Rimworld: The Sapper Trapper 9000

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  • Опубліковано 5 січ 2024
  • How it works: Sappers will always path to avoid turrets, even if it means going through walls. So basically, if you can surround your entire base with turret coverage except for ONE spot, the sappers will almost always try to go there, and then you can just build a tunnel like this full of traps and mines.
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КОМЕНТАРІ • 93

  • @no-lagteardown3558
    @no-lagteardown3558 5 місяців тому +343

    Not the most efficient but certainly the coolest killbox Ive ever seen.

    • @lisowaty8932
      @lisowaty8932 Місяць тому +3

      only flaw i see is that its not randy proof (you can get another raid right after)

  • @drakenastor
    @drakenastor 5 місяців тому +259

    Then you get another raid immediately after

    • @sairam3978
      @sairam3978 4 місяці тому +12

      Well, can't trust randy

    • @wolfen210959
      @wolfen210959 2 місяці тому +4

      @@sairam3978 Aye, this kind of thing can only be viable when playing with Cassandra or Phoebe, you'll get enough time to rebuild it before the next raid comes in.

    • @sairam3978
      @sairam3978 2 місяці тому +4

      @@wolfen210959maybe, but it happened to me , while i was fighting pirates, the deserters drop pod into the base , i just alt f4 the game.

    • @francescgarciaausina3743
      @francescgarciaausina3743 2 місяці тому +2

      @@sairam3978 thats sad man

    • @kl9686
      @kl9686 2 місяці тому +1

      @@sairam3978 heck, when you get the VE deserter mod, they literally show up randomly and tried to assassinated your royalty out of nowhere xD

  • @lieutenantlettuce8306
    @lieutenantlettuce8306 3 місяці тому +84

    In loving memory of Labrador puppy 14

  • @halo007Mex
    @halo007Mex 3 місяці тому +65

    The raider in the middle must be like
    "Dont you guy's smell like chemfuel?"
    🎉🎉🎉🎉💀

  • @leparfumdugrosboss4216
    @leparfumdugrosboss4216 4 місяці тому +69

    I did not see that coming 😂
    Neither did the raiders.

  • @user-fw8ry1tq4y
    @user-fw8ry1tq4y 4 місяці тому +53

    When you REALLY hate sappers

  • @MrManfhis
    @MrManfhis 4 місяці тому +37

    That poor puppy got caught in the blast XD

    • @ghostkick267
      @ghostkick267 2 місяці тому

      I didnt even realise 🤣🤣🤣🤣

  • @getemguapo_tv
    @getemguapo_tv 3 місяці тому +55

    For the people saying "Inefficient", who cares bro. By the time you get to late game, you try/ want to find ways to burn resources so to me this is golden! Very creative and beautiful my friend. 10/10

    • @nak8269
      @nak8269 3 місяці тому +5

      It's inefficient because the only ied that actually dealt damage was the first one to be set off. Bombs can't deal damage beyond a wall/door. Meaning the walls/doors separating the hallway and the bombs absorbed all the bomb damage for the explosions dealing 0 to everyone in the hallway. The explosions did nothing but damage his own buildings so I'd say that's inefficient. Plus late game rather than resources what you want is efficiency in prep time. You will deal with so many raids late game and it will just be a pain setting this up every single time.

    • @davidmatys727
      @davidmatys727 3 місяці тому

      Watch the video again in slowmotion and u will se that every single bomb dealt dmg.@@nak8269

    • @wolfen210959
      @wolfen210959 2 місяці тому

      @@nak8269 Agreed, terrible waste of resources, it was fun to watch though. Would have done better just using a burn box, or even a conventional killbox. People hate on killboxes all the time, but they are the best way to deal with raiders. Miniguns are just terrible in any kind of killbox though, too much splash damage.

    • @Mike__B
      @Mike__B 2 місяці тому

      @@nak8269 come on man, the other IEDs weren't to do damage, they were to make the walls disappear so his pawns could fire on them! Although I do agree only one row of IEDs on the near side so the raiders can't escape as easily would have been more ideal

    • @jenniferhamels1176
      @jenniferhamels1176 Місяць тому

      @@Mike__B If I had to guess, blowing up both sides were meant to trigger the roof collapsing to hit any potential survivors. But some doors somewhow survived keeping the roof up. lol

  • @Warfulc
    @Warfulc 5 місяців тому +32

    I was worried about the crops next to it, but 10/10 that was beautiful.

  • @piggypoo
    @piggypoo 3 місяці тому +7

    1:29 "Oh hi doggy!"
    Also, totally underrated video.

  • @MorrowidAddic
    @MorrowidAddic 5 місяців тому +12

    A work of art, well done

  • @CursetheVandal
    @CursetheVandal 4 місяці тому +6

    Woah that was actually badass havent seen that one before

  • @alanstringer.
    @alanstringer. Місяць тому +2

    Beautiful. Love the roof collapse touch.

