“Drew like a dark, fucked up version of Pokémon haha. Just a glimpse into my dark reality. A full stare into my twisted perspective would make most simply go insane Imao”
my Chillet is hanging out in a hot tub while my Anubis has some fried chicken for dinner, then he goes and sleeps on his big pal bed after crafting me some more pal spheres. it's only edgy if you want it to be.
I see nor hear no evil Black writings on the wall Unleashed a million faces And one by one they fall Black-hearted evil Brave-hearted hero I am all, I am all, I am I, I, I, I am Here we go, buddy Here we go, buddy Here we go Here we go, buddy Here we go Go ahead and try to see through me Do it if you dare (dare) One step forward, two steps back I'm here (one step forward, two steps back) Do it, do it, do it, do it, do it Can you see all of me? Walk into my mystery Step inside and hold on for dear life Do you remember me? Capture you or set you free I am all, I am all of me I am (I am, I'm all of me) I am (I am, I'm all of me) I am (I am, I'm all of me) (Here we go) I see and feel the evil My hands will crush 'em all You think you have the answers I'll laugh and watch you fall Black-hearted evil Brave-hearted hero I am all, I am all, I am I, I, I, I am Here we go, buddy Here we go, buddy Here we go Here we go, buddy Here we go Go ahead and try to see through me Do it if you dare (dare) One step forward, two steps back I'm here (one step forward, two steps back) Do it, do it, do it, do it, do it Can you see all of me? Walk into my mystery Step inside and hold on for dear life Do you remember me? Capture you or set you free I am all, I am all of me (I am, I am all of me) I am (I am, I'm all of me) I am (I am, I'm all of me) I am (I am, I'm all of me) (Here we go) I am, I am everyone, everywhere Anyhow, any way, any will, any day I am, I am everyone, everywhere Anyhow, any way, any will, any day I am, I am, I am I am, I am, I am I am Do it, do it, do it, do it Can you see all of me? Walk into my mystery Step inside and hold on for dear life Do you remember me? Capture you or set you free I am all, I am all of me (I am, I am all of me!) I am (I am, I'm all of me) I am (I am, I'm all of me) I am (I am, I'm all of me) I am, I am, I'm all of me (Here we go) I am, I am all of me (me)
@@CommanderWiggins no it isn't... my farm has cute little pengullets picking berries that get turned into cakes that they eat, before resting in a cute little tub and going to bed. The game is only dark if you make it that way
It honestly just feels like someone took those “if Pokémon was realistic” videos where Pikachu said fuck every minute and trainers were abusive and made it a video game
Which is ironic since Pokemon literally has Mass Genocide, Slavery, War, and Black Markets, in the games already. People think sex and cursing shoved in your face = maturity.
The early trailers actually have more appealing graphics to me. I’m so sick of the default “realistic” Unreal engine map textures combined with low poly cell shaded character models. It’s just lazy and looks so bad. The characters do not match the world. But making a cell shaded map in unreal is more work than using default materials, and likewise making detailed characters/pals to match the detailed map textures is more work. That’s why it feels so uninspired. Both the map textures and the character textures are just whatever option is the easiest and require the least amount of effort. And this isn’t even really debatable due to how NO assets from craftopia were made by them, they would rather just do the bare minimum
Wow, this person never heard why they moved from Unity to UE. To say that they're uninspired just because they moved to UE for a reason, is just straight up a bigot comment.
@@jamilgonzaga7081 So they moved from unity to UE. And did not do any custom map texture work to match their cell shaded unity characters. Yeah, I’m a bigot for saying that apparently 🤣
@@albytross8681 Are you for real? They just MOVED, of course they already made it from Unity to move to UE. They almost got bankrupt and, miraculously, dodged the Unity controversy after moving to UE. Yes, accept that you are, in fact, just hating on Palworld for bandwagoning and immense coping. Remain a bigot and a brainless person you are
@@jamilgonzaga7081 mf the game looks like they took pokemon and fortnite characters and put them in a realistic world. Either you make everything stylized, or you make everything realistic. No mixing unless you know what you're doing.
@@Darkmoon331 You're one to tell, huh. Palworld is successful, and you made comment such as this. The game has its own style, you can't just bandwagon with the hate and start telling what and how to make own style. You're not a fucking real artist if you say that.
The biggest offence this game made in my humble opinion is the complete mish mesh of art styles. Like there are some pokemon-lookalikes who look genuinly a lot like the cartoony style of pokemon. Standing on top of a fairly realistic looking nature and then the humans look like they came from a completely different anime. None of it looks good together and I can't figure out the thought behind it.
@@starcrysis23was watching my girlfriend play and kept actively thinking “wow, this looks and operates a lot like Breath of the Wild”. I’ve never even played BOTW.
Something i haven't seen mentioned at all in these discussions is that Nox's model is suuuper similar to a fakemon from pokefarm called Kinaster. A lot of the models are similar to various existing fakemon, but this is the one i noticed right away
There have been several similarities drawn between palworld designs and fakemon so I wouldn't even be surprised. Kinda shocked I didn't take notice of this until now though as a huge pokefarm player lol
@@muntu1221 you might be thinking of the wrong one, pokefarm's kinaster came out for an event in august 2017, with the eclipse that happened that year. i dont think palworld's been in development for that long /nm
Palworld is less Pokemon with guns and more Ark: Survival Evolved with Pokemon. From the way you have to mine and smelt the metal you need for each and every bullet to the way you can max out the sliders at character creation to play as a deformed monstrosity. Edit: you said basically the same thing.
One thing that bothers me is that they seem to have taken so many decisions saying "let's do X so that the internet will do Y". "Let's add a furry bait Pal so they'll make fanarts", "let's add creepy descriptions so they'll make top 10 scary lists", "let's add a weed Pal so they'll make memes like they already made with that one pokemon a couple years ago". At least Pokémon feels organic, like all this funny stuff just comes from the sincere enthusiasm of fans and not just because it was a marketing strategy (or if it was, at least it was well hidden).
@@florytbis argue these weren't intentional, at least tsareena looks like that bc they're onion plant pokemon thing and i actually like how they incorporated it into the design. if it was bait at least it isn't annoyingly obvious like luvander
Thing that gets me, obvious bits aside, is that even the most original designs have something that feels clearly intended to cue some level of familiarity. Tombat evoking Lunala for me really made it click, there is always something. Posture, proportions, patterns, pallets, there is always at least 1 element. I think there are under 5 pals that feel like I'd be reaching to say some element of them is nearly 1 to 1 from something else.
I think that's a fair point, actually - I think the intention to emulate the "vibe" of Pokemon is very obvious. But at the same time, making your game similar to another isn't "plagiarism". No one's c claiming games like Mortal Shell and Lords of the Fallen "plagiarized Dark Souls" despite being ten times more similar to it than Palworld is to Pokemon.
@@raidenvakarian9362 I'd say the problem is when the pals and pokemon are indistinguishable. Taking inspiration is one thing. Problem is that most of palword's creatures look like pokemon, and casual audiences wouldn't be able to tell them apart, which is very bad for nintendo because it mostly relies on a casual audience.
my favorite way to describe this game is that it's what you'd get if you gave a budget to an eleven year old who thinks pokemon is for babies because it doesn't have guns
"Super obvious plagiarism" Well fellas we can't have wolves in out games any longer. you know, the example you used earlier comparing these two was of edited footage. It was faked. the person who made the fake admitted that they faked it. they adjusted the models so that they would fit. Super obvious example of people blowing up a similarity in design and calling it plagiarism. Again. I want to emphasize. Byofrog FAKED IT. It would have taken you two seconds to research that. Hell, I knew that and I didn't make a fucking video on it. My primary issue with these ridiculous claims is that so many people are just absolutely frothing at the chance to stick it to pocket pair. Meanwhile, it continued to exist, despite Nintendo's obsession with taking down properties that even fart in a way that sounds too much like mario. There is no plagiarism in Palworld. End of story. Move the fuck on.
@@alexandramaclachlan7597 Considering that the user has purposely faked the evidence of Palworld plagiarizing, I wouldn't blame the OP for being angry. Because you need to have no shame to make false accusations to an indie game company just because it not only resembles the game they like, but was also doing a lot better than said game. It's the equivalent of falsely accusing a restaurant for having something gross in your food by putting it in there yourself. You're ruining a business out of pettiness.
As a designer, what strikes me about Palword's designs is it appears they have had only one type of reference. If you reference only 1 thing as a designer, (in this case Pokemon) then all you're doing is remixing another designer's work with their work and all your designs just end up looking like the referenced designer's work. Hence why every Pal looks plagiarized in varying degrees from blatant 3D model reskins to lesser just "mixed parts of varying Pokemon." It appears to me like a nooby mistake at best, or maliciousness at worst. Given the story you've told about the studios nativity and inexperience, I hope it's the former.
It's probably more maliciousness. From the bits I have read about the creators, they are also in the AI art and crypto scene and also steal art from just indie fanartists who create their actually more unique looking fakemon that don't look like trash.
to be fair, the creature designer is a single college student - but she was probably instructed by the art direction team to "make the monsters look as close to Pokemon as they can."
@@jakespacepiratee3740 don't even try Let morons be morons The guy that firstly accused palworld of stealing my exposed himself and said that he did it on purpose, but those 1 IQ people still think it's great argument
I feel like the color palettes are so similar because they want you to draw associations in your head with specific pokemon. They aren’t trying to hide the plagiarism. They just need them to be different enough for some legal debate and other than that, they want to get as much money as possible from people who are nostalgic about pokemon and will feel the same about ripoff designs.
Wait this pokemon character has green on their head? This pal has green on their head they look so similar! >shows an image of two different looking characters. That sums up most of the pokemon vs pal videos
there is one thing not mentioned in this video that i find absolutely despicable about this game. The Delphox knockoff isn't just a knockoff of the Pokemon design. It DIRECTLY STEALS EVERY SINGLE DETAIL of a Fanmade mega-delphox design by Pyroaura98. It sickens me to my core how Pocketpair don't just settle for plagiarizing a larger property, but that they would stoop so low as to steal designs made by small creators who dont have a platform to push back
Finally some substance of Palworld stealing fakemon. People kept bringing it up but I've been struggling to find anything. But yeah, looking at that, it's literally a 1:1 design copy. Honestly I can look past all of the other similar things palworld has done that have been pretty much blatent. Because they do have plenty of differences that make it easy to distinguish. That, I can't hide from. That is just a complete copy.
@@jaedonklb603 They also pretty blatantly (imho) copied Kinaster from Pokefarm - I think the pal is called Nox? The designs are so similar, and Pokefarm is popular enough that I 100% believe it. I also saw people mentioning a fire-type goat based off of a fakemon/fake regional variant, but I don't know what that one's called.
@@lamb9642 I still like the game though. Its a decent mashup of genres. As someone who studies in software engineering and programming. I have a bigger appreciation for what goes into a games mechanics. But yeah I'm not gonna defend that palworld didn't still anything or was heavily *inspired* by some of the stuff in pokemon. Seeing that practically 1:1 copy of a fakemon, can only be remedied to me if that artist actually had a part in putting that design into palworld in the first place. But there are other ones, at least one other example I found, however it wasn't a 1:1 copy of a fakemon, but it was one that bore a very strong resemblance.
You know, I'm going to say it. I do think it's possible it was inspiration, but I think people need to learn what "directly steals every single detail" means. I feel like I'm losing my mind, sometimes, reading stuff like this. Wixen does look *vaguey reminiscent* of that mega-delphox. I consider it *possible* someone saw that, sure. But directly? Every single detail? You can't just draw lines from one thing to another and have that mean they're identical! "It has an outfit with sleeves"? That's our telltale heart here? What about the little squiggly flame things? The underlying body being completely different? Look, again, there's some similarities, but for people who haven't seen it, the way this is phrased implies a much more direct design copy than actually exists. The fact that it's from a decade ago seems to suggest that this is probably less "directly sought something out to copy" and more "someone had seen it once and vaguely remembered it but didn't remember where from". They are also, quite frankly, different enough that I consider it possible they both were inspired by the same *third* thing we haven't seen. I'm actually honestly in favor of them changing designs like this that have too much overlap? But people keep claiming there are complete 1:1 copies of stuff and every time it's actually "well if you squint they look the same". That's not the same as "every single detail"! This is a case where the hyperbole is really a material difference in whether or not it's "theft" versus "inspiration".
When you take into consideration that the CEO of pocket pair, Takuro Mizobe is a major shareholder of a Crypto company called Coincheck that deals in NFTs and currencies, as well as being a general AI art lover in his spare time, it becomes quite easy to see how his techbro mindset bleeds into this game. This game is pretty much exactly like the recent wonkaland incident. People who think AI art and NFTs are equivalent to real art don't care about actually investing care and integrity into what they make with their own hands. They dont care that they steal from people, they dont care that their product is incoherent and scattered, they dont even know what makes it wrong.
@@akaikeki2199 well i get what you're saying but at the same time is it that hard to just google "pocketpair CEO crypto"? If you do, the first result is info about How Takuro Mizobe is a major shareholder and founder in Coincheck, a digital wallet provider that he tried to use as a platform to push NFTs into his previous game, craftopia. Like i don't ask anyone to take me on my word. What i said can be factchecked in 2 clicks, and if i was wrong then you could have just berated me for it.
@@akaikeki2199 they can't do that as he's no longer associated with the company they talk about and what that company did was set up a system to allow people to purchase buildings and land using crypto. Also all of the AI points are from when they talked about having too much fun with "AI art imposter"
My beef with Palworld is the simple fact that everything about this game feels so derivative. You can draw a straight line between any random aspect of this thing and the point of "inspiration" that they lifted from almost immediately. When you look at something you don't think "Oh, this is something cool and unique to Palworld!" Instead you think "Oh, this is that thing from Zelda, or Elden Ring... or this is just Suicune with extra steps."
Calling a game derivative when there's been over 40 years of game development is stupid and derivative in and of itself. You can not name a game from the last 10 years that does not copy an element of another game.
@@WindierCrowd683 thats not the point. It's ok to be derivative. But palworld isn't transformative. Every single mechanic, every bit of art, even the music. All of it is just directly transplanted into the game from something else without being iterated upon. Thats why the game is such a freakish mismatched frankenstein's monster. The parts have been forced to fit and it's incohesive
@@eiriksundby idk what version you've played, but the Palworld I played is pretty cohesive. I was actually surprised how put together it was, especially for an indie dev with a super rough development period. I'll admit it's a bit grindy and there's definitely things that need tweaked. But it's an early access indie game that's outsold Pokémon Scarlet and Violet within two months of release.
Another important thing to note is Pocketpair, as we speak, is making a game that clearly rips off Hollow Knight and its art style. To blatantly plagiarize from a AAA company is one thing, but an indie team of three people is a different matter entirely, and it's frustrating that so many people either don't even realize or just deny it the same way they do with Palworld.
this is what saddens me the most. Team Cherry put their heart at Hollow Knight. It was drawn and animated by hand. And to have this level of dedication stolen? Just so people can associate YOUR game to one of the most successful metroidvania? It sickens me. Moreover, people think it's "fair" that Team Cherry can have "proper competition" so they can rush the development of Silksong. Ugh.
@@pinkydoughyIf pocketpair didn't steal assets, why does it matter? If pocketpair were to hand animate everything in the game, would that still be bad?
@@nezrafallon4086You can spemd all day making arguments in favor of toeing legal and ethical lines, but when you step back and look at it ... riding the coattails of something famous because you're thirsty for $$$ and too creatively bankrupt to make something original, you're a fuckin loser and deserve neither money nor attention.
I mean, gamers aren't exactly known for their great moral takes. So it isn't exactly strange that it they're getting in line to defend pocketpair. As long as pocketpair gives them what they want they don't care how it was made...
Except... They arent, Never Grave doesnt play like hollow knight, it doesnt have the same designs as hollow knight, nor the same mechanics, nor even the same premise. The only thing they share in common is aesthetics and game genre.
One side of the argument that people don’t understand is that something can technically not be a direct copy, but still feel like it’s being plagiarized simply because it doesn’t add it’s own creative spin. Palworld is a classic case of that I thought more people would be better aware of plagiarism especially after that Hbomberguy video
Like, literally, hbomb did not drop that video and TomSka did not make the Somerton Scale only for gamers to forget what plagiarism is and the nuances of it. Tbf, shouldn't have expected nuance from this crowd. Feels like they would decry Disco Elysium as being "woke"
@@karonuva "Normie bait". It‘s just one of the most successful games of all time, with its almost 30 million sells by now. You can keep hating on a game you haven’t even tried, but it most definitely won‘t deter any people from playing this gane.
One issue I have is people saying "Pokemon doesn't own X design/concept" which is true obvs, but when we're discussing a game with multiple cases of obvious plagiarism against pokemon that defence goes out the window. If the only cases of plagiarism were ones like Univolt and Woolipop then I'd agree that it would be a weak argument and Pokemon doesn't own those concepts, but given the abundance of obvious plagiarism I think it's fair to compare those cases as well as plagiarism isn't always as obvious. In this video alone we even see multiple examples of the developers trying to disguise their plagiarism by copying multiple pokemon at once, like with Killamari or Dumud.
Funny enough, the Pal that caught my eye the most is 'Bushi'. The moment you showed it on screen I went like 'Isn't that from Yo-kai Watch?' and yes, 'Bushi' is pretty much a carbon copy of the Yo-kai 'Sheen'. So it seems like the 'Inspiration' (as the cool 'totally-not-clinically-online' kids call it) is not limited to Pokémon. And yes, it seems there are also things taken from Monster Hunter. And the chicken is literally just the Story of Seasons brand chicken. I literally went from 'They stole it all designs from Pokémon' to 'People completely blew this out of proportion' to 'Are any of the designs original?' during the video. I rate Pal world 7.8/10 - too much plagiarism!
I hate to be that guy, but Bushi and Sheen are both based on the same thing because both companies are in japan. Im not saying the designs not unoriginal, but its a little disingenuous to see two creatures based on the same thing and call one plagiarism.
Yeah I’m getting kind of tired of people just pointing out the pokemon plagiarism. It’s starting to just sound like people white knighting for a single corporation instead of criticizing plagiarism in general.
@@armoredanteater609 Two things being based on the same thing does not equal them looking pretty much the same. Plus, Palworld is already not the most original when it comes to it's designs, so excuse me for not thinking this is an 'understandable coincidence'
Digimon's "cute" rookie monsters, like Agumon, Gatomon, Patomon, etc, don't look like they were copy-and-pasted from a collection of Pokemon parts. (That Palworld rooster is definitely using Starly's CGI model.) And Digimon's more powerful monsters look even more distinctive. Palworld didn't try to make their monsters original because without the Pokemon angle, what would they actually have? A grindy farming game. BTW a lot of Digimon have guns (and some are made of guns) so if monster pals with guns is what you actually want, just play Digimon Cybersleuth. It's on the Switch. :)
Temtem try the same a couple of years ago, if people even remembered the existence of the whole game. And the funny thing was that before the game was even released, players initially thought it was Pokemon's 8th generation before the release of Sword and Shield
It'll always be funny to me that Digimon was created to compete with Tamagotchi. TAMAGOTCHI. What they cooked up was really unique considering the limited things they could work with.
@@mosstits digimon wasn’t cooked up to be a rival but as a counterpart by the same company (bandai) to “appeal to young boys” there is even nanimon who canonically is a tamagotchi that came over to the digital world to invade it.
TBH, a lot of the Palworld designs look to me like they got their start from those pokemon fusion generators. As if someone created a whole bunch of random ones and then the game developers just went 'okay, move this a little to the left and it's good enough!'
Well, that's how AI works. Remember, the claim is that ALL of pals were designed by a single person - a fresh graduate intern, which is... Yeah. It's very obviously AI-generated, and then 3D models were based off those AI designs. Their thought process likely was to get rid of those generations so there's no proof left.
I mean, it could be a start to see what elements look good together (I think I made a Lickitung/Jolteon fusion that looked cool) but you definitely have to think "what ideas make this fusion a good design, and how can I convey those same ideas while trying to make something original based on this that isn't just a legally distinct version?" In the case of the aforementioned fusion, the main things I liked was the body shape of "small-medium quadrupedal mammal with a big tongue." Plenty of different things to do with the fur and coloration to make it distinct from Jolteon, which is the main "copying" worry since let's face it, Pokemon doesn't really own the idea of "creature with a large tongue hanging out most of the time."
My problem is that these designs are specifically done to invoke “Pokemon”, and the gameplay (while fun IMO), clearly seems like someone try to be “edgy”. Tons of fantasy/card game/monster collecting franchises around the world have been to make designs that are generally unique and do not invoke these comparisons for me (even if some are obviously inspired). Digimon, Neopets, Bakugan, Chaotic, Yugioh, Yo-Kai Watch, etc.
Like yea I hate the argument of "it's basically impossible to make a creature collector without making designs similar to Pokemon" argument because ITS BEEN DONE RECENTLY cassette beasts exists yokai watch exists digimon exists (granted most of these aren't exactly recent)
My issue with Palworld is one that no one else seems to bring up because they're too focused on the plagiarism-not-plagiarism stuff. Palworld marks THREE games that the dev, Pocketpair, has in Early Access *simultaneously.* Craftopia has been in EA for *three years* and instead of finishing it they decide to make a second, almost identical game, even re-using assets from Craftopia. It's just so obviously a cash grab, they cobbled it together from old code and assets they already had and it'll sit in EA for half a decade with their other games they abandoned now that they've wrung the money out of people who were willing to buy it.
Yeah this is classic shovelware content. This is an obvious content mill churning out derivative stuff to me. Maybe I’m being overdramatic, but there’s something about even just the way it looks overall that reminds me of shovelware unity games
I noticed this as well when looking into them. Would not be surprised at all if they just keep PalWorld in Early Access indefinitely & continue to grift of what’s popular
Yep. Dead on. I unfortunately played craftopia because my friends wanted to, and I played Palworld for free on xbox game pass. It feels almost identical to craftopia. The only real thing is that they don't have the automation build elements (conveyor belts and autoboxes etc), but the pals are replacing that feature. It even seems like they're going to be doing that technology advancement thing from craftopia. Palworld is better than craftopia... marginally. But it's still just as bland.
