aren't cut off when getting shot. If anything that makes it more comical. While yes in some scenarios people scream and cry out for help, but that's when they're either injured or not about to die.
This was my favorite ArmA campaign. Period. The amount of effort put into it is astonishing. I absolutely love it. Some other things to mention: The reason a lot of this centers around the church is because occupying a religious building during wartime is a war crime. A lot of characters mentioned (including the "NATO" [CTRG] forces) were present in the base game's singleplayer. The reason people got mad at CSAT during this was due to the civilian casualties. It is also a war crime to kill unarmed peoples, especially medics, regardless of faction. Cluster bombs are similar to landmines; not all the pellets detonate. Another law of war is that, upon picking up a firearm, you are officially deeming yourself a combatant and you being killed is considered justified. The Bobcat uses the massive scoop in front to mimic real life demining vehicles, which use similar scoops to literally rip mines from the ground. The reason people blame CSAT is that they had no true reason to be present on Altis/Stratis. They, alongside the FIA, AAF, and even NATO, committed crimes during the War on Altis. You can probably guess why landmines are illegal. The FIA ambushing Adams and the AAF is another important aspect (as well as the mention of the convoy, which is from the Bootcamp singleplayer). They're attempting to steal goods from humanitarian aid organizations, killing civilians, AAF, and NATO. That's all I can really grab for now. This DLC covers so many little things that a lot of people missed out on.
I knew all the things, except the convoy, I never remembered it even tho I played this campaign 2 times and The East Wind like for 6 times. Even with the prologue.
Finished this campaign. Best I've played in years to be honest. As far as FPS are concerned. In the air drop mission I lost one man and the rice scattered all over the hillside. I chose position A. The cluster bomb could have been NATO pulling off a Black Op/ False Flag. Arma 4 needs to be more like this campaign than any of their others.
I really never understood this idea that it might have been NATO that preformed the bombing. It really doesn’t serve NATO at all to have assisted in that bombing. In fact it caused the exact opposite result of what NATO would have wanted and ended up solidifying the AAF and CSAT’s control over Altis. It’s especially a stupid theory when you learn that there was a witness who unbeknownst to them actually saw the Chinese SOF and heard them speaking Chinese.
Uh yeah, so I kinda did it all alone on veteran difficulty after about 20 tries. I just didn't know I was the fucking leader, and could assign everyone to go to that place.
Just finished the mini-campaign. Missed out on the achievement for not doing any war crimes solely because I grabbed the IDAP ambulance in the guerrilla mission, which is probably the least severe of all the crimes I could've possibly committed. Either way, great campaign. Made me feel emotions.
I had the same thought. The Voice Actor for Nick is named Stephen Russell, but this role isn't on his imdb page so I'm not sure, but he sure as hell sounds like him...
Thats why i play this game.. 1v1 can be a battle of its own this kind of moments specificly.. Takig out binoculars to see if hes dead just makes it feel so real
“On altis alone, there are 7,000 landmines a figure decreasing thanks to humanitarian efforts and civilians” that one hit me hard. Great campaign blew my expectations out of the water and i loved how dreswki went thru this play through with the most respect and thought not running thru stepping on mines but thinking about the effect of his choice shown best at the end of the play through by making the choice of the most accountable for the suffering
ArmA 3 devs are out here making content like this which has an amazing story and incorporates amazing mission designing features like the flashbacks but from EVERY combat scene, you can see how much help this game needs. The AI is an absolute trainwreck, performance is questionable in singleplayer at best. The devs really need to start sorting this out if they want this franchise to remain as great as it is today.
did not expect to watch the entire 42 minutes of this video, when it finished i was amazed at how fast the time flew. it was entertaining to watch and i bet it would be good to play too.
Nate Davis They're blatantly only developing these DLCs with a portion of their dev studio. Also i believe the earnings from this dlc goes to some charity. ArmA 4 is in development. Let's hope it runs 60fps+
and it looks like they will be switching to the engine that dayz standalone is running, it will give them more options plus its optimised and alot more flexible
Nate Davis Let's be honest tho, i'd love a graphics and gameplay overhaul (aka ArmA 4) but this mini-campaign had better writing and a stronger theme than any ArmA SP content yet. If you were to combine the storytelling of LawsOfWar with "ArmA 4"'s gameplay and graphical enhancements, imagine a cinematic action-packed campaign that actually has a dramatic story and interesting characters along with a much more immersive enviroment, better sound design, and less... arma bugginess. Gets me a little excited for the future :)
This DLC was one of the best played by me on Arma III, a masterpiece compliments to the Bohemia P.s Also I chose the last option, because in the end all the factions had guilts who more or less, this is war......
