Survivalist Invisible Strain what does the hand icon above the head of the NPC mean?. If you do not control the NPCs, then they approach any building or car and, as it were, push while doing nothing. Even if the NPC has a task. And how to relieve NPCs from depression.? Neither wine nor vodka helps. They swell up to black out and that's it.
Been playing this game too and assault rifles are the only real way to deal with a groups of white strains, you can break their legs while running if you're alone or kill them before they get close if you have NPC's cause they aren't that great at dealing with them in melee or running away.
radio can help spot trader on map which often stop at npc base, also spot raider
Great content! well done!
Survivalist is a great game, if only it had the same amount of following as zomboid did
Just stating out my opinion, it would be best to start off using bow then guns at the early stage as guns attract more zombies than bows.
Survivalist Invisible Strain what does the hand icon above the head of the NPC mean?. If you do not control the NPCs, then they approach any building or car and, as it were, push while doing nothing. Even if the NPC has a task. And how to relieve NPCs from depression.? Neither wine nor vodka helps. They swell up to black out and that's it.
Dang, sadly it's been ages since I've played this game so I don't really remember what that does
Been playing this game too and assault rifles are the only real way to deal with a groups of white strains, you can break their legs while running if you're alone or kill them before they get close if you have NPC's cause they aren't that great at dealing with them in melee or running away.
More and more games use last time rotoscoping animations. This is not my esthetics.