@@sioncrush5336 that too. The fact you can't do as much to control your outcome is painful, but at least it can be skill drained, unlike cards that can't be negated
One thing people forget about Crazy Box is that It cannot attack because of its effect. And its dice roll effect is once per turn. This was mentioned with Skill Drain. However, You can use Crazy Box's Number 4 effect on itself to enable it to attack with no downside.
Love how skill drain can make crazy box forgets that it’s an inanimate box. It’s like: “have you ever considered ramming yourself towards the enemy with that brick wall?” “Ah, you’re right, good sir” 3000 ATK
Crazy plays like that is why I LOVE Yugioh to this day and even more than I did as a kid. Like a good puzzle game, I have more fun trying to figure out how to make a crazy card work in a legitimate duel than trying to win. Give me a card and some pen and paper and I'll find SOME combo that will give the player SOME advantage....even if there are other cards that give far more or the advantage is abysmal and requires tons of investment and isn't at all worth it over just playing a better monster, SOMEONE in the world likes the card art enough they'd rather play that card. (Baby Tiragon!
Funny thing about Photon Alexandra Queen: As soon as - for whatever reason - Butterspies get some support and are actually playable (let's say at least at a rogue level or Tier 2), its XYZ monster has such a fantastic effect, that it becomes a prospect for the Banned List immediately. 😂😂😂
not at all. it's an ignition effect, so it's extremely easy for your opponent to interact with. zeus on the other hand is a quick effect that can be activated multiple times per chain.
@@tweekin7out but you only need 2 level 4 butterspy, as opposed to enter battlephase with zeus pilot and ram something to make zeus. Vishuda only bounce 1 on spell speed 1 and it targets but still pretty good, a non targetting mass bounce that can be made with only 2 monster is dope, it's like budget exciton knight
@@CrnaStrela because it's not a quick effect, it can be very easily negated... and there is many ways to deal with it.. when come to effect, Cyber Slash Harpie Lady is stronger than Alexandra Queen simply because it's effect is a quick effect even though she only bounce one monster. there is a very powerful level 4 xyz monster with a full board negate call Ice Beast Zerofyne, you dont see people uses her even though she is a dark ruler no more with legs and it's negate effect last until your next standby phase, that is because it's not a quick effect.
I’d replace Crazy Box with Number 10: Illumiknight. This guy came out shortly after Utopia, but required 1 extra material to summon, it was 100 ATK weaker, and its draw effect wasn’t worth the steep summon requirement. When it was released, it was already powercrept by the first Xyz monster in the games history.
King Genom Heritage has a much better effect in the anime, where it can target any monster(not just xyz), and its effects can be activated during either player's turn. For some reasons, they decided to nerf this card and Heraldry Crest. Making this card unplayable in its own archetype
WHen not playing for cash prizes, the most fun decks to play are the high risk ones where it's anyone's game. Most "Best cards" are played for consistency or comboability rather than power. Just imagining trying to build a deck where Baby Tiragon could feasibly win is half the fun of Yugioh. I don't even remember how Yuma pulled it off but I know it involved boosting a level 1 monster to 3000 attack and going for the OTK.
as the HAT format guy, i'm surprised to see Crazy Box on this list, the card sees a non insignificant amount of play because of skill drain, and if more people pick up mythic rulers (probably the best deck in the format that no one plays) i expect it to become a lot more played
Are we witnessing one of those "top 10 anime betrayals of all time" moments, with crazy Box. I mean imagine making a "worst of" list and putting your ace on it.
Something interesting about Sky Pegasus is that the anime version had an extra effect that was completely unused, even in the anime. It could equip itself onto a Number monster to allow it to attack twice. In addition, while your opponent only had to pay 500 LP to negate the destruction effect, it had a weird effect of "Each time your opponent pays LP:inflict damage equal to that amount".
IIRC a fair few other Mytharian numbers had a pseudo union effect. Like Number 80: Rhapsody In Berserk. Course than you had weirdoes like Dragluon and Djinn Buster.
the deck builder in Duel Links even knew how to use General. It is in my Igknights-focused deck. I am gonna brew a lvl5 and 6 build with that set someday too, likely reusing many cards in this one. Attach Igknight Champion and the other duelist gets 4800 reasons to be alarmed. You can stomach adding Power of the Guardians to the pend zone to swing that. With the board set up fully and ideally, that can get well over 5500, with the fire buffing link monster and the Flame Swordsman link retrain on top. I even used the normal buffing one, and even Gransolfachord Musecia as an experiment.
One rule my brother and I played with (since we absolutely LOVE the Xyz summoning method and the Zexal era in general) was that we followed the Zexal ruling that "A number can only be destroyed by another number" as a sorta 'hidden' effect on them. Granted such things were done anyway when normal cards beat Number monsters, but that was AFTER their effects were negated or the normal monster was treated as a Number card. To this extent, if you play with the rule that "only one can beat the other" then it makes certain Number cards INCREDIBLY powerful, effectively being ignored by battle unless another of its kind squares up. This however doesn't extend immunity to spell/trap cards or monster effects, just battle and battle alone. Though this can also work against you. If you have a weak number like Number 44: Sky Pegasus on the field and your opponent plays something stronger that isn't a number, they can just wail on you turn after turn until your lifepoints reach 0 or you switch your card to defense mode, which is the only real good thing a weak number would be useful for after losing its ability to activate effects or zeroed out its attack. One other rule we play with sometimes for fun is the 'Heartland Tournament - Sphere Field' rule where you can overlay any 2 monsters from your hand to RANDOMLY summon an Xyz monster from your extra deck, even if the material cost exceeds 2, you can still summon them. However, they are destroyed if they run out of materials, either through activating effects, or having their material stolen. This combined with the rule that Numbers can only be beaten by Numbers effectively turns the duel into 'Who can use their numbers better'. I've actually gotten into a bit of a habit getting 2 copies of each number card I can find so we don't have to fight over who gets which card. The only time Pegasus is DECENT is if your opponent can't afford to pay the 1000lp to negate its effect or if you just pop a monster they don't care about or can't use. Something that ALSO drags it down is the fact that it TARGETS a card. Meaning if your opponent has something that stops you from targeting a monster, then Pegasus just straight up can't do anything against that one card. If it was a card that could just 'destroy 1 monster on your opponents field' then you could likely destroy anything, whether or not it has target negation.
16:58 only 10 years? Konami started making decks of even older cards like Hungry Burger, skull guardian and trident dragon plus a deck made out of old normal monsters. So it's definitely possible to see new Butterspys
Tbh, they may have ignored Butterspies for so long, but they did the same with Chevalier de Fleur, who got a retrain out of nowhere to be among the most annoying generic cards to deal with. A random support card/retrain that can just facilitate a random rank 4/is alexandra queen but easier and harder shouldn't be too surprising
"It's unlikely due to Konami left Butterspy untouched for over 10 years" If Gate Guardian, Hungry Burger, and Skull Guardian can get their support after 20+ years then there's hope for Butterspy.
Maybe, but Gate Guardian had a lot of popularity due to being a boss monster from a classic duel in the earliest days of the anime, Hungry Burger is a meme incarnate that you can't hate if you try, and Skull Guardian probably had some incentive because it's ritual spell happened to have a waifu on it, so Konami probably figured they could capitalize on that because of their target demographic. I don't know how popular Butterspies are, so they might still get ignored unless people really start rallying to get them new support
@@matthewkuscienko4616 Butterspy is a deck(?) used by character in Zexal for a few match and that character in question is a lady, Papilloperative in this list is also her card.
@@MilenAnessarYeah and on top of that Dextra has her fans. We might see more when/if she's added formally to Duel Links as they're working on adding more Zexal characters and she has shown up in cutscenes.