I remember i was commanding a platoon of infantry that was supporting an armored push, we came up to a minefeild that could have taken out one of our valued tanks, so i had my men march across the feild shoulder to shoulder while the tanks were held back. ... we cleared all the mines in record time lol.
I got Laws of War within a DLC pack on Steam and that makes it very difficult (for a newbie) to determine which DLC does what. But after I dove into this DLC it really left an impression on me. A deep one. I bought Apex full price the next day "because", I felt it was well deserved.
Mah heart just exploded from the impact of feels this DLC just gave me...impressive work indeed, I bet you were rather skeptical that Bohemia would make this in anyway THIS level of intense narrative within a game like Arma. It actually gave me a whole new perspective of the game in all. Really impressed overall.
You would not BELIEVE how difficult it is to get the clear noise of a mine going off from an ARMA III video. Thanks for being one of the few not talking over the entire playthrough/demo/thing, so I could let my friend hear the noise that tells them if they're "Fucked or not."
Really gave me shivers at the end when he said "This is the reality, This is War" and then the music played. Good video and Great DLC, Hopefully the tanks dlc will be just as good or better :)
I absolutely loved this vid. Great way to let those that haven't been there experience a tiny taste of history. Real history, which is always messy, not cut and dry like you read about in the books written by the victors. There are always at least two sides, and each side has there own truth. Really awesome.
Drewski, Adams is basically from the main campaign and the CSAT Spotters etc. were the CTRG Spec Ops led by Miller, British Black Ops, the fucks that mess with everything and steal the east wind device
This DLC was Amazing. Told it, the idea of showing war by different eyes was very good and in Laws of War it has been done pretty well. What else to say, really well done Bohemia. P. S.: I would have made your same choice at the end Drewski! I agree with Nathan, in war there is no black and white, every faction is guilty of something.
in the IDAP showcase you can find a pamper with Ben Kerry from the East Wind campaign, talking about Adams from this campaign who stepped on the mine :D
Wow, that was much better than I expected. I remember doing LOAC training when I was enlisted. But when you're out there, you know a lot of shit goes down that doesn't get reported or gets framed in different ways. Plus perspective is everything.
Whoa, what did you do in that Church mission? The end I got didn't mention anything about war crimes or summery executions aside from my minefield. Did you shoot everyone left breathing or something?
i think you only did about half the mini campaign. its possible you missed some senarios because i dont remember them talking about some of the things you heard in the end when you had to make a choice. at least there is supposed to be a mission where you defuse unexploded mines from that cluster bomb. they showed that in the trailer
I usually complain about the cost and quality of DLC for most games. I have never missed a DLC release for Arma 3. They are masterpieces and worth every cent.
On Altis alone, there are 7000 landmines, a figure now decreasing thanks to humanitarian efforts...
And victims.
Good black humor
its not a joke
I mean each stepped on mine is one mine less hidden, no?
Exceptional casualties.
Think of it this way,: Earth is overpopulated, no? Well be solving the minefields AND helping against overpopulation! It's a Win-win, right? Man I should get a nobel prize or something.
Being an Army EOD tech, it's really cool to see a game incorporate our lives into a well put together campaign.
Ha
Adams is the sergeant from the main campaign, that stepped on the land mine at the start!
Dang i didnt even catch this
good memory
OperatorDrewski the scenario where CSAT dropped the cluster on the town, the flashed characters were dressed like CTRG the british dudes that helped Kerry in the main campaign
Law of War campaign is the result of the main campaign just months before.
For example the NATO forces was from Camp Maxwell.
Ben Kerry, the guy who you play as in the main campaign, gets a small mention in the showcase IDAP scenario. I'm gonna let you find him though.
