For a change at an impossible level ... at alien level 3 during the attack of the alien base, each time the last pod charged me - x4 Outsider every 60hp 20dmg. And AI aliens seemed very good ... aliens focused their attack on 1 soldier, flanked quite a lot, mindfrey spam killed at least 1 soldier
It used to be a melee vs 4 Outsider ... it was a deadly breakout fight. Now 3 rounds in a row do NOTHING ... embarrassing alien AI ... it was enough for them to run into a group of soldiers and ... CCS to wipe the court. Embarrassing AI!
You don't think that aliens generally flank themselves, behave hauntedly, run away in dangerous situations for player or do not take any action. How would the creator of the modification want to help / let go of the players in difficult situations. Good work !
For a change at an impossible level ... at alien level 3 during the attack of the alien base, each time the last pod charged me - x4 Outsider every 60hp 20dmg. And AI aliens seemed very good ... aliens focused their attack on 1 soldier, flanked quite a lot, mindfrey spam killed at least 1 soldier
It used to be a melee vs 4 Outsider ... it was a deadly breakout fight. Now 3 rounds in a row do NOTHING ... embarrassing alien AI ... it was enough for them to run into a group of soldiers and ... CCS to wipe the court. Embarrassing AI!
Yeah that is true, but man when they hit, they hit HARD. The regen also makes it really hard to grind them down if they are in full cover.
You don't think that aliens generally flank themselves, behave hauntedly, run away in dangerous situations for player or do not take any action. How would the creator of the modification want to help / let go of the players in difficult situations. Good work !