My huge issue with palworld is the CEO is huge into A.I Generative art, NFTs and crypto. Not saying palworld used A.I for the designs but the creator is a PoS so I rather not support him financially
While that is an issue the issue comes to how far are you willing to go to not support those? Gamefreak supports AI and a few years ago said that if AI became good enough they'd be using it, Sony and Microsoft are probably some of the biggest companies trying to push nft's and ai advancement, I'm gonna just list a few companies and not go into detail search em if you want. Capcom, Snail Games, Gamefreak, Pocketpair, Bandai, Square Enix, Ubisoft, Activision, EA, Gearbox, Sony, Microsoft. In order to avoid supporting ai or nft's you basically gotta avoid 98% of the games on the market rn
@@wintereclipse3263By that logic there isnt a difference between buying from a company somewhat suspected to use child labor, and a company confirmed to use child labor. Point is buying from a small publisher that goes all in on AI, and a large publisher who only views AI as a small part of their business send two very different messages. Also not to defend the big bad companies, but businessmen always say stuff like that whenever a hip new technology comes out. Half of those publishers never actually did anything with NFTs.
not an accusation to the writer of course, but when that journal entry at 50:53 was read out loud, something about it just seemed off. the repetition of a singular idea / word, the lack of specificity, the common trope of someone questioning higher power in the form of a journal entry, makes it feel almost artificial. perhaps the aim was to be overly vague and to drill in the idea of the 'island' and 'tower' being largely plot relevant -- but as someone who has played around with ai prompt writing, i can't help but feel like it shows some common hallmarks of being ai generated. again, not an accusation, just a slight suspicion i wanted to point out and its def not worth disproportionate controversy. (51:43 isn't as bad with this, so that assures me somewhat)
Yes, it's aimed to be very vague and they are largely plot relevant. Zoe Rayne may have forgotten her purpose when she became one of the tower guardians. While it's a key to mystery, the game is still in early access. I don't get how it's entirely made of AI. I'm keenly sensitive to AI, but the journals are genuinely written.
This is the first I've seen of a lot of the pal designs and I have to say, some of them are the kind of thing where people would look at them and be like "oh there's only so many ways you can make a creature based on x animal" but like... there are ways Other than how pokemon has done it. For example, yeah, hedgehogs are easy to simplify into small cute creatures, but I have seen many cartoon variations of hedgehogs that don't get as close to shaymin as jolthog does. Like, some of the pals I could look at and just squint my eyes and try real hard to make a comparison to literally any pokemon but jolthog immediately jumped out as looking like shaymin. there's definitely other pals that have similar immediate "this basic animal somehow looks nearly identical to this specific pokemon" too Edit to add: as I saw somewhere else in the comments, it doesn't really matter how many good/original designs exist in something like this, it doesn't really matter if there's fun parts of the game, if there's "features pokemon would never give us even though we want them" (hate that argument btw): anything that seems too heavily inspired by pokemon (rather than just regular inspiration) even if not blatantly stolen puts just a sour cloud over the entire thing. The good designs are soured by the fact that maybe there's some other source (non pokemon) that those designs were copied from that we just missed. I know there's at least 1 pal in there that seems nearly 1 to 1 copied from a fakemon so like, idk, who knows what they might've ripped from. And another addition: there are some of these designs that just feel like if you described a pokemon to someone who has never seen any pokemon before and asked them to draw it, or used the description as an ai prompt
I 100% agree. Not a fan of how so many of the designs Izzy dismissed as "not having a case" or "not egregious enough to be considered stealing" (one example being the one that looks like piplup) - sure, they look like a "basic animal" but there are hundreds if not thousands of way to make the basic animal that wouldn't remind people of a pokemon. Also, even if they didn't directly rip off the design, they can still rip off the concept (like the one that looks like pansage with a weed leaf on its head) and the color palette
You can debate forever about how similar some Pals are to Pokémon, but it is blatantly obvious that there is little to no originality in most of those designs. Mind you, plagiarism doesn't only refer to 1-to-1 copies. If you plagiarize someone else's work when writing a scientific paper, retelling their content without marking it as a quote and passing it off as your own is just as much plagiarism as literally copying every word. There is no doubt that the designer of these Pals went through a list of Pokémon models and made her own with them on a second screen. As for the reason, it is known that the woman who made all of those herself was under extreme pressure. She had laughably little time, she came from a long stretch of failed applications and had to prove herself, and she was probably heavily underpaid - providing she was paid at all. I absolutely don't blame her, but I do very much blame the management of the dev studio. They absolutely knew what they did to her. That's unacceptable exploitation of a young employee.
@@toolatetothestorynigga stfu. The game if half price of $70 new games. There’s no micro transactions and all efforts has been to fix the game over content. Quit acting like Nintendo doesn’t stick 8 of all Pokémon of a series into its counterpart that you have to buy both to get. And now there’s DLC to buy. Nintendo is more money hungry if you wanna be technical about it, but blame the company that said went in debt to pull through.
@@toolatetothestoryhell half the games today drop in a full state and still need a first day patch and a pre season battle pass to buy. If you own game pass it’s free dude.
(not finished with the video) personally my issue with the plaguarism in the game is not that pokemon the giant company is being plagiarized, but that the individual artists who work for the company are having their designs stolen, not to mention the many fanmade fakemon that were blatantly stolen to be used in this game with no credit for the designers either. it's primarily an issue of artistic integrity rather than "game is ripping off much bigger, more mainstream game"
Precisely!! I don't care about the giant IPs. At all. Corporations don't have feelings. Artists do, though. And plagiarism doesn't end -- we've seen that time and time again. If someone is taking something (exploiting other creatives' work) and getting away with it, they will continue ad nauseam until they are caught. See James Somerton's recent exposure.
Honestly, even the plagrism off of Pokémon is bad. Those designs were made by people, and it sucks seeing people like Atsuko Nishida have their designs stolen.
Do you have any idea how many fakemon exist? Designing without looking similar to one is impossible. Theres fakemon who look like other fakemon for petes sake. Some are even false claims. Hangyu is one example. The artist claimed his fakemon was ripped but he designed it in 2023 while the first trailer Hangyu appears in was 2021. Funny how nobody calls this artist out for falsely accusing.
unfortunate thing is that once you see a few designs blatantly copied, it really ruins the rest of them that are simply inspired bc all I can think of is that the team was thinking "how close can we get this to looking like these pokemon" opposed to "let's be inspired by this pokemon/concept and roll with our own thoughts". Obviously many were just inspired on similar concepts, but hard to shake the idea they were just trying to get as close as possible to be lazy :/ Had the blatant copies not been in there, I'm sure it would have tainted the rest of them less
THe fact that some are copied doesn't ruin anything for me, if you realized how commonplace a practice blatant stealing is in the industry you couldn't enjoy most games. The reason Gamefreak/nintendo knows not to go after them legally is because they did the same thing with many of their 600+ pokemon and it could easily come back to bite them.
@@DeviantDespot industry standard theft isn't good, and if anything, that's all the more reason to run with this big example in Palworld that has gained awareness to actually act on this issue. It is not healthy to just normalise creative theft in an industry, it disincentivises honest and hard-working artists, and will result in massively degraded quality of work, and cheap cynical products being sold at top dollar. Loud critique and boycotting is our vote against it. Assuming you don't like Pokemon, you'd think this would be familiar (btw yes, any Pokemon game past 2016 that I've bought has been secondhand) Also...you have got to be a troll with pokemon ""doing the same thing with their 600+ designs..."" Please provide like, 3 examples. 1 example. Any examples. The Pokemon Company has serious flaws that influence the entire game industry poorly, but plagiarism has never been one of them, they are THE template that even fair use and genuinely original works take inspiration from.
video idea too: the problem with movie and tv based UA-cam channel nowadays (like reviews for example). nowadays I think there's something wrong about movie and tv based UA-cam channel nowadays and I think izzzyzzz is the person who can expanded it in an interesting way
I found out that when I fed my sea monkies nutritional yeast, they got HUGE... But, around the time I figured that out they stopped selling them in my states walmarts
I mean, we can all see that basically every Pal is composed of Frankensteined together Pokémon design elements, right? Some are complete mishmashes and others are barely changed, but either way the pieces are all still there-to suggest the Pal team didn’t literally have a complete list of Pokémon designs in front of them for reference while making these creatures is, I think, totally absurd.
@@toolatetothestory It‘s in Development since at least 2021, probably much earlier because that‘s just when they released the first trailer. Also the budget was over a billion yen. If you really think this was made in a day, or a week, or even a year, you clearly have no idea what you‘re talking about and you shouldn’t be taken seriously.
@@BlueHazeBurnout93And Yandere Simulator has been in development for a decade now and god knows how much money the fans threw at it. Doesn't make it anything other than low effort trash.
the thing is Pokémon are not very original themselves they are just animals/dinosaurs with a twist and later they got even lazier and made ICE CREAM a Pokémon which just shows how lazy and out of ideas they are now, Pokémon also stole most of the designs from dragon quest so these people crying really do baffle me
Yeah, infividually the character model and "Pals" look fine but together and in an enviroment that's not really fitting, it looks kinda dull and mismatched.
@pizza-pi I mean, they can definitely pour a lot more effort into their world design if they get to skip like 80% of the creature design work. And don't have a 25 year legacy of character models to make (even halved in recent gens). And don't even have to keep their visual style consistent or their writing appealing in any way beyond edginess and shock. Plus how Pokemon also has various games, merch, cards, etc to make and keep consistent between all designs and lore (which I do admit, they degrade the games too much in efforts to keep churning out) Wow they're so talented with their Unreal Engine look and art plagiarism....
A lot of the issues arent just designs stolen from the Pokemon IP but rather from fancreations/fakemon made by fans and posted on art sites and there are some pretty apparent rips from popular fan designs Ive seen. Thats mostly the issue Ive seen going around
@@tree_alonehave you ever seen a fakemon design? People make full fan regions and design fakemon for them, and many of them are taking inspiration from concepts pokemon hasn't touched, biggest one I can think of is that fan region based on Australia. They also don't make money off of fakemon, they design fakemon for the sake of designing a fakemon.
My thing is everyone keeps talking about how it looks better than Pokemon lately but that don't mean it looks good the mishmash of the weird creatures with the hyper realistic backgrounds and GTA style guns just looks like one of those VR chat rooms with every single person with a different art style or that crossover episode between Lilo and Stitch the series and the TV show Recess just awful clashing styles It all just makes my brain scream You Don't Go Together
oh, by the way. by messing with surfent VERY heavily, i actually **clipped through the world barriers that stop you getting to the big tree!** if you want to know what it's like there.. - menus and most ui disappear until you leave the tree's boundaries, some areas make you physically shake, and textures move - you cannot get off your mount, if you're on one - game is saving forever? - autofeeding bag doesn't work. you can't open the menu to feed yourself. starvation. i can only assume it's like.. a floating point error, maybe? idk. the tree is not solid i don't think, hollow inside, there's nothing there. tablet lied :( please thank slinky the surfent for getting me there!!
The game is still in early access, the devs knew we would try to get to the tree. That's why it's just empty. There will be more content in the future.
@@jamilgonzaga7081then they should've put something there. an Easter egg, something telling people this is why you don't clip in games, ANYTHING. putting nothing there is just lazy and shows they don't really care to make it an enjoyable game, when sooo many indie devs have so many hidden Easter eggs for when you clip into places you're not supposed to. they made reference to it, why couldn't they have put a teaser for what's to come?
@@FluffyMarsu Easter eggs are always placed in a secret location where no one would expect. The Big tree is not supposed to be a secret place. Because it's A FREAKIN BIG TREE YOU CAN SEE IN THE DISTANCE. Is it really not that obvious to you? Maybe they'll add easter eggs when and where no one would expect it to be. Who knows what will they add to that tree in the future, it's still in early access after all. And honestly, it would ruin the vibe if they add even a bit of a hint inside that tree, that's why it's still so mysterious. A teaser would destroy a big secret it's holding behind its story.
Im not entirely through the video but I'm a bit sad to see that barely anybody mentions that a lot of the 'more original' looking designs or stuff like Hanyu are extremely similar to smaller Fakemon artists' designs without any mention of them and that's where I personally drew the line the most. As it looks to me, they stole from small fanartists and thats really shitty and it's upsetting that no one mentions them at all. Edit: Heaven forbid as a fanartist I simply think it should be mentioned that there are designs that look like they heavily borrowed from other smaller non company artists, my god. Also thanks for clearing up Hangyu or whatever the fck its called, my bad didn't know that beforehand.
THIS!!! I really think that has been glossed over... Palworld isn't just stealing from Pokemon, but from Fakemon artists as well... Usually egregiously so. i find that a worse offense than copying directly from pokemon, because they're not even stealing from a company, just stealing from random artists...
Is that so? I'd love to see some names so I can take a look for myself. The way I see it, artists who draw fakemon all have to take inspiration from somewhere. Which means it could very well be a coincidence. Both Palword and small fakemon artists could have very well gotten ideas from the same source.
Really? The only one as far as I know was Hangyu, and it was debunked by the fan artist themself as a crazy coincidence (as in, they posted their design like two years after Hangyu had been revealed in a trailer and they had no idea their design was similar to Pocketpair's).
28:14 There are so so so many Pokémon, literally hundreds, so there's no expectation for one person to possibly remember every single Pokémon...but every single one you've "given a pass" has a Pokémon I can compare it's design or it's body parts to. 😂😂
yeah...if we miss-match 1025 pokemons design to every other cartoon animals out there, pick this part for the head pick another for the body...i pretty sure none of other games safe from being tag "inspiration" by pokemon lol
@@kurenainatsume5802 Shin Megami Tensei is a monster catcher that does not resemble Pokemon in the slightest. You cannot look at Barong from Persona 5 and say that's a Pokemon. Same with Digimon. You ABSOLUTELY cannot say Gundramon is a Pokemon. It turns out there is room in the design space to have monster catchers that don't just look like a Pokemon, if you have any particular vision other than "so it's Pokemon, right".
@@misirtere9836 this, I'm confused at people arguing Palworld would inevitably steal from Pokemon by accident when, generally speaking, digimon has coexisted with pokemon for decades with pretty minimal overlap by using different art styles. Even superficial comparisons tend to fall apart because the different artists put emphasis on different things - like agumon and Charmander are both superficially small lil orange T-Rex adjacent guys, but Charmander is more sleek and on fire whereas agumon is much more blocky
@@kurenainatsume5802Well, even if that were true, which I doubt, it wouldn't be the same. We are comparing Palworld to Pokemon. That's a single media franchise, not 15
@@misirtere9836 that the part of problem too isnt it? Some pal cant be compare to a pokemon and instead they compare to another title like monster hunter, digimon...not to mention every other fan made pokemon out there to compare to. No one said a thing when pokemon took "inspiration" from dragon quest right?
People wanna hate big companies, simply. For me plagiarism sucks no matter what, but i know 100 people ready to say "IF IS A BIG COMPANY I DONT CARE", which is very sad.
@@phintheplatypusgirl195yea when people see this happen, a lot of artist will be discouraged from making original content, becuse if their idea gets big, anybody can just copy them.
I agree that big corpos should be stolen from but it sucks when people want to pretend like knockoff designs are anything more than that. Cheap knockoffs. It devalues both the work of the original artists and all art if we can't admit reality
that's my most favourite take, nintendo sucks ass for being so hammer happy with DMCAs for fan made content, so. I made sure to buy it, the game's really fun imo
@@ember9361 while I understand your frustration a lot of assets were genuinely almost 1 to 1 ripped and if one game gets away with it more will follow, the issue is they are making money off stolen content. I really don't like Nintendo either for a multitude of reasons, doesn't mean it's ok to steal. This isn't even fan content, it's just stealing. Nintendo is a huge company. They're realistically stealing from people who don't get paid the most at the company 😕
In my opinion, palworld designs feel like copied homework. When you copy homework, sometimes you don't write the exact same sentence as the original, other times you alter the order of the words, and other times you just copy. This finished homework may have some effort put into it because it's not the same as your friend's, but if you pay attention to what's written, you can tell something is strange.
@@bushybeardedbear hmmmm, no, I don't think you, the braindead youtube commenter, have it all figured out more than the nintendo legal team, who had literal years to shut this down and never did, and still have not, done a thing.
@@bushybeardedbearon gaming side it sure do mate...look at their sale in 1 month and come back here...pokemon cling on till this era basically depend on their merch like trading card and anime, their game just cover a tiny bit compare to it total profit
hi! student 3D modeller here. your theory on the Palworld model designs being built on top of of something else... yeah it does just look like the 3D equivalent of tracing to me. It's kinda sad, because a Pokémon alternative is such a good idea, that there's been so much plagiarism here, not just from Pokémon and other IPs, but also fakemon designs, as I have learned from the comments section. My heart goes out to all you Pokéfans and fellow artists that have had your mon designs plagiarised :( I'd love for a team to come along and make game like this with fully original creature designs and assets, that would be so cool.
Theres already mods for Palworld and I have no doubt some of them are aiming to redesign the pals, but I really hope the team right here and now can actually listen to the criticism and learn why these designs are bad creatively in the first place
second modeler here- styles are similar in the way things are modeled but I don’t see anything blatantly traced- or at least nothing that hasn’t been changed enough to be legally distinct. furthermore please do your research apart from the comments section. there’s a lot of misinfo running around about this title that just keeps spreading.
I've seen a bunch of examples of models with matching specs, topography maps, and clearly copy/pasted parts of Scarlet and Violet Pokémon assets. :/ Really wish they had made their own original assets, bc this is exactly what Nintendo can take them down for.
I would like to mention that the sources from @/byofrog are intentially warped and scaled outside of what the normal Palworld models are. Multiple 3D artists have come out against byofrog's claims, and their page confirms that they do not have any 3D modeling experience.
@@mishkapawUpdate me if I'm wrong but didn't they specifically stated that they only scaled the models uniformly. If so, this means nothing. This is like saying a 2x2 square is not the same shape as a 4x4 square because they have different sizes.
Quite frankly I don’t understand why the game continued the Pokémon style into their game, even these very derivative designs would at least look unique if they had been done in a different style. Like if you’ve ever seen the Pokemon in a realistic style art something like that would have elevated these designs and felt more suited to the realistic Unreal Engine environments. This could have been really cool and unique without feeling like a cash grab,so sad.
You said about one pal something like "this just looks like some deviantart's edgy eeveelution design" which made me go 😬😬😬 My prediction for the future? It's gonna turn out that they stole fakemon designs from the internet... Allegedly.
@@jakespacepiratee3740 if you are reffering to dragon quest, they didn't they are extreamly diffrend. Only think that is same is that they sre inspiered from same animals. Main examples don't look same at all.
It just feels like anyone with even a tiny bit of creativity could have at least changed some of the colors up to make these pal designs more unique. Any good designs are overshadowed by the fact that it looks like someone was rushed into creating 100 pals with no creative standards, versus taking their time to put more quality in the designs.
what i hate the most about all this drama is that people think you are attacking the game itself. Of course you can enjoy Palworld! But there is a big lap between enjoying something, and defending everything about it only because you liked it. Plagiarism is never okay, and we need to bring that up. You can enjoy Palworld AND point out at the clear plagiarism it does, just like Izzzyzzz in this video!
@@rosevee34Even James "That Plagiarism Guy" Somerton frankensteined his videos from multiple sources and did have technically original script between the plagiarized bits. I feel like we see this with the sea snake with the good hair pal where people can clearly tell which Pokemons got hodgepodged. Also, please watch TomSka's Somerton Scale video to actually learn what counts as plagiarism. I have no horse in this race tho (not a Pokemon, ARK, or open world RPG fan), but I have eyes
I searched it up because I was curious, now I’m going to clean my eyes with bleach. Like its design is so ugly. It has some design elements that don’t really go with each other in my opinion.
so sad that thing is an actual design man, and thats coming from someone who thinks reptile characters are awesome. the R34 furry bait is so obvious it’s crazy. they could’ve easily made it a lot less like… that and it’d still get attention…
I think Palworld relies too much on the shock value and "Woah Pokemon but DARK and GRITTY and with GUNS and SEX LIZARDS and DEATH" and that is going to get old fast. It had an immense boom in players because of that exact shock value but when it wears off (and it's already wearing off) nobody will be talking about it anymore. It's the same as what happened with fall guys and among us, except I haven't even seen any videos of serious palworld playthroughs getting pushed. I think i watched one palworld video, and the letsplayer was just talking about the "Woah Pokemon With Guns!!!!" gimmick the entire time anyway so I stopped paying attention halfway through. It's the kind of game (and the kind of internet drama) that's fated to die out quickly. Palworld will not last the year (it might not even last until summer.)
yes the amount of players are going to drop because its in early access and lacking content, like any EA game. People will come back for large updates and an eventual 1.0 release. the same happens with every game that gets big in early access. People did the same with Darkest Dungeon and nobody complains about that because it isn't "pokemon with guns". Its a fun game and it solves a lot of issues people have with most survival crafting games. It just needs more content because its an unfinished game.
It doesn't rely on that in the slightest. If you had spent any time looking up what Palworld players are discussing you'd realize 0.00000001% of those conversations are about how the game is dark and gritty, because it isn't.
are you guys just making thing up to complain about? palworld is not dark or gritty at all, even the guns feel like toys, their is no blood or dark themes. the game is more of a conan exile survial game more than Pokémon with guns.
every time someone in this comment section says some shit like “why are you defending the giant corporation they havent put out a good pokemon game since [time i stopped being 13] youre just a salty nintendo fan mad because its better” im reminded of that hbomberguy quote about how people dont care about plagiarism if youre stealing from someone they dont like. funny how creative theft is bad until it isnt
it's also ignoring the fact that, if they can steal from someone huge like nintendo, when will they steal from smaller creators? this company is already planning to steal a bunch of stuff from hollow knight. will they actually be opposed then or will it be "well, it's what they do, they shouldve seen it coming"
@@toxizenz please explain what they have stolen from hollow knight, unless you think every similar game should be forbidden. should street fighter be the only fighting game to exist, king of fighters was basically a clone, so that should have been shut down from the start, right?