Hans Schuster no as you start the main campaign, you remain a rookie, first day in the real thing
I was surprised at the quality of the campaign. It really felt like a new, fresh take on Arma. No crazy invasion or full out war. Just a bunch of sad stories. It gives a new perspective, that's all I'm saying.
i do like that they found a way to add content for mp in the end also, some shotguns would have been nice too
Fantastic story - great voice acting and - well, I loved it.
If you want full out war well multiplayer theres no sad story just combat and firefight *Always*
@@Opachki69420 arent shotguns banned in war? If im tight thay are not gonna ad tham
@@buuuu7691 No, despite the best efforts of 1910s Germany.
Its an expansion pack with the purpose of explaining why war crimes are bad, while also adding in mechanics that let you more easily commit horrific levels of war crimes.
10/10.
Brian The Teutonic
Sorry for the late reply.
You are kinda missing the point. This dlc shows how easy it is to commit war crimes and why such measures are taken to prevent them.
"sorry for the late reply"
excuse me?
demining drone lol
Elias McIntyre lmao I’m was just following orders when I set a fire mission of the refugee camp
@Schnitzel duh,shooting paras is not a warcrime,if you can shoot paras that means that commander sucks and choosed bad dropzone
Most FPS campaigns glorify war, this campaign show the reality of war. I wouldnt say this campaign was "fun" to play but it was really, really good.
Barry Jones well writen m8
well arma's basegame is war just like war no glorification but nothing made to be sad
@@karstais Well, i'd beg to differ. Normal vanilla ArmA combat defenitely has some element of war glorification going on. When you shoot someone, he just drops dead immediately. No screaming, no suffering, no limbs being cut off, no brutallity, no life slowly fading out of your targets body, while he goes through unimaginable pain. It presents war as a really clean and surgical thing, when it is most defenitely not. ArmA does a great job of accurately depicting how modern infantry combat works, but it is very poor in showing what happens, when you start engaging your foes.
@@theincrediblefox That's what happens when you get shot lol...? You don't scream, or and limbs aren't cut off when getting shot. If anything that makes it more comical. While yes in some scenarios people scream and cry out for help, but that's when they're either injured or not about to die.
@@opfoca1oparrowmarinerecon154 ir depens were you got shot, how and with what.
The moment where yo step on mine and the clack is last thing you hear. I liked this dlc very much. Offered much more in story than 99% of games today.
Tommi Honkonen especially considering its a dlc
Amen to that.
I had a heart attack when I stepped on the mine, it scared me to death.
hold space to remember, thats a new meme there
**SPACE** It's coming back to me now... That day...
F
i'd watch a movie with this plot. it's awesome
Even better to play it.
Hurt Locker
I'd watch it. It would be my favorite movie, showing the horrors of war instead of glorifying it.
I keep expecting the woman to go "Hello Agent 47" lol
*Mine disarmed*
Good work 47, on to the next mine.
@@handsomechocolatebar276 lol
When he said "He died on Stratis, year and a bit later. Land mine" I was like OH MY GOD HES TALKING ABOUT THE ADAMS IN THE MAIN CAMPAIN
Evan Of course its THE Adams
Time stap?
This was my favorite ArmA campaign. Period.
The amount of effort put into it is astonishing. I absolutely love it.
Some other things to mention:
The reason a lot of this centers around the church is because occupying a religious building during wartime is a war crime.
A lot of characters mentioned (including the "NATO" [CTRG] forces) were present in the base game's singleplayer.
The reason people got mad at CSAT during this was due to the civilian casualties. It is also a war crime to kill unarmed peoples, especially medics, regardless of faction.
Cluster bombs are similar to landmines; not all the pellets detonate.
Another law of war is that, upon picking up a firearm, you are officially deeming yourself a combatant and you being killed is considered justified.
The Bobcat uses the massive scoop in front to mimic real life demining vehicles, which use similar scoops to literally rip mines from the ground.
The reason people blame CSAT is that they had no true reason to be present on Altis/Stratis. They, alongside the FIA, AAF, and even NATO, committed crimes during the War on Altis.
You can probably guess why landmines are illegal.
The FIA ambushing Adams and the AAF is another important aspect (as well as the mention of the convoy, which is from the Bootcamp singleplayer). They're attempting to steal goods from humanitarian aid organizations, killing civilians, AAF, and NATO.
That's all I can really grab for now. This DLC covers so many little things that a lot of people missed out on.