4:16 Idea to make this into a Modern Major General: Current effect: Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Proposed Retrain _Zubaba Modern Major General_ (EARTH) Rank 4 Warrior/Xyz/Effect 2+ Level 4 monsters _Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior monster from your hand or field to this card. This card gains ATK equal to the combined ATK/DEF of the monsters equipped to it by this effect, and also an additional attack per battle phase. If this card would be destroyed, you instead destroy 1 card that is equipped to this card._ ATK/2000 DEF/1000
13:13 Idea to make Unformed Void MUCH better while tying into it’s sorta-shapeshifting effect: _Unbound Void_ (LIGHT) Rank 4 Aqua/Xyz/Effect _Must be Xyz summoned by its own effect. You can tribute 3 cards from your Hand or field (Quick Effect): Xyz summon this card from your hand or GY using all monsters from your hand and field as materials (Min. 3), and if you do This card’s original ATK and DEF each become equal to the combined total ATK/DEF it’s material had before you Xyz summoned this card. Once per turn (Quick Effect), you can detach 1 material from this card: For the rest of the turn, this card’s Orignal Type and Attribute become that material’s, and also, all cards with the same type and attribute as this card that would be banished or sent to the GY are instead attached to this card._ ATK/0 DEF/0
2:53 Idea to give the Fairy King a better throne: Current card: 2 Level 4 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF. Proposed effect: _Fairy Emperor Albverdich_ (EARTH) Rank 4 Plant/Xyz/Effect 2+ Level 4 monsters _While you control a face-up field spell, You can Xyz summon this card during either players turn by using 2+ level 4 EARTH or Fairy monsters as materials. If this card is Xyz summoned, you can change it’s original type. Your opponent’s non-EARTH monsters lose 500 ATK/DEF. Once per turn: You can detach 1 Xyz Material from this card; The following effects are applied until the end of your opponent’s next turn:_ ⚪️Your EARTH, Plant and Fairy monsters can be normal summoned/set with 1 less tribute. ⚪️Your opponent cannot target this card for attacks or card effects. ATK/2300 DEF/1400
I get this wasn't intentional on your part, but you've basically laid bare just how far gone this game is at this point. The power creep has gotten so absurd you'd need an entire wall of text and a ton of effects just for any given card to be PLAYABLE, let alone GOOD.
@@felixdaniels37 I mean it feels like some of that can be mitigated by some changes to the rules themselves… ⚪️Non-Effect monsters can be normal summoned/set extra times per turn compared to effect monsters… ⚪️Players start with an even 10,000 or 12,000 LP instead of 8000 to keep the matches going a smidge longer… ⚪️During each players first turn, the cannot deplete more than half of their opponent’s starting LP by any means… ⚪️…Nor would they be able to mill their opponent to death in that timeframe, as each player would have a once per duel effect, unrespondable at that, to return random 3 cards outside their main deck back INTO their main deck if any were removed from said deck by your opponents actions… ⚪️And players would in general have a limited toolbox of once per duel options to help them pick apart an otherwise unsalvageable situation… A purely defensive one at that, designed to keep the game going a little longer rather than helping a player win per say.
I think the worst thing about Sky Pegasus is that it lost an entirely different unseen effect from the anime and I can only assume they didn't add that to the irl version cuz it was never used. Though even if it had it the card would still be pretty bad in 2023
Gamble cards can either win you the game, or cost it entirely. At least losing half your lifepoints won't be the end of the world, but getting a useless effect is often enough. Still I wonder if there's a way to work in some "If you lose lifepoints for any reason, gain some advantage" cards to make 1 not as bad a roll? I know some strategies thrive on cutting your lifepoints down. so really, only the self destruction is a truly bad effect since you can't easily recur XYZ monsters.
Unformed Void is one of the coolest looking monsters. Back when XYZ's were new, they were mostly from outer-space and made of 'anti-matter' or something. Eventually they just said 'fuhk it' and started doing whatever with them. Kind of a shame, I loved the cosmic designs of the Chronomaly and Dyson Sphere-type cards.
16:55 this year we got Gate Gurdian support a series that has been untouched for over 25 years don’t easily dismiss Konamis crack hear division especially since like GG Butterspys are an anime archtypes
That being said, Gate Guardian is an iconic monster from Duel Monsters meaning it immediately sells better than a pretty much all but the most iconic archetypes from Zexal.
DuelLogs forget to say, "And at #10, we have my favorite son, Number 85: Crazy Box.". Photon Alexandra Queen has so much potential that it is probably never, ever, ever going to be realized.
They could've at least allowed Unformed Void to use it's effect during your own Main Phase. It still wouldn't be great but at least you could actually punish your opponent for flooding their field with XYZ monsters. And even if Alexandra Queen does get more support, the fact that it returns ALL monsters, including itself, makes it seem a bit underwhelming to me, albeit a good way to save yourself in a pinch.
When I heard Fairy King Albverdich's summoning condition, my immediate thoughts were that of overlaying it on top of Battle Ox and Mystic Horseman. There have to be better Level 4 Earth monsters than Battle Ox, right?
As far as gambling cards go, Crazy box is the only one that doesn't feel dirty to play with but actually legitimate. the 2 punishments can be played around by a skilled deck builder and the 4 positives are perfectly fair as a luck of the dice roll outcome without being too game breaking. He may have a personal vendetta but I can see why it's his favorite card cause I honestly like the card too from a balance perspective. Not like time wizard which just feels like cheating or forfeit based on a coin flip and isn't fun to win or lose against.
Genom-Heritage was different in the anime. 2 Level 4 "Heraldic Beast" monsters Cannot be destroyed by battle except with "Number" monsters. During either player's turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Until the End Phase of this turn, if this card battles one of your opponent's monsters, that monster's ATK becomes 0 and this card's ATK becomes that monster's original ATK. ● Until the End Phase of this turn, negate the effects of 1 face-up Attack Position monster your opponent controls and this card gains that monster's original effects. ● When an opponent's monster declares an attack, that monster's name becomes "Unknown" and this card gains that monster's original name. Only the second effect matters, but negation + copying is a broken combination.
Hehe rule of thumb, most cards in the anime are either broken without negatives or the anime characters for that particular duel draw the PERFECT hand to show the strongest form of the combo on turn 1. See those painfully specific counters that they always know to play going off consistently. Heck half of these cards on this list were ONLY good in the anime because Yuma is a (deliberately) terrible duelist (it's part of his character) and thus often plays arbitrary or defensive cards that give his opponent long enough to make those monsters. Heck half the time he wins because he somehow gets some new Utopia card to counter his opponent out of nowhere. Still entertaining though.
5:58 Idea for an Infernal Flame Vixen retrain: _Neo Flamvell Flame Vixen_ (FIRE) Rank 4 Pyro/Xyz/Effect 2+ Level 4 monsters _You can also Xyz summon this card using “Flamvell” monsters you control as Xyz Materials. Gains 500 ATK for every attached FIRE material. If this card inflicts battle damage to your opponent: You can special summon 1 FIRE monster with 200 DEF from your hand, GY or Pendulum Zones, but banish it at the end of the turn. You can detach 1 material from this card: All FIRE monsters you control gain 500 ATK, and also deal piercing battle damage for the rest of the turn. If this card with a 3000 or more ATK is destroyed: Target 3 cards in the GY; Banish those targets._ ATK/2500 DEF/200
Would the wording for the alternative summoning condition be better described as the following? _For this card’s Xyz Summon, “Flamvell” monsters you control can be treated as Level 4._
@@SethJV It pertains to the power of individual cards with respect to other cards and conveys a time and place for this one that has unique advantages over many simpler cards that have fewer times and places. If the next hypothetical Goat or Edison included Xyz such as this one it can go to bat against other Rank 4s in the toolbox. It’s also been serviceable beyond limited formats, but it’s a joy to see it with such limits.
@@runningoncylinders3829 Yeah you aren't wrong. HAT format, which is from July of 2014, is pretty popular as far as alternate formats go and Crazy Box does see a small bit of play in some versions of a few popular decks. It's not exactly a must play but it does merit a thought.
Zubaba General is a fantastic card for grinding raid duels in Duel Links. Other than that, it is an underpowered Extra Deck monster for competitive dueling!