@@RavenHeartization”His boys Will and Hasan” My guy they are only close in your head, just because you associate their content in your mind doesn’t mean they’re friends like that irl
This video has a pretty high dislike ratio for something that came out barely 30 minutes ago, it's like people just read the title and immediately disliked lol.
Probably because sue-happy Nintendo didn't actually DMCA Palword into oblivion, thus proving that Palworld is not plagiarizing them. Plus, the one person who made the original comparisons between Palword designs and Pokemon designs outright admitted they falsified their comparisons. Basically, the title makes it fairly obvious that Izzy is on the "Palword Bad" hype train. Not saying Palword is perfect or innocent in everything, but... it doesn't look like she did her due diligence in playing devil's advocate or even getting all the facts straight in this regard.
Tbf the thumbnail makes it look like she's already going to be biased against it, not the mention the controversy in general about the "plagiarism" concerning Palworld...
No, people are also mad that she’s ignoring the indie artists that were victims of the plagiarism. I’m sure she just missed them and made a mistake, but she should’ve maybe spent more time on research.
The fact when you criticize this game people call you a pokemon bootlicker 🙃 nah, being indie is not a free pass to ignore the game's plagiarism and flaws. I feel like mixing several games together isn't what makes for a good game.
@@darryljack6612 The models line up in terms of shape, which makes it clear the Pokemon models were at least traced over, or maybe even straight up copied and modified
@@RawrX32009 As of now, that weirdo you're talking to had made 96 comments on this channel. All of them are this video. All of them are screeching about how nobody is allowed to speak against the blessed CopiedMon.
@@RawrX32009 Actually while some of the models do look similar. There is no exact proof they are pulled from game freak's files. Looking similar and being stolen from are not inherently one in the same thing. If that was the case then nintendo and or gamefreak would have presented a motion and filed a law suit. So... do you have irrefutable poof that they directly stole from pokemon?
Surprised you didn't mention in the lovander section that its description straight up implies all it does is SA others which yeah i know this is an edgy game but... that's a new low
The way i see it. With how sue happy nintendo is over anything that they consider a pokemon ripoff, and will absolutely go after any and all fan games. With how long Palworld has been in development, and openly so. With how the game is still being sold without any actions taken, other than the pokemon company taking down a fan mod that put pokemon in it, I cant see anything happening with the game. And i'm not going to pretend that i know anything about copywrite law, and much less with the Japanese copywrite law, as that is what it would come down to, with both companies being based in Japan. I'm just going to wait for the lawyers to decide.
the way i see it, whether its legally copyright or not irrelevant, you can argue your Bort Sampson the yellow boy mascot is legally distinct from the simpsons all you want but its still unoriginal schlop with no care or creativity
W take. And tbh the most logical take I had seen about it in a while😅 Another thing that could had delayed it is the demand to Yuzu and well, seeing if its had viability After all, plagiarism cases take more than just trigger happy cease and desists. This isnt Illuminaughty
@@seelcudoom1 I disagree. I found the game to have some pretty creative elements to it. Original, no. But you can't even really say that anything is truly original anymore. You can say that pokemon is a ripoff of Dragon Quest 5 because it had monster taming elements in it....which hilariously DQ then copied pokemon and made a entire monster taming game in it. And even some of the monsters in Palworld that people are saying is a "blatant ripoff" I can see some of the similarities, but that could easily be because they are based off of the same animal. Like in this video with the jolthog / shaymin comparison. Both animals are based off of hedgehogs, with jolthog resembling the animal it was based off of much more than shaymin with it's plant motifs. But i can also agree that some I am surprised that they got away with, like the one that basically looks like gigantimax eevee, but white.
If the plagarism in palworld is as egregious as it seems, it's possible Pokemon Company is trying to put together as in-depth of a case as possible. If they go in as quick as possible they're worsening their chances of coming out on top with a rushed case. Many of the games Pokemon Company/Nintendo/Whatever has sued in the past have been Pokemon fangames where the infringement is self-evident, whereas in this case, they have to deconstruct every instance of design plagiarism, model ripping, etc. If Palworld is taking significant elements of other games it's also possible that they're trying to get other IP holders to sue.
@cinammorollgaming The game definitely needs some work. But it's in early access so I can give it a bit of leeway. But I have about 100 hours in it and enjoyed most of it with the base settings. Was so happy when i learned you could play with the world customization settings after the world was created. Made the late game grinding so much quicker for someone like myself who only has about 2 hours a day to play games.
I can't say I agree with most of your takes on the pal designs; It doesn't HAVE to be a carbon copy to be a rip-off. I'm a character designer, and i know a little about creature design. You can tell what they were attempting to replicate in almost every design. Calling it a "reach" because they don't look exactly the same is missing the point of the design quite a bit. Some of these are so blatant its a bit embarrassing.
The dark, edgy entries are just dog shit. The reason some of the Pokedex are dark and creepy is because its unexpected. You have this cute balloon with a tuff of hair, smiling innocently at you but apparently it'll take children that have grabbed its arms, and just... kidnap them. Ten entries of cute, snuggly entires, with one that talks about this dino wearing their dead mother's skull. Its balanced and unexpected, making every entry dark just... makes it cringe.
controversial opinion: i won't play games that look ugly/not my style. I know, don't judge a game by its cover and all, but like I don't like the vibes. idc if it plays well, I value the atmosphere just as much as gameplay. if I am going to invest time to play a game for x amount of hours I want to look at something I like. "it's fun if you play with friends/multiplayer"... that's exactly what I don't play. to me, the allure of a pokemon game was its "cozy" solo content and cute charas. this game happens to attract the type of players I specifically avoid too (edgy 'family guy' humor). all in all, never followed the hype regardless of its plagiarism controversies.
The general atmosphere of going on an adventure with magical pets is part of Pokemon's appeal, after all. And it's not like you need to play every game under the sun.
50:09 THANK YOU! That was something that always sort of bothered me with the Palworld descriptions, and by extension those "Dark" Pokemon fan games, it's too on the nose and comes off as rather cringey when you make it overt. The reason people are spooked about Pokemon lore will always be because they leave just enough for the imagination and implication, that (imo) will always be scarier than saying outright "yeah these monsters commit gore and bloody violence."
Something extra funny about it too; it still kind of feels like an extension of the Pokemon plagiarism In recent years, the games have gained a reputation among fans for having the ocassional well hidden dark Pokedex entry, often inspired by the brutality of nature and folklore, and a more conscious effort from developers to include more of them in newer games. Beautifly sucks the energy of it's prey through a proboscis, Spoink's heart stops if it stops jumping, Drifloon tricks kids to take them to the afterlife, Alola of all places (the chill Hawaiian generation) has a lot of violent food chain ones, and added a bunch of brutal and reluctant context to most mega evolutions. Pokemon does it much more skilfully and creatively though, it actually adds them to fill out their world and lore better and help it reflect aspects of nature irl, rather than to gain viral attention. It often either goes fully bizarre and goofy, or says something intense but genuinely informative. Palworld writes Deviantart OC bios. It has the kind of commentary someone would glance at the creature and make a hyperbolic joke about.
God this is such a braindead moronic take it's hard not to feel bad. Drifloon kidnaps children. Drowsy hypnotizes them and leads them into the woods never to be seen again. Pokemon die and haunt people. Pokemon is the epitome of "cute but with a dark fucked up edgy twist" but because you have nostalgia for the games you're pretending it's magnificent writing.
I hate how some people are like "pokemon deserves it" as if most of the games after the 3ds ones being a bit lackluster means plagiarism is suddenly okay. Have they never heard that two wrongs don't make a right?
Mention that palworld steals designs anywhere else on the internet though and there will be a million unnamed randomly summoned palworld fans defending the game more than ive seen any community do in my life, because they *totally* love the game and play it everyday im sure
@@BackPalSA oh you mean that bad sequel to the ProJared situation that is being levied at SophieFromMars? I tried taking those allegations seriously... but in order to actually get into them as a real thing... you really need to shut off your brain to ignore the large amount of inconsistencies present throughout all of them
Yeah all of this kinda hit the nail on the head for me. This is exactly how i felt for a while, but me being a huge Pokemon fan a lot of my friends thought I was just upset with Palworld's success, when mostly the tonal dissonance was the real reason i wasn't interested in the game. Palworld to me felt like a family guy-esque parody of Pokemon and I was just never into it. Also, thanks for showcasing all of the Pal designs, I saw some ones in there I really liked. I hope the artist designing the Pals can continue their work under less than savory conditions.
I watched my buddy play it on discord and it really did feel like a parody game from a show. It was like if South Park made a Chinpokomon game inspired by Legends Arceus and other open world games where you run around beating the little animals to death and there's the sexy furbait one running around
As a guy who has played ark like 500 hours and palworld like over 100, it's just not that important to look what it looks like, more like does it have much to offer and does it work, playing it with friends its fun, Does palworld offer story etc? Idk tbh i don't really care. Have i played pokemon? Not since first gen and newest are far from my cup of tea
I think Lamball and Wooloo are simply both based on the Valais blacknose sheep. Which tracks, because blacknose sheep are one of the cutest things humans have done with their domestication powers.
People who aggressively defend Palworld are just as annoying as rabid pokemon loyalists; probably because the groups overlap somewhat. i'm keeping my distance lol
As an outsider to both of these properties I think this is an interesting case. While the 1:1 similarities might be hard to pin down, what's really being copied is the art style. I know almost nothing about pokemon but if you showed me any of those pals, I would think that's what they were. The problem is that art styles aren't copyrightable and probably shouldn't be, because it would open the door to a LOT of harmful and unnecessary lawsuits that would hinder artists more than help them. I'm sure nintendo will probably sue but I hope this doesn't become a landmark case that allows art styles themselves to be trademarked.
palworld has been a thing for multiple years, with most of the pals you see in the final product in trailers from 2 years ago, if they were going to sue they would have already done it
absolutely agree...ppl focus a little too much on exact comparisons when i think the real issue to be found is how the style overall is a pokemon rip lol. the models the style of the models the colors the faces yada yada its all really blatant pokemon ripoffs. whether thats such a bad thing who knows but people acting like they dont see that feels kinda weird
i don't think there's a case for a lawsuit, if they sue they will probably loose , mimicking or parodies are not illegal , but that doesn't mean Palworld isn't creatively bankrupt slop, they are clearly just blatantly copying a bunch of stuff and changing it a bit. People who play it have bad taste
How is Bristla not just spiky angry version of Lilligant fr? Honestly I think you're being VERY generous with the whole list. Plagiarism covers WAY more than just 1-1 copy of something and there's less than handful on the whole list that wouldn't go under it. It's like when people "give credit" without actually asking for permission and hiding the credit somewhere on a vague pastebin list on description.
I let my gf use my gamepass ultimate and I said I’d let her little brother use it, all he does with it is play palworld like all day, and he cries when I say he can’t use my account 💀 my gf and I are like “THIS is what ur playing all day????”
At the end of the day, even *if* nothing had been stolen, the entire promotion seems to be "we're just like that game, but with guns" in which case you could only appeal to people who liked the other game but wanted it to be more violent
Except for the fact that Palworld's gameplay loop is nothing like pokemon and is much closer to Ark's gameplay loop. The whole idea that it's "Pokemon but with guns" is just not true.
Honestly, it's sad to think that this marketing strategy probably works because pokemon fans have felt ignored and cheated out of quality content for the better part of 8 years, and want someone who can give gamefreak a real reason to do better. So many video games companies have been following this trend of disrespecting their fanbases with bad games and greedy business practices simply because they're too big to fail, and gamefreak is tipping into that. Mediocre releases, outdated business model of selling the same game twice and Pokemon scarlet/violet being buggy and unoptimized on launch.
this is exactly what I was thinking. I never got into pokemon, it just never really was my vibe. adding guns to it didn't make it any more appealing to me
As you were going through all the Pals, I caught a whole bunch more possible instances of lifted designs/elements I wanted to point at: Fuack: its body shape & markings, the puffy collar, and the big flat tail are dead ringers for Oshawott Vixy: I would personally argue that this one is also Eevee adjacent from the neck down Woolipop: while I agree that pokemon doesn't own "cute pink candy creature", it's hard to deny that the swirly blobby bangles on the sides of the head and the red swirls aren't strikingly reminiscent of Alcremie. the whole body shape is also extremely Mareep in nature, down to the conical face and the swirl atop the head Melpaca: its weird gangly legs are very similar to Virizion's/Iron Leaves' legs Arsox: this one is probably the most upsetting imo - take a look at the fan created Pokemon Flairees; it's so blatantly similar that it hurts. lifting designs from Pokemon is one thing, but lifting designs from fan artists is so much worse Digtoise: not a Pokemon but the shell is so extremely just Dry Bowser's shell that it's kinda funny Cryolinx: possibly a stretch, but the upper half really strikes me as taking body shape cues from Drapion Broncherry: i would also say this one takes heavily from Meganium, especially with the color scheme Reptyro: very Heatran adjacent in general body shape/stance Frostallion: in addition to Suicune, I'd point out that its vibes borrow heavily from Glastrier and Spectrier - especially considering it has an alt typing that uses black and dark purple for its colors, like Spectrier Many of these are incidental and line up with what you've already pointed out about them borrowing from all sorts of places, but I do in particular feel the need to call attention again to Arsox and Flairees - with the uncanny similarities of these two, I can't help but wonder if some of the other unique designs are also taken or borrowed from other fan projects that the Pocket Pair artists dug up in google searches (for example, searching "fire goat pokemon" leads you right to the Flairees evolution line). All of this aside, personally when it comes to Pokemon type games, I think it's extremely possible to make one that doesn't take so heavily from Pokemon for the designs. Cassette Beasts (even though I didn't personally enjoy it) and the upcoming Beastieball are proof enough that you can definitely make Pokemon-alike games while creating unique designs and forging unique identities. Palworld, on the other hand, really does feel like its design identity is so heavily leaning on Pokemon - even for the designs that aren't just blatantly lifted from Pokemon or other places. I think that's ultimately why it has gotten so much controversy and discourse.
Same here, I noticed a lot more subtle Pokemon model assets in there too. I wouldn't be surprised and may even be slightly impressed by the audacity if 80%-90% of the Pal models were just remixed Pokemon assets that we just didn't notice because they actually modified them enough to be a little original in places.
lmaoooooo are you kidding me with that reptyro comparison. your comparison stretches couldn't be more tortured if they were in the tower of god damn london
also lmao at having the "pokemon style" be some sacred cow that cannot be imitated, like slapping anime eyes on a low-detail cartoon animal is verboten because The Biggest Franchise In The World does it. sure some pal designs are certainly derivative but not remotely all of them, I've seen comparison videos that weren't as exorbitant in length like this one and a lot of them are just "this is similar, I don't like that it's similar" rather than outright ripoffs.
@@AStandsForFrenchCopying the art style of another game in the same genre is just bad taste. Like inspiration is fine, but at some point, it's basically just a clone. (See also: fireb0rn's latest video about Deviator, which is extremely similar in style to Hollow Knight)
My biggest gripe is that all of these fans of Palworld just seem to use it as some proof for Pokémon being crap. Well, while Pokemon's definitely faced some issues in recent times (they rushed the hell out of scarlet and violet), I wouldn't really say that makes plagiarism OK nor does it set a good precedent for future games that could compete with Pokémon. If something's gonna compete with Pokémon I at least want it to have soul and not be clearly lazy slop that has things like guns just for shock value. Palworld is just uninspired and trying too hard to be edgy
@@darryljack6612 You assume. You have no proof of that assumption. Merely assumptions piled upon assumptions. This isn't an invitation for a deluge of pretentious barely coherent English.
@@bushybeardedbear It's the reverse, the one who is making a claim contrary to the present actuality is the person(s) who the burden of proof falls upon. It's a pretty simple concept to grasp, that if one makes a claim against another, need proof to support said claim.
What's weird to me about this whole situation is people defending palworld and saying its not plagiarism and that Nintendo is just being stupid again. Yeah i agree Nintendo can be stinky about copyright but.. come ON, LOOK AT THIS GAME.
The thing about the Palworld designs is that even if you don't care about a megacorporation being plagarized (and even then they stole from fakemon designs made by Pokemon fans), many of the designs are just inherently lazy and shows the creators didn't care about making unique and original creature designs, and their actual original creature designs are just kinda boring Then again the devs made a separate game about AI art so I guess it's not a surprise that they don't care about originality in designs
@@wompppwompwomppp You really gotta generalize some of the critics as mad huh? Yes the game looks fun as hell, but I'm not going to reward laziness either, I can be critical of something while still praising it as well, and is that being mad? No.
@@wompppwompwomppp ...it's like blatant plagarism though? And the designs and writing and music are part of a game as much as the actual gameplay, and it's all supposed to work in harmony. I guess there's people who ONLY care about gameplay, but imo disregarding the quality of illustrations/models, music, and writing just feels like an insult to the medium of video games.
but its exactly what zoomies want, garbage , the same over and over, they don't care, even the owner of the company said he has no artistic vision he just wants to mix trendy popular things for money and zoomers are calling that based.
The thing I've said since day one, is that you shouldn't feel confident a design of palworld is 100% unique while others are clearly plagiarized, because creating something unique would require an entirely different work flow than the clearly plagiarized ones and I'm not confident these creators would do that if they're already so comfortable copying everything in the first place. An original creation you draft and concept first, a copied creation begins with the tracing of features. And who is to say they wouldn't steal from fakemon? Other games? SIKE take a look at the comments and you'll see THEY HAVE! I have no confidence a single appealing design is truly original, because no self respecting artist who'd be able to make anything unique would sink low enough to also create my neighbor totoro 2.
Exactly. "This one doesn't look blatantly plagiarized, so it's not". Okay, if that design existed in a vacuum I might agree, but I can't give the benefit of the doubt when something like Dragostrophe is right there.
In case you're into that, I recommend checking out Suddenly, Egyptian Gods! It's a short anime full of mascot-like designs, which have been made into plushies too! (Not sure if they're available outside of Japan, though.) Great Priest Imhotep also has a mascot character named Anubis. Funny how that goes!
I think the thing that bothers me the most about this game is that it is just so soulless. The design ethos of this game is derivative in nature. Even the name of the game just oozes the vibe of a derivative slop game, especially in tandem with what the game delivers. It can’t be a good game with well thought out mechanics, graphics, design, art, characters, and stories that have a cohesive feel. That is too much work. Instead it makes me feel the way AI art makes me feel. It’s devoid of any care for the joy of creating something you can be proud of. I don’t think everything in the game was made with AI art, but it feels like what happens when deeply incurious, untalented, greedy people try to treat the creative process like AI art in an attempt to produce something that will result in the most money for the least amount of effort. Pick the things from different franchises that you think made that franchise successful and slap them all together and then try and sell it to people. Obviously not everyone that is employed through this studio is approaching it that way, but I think the people in charge of the direction and final decisions of the game are.
THIS ABSOLUTELY. you put it in words. it feels soulless and more of a money-grab than actual creative work. I'm someone who's participated in the pokemon roleplay community for over a decade now, and I can tell you how easy it is to make original, pokemon-inspired work that still feels full of heart and love. This isn't that. This is just people thinking they can cash in on nostalgia and pokemon fans being adults now.
It is not that deep my 💀 you people are looking for something in a game that isnt trying to be said thing is goofy, palworld isnt trying to be this artistic endeavor, its a bloody video game made for people to have fun with. You say that the game has no soul and that its incapable of being a good game despite the fact that you hasnt even touched the game. If you havent experienced the very subject you're talking about, then anything you add to the discussion holds no merit. The fact that people keep throwing the word 'plagirsim' at the game just because uses certain designs and gameplay aspects from others is goofy, the only pal i think that is truly copied from pokemon is verdash and azurobe but thats just about it, the rest of the pals are either generic irl animal,mythical creature or another hangyu situation, and people getting mad at a game for using gameplay from other games are dumb because thats how entire genres exist. Now im saying the game is perfect, the game has many problems with its ai pathing and human characters being bland, but the comes with the fact that its early access. But what irks me the most is how many people are being disengenuous about the game just because the way it looks, making claims like "its ai generated" or that they "ripped the models right from pokemon" if that was the case then nintendo wouldve done something about it by now.
@@William99387 no you just don’t care about anything very cute that you’ve decided to edit your stupid one sentence comment because it made you look like a jackass. not only do you not care about anything but you won’t even stand by your words.
No you're just desperately overanalyzing the game in order to justify you not liking it by some arbitrary standard. "It's soulless because...because uh I feel that way" is not valid reasoning. The game is derivative that is true. But that doesn't make something soulless. If you'd like to talk about soulless we could discuss pokemon's recent entries. But no that would go against your nostalgia bias. @@Wifetime
@@Wifetime bro they worked on palworld for like 3+ years with a team numbering like a few dozen at most. it's a small studio. they took a bunch of aspects of other games(Factorio's automation, pokemon's ~style~, breath of the wild's stamina system and glider, just cause's grappling hook, etc) and put them together with a survival crafting base builder at its core, with shockingly good targeting and hit detection, as a half-finished early access game. they used store bought assets because it is a tiny team, but the gun animations are hand-made(look up the palworld gun gamespot video for a literal professional gun museum curator's opinions on it) and the pals and their animations are wonderfully detailed too. I refuse to believe you have actually played the game, you've only absorbed your opinions from videos like this, like a sponge dropped into an unflushed toilet.