I knew all the things, except the convoy, I never remembered it even tho I played this campaign 2 times and The East Wind like for 6 times. Even with the prologue.
@@pavelcerny9803 The convoy is from the Bootcamp mini campaign.
Clusterbombs are also illegal. Have been for a while, actually/atleast. BUt only if you sign, of course.
That ending left me with shivers
Finished this campaign.
Best I've played in years to be honest. As far as FPS are concerned.
In the air drop mission I lost one man and the rice scattered all over the hillside. I chose position A.
The cluster bomb could have been NATO pulling off a Black Op/ False Flag.
Arma 4 needs to be more like this campaign than any of their others.
I really never understood this idea that it might have been NATO that preformed the bombing. It really doesn’t serve NATO at all to have assisted in that bombing. In fact it caused the exact opposite result of what NATO would have wanted and ended up solidifying the AAF and CSAT’s control over Altis. It’s especially a stupid theory when you learn that there was a witness who unbeknownst to them actually saw the Chinese SOF and heard them speaking Chinese.
Uh yeah, so I kinda did it all alone on veteran difficulty after about 20 tries.
I just didn't know I was the fucking leader, and could assign everyone to go to that place.
Just finished the mini-campaign. Missed out on the achievement for not doing any war crimes solely because I grabbed the IDAP ambulance in the guerrilla mission, which is probably the least severe of all the crimes I could've possibly committed. Either way, great campaign. Made me feel emotions.
This comment made me laugh more than it should.
That voice actor sounds like Nick Valentine from fallout 4
Andrew Thompson OMG It does kinda!
Andrew Thompson You're right lol
and like 50 people from skyrim
CAPSLOCK said
I had the same thought.
The Voice Actor for Nick is named Stephen Russell, but this role isn't on his imdb page so I'm not sure, but he sure as hell sounds like him...
**Slaps Flex Tape on landmine**
Really really impressed by what the team has done with this Mission/campaign, huge step up from prior efforts. Well done!
Arma players: 22:43
Battlefield bad company players:
*what*
Thats why i play this game.. 1v1 can be a battle of its own this kind of moments specificly.. Takig out binoculars to see if hes dead just makes it feel so real
@@davidlennyman444 I believe that's just numpad+
“On altis alone, there are 7,000 landmines a figure decreasing thanks to humanitarian efforts and civilians” that one hit me hard. Great campaign blew my expectations out of the water and i loved how dreswki went thru this play through with the most respect and thought not running thru stepping on mines but thinking about the effect of his choice shown best at the end of the play through by making the choice of the most accountable for the suffering
They didn't have the balls to make it "hold F to remember"
Ok this DLC already looks really good
Arma 3 just got a lot darker
Kind of feels like Firewatch dialogue to me
Definitely. The chemistry between the two of them is very similar to Henry and Delilah. I love it.
i knew i recognized that dialogue from somewhere.
Not really. No banter
Today in "Things i never expected from an arma campaign". Damn thats good.
Well I'll be damned if thats not the most compelling campaign I've seen in arma yet.
I love the end. No outro commentary, you are just left to ponder.
"Hold space to [...]"
My head went instantly to "pay respect" :D
Out of all the campaigns in arma 3, this one campaign out-did literally all of them. It was so dynamic and had such rich storytelling.
RIP Adams :'(
he was a cool dude >:
he was a cool dude >:
he was a cool dude >:
he was a cool dude >:
he was a cool dude >:
That wasnt nato who it showed under the csat uniforms. It was CTRG, the brits.
The secret super spec ops
Thats still nato..
@@buuuu7691 nope, CTRG shite where waaaaaay above nato pay grade
Wow, You actually killed the IDAP worker / medic in the air strike. You could have waited and let him move out of the way as to only kill FIA rebels.
Would love to see some more of this content drewski, keep up the good work
Great video drewski, This should really "blow" up.
GSV Zarno ba dum tsss
@@nuclearspart4n163 more like Ba Duum "AAAAH MY LEGS"
@@rifqi2733 ba boom AAAAAAAAAAAAAAAAAAAAAAAAAA
Heh, if I'm not mistaken I was just at that church/village the other day scavenging for medical supplies in the East Wind campaign.
