How I made Metal Slug Jeep 3d modeling timelapse with Maya and Substance
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- Опубліковано 4 лип 2024
- Hello,
We have made a series of Armored modeling and texturing, this time we gonna make a jeep from SNK Metal Slug using Maya, Substance Painter, and Arnold. Other videos will be up soon so stay tuned, subscribe, and turn on the bell to get notified.
More 3d Renders: www.artstation.com/artwork/8w...
See more of my work through Artstation: www.artstation.com/artforge756
0:00 Intro
0:11 Modeling
27:08 Texturing
30:25 Final renders
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This is amazing
Amazing
I’m happy I found your channel! this is some super great work🔥🤙🏾
YOU HELLA GOOD OMG
Wow i'm really lucky to find this channel . Really helpful . I'm waiting more tutorials keep uploading
Glad you like them! more to come
Please kindly make video on full detailed video on lighting and texturing its a request love your content a lot
Great job!!!
Thank you! Cheers!
Amazing👍👍👍💥
Thanks ✌️
You need to make this in a tutorial style, your workflow are amazing, thanks for sharing. If you consider to made a tutorial i will buy it! Cheers
Noted! Thanks for the idea!
why buy go free wtf
@@Artforge756 what a way to be sarcastic! thanks for your help with the tutorials you posted!!!
is there a tutorial of this available?:D
oh my god ! I m coming!!! great job bro.
thanks bro
❤❤❤❤❤
Nice very nice modelling
In this 3d model which is the hard part for u 😊
You system is very powerful bro 😊
Yes, thanks, I am used to do modeling, I would say the hardest part is starting. Once I get that out of the way, I find the rest much easier.
Before to start the video, I thought you used plane for create this jeep, but you start with box, I'm impressed and now I want to do the same for the jurassic park jeep 😁
Glad you like it!
Bro grt one 👍can u do more robot things really loved those 😊
Thanks, sure I will
I'm so glad I stumbled upon your channel dude. Love your work!
Glad you enjoy it!
@@Artforge756 quick question: do you make a low poly or just texture high poly version in painter?
@@viranchee_p I applied a mesh smooth and texture the highpoly in substance, But in maya I still keep the lowpoly and use smooth preview, I will show my process in detail shortly, keep watching
I really enjoy all your speed models, but I wish you would have shown all the shortcuts you used. Cause you use so many
Please kindly do video on detailed substance texturing and lighting
Sure, planning on it, keep watching.
Without reference image in the work space, how bro..? Good work bro🤝
I really love this build. I just want to know why you keep everything in 3 mode? isn't there a way to do this without keeping it in 3 mode? (smooth) I mean it looks good, so don't get me wrong here, but what if you wanted to put it in unreal? you can't keep it in smooth mode while it's in there right? or am I wrong?
thats amazing
your work is amazing but please make this in a tutorial style🙂
Thank you, I will
Please use "Thickness" instead of "Local Translate Z" in similar situations when you made headlights.
Beginner here, Is it necessary to do UVs before taking it to substance painter?
Hi, yes you need to do uvs first in maya or in substance you can do automatic uv, but I prefer doing the uvs in maya, I use this tool: apps.autodesk.com/en/Detail/Index?id=8115150172702393827
can you make full tut on lighting and render like you please :(
sure, I will do shortly, keep watching
How did you apply procedural textures to the objects!?!? And stamp icons????? Also this is really good your channel is gonna blow up!
Thanks, I use smart materials in substance painter
@@Artforge756 they look great! did you make them or buy them?
@@8ngine I buy it from here : stylizedstation.com/shop/stylized-metal-smart-materials-by-alchemic-iron-games/
You can adjust the color roughness and add dust and rust to make it look good
@@Artforge756 ok great! I'll buy it and try it today or tomorrow!
How did u do the lightning ... and how the colors shift according to the light position ?
Hi, I am using HDRI and 3 point lighting and add some color to the lights
@@Artforge756 nice work dude ..thanks
hello. wonderful job. how can i download the 3d file?
Hi, I am planning to sell my models on 3d marketplace, I will keep you updated
Hi bro I just checked out your tank video.
Can you please share the blueprint that u used.
Thank you
Hi, I use this image : www.the-blueprints.com/blueprints/tanks/tanks-g-j/72084/view/ija_type_95_ha-go/
and for more details look for real photos online
You should have a Patreon account with the full video, so we can become your Patreon. ;)
Thank you, that's a good idea! Working on it
sir can you show the texture list setting ??
Hi Gurav, What do you mean by texture list setting? I am using a smart material pack, you will find it here: stylizedstation.com/shop/stylized-metal-smart-materials-by-alchemic-iron-games/
sir i want to see the layers setting and paint property .
Pc specifications????
Dell Laptop G3 3779 / i7-8750 2.20GHZ / 8 GB RAM / NVIDIA GeForce GTX 1050 Ti 4 GB
Bro make a video step by step I'm beginner tell me how to set reference image in an order and then tell us how to create models. Plzz don't fast forward the video
sure will do in the future, keep watching.
which software u used to render and can u show render process too?
Hi, I use Arnold renderer, yes I will show my process in future videos
@@Artforge756 i am always stuck at. exporting textures to maya, lit them and render them. i will be glad if do a tutorial on that. thank you very much
@@niranjanreddy340 I will do tutorial shortly covering all my process from modeling to UVs, lighting, rendering, keep watching