A note on Sniper Hissi: from my observations, they can switch targets instantly, without taking aim again. So for example, a sniper can be scoped in, aiming at a rat, then instantly swap to you WITHOUT TAKING AIM and shoot you.
One thing I love about the level progression is you get to the snowy depths and meet the Hiisi, arguably the most aggravating enemy group in the game. You grow to hate them, get past them, then you discover their home, and can take great pleasure in destroying it. Brilliant design if you ask me.
Tempted to make a mod that adds stun immunity as an additional effect to slime blood. Although slime blood is a pretty strong perk to begin with because it already gives 40% projectile damage reduction, although I almost always choose other perks instead of slime blood.
The worst enemies are still the big jungle floor spiders. So, SO many times have I gotten the "you have angered the gods" because one of these little shits decided to visit me in the holy mountain.
to dodge a granade hiisi's attack: move horizontally in the opposite direction of the hiisi and/or vertically up/down, depends on where you stand, also, if you are much higher up than the hiisi, he will not overshoot, the bomb will fly straight at you like the one that fire bugs shot on biome 2. NOTE: the grenade must already be airborn when attempting to dodge!
What about that creep in the Tower, that shoots thunder every time you hit his 'bubble'? Or meeting Steve, or multiple Steve's in the Tower, is also a nightmare experience.
I’d say those polymorph masters have a place because even through they are quite rare (I usually only see 2 or 3 in the temple in my runs, even after clearing the whole thing), I have had absolutely traumatic experiences with them. In fact, they’re so dangerous that that actually makes them one of my favorite enemies because it goes along with their aesthetic very well and turns them into the embodiment of fear for me haha
I remember how awful area 3 was in the release build where there were 2/3x as many spawns and it was possible to have 4/5 sniper hiisi way offscreen sniping you.
The freezing gas head enemy is the most annoying in my opinion. It’s really annoying to deal with since it shows up early on and can usually instantly kill you. If you don’t have ranged wand then all you can do is run...
For your #1 pick, the lukki minion perk ally is one of my favorite perks in the game. It will happily fly around corners to happily go kill those tanks for you.
Not sure if this is annoying or just insanely frustrating but, Muodonmuutosmestari. On laboratory in open space, saw him just hit my line of vision above me. I instantly died. Apparently I polymorphed and ate my own homing projectiles before i could even see I was polymorphed on screen. Was a 6 hour run and only had the text at end game to explain to me what had happened. I have had plenty of stupid and unfortunate deaths but, this just felt, bad.
I agree that the Exchange wizard is annoying, but I don't think it should be nerfed. In fact, I think its design is pretty brilliant, honestly. It's an enemy that really makes you think twice and change your approach, and _any_ enemy which can make you do that is good in my book. It's a clever counter to certain builds, which exploits the self-damage you could possibly inflict on yourself, and in that regard I think it's smartly designed. The enemy is only subtly lethal - but boy is it lethal.
My biggest issue in noita in general is enemies that fire off the screen. I mean we can do it, but we also have a limit to how far we can register enemies. It's espcially bad when there's no warning or the warning is a vague sound cue that hardly warns you of anything.
I was trying to pay attention, but I got distracted by the harrowing experience you were having in the background around 9:00. I'm impressed you made it out of that.
Overall, a decent list, but I feel like there is something you're missing when dealing with the most annoying enemies and something that I think few people use: Tabula Smaragdina. Tabula is, in my opinion, the most useful item in the game. It is virtually indestructible, it can block shots and even allow you to climb up the mountain (fly, throw against the wall, stand and recharge on the tabula mid air, fly up to the ledge) and, most importantly, it does an absurd amount of damage that is enviromental. The sooner you pick it up, the more money you can double in the first floor. I use tabula all the time against pretty much all of the strong enemies usually up to the Jungle, but you can also use it even in the Temple of the Art if you have a bad run. Without tabula, this list is actually fairly accurate. With tabula though, I just can't see it such, so here is my opinion on all of your mentions: 14 Fire Skull - One shotted by tabula. Is only a really big deal for hitless runs, so I completely agree with your placement. 13 Large Firefly - Probably no need for tabula here. Definetly is annoying with the hives, so good placement. 12 Glowing Creep - Would honestly put this in my top 5 annoying enemies. Extremely dangerous and he's usually my first priority in any situation. Thankfully, tabula can easily get rid of him, because enviromental damage isn't related to you, so his shots will not be aimed at you when using tabula. 11 Thunder Mage - Very dangerous enemy, but, as you can guess, one shotted by tabula. I would reccomend either getting close, dodging his first shot and killing with tabula, or staying away and shooting with a wand. Maybe move him into the top 10, maybe not. 10 Shotgun Hisii - You just have to get used to him. For new players, this enemy is a nightmare, but once you get used to him, he shouldn't be too scary. He still spooks and hits me often, but tabula one shots him. I like this placement quite a lot. 9 Toxic Sleazebag - Maybe I have seen these enemies so much that I got used to them, so I don't see these as particularly challenging. Personally, I think there are many many enemies more annoying than them, such as any of the honorable mentions, but I don't know. I guess the placement is alright. 