0:25 Idea to improve Crazy Box with a retrain: Current card: 2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result. 1: Halve your Life Points. 2: Draw 1 card. 3: Your opponent discards 1 card. 4: Negate the effects of 1 face-up card on the field until the end of this turn. 5: Destroy 1 card on the field. 6: Destroy this card. Proposed retrain: _Number 85: Chaos Box_ (DARK) Rank 4 Fiend/Xyz/Effect 2+ Level 4 monsters _This card can only attack during a turn where you used its effect(s). Once per turn (Quick Effect): You can detach 1 Xyz Material from this card; roll up to 6 six-sided die and apply the results:_ 1: Halve your Life Points, then add 1 card to your hand (from your deck) than mentions LP in it’s effects. 2: Either Draw 1 card OR shuffle 1 card from your hand into your deck. 3: Your opponent either draws or discards 1 card (your choice) 4: Negate the effects of 1 card that is either Face-Up on the field or in the GY until the end of this turn. 5: Either Shuffle into the deck or Destroy 1 card on the field. 6: Destroy this card, then add 1 card to your hand (from your deck) that mentions “Die” or “Dice” in it’s name or effects. ATK/3000 DEF/300 THERE, made it A: a Chaos card for all THAT fun support, B: Made it so you CAN attack with that full 3000 ATK _if_ you first gamble with it’s die roll effect, C: Made said effect quick effect. D: Gave it the option to roll up to _6_ die per effect, and E: Modified the effects to be a smidge more “Crazy” or “Chaotic”, including making the 2 negative effects a smidge more positive.
Sky pegasus and the photon butterspy is what happens when Konami just imports what's in the anime/manga without playtesting. Pegasus is one of the least played Number monsters in the anime (Kaito uses it once or twice) and the Butterspy is the boss monster of one of Dr. Faker's lieutenants and Kaito's fangirl
As someone who's messed around with crazy box in the past, I can honestly say I have a weird consistency with the card, I consistently get the 6 effect.
@Theduellogs you missed that phantom knights can summon relatively easy alchemic magician, and they have GY effects that work with alchemic discard requirement.
Number 8 is one of my favorite xyz monsters. I always thought it'd be cool if we got another DNA trap that let you change a monster's type (Ritual, Fusion, Synchro, Xyz, Pendulum, Link) just so Genome Heritage could get more use. Time Thief Heraldry hybrid is maaaaad fun!
I just love the name and how well it fits Vetrix's nature since he's so deep about family and heredity but also modified his own children to be super human. It was tragic in the story, but the card really suits him so well, ironically being proud of his heritage while also proudly manipulating it to be "superior". Plus of all the number cards it has probably my favorite design. Cool exotic Goat God.
@MarioMastar Have clips to upload where I was clapping cheeks in Duel Links when Utopia was top tier lol nobody expected THE HERALDIC KING! Vetrix is definitely my favorite ygo antagonist.
Zubaba General was lethal in Duel Links for a while until Links came out, Onomat decks often went into that over Cowboy. It was a nightmare to get rid of. So was Genom-Heritage, I played Heraldic Beasts in DL for a while and always went into Genom for an easy out to the big Xyz meta cards of the time
I used Photon Alexandria Queen for my Kite Tenjo Deck in Duel Links as a backup & it has Photon in it's name. I mix the Butterspy cards with my Photons since they're both warriors and Queen is such a great card to use for a board removal of monsters that are a pain to fight. It's nothing meta worthy but it can handle competitive decks if they don't have a negate set. And for Duel Links having a negate on the first turn is also like a coin clip. Your 4 starting hands are either very bricky or a golden killshot. I can see why skills help.
I loved Crazy Box was one of my staples in rank4 spam decks. Used it conditionally when I needed a wall to stall my opponent and only used it's effect very cautiously (or late game where half my lp didn't mean much)
I have an idea for a video, though it might be a bit more obtuse. I'd like to see a video about the 10 most unique archetypal win conditions, as in strategies or shared archetypal effects that makes the deck wildly unique. Examples of what i mean include Madolche's almost anti-graveyard effects, Superheavy Samurai not using any spells or traps and almost exclusively attacking in defense mode, and the like. What would you personally consider the top 10 most unique to play archetypes?
Surprised that galaxy stealth dragon didn’t make the list, sure the effect is good when you can use it but the archetype that it is supposed to support can’t actually use it unless you run dna surgery (Guess you can technically use galaxy dragon, but counter argument: why would you)
I like to think that these cards would be slightly better in Duel LInks due to the slower pace of the game, even Sky Pegasus having an opponent choose 1000 lp would be ... well about as painful as snapping a loose rubber band on your arm. Even with the slower pace of the game and smaller card pool, there are still many cards in duel links that are just better, and in fact the smaller card pool for once works AGAINST the favor of these cards as with 20-30 size decks, usually your entire strategy revolves around getting out ONE Extra deck monster. However the generic rank 4 builds like Harpies and Lunalights can potentially sweep in most of them for a surprise attack (like I use Big Eye in Glad beast decks for a card steal since it's easy to get 2 Vesparius's on the field and no one would expect it, won a few games that way), but emphasis on "Generic", which keeps the list about the same. So you'd still need to get Butterspy girl on the field instead of just throwing Drowning mirror force or dark hole down, and Sky Pegasus.... pretty much still gives your opponent a win. the pace is slower, but there are far better ways to pop a monster with tempo and Pegasus has none.
Well, for the "dice effect" of Crazy Box, it's "can", not "must", you are not forced to do it. As for the effect of " can't attack" well, it's not that a bad thing if you just want to use it as a mere "wall". As for Alchemic Magician, since I play mostly spellcasters archetypes, her condition for summoning is not a problem (It's the same for her sister "Downerd Magician" btw :p). And, only if I really a specific Spell Card in the GY, I don't use her second effect but only the first one.
With the new gate guardian support, zubba general will probably see more play now since Gate guardian (and the upcoming dark guardian) are the best targets to equip zubba general to since they are the strongest main deck warrior monsters.
Actually, I used to play Fairy King Alberditch on a pure Madolche Deck. It was kinda gimmicky, but I used his effect, and if it was sent to the gy, Lessons could remove him from there and also give you another 800 atk boost. Choco Pudingcess could quickly escalate to a whooping 4200 atk and it was fun to play n.n
Funnily enough, crazy box can be good in current MD if you have extra deck slot to spared because there is only 2 decks that use Skill Drain right now (a variant of Lab and broader stun). Neither of them can trip over a 3000 atk beatstick, albeit Avaramax made with an I:P is somewhat better.
In Duel Generation (if you still remember that game), Sky Pegasus comes with your starting deck. And since the AI and that game are programmed so that they will always choose to pay 1000 LP to negate even though destroy it was better, Sky Pegasus turns into an XYZ monster that has the effect of burning for 2k (which is not a lot and still sucks lol)
Non-Effect Monsters are for the most part excluded from his Lists, unless he does a Topic that doesn't revolve around how they perform in an actual Duel (like his "most sad Death Stories in the Lore" Video about a Month ago). They would just be the default picks for all his "Worst of" Lists, which would kinda defeat the Point.
The card had the highest atk of any 2 materials rank 4 for the longest time without any gimmicks. And being a non effect monster was actually useful to dodge Fiendish Chain when the card was really popular back in early xyz era.
I usually don’t disagree with you on many of these lists but I think you kinda dropped the ball on this one. Like at least the first 3 monsters on this list have some sort of historical value and strength. Sure the Fairy King guy was a niche option but he saw significant play during the early xyz era as an out to 2500-2700 atk monsters. Crazy Box was a defensive option and actually good in floodgate stun. And Zubaba was an option to kill big things in some decks and also a fun build around due to Gate Guardian existing. Note all of those refer to their time, if we only look at current playability maybe 5 xyz monsters from before Duelist Alliance wouldn’t make it on this list. Here are some cards that are worse: “CXYZ Battleship Cherry Blossom”, “CXzy Mechquipped Djin Angeneral”, “Fairy Cheergirl”, And those are just 3 random ones that I found after a minute of googling, I was generous and left cards like the “Firewall Exxed” of my list, despite being unusable considering how new it is.
@@MasterArchfiend While it is better than the two I’ve listed, it is still worse than the three from the video I’ve named. I am aware that it did appear in some early “Hunder family” and “Constellar” decks but even there it didn’t really have applicability because there isn’t really a gamestate where it would be the best choice. Heck if you really felt the need to search worse rank 4s there are even more C-Numbers that are more unplayable historically and even modern cards like the two rank 4 Pendulums have a strong argument to be on this list
Sky Pegasus is somewhat better in Duel Links. 1000 LP still isn't a huge cost for your opponent to pay, but when you start at 4000 instead of 8000, it can add up quick.
