Convert 2D Pictures Into 3D Mesh Objects in Blender | Import 2D Image & Convert Them to 3D Models

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  • Опубліковано 10 жов 2024
  • In this tutorial, we will learn how to easily convert any 2D picture into a 3D mesh object in Blender. The Import As Plane option does not really create a 3D object, there are better and easy methods described here. You can easily import 2D image into Blender and create your 3D model. Please watch the video for the complete tutorial. If you have any question on this tutorial, please leave your comment below.
    1. Free website to convert a picture into SVG: www.pngtosvg.com/
    2. Free website to convert a picture into SVG: www.autotracer...
    3. Free graphics software Inkscape homepage: inkscape.org/
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КОМЕНТАРІ • 104

  • @5MinutesBlender
    @5MinutesBlender  3 роки тому +1

    If you liked this tutorial, please consider making a small donation, it will help us!
    𝐘𝐨𝐮 𝐜𝐚𝐧 𝐬𝐞𝐧𝐝 𝐲𝐨𝐮𝐫 𝐝𝐨𝐧𝐚𝐭𝐢𝐨𝐧 𝐡𝐞𝐫𝐞 👉 donorbox.org/5-minutes-blender

  • @Totas-ej7pu
    @Totas-ej7pu 2 роки тому +42

    Maybe a little remark her, you first to enable the import of Images:
    Edit > Preferences.
    Click the Add-Ons tab.
    Search “Image”
    Activate the “Import-Export: Import Images as Planes”
    Close User Preferences window.
    File > Import > Images as Planes, or in the 3D Viewport press Shift+A > Images > Images as Planes.
    Find and select an image to import.

    • @makeitmichael6621
      @makeitmichael6621 2 роки тому +4

      Thank you thank you thank you thank you!!!!!!!

    • @Totas-ej7pu
      @Totas-ej7pu 2 роки тому +3

      @@makeitmichael6621 I was really a little bit confused about that ;) Anyway, it doesn´t really work for me. I want to import the conture of a Cabine Howl I want to print, but I get onla a grey ectangle instead :(

    • @RagbagMcShag
      @RagbagMcShag 2 роки тому +1

      thank you this was missing.........
      edit: I also only get a gray rectangle when I import it, looks like you need to set the render mode to "texture"!
      Fort this you must look at the bar below your view where it says view/select/add/object etc, and you need to select the white circle which is "solid" and set it to "texture"

    • @Shenjow6
      @Shenjow6 Рік тому +1

      Thanks man

    • @nadashawqy8320
      @nadashawqy8320 Рік тому +1

      Thank you ❤️

  • @robertsunderland9196
    @robertsunderland9196 2 місяці тому +1

    Best video I have found for what i'm trying to do.... Thanks so much !!!!

  • @sheriborges7828
    @sheriborges7828 3 роки тому +8

    Thank you! I've been searching for clear instruction on how to do this! And you provided, just that!!

  • @francichiara2262
    @francichiara2262 5 місяців тому +2

    Thank you! Is the mesh ready to be printed in colour or do I have to do to any step before printing?

    • @5MinutesBlender
      @5MinutesBlender  5 місяців тому

      You mean 3d printing in color? I am not sure because a 3d color printer is not easily available. But the colors are already added for the model as separate materials, so it should be taken care of by whatever converter you use between the model and your 3d printer.

    • @francichiara2262
      @francichiara2262 3 місяці тому

      @@5MinutesBlenderthank you! I have another question: I transformed an svg image into mesh like you did. How do I print it but make it the typical grey?

    • @5MinutesBlender
      @5MinutesBlender  3 місяці тому

      @@francichiara2262 You can select the object and go to its materials tab. Remove all the materials and add a fresh material. Then change its base color to grey. I suggest you keep a backup of the original object so that the original materials are retained, just in case you need to revert back the changes.

  • @Art-un7mq
    @Art-un7mq 2 роки тому +3

    Man if you want to continue this series, plase create short and specific videos about this. Like how to edit specific face in an object because I do not know how, I know how to select each but when I try to edit specific face or line all is affected. We need specific videos to each task. Other youtubers are bombarding us with a lot of infos and its very intimidating

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Ok, sure! Please let me understand, when you say how to edit specific face, you mean any object in general, or is it about the mesh that you created from a 2D picture? And what type of edit are you looking for - a shape change, a color change, or something else?