8 Assasin Robot - So, if you don't have a wand that can easily get through his shield, what do you do? You guessed it, tabula. I rarely encounter them in such a situation where my wand cant easily kill him, but when I do, its as simple as lead him to a vertical corridor and drop a tabula on him. 7 Rifle Hisii - Certainly annoying, no disagreements there. My best tip is to get above them, as they cant shoot up. However, if there are many, the situation often gets messy. Good pick. 6 Sniper Hisii - Another dangerous enemy. Obviously the best thing you can do against them is learn the sniper timing. Once you do that, you can slowly approach him while dodgin and hitting behind cover. I actually like the way the sniper controls situations - it forces you to move in these intervals, where you put attnetion to the sniper, then everything else, then the sniper. Good placement, still gets one shot with tabula :D. 5 Hisii Chief - Oh boy, its this guy. I actually like to call him "Big Guy", so when I see him, I start thinking "Oh no, Big Guy is here". Again, lead him to a vertical spot and drop tabula. Will also give a lot of money from that. If you cant do that, good luck, I genuinely panic if I somehow get into that situation. Good placement. 4 Robo Cop - There he is, probably my second most feared enemy. He is just an absolute behemoth - high damage, high health and stun lock. The worst part is that it's hard to one shot him with tabula. If I see him in the fungal caverns, I just run away and don't bother, maybe throw some sort of an explosive spell at him. IN the vault, you should be able to deal with him. Avoid at all costs, but if you do get stun locked, throw a tabula on him. I have escaped him a couple of times, by using a tabula to block his shots and fly away. 3 Grenade Hisii - So I do not know why he is this high up, as he is not a big deal for me. I understand that it's because of his projectiles, but they are just not that hard to dodge in my opinion. Once you learn how they move, its pretty trivial to just move down and closer or up and farther away from the enemy. Also remember he cant shoot up. Definetly wouldnt put this anywhere near the top 10 annoying enemies. 2 Master of Exchange - And here's the worst enemy in the game. If you were to put me in a corridor where on one end there was me and on the other there were ever single enemy in the game, I'd be searching for this guy immiadetly. The only tip I can give is, of course, tabula, as it allows you to one shot him and not swap places (sometimes you still swap even with tabula). My favorite moment with him was when I was using a wand with a lot of bouncing spells and I got swapped into a pit with Robo Cop. Almost escaped with the tabula shot blocking idea, but still died. 1 Tank - So, if you have read through all of that text above, I'm sure it's not hard to see where I am going with this. Yes, you can one shot this enemy with tabula. Yup, that's it. This placement is why I decided to put so much emphasis on tabula in this comment. If you dont use tabula, this enemy can be annoying sure. With tabula though? It's not even in the top 20 annoying enemies. The only annoying moments with him are when he is far away, but 90% of the time, you can still find cover and approach him easily. Because he takes time to notice you, you can throw tabula while moving without any fear of him. Honestly, his explosion scares me more than him. Overall, great video and a fairly accurate list. I really enjoy talking about the gamel, so I apologize if I typed too much. I hope that whoever is reading this will understand the importance of tabula. There are so so many enemies that can get one shot by it, it's an absolute must take.
@@ZombboniZZ But now the bridge could collapse, the passage could collapse, or one of many late game enemies could spawn. I was killed by a lance sentry, and the passage collapsed.
@@Grimthe What? Yer wrong mate, that's the tablet in the orb room, Tabula Smaragdina is the tablet near the bones at the left side of the lava pit, and it's always accessible.
A note on grenade hiisi, I'm almost certain they have predictive aiming. In other words, they shoot a projectile aimed at where you will be once the projectile reaches you. Going another direction after the shot is fired makes dealing with them almost trivial.
I agree with some of this list but I can't believe some of the enemies on this list, some of them are pretty free for me. Very cool to see how difference in playstyle makes a big difference. PS: you gave me an idea for my next video "How to avoid being stunlocked with one simple trick"
Can't believe the frost skull wasn't mentioned. Like the fire skull, he's annoying even after you kill him. Unlike the fire skull, he's also annoying for a long time after you kill him (and while still alive for that matter) in a huge area.
This is a pretty accurate list, the only addition I would add angry blob. Those tiny bastards that come off and swarm you in arcs are so annoying SOLEY because it's generally around fungal caverns in the mines where you generally have weak projectile spells and it takes forver
I agree with #1 - mostly because their bullets cause hitstun, so if they hit you, they will continue hitting you. You can lose half your HP from just rounding a corner into one of those.
17:00 I personally also believe they have an homing ai, but only on the first half of their trajectory. Like if you change direction when its about halfway to you, they're far easier to dodge, especially if you go upward.
This video is friggin chef's kiss. Awesome editing and good content, seriously keep it up Mcqueeb. I need more Noita! Also I wouldn't count Ukko as an annoying enemy, more of a dangerous enemies. Would be more of a top 10 solo run killers
The master of exchange is definitely my most annoying enemy. I die to these piece of shit soo many time: teleport into boom, teleport into a crowd of tentacles, teleport into my own magic missile,... THESE GUY CAN GO TO HELL.
I'd definitely have the bats on my list, for some reason those things can practically stun lock me and take out most of my health before I escape, though my least favorite enemy is definitely the hiisi chiefs
I would have added either the teleport or polymorphine mage things instead of the grenade hissi. the grenade guy is fairly easy to kill if you move in a straight line but the mages are super tanky. Also, I don't think the shotgun hissi should be on the list. Worms are pretty annoying cause of the destruction of the holy mountain and they can fly in out of nowhere. Also, the new enemy in the collapsed mines which fires homing projectiles which create a thunder cloud is also pretty annoying and tanky, especially for that early in the game.
My go-to method for dealing with the snipers is *pollen* if I have it. Sniper shots can go through a lot of soft terrain, but if the shot collides with pollen it annihilates both! Plus the pollen is homing, so the shield moves in and gets denser as I approach the sniper. As long as the laser appears, my pollen wand is usually fast enough to lay down cover before they shoot 😁 I also use pollen to dig a lot!