My problem with pal world is that it is entirely made for profit, and there’s no real inspiration behind it. I know companies nowadays care about profit only, but the reason I’d rather play ARK or just go back to Pokémon is that for the former, it has already been made, I don’t need a copy paste game, and for the latter, the world is so much more interesting with its intricate lore and story. Video games are a form of art, and I’d rather play a piece of art than a piece made for easy consumption and money grabbing.
if you don't want a "copy paste" game then don't play Pokemon. It's selling the same exact game over and over. At least Palworld cobbled together something different
Almost anyone who makes a game and sells it makes it for profit (mind blown). If they're charging money for it it's made for profit. There's nothing wrong with putting food on the table while making a fun game. Unless you exclusively play free indie developed games then you do you
@@ferretappreciatorI know they do, I wasn't supposing people should do games for free or for cheap. However, I'm usually the type that thinks making a piece of art comes from love first, and for profit second. I'm personally working on a game that comes from my love for my own characters and their story, and I wish for them to be their own thing in the future for other people to enjoy the same way I did while creating it. I could take the easy way and put my characters in a, I don't know, Final Fantasy game and call it a day, saying I took inspiration and all, but I don't see the point? I want to make it big, be remembered as "the one who realized THAT game" and not "the one who copied that other game". I know I might just be delusional and alone in this way of thinking. But yeah, I'm recently way more into indie games.
@@rosevee34"something different" as in? really, I don't see what new thing it's bringing to the table. It is literally just ARK with cute fake pokemon (with not a lot of thought put behind) you can toy with and murder. And don't get me wrong, I love horror games and such, but I fail to see the grand big ideas and innovations Palworld is bringing to the table. The game is the n-th sandbox "you can do whatever without a real goal or story" game, the market is over-saturated with these kind of games already. I'm not stupid enough to say pokemon is a good game, I mainly replay the older ones, and while the formula is indeed old and stale and in a severe need of a overhaul (which is actually gradually happening! See Legends Arceus) at least, the games make an effort to bring up new stories, myths, religions, world building and characters, who manage to make the game some what enjoyable. I'm avoiding programming discourse cause I know pokemon sucks on that front lol, but you get what I mean, I hope. Cassette Beasts is a great example who takes the pokemon formula and makes a good game out of it, without being a blatant, flavorless copy devoid of any love.
the game would not have 19 million players if it wasn't doing something people wanted. To say it's for profit solely based on the fact YOU personally would rather play other games is insanely delusional.
I'm not surprised that at least one of the creators is really into AI-generated "art". That's exactly what this game feels like to me: A remix of other people's work, not to expand on their ideas, but because it's easier than coming up with something original - and also because those established works have already proven to be huge commercial successes. It's soulless and cynical. Little more than a slightly elevated version of shovelware.
@@Tenk0shimura i'm actually completely correct, he was literally posting AI generated images of Pokémon and talking about how cool AI was like the same week the game released lmao
Dunno if anyone else has pointed this out, but Lunaris really obviously rips Meowstic Male's color scheme, it's just inverted. It even has twin tails, a pair of spiky ear/horn things, and a focus on ringed stripes around those tails/ears as a major motif.
I too am a middle-ground Andy. I appreciate the more unique designs that Palworld have and moving forward I hope they embrace it rather than lean into plagiarist/parody. Cawgnito is my absolute favourite and aside from design, I don't think I've noticed anyone else point out how comically unique their animations are. The way they walk, run and teleport is just a delight, it makes me happy to have them out with me at all times.
I think a big problem with a lot of the designs here is that they mix and match so many assets of pokemon design. Like, sure, a lot of them aren't blatant ripoffs if you're just glancing at them, but maybe I spend too much time staring at pokemon and I noticed smaller details, like Felbat's face being a copy of Absol and the fur tufts, ears, tail, and color scheme of Melpaca being taken from Sylveon - the tail was the most obvious from a first glance. It's literally just Sylveon's details taken and slapped onto a stretched out body. Plus so much of this game seems like the 'ooo i'm so edgy, look at how cool and edgy i am compared to pokemon' which is just ... Look, I want an adult pokemon game as much as the next lifelong pokemon fan, but just throwing some death and guns into the concept just feels lazy and more of a cash grab than actual worldbuilding.
i cant find the comment anymore but someone once said that, it is obvious that many Pals were ment to resemble established pokemon designs and no matter where you strand on the plagarism topic, i think we can all agree that the pals that are entirely original simply are the better designed pals. if you always go "oh so this plal is X pokemon with z pokemon combined" it will always take away from a design that could have been unique instead of a reference to a different franchise
There was an interview from Nintendo officials saying they are planing on slowing down the speed in which they release games so they can put more care into it. However, that's not from Palworld, that's from the response from the recent Pokémon games.
@@mentholnewport closest i got is an interview in last years pokemon world championship in Japan "I think in general, if you look at the past, the path we've taken up until now has been this constant release, always regularly releasing products on a fairly fixed kind of a cadence, you might say. Always having these products able to be introduced and new experiences for our customers, and that's how we've operated up until now. I think we're still operating in that way, but there's more and more conversations, as the development environments change, about how we can continue to do this, while making sure that we're ensuring really quality products are also being introduced." But thats more focusing on quality while possibly slowing down then actually confirming slowing down.
@@ferretappreciatorZA is scheduled for 2025, not 2024. Considering their primary release times are christmas and summer, that means that's at the very least 6 months longer than the usual development time.
I love how you give the creature designs credit where it's due. It's also really interesting for me to see when my opinions differ from yours on whether they copied something or not. I realised at some point that you were looking for elements that were 1:1 copied, while I was looking more for a copied vibe or overall look. I think the things you found would probably hold up better in court.
Y'all is Wumpo not just Wolfman from the Spaceworld Demo? And Nox is just Kinaster from Pokefarm? Yikes I'm finding "inspirations" I didn't even see people point out. I mean shit, the weird leafy things on that Meganium/Goodra/Lilligant thing are the exact same as the ones on Serperior's tail, too! Edit: oh god I forgot about Schweepy (also from Pokefarm) vs Shwe from Palworld, they're a bit *too* similar imo. Also that lil platypus duck looks a *lot* like the Platypus starter from TemTem, Platypet, *which started its life as a Fakemon design*
i commented about wolfman on another video comparing pokemon and palworld designs awhile back, i felt like i was going NUTS... good to see i'm not the only one, at least
@rosevee4600 always possible, but this much coincidence as stated, doesn't pass the sniff test. The Braixen looking one straight up stole a fan design of a Mega Delphox
It's crazy how I'll see one and think "ya know, that one is super unique and pretty cool looking" and it's literally just ripped from a fakemon or a franchise I'm not familiar with
maybe this doesn't need to be said but as i saw more and more of the designs i really started to grasp how many of them are like... as some other people have been putting it, elements of many pokemon being hastily stapled together into a product that feels like it only exists as a cashgrab. even if the comparisons aren't one to one. and while i agree that pokemon doesn't own the depiction of any element-styled animal, the way they're all portrayed is so similar to pokemon that it really all just feels like theft no matter what. sure, pokemon doesnt own an electric horse, but the way that design was created was obviously done with zebstrika in mind, you know? pokemon doesn't own a grass/tree monkey, but the way it's designed was also obviously done to evoke the image of pansage. it feels (at least to me) like they hardly considered originality with so many of the designs and just picked out elements to kind of change a little bit. other people have also mentioned this too, but it feels like when you rephrase a quote by slightly switching around the wording and passing it off as your own idea. it doesn't make it free from criticism and any less of the theft that it is. that is just my opinion though, sorry if i come off as rude i really don't intend it that way. i am the last person to go up to bat for big companies, but plagiarism is plagiarism.
If anything this videoa has taught me so far its that the pal world monsters all look kinda bad. They all have that "we have pokemon at home" energy. If anything it kind of makes me appreciate pokemon designs little more
@@dsshocktrooper7523 when they're part of an actually cohesive art style yeah I am. You a fan of monsters that look like they all belong in different games, in a world that also looks like a different game interacting with items from yet another different game?
@@strayiggytv lol cool, love when someone goes after people using store-bought assets so they can actually make a game with a tiny team with less restrictions. also mossanda has more character alone than the majority of pokemon. genuinely lovingly animated and has tons of charm, and that's just one of the designs. I bet you think the gun animations are all store-bought too lol just the absolute dumbest clods in these comments.
@@AStandsForFrench being a small company doesn't make you immune to criticism. And my criticism wasn't even that harsh. I guess pal world d*ck riders are truly some sensitive snowflakes if they get triggered over just pointing out the game us aesthetically a cluster*ck
Tbh the only issue I would see is how blatant the design plagiarism is, like let’s be honest, it’s not only about “they look similar” bro they just tweaked the desing a bit and called it a day 😭😭😭
Yeah, Japan's copyright laws will be different. They don't even have "Fair Use." My knowledge of Pokemon is limited to the first 3 seasons of the anime & a friend's posters of each generation's Mons that I only see occasionally, but even a non Pokemon player like me can look at these & remember seeing a Pokemon that looks exactly like a Pal pet. I know companies can sue over titles for "brand confusion" & that if you did a "which one's a Pokemon & which one's a Pal" quiz, most people would fail. I definitely see some brand confusion going on.
I am not really concerned if this game is hurting a big corp, but I don't like that people are supporting this creator who has been doing dubious things and that this game would set the precedent in what game developers are allowed to do in making games. I also feel like this game will destroy any discussion of any future Pokemon like games because people will either ignore plagiarism or think it's a copy when it's literally almost nothing like pokemon.
This! This right here is my big worry. It's not something that people should be encouraging or next time it won't just be a big corporation that suffers.
@augustuslunasol10thapostle generative ai they made in house, didn't steal from anyone. And he helped start a crypto exchange company. Nothing morally wrong about that either 🥱🤡
honestly i always thought palworld looked bad (it looks like a mishmash of pre-made assets, everything looks like its from a different game and it doesnt seem intentional) and that the premise was a little bit dumb. the mix between the cute stuff and the really dark and gritty elements doesnt feel natural, it feels like the entire point is that you go "oh my GOD it has GUNS" and the moment that initial shock wears off it starts getting annoying. i like meshing dark elements with a cutesy exterior but this isnt how you do it. feels like its not meshed as much as its hot-glued on
You are talking as if it is a TV show and not a game with actual gameplay, actually half this comment section is like this, everyone cares so much about how the game looks like and not how it plays. I think it is a fun game and that's what matters to me and a lot of people, you folk spend too much time in the web.
you know, in hindsight, why did these guys pull so much from pokemon when digimon exists and actually has monsters with guns? if their whole thing is "pocket monster game with guns", looking at digimon would have given them some ideas to fit that. there's digimon with guns incorporated into their body and everything.
I think the real issue isnt them plagiarising, but its the art style of the pals being so similar to pokemon, if the pals were rendered or proportions differently then yeah alot of the issues people have with the plagiarism would not be as big as they are making it.
I remember people used to call Yo-Kai Watch a "Pokémon like", but never a rip-off, because the way you "catch" them and the artstyle and vibe is totally different. That's the way to do it. Tem-Tem has also been called Pokémon like, but I've never seen a "top 10 tems ripped off Pokémon!!!"
Yeah I think you're probably right there. I'm thinking of those artists who do pokemon in a realistic style, and how a lot of them don't have the same vibes as the original pokemon and end up feeling pretty unique, even if they are quite literally an interpretation of an existing pokemon.
The pals are so visually incoherent. there's no overarching art direction whatsoever. it feels like every pal was designed by a different person without any communication. which is probably the case given the excessive outsourcing
Okay, if ONE artist was hired on for 100+ designs I'm not throwing her under the bus because that's TOUGH to pull off and we have no idea if her bosses were going to her and saying "we want a mashup of these pokemon" or "we want a pal just like Lucario because it's popular." So don't come for me, blame the CEO. That said, I'm going to be that kind of petty: 30 Bristla looks like Poison Ivy as a pokemon 32 Hangyu - WHAT??? Pokemon has some dark backstories but that's so overt it's tasteless 45 Leezpunk is derivative of Toxel/Toxtricity with the purple/yellow and the "punk lizard" aesthetic, it's as if they created an evolution between the baby and adult versions 48B Robinquill Terra is similar to Decidueye's Hisuian color palette 51 Elizabee is a Vespaqueen derivative, although that gets into "how many ways can you draw a wolf" 67 Digtoise looks like a Dreadnaw/Druddigon/Cubone mashup to me 70 Flambelle is adorable but she's giving me Litwick, again a "draw a wolf" one 75 Katress borrowed Misdrevus's hat! You could also point to Meowscarada but it's two different magic cats in a dress 81 Kelpsea I'm sorry but she gives me a Gen 1 mashup of Horsea, Dratini, Lapras, and Seel 82 Azurobe while a VERY overt copy imo I saw people saying that the model comparison was untrue, that the twitter user fudged the data? Can anyone confirm/deny? 87 Petallia could stand next to Lilligant, Tsareena, and Bellossom and not get clocked but she's also giving Lillymon from Digimon imo 91 Wumpo is also giving Snover 94 Felbat has some Absol inspiration in the hair with the "horn" placement 100 Anubis whew that's a YIKES. The skin tone needs to get changed stat imo 102 Suzaku has some Yveltal in the DNA 108/109 Paladius/Necromus also borrow the "centaur" appearances of Palkia/Dialga Origin Forms
People misunderstood what the twitter user comparing the models said; when you import models from two different sources, you have to change the scaling in order to compare them properly. This doesn't edit the model at all, just makes it bigger because two different sources aren't going to scale the same. People have been maliciously misinterpreting what they said.
Hey izzzyzzz, the red border around the video thumbnail looks great, but it makes it hard to see if you've already watched the video as it can easily be mistaken for the red progress border.
@@FULLTECHNOJACKASS what is helpful about that, people can't remember watching a video already? And if they can forget like that, maybe watching again isn't a disaster
I've heard so much about this game but this is my first time seeing game play footage and I honestly think it looks so ugly 😭 the cartoonish pals mashing with the realistic setting looks so incredibly disjointed. it's like the opposite of a cohesive visual world it's just so unappealing
THIS. OMG. I'm seriously baffled anyone can think it looks good. It's clear they didn't have a si gle Inkling of creative vision for this game. It feels like they just went "People like pokemon, let's do that!" "People like realistic environments, let's do that!" "People like cool high tech weapons, let's do that!" "People like customizable anime characters, let's do that!" While not even taking a moment to think that none of thise things look good all mashed together into one game.
There are so many instances where izzy just casually glosses over a Pal that i can very distictly see how they ripped something like the eyes or head shape of a 'mon
replace Pokemon with "my oc" and that sounds pretty silly don't you think? No one with half a brain would take this criticism seriously if it was accusation of "character theft" on the internet
The plot of ark survival elvolved: you appear on a beach with a stone in your wrist. And you go and survive in a open world. You go and tame dinosaurs and animals to level up as well as craft and farm. Thiers several towers whith each of them having bosses, and the end game is defeating the big boss. Its a great game. It matches up really close with this game
“Drew like a dark, fucked up version of Pokémon haha. Just a glimpse into my dark reality. A full stare into my twisted perspective would make most simply go insane Imao”
The way paladius stands in this game is literally the most thug-gangster ass-shit like holy hell it's so badass
my Chillet is hanging out in a hot tub while my Anubis has some fried chicken for dinner, then he goes and sleeps on his big pal bed after crafting me some more pal spheres. it's only edgy if you want it to be.
I see nor hear no evil
Black writings on the wall
Unleashed a million faces
And one by one they fall
Black-hearted evil
Brave-hearted hero
I am all, I am all, I am
I, I, I, I am
Here we go, buddy
Here we go, buddy
Here we go
Here we go, buddy
Here we go
Go ahead and try to see through me
Do it if you dare (dare)
One step forward, two steps back
I'm here (one step forward, two steps back)
Do it, do it, do it, do it, do it
Can you see all of me?
Walk into my mystery
Step inside and hold on for dear life
Do you remember me?
Capture you or set you free
I am all, I am all of me
I am (I am, I'm all of me)
I am (I am, I'm all of me)
I am (I am, I'm all of me)
(Here we go)
I see and feel the evil
My hands will crush 'em all
You think you have the answers
I'll laugh and watch you fall
Black-hearted evil
Brave-hearted hero
I am all, I am all, I am
I, I, I, I am
Here we go, buddy
Here we go, buddy
Here we go
Here we go, buddy
Here we go
Go ahead and try to see through me
Do it if you dare (dare)
One step forward, two steps back
I'm here (one step forward, two steps back)
Do it, do it, do it, do it, do it
Can you see all of me?
Walk into my mystery
Step inside and hold on for dear life
Do you remember me?
Capture you or set you free
I am all, I am all of me
(I am, I am all of me)
I am (I am, I'm all of me)
I am (I am, I'm all of me)
I am (I am, I'm all of me)
(Here we go)
I am, I am everyone, everywhere
Anyhow, any way, any will, any day
I am, I am everyone, everywhere
Anyhow, any way, any will, any day
I am, I am, I am
I am, I am, I am
I am
Do it, do it, do it, do it
Can you see all of me?
Walk into my mystery
Step inside and hold on for dear life
Do you remember me?
Capture you or set you free
I am all, I am all of me
(I am, I am all of me!)
I am (I am, I'm all of me)
I am (I am, I'm all of me)
I am (I am, I'm all of me)
I am, I am, I'm all of me
(Here we go)
I am, I am all of me (me)
This describes it so perfectly though like Palworld is that exact brand of edgy.
@@CommanderWiggins no it isn't... my farm has cute little pengullets picking berries that get turned into cakes that they eat, before resting in a cute little tub and going to bed. The game is only dark if you make it that way
It honestly just feels like someone took those “if Pokémon was realistic” videos where Pikachu said fuck every minute and trainers were abusive and made it a video game
Pokemon if it were made by Vivziepop
People shooting animals with guns all day long is realistic? You must be american
@@potatofarmer2003beat me to it
Which is ironic since Pokemon literally has Mass Genocide, Slavery, War, and Black Markets, in the games already. People think sex and cursing shoved in your face = maturity.
@@potatofarmer2003 The obsession with vivziepop continues
Palword plagiarism? Call that palgiarism. Thank you thank you I’ll be here all night!!!
Take my money
please, tell more!
🎉😅 get out
i suddenly have a wonderful idea for a joke
Banger
The early trailers actually have more appealing graphics to me. I’m so sick of the default “realistic” Unreal engine map textures combined with low poly cell shaded character models. It’s just lazy and looks so bad. The characters do not match the world. But making a cell shaded map in unreal is more work than using default materials, and likewise making detailed characters/pals to match the detailed map textures is more work. That’s why it feels so uninspired. Both the map textures and the character textures are just whatever option is the easiest and require the least amount of effort. And this isn’t even really debatable due to how NO assets from craftopia were made by them, they would rather just do the bare minimum
Wow, this person never heard why they moved from Unity to UE. To say that they're uninspired just because they moved to UE for a reason, is just straight up a bigot comment.
@@jamilgonzaga7081 So they moved from unity to UE. And did not do any custom map texture work to match their cell shaded unity characters. Yeah, I’m a bigot for saying that apparently 🤣
@@albytross8681 Are you for real? They just MOVED, of course they already made it from Unity to move to UE. They almost got bankrupt and, miraculously, dodged the Unity controversy after moving to UE.
Yes, accept that you are, in fact, just hating on Palworld for bandwagoning and immense coping. Remain a bigot and a brainless person you are
@@jamilgonzaga7081 mf the game looks like they took pokemon and fortnite characters and put them in a realistic world. Either you make everything stylized, or you make everything realistic. No mixing unless you know what you're doing.
@@Darkmoon331 You're one to tell, huh. Palworld is successful, and you made comment such as this.
The game has its own style, you can't just bandwagon with the hate and start telling what and how to make own style. You're not a fucking real artist if you say that.
The biggest offence this game made in my humble opinion is the complete mish mesh of art styles. Like there are some pokemon-lookalikes who look genuinly a lot like the cartoony style of pokemon. Standing on top of a fairly realistic looking nature and then the humans look like they came from a completely different anime. None of it looks good together and I can't figure out the thought behind it.
The world looks exactly like Breath of the Wild
@@starcrysis23was watching my girlfriend play and kept actively thinking “wow, this looks and operates a lot like Breath of the Wild”. I’ve never even played BOTW.
It feels like those "NINTENDO HIRE THIS MAN" vids where they just transpose stylized characters in stock Unreal Engine environments.
This. The game just looks really ugly imo
survival and crafting games are already so bland and dime a dozen, zoomers are really stupid
Something i haven't seen mentioned at all in these discussions is that Nox's model is suuuper similar to a fakemon from pokefarm called Kinaster. A lot of the models are similar to various existing fakemon, but this is the one i noticed right away
There have been several similarities drawn between palworld designs and fakemon so I wouldn't even be surprised. Kinda shocked I didn't take notice of this until now though as a huge pokefarm player lol
If it's the one I'm thinking of, that's a coincidence. The creator of the fakemon came out and said his design came later.
@@muntu1221 you might be thinking of the wrong one, pokefarm's kinaster came out for an event in august 2017, with the eclipse that happened that year. i dont think palworld's been in development for that long /nm
Yeah these are stolen from indie artists as well
The delphox knockoff is also directly lifted from a mega-delphox fakemon by Pyroaura98. It absolutely disgusts me how pocketpair would stoop this low.
Palworld is less Pokemon with guns and more Ark: Survival Evolved with Pokemon. From the way you have to mine and smelt the metal you need for each and every bullet to the way you can max out the sliders at character creation to play as a deformed monstrosity.
Edit: you said basically the same thing.