  • @Apollo49152
    @Apollo49152 5 місяців тому +6

    Thats crazy. I would've never thought of that.

  • @13buthead
    @13buthead 4 місяці тому +4

    I lost my dog the other day. I hope some nice people adopt him and treat him nicely.

  • @WolfHour_
    @WolfHour_ 5 місяців тому +8

    Cool, but I'd add a colapsing roof on top of that

    • @vaporo355
      @vaporo355  4 місяці тому +17

      The roof is meant to collapse, but for some reason a few of the doors survive, so it stays up.

    • @cryochick9044
      @cryochick9044 Місяць тому

      ​​@@vaporo355doors 1:40 don't take damage from explosions if open granted they were closed
      I assume something happened with that

  • @merttok4291
    @merttok4291 Місяць тому

    I've never seen anything so beautiful.

  • @extremus5397
    @extremus5397 2 місяці тому +1

    oh my god, that was beautiful

  • @geromeblara
    @geromeblara 3 місяці тому +2

    It took me time to understand what he was cooking

  • @armpitz8694
    @armpitz8694 5 місяців тому +3

    THAT was so damn good...

  • @amethysttheotter5943
    @amethysttheotter5943 29 днів тому

    get this man a raise

  • @gorionus9812
    @gorionus9812 4 місяці тому +2

    poor puppy walked right into it

  • @wrathofainz
    @wrathofainz 3 місяці тому +1

    You played an uno reverse card on the sappers.

  • @CursetheVandal
    @CursetheVandal 4 місяці тому +1

    I like that ur people look almost like mine, got a couple soldiers on duty then everyone else in that devilstrand

    • @CursetheVandal
      @CursetheVandal 3 місяці тому

      @dungeonmaster_7256 who doesnt want enhanced raids? I ignore all that stuff. I get what i want and deal with what comes aslong as my base looks cool and we got cool stuff u can send as big an army u want :)

    • @wolfen210959
      @wolfen210959 2 місяці тому

      @dungeonmaster_7256 Killboxes aren't cheating, corner punch and singularity is almost like cheating, but this is a single player game, no cheating of any kind is possible. Cheesing is a thing though, manipulating the AI to send raiders where you want them to go, keeping your wealth low to keep raid strength low, one powered turret can even draw drop pod raids out of your main base, these are all viable options. Some people advocate for meeting your enemies in the field, which is fine if you outrange them, but isn't a viable option at the start of the game, when you have poor weapon choices. Trap tunnels will keep you safe, for a while, until the heavily armoured units show up, then the value of a well designed killbox is brought to bear, killing the raiders and keeping your pawns safe is the main aim.
      Devilstrand has it's uses, but it's a double edged sword, as you pointed out, it can vastly increase your wealth, but does give very good protection when paired with a flak vest, but it's still cheaper than marine armour, depending on the quality.

  • @atazare2356
    @atazare2356 Місяць тому

    Wow genius man, 👍

  • @Shurik4774
    @Shurik4774 4 місяці тому +1

    Как же это красиво! Надеюсь когда нибудь и сам смогу построить такое

  • @rdoozy
    @rdoozy Місяць тому +1

    Satisfying

  • @foresttaylor7850
    @foresttaylor7850 2 місяці тому +1

    Can you show us that base so we know how far away to place the turrets?

  • @bachhoang9004
    @bachhoang9004 Місяць тому

    it so beautiful, i think i gonna cry

  • @ItachiUchiha-nx2sw
    @ItachiUchiha-nx2sw 4 місяці тому +1

    Inefficient but coool...

  • @14danger88
    @14danger88 3 місяці тому +1

    Total chad

  • @gabestepstone5762
    @gabestepstone5762 18 днів тому

    how do you make sure how would they come at that direction?

  • @Eisblume2000
    @Eisblume2000 4 місяці тому +2

    What in the war crime name is this?

  • @cosmicdrive
    @cosmicdrive 2 місяці тому +1

    Poor doggo ;(

  • @tonystark3423
    @tonystark3423 5 місяців тому +2

    thats have a name and its death row

  • @6006133
    @6006133 4 місяці тому +3

    How come they attack that specific piece of wall?

    • @kl9686
      @kl9686 2 місяці тому +1

      Because that part of walls don't have turret cover behind it, that why they tried to destroy that part and went inside.

  • @haristahir3472
    @haristahir3472 Місяць тому

    Was it always there or did you know sappers were gonna raid?

  • @PokeUntilFinish
    @PokeUntilFinish 3 місяці тому +2

    doggo D;

  • @foresttaylor7850
    @foresttaylor7850 Місяць тому +2

    Can you better explain this? I tried this and the sappers did not go for it, does it need to attach to a barracks?