I think the only annoying enemies are most of the magic masters. Getting randomly teleported, temporarily blinded or polymorphed or whatever they do is way more frustrating than a few bullets for me.
For me Rynkkyhiisi and Robottikyttä are more annoying, for some reason they shoot fast enough that my shield is taken away (or hit me while the shield seems to be on) and their projectiles move fast enough that projectile repulsion field doesn't have enough time to rebel them. Also Liikkumisen Mestarit (teleport mage) are the biggest annoyance if you go too much to the left in the coal mines.
Saw ur video on why you burnt out. Gotta say your vids on yhe game have been helping me grasp the game and im rly thankful for that! Hope youre enjoying the new games and content man! Rly chill vibe!
When you fire a homing, piercing, 1,000,000+ dps, boss killer wand and hit a Vaihdosmestari placing you where that projectile is either killing you in a flash or with saving grace, instantly placed to 1 health
I really hate the small tentacler, ended a few of my runs And the vault blob splitting guys, sometimes it's funny because I see like 25 of them at once or even more
After leaving the normal levels to collect all the orbs i learned to hate the ghost crystal (Haamukivi) most. The range it can spawn these invinsible ghost enemies is insame and sometimes there are a lot in an area.
I'd swap shotgun guy with the fire mage you meet on first floor. You can usually 2 shot shotgun guy (with the basic wand), so he's not that big of a threat IMO, but fire mage jumps all over the place and is not easy to kill, unless you get lucky with his placement and pouring water over him. Looks like he spawns on first floor only though, that means very often there's not much room to escape. But I guess he's not that common, but still annyoing.
17:10 so, i was going through the jungle, with a very powerful wand (i don't remember clearly but it had a homing trigger shot that spawned laser and explosions and stuff, and i was destroying everyone, until i find him, i already knew what he did, but i thought he was the teleporting wizard, but when i realised my brain had already sent the input to the hand, and so i lost my 5 hours run
Hi just wanted to say i just found you and have started playing this game it's really fun only got 8 or so hours in and just got to the vault level for my first time (I know I'm not really that good at the game slow learner) only to die to the robot assassin i think my wand was just not good for that kind of enemy it shot a few powerful blasts issue is the shield on this guy blocked all of the hits and after my wand recharged his shield was back up and even when i did hit him i was dealing little to no damage anyway i knew at that moment i would die to this guy as he quickly slashed my noita's body into ribbons. Also that master of exchange sounds scary as all hell as someone who does his worse when thrown off by something i can see many a run ruined by that guy,
First time I met the swapper I shot hin, got teleported into the cave he were in. He instantly left the opening where I had shot him and ran into some toxic rock and due to me not having a digging wand my run was over at that point. Yikes
3:48 That just happened to me today!!! I've had no idea what they did and I used my energy orb spamming wand. I've had 620 health mind you, and suddenly all of it gone, game over. Wha the f-
I'm surprised you rank te rifle hisii lower than the grenadier. Those grenades are usually not too hard to dodge, unless the rifle hissii wingmans him and stunlocks you. The stun thing is very frustrating, especially because you don't recover from it before touching ground.
I would at the very least swap the Shotgun Hiisi with Thunder Mages, personally. On top of doing a ton of damage with a fast projectile, the Thunder Mages' attack can also stun you due to them being electricity, in which case your run is basically over because they'll likely keep hitting you and stunning you until you die, and getting stunned from electricity lasts WAY longer than that of the Shotgun Hiisi.
As a relatively new Noita player (absolutely loving this game so far), I have to say the enemies that have caused me to hurl the most expletives are the Shotgun Hiisi and Stendari. Idk what it is about them, but I just have such a hard time dodging their attacks, and the fact that they're lowly Floor 1 enemies makes it all the more frustrating. Even some of the later enemies like the sniper and lava wasp things I find easier to handle. I've only managed to get as far as Temple of the Art, whereupon I encountered an enemy that can hit you with a projectile that reduces your vision field to basically nothing for an absurdly long amount of time. I promptly got juggled to death by those Purple Flying Zombugs. Screw whatever that enemy is called as well.
Do you know the Stendari dies super fast when touching water? After learning this they became mostly a non-issue. If I don’t have water to pour on them I just run and they won’t follow to far. They can still mess you up if you get stuck in their projectile, but learning to dodge and just pour water makes them so easy
The Ukko, killer of a god run. Got an always cast fast firing circle of healing vigor wand. Landed in a puddle, like 6 pixels wide, that an Ukko happened to be playing in. Couldn't move as I was stun locked as he punched me to death. Slow and painful.
ive got about the same list but kranuhiisi and rynkkahiisi are swapped, kranuhiisi isnt able to hit me until rynkkahiisi shoot me and make me fall to the ground
To me the most annoying enemy is that purple bat in the second level. Also, I suppose, those wizards who give you debuffs. I would say Steve, but he wouldn't be a problem if it wasn't for the bug that allows worms and spiders to burrow into the holy mountain despite the worm crystal.
I might of missed it, but did you touch on any of the other enemies that you'd meet if you aren't going for just a standard run? Ukkoshyypiö (Thunder Creep) is pretty nasty. Horror Monster can be a big problem too, the wiki says it only spawns in the frozen vault but I swear I've seen it appear in the sky before, they might of changed it though or maybe it's because I might of been in a NG+. Märkiäinen is a new enemy but appears on the first floor. Funny thing is, my first seed after updating the game to the one that had this update, like 7 of these buggers spawned on the first floor. Not sure if I just didn't notice the attack or if it was a bug but I swear, the "thundercloud" he spawned when I got hit with the projectile was either invisible on me or I just didn't notice it. Either way, I moved a few meters after being hit and then several seconds later, I instantly exploded and died. That was the first and only time I was ever hit by his attack since the update though.