Yes, you're right, but even in the campaign it is ghost town in that time.
wow, that is a very powerful way to start this kind of DLC
ArmA 3 devs are out here making content like this which has an amazing story and incorporates amazing mission designing features like the flashbacks
but from EVERY combat scene, you can see how much help this game needs. The AI is an absolute trainwreck, performance is questionable in singleplayer at best. The devs really need to start sorting this out if they want this franchise to remain as great as it is today.
did not expect to watch the entire 42 minutes of this video, when it finished i was amazed at how fast the time flew. it was entertaining to watch and i bet it would be good to play too.
they can add more content, but they cant optimize the game..
Nate Davis the engine is damn old, it'd be hard to optimize it
The game runs fine if you're not playing a shitty 3rd party mission, and/or on a shitty server that is built for console ports
Nate Davis They're blatantly only developing these DLCs with a portion of their dev studio.
Also i believe the earnings from this dlc goes to some charity.
ArmA 4 is in development. Let's hope it runs 60fps+
and it looks like they will be switching to the engine that dayz standalone is running, it will give them more options plus its optimised and alot more flexible
Nate Davis Let's be honest tho, i'd love a graphics and gameplay overhaul (aka ArmA 4) but this mini-campaign had better writing and a stronger theme than any ArmA SP content yet.
If you were to combine the storytelling of LawsOfWar with "ArmA 4"'s gameplay and graphical enhancements, imagine a cinematic action-packed campaign that actually has a dramatic story and interesting characters along with a much more immersive enviroment, better sound design, and less... arma bugginess.
Gets me a little excited for the future :)
I’m surprised that you Didn’t remember Adam, he was Kerry’s best bud before the attack on stratis
This DLC was one of the best played by me on Arma III, a masterpiece compliments to the Bohemia
P.s Also I chose the last option, because in the end all the factions had guilts who more or less, this is war......
That's one hell of a supply drop
I remember i was commanding a platoon of infantry that was supporting an armored push, we came up to a minefeild that could have taken out one of our valued tanks, so i had my men march across the feild shoulder to shoulder while the tanks were held back. ... we cleared all the mines in record time lol.
Amazingly fluid transition with the end music and last line of dialogue!
I got Laws of War within a DLC pack on Steam and that makes it very difficult (for a newbie) to determine which DLC does what. But after I dove into this DLC it really left an impression on me. A deep one. I bought Apex full price the next day "because", I felt it was well deserved.
Mah heart just exploded from the impact of feels this DLC just gave me...impressive work indeed, I bet you were rather skeptical that Bohemia would make this in anyway THIS level of intense narrative within a game like Arma. It actually gave me a whole new perspective of the game in all. Really impressed overall.
I swear I'll sentence the next player I see comitting war crimes to the court.
Kinda has a The Division vibe to it, even the IDAP logo looks like the Division logo
That is what I was thinking
if anything sounds like the Lybia mess
BackSpace gaming Idubbbz
To see the scripting improving and getting worked on more makes me feel great for Arma 4 when it comes.
Yeah the possibilities are endless
Easily my favourite ArmA campaign, loved playing it. There's around 4-5 hours of content if you include the showcase missions.
Voice actor from skyrim?
Most likely
Kilroy almost sounds like Mercer lol
Mercer and my man Belethor
and fallout 4
Sounds like nick offerman from parks and recreation
You would not BELIEVE how difficult it is to get the clear noise of a mine going off from an ARMA III video.
Thanks for being one of the few not talking over the entire playthrough/demo/thing, so I could let my friend hear the noise that tells them if they're "Fucked or not."
Really gave me shivers at the end when he said "This is the reality, This is War" and then the music played. Good video and Great DLC, Hopefully the tanks dlc will be just as good or better :)
The 3 NATO it showed when they dropped the bombs was Miller and his team. Miller's kind of mysterious in the main campiagn and in the APEX campaign.
Stephen Russel was an amazing choice for the IDAP guy.
super old video but, the person that called the air strike was miller, Brit uniforms and it’s clear that it’s him, hair cut, t shirt, plate carrier
I-i-i... I dunno what you've overheard, but the Riverwood Trader is still open
The knight guarding the Holy Grail would be proud. You chose wisely.