Yeah, pretty much
I was so surprised I hadn't seen more people talk about this. The UI, the gameplay loop, it's all immediately so Ark as soon as you open the game
Yeah If the creatures weren’t cartoony it would be an ‘ark clone’
YES NOBODY TALKS ABT THIS
My exact thoughts watching my sibling play it
One thing that bothers me is that they seem to have taken so many decisions saying "let's do X so that the internet will do Y". "Let's add a furry bait Pal so they'll make fanarts", "let's add creepy descriptions so they'll make top 10 scary lists", "let's add a weed Pal so they'll make memes like they already made with that one pokemon a couple years ago". At least Pokémon feels organic, like all this funny stuff just comes from the sincere enthusiasm of fans and not just because it was a marketing strategy (or if it was, at least it was well hidden).
i can agree with the rest but theyve been making obvious furry bait with pokemon for a while now. salazzle and tsareena are especially blatant
@@florytb ok, you got me there. I guess the same goes for Lopunny.
yeah a lot of the mechanics feel like they're there for shock value and not to enrich the game
@@florytbis argue these weren't intentional, at least tsareena looks like that bc they're onion plant pokemon thing and i actually like how they incorporated it into the design. if it was bait at least it isn't annoyingly obvious like luvander
@@helterskelter9670lopunny was just a rabbit with human thighs I doubt it was intentional either
Thing that gets me, obvious bits aside, is that even the most original designs have something that feels clearly intended to cue some level of familiarity. Tombat evoking Lunala for me really made it click, there is always something. Posture, proportions, patterns, pallets, there is always at least 1 element. I think there are under 5 pals that feel like I'd be reaching to say some element of them is nearly 1 to 1 from something else.
I think that's a fair point, actually - I think the intention to emulate the "vibe" of Pokemon is very obvious. But at the same time, making your game similar to another isn't "plagiarism". No one's c claiming games like Mortal Shell and Lords of the Fallen "plagiarized Dark Souls" despite being ten times more similar to it than Palworld is to Pokemon.
@@raidenvakarian9362 I'd say the problem is when the pals and pokemon are indistinguishable.
Taking inspiration is one thing. Problem is that most of palword's creatures look like pokemon, and casual audiences wouldn't be able to tell them apart, which is very bad for nintendo because it mostly relies on a casual audience.
my favorite way to describe this game is that it's what you'd get if you gave a budget to an eleven year old who thinks pokemon is for babies because it doesn't have guns
Outrageously spot on.
"Super obvious plagiarism" Well fellas we can't have wolves in out games any longer. you know, the example you used earlier comparing these two was of edited footage. It was faked. the person who made the fake admitted that they faked it. they adjusted the models so that they would fit. Super obvious example of people blowing up a similarity in design and calling it plagiarism.
Again. I want to emphasize. Byofrog FAKED IT. It would have taken you two seconds to research that. Hell, I knew that and I didn't make a fucking video on it.
My primary issue with these ridiculous claims is that so many people are just absolutely frothing at the chance to stick it to pocket pair. Meanwhile, it continued to exist, despite Nintendo's obsession with taking down properties that even fart in a way that sounds too much like mario.
There is no plagiarism in Palworld. End of story. Move the fuck on.
@@leecoffill8425wrong comment 💀 dude no one cares suck it up!!!!
@@leecoffill8425Wow. You're real upset about this, huh?
@@alexandramaclachlan7597 Considering that the user has purposely faked the evidence of Palworld plagiarizing, I wouldn't blame the OP for being angry.
Because you need to have no shame to make false accusations to an indie game company just because it not only resembles the game they like, but was also doing a lot better than said game. It's the equivalent of falsely accusing a restaurant for having something gross in your food by putting it in there yourself. You're ruining a business out of pettiness.
As a designer, what strikes me about Palword's designs is it appears they have had only one type of reference. If you reference only 1 thing as a designer, (in this case Pokemon) then all you're doing is remixing another designer's work with their work and all your designs just end up looking like the referenced designer's work. Hence why every Pal looks plagiarized in varying degrees from blatant 3D model reskins to lesser just "mixed parts of varying Pokemon." It appears to me like a nooby mistake at best, or maliciousness at worst. Given the story you've told about the studios nativity and inexperience, I hope it's the former.
It's probably more maliciousness. From the bits I have read about the creators, they are also in the AI art and crypto scene and also steal art from just indie fanartists who create their actually more unique looking fakemon that don't look like trash.
to be fair, the creature designer is a single college student - but she was probably instructed by the art direction team to "make the monsters look as close to Pokemon as they can."
@@nikkienavarra7791 Oh boy. Cryptobro who has a broke college student at his disposal.
Was she paid in McDonalds Coupons?
@@toolatetothestorythey’ve used no ai art for Palworld there is no substantial evidence of it lol
@@jakespacepiratee3740 don't even try
Let morons be morons
The guy that firstly accused palworld of stealing my exposed himself and said that he did it on purpose, but those 1 IQ people still think it's great argument
I feel like the color palettes are so similar because they want you to draw associations in your head with specific pokemon. They aren’t trying to hide the plagiarism. They just need them to be different enough for some legal debate and other than that, they want to get as much money as possible from people who are nostalgic about pokemon and will feel the same about ripoff designs.
Wait this pokemon character has green on their head? This pal has green on their head they look so similar!
>shows an image of two different looking characters.
That sums up most of the pokemon vs pal videos
@@Darthmufin Like, they make a fucking big deal every single detail they see on Pals. Put a leg on some pal and it's considered a plagiarism.
Granted there ARE a handful of actual models that are almost 1:1 but the vast majority are unique enough imo@@jamilgonzaga7081
The artstyle and creature designs are just blatant ripoffs, they're very uninspired too.
@@LKing-ue2jl Tell that to the 100+ ‘Fanart’ of Loveander and the others ;)
there is one thing not mentioned in this video that i find absolutely despicable about this game. The Delphox knockoff isn't just a knockoff of the Pokemon design. It DIRECTLY STEALS EVERY SINGLE DETAIL of a Fanmade mega-delphox design by Pyroaura98. It sickens me to my core how Pocketpair don't just settle for plagiarizing a larger property, but that they would stoop so low as to steal designs made by small creators who dont have a platform to push back
Finally some substance of Palworld stealing fakemon. People kept bringing it up but I've been struggling to find anything. But yeah, looking at that, it's literally a 1:1 design copy. Honestly I can look past all of the other similar things palworld has done that have been pretty much blatent. Because they do have plenty of differences that make it easy to distinguish. That, I can't hide from. That is just a complete copy.
@@jaedonklb603 They also pretty blatantly (imho) copied Kinaster from Pokefarm - I think the pal is called Nox? The designs are so similar, and Pokefarm is popular enough that I 100% believe it. I also saw people mentioning a fire-type goat based off of a fakemon/fake regional variant, but I don't know what that one's called.
@@lamb9642they should add sonichu next lol
@@lamb9642 I still like the game though. Its a decent mashup of genres. As someone who studies in software engineering and programming. I have a bigger appreciation for what goes into a games mechanics. But yeah I'm not gonna defend that palworld didn't still anything or was heavily *inspired* by some of the stuff in pokemon. Seeing that practically 1:1 copy of a fakemon, can only be remedied to me if that artist actually had a part in putting that design into palworld in the first place. But there are other ones, at least one other example I found, however it wasn't a 1:1 copy of a fakemon, but it was one that bore a very strong resemblance.
You know, I'm going to say it. I do think it's possible it was inspiration, but I think people need to learn what "directly steals every single detail" means. I feel like I'm losing my mind, sometimes, reading stuff like this. Wixen does look *vaguey reminiscent* of that mega-delphox. I consider it *possible* someone saw that, sure. But directly? Every single detail? You can't just draw lines from one thing to another and have that mean they're identical! "It has an outfit with sleeves"? That's our telltale heart here? What about the little squiggly flame things? The underlying body being completely different? Look, again, there's some similarities, but for people who haven't seen it, the way this is phrased implies a much more direct design copy than actually exists.
The fact that it's from a decade ago seems to suggest that this is probably less "directly sought something out to copy" and more "someone had seen it once and vaguely remembered it but didn't remember where from". They are also, quite frankly, different enough that I consider it possible they both were inspired by the same *third* thing we haven't seen. I'm actually honestly in favor of them changing designs like this that have too much overlap? But people keep claiming there are complete 1:1 copies of stuff and every time it's actually "well if you squint they look the same". That's not the same as "every single detail"! This is a case where the hyperbole is really a material difference in whether or not it's "theft" versus "inspiration".
When you take into consideration that the CEO of pocket pair, Takuro Mizobe is a major shareholder of a Crypto company called Coincheck that deals in NFTs and currencies, as well as being a general AI art lover in his spare time, it becomes quite easy to see how his techbro mindset bleeds into this game. This game is pretty much exactly like the recent wonkaland incident. People who think AI art and NFTs are equivalent to real art don't care about actually investing care and integrity into what they make with their own hands. They dont care that they steal from people, they dont care that their product is incoherent and scattered, they dont even know what makes it wrong.
This
sorry but who? what company? i feel like people make things up just to hate on this game
@@akaikeki2199 well i get what you're saying but at the same time is it that hard to just google "pocketpair CEO crypto"? If you do, the first result is info about How Takuro Mizobe is a major shareholder and founder in Coincheck, a digital wallet provider that he tried to use as a platform to push NFTs into his previous game, craftopia.
Like i don't ask anyone to take me on my word. What i said can be factchecked in 2 clicks, and if i was wrong then you could have just berated me for it.
@@akaikeki2199 they can't do that as he's no longer associated with the company they talk about and what that company did was set up a system to allow people to purchase buildings and land using crypto. Also all of the AI points are from when they talked about having too much fun with "AI art imposter"
@@akaikeki2199 takuro mizobe. Coincheck.
My beef with Palworld is the simple fact that everything about this game feels so derivative. You can draw a straight line between any random aspect of this thing and the point of "inspiration" that they lifted from almost immediately. When you look at something you don't think "Oh, this is something cool and unique to Palworld!" Instead you think "Oh, this is that thing from Zelda, or Elden Ring... or this is just Suicune with extra steps."
Calling a game derivative when there's been over 40 years of game development is stupid and derivative in and of itself. You can not name a game from the last 10 years that does not copy an element of another game.
@@WindierCrowd683 thats not the point. It's ok to be derivative. But palworld isn't transformative. Every single mechanic, every bit of art, even the music. All of it is just directly transplanted into the game from something else without being iterated upon. Thats why the game is such a freakish mismatched frankenstein's monster. The parts have been forced to fit and it's incohesive
@@eiriksundby idk what version you've played, but the Palworld I played is pretty cohesive. I was actually surprised how put together it was, especially for an indie dev with a super rough development period. I'll admit it's a bit grindy and there's definitely things that need tweaked. But it's an early access indie game that's outsold Pokémon Scarlet and Violet within two months of release.
@@WindierCrowd683It's literally "can I copy your homework" "sure but just change it a little" execpt they didn't actually get permission. 💀
@@inacattits call "coincident" right? Cause copy your homework without permission and i still get much higher score is pretty sth right?
“If you have never played ARK count yourself lucky”
I feel this so hard rn
Another important thing to note is Pocketpair, as we speak, is making a game that clearly rips off Hollow Knight and its art style. To blatantly plagiarize from a AAA company is one thing, but an indie team of three people is a different matter entirely, and it's frustrating that so many people either don't even realize or just deny it the same way they do with Palworld.
this is what saddens me the most. Team Cherry put their heart at Hollow Knight. It was drawn and animated by hand. And to have this level of dedication stolen? Just so people can associate YOUR game to one of the most successful metroidvania? It sickens me. Moreover, people think it's "fair" that Team Cherry can have "proper competition" so they can rush the development of Silksong. Ugh.
@@pinkydoughyIf pocketpair didn't steal assets, why does it matter? If pocketpair were to hand animate everything in the game, would that still be bad?
@@nezrafallon4086You can spemd all day making arguments in favor of toeing legal and ethical lines, but when you step back and look at it ... riding the coattails of something famous because you're thirsty for $$$ and too creatively bankrupt to make something original, you're a fuckin loser and deserve neither money nor attention.
I mean, gamers aren't exactly known for their great moral takes. So it isn't exactly strange that it they're getting in line to defend pocketpair.
As long as pocketpair gives them what they want they don't care how it was made...
Except... They arent, Never Grave doesnt play like hollow knight, it doesnt have the same designs as hollow knight, nor the same mechanics, nor even the same premise. The only thing they share in common is aesthetics and game genre.
One side of the argument that people don’t understand is that something can technically not be a direct copy, but still feel like it’s being plagiarized simply because it doesn’t add it’s own creative spin. Palworld is a classic case of that
I thought more people would be better aware of plagiarism especially after that Hbomberguy video
Like, literally, hbomb did not drop that video and TomSka did not make the Somerton Scale only for gamers to forget what plagiarism is and the nuances of it. Tbf, shouldn't have expected nuance from this crowd. Feels like they would decry Disco Elysium as being "woke"
Palworld is pretty much just normie bait so most people who play it won't think twice
@@karonuva "Normie bait". It‘s just one of the most successful games of all time, with its almost 30 million sells by now.
You can keep hating on a game you haven’t even tried, but it most definitely won‘t deter any people from playing this gane.
@BlueHazeIBurnout93 Does that change what he said though?
@@BlueHazeBurnout93Not hate, just facts. Cope and seethe that your game is an asset flip about as creative as the fifth billionth Slenderman Clone.
One issue I have is people saying "Pokemon doesn't own X design/concept" which is true obvs, but when we're discussing a game with multiple cases of obvious plagiarism against pokemon that defence goes out the window. If the only cases of plagiarism were ones like Univolt and Woolipop then I'd agree that it would be a weak argument and Pokemon doesn't own those concepts, but given the abundance of obvious plagiarism I think it's fair to compare those cases as well as plagiarism isn't always as obvious. In this video alone we even see multiple examples of the developers trying to disguise their plagiarism by copying multiple pokemon at once, like with Killamari or Dumud.
I love how one of the main creatures is literally just Totoro but painted yellow.
yeah you got to like it you know
And one of them darkai with zorua mixed together
Funny enough, the Pal that caught my eye the most is 'Bushi'. The moment you showed it on screen I went like 'Isn't that from Yo-kai Watch?' and yes, 'Bushi' is pretty much a carbon copy of the Yo-kai 'Sheen'.
So it seems like the 'Inspiration' (as the cool 'totally-not-clinically-online' kids call it) is not limited to Pokémon.
And yes, it seems there are also things taken from Monster Hunter.
And the chicken is literally just the Story of Seasons brand chicken.
I literally went from 'They stole it all designs from Pokémon' to 'People completely blew this out of proportion' to 'Are any of the designs original?' during the video.
I rate Pal world 7.8/10 - too much plagiarism!
I hate to be that guy, but Bushi and Sheen are both based on the same thing because both companies are in japan. Im not saying the designs not unoriginal, but its a little disingenuous to see two creatures based on the same thing and call one plagiarism.
Yeah I’m getting kind of tired of people just pointing out the pokemon plagiarism. It’s starting to just sound like people white knighting for a single corporation instead of criticizing plagiarism in general.
@@armoredanteater609 Two things being based on the same thing does not equal them looking pretty much the same.
Plus, Palworld is already not the most original when it comes to it's designs, so excuse me for not thinking this is an 'understandable coincidence'
Who TF cares about Yo-Kai Watch?
@@PelinalDidNothingWrong not american I can tell you that much.
Digimon's "cute" rookie monsters, like Agumon, Gatomon, Patomon, etc, don't look like they were copy-and-pasted from a collection of Pokemon parts. (That Palworld rooster is definitely using Starly's CGI model.) And Digimon's more powerful monsters look even more distinctive. Palworld didn't try to make their monsters original because without the Pokemon angle, what would they actually have? A grindy farming game.
BTW a lot of Digimon have guns (and some are made of guns) so if monster pals with guns is what you actually want, just play Digimon Cybersleuth. It's on the Switch. :)
Chikipi doesn't look like Starly lol.. they aren't even the same bird species
Temtem try the same a couple of years ago, if people even remembered the existence of the whole game. And the funny thing was that before the game was even released, players initially thought it was Pokemon's 8th generation before the release of Sword and Shield
It would have been forgotten in a week as just another low effort trash made by some AI and crypto bro, if it didn't rip off Pokemon.
It'll always be funny to me that Digimon was created to compete with Tamagotchi. TAMAGOTCHI. What they cooked up was really unique considering the limited things they could work with.
@@mosstits digimon wasn’t cooked up to be a rival but as a counterpart by the same company (bandai) to “appeal to young boys” there is even nanimon who canonically is a tamagotchi that came over to the digital world to invade it.
TBH, a lot of the Palworld designs look to me like they got their start from those pokemon fusion generators. As if someone created a whole bunch of random ones and then the game developers just went 'okay, move this a little to the left and it's good enough!'
this is exactly what i thought too! sure, not all of the designs are a direct copy from _one_ pokemon, but a LOT seem to be a fusion of two or more
Well, that's how AI works. Remember, the claim is that ALL of pals were designed by a single person - a fresh graduate intern, which is... Yeah. It's very obviously AI-generated, and then 3D models were based off those AI designs. Their thought process likely was to get rid of those generations so there's no proof left.
I mean, it could be a start to see what elements look good together (I think I made a Lickitung/Jolteon fusion that looked cool) but you definitely have to think "what ideas make this fusion a good design, and how can I convey those same ideas while trying to make something original based on this that isn't just a legally distinct version?"
In the case of the aforementioned fusion, the main things I liked was the body shape of "small-medium quadrupedal mammal with a big tongue." Plenty of different things to do with the fur and coloration to make it distinct from Jolteon, which is the main "copying" worry since let's face it, Pokemon doesn't really own the idea of "creature with a large tongue hanging out most of the time."
My problem is that these designs are specifically done to invoke “Pokemon”, and the gameplay (while fun IMO), clearly seems like someone try to be “edgy”. Tons of fantasy/card game/monster collecting franchises around the world have been to make designs that are generally unique and do not invoke these comparisons for me (even if some are obviously inspired). Digimon, Neopets, Bakugan, Chaotic, Yugioh, Yo-Kai Watch, etc.
I currently LIKE the most recent Pokemon games and I still have my own Pokemonlike I would reccomend over Palworld. Cassette Beasts is awesome.
and Stands
Like yea I hate the argument of "it's basically impossible to make a creature collector without making designs similar to Pokemon" argument because ITS BEEN DONE RECENTLY cassette beasts exists yokai watch exists digimon exists (granted most of these aren't exactly recent)
My issue with Palworld is one that no one else seems to bring up because they're too focused on the plagiarism-not-plagiarism stuff.
Palworld marks THREE games that the dev, Pocketpair, has in Early Access *simultaneously.* Craftopia has been in EA for *three years* and instead of finishing it they decide to make a second, almost identical game, even re-using assets from Craftopia.
It's just so obviously a cash grab, they cobbled it together from old code and assets they already had and it'll sit in EA for half a decade with their other games they abandoned now that they've wrung the money out of people who were willing to buy it.
Also Blazehowl or we/ the fuck is literally "we have Teostra at home."
Yeah, they are freaking out over un-copyrightable stuff like art style and color palette like it is 2014 Tumblr all over again
Yeah this is classic shovelware content. This is an obvious content mill churning out derivative stuff to me. Maybe I’m being overdramatic, but there’s something about even just the way it looks overall that reminds me of shovelware unity games
I noticed this as well when looking into them. Would not be surprised at all if they just keep PalWorld in Early Access indefinitely & continue to grift of what’s popular
Yep. Dead on. I unfortunately played craftopia because my friends wanted to, and I played Palworld for free on xbox game pass. It feels almost identical to craftopia. The only real thing is that they don't have the automation build elements (conveyor belts and autoboxes etc), but the pals are replacing that feature. It even seems like they're going to be doing that technology advancement thing from craftopia.
Palworld is better than craftopia... marginally. But it's still just as bland.
My huge issue with palworld is the CEO is huge into A.I Generative art, NFTs and crypto. Not saying palworld used A.I for the designs but the creator is a PoS so I rather not support him financially
While that is an issue the issue comes to how far are you willing to go to not support those? Gamefreak supports AI and a few years ago said that if AI became good enough they'd be using it, Sony and Microsoft are probably some of the biggest companies trying to push nft's and ai advancement, I'm gonna just list a few companies and not go into detail search em if you want. Capcom, Snail Games, Gamefreak, Pocketpair, Bandai, Square Enix, Ubisoft, Activision, EA, Gearbox, Sony, Microsoft. In order to avoid supporting ai or nft's you basically gotta avoid 98% of the games on the market rn
@@wintereclipse3263 The solution is supporting indie games (that don't support AI)
@@ColossalM That'd be easy...Too bad my computer and phones are built by companies that massively support nft's and ai
@@wintereclipse3263"Yet you live in a society"
@@wintereclipse3263By that logic there isnt a difference between buying from a company somewhat suspected to use child labor, and a company confirmed to use child labor. Point is buying from a small publisher that goes all in on AI, and a large publisher who only views AI as a small part of their business send two very different messages.
Also not to defend the big bad companies, but businessmen always say stuff like that whenever a hip new technology comes out. Half of those publishers never actually did anything with NFTs.
not an accusation to the writer of course, but when that journal entry at 50:53 was read out loud, something about it just seemed off.
the repetition of a singular idea / word, the lack of specificity, the common trope of someone questioning higher power in the form of a journal entry, makes it feel almost artificial. perhaps the aim was to be overly vague and to drill in the idea of the 'island' and 'tower' being largely plot relevant -- but as someone who has played around with ai prompt writing, i can't help but feel like it shows some common hallmarks of being ai generated. again, not an accusation, just a slight suspicion i wanted to point out and its def not worth disproportionate controversy. (51:43 isn't as bad with this, so that assures me somewhat)
Appareantly some of the devs were Cryptobros so yeah, in my mind, definitely AI
omg yes thank you! my first thought was that it could easily be an ai generated word vomit, it's soooo reminiscent of those
Yes, it's aimed to be very vague and they are largely plot relevant. Zoe Rayne may have forgotten her purpose when she became one of the tower guardians. While it's a key to mystery, the game is still in early access. I don't get how it's entirely made of AI. I'm keenly sensitive to AI, but the journals are genuinely written.
@@jamilgonzaga7081 sure you are.
To be ABSOLUTELY fair.
It could be that the writer isn’t natively an English speaker.