No, you didn't miss any. This was just my take on the most annoying enemies in the game. Not necessarily the most difficult. And as far as Lanternbro goes, he doesn't appear in the first floor proper, but in the Collapsed Mines he can appear. They fixed that thankfully!
@@McQueeb Yeah, before he was spawning anywhere on the first floor. I didn't realize that was a bug that they had already fixed. I thought I was just unlucky with the seed. Although they are a good first floor source of gold.
For me sleazebags are in the top. The fact they can be the first enemy you encounter in a run and that a single one can turn a large area into a toxic wasteland makes them annoying. Especially when you spawn with slow spark bolt wand and no water. Along with fireflies I hate them for a mess they create that can passively grind half of your hp before you find water.
Personally I am annoyed the most by the ice spirit. Its shots spread freezing vapour everywhere and it bleeds liquid that turns into more freezing vapour. There is no immunity to freezing damage and even a single pixel of it can deal damage. It is way more annoying than the fire spirit for not taking damage. It is so annoying to me because I like to start off with invisibility and it is very easy to get tagged by a pixel of it without noticing.
When I first started, yes, most of the hisii were the most annoying and infuriating enemies in the game. But once you advance and start venturing into more high level areas, those freaking mages... I don't want to be even 10 screens near those bastards. But yes, the tank is absolutely awful 😂
The tank has too much health and is unbelievably annoying to deal with. I’ve only killed it with trick kills because of how tanky this thing is. I have like 15 hours of playtime and only made it to the Hiisi base so I got more coming lol.
I can feel you :D For me on my top list would be the one which can be found in the fungal caverns ? they bleed chaotic teleportatium for me i got killed severel times,cause a gigantic worm or other stuff somehow teleportated them into the holy mountains xD
The grenade Hiisi doesn't seem annoying at all tbh .. i got hit by them way less than i been hit by shotgun Hiisi, the shotgun ones are worse in my opinion cause they catch people off guard jumping and shooting at the same time without even seeing the player, idk how that happens.... But it killed me that way twice
for me most annoying mob is satkymestari im not sure how to deal with them seems to be when i hit them i take damage so many runs lost to homing projectiles hitting them and me getting slaughtered ... im not sure if thats ment to be the case cos some times they dont seem to be a problem
i'd include the tentaclers (normal ones only), since they have the ability to fucking one shot the player no matter how high their health is. I've been begging for freeze immunity for a while now
A note on Sniper Hissi: from my observations, they can switch targets instantly, without taking aim again. So for example, a sniper can be scoped in, aiming at a rat, then instantly swap to you WITHOUT TAKING AIM and shoot you.
add to that the fact they have aimbot makes it a bit unfair.
@@dangergranger5091 he just has a good gaming chair
The Halo 2 Sniper jackal's of Noita.
Bro can cannonicaly no scope you
One thing I love about the level progression is you get to the snowy depths and meet the Hiisi, arguably the most aggravating enemy group in the game. You grow to hate them, get past them, then you discover their home, and can take great pleasure in destroying it. Brilliant design if you ask me.
On my wishlist for perks that don't exist: Stun Immunity
Tempted to make a mod that adds stun immunity as an additional effect to slime blood. Although slime blood is a pretty strong perk to begin with because it already gives 40% projectile damage reduction, although I almost always choose other perks instead of slime blood.
Doesnt exist ? Mama mia....
i realize I am kinda off topic but do anybody know of a good place to watch new tv shows online?
@Moses Kendrick Flixportal
@Rafael Rene Thank you, I went there and it seems to work :) Appreciate it!
So basically, anything with a gun.
Also, the sheer insanity of the run going on behind you makes me slightly anxious while watching.
KK-Tankki - has an abysmal accuracy on their shots and doesn't deal a lot of damage per shot.
also KK-Tanki: bullets go BRRRRRRRRRRRRR.
SO the top 10 annoying enemies are the Hiisi, the toxic jelly fish, and the Master of Exchange.
The hives can hear you, and they smell your fear of lava.
I was half expecting worms/spiders being on the list for angering the gods lol
Step 1: Worm makes Steve mad at you.
Step 2: Kick statue at Steve.
Step 3: Profit.
17:26 this guy recked me with my own attack.
The worst enemies are still the big jungle floor spiders.
So, SO many times have I gotten the "you have angered the gods" because one of these little shits decided to visit me in the holy mountain.
to dodge a granade hiisi's attack: move horizontally in the opposite direction of the hiisi and/or vertically up/down, depends on where you stand, also, if you are much higher up than the hiisi, he will not overshoot, the bomb will fly straight at you like the one that fire bugs shot on biome 2.
NOTE: the grenade must already be airborn when attempting to dodge!
What about that creep in the Tower, that shoots thunder every time you hit his 'bubble'? Or meeting Steve, or multiple Steve's in the Tower, is also a nightmare experience.