    • @vaporo355
      @vaporo355  Місяць тому +2

      You need to cover your entire base with turret cover except for 1 spot which leads into your bedrooms. Then they MIGHT go for it. Lot of luck involved with where on the map they spawn. To really do this right you'd probably need to build one of these for each side of your base.

    • @Peter-jl4ki
      @Peter-jl4ki Місяць тому +2

      Sappers will treat any tile that can be shot at by a turret as something to avoid. They'd rather walk 10 normal tiles than 1 than can be shot at by a turret. So turrets create zones sappers will try to avoid, within limits.
      Combine this with concrete paths (faster walk speed) to the entry points you want sappers to use.

  • @adrianjagielak
    @adrianjagielak Місяць тому

    Ohhh im stealing this!

  • @EvilNecroid
    @EvilNecroid Місяць тому

    how did u know they would go in that way?

  • @jayakadark3
    @jayakadark3 3 місяці тому +1

    What the dog doing?

  • @funpolice8601
    @funpolice8601 10 днів тому

    How do you force them to go there?

  • @davidbolduc4378
    @davidbolduc4378 5 місяців тому +1

    ok, so how did you get them to target that specific spot?

    • @jimothyworldbuilding3664
      @jimothyworldbuilding3664 5 місяців тому +18

      The game maps out all parts of the map where a breacher would immediately be shot by a turret if they breached through. This is intended to help the breachers not go to parts where they'd be shredded because a player put loads of turrets there, instead targetting weakly defended parts of the base.
      Put turrets around your base, positioned so that all your walls are covered, except where you want them to go through. Then turn that spot into a death trap, like the one featured above.

    • @davidbolduc4378
      @davidbolduc4378 5 місяців тому

      similar to leaving an open door to a killbox that leads into my base? I have found turrets to be kind of useless so I stopped using them. Thank you for the response.@@jimothyworldbuilding3664

    • @wolfen210959
      @wolfen210959 2 місяці тому

      @@jimothyworldbuilding3664 This, you can even manipulate them to walk right into your killbox.

  • @commentaccount7880
    @commentaccount7880 3 місяці тому +1

    no auto repair broken buildings on?????????

  • @Taurosg18
    @Taurosg18 3 місяці тому +1

    How many devilstring u need bro? 💀

    • @wolfen210959
      @wolfen210959 2 місяці тому

      Probably all of it, for armchairs. :)

  • @casey_jones32
    @casey_jones32 4 місяці тому +2

    Chinchilla 199 xDDD

  • @Ren3gaid
    @Ren3gaid Місяць тому

    Bro, no fps lag?
    What are you specs?

  • @birdinmotion1525
    @birdinmotion1525 5 місяців тому +2

    Suuuuper expensive solution

    • @jeremymarsh569
      @jeremymarsh569 4 місяці тому

      Not really. Wood gathers and builds quickly, and I fire more mortar shells against mech clusters than OP uses for IED's.

    • @red7880
      @red7880 4 місяці тому

      considering he has 50k in metallic resources, a new colony probably spends a bigger percentage of their wealth building wood traps

  • @user-mc8oz9oi6b
    @user-mc8oz9oi6b Місяць тому

    I don't understand: why do you need a tree farm on a map full of trees?
    .
    Я не понимаю: зачем нужна ферма деревьев на карте, где полно деревьев?

  • @ashwaniyadav3661
    @ashwaniyadav3661 4 місяці тому +1

    its cool but to expensive

  • @zokymaxiworldofmaxirules1763
    @zokymaxiworldofmaxirules1763 26 днів тому

    ЖЕСТОКО .но мне нравится

  • @Mike__B
    @Mike__B 2 місяці тому +1

    I was going to say "a more efficient way of dealing with sappers is to not have so much devilstrand that increases your base value so raids are larger" but that firecracker like payoff was kind of worth it. Although rebuilding won't be fun, is there an auto-rebuild mod? Or is that something in the new patch?

    • @kl9686
      @kl9686 2 місяці тому

      The auto re-build has been around for years, don't you know it? O_o

    • @Mike__B
      @Mike__B 2 місяці тому

      @@kl9686 no, because it's not a mod I use.

    • @RUBB3Rman
      @RUBB3Rman 28 днів тому

      ​@@Mike__B it's not a mod, it's the auto-rebuild in home area setting. I forgot it existed until recently, it's great.

  • @Mohionis
    @Mohionis 2 місяці тому +1

    Eee RazneZ

  • @riolu666
    @riolu666 Місяць тому +1

    fuckin war crimes.

  • @nykSouthern
    @nykSouthern 4 місяці тому +1

    WTF!!!

  • @dembones9275
    @dembones9275 2 місяці тому +1

    i can feel the wasted components

  • @reefa781
    @reefa781 17 днів тому

    Lol😊