That's what I said, the pace is JUST slow enough that you could get some advantage with Sky pegasus. Alas there are better cards to out a monster with tempo, or prevent them from summoning the threat you want to prevent in the first place like steelswarm roach, but in a pinch, Sky Pegasus could be a good long game out option. Like you both destroyed each other's boss monsters and are now just playing old school yugioh until one decks out or fails to keep a monster on board. Plus it's SOMEONE"S favorite card art so they'll find a way to make it work.
So, for Photon Alexandra Queen to be playable there needs to be a Warrior deck that can do two things. First, it needs to be able to consistently get two copies of Blue Mountain Butterspy into the hand before committing to a Normal Summon. Secondly, the deck needs to be able to follow up after wiping the board while no longer having the Normal Summon. Blue Mountain Butterspy's not even that bad of a generic extender if it doesn't make Queen, it's just that ZEUS sets a really high bar for convenience that Queen needs to clear.
I think like a few archetypes of similar nature, that may be why Konami is never releasing more cards for the archetype. Sometimes what balances a card is it's summoning condition and Konami seems to be acutely aware of the card combos that can be done even cross archetype, like how Goyo Guardian requiring an Earth tuner was enough to make it go from banned to unlimited as they just don't release many earth tuners that are easy enough to bring out. It's still playable of course, just not meta defining and I'm sure a casual player who loves Butterspies or Dextra could make their favorite cards work. Just not win tournaments.
I’m sure this is a me thing but after about 20 year break I decided to pick up a number 100 & number 43 ftk strat the issue is mystic wok is purely rnjesus. Alchemic magician fits the role perfect minus 3 spellcasters cost. Now I have to spend another 20 years searching for a deck again
The dumb thing about Zubaba General is that, even in its own niche archetype, it's unplayable. There are three (technically 4) main deck Zubaba monsters. That being Zubaba Knight, Zubaba Buster, Zubababancho Gagagacoat, and technically Utopic Onomatopoeia (Which treats itself among the archetype). Zubaba Knight and Zubaba Buster are both level 3 monsters that can't special summon themselves and have battle effects. Zubababancho Gagacoat special summons itself as long as you control a Zubaba or Gagaga monster other than another copy of itself, and while that can be facilitated by Utopic Onomatopoeia, Onomatopoeia already special summons another monster on it's own summon. Thank Ra Zubaba General is a generic monster though. It would not have survived if it needed anything specific, especially if it needed to be within its own archetype.
Wow. I knew Alchemic Magician was bad when I made him but I never expected to see Yamato’s “partner” on the thumbnail of a video like this. 😭 Even though he tellingly never summons her unless the duet is already all but done.
Can i ask one thing, is there a reason why you didnt factor in sky pegasus as a good card for burn decks that are focused towards life point damage by effects?
Yeah nothing like going minus 3 to inflict 2000 points of burn damage. It's not like there is a million other better ways to do that that exists in the game
So imagine if a card balanced around being a counter trap was suddenly a quick play spell and combo it with a bad card? I don't think anyone would use it with Sky pegasus because it's now suddenly viable, I think they'd just use it in literally any deck that isn't playing sky pegasus.
@@MistaOppritunity part of the fun is making bad cards generate some advantage, but it's still at best a "troll strategy" rather than a game winning one. Still some people do like to play troll decks just designed to mess with the opponent rather than actually win. I played one guy who had some ultra stall strategy and kept recycling his deck over and over until I finally stopped getting bad draws and could destory his board of defense tokens. it was SO tedious, but reminded me not everyone plays to win. XD
Gem-Knight Pearl is a rank 4 monster with any 2 generic material that has no effect. Would that be considered a bad card because it has no effect or an alright card because of generic materials and having 2600 atk?
Having no effect means it's a normal monster and they get some nice support and boosts. In other videos Duel Logs mentioned some Normal Fusion and Synchro monsters that get benefits or can combo easily, like going into links that require 2 normal monsters with tempo on top of getting 2 monsters in the graveyard at the same time. There's way to make them work. Plus it's one of the strongest generic rank 4s without a set back in the game. The worst Yugioh cards as such are generally those with only summoning restrictions as effects as they literally gain nothing but can't take advantage of normal support and are deliberately harder to bring out just to have a beatstick with no protection AT BEST. Wall Shadow I'm looking at YOU....
Crazy Box is the one of best rank 4 and your best friend, i can't believe you betray him like that😢😢😢.
It's gimmicky but it's kinda risky depending on how you play. I can see it being sorta good.
@@shadedproductions4956 I mean this card is TheDuelLogs best friend so he only put it at 10 spot is understandable.
It’s basically a Joey Wheeler type of card, so I do get where Duel Logs is coming from.
@@sioncrush5336 that too. The fact you can't do as much to control your outcome is painful, but at least it can be skill drained, unlike cards that can't be negated
It’s the best rank 4 beater under skill drain.
One thing people forget about Crazy Box is that It cannot attack because of its effect. And its dice roll effect is once per turn. This was mentioned with Skill Drain. However, You can use Crazy Box's Number 4 effect on itself to enable it to attack with no downside.
I'd rather play blue eyes
Love how skill drain can make crazy box forgets that it’s an inanimate box.
It’s like: “have you ever considered ramming yourself towards the enemy with that brick wall?”
“Ah, you’re right, good sir”
3000 ATK
Crazy plays like that is why I LOVE Yugioh to this day and even more than I did as a kid. Like a good puzzle game, I have more fun trying to figure out how to make a crazy card work in a legitimate duel than trying to win. Give me a card and some pen and paper and I'll find SOME combo that will give the player SOME advantage....even if there are other cards that give far more or the advantage is abysmal and requires tons of investment and isn't at all worth it over just playing a better monster, SOMEONE in the world likes the card art enough they'd rather play that card. (Baby Tiragon!
@@MarioMastar”There’s no such thing as a worthless card.” 🤩
Wouldn't that create a loop, though? It would negate the effects of the card, which would negate the negate effect. That's the way I saw it, anyway.
Im convinced sky Pegasus was made just to give you terrible extra deck cards in the video games starter decks
It is a Number. Only a Number can destroy another Number.
It was sort of playable in duel links if you didn't have malevolent sin. Since it was a free event card.
Wasn’t it meant to be one of the best cards, it’s a mythrian number
In the anime, Sky Pegasus had an effect to become an Equip Card. It just wasn’t used at all.
I played it when it came out in an burn deck where the Oponent rather loosed the monster
Funny thing about Photon Alexandra Queen:
As soon as - for whatever reason - Butterspies get some support and are actually playable (let's say at least at a rogue level or Tier 2), its XYZ monster has such a fantastic effect, that it becomes a prospect for the Banned List immediately. 😂😂😂
not at all. it's an ignition effect, so it's extremely easy for your opponent to interact with. zeus on the other hand is a quick effect that can be activated multiple times per chain.
@@tweekin7out but you only need 2 level 4 butterspy, as opposed to enter battlephase with zeus pilot and ram something to make zeus. Vishuda only bounce 1 on spell speed 1 and it targets but still pretty good, a non targetting mass bounce that can be made with only 2 monster is dope, it's like budget exciton knight
@@CrnaStrela because it's not a quick effect, it can be very easily negated... and there is many ways to deal with it.. when come to effect, Cyber Slash Harpie Lady is stronger than Alexandra Queen simply because it's effect is a quick effect even though she only bounce one monster.
there is a very powerful level 4 xyz monster with a full board negate call Ice Beast Zerofyne, you dont see people uses her even though she is a dark ruler no more with legs and it's negate effect last until your next standby phase, that is because it's not a quick effect.
@@zerocalvinor it doesn't see play because, you know, Winged Beasts suck
I’d replace Crazy Box with Number 10: Illumiknight. This guy came out shortly after Utopia, but required 1 extra material to summon, it was 100 ATK weaker, and its draw effect wasn’t worth the steep summon requirement.
When it was released, it was already powercrept by the first Xyz monster in the games history.
that card was insane back in 2015 in Shaddoll Seraph decks.