This is the first I've seen of a lot of the pal designs and I have to say, some of them are the kind of thing where people would look at them and be like "oh there's only so many ways you can make a creature based on x animal" but like... there are ways Other than how pokemon has done it. For example, yeah, hedgehogs are easy to simplify into small cute creatures, but I have seen many cartoon variations of hedgehogs that don't get as close to shaymin as jolthog does. Like, some of the pals I could look at and just squint my eyes and try real hard to make a comparison to literally any pokemon but jolthog immediately jumped out as looking like shaymin. there's definitely other pals that have similar immediate "this basic animal somehow looks nearly identical to this specific pokemon" too
Edit to add: as I saw somewhere else in the comments, it doesn't really matter how many good/original designs exist in something like this, it doesn't really matter if there's fun parts of the game, if there's "features pokemon would never give us even though we want them" (hate that argument btw): anything that seems too heavily inspired by pokemon (rather than just regular inspiration) even if not blatantly stolen puts just a sour cloud over the entire thing. The good designs are soured by the fact that maybe there's some other source (non pokemon) that those designs were copied from that we just missed. I know there's at least 1 pal in there that seems nearly 1 to 1 copied from a fakemon so like, idk, who knows what they might've ripped from.
And another addition: there are some of these designs that just feel like if you described a pokemon to someone who has never seen any pokemon before and asked them to draw it, or used the description as an ai prompt
Thank you, I was thinking the exact same thing on each point but wasn’t sure how to articulate it
I 100% agree. Not a fan of how so many of the designs Izzy dismissed as "not having a case" or "not egregious enough to be considered stealing" (one example being the one that looks like piplup) - sure, they look like a "basic animal" but there are hundreds if not thousands of way to make the basic animal that wouldn't remind people of a pokemon. Also, even if they didn't directly rip off the design, they can still rip off the concept (like the one that looks like pansage with a weed leaf on its head) and the color palette
i heavily agree@@MarybearASMR
literally the hedgehog one was literally the same design just a different element lol. electric instead of grass
@@MarybearASMR concepts and colors are not copyrighted. Anyone can use them.
You can debate forever about how similar some Pals are to Pokémon, but it is blatantly obvious that there is little to no originality in most of those designs. Mind you, plagiarism doesn't only refer to 1-to-1 copies. If you plagiarize someone else's work when writing a scientific paper, retelling their content without marking it as a quote and passing it off as your own is just as much plagiarism as literally copying every word. There is no doubt that the designer of these Pals went through a list of Pokémon models and made her own with them on a second screen.
As for the reason, it is known that the woman who made all of those herself was under extreme pressure. She had laughably little time, she came from a long stretch of failed applications and had to prove herself, and she was probably heavily underpaid - providing she was paid at all. I absolutely don't blame her, but I do very much blame the management of the dev studio. They absolutely knew what they did to her. That's unacceptable exploitation of a young employee.
It's low effort trash and everyone knows it.
@@toolatetothestorythe ceo said he doesn’t care to make anything original just something people like
@@madnessarcade7447 So money.
He only cares about money, to translate corpo cryptobro bs speak.
@@toolatetothestorynigga stfu. The game if half price of $70 new games. There’s no micro transactions and all efforts has been to fix the game over content. Quit acting like Nintendo doesn’t stick 8 of all Pokémon of a series into its counterpart that you have to buy both to get. And now there’s DLC to buy. Nintendo is more money hungry if you wanna be technical about it, but blame the company that said went in debt to pull through.
@@toolatetothestoryhell half the games today drop in a full state and still need a first day patch and a pre season battle pass to buy. If you own game pass it’s free dude.
(not finished with the video) personally my issue with the plaguarism in the game is not that pokemon the giant company is being plagiarized, but that the individual artists who work for the company are having their designs stolen, not to mention the many fanmade fakemon that were blatantly stolen to be used in this game with no credit for the designers either.
it's primarily an issue of artistic integrity rather than "game is ripping off much bigger, more mainstream game"
Same. Whenever I bring this up, people yell at me for sucking up to the company 😭 When what I _actually_ care about is the creative issues.
Giant… like that’s not the problem.
Precisely!! I don't care about the giant IPs. At all. Corporations don't have feelings. Artists do, though. And plagiarism doesn't end -- we've seen that time and time again. If someone is taking something (exploiting other creatives' work) and getting away with it, they will continue ad nauseam until they are caught. See James Somerton's recent exposure.
Honestly, even the plagrism off of Pokémon is bad. Those designs were made by people, and it sucks seeing people like Atsuko Nishida have their designs stolen.
Do you have any idea how many fakemon exist? Designing without looking similar to one is impossible. Theres fakemon who look like other fakemon for petes sake. Some are even false claims.
Hangyu is one example. The artist claimed his fakemon was ripped but he designed it in 2023 while the first trailer Hangyu appears in was 2021. Funny how nobody calls this artist out for falsely accusing.
unfortunate thing is that once you see a few designs blatantly copied, it really ruins the rest of them that are simply inspired bc all I can think of is that the team was thinking "how close can we get this to looking like these pokemon" opposed to "let's be inspired by this pokemon/concept and roll with our own thoughts". Obviously many were just inspired on similar concepts, but hard to shake the idea they were just trying to get as close as possible to be lazy :/
Had the blatant copies not been in there, I'm sure it would have tainted the rest of them less
THe fact that some are copied doesn't ruin anything for me, if you realized how commonplace a practice blatant stealing is in the industry you couldn't enjoy most games. The reason Gamefreak/nintendo knows not to go after them legally is because they did the same thing with many of their 600+ pokemon and it could easily come back to bite them.
@@DeviantDespot industry standard theft isn't good, and if anything, that's all the more reason to run with this big example in Palworld that has gained awareness to actually act on this issue.
It is not healthy to just normalise creative theft in an industry, it disincentivises honest and hard-working artists, and will result in massively degraded quality of work, and cheap cynical products being sold at top dollar.
Loud critique and boycotting is our vote against it. Assuming you don't like Pokemon, you'd think this would be familiar (btw yes, any Pokemon game past 2016 that I've bought has been secondhand)
Also...you have got to be a troll with pokemon ""doing the same thing with their 600+ designs...""
Please provide like, 3 examples. 1 example. Any examples. The Pokemon Company has serious flaws that influence the entire game industry poorly, but plagiarism has never been one of them, they are THE template that even fair use and genuinely original works take inspiration from.
@@lilpetz500 Pikachu, Plusle and Minun, Togedemaru, etc. Same concept different animal lol. Puppies: Lillipup, Growlithe, Poochyena, cats: Meowth, Delcatty, Skitty, Purugly etc
@@rosevee34you can't steal designs from yourself... what
also aren't the pikaclones an intentional bit? thats why mimikyu exists
@@asherpearce6704 they asked for examples of Pokemon doing the same thing with their designs.
Video idea: would love to see a deep dive on Sea Monkeys, how they got generations of kids to want to keep pet brine shrimp, etc
yessss
Omg I used to have sea monkeys, sadly my sea monkey colony died out though
video idea too: the problem with movie and tv based UA-cam channel nowadays (like reviews for example). nowadays I think there's something wrong about movie and tv based UA-cam channel nowadays and I think izzzyzzz is the person who can expanded it in an interesting way
I found out that when I fed my sea monkies nutritional yeast, they got HUGE... But, around the time I figured that out they stopped selling them in my states walmarts
I mean, we can all see that basically every Pal is composed of Frankensteined together Pokémon design elements, right? Some are complete mishmashes and others are barely changed, but either way the pieces are all still there-to suggest the Pal team didn’t literally have a complete list of Pokémon designs in front of them for reference while making these creatures is, I think, totally absurd.
It's a cheap ripoff made in a day at most. Nobody can deny that.
@@toolatetothestory It‘s in Development since at least 2021, probably much earlier because that‘s just when they released the first trailer. Also the budget was over a billion yen.
If you really think this was made in a day, or a week, or even a year, you clearly have no idea what you‘re talking about and you shouldn’t be taken seriously.
@@BlueHazeBurnout93And Yandere Simulator has been in development for a decade now and god knows how much money the fans threw at it.
Doesn't make it anything other than low effort trash.
@@toolatetothestory So Yandere Simulator clearly wasn‘t made in a day?
the thing is Pokémon are not very original themselves they are just animals/dinosaurs with a twist and later they got even lazier and made ICE CREAM a Pokémon which just shows how lazy and out of ideas they are now, Pokémon also stole most of the designs from dragon quest so these people crying really do baffle me
what cracks me up was people saying "this looks so much better than Pokémon" meanwhile it literally looks like Mario in Unreal
Pokemon Frontiers
Also, realism isn't automatically better than stylization
Yeah, infividually the character model and "Pals" look fine but together and in an enviroment that's not really fitting, it looks kinda dull and mismatched.
Which still looks better than Pokémon.
@pizza-pi I mean, they can definitely pour a lot more effort into their world design if they get to skip like 80% of the creature design work. And don't have a 25 year legacy of character models to make (even halved in recent gens). And don't even have to keep their visual style consistent or their writing appealing in any way beyond edginess and shock.
Plus how Pokemon also has various games, merch, cards, etc to make and keep consistent between all designs and lore (which I do admit, they degrade the games too much in efforts to keep churning out)
Wow they're so talented with their Unreal Engine look and art plagiarism....
A lot of the issues arent just designs stolen from the Pokemon IP but rather from fancreations/fakemon made by fans and posted on art sites and there are some pretty apparent rips from popular fan designs Ive seen. Thats mostly the issue Ive seen going around
so they made stolen art based off of stolen art?
@@tree_alone fakemon designs aren't stolen art
@@maxeon09 yeah and sonichu is an original character
@@tree_alonehave you ever seen a fakemon design? People make full fan regions and design fakemon for them, and many of them are taking inspiration from concepts pokemon hasn't touched, biggest one I can think of is that fan region based on Australia.
They also don't make money off of fakemon, they design fakemon for the sake of designing a fakemon.
@@rambbler well they should make a game and called it fakemon and make money off it
My thing is everyone keeps talking about how it looks better than Pokemon lately but that don't mean it looks good the mishmash of the weird creatures with the hyper realistic backgrounds and GTA style guns just looks like one of those VR chat rooms with every single person with a different art style or that crossover episode between Lilo and Stitch the series and the TV show Recess just awful clashing styles
It all just makes my brain scream You Don't Go Together
oh, by the way. by messing with surfent VERY heavily, i actually **clipped through the world barriers that stop you getting to the big tree!** if you want to know what it's like there..
- menus and most ui disappear until you leave the tree's boundaries, some areas make you physically shake, and textures move
- you cannot get off your mount, if you're on one
- game is saving forever?
- autofeeding bag doesn't work. you can't open the menu to feed yourself. starvation.
i can only assume it's like.. a floating point error, maybe? idk. the tree is not solid i don't think, hollow inside, there's nothing there. tablet lied :(
please thank slinky the surfent for getting me there!!
The game is still in early access, the devs knew we would try to get to the tree. That's why it's just empty. There will be more content in the future.
@@jamilgonzaga7081then they should've put something there. an Easter egg, something telling people this is why you don't clip in games, ANYTHING. putting nothing there is just lazy and shows they don't really care to make it an enjoyable game, when sooo many indie devs have so many hidden Easter eggs for when you clip into places you're not supposed to. they made reference to it, why couldn't they have put a teaser for what's to come?
@@FluffyMarsu Easter eggs are always placed in a secret location where no one would expect. The Big tree is not supposed to be a secret place. Because it's A FREAKIN BIG TREE YOU CAN SEE IN THE DISTANCE. Is it really not that obvious to you? Maybe they'll add easter eggs when and where no one would expect it to be.
Who knows what will they add to that tree in the future, it's still in early access after all. And honestly, it would ruin the vibe if they add even a bit of a hint inside that tree, that's why it's still so mysterious. A teaser would destroy a big secret it's holding behind its story.
Im not entirely through the video but I'm a bit sad to see that barely anybody mentions that a lot of the 'more original' looking designs or stuff like Hanyu are extremely similar to smaller Fakemon artists' designs without any mention of them and that's where I personally drew the line the most. As it looks to me, they stole from small fanartists and thats really shitty and it's upsetting that no one mentions them at all.
Edit: Heaven forbid as a fanartist I simply think it should be mentioned that there are designs that look like they heavily borrowed from other smaller non company artists, my god. Also thanks for clearing up Hangyu or whatever the fck its called, my bad didn't know that beforehand.
Do you have any examples?
THIS!!! I really think that has been glossed over... Palworld isn't just stealing from Pokemon, but from Fakemon artists as well... Usually egregiously so. i find that a worse offense than copying directly from pokemon, because they're not even stealing from a company, just stealing from random artists...
Is that so? I'd love to see some names so I can take a look for myself.
The way I see it, artists who draw fakemon all have to take inspiration from somewhere. Which means it could very well be a coincidence. Both Palword and small fakemon artists could have very well gotten ideas from the same source.
@@lilaniloxi I think I know that one but I'm not sure it's not just a coincidence
Really? The only one as far as I know was Hangyu, and it was debunked by the fan artist themself as a crazy coincidence (as in, they posted their design like two years after Hangyu had been revealed in a trailer and they had no idea their design was similar to Pocketpair's).
28:14 There are so so so many Pokémon, literally hundreds, so there's no expectation for one person to possibly remember every single Pokémon...but every single one you've "given a pass" has a Pokémon I can compare it's design or it's body parts to. 😂😂
yeah...if we miss-match 1025 pokemons design to every other cartoon animals out there, pick this part for the head pick another for the body...i pretty sure none of other games safe from being tag "inspiration" by pokemon lol
@@kurenainatsume5802 Shin Megami Tensei is a monster catcher that does not resemble Pokemon in the slightest. You cannot look at Barong from Persona 5 and say that's a Pokemon.
Same with Digimon. You ABSOLUTELY cannot say Gundramon is a Pokemon. It turns out there is room in the design space to have monster catchers that don't just look like a Pokemon, if you have any particular vision other than "so it's Pokemon, right".
@@misirtere9836 this, I'm confused at people arguing Palworld would inevitably steal from Pokemon by accident when, generally speaking, digimon has coexisted with pokemon for decades with pretty minimal overlap by using different art styles. Even superficial comparisons tend to fall apart because the different artists put emphasis on different things - like agumon and Charmander are both superficially small lil orange T-Rex adjacent guys, but Charmander is more sleek and on fire whereas agumon is much more blocky
@@kurenainatsume5802Well, even if that were true, which I doubt, it wouldn't be the same. We are comparing Palworld to Pokemon. That's a single media franchise, not 15
@@misirtere9836 that the part of problem too isnt it? Some pal cant be compare to a pokemon and instead they compare to another title like monster hunter, digimon...not to mention every other fan made pokemon out there to compare to. No one said a thing when pokemon took "inspiration" from dragon quest right?
My least favorite take on the game has honestly been that Pokemon deserves to be stolen from for being a big property and I think that is mad weird.
People wanna hate big companies, simply. For me plagiarism sucks no matter what, but i know 100 people ready to say "IF IS A BIG COMPANY I DONT CARE", which is very sad.
@@phintheplatypusgirl195yea when people see this happen, a lot of artist will be discouraged from making original content, becuse if their idea gets big, anybody can just copy them.
I agree that big corpos should be stolen from but it sucks when people want to pretend like knockoff designs are anything more than that. Cheap knockoffs. It devalues both the work of the original artists and all art if we can't admit reality
that's my most favourite take, nintendo sucks ass for being so hammer happy with DMCAs for fan made content, so. I made sure to buy it, the game's really fun imo
@@ember9361 while I understand your frustration a lot of assets were genuinely almost 1 to 1 ripped and if one game gets away with it more will follow, the issue is they are making money off stolen content. I really don't like Nintendo either for a multitude of reasons, doesn't mean it's ok to steal. This isn't even fan content, it's just stealing. Nintendo is a huge company. They're realistically stealing from people who don't get paid the most at the company 😕
In my opinion, palworld designs feel like copied homework. When you copy homework, sometimes you don't write the exact same sentence as the original, other times you alter the order of the words, and other times you just copy. This finished homework may have some effort put into it because it's not the same as your friend's, but if you pay attention to what's written, you can tell something is strange.
Honestly some of them are obviously straight up 3D models stolen from Pokemon with new bits bolted on.
@@bushybeardedbear hmmmm, no, I don't think you, the braindead youtube commenter, have it all figured out more than the nintendo legal team, who had literal years to shut this down and never did, and still have not, done a thing.
Well if you look this way it ironic isnt it? When you copy the other homework and still get a higher score than them
@@kurenainatsume5802 You're suggesting Palworld is more successful than pokemon. Ha.
@@bushybeardedbearon gaming side it sure do mate...look at their sale in 1 month and come back here...pokemon cling on till this era basically depend on their merch like trading card and anime, their game just cover a tiny bit compare to it total profit
From the moment I saw Grizzbolt I said "that's My Neighbour Totoro"
Head of Totoro, body of Zangoose
I didnt realize but that explains why he looked so uncanny to me
@@GiveLamp ZANGOOSE THAT'S THE POKÉMON I WAS THINKING ABOUT
Totoro and Electabuzz had a baby
hi! student 3D modeller here. your theory on the Palworld model designs being built on top of of something else... yeah it does just look like the 3D equivalent of tracing to me. It's kinda sad, because a Pokémon alternative is such a good idea, that there's been so much plagiarism here, not just from Pokémon and other IPs, but also fakemon designs, as I have learned from the comments section. My heart goes out to all you Pokéfans and fellow artists that have had your mon designs plagiarised :(
I'd love for a team to come along and make game like this with fully original creature designs and assets, that would be so cool.
Theres already mods for Palworld and I have no doubt some of them are aiming to redesign the pals, but I really hope the team right here and now can actually listen to the criticism and learn why these designs are bad creatively in the first place
second modeler here- styles are similar in the way things are modeled but I don’t see anything blatantly traced- or at least nothing that hasn’t been changed enough to be legally distinct.
furthermore please do your research apart from the comments section. there’s a lot of misinfo running around about this title that just keeps spreading.
I've seen a bunch of examples of models with matching specs, topography maps, and clearly copy/pasted parts of Scarlet and Violet Pokémon assets. :/ Really wish they had made their own original assets, bc this is exactly what Nintendo can take them down for.
I would like to mention that the sources from @/byofrog are intentially warped and scaled outside of what the normal Palworld models are. Multiple 3D artists have come out against byofrog's claims, and their page confirms that they do not have any 3D modeling experience.
@@mishkapawUpdate me if I'm wrong but didn't they specifically stated that they only scaled the models uniformly. If so, this means nothing. This is like saying a 2x2 square is not the same shape as a 4x4 square because they have different sizes.
Quite frankly I don’t understand why the game continued the Pokémon style into their game, even these very derivative designs would at least look unique if they had been done in a different style. Like if you’ve ever seen the Pokemon in a realistic style art something like that would have elevated these designs and felt more suited to the realistic Unreal Engine environments. This could have been really cool and unique without feeling like a cash grab,so sad.
You said about one pal something like "this just looks like some deviantart's edgy eeveelution design" which made me go 😬😬😬 My prediction for the future? It's gonna turn out that they stole fakemon designs from the internet... Allegedly.
thing is they already did.. wixen is just a straight up almost a 1 on 1 copy of the fakemon mega delphox by pyroaura98
@@AstronomicalJellyfair enough because Pokémon itself ripped off its designs and concept from another game too.
@@jakespacepiratee3740 if you are reffering to dragon quest, they didn't they are extreamly diffrend. Only think that is same is that they sre inspiered from same animals. Main examples don't look same at all.
It just feels like anyone with even a tiny bit of creativity could have at least changed some of the colors up to make these pal designs more unique.
Any good designs are overshadowed by the fact that it looks like someone was rushed into creating 100 pals with no creative standards, versus taking their time to put more quality in the designs.
what i hate the most about all this drama is that people think you are attacking the game itself. Of course you can enjoy Palworld! But there is a big lap between enjoying something, and defending everything about it only because you liked it. Plagiarism is never okay, and we need to bring that up. You can enjoy Palworld AND point out at the clear plagiarism it does, just like Izzzyzzz in this video!
exactly! people don’t get it at all
SOrry but plagiarism is literally one for one copying. As in word for word, line for line etc. And it isn't plagiarizing.
@@rosevee34Even James "That Plagiarism Guy" Somerton frankensteined his videos from multiple sources and did have technically original script between the plagiarized bits. I feel like we see this with the sea snake with the good hair pal where people can clearly tell which Pokemons got hodgepodged. Also, please watch TomSka's Somerton Scale video to actually learn what counts as plagiarism. I have no horse in this race tho (not a Pokemon, ARK, or open world RPG fan), but I have eyes
@@naurahdeatrisyagitany8365 bruh, I can see similarities but this is being blown out of proportion to a ridiculous level
@@naurahdeatrisyagitany8365 you have eyes, but you don't have brain to fully distinguish Pals/Pokemons, huh.
I was thinking "hm, maybe I'd play this?" and then I found out Lovander exists and I don't want to risk having to look at that... thing ever again
Lmao, that's the point. Also, they drop funny but VERY useful items when you kill them
I searched it up because I was curious, now I’m going to clean my eyes with bleach.
Like its design is so ugly. It has some design elements that don’t really go with each other in my opinion.
@@Flower_Bagel487 Salazzle is a thing
@@ember9361 I kinda forgot that Salazzle exists. They both look weird but Lovander looks the most weirdest to me imo.
so sad that thing is an actual design man, and thats coming from someone who thinks reptile characters are awesome. the R34 furry bait is so obvious it’s crazy. they could’ve easily made it a lot less like… that and it’d still get attention…
I think Palworld relies too much on the shock value and "Woah Pokemon but DARK and GRITTY and with GUNS and SEX LIZARDS and DEATH" and that is going to get old fast. It had an immense boom in players because of that exact shock value but when it wears off (and it's already wearing off) nobody will be talking about it anymore. It's the same as what happened with fall guys and among us, except I haven't even seen any videos of serious palworld playthroughs getting pushed. I think i watched one palworld video, and the letsplayer was just talking about the "Woah Pokemon With Guns!!!!" gimmick the entire time anyway so I stopped paying attention halfway through. It's the kind of game (and the kind of internet drama) that's fated to die out quickly. Palworld will not last the year (it might not even last until summer.)