It is very annoying enemies, but at least those creep don't shoot anything or doing melee attack
Unless you go in the tower those thunder fucker not gonna affect you at all.
peace with gods is a really good perk because you wont get skoude and steves become friendly
I’d say those polymorph masters have a place because even through they are quite rare (I usually only see 2 or 3 in the temple in my runs, even after clearing the whole thing), I have had absolutely traumatic experiences with them. In fact, they’re so dangerous that that actually makes them one of my favorite enemies because it goes along with their aesthetic very well and turns them into the embodiment of fear for me haha
I remember how awful area 3 was in the release build where there were 2/3x as many spawns and it was possible to have 4/5 sniper hiisi way offscreen sniping you.
This McQueeb looks like a nice fellow.
The freezing gas head enemy is the most annoying in my opinion. It’s really annoying to deal with since it shows up early on and can usually instantly kill you. If you don’t have ranged wand then all you can do is run...
For your #1 pick, the lukki minion perk ally is one of my favorite perks in the game. It will happily fly around corners to happily go kill those tanks for you.
Not sure if this is annoying or just insanely frustrating but, Muodonmuutosmestari. On laboratory in open space, saw him just hit my line of vision above me. I instantly died. Apparently I polymorphed and ate my own homing projectiles before i could even see I was polymorphed on screen. Was a 6 hour run and only had the text at end game to explain to me what had happened. I have had plenty of stupid and unfortunate deaths but, this just felt, bad.
I agree that the Exchange wizard is annoying, but I don't think it should be nerfed. In fact, I think its design is pretty brilliant, honestly. It's an enemy that really makes you think twice and change your approach, and _any_ enemy which can make you do that is good in my book.
It's a clever counter to certain builds, which exploits the self-damage you could possibly inflict on yourself, and in that regard I think it's smartly designed. The enemy is only subtly lethal - but boy is it lethal.
Honourable mentions - All enemies that are not on the list
My biggest issue in noita in general is enemies that fire off the screen. I mean we can do it, but we also have a limit to how far we can register enemies. It's espcially bad when there's no warning or the warning is a vague sound cue that hardly warns you of anything.
evil noita be like "this enemy is named firefly"
I was trying to pay attention, but I got distracted by the harrowing experience you were having in the background around 9:00. I'm impressed you made it out of that.
Overall, a decent list, but I feel like there is something you're missing when dealing with the most annoying enemies and something that I think few people use: Tabula Smaragdina.
Tabula is, in my opinion, the most useful item in the game. It is virtually indestructible, it can block shots and even allow you to climb up the mountain (fly, throw against the wall, stand and recharge on the tabula mid air, fly up to the ledge) and, most importantly, it does an absurd amount of damage that is enviromental. The sooner you pick it up, the more money you can double in the first floor. I use tabula all the time against pretty much all of the strong enemies usually up to the Jungle, but you can also use it even in the Temple of the Art if you have a bad run.
Without tabula, this list is actually fairly accurate. With tabula though, I just can't see it such, so here is my opinion on all of your mentions:
14 Fire Skull - One shotted by tabula. Is only a really big deal for hitless runs, so I completely agree with your placement.
13 Large Firefly - Probably no need for tabula here. Definetly is annoying with the hives, so good placement.
12 Glowing Creep - Would honestly put this in my top 5 annoying enemies. Extremely dangerous and he's usually my first priority in any situation. Thankfully, tabula can easily get rid of him, because enviromental damage isn't related to you, so his shots will not be aimed at you when using tabula.
11 Thunder Mage - Very dangerous enemy, but, as you can guess, one shotted by tabula. I would reccomend either getting close, dodging his first shot and killing with tabula, or staying away and shooting with a wand. Maybe move him into the top 10, maybe not.
10 Shotgun Hisii - You just have to get used to him. For new players, this enemy is a nightmare, but once you get used to him, he shouldn't be too scary. He still spooks and hits me often, but tabula one shots him. I like this placement quite a lot.
9 Toxic Sleazebag - Maybe I have seen these enemies so much that I got used to them, so I don't see these as particularly challenging. Personally, I think there are many many enemies more annoying than them, such as any of the honorable mentions, but I don't know. I guess the placement is alright.
8 Assasin Robot - So, if you don't have a wand that can easily get through his shield, what do you do? You guessed it, tabula. I rarely encounter them in such a situation where my wand cant easily kill him, but when I do, its as simple as lead him to a vertical corridor and drop a tabula on him.
7 Rifle Hisii - Certainly annoying, no disagreements there. My best tip is to get above them, as they cant shoot up. However, if there are many, the situation often gets messy. Good pick.
6 Sniper Hisii - Another dangerous enemy. Obviously the best thing you can do against them is learn the sniper timing. Once you do that, you can slowly approach him while dodgin and hitting behind cover. I actually like the way the sniper controls situations - it forces you to move in these intervals, where you put attnetion to the sniper, then everything else, then the sniper. Good placement, still gets one shot with tabula :D.
5 Hisii Chief - Oh boy, its this guy. I actually like to call him "Big Guy", so when I see him, I start thinking "Oh no, Big Guy is here". Again, lead him to a vertical spot and drop tabula. Will also give a lot of money from that. If you cant do that, good luck, I genuinely panic if I somehow get into that situation. Good placement.
4 Robo Cop - There he is, probably my second most feared enemy. He is just an absolute behemoth - high damage, high health and stun lock. The worst part is that it's hard to one shot him with tabula. If I see him in the fungal caverns, I just run away and don't bother, maybe throw some sort of an explosive spell at him. IN the vault, you should be able to deal with him. Avoid at all costs, but if you do get stun locked, throw a tabula on him. I have escaped him a couple of times, by using a tabula to block his shots and fly away.