King Genom Heritage has a much better effect in the anime, where it can target any monster(not just xyz), and its effects can be activated during either player's turn. For some reasons, they decided to nerf this card and Heraldry Crest. Making this card unplayable in its own archetype
DuelLogs nominates Crazy Box as the 10th worst rank 4 of all time
Proceeds to put it in all of his decks
WHen not playing for cash prizes, the most fun decks to play are the high risk ones where it's anyone's game. Most "Best cards" are played for consistency or comboability rather than power. Just imagining trying to build a deck where Baby Tiragon could feasibly win is half the fun of Yugioh. I don't even remember how Yuma pulled it off but I know it involved boosting a level 1 monster to 3000 attack and going for the OTK.
Why would you do Crazy Box dirty like this mate? It is always trying to help you win :(
I mean he acknowledged it as its his favorite card but its effect usually hamboned duellogs
Imagine roll 1 fives time in a row....
@@bondforgedlarceus916 well that's your punishment for angering RNG
@@CRuduxypegg ahaha more like logs problem.
That happen on one of Logs stream, so memorable lol.
as the HAT format guy, i'm surprised to see Crazy Box on this list, the card sees a non insignificant amount of play because of skill drain, and if more people pick up mythic rulers (probably the best deck in the format that no one plays) i expect it to become a lot more played
Are we witnessing one of those "top 10 anime betrayals of all time" moments, with crazy Box. I mean imagine making a "worst of" list and putting your ace on it.
Something interesting about Sky Pegasus is that the anime version had an extra effect that was completely unused, even in the anime. It could equip itself onto a Number monster to allow it to attack twice. In addition, while your opponent only had to pay 500 LP to negate the destruction effect, it had a weird effect of "Each time your opponent pays LP:inflict damage equal to that amount".
IIRC a fair few other Mytharian numbers had a pseudo union effect. Like Number 80: Rhapsody In Berserk. Course than you had weirdoes like Dragluon and Djinn Buster.
Man, Zubaba General should be respected for giving Gate Guardian a purpose until it's new support came out.
the deck builder in Duel Links even knew how to use General. It is in my Igknights-focused deck. I am gonna brew a lvl5 and 6 build with that set someday too, likely reusing many cards in this one. Attach Igknight Champion and the other duelist gets 4800 reasons to be alarmed. You can stomach adding Power of the Guardians to the pend zone to swing that. With the board set up fully and ideally, that can get well over 5500, with the fire buffing link monster and the Flame Swordsman link retrain on top. I even used the normal buffing one, and even Gransolfachord Musecia as an experiment.
The fact that Photon Alexandra Queen could one day go from being terrible to ban worthy is a terrifying thought admittedly
It will never be used in an ftk
One rule my brother and I played with (since we absolutely LOVE the Xyz summoning method and the Zexal era in general) was that we followed the Zexal ruling that "A number can only be destroyed by another number" as a sorta 'hidden' effect on them. Granted such things were done anyway when normal cards beat Number monsters, but that was AFTER their effects were negated or the normal monster was treated as a Number card.
To this extent, if you play with the rule that "only one can beat the other" then it makes certain Number cards INCREDIBLY powerful, effectively being ignored by battle unless another of its kind squares up. This however doesn't extend immunity to spell/trap cards or monster effects, just battle and battle alone. Though this can also work against you. If you have a weak number like Number 44: Sky Pegasus on the field and your opponent plays something stronger that isn't a number, they can just wail on you turn after turn until your lifepoints reach 0 or you switch your card to defense mode, which is the only real good thing a weak number would be useful for after losing its ability to activate effects or zeroed out its attack.
One other rule we play with sometimes for fun is the 'Heartland Tournament - Sphere Field' rule where you can overlay any 2 monsters from your hand to RANDOMLY summon an Xyz monster from your extra deck, even if the material cost exceeds 2, you can still summon them. However, they are destroyed if they run out of materials, either through activating effects, or having their material stolen.
This combined with the rule that Numbers can only be beaten by Numbers effectively turns the duel into 'Who can use their numbers better'. I've actually gotten into a bit of a habit getting 2 copies of each number card I can find so we don't have to fight over who gets which card.
The only time Pegasus is DECENT is if your opponent can't afford to pay the 1000lp to negate its effect or if you just pop a monster they don't care about or can't use. Something that ALSO drags it down is the fact that it TARGETS a card. Meaning if your opponent has something that stops you from targeting a monster, then Pegasus just straight up can't do anything against that one card. If it was a card that could just 'destroy 1 monster on your opponents field' then you could likely destroy anything, whether or not it has target negation.
16:58 only 10 years?
Konami started making decks of even older cards like Hungry Burger, skull guardian and trident dragon plus a deck made out of old normal monsters. So it's definitely possible to see new Butterspys
Tbh, they may have ignored Butterspies for so long, but they did the same with Chevalier de Fleur, who got a retrain out of nowhere to be among the most annoying generic cards to deal with. A random support card/retrain that can just facilitate a random rank 4/is alexandra queen but easier and harder shouldn't be too surprising
Zubaba is a nice option for Gate Guardian decks
*NEW TECH JUST DROPPED BOYS*
@arthursdl A student of Yugioh4RealMen I see.
"It's unlikely due to Konami left Butterspy untouched for over 10 years"
If Gate Guardian, Hungry Burger, and Skull Guardian can get their support after 20+ years then there's hope for Butterspy.
Maybe, but Gate Guardian had a lot of popularity due to being a boss monster from a classic duel in the earliest days of the anime, Hungry Burger is a meme incarnate that you can't hate if you try, and Skull Guardian probably had some incentive because it's ritual spell happened to have a waifu on it, so Konami probably figured they could capitalize on that because of their target demographic. I don't know how popular Butterspies are, so they might still get ignored unless people really start rallying to get them new support
@@matthewkuscienko4616 Butterspy is a deck(?) used by character in Zexal for a few match and that character in question is a lady, Papilloperative in this list is also her card.
@@MilenAnessarYeah and on top of that Dextra has her fans. We might see more when/if she's added formally to Duel Links as they're working on adding more Zexal characters and she has shown up in cutscenes.
Summoned Skull has a sub-type even. The synchro can slap!
"Leaving a legacy of wasted cardboard and ink" is such a ruthless thing to say about a card lmao
4:16 Idea to make this into a Modern Major General:
Current effect:
Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.
Proposed Retrain
_Zubaba Modern Major General_ (EARTH)
Rank 4
Warrior/Xyz/Effect
2+ Level 4 monsters
_Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior monster from your hand or field to this card. This card gains ATK equal to the combined ATK/DEF of the monsters equipped to it by this effect, and also an additional attack per battle phase. If this card would be destroyed, you instead destroy 1 card that is equipped to this card._
ATK/2000 DEF/1000
13:13 Idea to make Unformed Void MUCH better while tying into it’s sorta-shapeshifting effect:
_Unbound Void_ (LIGHT)
Rank 4
Aqua/Xyz/Effect
_Must be Xyz summoned by its own effect. You can tribute 3 cards from your Hand or field (Quick Effect): Xyz summon this card from your hand or GY using all monsters from your hand and field as materials (Min. 3), and if you do This card’s original ATK and DEF each become equal to the combined total ATK/DEF it’s material had before you Xyz summoned this card. Once per turn (Quick Effect), you can detach 1 material from this card: For the rest of the turn, this card’s Orignal Type and Attribute become that material’s, and also, all cards with the same type and attribute as this card that would be banished or sent to the GY are instead attached to this card._
ATK/0 DEF/0
Alberdvich might have a good use in Traptrix since his typing and effect works well with the monoearth, typically lowstatted monsters
Eeeeh about that...
Atypus exists
Crazy Box was my favorite card from the Xyz era. Even was my nickname during that time
why do i get the feeling crazy box would be used by joey wheeler if he knew of the cards existence
7:28 I wish Infernal Flame was a fully realised archetype, their arts are so sick
Top 10 Fusion monsters that has generic materials but cannot be Fusion Summoned with Super Polymerization
I don't think they've made 10 yet
2:53 Idea to give the Fairy King a better throne:
Current card:
2 Level 4 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF.
Proposed effect:
_Fairy Emperor Albverdich_ (EARTH)
Rank 4
Plant/Xyz/Effect
2+ Level 4 monsters
_While you control a face-up field spell, You can Xyz summon this card during either players turn by using 2+ level 4 EARTH or Fairy monsters as materials. If this card is Xyz summoned, you can change it’s original type. Your opponent’s non-EARTH monsters lose 500 ATK/DEF. Once per turn: You can detach 1 Xyz Material from this card; The following effects are applied until the end of your opponent’s next turn:_
⚪️Your EARTH, Plant and Fairy monsters can be normal summoned/set with 1 less tribute.