And yet here you are in the comments griping about it lol
@@rosevee34bc this entire video is discussing the game. You’d have an argument had this been commented on an actual gameplay video of Palword
yes the amount of players are going to drop because its in early access and lacking content, like any EA game. People will come back for large updates and an eventual 1.0 release. the same happens with every game that gets big in early access. People did the same with Darkest Dungeon and nobody complains about that because it isn't "pokemon with guns". Its a fun game and it solves a lot of issues people have with most survival crafting games. It just needs more content because its an unfinished game.
It doesn't rely on that in the slightest. If you had spent any time looking up what Palworld players are discussing you'd realize 0.00000001% of those conversations are about how the game is dark and gritty, because it isn't.
are you guys just making thing up to complain about? palworld is not dark or gritty at all, even the guns feel like toys, their is no blood or dark themes. the game is more of a conan exile survial game more than Pokémon with guns.
every time someone in this comment section says some shit like “why are you defending the giant corporation they havent put out a good pokemon game since [time i stopped being 13] youre just a salty nintendo fan mad because its better” im reminded of that hbomberguy quote about how people dont care about plagiarism if youre stealing from someone they dont like. funny how creative theft is bad until it isnt
Yea, funny how Hbomber is a victim of that himself for not calling out his boys will and Hasan even though they plagiarise content daily.
That doesn't apply to multi-billion dollar corporations who have shown their insane distain for their own customers.
it's also ignoring the fact that, if they can steal from someone huge like nintendo, when will they steal from smaller creators? this company is already planning to steal a bunch of stuff from hollow knight. will they actually be opposed then or will it be "well, it's what they do, they shouldve seen it coming"
@@toxizenz please explain what they have stolen from hollow knight, unless you think every similar game should be forbidden. should street fighter be the only fighting game to exist, king of fighters was basically a clone, so that should have been shut down from the start, right?
@@RavenHeartization”His boys Will and Hasan”
My guy they are only close in your head, just because you associate their content in your mind doesn’t mean they’re friends like that irl
This video has a pretty high dislike ratio for something that came out barely 30 minutes ago, it's like people just read the title and immediately disliked lol.
Probably because sue-happy Nintendo didn't actually DMCA Palword into oblivion, thus proving that Palworld is not plagiarizing them. Plus, the one person who made the original comparisons between Palword designs and Pokemon designs outright admitted they falsified their comparisons. Basically, the title makes it fairly obvious that Izzy is on the "Palword Bad" hype train. Not saying Palword is perfect or innocent in everything, but... it doesn't look like she did her due diligence in playing devil's advocate or even getting all the facts straight in this regard.
@@nightengalenorth6881 Tell me you haven’t watched the video without watching it
Tbf the thumbnail makes it look like she's already going to be biased against it, not the mention the controversy in general about the "plagiarism" concerning Palworld...
@@dinner1232her fault for making an inflammatory thumbnail and title tbh. i came here to post exactly what nightingalenorth was going to
No, people are also mad that she’s ignoring the indie artists that were victims of the plagiarism. I’m sure she just missed them and made a mistake, but she should’ve maybe spent more time on research.
The fact when you criticize this game people call you a pokemon bootlicker 🙃 nah, being indie is not a free pass to ignore the game's plagiarism and flaws. I feel like mixing several games together isn't what makes for a good game.
I feel like people respect indie games too much and ignore the flaws
Well... in order to state as such you need proof. Do you have proof of actual legal plagiarism.?
@@darryljack6612 The models line up in terms of shape, which makes it clear the Pokemon models were at least traced over, or maybe even straight up copied and modified
@@RawrX32009 As of now, that weirdo you're talking to had made 96 comments on this channel. All of them are this video. All of them are screeching about how nobody is allowed to speak against the blessed CopiedMon.
@@RawrX32009 Actually while some of the models do look similar. There is no exact proof they are pulled from game freak's files. Looking similar and being stolen from are not inherently one in the same thing. If that was the case then nintendo and or gamefreak would have presented a motion and filed a law suit. So... do you have irrefutable poof that they directly stole from pokemon?
Surprised you didn't mention in the lovander section that its description straight up implies all it does is SA others which yeah i know this is an edgy game but... that's a new low
The way i see it. With how sue happy nintendo is over anything that they consider a pokemon ripoff, and will absolutely go after any and all fan games. With how long Palworld has been in development, and openly so. With how the game is still being sold without any actions taken, other than the pokemon company taking down a fan mod that put pokemon in it, I cant see anything happening with the game.
And i'm not going to pretend that i know anything about copywrite law, and much less with the Japanese copywrite law, as that is what it would come down to, with both companies being based in Japan. I'm just going to wait for the lawyers to decide.
the way i see it, whether its legally copyright or not irrelevant, you can argue your Bort Sampson the yellow boy mascot is legally distinct from the simpsons all you want but its still unoriginal schlop with no care or creativity
W take. And tbh the most logical take I had seen about it in a while😅
Another thing that could had delayed it is the demand to Yuzu and well, seeing if its had viability
After all, plagiarism cases take more than just trigger happy cease and desists. This isnt Illuminaughty
@@seelcudoom1 I disagree. I found the game to have some pretty creative elements to it. Original, no. But you can't even really say that anything is truly original anymore.
You can say that pokemon is a ripoff of Dragon Quest 5 because it had monster taming elements in it....which hilariously DQ then copied pokemon and made a entire monster taming game in it.
And even some of the monsters in Palworld that people are saying is a "blatant ripoff" I can see some of the similarities, but that could easily be because they are based off of the same animal.
Like in this video with the jolthog / shaymin comparison. Both animals are based off of hedgehogs, with jolthog resembling the animal it was based off of much more than shaymin with it's plant motifs.
But i can also agree that some I am surprised that they got away with, like the one that basically looks like gigantimax eevee, but white.
If the plagarism in palworld is as egregious as it seems, it's possible Pokemon Company is trying to put together as in-depth of a case as possible. If they go in as quick as possible they're worsening their chances of coming out on top with a rushed case. Many of the games Pokemon Company/Nintendo/Whatever has sued in the past have been Pokemon fangames where the infringement is self-evident, whereas in this case, they have to deconstruct every instance of design plagiarism, model ripping, etc. If Palworld is taking significant elements of other games it's also possible that they're trying to get other IP holders to sue.
@cinammorollgaming The game definitely needs some work. But it's in early access so I can give it a bit of leeway. But I have about 100 hours in it and enjoyed most of it with the base settings. Was so happy when i learned you could play with the world customization settings after the world was created. Made the late game grinding so much quicker for someone like myself who only has about 2 hours a day to play games.
I can't say I agree with most of your takes on the pal designs; It doesn't HAVE to be a carbon copy to be a rip-off. I'm a character designer, and i know a little about creature design. You can tell what they were attempting to replicate in almost every design. Calling it a "reach" because they don't look exactly the same is missing the point of the design quite a bit. Some of these are so blatant its a bit embarrassing.
The dark, edgy entries are just dog shit. The reason some of the Pokedex are dark and creepy is because its unexpected. You have this cute balloon with a tuff of hair, smiling innocently at you but apparently it'll take children that have grabbed its arms, and just... kidnap them. Ten entries of cute, snuggly entires, with one that talks about this dino wearing their dead mother's skull. Its balanced and unexpected, making every entry dark just... makes it cringe.
controversial opinion: i won't play games that look ugly/not my style. I know, don't judge a game by its cover and all, but like I don't like the vibes. idc if it plays well, I value the atmosphere just as much as gameplay. if I am going to invest time to play a game for x amount of hours I want to look at something I like. "it's fun if you play with friends/multiplayer"... that's exactly what I don't play. to me, the allure of a pokemon game was its "cozy" solo content and cute charas. this game happens to attract the type of players I specifically avoid too (edgy 'family guy' humor). all in all, never followed the hype regardless of its plagiarism controversies.
ok
The general atmosphere of going on an adventure with magical pets is part of Pokemon's appeal, after all.
And it's not like you need to play every game under the sun.
50:09 THANK YOU! That was something that always sort of bothered me with the Palworld descriptions, and by extension those "Dark" Pokemon fan games, it's too on the nose and comes off as rather cringey when you make it overt. The reason people are spooked about Pokemon lore will always be because they leave just enough for the imagination and implication, that (imo) will always be scarier than saying outright "yeah these monsters commit gore and bloody violence."
Something extra funny about it too; it still kind of feels like an extension of the Pokemon plagiarism
In recent years, the games have gained a reputation among fans for having the ocassional well hidden dark Pokedex entry, often inspired by the brutality of nature and folklore, and a more conscious effort from developers to include more of them in newer games. Beautifly sucks the energy of it's prey through a proboscis, Spoink's heart stops if it stops jumping, Drifloon tricks kids to take them to the afterlife, Alola of all places (the chill Hawaiian generation) has a lot of violent food chain ones, and added a bunch of brutal and reluctant context to most mega evolutions.
Pokemon does it much more skilfully and creatively though, it actually adds them to fill out their world and lore better and help it reflect aspects of nature irl, rather than to gain viral attention. It often either goes fully bizarre and goofy, or says something intense but genuinely informative.
Palworld writes Deviantart OC bios. It has the kind of commentary someone would glance at the creature and make a hyperbolic joke about.
God this is such a braindead moronic take it's hard not to feel bad. Drifloon kidnaps children. Drowsy hypnotizes them and leads them into the woods never to be seen again. Pokemon die and haunt people. Pokemon is the epitome of "cute but with a dark fucked up edgy twist" but because you have nostalgia for the games you're pretending it's magnificent writing.
I hate how some people are like "pokemon deserves it" as if most of the games after the 3ds ones being a bit lackluster means plagiarism is suddenly okay. Have they never heard that two wrongs don't make a right?
Nintendo would sue if they could. They've gotten lets plays shut down for copyright. Yet palworld is still there untouched. Odd huh?
what do you think of the original King of Fighters? think it should not exist because it was a clone of Street Fighter?
"A bit".
@@mentholnewportNintendo are secretive, they might be doing that right now
nooo dont steal from the mega corporation! how will they feed their families!?!
Mention that palworld steals designs anywhere else on the internet though and there will be a million unnamed randomly summoned palworld fans defending the game more than ive seen any community do in my life, because they *totally* love the game and play it everyday im sure
Check out the comments from five and six months ago. It was exactly that.
One hour? Damn! I see "very long essay about plagiarism" is a new youtube niche and i am glad
Harris Bomberguy holds a great power... but does he have great responsibility? =P
@@NimhLabs and my answer is y - no.
@@NimhLabsNo, considering he played rape apologist for his friend.
@@BackPalSA oh you mean that bad sequel to the ProJared situation that is being levied at SophieFromMars?
I tried taking those allegations seriously... but in order to actually get into them as a real thing... you really need to shut off your brain to ignore the large amount of inconsistencies present throughout all of them
@@BackPalSAHE WHAT
Yeah all of this kinda hit the nail on the head for me. This is exactly how i felt for a while, but me being a huge Pokemon fan a lot of my friends thought I was just upset with Palworld's success, when mostly the tonal dissonance was the real reason i wasn't interested in the game. Palworld to me felt like a family guy-esque parody of Pokemon and I was just never into it.
Also, thanks for showcasing all of the Pal designs, I saw some ones in there I really liked. I hope the artist designing the Pals can continue their work under less than savory conditions.
They made a game Nintendo wouldn't.
Ark-likes aren't for everyone either.
I watched my buddy play it on discord and it really did feel like a parody game from a show. It was like if South Park made a Chinpokomon game inspired by Legends Arceus and other open world games where you run around beating the little animals to death and there's the sexy furbait one running around
As a guy who has played ark like 500 hours and palworld like over 100, it's just not that important to look what it looks like, more like does it have much to offer and does it work, playing it with friends its fun,
Does palworld offer story etc? Idk tbh i don't really care. Have i played pokemon? Not since first gen and newest are far from my cup of tea
I think Lamball and Wooloo are simply both based on the Valais blacknose sheep. Which tracks, because blacknose sheep are one of the cutest things humans have done with their domestication powers.
I googled it out of curiosity and... good lord, that is the most unbearably cute animals I have ever seen. I'm speechless...
I love those sheep they look like stuffed animals came to life they have to be the peak of domesticated animals ( pugs are the rock bottom)
How on earth is that a real animal? They look like stuffed toys!
Holy sheet... I didn't know they existed. They're so freaking cute and God damn expensive $500 - $15,000.
Not all the palworld creatures are ripoffs. But that lycanroc one 100% is, lmaoooo
People who aggressively defend Palworld are just as annoying as rabid pokemon loyalists; probably because the groups overlap somewhat. i'm keeping my distance lol
fair assesment
Me too, they are so aggressive in defending their points that I don't even feel like discussing it. 😭
As an outsider to both of these properties I think this is an interesting case. While the 1:1 similarities might be hard to pin down, what's really being copied is the art style. I know almost nothing about pokemon but if you showed me any of those pals, I would think that's what they were. The problem is that art styles aren't copyrightable and probably shouldn't be, because it would open the door to a LOT of harmful and unnecessary lawsuits that would hinder artists more than help them. I'm sure nintendo will probably sue but I hope this doesn't become a landmark case that allows art styles themselves to be trademarked.
palworld has been a thing for multiple years, with most of the pals you see in the final product in trailers from 2 years ago, if they were going to sue they would have already done it
Yeah, the designs may not be literally plagiarism, but they sure as hell ain't original
Temtem ha similar art style but you wont confuse it with current pokemon games.
absolutely agree...ppl focus a little too much on exact comparisons when i think the real issue to be found is how the style overall is a pokemon rip lol. the models the style of the models the colors the faces yada yada its all really blatant pokemon ripoffs. whether thats such a bad thing who knows but people acting like they dont see that feels kinda weird
i don't think there's a case for a lawsuit, if they sue they will probably loose , mimicking or parodies are not illegal , but that doesn't mean Palworld isn't creatively bankrupt slop, they are clearly just blatantly copying a bunch of stuff and changing it a bit. People who play it have bad taste
I swear this game has big Newgrounds in 2003 energy
Incredibly accurate
@MotorOil235i don't know when it was released but Epic battle fantasy 5 is unironically one of the best jrpgs ive played
How is Bristla not just spiky angry version of Lilligant fr?
Honestly I think you're being VERY generous with the whole list. Plagiarism covers WAY more than just 1-1 copy of something and there's less than handful on the whole list that wouldn't go under it.
It's like when people "give credit" without actually asking for permission and hiding the credit somewhere on a vague pastebin list on description.
I let my gf use my gamepass ultimate and I said I’d let her little brother use it, all he does with it is play palworld like all day, and he cries when I say he can’t use my account 💀 my gf and I are like “THIS is what ur playing all day????”
At the end of the day, even *if* nothing had been stolen, the entire promotion seems to be "we're just like that game, but with guns" in which case you could only appeal to people who liked the other game but wanted it to be more violent
plus all the unpaid labor jokes… even grosser with the humanoid Egyptian pals and the pals that literally look like human children
Except for the fact that Palworld's gameplay loop is nothing like pokemon and is much closer to Ark's gameplay loop. The whole idea that it's "Pokemon but with guns" is just not true.
@@SilvyReacts Right, that's why I said the promotion. I wasn't talking about the gameplay haha
Honestly, it's sad to think that this marketing strategy probably works because pokemon fans have felt ignored and cheated out of quality content for the better part of 8 years, and want someone who can give gamefreak a real reason to do better. So many video games companies have been following this trend of disrespecting their fanbases with bad games and greedy business practices simply because they're too big to fail, and gamefreak is tipping into that. Mediocre releases, outdated business model of selling the same game twice and Pokemon scarlet/violet being buggy and unoptimized on launch.
this is exactly what I was thinking. I never got into pokemon, it just never really was my vibe. adding guns to it didn't make it any more appealing to me
As you were going through all the Pals, I caught a whole bunch more possible instances of lifted designs/elements I wanted to point at:
Fuack: its body shape & markings, the puffy collar, and the big flat tail are dead ringers for Oshawott
Vixy: I would personally argue that this one is also Eevee adjacent from the neck down
Woolipop: while I agree that pokemon doesn't own "cute pink candy creature", it's hard to deny that the swirly blobby bangles on the sides of the head and the red swirls aren't strikingly reminiscent of Alcremie. the whole body shape is also extremely Mareep in nature, down to the conical face and the swirl atop the head
Melpaca: its weird gangly legs are very similar to Virizion's/Iron Leaves' legs
Arsox: this one is probably the most upsetting imo - take a look at the fan created Pokemon Flairees; it's so blatantly similar that it hurts. lifting designs from Pokemon is one thing, but lifting designs from fan artists is so much worse
Digtoise: not a Pokemon but the shell is so extremely just Dry Bowser's shell that it's kinda funny
Cryolinx: possibly a stretch, but the upper half really strikes me as taking body shape cues from Drapion
Broncherry: i would also say this one takes heavily from Meganium, especially with the color scheme
Reptyro: very Heatran adjacent in general body shape/stance
Frostallion: in addition to Suicune, I'd point out that its vibes borrow heavily from Glastrier and Spectrier - especially considering it has an alt typing that uses black and dark purple for its colors, like Spectrier
Many of these are incidental and line up with what you've already pointed out about them borrowing from all sorts of places, but I do in particular feel the need to call attention again to Arsox and Flairees - with the uncanny similarities of these two, I can't help but wonder if some of the other unique designs are also taken or borrowed from other fan projects that the Pocket Pair artists dug up in google searches (for example, searching "fire goat pokemon" leads you right to the Flairees evolution line).
All of this aside, personally when it comes to Pokemon type games, I think it's extremely possible to make one that doesn't take so heavily from Pokemon for the designs. Cassette Beasts (even though I didn't personally enjoy it) and the upcoming Beastieball are proof enough that you can definitely make Pokemon-alike games while creating unique designs and forging unique identities. Palworld, on the other hand, really does feel like its design identity is so heavily leaning on Pokemon - even for the designs that aren't just blatantly lifted from Pokemon or other places. I think that's ultimately why it has gotten so much controversy and discourse.
Same here, I noticed a lot more subtle Pokemon model assets in there too. I wouldn't be surprised and may even be slightly impressed by the audacity if 80%-90% of the Pal models were just remixed Pokemon assets that we just didn't notice because they actually modified them enough to be a little original in places.
lmaoooooo are you kidding me with that reptyro comparison. your comparison stretches couldn't be more tortured if they were in the tower of god damn london
also lmao at having the "pokemon style" be some sacred cow that cannot be imitated, like slapping anime eyes on a low-detail cartoon animal is verboten because The Biggest Franchise In The World does it. sure some pal designs are certainly derivative but not remotely all of them, I've seen comparison videos that weren't as exorbitant in length like this one and a lot of them are just "this is similar, I don't like that it's similar" rather than outright ripoffs.
@@AStandsForFrenchFound the white knight. Don't know if using "lmaooo" in a argument helps your case of having a serious defence for Palworld.
@@AStandsForFrenchCopying the art style of another game in the same genre is just bad taste. Like inspiration is fine, but at some point, it's basically just a clone. (See also: fireb0rn's latest video about Deviator, which is extremely similar in style to Hollow Knight)
My biggest gripe is that all of these fans of Palworld just seem to use it as some proof for Pokémon being crap. Well, while Pokemon's definitely faced some issues in recent times (they rushed the hell out of scarlet and violet), I wouldn't really say that makes plagiarism OK nor does it set a good precedent for future games that could compete with Pokémon. If something's gonna compete with Pokémon I at least want it to have soul and not be clearly lazy slop that has things like guns just for shock value. Palworld is just uninspired and trying too hard to be edgy
Except there is no plagiarism present, if there was than the holders of pokemon would have already sued for such violation of their IP
@@darryljack6612 You assume. You have no proof of that assumption. Merely assumptions piled upon assumptions. This isn't an invitation for a deluge of pretentious barely coherent English.
@@bushybeardedbear It's the reverse, the one who is making a claim contrary to the present actuality is the person(s) who the burden of proof falls upon. It's a pretty simple concept to grasp, that if one makes a claim against another, need proof to support said claim.
What's weird to me about this whole situation is people defending palworld and saying its not plagiarism and that Nintendo is just being stupid again. Yeah i agree Nintendo can be stinky about copyright but.. come ON, LOOK AT THIS GAME.
But the current lawsuit isn't copyright it's game mechanic patents. [look up shadow of Mordor for an example of why it's bad]
The thing about the Palworld designs is that even if you don't care about a megacorporation being plagarized (and even then they stole from fakemon designs made by Pokemon fans), many of the designs are just inherently lazy and shows the creators didn't care about making unique and original creature designs, and their actual original creature designs are just kinda boring
Then again the devs made a separate game about AI art so I guess it's not a surprise that they don't care about originality in designs
It really just shows design doesn't matter, game play does. It's a fun game, and people are mad.
@@wompppwompwomppp You really gotta generalize some of the critics as mad huh? Yes the game looks fun as hell, but I'm not going to reward laziness either, I can be critical of something while still praising it as well, and is that being mad? No.
@@wompppwompwomppp ...it's like blatant plagarism though? And the designs and writing and music are part of a game as much as the actual gameplay, and it's all supposed to work in harmony. I guess there's people who ONLY care about gameplay, but imo disregarding the quality of illustrations/models, music, and writing just feels like an insult to the medium of video games.
but its exactly what zoomies want, garbage , the same over and over, they don't care, even the owner of the company said he has no artistic vision he just wants to mix trendy popular things for money and zoomers are calling that based.
and yet it still outsold call of duty, funny that
The thing I've said since day one, is that you shouldn't feel confident a design of palworld is 100% unique while others are clearly plagiarized, because creating something unique would require an entirely different work flow than the clearly plagiarized ones and I'm not confident these creators would do that if they're already so comfortable copying everything in the first place. An original creation you draft and concept first, a copied creation begins with the tracing of features. And who is to say they wouldn't steal from fakemon? Other games? SIKE take a look at the comments and you'll see THEY HAVE!