Operatordrewski NATO didn't drop the cluster it was ctrg remember miller was running some pretty shady ops during east wind
As far as I know, Miller just wanted the East Wind Device.
Sir Potoo yeah but he didn't say it was Miller. The uniforms were from UKSF so you can bet that its them. Or can we?
This makes me feel guilty about all the landmines I've ever used in a videogame .
"these mines are clustered everywhere" while in a mine field
in my play though the doc survived the cluster bomb
This beginning gave me chills.
I absolutely loved this vid. Great way to let those that haven't been there experience a tiny taste of history. Real history, which is always messy, not cut and dry like you read about in the books written by the victors. There are always at least two sides, and each side has there own truth. Really awesome.
Drewski, Adams is basically from the main campaign and the CSAT Spotters etc. were the CTRG Spec Ops led by Miller, British Black Ops, the fucks that mess with everything and steal the east wind device
This DLC was Amazing. Told it, the idea of showing war by different eyes was very good and in Laws of War it has been done pretty well. What else to say, really well done Bohemia.
P. S.: I would have made your same choice at the end Drewski! I agree with Nathan, in war there is no black and white, every faction is guilty of something.
The voice actor for Nathan sounds like Belathor from Skyrim.
Takistan, how I loved playing that when I had operation arrowhead
i legit jumped in the begining when that landmine killed that civie
I like how you did that outro Drewski. Bohemia really did a good job on this campaign.
32:01 its the ctrg, miller's squad
YOOO adams was the staff sergeant taht died in the forest with keryy in the campain, it ties in so well
But wait, remember. Civilians are... acceptable casualties.
Remember hearts and minds.... on a wall 20 meters from there bodies
in the IDAP showcase you can find a pamper with Ben Kerry from the East Wind campaign, talking about Adams from this campaign who stepped on the mine :D
This reminds me a lot of the EW campaign from Arma 2, I love that mission.
I must admit, this is the best campaign made by Bohemia so far. Even if it is just a mini campaign.
Ahhh need more!!!!!!!
32:10 that's miller
btw Katherine bishop is the original arma reporter, she can be seen in the arma 1 campaign
That intro was genius, short to the point and shocking. Bohemia is not playing around with showing the true colors of wars from different side.
You should do on the ARMA games time line and who everyone is because Nathan brings up that he fought in takistan and in chernaraus
Wish more war/shooter games were like this
sassui90 Spec Ops the Line
Wow, that was much better than I expected. I remember doing LOAC training when I was enlisted. But when you're out there, you know a lot of shit goes down that doesn't get reported or gets framed in different ways. Plus perspective is everything.
Whoa, what did you do in that Church mission? The end I got didn't mention anything about war crimes or summery executions aside from my minefield. Did you shoot everyone left breathing or something?
Fun fact: If you walk over the... *ahem* "filled" body bags, the guy crouching next to them will call you out
Five years later, and still awesome
This is such a unique concept. Id play a video game just focusing on humanitarian efforts instead of just shooting baddies all the time
For some reason, I couldnt find this in the uploaded list. Had to come from suggested video. Maybe youtube needs to be optimized as well as Arma 3 lol
Holy shit, nice video and editing!
i think you only did about half the mini campaign. its possible you missed some senarios because i dont remember them talking about some of the things you heard in the end when you had to make a choice. at least there is supposed to be a mission where you defuse unexploded mines from that cluster bomb. they showed that in the trailer
I played this before and loved the story, love to see that you have played it before
I usually complain about the cost and quality of DLC for most games. I have never missed a DLC release for Arma 3. They are masterpieces and worth every cent.
Omg that mine just stopped a hearthbeat jesus
"Hey Andy"
"What's up?"
"Tenta is your new private browser blah blah blah"
I was really surprised at honestly how good it actually is I hope they at least put this effort into future stories
That "bobcat" is actually the Namer. An Israeli APC based on the Merkava mk4 chassis. It's supposedly even more armored than the tank it's based on.
The "Up Next" video after this one is called "Arma 3 | The War Crime Experience"
I got f*cking jump scared by that first expulsion in the beginning
Basicly
It's a Geneva convention simulator
meanwhile@OperatorDrewski in another vid is thundering down clusterbombs like a llama spiting on a hot summer's day
Got time to chat? Oh yes, just walking around a mine field, no biggie.