    • @Art-un7mq
      @Art-un7mq 2 роки тому +1

      @@5MinutesBlender I got it now. Just continue in making specific videos. Your videos are helpful

  • @touyaakira1866
    @touyaakira1866 Рік тому +1

    I hope to be able to continue watching it. please continue more on this topic

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      Sure, we'll bring more tutorials on 2D to 3D conversions 👍

    • @touyaakira1866
      @touyaakira1866 Рік тому

      @@5MinutesBlender Please don't forget Do it with people or cute images

  • @acethesquire
    @acethesquire Рік тому +2

    This is really useful for text and logos and stuff. Much appreciated!

  • @HydGeek
    @HydGeek 2 роки тому +6

    Exactly what I was looking for... Thank you very much 👍🙏

  • @Art-un7mq
    @Art-un7mq 2 роки тому +1

    EXACTLY WHAT I AM LOOKING FOR. I wanna cry :(

  • @MagnanimousEntropy
    @MagnanimousEntropy 6 місяців тому +2

    I am hoping you can help me.
    I would like to create a 3d model of a space ship design. I have 2d images of the ship from the top, bottom, front, back and sides. Is it possible to take all six images and combine them to make the model? Is there anything you can suggest?

    • @5MinutesBlender
      @5MinutesBlender  6 місяців тому +1

      Creating an asymmetric model from multiple perspective images is probably not yet possible. There are some AI tools that can help you do this modeling to some extent, but they are also not perfect and they are all paid options. I am not aware of a better solution yet.

    • @MagnanimousEntropy
      @MagnanimousEntropy 6 місяців тому +1

      @@5MinutesBlender Ok, thank you for letting me know. I appreciate you taking the time to reply.

    • @5MinutesBlender
      @5MinutesBlender  6 місяців тому +1

      @@MagnanimousEntropyAnytime 💝💝

  • @independent144
    @independent144 3 роки тому +1

    Thanks for posting this. Really helpful. Kiambu, Kenya

  • @santhoshmg2319
    @santhoshmg2319 2 роки тому +2

    Your videos awesome👏

  • @ErickSntM
    @ErickSntM 2 роки тому +1

    Thank you! I wish you the best!!!

  • @Rai_Careful
    @Rai_Careful 2 роки тому +1

    thanks

  • @superkid31
    @superkid31 3 роки тому +2

    THANK YOU

  • @vasanthkumar3442
    @vasanthkumar3442 Рік тому +1

    Super

  • @alifstarfath
    @alifstarfath 2 роки тому +1

    finally found the good tutorial. thank you

  • @sreeragpc1095
    @sreeragpc1095 2 роки тому +1

    Sir, I'm imported an image in 2d animation window, objects>add>image as a plane . But images always shows behind the sketch, can't solve that problem, plane distance also changed but not working, any solution?

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      For 2D animation, the distance to camera plays no role, everything falls upon a single plane. The image that you imported will get superimposed with the existing drawing. This is the normal behavior. What do you actually want to achieve or what is your requirement?

  • @santhoshmg2319
    @santhoshmg2319 2 роки тому +2

    How to create animation own recording videos using motion capture

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому +1

      We will come up with tutorials on motion tracking, it is in our plan.

    • @santhoshmg2319
      @santhoshmg2319 2 роки тому +1

      @@5MinutesBlender thank you for your reply

  • @yaraterveer6364
    @yaraterveer6364 2 роки тому +1

    Thank you so much, this was exactly what I was looking for!! 💖

  • @AshwinSKumar
    @AshwinSKumar 3 місяці тому +1

    Will this work with car

    • @5MinutesBlender
      @5MinutesBlender  3 місяці тому

      Depends on your model, possible for simple cars.

    • @AshwinSKumar
      @AshwinSKumar 3 місяці тому

      @@5MinutesBlender how about Honda oddesy van

  • @Gamer_968
    @Gamer_968 7 місяців тому

    I followed your steps and everything was fine except when I changed modifier mode to Complex the system crashes

    • @5MinutesBlender
      @5MinutesBlender  7 місяців тому +1

      Please try to reduce your poly count. Sometimes when you convert an image to svg and import it to Blender, it can create too many vertices compared to what your RAM can handle. This is specially true if you have too many color bands in the image.