I have no confidence a single appealing design is truly original, because no self respecting artist who'd be able to make anything unique would sink low enough to also create my neighbor totoro 2.
Exactly. "This one doesn't look blatantly plagiarized, so it's not". Okay, if that design existed in a vacuum I might agree, but I can't give the benefit of the doubt when something like Dragostrophe is right there.
"clearly plagiarized" Where's the lawsuit my dude? Nowhere? Fancy that.
To be fair to Anubis, that's a cute design if someone wanted to make Egyptian deities into plushies.
In case you're into that, I recommend checking out Suddenly, Egyptian Gods! It's a short anime full of mascot-like designs, which have been made into plushies too! (Not sure if they're available outside of Japan, though.)
Great Priest Imhotep also has a mascot character named Anubis. Funny how that goes!
@@amittesukkui'm obviously not the one you were recommending this to but i will watch the shit out of this. thank you!!
@@nutgut69 You're welcome! Hope you'll enjoy it as much as I did :) And I haven't even seen the second season yet!
*6 months later and they're only just now getting sued.*
I think the thing that bothers me the most about this game is that it is just so soulless. The design ethos of this game is derivative in nature. Even the name of the game just oozes the vibe of a derivative slop game, especially in tandem with what the game delivers. It can’t be a good game with well thought out mechanics, graphics, design, art, characters, and stories that have a cohesive feel. That is too much work.
Instead it makes me feel the way AI art makes me feel. It’s devoid of any care for the joy of creating something you can be proud of. I don’t think everything in the game was made with AI art, but it feels like what happens when deeply incurious, untalented, greedy people try to treat the creative process like AI art in an attempt to produce something that will result in the most money for the least amount of effort. Pick the things from different franchises that you think made that franchise successful and slap them all together and then try and sell it to people. Obviously not everyone that is employed through this studio is approaching it that way, but I think the people in charge of the direction and final decisions of the game are.
THIS ABSOLUTELY. you put it in words. it feels soulless and more of a money-grab than actual creative work. I'm someone who's participated in the pokemon roleplay community for over a decade now, and I can tell you how easy it is to make original, pokemon-inspired work that still feels full of heart and love. This isn't that. This is just people thinking they can cash in on nostalgia and pokemon fans being adults now.
It is not that deep my 💀 you people are looking for something in a game that isnt trying to be said thing is goofy, palworld isnt trying to be this artistic endeavor, its a bloody video game made for people to have fun with. You say that the game has no soul and that its incapable of being a good game despite the fact that you hasnt even touched the game. If you havent experienced the very subject you're talking about, then anything you add to the discussion holds no merit. The fact that people keep throwing the word 'plagirsim' at the game just because uses certain designs and gameplay aspects from others is goofy, the only pal i think that is truly copied from pokemon is verdash and azurobe but thats just about it, the rest of the pals are either generic irl animal,mythical creature or another hangyu situation, and people getting mad at a game for using gameplay from other games are dumb because thats how entire genres exist. Now im saying the game is perfect, the game has many problems with its ai pathing and human characters being bland, but the comes with the fact that its early access. But what irks me the most is how many people are being disengenuous about the game just because the way it looks, making claims like "its ai generated" or that they "ripped the models right from pokemon" if that was the case then nintendo wouldve done something about it by now.
@@William99387 no you just don’t care about anything
very cute that you’ve decided to edit your stupid one sentence comment because it made you look like a jackass. not only do you not care about anything but you won’t even stand by your words.
No you're just desperately overanalyzing the game in order to justify you not liking it by some arbitrary standard. "It's soulless because...because uh I feel that way" is not valid reasoning. The game is derivative that is true. But that doesn't make something soulless. If you'd like to talk about soulless we could discuss pokemon's recent entries. But no that would go against your nostalgia bias. @@Wifetime
@@Wifetime bro they worked on palworld for like 3+ years with a team numbering like a few dozen at most. it's a small studio. they took a bunch of aspects of other games(Factorio's automation, pokemon's ~style~, breath of the wild's stamina system and glider, just cause's grappling hook, etc) and put them together with a survival crafting base builder at its core, with shockingly good targeting and hit detection, as a half-finished early access game. they used store bought assets because it is a tiny team, but the gun animations are hand-made(look up the palworld gun gamespot video for a literal professional gun museum curator's opinions on it) and the pals and their animations are wonderfully detailed too. I refuse to believe you have actually played the game, you've only absorbed your opinions from videos like this, like a sponge dropped into an unflushed toilet.
My problem with pal world is that it is entirely made for profit, and there’s no real inspiration behind it. I know companies nowadays care about profit only, but the reason I’d rather play ARK or just go back to Pokémon is that for the former, it has already been made, I don’t need a copy paste game, and for the latter, the world is so much more interesting with its intricate lore and story. Video games are a form of art, and I’d rather play a piece of art than a piece made for easy consumption and money grabbing.
if you don't want a "copy paste" game then don't play Pokemon. It's selling the same exact game over and over. At least Palworld cobbled together something different
Almost anyone who makes a game and sells it makes it for profit (mind blown). If they're charging money for it it's made for profit. There's nothing wrong with putting food on the table while making a fun game. Unless you exclusively play free indie developed games then you do you
@@ferretappreciatorI know they do, I wasn't supposing people should do games for free or for cheap. However, I'm usually the type that thinks making a piece of art comes from love first, and for profit second. I'm personally working on a game that comes from my love for my own characters and their story, and I wish for them to be their own thing in the future for other people to enjoy the same way I did while creating it. I could take the easy way and put my characters in a, I don't know, Final Fantasy game and call it a day, saying I took inspiration and all, but I don't see the point? I want to make it big, be remembered as "the one who realized THAT game" and not "the one who copied that other game". I know I might just be delusional and alone in this way of thinking. But yeah, I'm recently way more into indie games.
@@rosevee34"something different" as in? really, I don't see what new thing it's bringing to the table. It is literally just ARK with cute fake pokemon (with not a lot of thought put behind) you can toy with and murder. And don't get me wrong, I love horror games and such, but I fail to see the grand big ideas and innovations Palworld is bringing to the table. The game is the n-th sandbox "you can do whatever without a real goal or story" game, the market is over-saturated with these kind of games already. I'm not stupid enough to say pokemon is a good game, I mainly replay the older ones, and while the formula is indeed old and stale and in a severe need of a overhaul (which is actually gradually happening! See Legends Arceus) at least, the games make an effort to bring up new stories, myths, religions, world building and characters, who manage to make the game some what enjoyable. I'm avoiding programming discourse cause I know pokemon sucks on that front lol, but you get what I mean, I hope.
Cassette Beasts is a great example who takes the pokemon formula and makes a good game out of it, without being a blatant, flavorless copy devoid of any love.
the game would not have 19 million players if it wasn't doing something people wanted. To say it's for profit solely based on the fact YOU personally would rather play other games is insanely delusional.
I'm not surprised that at least one of the creators is really into AI-generated "art". That's exactly what this game feels like to me: A remix of other people's work, not to expand on their ideas, but because it's easier than coming up with something original - and also because those established works have already proven to be huge commercial successes.
It's soulless and cynical. Little more than a slightly elevated version of shovelware.
The CEO like retweeted a Buzzfeed article on AI a few years back and people have been making shit up since they found out he liked it
@@clarehidalgo He literally posted images of AI generated pokemon like 2 weeks before the game released lol
@gaynarchist you're 100% incorrect on that
@@Tenk0shimura i'm actually completely correct, he was literally posting AI generated images of Pokémon and talking about how cool AI was like the same week the game released lmao
soulless and cynical? didnt you just describe the official modern pokemon games 😂
Dunno if anyone else has pointed this out, but Lunaris really obviously rips Meowstic Male's color scheme, it's just inverted. It even has twin tails, a pair of spiky ear/horn things, and a focus on ringed stripes around those tails/ears as a major motif.
thats a reach if I ever saw one lol
the girl meowstic's colour palette is also an inverted version of the male
Grizzbolt looks like electric Totoro... I can't believe they gave Totoro a machine gun
I was looking to see if anyone else mentioned this! I was sitting there like "is that fucking Totoro???"
I was thinking the same😭
I too am a middle-ground Andy. I appreciate the more unique designs that Palworld have and moving forward I hope they embrace it rather than lean into plagiarist/parody.
Cawgnito is my absolute favourite and aside from design, I don't think I've noticed anyone else point out how comically unique their animations are. The way they walk, run and teleport is just a delight, it makes me happy to have them out with me at all times.
I think a big problem with a lot of the designs here is that they mix and match so many assets of pokemon design. Like, sure, a lot of them aren't blatant ripoffs if you're just glancing at them, but maybe I spend too much time staring at pokemon and I noticed smaller details, like Felbat's face being a copy of Absol and the fur tufts, ears, tail, and color scheme of Melpaca being taken from Sylveon - the tail was the most obvious from a first glance. It's literally just Sylveon's details taken and slapped onto a stretched out body.
Plus so much of this game seems like the 'ooo i'm so edgy, look at how cool and edgy i am compared to pokemon' which is just ... Look, I want an adult pokemon game as much as the next lifelong pokemon fan, but just throwing some death and guns into the concept just feels lazy and more of a cash grab than actual worldbuilding.
i cant find the comment anymore but someone once said that, it is obvious that many Pals were ment to resemble established pokemon designs
and no matter where you strand on the plagarism topic, i think we can all agree that the pals that are entirely original simply are the better designed pals. if you always go "oh so this plal is X pokemon with z pokemon combined" it will always take away from a design that could have been unique instead of a reference to a different franchise
There was an interview from Nintendo officials saying they are planing on slowing down the speed in which they release games so they can put more care into it. However, that's not from Palworld, that's from the response from the recent Pokémon games.
I'm just gonna say they're lying then. Ain't no way Nintendo gonna "slow down". Clearly they're just saying what people want to hear
source it then. People love to make up "interviews"
@@mentholnewport closest i got is an interview in last years pokemon world championship in Japan "I think in general, if you look at the past, the path we've taken up until now has been this constant release, always regularly releasing products on a fairly fixed kind of a cadence, you might say. Always having these products able to be introduced and new experiences for our customers, and that's how we've operated up until now. I think we're still operating in that way, but there's more and more conversations, as the development environments change, about how we can continue to do this, while making sure that we're ensuring really quality products are also being introduced."
But thats more focusing on quality while possibly slowing down then actually confirming slowing down.
@@ferretappreciatorZA is scheduled for 2025, not 2024.
Considering their primary release times are christmas and summer, that means that's at the very least 6 months longer than the usual development time.
@@rheokalyke367Guy says "They're lying" when their announcement like a week ago just proves they don't.
I love how you give the creature designs credit where it's due. It's also really interesting for me to see when my opinions differ from yours on whether they copied something or not. I realised at some point that you were looking for elements that were 1:1 copied, while I was looking more for a copied vibe or overall look. I think the things you found would probably hold up better in court.
Y'all is Wumpo not just Wolfman from the Spaceworld Demo? And Nox is just Kinaster from Pokefarm? Yikes I'm finding "inspirations" I didn't even see people point out. I mean shit, the weird leafy things on that Meganium/Goodra/Lilligant thing are the exact same as the ones on Serperior's tail, too!
Edit: oh god I forgot about Schweepy (also from Pokefarm) vs Shwe from Palworld, they're a bit *too* similar imo. Also that lil platypus duck looks a *lot* like the Platypus starter from TemTem, Platypet, *which started its life as a Fakemon design*
i commented about wolfman on another video comparing pokemon and palworld designs awhile back, i felt like i was going NUTS... good to see i'm not the only one, at least
or.. it's a coincidence? Because I'd never heard of any of those til I saw your comment
@rosevee4600 always possible, but this much coincidence as stated, doesn't pass the sniff test. The Braixen looking one straight up stole a fan design of a Mega Delphox
It's crazy how I'll see one and think "ya know, that one is super unique and pretty cool looking" and it's literally just ripped from a fakemon or a franchise I'm not familiar with
maybe this doesn't need to be said but as i saw more and more of the designs i really started to grasp how many of them are like... as some other people have been putting it, elements of many pokemon being hastily stapled together into a product that feels like it only exists as a cashgrab. even if the comparisons aren't one to one. and while i agree that pokemon doesn't own the depiction of any element-styled animal, the way they're all portrayed is so similar to pokemon that it really all just feels like theft no matter what. sure, pokemon doesnt own an electric horse, but the way that design was created was obviously done with zebstrika in mind, you know? pokemon doesn't own a grass/tree monkey, but the way it's designed was also obviously done to evoke the image of pansage. it feels (at least to me) like they hardly considered originality with so many of the designs and just picked out elements to kind of change a little bit. other people have also mentioned this too, but it feels like when you rephrase a quote by slightly switching around the wording and passing it off as your own idea. it doesn't make it free from criticism and any less of the theft that it is. that is just my opinion though, sorry if i come off as rude i really don't intend it that way. i am the last person to go up to bat for big companies, but plagiarism is plagiarism.
Yeah, this is how i feel as well. Something not being EXACTLY the same doesn't make it not plagiarism when you can tell they copied the homework.
If anything this videoa has taught me so far its that the pal world monsters all look kinda bad. They all have that "we have pokemon at home" energy. If anything it kind of makes me appreciate pokemon designs little more
Your a fan of garbage bags and ice cream cones?
@@dsshocktrooper7523 when they're part of an actually cohesive art style yeah I am. You a fan of monsters that look like they all belong in different games, in a world that also looks like a different game interacting with items from yet another different game?
@@strayiggytv lol cool, love when someone goes after people using store-bought assets so they can actually make a game with a tiny team with less restrictions. also mossanda has more character alone than the majority of pokemon. genuinely lovingly animated and has tons of charm, and that's just one of the designs. I bet you think the gun animations are all store-bought too lol
just the absolute dumbest clods in these comments.
@@AStandsForFrench being a small company doesn't make you immune to criticism. And my criticism wasn't even that harsh. I guess pal world d*ck riders are truly some sensitive snowflakes if they get triggered over just pointing out the game us aesthetically a cluster*ck
i think some look good and others not, just like with pokemon designs.
Tbh the only issue I would see is how blatant the design plagiarism is, like let’s be honest, it’s not only about “they look similar” bro they just tweaked the desing a bit and called it a day 😭😭😭
Yea
95% don't even look close to pokemon and the ones that are similar are animals that exist in real life lol. Pokemon can't copyright sheep
Yeah, Japan's copyright laws will be different. They don't even have "Fair Use." My knowledge of Pokemon is limited to the first 3 seasons of the anime & a friend's posters of each generation's Mons that I only see occasionally, but even a non Pokemon player like me can look at these & remember seeing a Pokemon that looks exactly like a Pal pet. I know companies can sue over titles for "brand confusion" & that if you did a "which one's a Pokemon & which one's a Pal" quiz, most people would fail. I definitely see some brand confusion going on.
I still think most of it is just Pokèmon stans coping
Legally you can't be honest, just deny deny deny
I am not really concerned if this game is hurting a big corp, but I don't like that people are supporting this creator who has been doing dubious things and that this game would set the precedent in what game developers are allowed to do in making games. I also feel like this game will destroy any discussion of any future Pokemon like games because people will either ignore plagiarism or think it's a copy when it's literally almost nothing like pokemon.
The ceo really isn't dubious and this game isn't setting any precedents
This! This right here is my big worry. It's not something that people should be encouraging or next time it won't just be a big corporation that suffers.
@@Tenk0shimura ah yes the generative AI nft crypto bro is not dubious?
@augustuslunasol10thapostle generative ai they made in house, didn't steal from anyone. And he helped start a crypto exchange company. Nothing morally wrong about that either 🥱🤡
honestly i always thought palworld looked bad (it looks like a mishmash of pre-made assets, everything looks like its from a different game and it doesnt seem intentional) and that the premise was a little bit dumb. the mix between the cute stuff and the really dark and gritty elements doesnt feel natural, it feels like the entire point is that you go "oh my GOD it has GUNS" and the moment that initial shock wears off it starts getting annoying. i like meshing dark elements with a cutesy exterior but this isnt how you do it. feels like its not meshed as much as its hot-glued on
You are talking as if it is a TV show and not a game with actual gameplay, actually half this comment section is like this, everyone cares so much about how the game looks like and not how it plays.
I think it is a fun game and that's what matters to me and a lot of people, you folk spend too much time in the web.
It sucks, Bro. It's a bad game. You ahve been brainwashed @@CatBxtchNami
you know, in hindsight, why did these guys pull so much from pokemon when digimon exists and actually has monsters with guns? if their whole thing is "pocket monster game with guns", looking at digimon would have given them some ideas to fit that. there's digimon with guns incorporated into their body and everything.
I think the real issue isnt them plagiarising, but its the art style of the pals being so similar to pokemon, if the pals were rendered or proportions differently then yeah alot of the issues people have with the plagiarism would not be as big as they are making it.
I remember people used to call Yo-Kai Watch a "Pokémon like", but never a rip-off, because the way you "catch" them and the artstyle and vibe is totally different. That's the way to do it. Tem-Tem has also been called Pokémon like, but I've never seen a "top 10 tems ripped off Pokémon!!!"
Yeah I think you're probably right there. I'm thinking of those artists who do pokemon in a realistic style, and how a lot of them don't have the same vibes as the original pokemon and end up feeling pretty unique, even if they are quite literally an interpretation of an existing pokemon.
@@kitkatboard ive seen digimon be called a pokemon rip off 😭
@kitkatboard on god yeah, if they like just changed it a bit, mostly in face areas alot of issues would be fixed
The pals are so visually incoherent. there's no overarching art direction whatsoever. it feels like every pal was designed by a different person without any communication. which is probably the case given the excessive outsourcing
Okay, if ONE artist was hired on for 100+ designs I'm not throwing her under the bus because that's TOUGH to pull off and we have no idea if her bosses were going to her and saying "we want a mashup of these pokemon" or "we want a pal just like Lucario because it's popular." So don't come for me, blame the CEO. That said, I'm going to be that kind of petty:
30 Bristla looks like Poison Ivy as a pokemon
32 Hangyu - WHAT??? Pokemon has some dark backstories but that's so overt it's tasteless
45 Leezpunk is derivative of Toxel/Toxtricity with the purple/yellow and the "punk lizard" aesthetic, it's as if they created an evolution between the baby and adult versions
48B Robinquill Terra is similar to Decidueye's Hisuian color palette
51 Elizabee is a Vespaqueen derivative, although that gets into "how many ways can you draw a wolf"
67 Digtoise looks like a Dreadnaw/Druddigon/Cubone mashup to me
70 Flambelle is adorable but she's giving me Litwick, again a "draw a wolf" one
75 Katress borrowed Misdrevus's hat! You could also point to Meowscarada but it's two different magic cats in a dress
81 Kelpsea I'm sorry but she gives me a Gen 1 mashup of Horsea, Dratini, Lapras, and Seel
82 Azurobe while a VERY overt copy imo I saw people saying that the model comparison was untrue, that the twitter user fudged the data? Can anyone confirm/deny?
87 Petallia could stand next to Lilligant, Tsareena, and Bellossom and not get clocked but she's also giving Lillymon from Digimon imo
91 Wumpo is also giving Snover
94 Felbat has some Absol inspiration in the hair with the "horn" placement
100 Anubis whew that's a YIKES. The skin tone needs to get changed stat imo
102 Suzaku has some Yveltal in the DNA
108/109 Paladius/Necromus also borrow the "centaur" appearances of Palkia/Dialga Origin Forms
People misunderstood what the twitter user comparing the models said; when you import models from two different sources, you have to change the scaling in order to compare them properly. This doesn't edit the model at all, just makes it bigger because two different sources aren't going to scale the same. People have been maliciously misinterpreting what they said.
@@TheLuckOfTheClaws thank you for explaining that, that makes a ton of sense to me now
To me the pals are basically pokemons drawn by someone who vaguely remembers their designs
Hey izzzyzzz, the red border around the video thumbnail looks great, but it makes it hard to see if you've already watched the video as it can easily be mistaken for the red progress border.
cant you just remember if you've already watched something? jesus christ
@@tree_aloneDon't be rude
@@dukesmaragdineassburgers8359 isn't it rude to make goofy criticisms as though you're on a first name basis with someone?
@@tree_alonethe critique seems completely valid and actually helpful from a creators perspective tbh
@@FULLTECHNOJACKASS what is helpful about that, people can't remember watching a video already? And if they can forget like that, maybe watching again isn't a disaster
I've heard so much about this game but this is my first time seeing game play footage and I honestly think it looks so ugly 😭 the cartoonish pals mashing with the realistic setting looks so incredibly disjointed. it's like the opposite of a cohesive visual world it's just so unappealing
THIS. OMG. I'm seriously baffled anyone can think it looks good. It's clear they didn't have a si gle Inkling of creative vision for this game.
It feels like they just went
"People like pokemon, let's do that!"
"People like realistic environments, let's do that!"
"People like cool high tech weapons, let's do that!"
"People like customizable anime characters, let's do that!"
While not even taking a moment to think that none of thise things look good all mashed together into one game.
@@jenniferwest3085 It's more like- "People hate Pokemon! Let's let them shoot them and force them into slave labor!"
There are so many instances where izzy just casually glosses over a Pal that i can very distictly see how they ripped something like the eyes or head shape of a 'mon
yeah, I think they're just being generous
replace Pokemon with "my oc" and that sounds pretty silly don't you think? No one with half a brain would take this criticism seriously if it was accusation of "character theft" on the internet
The plot of ark survival elvolved: you appear on a beach with a stone in your wrist. And you go and survive in a open world. You go and tame dinosaurs and animals to level up as well as craft and farm. Thiers several towers whith each of them having bosses, and the end game is defeating the big boss. Its a great game. It matches up really close with this game