3 Grenade Hisii - So I do not know why he is this high up, as he is not a big deal for me. I understand that it's because of his projectiles, but they are just not that hard to dodge in my opinion. Once you learn how they move, its pretty trivial to just move down and closer or up and farther away from the enemy. Also remember he cant shoot up. Definetly wouldnt put this anywhere near the top 10 annoying enemies.
2 Master of Exchange - And here's the worst enemy in the game. If you were to put me in a corridor where on one end there was me and on the other there were ever single enemy in the game, I'd be searching for this guy immiadetly. The only tip I can give is, of course, tabula, as it allows you to one shot him and not swap places (sometimes you still swap even with tabula). My favorite moment with him was when I was using a wand with a lot of bouncing spells and I got swapped into a pit with Robo Cop. Almost escaped with the tabula shot blocking idea, but still died.
1 Tank - So, if you have read through all of that text above, I'm sure it's not hard to see where I am going with this. Yes, you can one shot this enemy with tabula. Yup, that's it. This placement is why I decided to put so much emphasis on tabula in this comment. If you dont use tabula, this enemy can be annoying sure. With tabula though? It's not even in the top 20 annoying enemies. The only annoying moments with him are when he is far away, but 90% of the time, you can still find cover and approach him easily. Because he takes time to notice you, you can throw tabula while moving without any fear of him. Honestly, his explosion scares me more than him.
Overall, great video and a fairly accurate list. I really enjoy talking about the gamel, so I apologize if I typed too much. I hope that whoever is reading this will understand the importance of tabula. There are so so many enemies that can get one shot by it, it's an absolute must take.
Too bad they made getting it harder now
@@Grimthe The one by lava lake is always easy to get.
@@ZombboniZZ But now the bridge could collapse, the passage could collapse, or one of many late game enemies could spawn. I was killed by a lance sentry, and the passage collapsed.
@@Grimthe What? Yer wrong mate, that's the tablet in the orb room, Tabula Smaragdina is the tablet near the bones at the left side of the lava pit, and it's always accessible.
@@richardwatson1254 I know, and I was talking about it
A note on grenade hiisi, I'm almost certain they have predictive aiming. In other words, they shoot a projectile aimed at where you will be once the projectile reaches you. Going another direction after the shot is fired makes dealing with them almost trivial.
I agree with some of this list but I can't believe some of the enemies on this list, some of them are pretty free for me. Very cool to see how difference in playstyle makes a big difference. PS: you gave me an idea for my next video "How to avoid being stunlocked with one simple trick"
"A shimmering jerk"
yeah those guys are a pain
Can't believe the frost skull wasn't mentioned. Like the fire skull, he's annoying even after you kill him. Unlike the fire skull, he's also annoying for a long time after you kill him (and while still alive for that matter) in a huge area.
This is a pretty accurate list, the only addition I would add angry blob. Those tiny bastards that come off and swarm you in arcs are so annoying SOLEY because it's generally around fungal caverns in the mines where you generally have weak projectile spells and it takes forver
I agree with #1 - mostly because their bullets cause hitstun, so if they hit you, they will continue hitting you. You can lose half your HP from just rounding a corner into one of those.
17:00 I personally also believe they have an homing ai, but only on the first half of their trajectory. Like if you change direction when its about halfway to you, they're far easier to dodge, especially if you go upward.
This video is friggin chef's kiss. Awesome editing and good content, seriously keep it up Mcqueeb. I need more Noita! Also I wouldn't count Ukko as an annoying enemy, more of a dangerous enemies. Would be more of a top 10 solo run killers
You haven't encountered one right at the start of snowy depths have you
No freezing skull?
They really lag the game on my rig.
The master of exchange is definitely my most annoying enemy. I die to these piece of shit soo many time: teleport into boom, teleport into a crowd of tentacles, teleport into my own magic missile,...
THESE GUY CAN GO TO HELL.
I think this List should include polymorphing enemies cause they can pretty much 2 hit you even if you have a ton of immunities
I'd definitely have the bats on my list, for some reason those things can practically stun lock me and take out most of my health before I escape, though my least favorite enemy is definitely the hiisi chiefs
In Finnish, spell the J letter like you say "Y" in "you" always.
I would have added either the teleport or polymorphine mage things instead of the grenade hissi. the grenade guy is fairly easy to kill if you move in a straight line but the mages are super tanky. Also, I don't think the shotgun hissi should be on the list. Worms are pretty annoying cause of the destruction of the holy mountain and they can fly in out of nowhere. Also, the new enemy in the collapsed mines which fires homing projectiles which create a thunder cloud is also pretty annoying and tanky, especially for that early in the game.
Funny enough that projectile isnt homing
Its just absurdly fast and ricoshe up to 3 times
My go-to method for dealing with the snipers is *pollen* if I have it. Sniper shots can go through a lot of soft terrain, but if the shot collides with pollen it annihilates both! Plus the pollen is homing, so the shield moves in and gets denser as I approach the sniper. As long as the laser appears, my pollen wand is usually fast enough to lay down cover before they shoot 😁
I also use pollen to dig a lot!
I think the only annoying enemies are most of the magic masters. Getting randomly teleported, temporarily blinded or polymorphed or whatever they do is way more frustrating than a few bullets for me.
For me Rynkkyhiisi and Robottikyttä are more annoying, for some reason they shoot fast enough that my shield is taken away (or hit me while the shield seems to be on) and their projectiles move fast enough that projectile repulsion field doesn't have enough time to rebel them.
Also Liikkumisen Mestarit (teleport mage) are the biggest annoyance if you go too much to the left in the coal mines.