    • @Gamer_968
      @Gamer_968 7 місяців тому

      @5MinutesBlender I will try again, thanks for the information

  • @dvbgnn4379
    @dvbgnn4379 Рік тому +1

    omg TYY!

    • @dvbgnn4379
      @dvbgnn4379 Рік тому

      do u know how to change a blender project from Ko to Mo?

  • @RagbagMcShag
    @RagbagMcShag 2 роки тому +1

    i dont have that option it only shows some stuff from a plugin i installed

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Hey, at which step? Can you please share the timestamp where you are stuck?

  • @network0423
    @network0423 Рік тому +1

    Can someone explain how to UV map these things ? I'm using these for a game and I want to fix the sides and perhaps texture it a little more, but I don't really know how

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      Hi, once you convert the image to a 3D object in Blender, you can unwrap it do UV mapping just like any other object. I believe you already know how to do UV mapping, otherwise you can watch this tutorial 👉 ua-cam.com/video/fthcqufSA3U/v-deo.html

  • @Hellohihie
    @Hellohihie Місяць тому

    Why am I getting the background with it?

    • @5MinutesBlender
      @5MinutesBlender  Місяць тому

      Start with a picture that has a transparent background (you can use Photoshop or similar programs to remove the background). But in any case, if you do have a background, it will get imported as a separate curve in Blender, just select and delete it to remove the background.

  • @alejandroblanco9785
    @alejandroblanco9785 3 роки тому

    What voice are you using?

  • @BelfrostStudios
    @BelfrostStudios Рік тому +2

    SO MANy polygons though...

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      Yea. You can add a decimate modifier with the planar option and reduce the number of polygons significantly. It will reduce the details to some extent as well, but you can adjust the trade-off.

  • @javiertorres7643
    @javiertorres7643 2 роки тому

    What if my svg has 2000plus parts how would I do it or some other way to allow it, it don’t work the texture is not on the surface.

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому +1

      Hey, although I did not get your question fully, I guess you have a complex source image, with disjoint parts, which you want to convert into 3D. You can think of breaking it into few pieces (say 4 pieces), and process them separately. Later you can easily join them into one single object in Blender.

  • @nima3359
    @nima3359 Рік тому

    For me it does not work when I import the svg I only see 3 lines crossing. No matter how large i size it up

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      There are a few cases where I did notice that the conversion does not work as expected. I can assure you that the problem in on the SVG part, not with Blender. SVG is a collection of graphs which is called Curves in Blender. But the interpretation or the architecture of a curve is likely to be slightly different in two software programs and that is what causes the small number of failed cases. One way to solve it is to use a different program to create the SVG file. Sometimes that would work. Sometimes it may be a wise idea to divide the source image into two parts and convert them separately into two 3D objects and then merge them within Blender. It varies from case to case and there is no fixed way. But if you can send your source picture, we can try to help you convert that into a clean 3D object in one way or the other. Our contact details are given in the About section of this channel. Thank you!

  • @Sofya889
    @Sofya889 2 роки тому

    It based on the "import" - "images as plans" but i dont have this option! How to load an image if I don't have this option in the menu?

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому +1

      Hi, you can enable that option by going into the Edit menu > Preferences > Add-ons > Type "import images as planes" in the search box there and check the selection box. However, we have shown in this tutorial that import images as planes is an outdated process and it does not give the best result always. So the alternative method is what we should follow. Skip the first part of the tutorial and start from 0:57 onward.

  • @dracopox5739
    @dracopox5739 2 роки тому

    heyy, i am trying to do this but no matter how much i try to enlarge the image its nowhere to be found

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      Hi, it can happen if the source image is not correctly processed (not correctly converted into vector). I noticed this sometimes with some part of an image, but never with the whole image. Can you please try with a different image and let me know if you get any different result?

  • @DudleyDoRightsRipsawFallsFan

    Which version?

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      We created this in an older version of Blender but it should work the same even with the current version. If you're facing any challenge please let us know. We'll try to solve it.