⚪️Your opponent cannot target this card for attacks or card effects.
ATK/2300 DEF/1400
I get this wasn't intentional on your part, but you've basically laid bare just how far gone this game is at this point. The power creep has gotten so absurd you'd need an entire wall of text and a ton of effects just for any given card to be PLAYABLE, let alone GOOD.
@@felixdaniels37
I mean it feels like some of that can be mitigated by some changes to the rules themselves…
⚪️Non-Effect monsters can be normal summoned/set extra times per turn compared to effect monsters…
⚪️Players start with an even 10,000 or 12,000 LP instead of 8000 to keep the matches going a smidge longer…
⚪️During each players first turn, the cannot deplete more than half of their opponent’s starting LP by any means…
⚪️…Nor would they be able to mill their opponent to death in that timeframe, as each player would have a once per duel effect, unrespondable at that, to return random 3 cards outside their main deck back INTO their main deck if any were removed from said deck by your opponents actions…
⚪️And players would in general have a limited toolbox of once per duel options to help them pick apart an otherwise unsalvageable situation… A purely defensive one at that, designed to keep the game going a little longer rather than helping a player win per say.
I think the worst thing about Sky Pegasus is that it lost an entirely different unseen effect from the anime and I can only assume they didn't add that to the irl version cuz it was never used.
Though even if it had it the card would still be pretty bad in 2023
Logs including Crazy Box out of spite for that time he rolled 5 consecutive 1s
Gamble cards can either win you the game, or cost it entirely. At least losing half your lifepoints won't be the end of the world, but getting a useless effect is often enough. Still I wonder if there's a way to work in some "If you lose lifepoints for any reason, gain some advantage" cards to make 1 not as bad a roll? I know some strategies thrive on cutting your lifepoints down. so really, only the self destruction is a truly bad effect since you can't easily recur XYZ monsters.
Somehow halving won't count as losing them for that purpose. I can just tell.
Unformed Void is one of the coolest looking monsters. Back when XYZ's were new, they were mostly from outer-space and made of 'anti-matter' or something. Eventually they just said 'fuhk it' and started doing whatever with them. Kind of a shame, I loved the cosmic designs of the Chronomaly and Dyson Sphere-type cards.
16:55 this year we got Gate Gurdian support a series that has been untouched for over 25 years don’t easily dismiss Konamis crack hear division especially since like GG Butterspys are an anime archtypes
That being said, Gate Guardian is an iconic monster from Duel Monsters meaning it immediately sells better than a pretty much all but the most iconic archetypes from Zexal.
14:00
Imagine you are playing a gimmicky XYZ strategy and then your opponent beats over your boss monster with *BAT*
Crazy box is at least the most fun "don't roll a 1 or a 6" card of all time.
Neat analysis video! Thanks for uploading!
DuelLogs forget to say, "And at #10, we have my favorite son, Number 85: Crazy Box.".
Photon Alexandra Queen has so much potential that it is probably never, ever, ever going to be realized.
I can't believe you are trash talking like that to your boyfriend crazy box 😢
After everything he did for you.
Top 10 anime betrayals.
They could've at least allowed Unformed Void to use it's effect during your own Main Phase. It still wouldn't be great but at least you could actually punish your opponent for flooding their field with XYZ monsters. And even if Alexandra Queen does get more support, the fact that it returns ALL monsters, including itself, makes it seem a bit underwhelming to me, albeit a good way to save yourself in a pinch.
17:01 if I learned anything in my time watching you, it is that Konami will now release Butterspy support within the next 3 months
Photon Alexandra queen is definitely interesting. If it can be cheated out from the ED at all with material, it seems pretty strong.
Alchemic Magician is my favorite XYZ Monster, and sadly I knew she was gonna be here LOL
yeah the only use I thought of this card is just in majespecter to search their quick-play spells
When I heard Fairy King Albverdich's summoning condition, my immediate thoughts were that of overlaying it on top of Battle Ox and Mystic Horseman. There have to be better Level 4 Earth monsters than Battle Ox, right?
I guess you _could_ make it in Madolche but then the question becomes why you're not just making Tiaramisu instead
Duel Logs about to make a reply to his own video explaining why Crazy Box is the best Rank 4
As far as gambling cards go, Crazy box is the only one that doesn't feel dirty to play with but actually legitimate. the 2 punishments can be played around by a skilled deck builder and the 4 positives are perfectly fair as a luck of the dice roll outcome without being too game breaking. He may have a personal vendetta but I can see why it's his favorite card cause I honestly like the card too from a balance perspective. Not like time wizard which just feels like cheating or forfeit based on a coin flip and isn't fun to win or lose against.
You know Rank 4's were busted when apparently even some of the worst ones apparently still got niche competitive play.
13:57 how funny would it be if you summoned a Bat to go +3
Crazy box: "You can't do this to me, you know how much times you used me as clickbait"
Genom-Heritage was different in the anime.
2 Level 4 "Heraldic Beast" monsters
Cannot be destroyed by battle except with "Number" monsters. During either player's turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Until the End Phase of this turn, if this card battles one of your opponent's monsters, that monster's ATK becomes 0 and this card's ATK becomes that monster's original ATK.
● Until the End Phase of this turn, negate the effects of 1 face-up Attack Position monster your opponent controls and this card gains that monster's original effects.
● When an opponent's monster declares an attack, that monster's name becomes "Unknown" and this card gains that monster's original name.
Only the second effect matters, but negation + copying is a broken combination.
Hehe rule of thumb, most cards in the anime are either broken without negatives or the anime characters for that particular duel draw the PERFECT hand to show the strongest form of the combo on turn 1. See those painfully specific counters that they always know to play going off consistently. Heck half of these cards on this list were ONLY good in the anime because Yuma is a (deliberately) terrible duelist (it's part of his character) and thus often plays arbitrary or defensive cards that give his opponent long enough to make those monsters. Heck half the time he wins because he somehow gets some new Utopia card to counter his opponent out of nowhere. Still entertaining though.
The crazy box skill drain combo is fun to use
5:58 Idea for an Infernal Flame Vixen retrain:
_Neo Flamvell Flame Vixen_ (FIRE)
Rank 4
Pyro/Xyz/Effect
2+ Level 4 monsters
_You can also Xyz summon this card using “Flamvell” monsters you control as Xyz Materials. Gains 500 ATK for every attached FIRE material. If this card inflicts battle damage to your opponent: You can special summon 1 FIRE monster with 200 DEF from your hand, GY or Pendulum Zones, but banish it at the end of the turn. You can detach 1 material from this card: All FIRE monsters you control gain 500 ATK, and also deal piercing battle damage for the rest of the turn. If this card with a 3000 or more ATK is destroyed: Target 3 cards in the GY; Banish those targets._
ATK/2500 DEF/200
Would the wording for the alternative summoning condition be better described as the following? _For this card’s Xyz Summon, “Flamvell” monsters you control can be treated as Level 4._
I can't believe you never make this topic before. And i enjoy it, reminds me of your old videos
Crazy Box is not that bad. It’s completely serviceable and a joy to have in limited formats.
Ok but we're talking about the real game, not limited formats.
@@SethJV It pertains to the power of individual cards with respect to other cards and conveys a time and place for this one that has unique advantages over many simpler cards that have fewer times and places. If the next hypothetical Goat or Edison included Xyz such as this one it can go to bat against other Rank 4s in the toolbox. It’s also been serviceable beyond limited formats, but it’s a joy to see it with such limits.
@@runningoncylinders3829 Yeah you aren't wrong. HAT format, which is from July of 2014, is pretty popular as far as alternate formats go and Crazy Box does see a small bit of play in some versions of a few popular decks. It's not exactly a must play but it does merit a thought.
>Fairy King
>Is a Plant type
man i love yugioh
Zubaba General is a fantastic card for grinding raid duels in Duel Links. Other than that, it is an underpowered Extra Deck monster for competitive dueling!
0:25 Idea to improve Crazy Box with a retrain:
Current card:
2 Level 4 monsters
This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result.