Saw ur video on why you burnt out. Gotta say your vids on yhe game have been helping me grasp the game and im rly thankful for that! Hope youre enjoying the new games and content man! Rly chill vibe!
Where are the freaking POLYMORPH wizards?
Good explanations! If you used some video of the enemies doing these things you talk about, that would make it really entertaining and easy to follow
When you fire a homing, piercing, 1,000,000+ dps, boss killer wand and hit a Vaihdosmestari placing you where that projectile is either killing you in a flash or with saving grace, instantly placed to 1 health
I totally agree with lowering the stun duration just a little bit, it's so frustrating not beeing in controll.
You can fix this with goki's things mod instailed
Glowing Creep: just kick a vase (or urn?) in its face. It usually dies in one hit and won't retaliate.
You're eventually going to be fluent in Finnish because of this game.
I'd love to see a remake of this list considering how bad new enemies got. For me, the triple shield robot that makes everyone immune is the worst.
My two specific problems with noita: Stunlock (non electric shock) and Offscreen attacks
How about all the polymorphine enemies?
I really hate the small tentacler, ended a few of my runs
And the vault blob splitting guys, sometimes it's funny because I see like 25 of them at once or even more
After leaving the normal levels to collect all the orbs i learned to hate the ghost crystal (Haamukivi) most. The range it can spawn these invinsible ghost enemies is insame and sometimes there are a lot in an area.
I'd swap shotgun guy with the fire mage you meet on first floor. You can usually 2 shot shotgun guy (with the basic wand), so he's not that big of a threat IMO, but fire mage jumps all over the place and is not easy to kill, unless you get lucky with his placement and pouring water over him. Looks like he spawns on first floor only though, that means very often there's not much room to escape. But I guess he's not that common, but still annyoing.
The kranuhiisi don't have homing shots, but they are surprisingly skilled at factoring the arc of their projectiles into their aim.
17:10
so, i was going through the jungle, with a very powerful wand (i don't remember clearly but it had a homing trigger shot that spawned laser and explosions and stuff, and i was destroying everyone, until i find him, i already knew what he did, but i thought he was the teleporting wizard, but when i realised my brain had already sent the input to the hand, and so i lost my 5 hours run
after MANY attempts at this game i've come to find the Tank enemies less annoying and much easier to kill *with heavy explosives*
There are a lot of enemies in this game that are less annoying and easier to kill if you just unload some *heavy explosives*
Hi just wanted to say i just found you and have started playing this game it's really fun only got 8 or so hours in and just got to the vault level for my first time (I know I'm not really that good at the game slow learner) only to die to the robot assassin i think my wand was just not good for that kind of enemy it shot a few powerful blasts issue is the shield on this guy blocked all of the hits and after my wand recharged his shield was back up and even when i did hit him i was dealing little to no damage anyway i knew at that moment i would die to this guy as he quickly slashed my noita's body into ribbons.
Also that master of exchange sounds scary as all hell as someone who does his worse when thrown off by something i can see many a run ruined by that guy,
THE VAULT?? AFTER 8 HOURS??!! That is incredibly good! Congrats. I wasn’t able to get past level 3 in like 50 hours! That’s awesome!
@@McQueeb just looked at my play time looks like i was wrong on how long i played it was 12 hours.
First time I met the swapper I shot hin, got teleported into the cave he were in. He instantly left the opening where I had shot him and ran into some toxic rock and due to me not having a digging wand my run was over at that point. Yikes
3:48 That just happened to me today!!! I've had no idea what they did and I used my energy orb spamming wand. I've had 620 health mind you, and suddenly all of it gone, game over. Wha the f-
Taikasauva, the animated wand, these are randomly generated, but some wands will just say: your run ends here.
I hate those freezing vapor skulls, they're the only thing that kills me everytime I have a good run
I'm surprised you rank te rifle hisii lower than the grenadier. Those grenades are usually not too hard to dodge, unless the rifle hissii wingmans him and stunlocks you.
The stun thing is very frustrating, especially because you don't recover from it before touching ground.
Could you do a top ten best/worst spells in noita
Y'know what... yeah, I think we can do that. Will take me a while to prepare, but I'll add it to the list :)
McQueeb sounds great. Can’t wait to watch
Best spell #1: Nuke. Worst spell #1: Nuke.
@@deektedrgg "Always Cast" Nuke = super safe wands. ;P
You know, it's Noita, when the honerable mentions list is half as long as the top 10 list of most annoying enemies.
I would at the very least swap the Shotgun Hiisi with Thunder Mages, personally. On top of doing a ton of damage with a fast projectile, the Thunder Mages' attack can also stun you due to them being electricity, in which case your run is basically over because they'll likely keep hitting you and stunning you until you die, and getting stunned from electricity lasts WAY longer than that of the Shotgun Hiisi.
I bet Hiisi probably have some sort of hitscan. The amount of times I've been hit by them when teleporting past is crazy.
In my experience, you are completely safe if you shoot the fire skull while flying. Then you can find a safe spot to land where there is no gunpowder
#2 ended my first longer run... after six hours i had a trigger bolt into few buffed death crosses... you can imagine how it ended when i met him :D
As a relatively new Noita player (absolutely loving this game so far), I have to say the enemies that have caused me to hurl the most expletives are the Shotgun Hiisi and Stendari. Idk what it is about them, but I just have such a hard time dodging their attacks, and the fact that they're lowly Floor 1 enemies makes it all the more frustrating. Even some of the later enemies like the sniper and lava wasp things I find easier to handle.