  • @lucazz6402
    @lucazz6402 Рік тому

    my png comes out as a block, like a rectangle. and its not the cube that spawns automatically, the png is literally a block

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      Are you using a png or svg? We need to use svg (vector graphics) as an input for Blender. If we use png - even if they have transparency - it imports as a solid object or block.

    • @lucazz6402
      @lucazz6402 Рік тому

      @@5MinutesBlender no, I mean when I use images as planes. U imported a ping. I did that but my ping comes out as a block

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      @@lucazz6402 Does it have transparency? 🤔 A white background does not always signify that it is transparent. Best is to check in an image editor whether it is truly transparent or not. You can otherwise mail the image to 5minblender@gmail.com it would be easier for us to investigate.

    • @lucazz6402
      @lucazz6402 Рік тому

      @@5MinutesBlender yeah it has transparency

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      @@lucazz6402 Can I get a copy of that png so that I can test it? You can send it to 5minblender@gmail.com and I will get back to you. Thanks!

  • @noted123
    @noted123 3 роки тому

    What happens when we have an image with a lot of curves? Like an artistic image? When I tried to convert it, exported me to blender thousands of curves and blowed up my blender :(

    • @5MinutesBlender
      @5MinutesBlender  3 роки тому +3

      Hi, it will create one curve for each color. When you convert the image to a vector, you choose how many colors to use (less colors means less details, more colors means finer details preserved). So you know beforehand how many curves will be generated (plus one more for the background, unless you have a transparent image). Go for 8, 12 or 20 curves and check if the quality is acceptable. If still unable to resolve, I can help you for your specific case if I get a copy of the image you are trying to convert. Thanks for watching the tutorial!

  • @PatoChu
    @PatoChu 3 роки тому +1

    i dont get the import to plane thing

    • @5MinutesBlender
      @5MinutesBlender  3 роки тому

      Hi, can you please give the timestamp exactly where you are having difficulties? Is it the menu option you are not getting, or is something else not working for you? If you can pinpoint what is not working, I can surely help you. Please also ensure that you are using the latest version of Blender.

    • @ferretscraze11
      @ferretscraze11 3 роки тому

      @@5MinutesBlender I have the same issue. There's no "Import Image as Plane" option in the latest version(s) of Blender.

    • @lo1048
      @lo1048 3 роки тому

      @@ferretscraze11 same here...

    • @exiledemotionart4966
      @exiledemotionart4966 3 роки тому +3

      dunno if you found this yet, but all you gotta do is go to "edit" in blender and click "addon" then search for image to plane and select it..then save..bam there you go

    • @PatoChu
      @PatoChu 3 роки тому

      @@exiledemotionart4966 yep, got it along time ago, but thx for the help

  • @torutoru4576
    @torutoru4576 2 роки тому

    when I added my image it was completely grey, does this tutorial work for detailed photos of a city? If not how can I make a 3d background of a city/ street to use for backgrounds in comics?

    • @torutoru4576
      @torutoru4576 2 роки тому

      also what if your photo that you enter into autotracer/jpgtosvp isnt a supported file in either website?

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому

      @@torutoru4576 Sorry for this late response, I was out of the town during this weekend. Anyway, to answer your question, yes the tutorial works great for any photo as far as Blender is concerned. However, you may face a challenge while converting the photo into svg, specially for a large photo. It can turn into grey, it can have missing parts, I have myself faced all these issues. But if you get the svg part correct, you won't get any issues in the Blender part, that much is guaranteed. So for a complex picture, I would suggest you to go for a more professional software like Illustrator. The success rate & the output quality of this method solely depends on the quality of the svg file that you generate first. Hope that helps!

    • @torutoru4576
      @torutoru4576 2 роки тому +1

      @@5MinutesBlender Oh i see thank you very much!

    • @RagbagMcShag
      @RagbagMcShag 2 роки тому +4

      look at the bar below your view where it says "view/select/add/object" and then there is a drag down "object mode" but you need the drop down menu to the right of it which is a white circle if you click on it you have to select "texture" instead of "solid"
      hope this helps

    • @Shenjow6
      @Shenjow6 Рік тому

      @@RagbagMcShag You're an actual Legend.

  • @shreeyatyagi
    @shreeyatyagi 2 роки тому +1

    Super