1: Halve your Life Points. 2: Draw 1 card.
3: Your opponent discards 1 card.
4: Negate the effects of 1 face-up card on the field until the end of this turn.
5: Destroy 1 card on the field. 6: Destroy this card.
Proposed retrain:
_Number 85: Chaos Box_ (DARK)
Rank 4
Fiend/Xyz/Effect
2+ Level 4 monsters
_This card can only attack during a turn where you used its effect(s). Once per turn (Quick Effect): You can detach 1 Xyz Material from this card; roll up to 6 six-sided die and apply the results:_
1: Halve your Life Points, then add 1 card to your hand (from your deck) than mentions LP in it’s effects.
2: Either Draw 1 card OR shuffle 1 card from your hand into your deck.
3: Your opponent either draws or discards 1 card (your choice)
4: Negate the effects of 1 card that is either Face-Up on the field or in the GY until the end of this turn.
5: Either Shuffle into the deck or Destroy 1 card on the field.
6: Destroy this card, then add 1 card to your hand (from your deck) that mentions “Die” or “Dice” in it’s name or effects.
ATK/3000 DEF/300
THERE, made it A: a Chaos card for all THAT fun support, B: Made it so you CAN attack with that full 3000 ATK _if_ you first gamble with it’s die roll effect, C: Made said effect quick effect. D: Gave it the option to roll up to _6_ die per effect, and E: Modified the effects to be a smidge more “Crazy” or “Chaotic”, including making the 2 negative effects a smidge more positive.
No disrespect to the crazy box
I used it in suship decks to activate eradicator epidemic virus against runicks and labyrinths
As a german I can't stop laughing, because of Vixen... 'Cause it is pronounced like the german word "wichsen", which means to "to jerk off"... 😂😂😂
I'm sure the two go hand in hand, People LOVE thier foxes! ;)
Sky pegasus and the photon butterspy is what happens when Konami just imports what's in the anime/manga without playtesting. Pegasus is one of the least played Number monsters in the anime (Kaito uses it once or twice) and the Butterspy is the boss monster of one of Dr. Faker's lieutenants and Kaito's fangirl
Nope Kaito never used Sky Pegasus it was used by Mach against Yuma to test him
Ngl I like the Alchemy Magician Card but haven't really played it...
The fact that so many comments are lambasting DL putting Crazy Box on this list has given me hope for the future of humanity.
As someone who's messed around with crazy box in the past, I can honestly say I have a weird consistency with the card, I consistently get the 6 effect.
@Theduellogs you missed that phantom knights can summon relatively easy alchemic magician, and they have GY effects that work with alchemic discard requirement.
I guess they were afraid that alchemic magician would have been like pre errata magician of Chaos. Hence the end of the turn clause
We stand for Crazy Box.
Number 8 is one of my favorite xyz monsters. I always thought it'd be cool if we got another DNA trap that let you change a monster's type (Ritual, Fusion, Synchro, Xyz, Pendulum, Link) just so Genome Heritage could get more use.
Time Thief Heraldry hybrid is maaaaad fun!
I just love the name and how well it fits Vetrix's nature since he's so deep about family and heredity but also modified his own children to be super human. It was tragic in the story, but the card really suits him so well, ironically being proud of his heritage while also proudly manipulating it to be "superior". Plus of all the number cards it has probably my favorite design. Cool exotic Goat God.
@MarioMastar Have clips to upload where I was clapping cheeks in Duel Links when Utopia was top tier lol nobody expected THE HERALDIC KING!
Vetrix is definitely my favorite ygo antagonist.
2:50 I love that intro
Zubaba General was lethal in Duel Links for a while until Links came out, Onomat decks often went into that over Cowboy. It was a nightmare to get rid of. So was Genom-Heritage, I played Heraldic Beasts in DL for a while and always went into Genom for an easy out to the big Xyz meta cards of the time
DuelLog : put crazy box
Also DuelLog : use it anyways
Zubababa general saw play in DL when XYZ launched cause it was mostly warrior monsters. It was also used in early hero decks there too at the time
I used Photon Alexandria Queen for my Kite Tenjo Deck in Duel Links as a backup & it has Photon in it's name.
I mix the Butterspy cards with my Photons since they're both warriors and Queen is such a great card to use for a board removal of monsters that are a pain to fight.
It's nothing meta worthy but it can handle competitive decks if they don't have a negate set.
And for Duel Links having a negate on the first turn is also like a coin clip. Your 4 starting hands are either very bricky or a golden killshot. I can see why skills help.
Crazy Box saw play as an easy EEV/DDV target too, especially during Spellbook/Ruler format as I recall
IVE BEEN WAITING FOR THIS VID
I loved Crazy Box was one of my staples in rank4 spam decks. Used it conditionally when I needed a wall to stall my opponent and only used it's effect very cautiously (or late game where half my lp didn't mean much)
I have an idea for a video, though it might be a bit more obtuse. I'd like to see a video about the 10 most unique archetypal win conditions, as in strategies or shared archetypal effects that makes the deck wildly unique. Examples of what i mean include Madolche's almost anti-graveyard effects, Superheavy Samurai not using any spells or traps and almost exclusively attacking in defense mode, and the like. What would you personally consider the top 10 most unique to play archetypes?
Surprised that galaxy stealth dragon didn’t make the list, sure the effect is good when you can use it but the archetype that it is supposed to support can’t actually use it unless you run dna surgery
(Guess you can technically use galaxy dragon, but counter argument: why would you)
I like to think that these cards would be slightly better in Duel LInks due to the slower pace of the game, even Sky Pegasus having an opponent choose 1000 lp would be ... well about as painful as snapping a loose rubber band on your arm. Even with the slower pace of the game and smaller card pool, there are still many cards in duel links that are just better, and in fact the smaller card pool for once works AGAINST the favor of these cards as with 20-30 size decks, usually your entire strategy revolves around getting out ONE Extra deck monster. However the generic rank 4 builds like Harpies and Lunalights can potentially sweep in most of them for a surprise attack (like I use Big Eye in Glad beast decks for a card steal since it's easy to get 2 Vesparius's on the field and no one would expect it, won a few games that way), but emphasis on "Generic", which keeps the list about the same. So you'd still need to get Butterspy girl on the field instead of just throwing Drowning mirror force or dark hole down, and Sky Pegasus.... pretty much still gives your opponent a win. the pace is slower, but there are far better ways to pop a monster with tempo and Pegasus has none.
Well, for the "dice effect" of Crazy Box, it's "can", not "must", you are not forced to do it. As for the effect of " can't attack" well, it's not that a bad thing if you just want to use it as a mere "wall".
As for Alchemic Magician, since I play mostly spellcasters archetypes, her condition for summoning is not a problem (It's the same for her sister "Downerd Magician" btw :p). And, only if I really a specific Spell Card in the GY, I don't use her second effect but only the first one.
With the new gate guardian support, zubba general will probably see more play now since Gate guardian (and the upcoming dark guardian) are the best targets to equip zubba general to since they are the strongest main deck warrior monsters.
5:50
This Card actually has the chance to gain some new life as her Sister Card “Infernal Flame Banshee” has some synergy with her effect.
"Earth is the weakest element in Yu-Gi-Oh" Madolche: "I took that personally."
One question: why are so many of these cards SR+ in Duel Links?
Actually, I used to play Fairy King Alberditch on a pure Madolche Deck. It was kinda gimmicky, but I used his effect, and if it was sent to the gy, Lessons could remove him from there and also give you another 800 atk boost. Choco Pudingcess could quickly escalate to a whooping 4200 atk and it was fun to play n.n
Hey zuaba general does come in handy in heavy warrior decks that brick. Silent swordsman lv7 for example
Funnily enough, crazy box can be good in current MD if you have extra deck slot to spared because there is only 2 decks that use Skill Drain right now (a variant of Lab and broader stun).
Neither of them can trip over a 3000 atk beatstick, albeit Avaramax made with an I:P is somewhat better.