I've only managed to get as far as Temple of the Art, whereupon I encountered an enemy that can hit you with a projectile that reduces your vision field to basically nothing for an absurdly long amount of time. I promptly got juggled to death by those Purple Flying Zombugs. Screw whatever that enemy is called as well.
Do you know the Stendari dies super fast when touching water? After learning this they became mostly a non-issue. If I don’t have water to pour on them I just run and they won’t follow to far. They can still mess you up if you get stuck in their projectile, but learning to dodge and just pour water makes them so easy
youre telling me those grenades dont have slight homing??? im upset with myself lmao
The Ukko, killer of a god run. Got an always cast fast firing circle of healing vigor wand. Landed in a puddle, like 6 pixels wide, that an Ukko happened to be playing in. Couldn't move as I was stun locked as he punched me to death. Slow and painful.
Gotta watch that McQueeb Noita content. :)
ive got about the same list but kranuhiisi and rynkkahiisi are swapped, kranuhiisi isnt able to hit me until rynkkahiisi shoot me and make me fall to the ground
Ah sniper Hiisi. AKA, the Sniper jackal's of Noita.
To me the most annoying enemy is that purple bat in the second level. Also, I suppose, those wizards who give you debuffs.
I would say Steve, but he wouldn't be a problem if it wasn't for the bug that allows worms and spiders to burrow into the holy mountain despite the worm crystal.
But the sniper hiisies shots sound really cool when you dodge them from afar, less cool when they hit
The Master of Exchange teleported me into a Robotikka today so, yeah, pain.
Top 10 anoying enemies:
All polymorphing enemies
I might of missed it, but did you touch on any of the other enemies that you'd meet if you aren't going for just a standard run? Ukkoshyypiö (Thunder Creep) is pretty nasty. Horror Monster can be a big problem too, the wiki says it only spawns in the frozen vault but I swear I've seen it appear in the sky before, they might of changed it though or maybe it's because I might of been in a NG+.
Märkiäinen is a new enemy but appears on the first floor. Funny thing is, my first seed after updating the game to the one that had this update, like 7 of these buggers spawned on the first floor. Not sure if I just didn't notice the attack or if it was a bug but I swear, the "thundercloud" he spawned when I got hit with the projectile was either invisible on me or I just didn't notice it. Either way, I moved a few meters after being hit and then several seconds later, I instantly exploded and died. That was the first and only time I was ever hit by his attack since the update though.
No, you didn't miss any. This was just my take on the most annoying enemies in the game. Not necessarily the most difficult.
And as far as Lanternbro goes, he doesn't appear in the first floor proper, but in the Collapsed Mines he can appear. They fixed that thankfully!
@@McQueeb Yeah, before he was spawning anywhere on the first floor. I didn't realize that was a bug that they had already fixed. I thought I was just unlucky with the seed. Although they are a good first floor source of gold.
Love your noita videos man keep it up!!!!!!
For me sleazebags are in the top. The fact they can be the first enemy you encounter in a run and that a single one can turn a large area into a toxic wasteland makes them annoying. Especially when you spawn with slow spark bolt wand and no water. Along with fireflies I hate them for a mess they create that can passively grind half of your hp before you find water.
Personally I am annoyed the most by the ice spirit. Its shots spread freezing vapour everywhere and it bleeds liquid that turns into more freezing vapour. There is no immunity to freezing damage and even a single pixel of it can deal damage. It is way more annoying than the fire spirit for not taking damage. It is so annoying to me because I like to start off with invisibility and it is very easy to get tagged by a pixel of it without noticing.
actually amazing content
Thank you kind person :)
The swapper is one of the main reasons I carry an emerald tablet with me
Most annoying Noita enemies!
*begins reading entire list of enemies in game*
"And at number 1, the entire Hiisi base. It is annoying and I hate it.*
A lot of these enemies still need a nerf big time
When I first started, yes, most of the hisii were the most annoying and infuriating enemies in the game.
But once you advance and start venturing into more high level areas, those freaking mages... I don't want to be even 10 screens near those bastards.
But yes, the tank is absolutely awful 😂
The tank has too much health and is unbelievably annoying to deal with. I’ve only killed it with trick kills because of how tanky this thing is. I have like 15 hours of playtime and only made it to the Hiisi base so I got more coming lol.
I can feel you :D
For me on my top list would be the one which can be found in the fungal caverns ? they bleed chaotic teleportatium for me i got killed severel times,cause a gigantic worm or other stuff somehow teleportated them into the holy mountains xD
The grenade Hiisi doesn't seem annoying at all tbh .. i got hit by them way less than i been hit by shotgun Hiisi, the shotgun ones are worse in my opinion cause they catch people off guard jumping and shooting at the same time without even seeing the player, idk how that happens.... But it killed me that way twice
I think the prototype of Assassin Robot it's Roberto from Futurama
The grenade hissi lead their shots, a lot like how Minecraft skeletons do. So if you move after they shoot you can dodge
for me most annoying mob is satkymestari
im not sure how to deal with them
seems to be when i hit them i take damage so many runs lost to homing projectiles hitting them and me getting slaughtered ... im not sure if thats ment to be the case cos some times they dont seem to be a problem
i'd include the tentaclers (normal ones only), since they have the ability to fucking one shot the player no matter how high their health is. I've been begging for freeze immunity for a while now
My personal top 5:
1. Hisii pewpew
2. Hisii fwoomp
3. Slimy boi
4. Teleport wizardo
5. Hisii shotgunner
The tank is N°1 just because he made you lose a hitless run out of nowhere XD
I don't think the grenade hiisi have any sort of homing, I think they're just godlike at leading their shots