In Duel Generation (if you still remember that game), Sky Pegasus comes with your starting deck. And since the AI and that game are programmed so that they will always choose to pay 1000 LP to negate even though destroy it was better, Sky Pegasus turns into an XYZ monster that has the effect of burning for 2k (which is not a lot and still sucks lol)
Zubaba General was also used in duel links to equip gate guardian
Coming after my man Crazy Box we're about to throw hands. Inexpensive AF card lol
I'm surprised I didn't see gem-knight pearl on the list
Literally the only vanilla XYZ monster to
There is also the xyz Gagagigo as a vanilla.
@@ThermalVoid oh yeah ma bad
Non-Effect Monsters are for the most part excluded from his Lists, unless he does a Topic that doesn't revolve around how they perform in an actual Duel (like his "most sad Death Stories in the Lore" Video about a Month ago). They would just be the default picks for all his "Worst of" Lists, which would kinda defeat the Point.
The card had the highest atk of any 2 materials rank 4 for the longest time without any gimmicks. And being a non effect monster was actually useful to dodge Fiendish Chain when the card was really popular back in early xyz era.
@@agitpolat1061 i guess that is fair
I usually don’t disagree with you on many of these lists but I think you kinda dropped the ball on this one. Like at least the first 3 monsters on this list have some sort of historical value and strength. Sure the Fairy King guy was a niche option but he saw significant play during the early xyz era as an out to 2500-2700 atk monsters. Crazy Box was a defensive option and actually good in floodgate stun. And Zubaba was an option to kill big things in some decks and also a fun build around due to Gate Guardian existing.
Note all of those refer to their time, if we only look at current playability maybe 5 xyz monsters from before Duelist Alliance wouldn’t make it on this list.
Here are some cards that are worse: “CXYZ Battleship Cherry Blossom”, “CXzy Mechquipped Djin Angeneral”, “Fairy Cheergirl”,
And those are just 3 random ones that I found after a minute of googling, I was generous and left cards like the “Firewall Exxed” of my list, despite being unusable considering how new it is.
I’d argue Fairy Cheer Girl isn’t bad. It has a draw effect. It’s not one of the good Rank 4’s, but certainly not bad.
fairy cheergirl is nowhere near as bad as those other cards you listed.
@@MasterArchfiend
While it is better than the two I’ve listed, it is still worse than the three from the video I’ve named. I am aware that it did appear in some early “Hunder family” and “Constellar” decks but even there it didn’t really have applicability because there isn’t really a gamestate where it would be the best choice.
Heck if you really felt the need to search worse rank 4s there are even more C-Numbers that are more unplayable historically and even modern cards like the two rank 4 Pendulums have a strong argument to be on this list
Sky Pegasus is somewhat better in Duel Links. 1000 LP still isn't a huge cost for your opponent to pay, but when you start at 4000 instead of 8000, it can add up quick.
That's what I said, the pace is JUST slow enough that you could get some advantage with Sky pegasus. Alas there are better cards to out a monster with tempo, or prevent them from summoning the threat you want to prevent in the first place like steelswarm roach, but in a pinch, Sky Pegasus could be a good long game out option. Like you both destroyed each other's boss monsters and are now just playing old school yugioh until one decks out or fails to keep a monster on board. Plus it's SOMEONE"S favorite card art so they'll find a way to make it work.
It can edge out a win while the other is below the waterline. It has a niche use but is it worth it???
So, for Photon Alexandra Queen to be playable there needs to be a Warrior deck that can do two things. First, it needs to be able to consistently get two copies of Blue Mountain Butterspy into the hand before committing to a Normal Summon. Secondly, the deck needs to be able to follow up after wiping the board while no longer having the Normal Summon. Blue Mountain Butterspy's not even that bad of a generic extender if it doesn't make Queen, it's just that ZEUS sets a really high bar for convenience that Queen needs to clear.
You could make a video compilation of all the times Duellogs has been screwed over by Crazy Box :p
Photon Alexandra Queen is a card just waiting to be broken wide open. Imagine a light and/or insect archetype that focuses on ranking up XYZ monsters
butterspies are warriors
I think like a few archetypes of similar nature, that may be why Konami is never releasing more cards for the archetype. Sometimes what balances a card is it's summoning condition and Konami seems to be acutely aware of the card combos that can be done even cross archetype, like how Goyo Guardian requiring an Earth tuner was enough to make it go from banned to unlimited as they just don't release many earth tuners that are easy enough to bring out. It's still playable of course, just not meta defining and I'm sure a casual player who loves Butterspies or Dextra could make their favorite cards work. Just not win tournaments.
Theory: DuelLogs makes a video about how bad Crazy Box is to make konami notices and upload new Number supports
I’m sure this is a me thing but after about 20 year break I decided to pick up a number 100 & number 43 ftk strat the issue is mystic wok is purely rnjesus. Alchemic magician fits the role perfect minus 3 spellcasters cost. Now I have to spend another 20 years searching for a deck again
The dumb thing about Zubaba General is that, even in its own niche archetype, it's unplayable. There are three (technically 4) main deck Zubaba monsters. That being Zubaba Knight, Zubaba Buster, Zubababancho Gagagacoat, and technically Utopic Onomatopoeia (Which treats itself among the archetype). Zubaba Knight and Zubaba Buster are both level 3 monsters that can't special summon themselves and have battle effects. Zubababancho Gagacoat special summons itself as long as you control a Zubaba or Gagaga monster other than another copy of itself, and while that can be facilitated by Utopic Onomatopoeia, Onomatopoeia already special summons another monster on it's own summon.
Thank Ra Zubaba General is a generic monster though. It would not have survived if it needed anything specific, especially if it needed to be within its own archetype.
You can attach any warrior. It is easily set up, buffed, and shielded. What is so bad???
@@residentgrey1: It doesn't get a shield. 2: The main point was that it's not playable in it's own archetype.
I like to use Zubaba General sometimes in my Noble Knights and Hero Decks since they don't mind monsters in the graveyard.
Attaching the fusions results in a beefy beatstick. I somehow never added it to any HERO deck. Comic Books Hero King Arthur, yes though.
Wow. I knew Alchemic Magician was bad when I made him but I never expected to see Yamato’s “partner” on the thumbnail of a video like this. 😭
Even though he tellingly never summons her unless the duet is already all but done.
Can i ask one thing, is there a reason why you didnt factor in sky pegasus as a good card for burn decks that are focused towards life point damage by effects?
Yeah nothing like going minus 3 to inflict 2000 points of burn damage. It's not like there is a million other better ways to do that that exists in the game
@@dominicwilson9467 Agreed, while admitted its not the worlds greatest rank 4 monster, i certainly wouldnt call Sky Pegsus the worst.
16:00 There is another flaw with this card that you failed to mention, it returns itself too.
Imagine if witch's strike was a quick play spell and combo it with SKY pegasus
So imagine if a card balanced around being a counter trap was suddenly a quick play spell and combo it with a bad card? I don't think anyone would use it with Sky pegasus because it's now suddenly viable, I think they'd just use it in literally any deck that isn't playing sky pegasus.
@@MistaOppritunity part of the fun is making bad cards generate some advantage, but it's still at best a "troll strategy" rather than a game winning one. Still some people do like to play troll decks just designed to mess with the opponent rather than actually win. I played one guy who had some ultra stall strategy and kept recycling his deck over and over until I finally stopped getting bad draws and could destory his board of defense tokens. it was SO tedious, but reminded me not everyone plays to win. XD
@@MarioMastar I was mainly thrown off by, "imagine if this card was a quickplay spell." And I was like, uh... Sounds like it'd be broken.
Gem-Knight Pearl is a rank 4 monster with any 2 generic material that has no effect. Would that be considered a bad card because it has no effect or an alright card because of generic materials and having 2600 atk?
Having no effect means it's a normal monster and they get some nice support and boosts. In other videos Duel Logs mentioned some Normal Fusion and Synchro monsters that get benefits or can combo easily, like going into links that require 2 normal monsters with tempo on top of getting 2 monsters in the graveyard at the same time. There's way to make them work. Plus it's one of the strongest generic rank 4s without a set back in the game. The worst Yugioh cards as such are generally those with only summoning restrictions as effects as they literally gain nothing but can't take advantage of normal support and are deliberately harder to bring out just to have a beatstick with no protection AT BEST. Wall Shadow I'm looking at YOU....
@@MarioMastar Non-effect=/=Normal monster
All Non-effect monsters from the ED(and Rituals) are not Normal monsters